Server Setup and Life¶
This documentation covers how to setup and maintain the server, from first install to opening your game to the public.
Installation & running¶
Installation & Setup quick-start - one page to quickly get you going
Extended Install instructions - if you have trouble or want to contribute to Evennia itself
Running through Docker - alternative install method, useful for quick deployment on remote servers
Installing Evennia on Android - for those craving a mobile life
Controlling the server - an extended view on how to start/stop/update the server
Installing custom game dirs¶
Installing Arxcode - a custom gamedir based on the popular Evennia game Arx
Configuring¶
The settings file - how and where to change the main settings of the server
Change database engine - if you want to use something other than SQLite3
Evennia game index - register your upcoming game with the index to start the hype going
Chat on IRC - how to link your game’s channels to an external IRC channel
Chat on Grapevine - how to link your game’s channels the Grapevine mud network/chat
Messages to RSS - have your game notify people through RSS
Messages to Twitter - have Evennia send messages to Twitter (requires some coding)
Going public¶
Notes about security - some things to think about to stay safe®
Using HAProxy - putting a proxy in front of the game server for security
Using Apache as a webserver - use Apache instead of Evennia’s webserver (limited support)
Taking your server online - decide on where to host and configure your game for production
Client support grid - clients known to work (or not) with Evennia