Griatch
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23cd9e31b1
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Restructured the way typeclasses are loaded. This makes it possible to run at_init() hooks at initiation also for objects without any custom cases for character/players. at_init() hooks are called only when an object is initiated. This means that a room's at_init() hook is only called when someone looks or enters it or a script operates on it, for example, rest of the time these objects are dormant, most efficiently.
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2011-10-01 22:00:22 +02:00 |
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Griatch
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bab89b191b
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Resolves issue 195. A typo in the sessionhandler that lead to big consequences.
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2011-10-01 12:44:30 +02:00 |
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Griatch
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9a719d7fb0
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Updated rst files to latest wiki.
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2011-09-20 13:21:07 +02:00 |
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Griatch
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f1d743f14c
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Checked at_init() due to reported issues of it not getting called. Couldn't find any problems, rather it was called too many times, so removed an unecessary call.
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2011-09-15 01:18:53 +02:00 |
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Griatch
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f13e8cdf7c
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Trunk: Merged griatch-branch. This implements a new reload mechanism - splitting Evennia into two processes: Server and Portal with different tasks. Also cleans and fixes several bugs in script systems as well as introduces i18n (courtesy of raydeejay).
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2011-09-03 10:22:19 +00:00 |
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