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This is the **WIP** documentation of the development branch of Evennia (v1.0-dev).
Unless you are beta-testing the new version, you are likely best
off using v0.9.5 of the docs (switch to it in the bottom left)
or the original github wiki. You have been warned.
Evennia Documentation
This is the manual of Evennia, the open source Python MU* creation system. Use the Search bar on the left to find or discover interesting articles.
- Introduction - what is this Evennia thing?
- Contributing and Getting help - when you get stuck or want to chip in
Setup
- Installation - getting started
- Running the Game - how to start, stop and reload Evennia
- Updating the Server - how to update Evennia
- Configuration - how to set up Evennia the way you like it
- Going Online - bringing your game online
Tutorials and Howtos
- The Beginner Tutorial - learn the basics and build a small game (in progress)
- Tutorials and Howto's - mixed tutorials and help articles to learn Evennia
Developing with Evennia
- Core components - the core building blocks of Evennia
- Concepts - larger-scale concepts and features
- Coding - coding and development hints and resources
- API - the full API-reference, generated from source
- Default Commands - list of game commands included out of the box
Contributions and Info
- Contribs - game-specific code and snippets to use for your game
- Documentation - how to contribute - if you want to help out
- Links - useful external links for extra reading
- License - Evennia licensing FAQ
All Sections
Click here to expand the full Documentation index.
:maxdepth: 3
Evennia-Introduction
Setup/Running-Evennia
Setup/Updating-Evennia
Setup/Setup-Overview
Howtos/Howtos-Overview
Components/Components-Overview
Concepts/Concepts-Overview
Coding/Coding-Overview
Contribs/Contribs-Overview
Contributing
Contributing-Docs
Licensing
Links
:hidden:
Glossary
Evennia-API
Licensing
Unimplemented