Commit graph

7 commits

Author SHA1 Message Date
Greg Taylor
4bcbfd855a Add at_object_creation() to basicobject.py. I'll be adding at_object_destruction() later, ran out of time right now to do so. Also added some elaboration on the purpose of __init__ to basicobject.py. 2009-04-16 14:37:58 +00:00
Greg Taylor
36e23bfd4a Modularizing ANSI parsing. This may break stuff. It's not quite where I want it just yet. 2009-04-13 22:44:44 +00:00
Greg Taylor
5a465746c5 Adjust some function names in the script parents to be at_ instead of a_. Also re-designed the scheduling system to be a lot more pythonic and easy to use. Utilizes classes to represent events. Much easier to plug in events from within the game directory now as well. 2009-04-06 16:19:07 +00:00
Greg Taylor
b3c386a2c3 Clean up some of the methods on the script parent system. I have no idea why I was being silly and passing things around through dictionaries. Yick. Also added a at_player_creation method to basicplayer.py that is triggered after player objects are created and ready to go, but before they are logged in. 2009-03-30 00:54:05 +00:00
Greg Taylor
df69011134 Working on getting command tables implemented on individual objects. It's probably not a good idea to update to this revision in a 'production' environment yet. 2009-01-30 03:28:41 +00:00
Greg Taylor
462628ab55 Builders start seeing dbrefs for the most part. 2009-01-15 16:24:52 +00:00
Greg Taylor
122bf4e3ff Splitting the scripted parent system out into the gamesrc directory. There will be more explanation of this later. 2008-12-15 05:55:04 +00:00
Renamed from src/scripts/basicobject.py (Browse further)