Updated HTML docs

This commit is contained in:
Griatch 2020-06-13 12:23:41 +02:00
parent f23bc2ce51
commit facb85ec84
842 changed files with 1129 additions and 1130 deletions

View file

@ -263,7 +263,7 @@
<h3>Versions</h3>
<ul>
<li><a href="evennia-api.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia-api.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia-api.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -2461,7 +2461,7 @@ class built by <code class="docutils literal notranslate"><span class="pre">crea
<h3>Versions</h3>
<ul>
<li><a href="evennia.accounts.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.accounts.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.accounts.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -79,7 +79,7 @@ method. Otherwise all text will be returned to all connected sessions.</p>
<dl class="attribute">
<dt id="evennia.commands.default.account.CmdOOCLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -110,7 +110,7 @@ method. Otherwise all text will be returned to all connected sessions.</p>
<dl class="attribute">
<dt id="evennia.commands.default.account.CmdOOCLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -133,7 +133,7 @@ account. In principle &lt;character&gt; can be any in-game object as long
as you the account have access right to puppet it.</p>
<dl class="attribute">
<dt id="evennia.commands.default.account.CmdIC._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('puppet', 'ic')</em><a class="headerlink" href="#evennia.commands.default.account.CmdIC._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('ic', 'puppet')</em><a class="headerlink" href="#evennia.commands.default.account.CmdIC._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -598,7 +598,7 @@ doing</p>
also for those with all permissions.</p>
<dl class="attribute">
<dt id="evennia.commands.default.account.CmdWho._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('who', 'doing')</em><a class="headerlink" href="#evennia.commands.default.account.CmdWho._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('doing', 'who')</em><a class="headerlink" href="#evennia.commands.default.account.CmdWho._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -762,7 +762,7 @@ use a higher-permission Character to escalate their permission level.
Use the unquell command to revert back to normal operation.</p>
<dl class="attribute">
<dt id="evennia.commands.default.account.CmdQuell._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('unquell', 'quell')</em><a class="headerlink" href="#evennia.commands.default.account.CmdQuell._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('quell', 'unquell')</em><a class="headerlink" href="#evennia.commands.default.account.CmdQuell._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -1192,7 +1192,7 @@ limited forms of emit, for sending to rooms and
to accounts respectively.</p>
<dl class="attribute">
<dt id="evennia.commands.default.admin.CmdEmit._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('pemit', 'emit', 'remit')</em><a class="headerlink" href="#evennia.commands.default.admin.CmdEmit._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('emit', 'pemit', 'remit')</em><a class="headerlink" href="#evennia.commands.default.admin.CmdEmit._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -1318,7 +1318,7 @@ account - set permission on an account (same as adding * to name)</p>
or account. If no permission is given, list all permissions on &lt;object&gt;.</p>
<dl class="attribute">
<dt id="evennia.commands.default.admin.CmdPerm._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('perm', 'setperm')</em><a class="headerlink" href="#evennia.commands.default.admin.CmdPerm._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('setperm', 'perm')</em><a class="headerlink" href="#evennia.commands.default.admin.CmdPerm._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -2382,7 +2382,7 @@ created back from the new room unless the /oneway switch is given.
For more flexibility and power in creating rooms, use dig.</p>
<dl class="attribute">
<dt id="evennia.commands.default.building.CmdTunnel._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('tunnel', 'tun')</em><a class="headerlink" href="#evennia.commands.default.building.CmdTunnel._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('tun', 'tunnel')</em><a class="headerlink" href="#evennia.commands.default.building.CmdTunnel._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -3042,7 +3042,7 @@ module is searched from the default typeclass directory, as defined in the
server settings.</p>
<dl class="attribute">
<dt id="evennia.commands.default.building.CmdTypeclass._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('parent', 'typeclass', 'swap', 'type', 'update')</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('parent', 'type', 'typeclass', 'update', 'swap')</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -3052,7 +3052,7 @@ server settings.</p>
<dl class="attribute">
<dt id="evennia.commands.default.building.CmdTypeclass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['type', 'update', 'swap', 'parent']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['update', 'parent', 'swap', 'type']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -3083,7 +3083,7 @@ server settings.</p>
<dl class="attribute">
<dt id="evennia.commands.default.building.CmdTypeclass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'type update swap parent', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': &quot;\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] &lt;object&gt; [= typeclass.path]\n typeclass/prototype &lt;object&gt; = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'update parent swap type', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': &quot;\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] &lt;object&gt; [= typeclass.path]\n typeclass/prototype &lt;object&gt; = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -3256,7 +3256,7 @@ If object is not specified, the current location is examined.</p>
<p>Append a * before the search string to examine an account.</p>
<dl class="attribute">
<dt id="evennia.commands.default.building.CmdExamine._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('exam', 'ex', 'examine')</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('examine', 'exam', 'ex')</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -3271,7 +3271,7 @@ If object is not specified, the current location is examined.</p>
<dl class="attribute">
<dt id="evennia.commands.default.building.CmdExamine.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['exam', 'ex']</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['ex', 'exam']</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -3327,7 +3327,7 @@ non-persistent data stored on object</p>
<dl class="attribute">
<dt id="evennia.commands.default.building.CmdExamine.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'exam ex', 'category': 'building', 'key': 'examine', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [&lt;object&gt;[/attrname]]\n examine [*&lt;account&gt;[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ex exam', 'category': 'building', 'key': 'examine', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [&lt;object&gt;[/attrname]]\n examine [*&lt;account&gt;[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -3592,7 +3592,7 @@ should be used with restrain - tags on their own are usually
enough to for most grouping schemes.</p>
<dl class="attribute">
<dt id="evennia.commands.default.building.CmdTag._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('tag', 'tags')</em><a class="headerlink" href="#evennia.commands.default.building.CmdTag._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('tags', 'tag')</em><a class="headerlink" href="#evennia.commands.default.building.CmdTag._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -4007,7 +4007,7 @@ name. Subsequent calls of this command can be used to add multiple
aliases to an already joined channel.</p>
<dl class="attribute">
<dt id="evennia.commands.default.comms.CmdAddCom._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('chanalias', 'addcom', 'aliaschan')</em><a class="headerlink" href="#evennia.commands.default.comms.CmdAddCom._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('aliaschan', 'chanalias', 'addcom')</em><a class="headerlink" href="#evennia.commands.default.comms.CmdAddCom._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -4022,7 +4022,7 @@ aliases to an already joined channel.</p>
<dl class="attribute">
<dt id="evennia.commands.default.comms.CmdAddCom.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['chanalias', 'aliaschan']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdAddCom.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['aliaschan', 'chanalias']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdAddCom.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -4053,7 +4053,7 @@ aliases to an already joined channel.</p>
<dl class="attribute">
<dt id="evennia.commands.default.comms.CmdAddCom.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'chanalias aliaschan', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] &lt;channel&gt;\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}</em><a class="headerlink" href="#evennia.commands.default.comms.CmdAddCom.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'aliaschan chanalias', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] &lt;channel&gt;\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}</em><a class="headerlink" href="#evennia.commands.default.comms.CmdAddCom.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -4074,7 +4074,7 @@ unsubscribe. If the all switch is used, remove all aliases
for that channel.</p>
<dl class="attribute">
<dt id="evennia.commands.default.comms.CmdDelCom._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('delchanalias', 'delcom', 'delaliaschan')</em><a class="headerlink" href="#evennia.commands.default.comms.CmdDelCom._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('delaliaschan', 'delcom', 'delchanalias')</em><a class="headerlink" href="#evennia.commands.default.comms.CmdDelCom._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -4089,7 +4089,7 @@ for that channel.</p>
<dl class="attribute">
<dt id="evennia.commands.default.comms.CmdDelCom.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['delchanalias', 'delaliaschan']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdDelCom.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['delaliaschan', 'delchanalias']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdDelCom.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -4120,7 +4120,7 @@ for that channel.</p>
<dl class="attribute">
<dt id="evennia.commands.default.comms.CmdDelCom.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'delchanalias delaliaschan', 'category': 'comms', 'key': 'delcom', 'tags': '', 'text': &quot;\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom &lt;alias or channel&gt;\n delcom/all &lt;channel&gt;\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.comms.CmdDelCom.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'delaliaschan delchanalias', 'category': 'comms', 'key': 'delcom', 'tags': '', 'text': &quot;\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom &lt;alias or channel&gt;\n delcom/all &lt;channel&gt;\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.comms.CmdDelCom.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -4207,7 +4207,7 @@ Use comlist to only view your current channel subscriptions.
Use addcom/delcom to join and leave channels</p>
<dl class="attribute">
<dt id="evennia.commands.default.comms.CmdChannels._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('channellist', 'channels', 'clist', 'comlist', 'all channels', 'chanlist')</em><a class="headerlink" href="#evennia.commands.default.comms.CmdChannels._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('comlist', 'clist', 'channels', 'all channels', 'channellist', 'chanlist')</em><a class="headerlink" href="#evennia.commands.default.comms.CmdChannels._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -4222,7 +4222,7 @@ Use addcom/delcom to join and leave channels</p>
<dl class="attribute">
<dt id="evennia.commands.default.comms.CmdChannels.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['channellist', 'clist', 'comlist', 'all channels', 'chanlist']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdChannels.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['comlist', 'clist', 'all channels', 'channellist', 'chanlist']</em><a class="headerlink" href="#evennia.commands.default.comms.CmdChannels.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -4253,7 +4253,7 @@ Use addcom/delcom to join and leave channels</p>
<dl class="attribute">
<dt id="evennia.commands.default.comms.CmdChannels.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'channellist clist comlist all channels chanlist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': &quot;\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.comms.CmdChannels.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'comlist clist all channels channellist chanlist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': &quot;\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.comms.CmdChannels.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -4408,7 +4408,7 @@ they control it. It does not show the users name unless they
provide the /sendername switch.</p>
<dl class="attribute">
<dt id="evennia.commands.default.comms.CmdCemit._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('cmsg', 'cemit')</em><a class="headerlink" href="#evennia.commands.default.comms.CmdCemit._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('cemit', 'cmsg')</em><a class="headerlink" href="#evennia.commands.default.comms.CmdCemit._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -4539,7 +4539,7 @@ provide the /sendername switch.</p>
<p>Creates a new channel owned by you.</p>
<dl class="attribute">
<dt id="evennia.commands.default.comms.CmdChannelCreate._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('channelcreate', 'ccreate')</em><a class="headerlink" href="#evennia.commands.default.comms.CmdChannelCreate._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('ccreate', 'channelcreate')</em><a class="headerlink" href="#evennia.commands.default.comms.CmdChannelCreate._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -4736,7 +4736,7 @@ list - show your last &lt;number&gt; of tells/pages (default)</p>
argument is given, you will get a list of your latest messages.</p>
<dl class="attribute">
<dt id="evennia.commands.default.comms.CmdPage._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('page', 'tell')</em><a class="headerlink" href="#evennia.commands.default.comms.CmdPage._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('tell', 'page')</em><a class="headerlink" href="#evennia.commands.default.comms.CmdPage._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -5062,7 +5062,7 @@ look <a href="#id101"><span class="problematic" id="id102">*</span></a>&lt;accou
<dl class="attribute">
<dt id="evennia.commands.default.general.CmdLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -5098,7 +5098,7 @@ look <a href="#id101"><span class="problematic" id="id102">*</span></a>&lt;accou
<dl class="attribute">
<dt id="evennia.commands.default.general.CmdLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look &lt;obj&gt;\n look *&lt;account&gt;\n\n Observes your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look &lt;obj&gt;\n look *&lt;account&gt;\n\n Observes your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -5150,7 +5150,7 @@ are only available to you. If you want to permanently add keywords to an object
for everyone to use, you need build privileges and the alias command.</p>
<dl class="attribute">
<dt id="evennia.commands.default.general.CmdNick._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('nicks', 'nick', 'nickname')</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('nick', 'nickname', 'nicks')</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -5160,7 +5160,7 @@ for everyone to use, you need build privileges and the alias command.</p>
<dl class="attribute">
<dt id="evennia.commands.default.general.CmdNick.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['nicks', 'nickname']</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['nickname', 'nicks']</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -5197,7 +5197,7 @@ for everyone to use, you need build privileges and the alias command.</p>
<dl class="attribute">
<dt id="evennia.commands.default.general.CmdNick.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'nicks nickname', 'category': 'general', 'key': 'nick', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] &lt;string&gt; [= [replacement_string]]\n nick[/switches] &lt;template&gt; = &lt;replacement_template&gt;\n nick/delete &lt;string&gt; or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also &quot;nicks&quot; works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side &lt;string&gt;:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your &lt;string&gt;\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'nickname nicks', 'category': 'general', 'key': 'nick', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] &lt;string&gt; [= [replacement_string]]\n nick[/switches] &lt;template&gt; = &lt;replacement_template&gt;\n nick/delete &lt;string&gt; or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also &quot;nicks&quot; works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side &lt;string&gt;:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your &lt;string&gt;\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdNick.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -5220,7 +5220,7 @@ inv</p>
<p>Shows your inventory.</p>
<dl class="attribute">
<dt id="evennia.commands.default.general.CmdInventory._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('inv', 'i', 'inventory')</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('inv', 'inventory', 'i')</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -5545,7 +5545,7 @@ placing it in their inventory.</p>
<p>Talk to those in your current location.</p>
<dl class="attribute">
<dt id="evennia.commands.default.general.CmdSay._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = (&quot;'&quot;, '&quot;', 'say')</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('say', '&quot;', &quot;'&quot;)</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -5555,7 +5555,7 @@ placing it in their inventory.</p>
<dl class="attribute">
<dt id="evennia.commands.default.general.CmdSay.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = [&quot;'&quot;, '&quot;']</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['&quot;', &quot;'&quot;]</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -5586,7 +5586,7 @@ placing it in their inventory.</p>
<dl class="attribute">
<dt id="evennia.commands.default.general.CmdSay.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '\' &quot;', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say &lt;message&gt;\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&quot; \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say &lt;message&gt;\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -5671,7 +5671,7 @@ poses &lt;pose text&gt;</p>
automatically begin with your name.</p>
<dl class="attribute">
<dt id="evennia.commands.default.general.CmdPose._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('emote', 'pose', ':')</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('pose', 'emote', ':')</em><a class="headerlink" href="#evennia.commands.default.general.CmdPose._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -5740,7 +5740,7 @@ space.</p>
which permission groups you are a member of.</p>
<dl class="attribute">
<dt id="evennia.commands.default.general.CmdAccess._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('access', 'hierarchy', 'groups')</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('groups', 'hierarchy', 'access')</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -6605,7 +6605,7 @@ affected. Non-persistent scripts will survive a reload (use
reset to purge) and at_reload() hooks will be called.</p>
<dl class="attribute">
<dt id="evennia.commands.default.system.CmdReload._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('reload', 'restart')</em><a class="headerlink" href="#evennia.commands.default.system.CmdReload._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('restart', 'reload')</em><a class="headerlink" href="#evennia.commands.default.system.CmdReload._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -6672,7 +6672,7 @@ be called and any non-database saved scripts, ndb-attributes,
cmdsets etc will be wiped.</p>
<dl class="attribute">
<dt id="evennia.commands.default.system.CmdReset._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('reboot', 'reset')</em><a class="headerlink" href="#evennia.commands.default.system.CmdReset._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('reset', 'reboot')</em><a class="headerlink" href="#evennia.commands.default.system.CmdReset._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -6970,7 +6970,7 @@ a list of &lt;nr&gt; latest objects in database. If not
given, &lt;nr&gt; defaults to 10.</p>
<dl class="attribute">
<dt id="evennia.commands.default.system.CmdObjects._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('listobjects', 'stats', 'listobjs', 'objects', 'db')</em><a class="headerlink" href="#evennia.commands.default.system.CmdObjects._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('objects', 'listobjs', 'db', 'listobjects', 'stats')</em><a class="headerlink" href="#evennia.commands.default.system.CmdObjects._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -6980,7 +6980,7 @@ given, &lt;nr&gt; defaults to 10.</p>
<dl class="attribute">
<dt id="evennia.commands.default.system.CmdObjects.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['listobjects', 'db', 'listobjs', 'stats']</em><a class="headerlink" href="#evennia.commands.default.system.CmdObjects.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['listobjects', 'stats', 'listobjs', 'db']</em><a class="headerlink" href="#evennia.commands.default.system.CmdObjects.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -7011,7 +7011,7 @@ given, &lt;nr&gt; defaults to 10.</p>
<dl class="attribute">
<dt id="evennia.commands.default.system.CmdObjects.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'listobjects db listobjs stats', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [&lt;nr&gt;]\n\n Gives statictics on objects in database as well as\n a list of &lt;nr&gt; latest objects in database. If not\n given, &lt;nr&gt; defaults to 10.\n '}</em><a class="headerlink" href="#evennia.commands.default.system.CmdObjects.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'listobjects stats listobjs db', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [&lt;nr&gt;]\n\n Gives statictics on objects in database as well as\n a list of &lt;nr&gt; latest objects in database. If not\n given, &lt;nr&gt; defaults to 10.\n '}</em><a class="headerlink" href="#evennia.commands.default.system.CmdObjects.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -7100,7 +7100,7 @@ in the list.</p>
<p>Display info about the game engine.</p>
<dl class="attribute">
<dt id="evennia.commands.default.system.CmdAbout._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('about', 'version')</em><a class="headerlink" href="#evennia.commands.default.system.CmdAbout._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('version', 'about')</em><a class="headerlink" href="#evennia.commands.default.system.CmdAbout._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -7237,7 +7237,7 @@ caches may not show you a lower Residual/Virtual memory footprint,
the released memory will instead be re-used by the program.</p>
<dl class="attribute">
<dt id="evennia.commands.default.system.CmdServerLoad._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('serverload', 'serverprocess', 'server')</em><a class="headerlink" href="#evennia.commands.default.system.CmdServerLoad._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('server', 'serverprocess', 'serverload')</em><a class="headerlink" href="#evennia.commands.default.system.CmdServerLoad._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -7247,7 +7247,7 @@ the released memory will instead be re-used by the program.</p>
<dl class="attribute">
<dt id="evennia.commands.default.system.CmdServerLoad.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['serverload', 'serverprocess']</em><a class="headerlink" href="#evennia.commands.default.system.CmdServerLoad.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['serverprocess', 'serverload']</em><a class="headerlink" href="#evennia.commands.default.system.CmdServerLoad.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -7278,7 +7278,7 @@ the released memory will instead be re-used by the program.</p>
<dl class="attribute">
<dt id="evennia.commands.default.system.CmdServerLoad.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'serverload serverprocess', 'category': 'system', 'key': 'server', 'tags': '', 'text': &quot;\n show server load and memory statistics\n\n Usage:\n server[/mem]\n\n Switches:\n mem - return only a string of the current memory usage\n flushmem - flush the idmapper cache\n\n This command shows server load statistics and dynamic memory\n usage. It also allows to flush the cache of accessed database\n objects.\n\n Some Important statistics in the table:\n\n |wServer load|n is an average of processor usage. It's usually\n between 0 (no usage) and 1 (100% usage), but may also be\n temporarily higher if your computer has multiple CPU cores.\n\n The |wResident/Virtual memory|n displays the total memory used by\n the server process.\n\n Evennia |wcaches|n all retrieved database entities when they are\n loaded by use of the idmapper functionality. This allows Evennia\n to maintain the same instances of an entity and allowing\n non-persistent storage schemes. The total amount of cached objects\n are displayed plus a breakdown of database object types.\n\n The |wflushmem|n switch allows to flush the object cache. Please\n note that due to how Python's memory management works, releasing\n caches may not show you a lower Residual/Virtual memory footprint,\n the released memory will instead be re-used by the program.\n\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.system.CmdServerLoad.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'serverprocess serverload', 'category': 'system', 'key': 'server', 'tags': '', 'text': &quot;\n show server load and memory statistics\n\n Usage:\n server[/mem]\n\n Switches:\n mem - return only a string of the current memory usage\n flushmem - flush the idmapper cache\n\n This command shows server load statistics and dynamic memory\n usage. It also allows to flush the cache of accessed database\n objects.\n\n Some Important statistics in the table:\n\n |wServer load|n is an average of processor usage. It's usually\n between 0 (no usage) and 1 (100% usage), but may also be\n temporarily higher if your computer has multiple CPU cores.\n\n The |wResident/Virtual memory|n displays the total memory used by\n the server process.\n\n Evennia |wcaches|n all retrieved database entities when they are\n loaded by use of the idmapper functionality. This allows Evennia\n to maintain the same instances of an entity and allowing\n non-persistent storage schemes. The total amount of cached objects\n are displayed plus a breakdown of database object types.\n\n The |wflushmem|n switch allows to flush the object cache. Please\n note that due to how Python's memory management works, releasing\n caches may not show you a lower Residual/Virtual memory footprint,\n the released memory will instead be re-used by the program.\n\n &quot;}</em><a class="headerlink" href="#evennia.commands.default.system.CmdServerLoad.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -7930,7 +7930,7 @@ connect “account name” “pass word”</p>
<p>If you have spaces in your name, enclose it in double quotes.</p>
<dl class="attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedConnect._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('connect', 'con', 'co', 'conn')</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('conn', 'con', 'co', 'connect')</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -7940,7 +7940,7 @@ connect “account name” “pass word”</p>
<dl class="attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['co', 'con', 'conn']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['conn', 'con', 'co']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -7980,7 +7980,7 @@ there is no object yet before the account has logged in)</p>
<dl class="attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect &quot;account name&quot; &quot;pass word&quot;\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'conn con co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect &quot;account name&quot; &quot;pass word&quot;\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -7999,7 +7999,7 @@ create “account name” “pass word”</p>
<p>If you have spaces in your name, enclose it in double quotes.</p>
<dl class="attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedCreate._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('cre', 'cr', 'create')</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedCreate._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('cr', 'create', 'cre')</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedCreate._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -8064,7 +8064,7 @@ here for unconnected accounts for the sake of simplicity. The logged in
version is a bit more complicated.</p>
<dl class="attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedQuit._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('quit', 'q', 'qu')</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedQuit._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('q', 'qu', 'quit')</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedQuit._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -8124,7 +8124,7 @@ version is a bit more complicated.</p>
All it does is display the connect screen.</p>
<dl class="attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedLook._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('look', '__unloggedin_look_command', 'l')</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedLook._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('l', 'look', '__unloggedin_look_command')</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedLook._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -8183,7 +8183,7 @@ All it does is display the connect screen.</p>
for simplicity. It shows a pane of info.</p>
<dl class="attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedHelp._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('?', 'h', 'help')</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('h', '?', 'help')</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -8193,7 +8193,7 @@ for simplicity. It shows a pane of info.</p>
<dl class="attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -8224,7 +8224,7 @@ for simplicity. It shows a pane of info.</p>
<dl class="attribute">
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -8289,7 +8289,7 @@ for simplicity. It shows a pane of info.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.default.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.commands.default.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.commands.default.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -2712,7 +2712,7 @@ replace this without disabling auto_help.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.commands.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.commands.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.commands.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -2382,7 +2382,7 @@ object the first time, the query is executed.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.comms.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.comms.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.comms.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -212,7 +212,7 @@ your mind as long as the other party has not yet accepted. You can inspect
the current offer using the offers command.</p>
<dl class="attribute">
<dt id="evennia.contrib.barter.CmdAccept._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('accept', 'agree')</em><a class="headerlink" href="#evennia.contrib.barter.CmdAccept._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('agree', 'accept')</em><a class="headerlink" href="#evennia.contrib.barter.CmdAccept._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -513,7 +513,7 @@ change your deal. You might also want to use say, emote etc to
try to influence the other part in the deal.</p>
<dl class="attribute">
<dt id="evennia.contrib.barter.CmdStatus._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('status', 'offers', 'deal')</em><a class="headerlink" href="#evennia.contrib.barter.CmdStatus._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('deal', 'status', 'offers')</em><a class="headerlink" href="#evennia.contrib.barter.CmdStatus._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -2092,7 +2092,7 @@ at them with this command.</p>
<dl class="attribute">
<dt id="evennia.contrib.chargen.CmdOOCLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.chargen.CmdOOCLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.chargen.CmdOOCLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -2129,7 +2129,7 @@ that is checked by the &#64;ic command directly.</p>
<dl class="attribute">
<dt id="evennia.contrib.chargen.CmdOOCLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n ooc look\n\n Usage:\n look\n look &lt;character&gt;\n\n This is an OOC version of the look command. Since an Account doesn\'t\n have an in-game existence, there is no concept of location or\n &quot;self&quot;.\n\n If any characters are available for you to control, you may look\n at them with this command.\n '}</em><a class="headerlink" href="#evennia.contrib.chargen.CmdOOCLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n ooc look\n\n Usage:\n look\n look &lt;character&gt;\n\n This is an OOC version of the look command. Since an Account doesn\'t\n have an in-game existence, there is no concept of location or\n &quot;self&quot;.\n\n If any characters are available for you to control, you may look\n at them with this command.\n '}</em><a class="headerlink" href="#evennia.contrib.chargen.CmdOOCLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -2578,7 +2578,7 @@ inv</p>
<p>Shows your inventory.</p>
<dl class="attribute">
<dt id="evennia.contrib.clothing.CmdInventory._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('inv', 'i', 'inventory')</em><a class="headerlink" href="#evennia.contrib.clothing.CmdInventory._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('inv', 'inventory', 'i')</em><a class="headerlink" href="#evennia.contrib.clothing.CmdInventory._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -3247,7 +3247,7 @@ everyone but the person rolling.</p>
<dl class="attribute">
<dt id="evennia.contrib.dice.CmdDice.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['roll', '&#64;dice']</em><a class="headerlink" href="#evennia.contrib.dice.CmdDice.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;dice', 'roll']</em><a class="headerlink" href="#evennia.contrib.dice.CmdDice.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -3278,7 +3278,7 @@ everyone but the person rolling.</p>
<dl class="attribute">
<dt id="evennia.contrib.dice.CmdDice.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'roll &#64;dice', 'category': 'general', 'key': 'dice', 'tags': '', 'text': &quot;\n roll dice\n\n Usage:\n dice[/switch] &lt;nr&gt;d&lt;sides&gt; [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 &lt; 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (&lt;,&gt;,&lt;=,&gt;=,==,!=). So e.g. 2d6 + 3 &gt; 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n &quot;}</em><a class="headerlink" href="#evennia.contrib.dice.CmdDice.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;dice roll', 'category': 'general', 'key': 'dice', 'tags': '', 'text': &quot;\n roll dice\n\n Usage:\n dice[/switch] &lt;nr&gt;d&lt;sides&gt; [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 &lt; 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (&lt;,&gt;,&lt;=,&gt;=,==,!=). So e.g. 2d6 + 3 &gt; 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n &quot;}</em><a class="headerlink" href="#evennia.contrib.dice.CmdDice.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -3395,7 +3395,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.</p>
<p>Use the create command to first create an account before logging in.</p>
<dl class="attribute">
<dt id="evennia.contrib.email_login.CmdUnconnectedConnect._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('connect', 'con', 'co', 'conn')</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedConnect._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('conn', 'con', 'co', 'connect')</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedConnect._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -3405,7 +3405,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.</p>
<dl class="attribute">
<dt id="evennia.contrib.email_login.CmdUnconnectedConnect.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['co', 'con', 'conn']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['conn', 'con', 'co']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedConnect.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -3440,7 +3440,7 @@ there is no object yet before the account has logged in)</p>
<dl class="attribute">
<dt id="evennia.contrib.email_login.CmdUnconnectedConnect.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect &lt;email&gt; &lt;password&gt;\n\n Use the create command to first create an account before logging in.\n '}</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'conn con co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect &lt;email&gt; &lt;password&gt;\n\n Use the create command to first create an account before logging in.\n '}</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -3457,7 +3457,7 @@ there is no object yet before the account has logged in)</p>
<p>This creates a new account account.</p>
<dl class="attribute">
<dt id="evennia.contrib.email_login.CmdUnconnectedCreate._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('cre', 'cr', 'create')</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedCreate._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('cr', 'create', 'cre')</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedCreate._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -3522,7 +3522,7 @@ here for unconnected accounts for the sake of simplicity. The logged in
version is a bit more complicated.</p>
<dl class="attribute">
<dt id="evennia.contrib.email_login.CmdUnconnectedQuit._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('quit', 'q', 'qu')</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedQuit._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('q', 'qu', 'quit')</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedQuit._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -3577,7 +3577,7 @@ version is a bit more complicated.</p>
All it does is display the connect screen.</p>
<dl class="attribute">
<dt id="evennia.contrib.email_login.CmdUnconnectedLook._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('look', '__unloggedin_look_command', 'l')</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedLook._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('l', 'look', '__unloggedin_look_command')</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedLook._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -3631,7 +3631,7 @@ All it does is display the connect screen.</p>
for simplicity. It shows a pane of info.</p>
<dl class="attribute">
<dt id="evennia.contrib.email_login.CmdUnconnectedHelp._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('?', 'h', 'help')</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedHelp._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('h', '?', 'help')</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedHelp._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -3641,7 +3641,7 @@ for simplicity. It shows a pane of info.</p>
<dl class="attribute">
<dt id="evennia.contrib.email_login.CmdUnconnectedHelp.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedHelp.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -3672,7 +3672,7 @@ for simplicity. It shows a pane of info.</p>
<dl class="attribute">
<dt id="evennia.contrib.email_login.CmdUnconnectedHelp.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.contrib.email_login.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -3989,7 +3989,7 @@ look <a href="#id64"><span class="problematic" id="id65">*</span></a>&lt;account
<dl class="attribute">
<dt id="evennia.contrib.extended_room.CmdExtendedRoomLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.extended_room.CmdExtendedRoomLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.extended_room.CmdExtendedRoomLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -4015,7 +4015,7 @@ look <a href="#id64"><span class="problematic" id="id65">*</span></a>&lt;account
<dl class="attribute">
<dt id="evennia.contrib.extended_room.CmdExtendedRoomLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look &lt;obj&gt;\n look &lt;room detail&gt;\n look *&lt;account&gt;\n\n Observes your location, details at your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.contrib.extended_room.CmdExtendedRoomLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look &lt;obj&gt;\n look &lt;room detail&gt;\n look *&lt;account&gt;\n\n Observes your location, details at your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.contrib.extended_room.CmdExtendedRoomLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -5214,7 +5214,7 @@ automatically generated but is turned off by switches which also determines
how many times the map is iterated over.</p>
<dl class="attribute">
<dt id="evennia.contrib.mapbuilder.CmdMapBuilder._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('&#64;mapbuilder', '&#64;buildmap')</em><a class="headerlink" href="#evennia.contrib.mapbuilder.CmdMapBuilder._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('&#64;buildmap', '&#64;mapbuilder')</em><a class="headerlink" href="#evennia.contrib.mapbuilder.CmdMapBuilder._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -5519,7 +5519,7 @@ as plain text. Use e.g. ansi line break ||/ to add a new
paragraph and + + or ansi space ||_ to add extra whitespace.</p>
<dl class="attribute">
<dt id="evennia.contrib.multidescer.CmdMultiDesc._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('desc', '+desc')</em><a class="headerlink" href="#evennia.contrib.multidescer.CmdMultiDesc._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('+desc', 'desc')</em><a class="headerlink" href="#evennia.contrib.multidescer.CmdMultiDesc._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -5752,7 +5752,7 @@ these objects are not needed anymore and can be deleted. Components of the puzzl
will be re-created by use of the <cite>&#64;armpuzzle</cite> command later.</p>
<dl class="attribute">
<dt id="evennia.contrib.puzzles.CmdCreatePuzzleRecipe._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('&#64;puzzle', '&#64;puzzlerecipe')</em><a class="headerlink" href="#evennia.contrib.puzzles.CmdCreatePuzzleRecipe._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('&#64;puzzlerecipe', '&#64;puzzle')</em><a class="headerlink" href="#evennia.contrib.puzzles.CmdCreatePuzzleRecipe._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -6058,7 +6058,7 @@ to all the variables defined therein.</p>
</dl>
<dl class="attribute">
<dt id="evennia.contrib.puzzles.CmdUsePuzzleParts._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('use', 'combine')</em><a class="headerlink" href="#evennia.contrib.puzzles.CmdUsePuzzleParts._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('combine', 'use')</em><a class="headerlink" href="#evennia.contrib.puzzles.CmdUsePuzzleParts._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -6985,7 +6985,7 @@ a mask, your sdesc will be replaced by the sdesc you pick and
peoples recognitions of you will be disabled.</p>
<dl class="attribute">
<dt id="evennia.contrib.rpsystem.CmdMask._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('unmask', 'mask')</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdMask._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('mask', 'unmask')</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdMask._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -7120,7 +7120,7 @@ forget griatch</p>
Using the command without arguments will list all current recogs.</p>
<dl class="attribute">
<dt id="evennia.contrib.rpsystem.CmdRecog._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('forget', 'recognize', 'recog')</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdRecog._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('recognize', 'forget', 'recog')</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdRecog._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -7130,7 +7130,7 @@ Using the command without arguments will list all current recogs.</p>
<dl class="attribute">
<dt id="evennia.contrib.rpsystem.CmdRecog.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['forget', 'recognize']</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdRecog.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['recognize', 'forget']</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdRecog.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -7162,7 +7162,7 @@ Using the command without arguments will list all current recogs.</p>
<dl class="attribute">
<dt id="evennia.contrib.rpsystem.CmdRecog.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'forget recognize', 'category': 'general', 'key': 'recog', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdRecog.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'recognize forget', 'category': 'general', 'key': 'recog', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdRecog.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -7179,7 +7179,7 @@ Using the command without arguments will list all current recogs.</p>
<p>Talk to those in your current location.</p>
<dl class="attribute">
<dt id="evennia.contrib.rpsystem.CmdSay._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = (&quot;'&quot;, '&quot;', 'say')</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdSay._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('say', '&quot;', &quot;'&quot;)</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdSay._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -7189,7 +7189,7 @@ Using the command without arguments will list all current recogs.</p>
<dl class="attribute">
<dt id="evennia.contrib.rpsystem.CmdSay.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = [&quot;'&quot;, '&quot;']</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdSay.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['&quot;', &quot;'&quot;]</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdSay.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -7220,7 +7220,7 @@ Using the command without arguments will list all current recogs.</p>
<dl class="attribute">
<dt id="evennia.contrib.rpsystem.CmdSay.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '\' &quot;', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say &lt;message&gt;\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdSay.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&quot; \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say &lt;message&gt;\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.contrib.rpsystem.CmdSay.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -8229,7 +8229,7 @@ close &lt;door&gt;</p>
</dl>
<dl class="attribute">
<dt id="evennia.contrib.simpledoor.CmdOpenCloseDoor._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('open', 'close')</em><a class="headerlink" href="#evennia.contrib.simpledoor.CmdOpenCloseDoor._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('close', 'open')</em><a class="headerlink" href="#evennia.contrib.simpledoor.CmdOpenCloseDoor._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -12644,7 +12644,7 @@ default one</p></li>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.contrib.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.contrib.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -320,7 +320,7 @@ objects callbacks, return an empty list.</p>
<p>Command to edit callbacks.</p>
<dl class="attribute">
<dt id="evennia.contrib.ingame_python.commands.CmdCallback._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('&#64;call', '&#64;callbacks', '&#64;calls', '&#64;callback')</em><a class="headerlink" href="#evennia.contrib.ingame_python.commands.CmdCallback._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('&#64;callback', '&#64;calls', '&#64;call', '&#64;callbacks')</em><a class="headerlink" href="#evennia.contrib.ingame_python.commands.CmdCallback._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -342,7 +342,7 @@ objects callbacks, return an empty list.</p>
<dl class="attribute">
<dt id="evennia.contrib.ingame_python.commands.CmdCallback.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;calls', '&#64;callbacks', '&#64;callback']</em><a class="headerlink" href="#evennia.contrib.ingame_python.commands.CmdCallback.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['&#64;callback', '&#64;calls', '&#64;callbacks']</em><a class="headerlink" href="#evennia.contrib.ingame_python.commands.CmdCallback.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -419,7 +419,7 @@ on user permission.</p>
<dl class="attribute">
<dt id="evennia.contrib.ingame_python.commands.CmdCallback.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;calls &#64;callbacks &#64;callback', 'category': 'building', 'key': '&#64;call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}</em><a class="headerlink" href="#evennia.contrib.ingame_python.commands.CmdCallback.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '&#64;callback &#64;calls &#64;callbacks', 'category': 'building', 'key': '&#64;call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}</em><a class="headerlink" href="#evennia.contrib.ingame_python.commands.CmdCallback.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -1651,7 +1651,7 @@ temporary storage, waiting for the script to be initialized.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.ingame_python.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.contrib.ingame_python.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.contrib.ingame_python.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -238,7 +238,7 @@ information from strings.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.security.auditing.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.contrib.security.auditing.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.contrib.security.auditing.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -89,7 +89,7 @@
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.security.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.contrib.security.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.contrib.security.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -226,7 +226,7 @@ the fight. If all participants in a fight disengage, the
fight ends.</p>
<dl class="attribute">
<dt id="evennia.contrib.turnbattle.tb_basic.CmdDisengage._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('disengage', 'spare')</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_basic.CmdDisengage._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('spare', 'disengage')</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_basic.CmdDisengage._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -345,7 +345,7 @@ if there are still any actions you can take.</p>
<dl class="attribute">
<dt id="evennia.contrib.turnbattle.tb_basic.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_basic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_basic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -371,7 +371,7 @@ if there are still any actions you can take.</p>
<dl class="attribute">
<dt id="evennia.contrib.turnbattle.tb_basic.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_basic.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_basic.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -1041,7 +1041,7 @@ the fight. If all participants in a fight disengage, the
fight ends.</p>
<dl class="attribute">
<dt id="evennia.contrib.turnbattle.tb_equip.CmdDisengage._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('disengage', 'spare')</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_equip.CmdDisengage._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('spare', 'disengage')</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_equip.CmdDisengage._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -1270,7 +1270,7 @@ if there are still any actions you can take.</p>
<dl class="attribute">
<dt id="evennia.contrib.turnbattle.tb_equip.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_equip.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_equip.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -1296,7 +1296,7 @@ if there are still any actions you can take.</p>
<dl class="attribute">
<dt id="evennia.contrib.turnbattle.tb_equip.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_equip.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_equip.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -2202,7 +2202,7 @@ the fight. If all participants in a fight disengage, the
fight ends.</p>
<dl class="attribute">
<dt id="evennia.contrib.turnbattle.tb_items.CmdDisengage._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('disengage', 'spare')</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_items.CmdDisengage._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('spare', 'disengage')</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_items.CmdDisengage._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -2321,7 +2321,7 @@ if there are still any actions you can take.</p>
<dl class="attribute">
<dt id="evennia.contrib.turnbattle.tb_items.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_items.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_items.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -2347,7 +2347,7 @@ if there are still any actions you can take.</p>
<dl class="attribute">
<dt id="evennia.contrib.turnbattle.tb_items.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_items.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_items.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -3365,7 +3365,7 @@ the fight. If all participants in a fight disengage, the
fight ends.</p>
<dl class="attribute">
<dt id="evennia.contrib.turnbattle.tb_magic.CmdDisengage._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('disengage', 'spare')</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_magic.CmdDisengage._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('spare', 'disengage')</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_magic.CmdDisengage._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -3552,7 +3552,7 @@ if there are still any actions you can take.</p>
<dl class="attribute">
<dt id="evennia.contrib.turnbattle.tb_magic.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_magic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_magic.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -3578,7 +3578,7 @@ if there are still any actions you can take.</p>
<dl class="attribute">
<dt id="evennia.contrib.turnbattle.tb_magic.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_magic.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_magic.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -4454,7 +4454,7 @@ the fight. If all participants in a fight disengage, the
fight ends.</p>
<dl class="attribute">
<dt id="evennia.contrib.turnbattle.tb_range.CmdDisengage._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('disengage', 'spare')</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_range.CmdDisengage._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('spare', 'disengage')</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_range.CmdDisengage._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -4573,7 +4573,7 @@ if there are still any actions you can take.</p>
<dl class="attribute">
<dt id="evennia.contrib.turnbattle.tb_range.CmdPass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['hold', 'wait']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_range.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['wait', 'hold']</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_range.CmdPass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -4599,7 +4599,7 @@ if there are still any actions you can take.</p>
<dl class="attribute">
<dt id="evennia.contrib.turnbattle.tb_range.CmdPass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_range.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}</em><a class="headerlink" href="#evennia.contrib.turnbattle.tb_range.CmdPass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -5558,7 +5558,7 @@ withdrawing - they can be considered to be moving to open space.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.turnbattle.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.contrib.turnbattle.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.contrib.turnbattle.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -214,7 +214,7 @@ the button is pushed.</p>
<p>… not that theres much to see in the dark.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdBlindLook._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('get', 'examine', 'ex', 'l', 'look', 'listen', 'feel')</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdBlindLook._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('feel', 'examine', 'ex', 'l', 'listen', 'look', 'get')</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdBlindLook._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -224,7 +224,7 @@ the button is pushed.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdBlindLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['get', 'examine', 'ex', 'l', 'listen', 'feel']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdBlindLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['feel', 'examine', 'ex', 'l', 'listen', 'get']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdBlindLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -255,7 +255,7 @@ the button is pushed.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdBlindLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'get examine ex l listen feel', 'category': 'general', 'key': 'look', 'tags': '', 'text': &quot;\n Looking around in darkness\n\n Usage:\n look &lt;obj&gt;\n\n ... not that there's much to see in the dark.\n\n &quot;}</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdBlindLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'feel examine ex l listen get', 'category': 'general', 'key': 'look', 'tags': '', 'text': &quot;\n Looking around in darkness\n\n Usage:\n look &lt;obj&gt;\n\n ... not that there's much to see in the dark.\n\n &quot;}</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdBlindLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -272,7 +272,7 @@ the button is pushed.</p>
<p>Closes the lid of the red button.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdCloseLid._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('close lid', 'close')</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdCloseLid._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('close', 'close lid')</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdCloseLid._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -331,7 +331,7 @@ the button is pushed.</p>
push the lid of the button away.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdNudge._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('nudge lid', 'nudge')</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdNudge._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('nudge', 'nudge lid')</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdNudge._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -388,7 +388,7 @@ push the lid of the button away.</p>
</dl>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdOpenLid._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('open button', 'open', 'open lid')</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdOpenLid._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('open button', 'open lid', 'open')</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdOpenLid._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -398,7 +398,7 @@ push the lid of the button away.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdOpenLid.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['open button', 'open']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdOpenLid.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['open', 'open button']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdOpenLid.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -429,7 +429,7 @@ push the lid of the button away.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdOpenLid.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'open button open', 'category': 'general', 'key': 'open lid', 'tags': '', 'text': '\n open lid\n\n Usage:\n open lid\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdOpenLid.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'open open button', 'category': 'general', 'key': 'open lid', 'tags': '', 'text': '\n open lid\n\n Usage:\n open lid\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdOpenLid.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -445,7 +445,7 @@ push the lid of the button away.</p>
</dl>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdPush._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('press', 'push', 'press button', 'push button')</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdPush._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('push', 'push button', 'press button', 'press')</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdPush._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -455,7 +455,7 @@ push the lid of the button away.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdPush.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['push', 'press button', 'press']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdPush.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['press button', 'push', 'press']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdPush.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -491,7 +491,7 @@ lid-state respectively.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdPush.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'push press button press', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdPush.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'press button push press', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdPush.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -508,7 +508,7 @@ lid-state respectively.</p>
<p>Try to smash the glass of the button.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdSmashGlass._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('smash', 'break lid', 'smash lid', 'smash glass')</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdSmashGlass._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('break lid', 'smash', 'smash glass', 'smash lid')</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdSmashGlass._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -518,7 +518,7 @@ lid-state respectively.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdSmashGlass.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['break lid', 'smash lid', 'smash']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdSmashGlass.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['break lid', 'smash', 'smash lid']</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdSmashGlass.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -550,7 +550,7 @@ of causing the lamp to break.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_examples.cmdset_red_button.CmdSmashGlass.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'break lid smash lid smash', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n smash glass\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdSmashGlass.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'break lid smash smash lid', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n smash glass\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_examples.cmdset_red_button.CmdSmashGlass.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -1224,7 +1224,7 @@ self.obj is the red_button on which this script is defined.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.tutorial_examples.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.contrib.tutorial_examples.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.contrib.tutorial_examples.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -370,7 +370,7 @@ parry - forgoes your attack but will make you harder to hit on next</p>
</div></blockquote>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdAttack._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('fight', 'stab', 'kill', 'defend', 'slash', 'chop', 'thrust', 'parry', 'hit', 'pierce', 'attack')</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdAttack._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('hit', 'thrust', 'fight', 'stab', 'parry', 'pierce', 'slash', 'attack', 'kill', 'chop', 'defend')</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdAttack._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -380,7 +380,7 @@ parry - forgoes your attack but will make you harder to hit on next</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdAttack.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['fight', 'stab', 'kill', 'slash', 'chop', 'thrust', 'parry', 'hit', 'pierce', 'defend']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdAttack.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['hit', 'thrust', 'fight', 'stab', 'parry', 'pierce', 'slash', 'kill', 'chop', 'defend']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdAttack.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -411,7 +411,7 @@ parry - forgoes your attack but will make you harder to hit on next</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdAttack.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'fight stab kill slash chop thrust parry hit pierce defend', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab &lt;enemy&gt;\n slash &lt;enemy&gt;\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdAttack.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hit thrust fight stab parry pierce slash kill chop defend', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab &lt;enemy&gt;\n slash &lt;enemy&gt;\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdAttack.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -549,7 +549,7 @@ itself handle all messages.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdLight.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['light', 'burn']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdLight.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['burn', 'light']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdLight.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -581,7 +581,7 @@ to sit on a “lightable” object, we operate only on self.obj.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdLight.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'light burn', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdLight.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'burn light', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdLight.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -593,7 +593,7 @@ to sit on a “lightable” object, we operate only on self.obj.</p>
<p>Presses a button.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdPressButton._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('push button', 'press button', 'button', 'press')</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdPressButton._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('button', 'push button', 'press button', 'press')</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdPressButton._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -603,7 +603,7 @@ to sit on a “lightable” object, we operate only on self.obj.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdPressButton.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['press button', 'button', 'push button']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdPressButton.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['button', 'push button', 'press button']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdPressButton.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -634,7 +634,7 @@ to sit on a “lightable” object, we operate only on self.obj.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdPressButton.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'press button button push button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdPressButton.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'button push button press button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdPressButton.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -844,7 +844,7 @@ shift green root up/down</p>
</dl>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdShiftRoot._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('push', 'shiftroot', 'pull', 'move', 'shift')</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdShiftRoot._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('pull', 'shiftroot', 'push', 'move', 'shift')</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdShiftRoot._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -854,7 +854,7 @@ shift green root up/down</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdShiftRoot.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['pull', 'move', 'push', 'shiftroot']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdShiftRoot.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['move', 'shiftroot', 'push', 'pull']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdShiftRoot.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -895,7 +895,7 @@ yellow/green - horizontal roots</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_world.objects.CmdShiftRoot.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'pull move push shiftroot', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdShiftRoot.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'move shiftroot push pull', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.objects.CmdShiftRoot.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -1491,7 +1491,7 @@ over the bridge a little more interesting.</p>
<p>Overwritten help command while on the bridge.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_world.rooms.CmdBridgeHelp._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('?', 'h', 'help')</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdBridgeHelp._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('h', '?', 'help')</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdBridgeHelp._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -1501,7 +1501,7 @@ over the bridge a little more interesting.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -1532,7 +1532,7 @@ over the bridge a little more interesting.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'tutorial world', 'key': 'help', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'tutorial world', 'key': 'help', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdBridgeHelp.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -1794,7 +1794,7 @@ if they fall off the bridge.</p>
to find something.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_world.rooms.CmdLookDark._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('l', 'look', 'feel around', 'search', 'fiddle', 'feel')</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('feel', 'fiddle', 'feel around', 'l', 'search', 'look')</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -1804,7 +1804,7 @@ to find something.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_world.rooms.CmdLookDark.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'feel around', 'search', 'fiddle', 'feel']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['feel', 'fiddle', 'feel around', 'l', 'search']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -1837,7 +1837,7 @@ random chance of eventually finding a light source.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_world.rooms.CmdLookDark.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l feel around search fiddle feel', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'feel fiddle feel around l search', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdLookDark.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -1932,7 +1932,7 @@ return_detail() hook on TutorialRooms for this.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialLook.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialLook.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialLook.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="method">
@ -1959,7 +1959,7 @@ code except for adding in the details.</p>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_world.rooms.CmdTutorialLook.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look &lt;obj&gt;\n look &lt;room detail&gt;\n look *&lt;account&gt;\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at &quot;details&quot; in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialLook.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look &lt;obj&gt;\n look &lt;room detail&gt;\n look *&lt;account&gt;\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at &quot;details&quot; in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdTutorialLook.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -2059,7 +2059,7 @@ on the bridge, 0 - 4.</p></li>
</dl>
<dl class="attribute">
<dt id="evennia.contrib.tutorial_world.rooms.CmdWest._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('w', 'west')</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdWest._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('west', 'w')</em><a class="headerlink" href="#evennia.contrib.tutorial_world.rooms.CmdWest._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -2617,7 +2617,7 @@ even though we dont actually use them in this example)</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.contrib.tutorial_world.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.contrib.tutorial_world.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.contrib.tutorial_world.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -264,7 +264,7 @@ holds commands like creating a new account, logging in, etc.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.game_template.commands.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.game_template.commands.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.game_template.commands.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -137,7 +137,7 @@ folder.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.game_template.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.game_template.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.game_template.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -528,7 +528,7 @@ web_root.putChild(“mypage”, my_page)</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.game_template.server.conf.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.game_template.server.conf.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.game_template.server.conf.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -101,7 +101,7 @@
<h3>Versions</h3>
<ul>
<li><a href="evennia.game_template.server.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.game_template.server.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.game_template.server.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -106,7 +106,7 @@
<h3>Versions</h3>
<ul>
<li><a href="evennia.game_template.typeclasses.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.game_template.typeclasses.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.game_template.typeclasses.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -85,7 +85,7 @@ help.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.game_template.web.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.game_template.web.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.game_template.web.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -112,7 +112,7 @@ any other keywords are interpreted as Attributes and their values.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.game_template.world.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.game_template.world.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.game_template.world.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -719,7 +719,7 @@ responsibility.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.help.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.help.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.help.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -621,7 +621,7 @@ always be sure of what you have changed and what is default behaviour.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -1113,7 +1113,7 @@ the stability and integrity of the codebase during updates.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.locks.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.locks.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.locks.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -3057,7 +3057,7 @@ in the the core sessionhandler.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.objects.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.objects.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.objects.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -2050,7 +2050,7 @@ custom <cite>prototype_parents</cite> are given to this function.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.prototypes.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.prototypes.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.prototypes.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -1822,7 +1822,7 @@ interval.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.scripts.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.scripts.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.scripts.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -241,7 +241,7 @@ Stop the service so were not wasting resources.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.server.game_index_client.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.server.game_index_client.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.server.game_index_client.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -3332,7 +3332,7 @@ so as to register correctly with the twisted daemon.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.server.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.server.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.server.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -3846,7 +3846,7 @@ implement default like this:</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.server.portal.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.server.portal.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.server.portal.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -599,7 +599,7 @@ This message will get attached time stamp.</p></li>
<h3>Versions</h3>
<ul>
<li><a href="evennia.server.profiling.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.server.profiling.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.server.profiling.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -431,7 +431,7 @@ If not given, a subset of settings.INSTALLED_APPS will be used.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.server.tests.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.server.tests.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.server.tests.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -3867,7 +3867,7 @@ as .clear().</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.typeclasses.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.typeclasses.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.typeclasses.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -1899,7 +1899,7 @@ txt - extra text (string), could be encased in quotes.</p>
<p>Commands for the editor</p>
<dl class="attribute">
<dt id="evennia.utils.eveditor.CmdEditorGroup._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = (':q', ':u', ':echo', ':!', ':dw', ':j', ':f', ':fi', ':p', ':&lt;', ':=', ':w', ':I', ':::', ':r', ':i', ':editor_command_group', ':', ':S', ':s', ':h', ':&gt;', ':UU', '::', ':dd', ':x', ':q!', ':DD', ':y', ':fd', ':A', ':uu', ':wq')</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = (':dw', ':p', ':I', ':echo', ':DD', ':&gt;', ':y', ':&lt;', ':x', ':f', ':r', ':w', ':::', ':i', ':u', ':editor_command_group', ':j', ':wq', ':UU', ':q', ':uu', ':=', ':q!', ':fi', ':S', ':dd', ':fd', ':h', ':A', ':', ':s', '::', ':!')</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -1909,7 +1909,7 @@ txt - extra text (string), could be encased in quotes.</p>
<dl class="attribute">
<dt id="evennia.utils.eveditor.CmdEditorGroup.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = [':q', ':u', ':echo', ':!', ':dw', ':j', ':f', ':fi', ':p', ':&lt;', ':=', ':w', ':I', ':::', ':r', ':i', ':', ':S', ':s', ':h', ':&gt;', ':UU', '::', ':dd', ':x', ':q!', ':DD', ':y', ':fd', ':A', ':uu', ':wq']</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = [':dw', ':p', ':I', ':echo', ':DD', ':&gt;', ':y', ':&lt;', ':x', ':f', ':r', ':w', ':i', ':u', ':j', ':UU', ':q', ':uu', ':=', ':q!', ':fi', ':S', ':!', '::', ':dd', ':fd', ':h', ':A', ':', ':s', ':::', ':wq']</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -1942,7 +1942,7 @@ efficient presentation.</p>
<dl class="attribute">
<dt id="evennia.utils.eveditor.CmdEditorGroup.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ':q :u :echo :! :dw :j :f :fi :p :&lt; := :w :I ::: :r :i : :S :s :h :&gt; :UU :: :dd :x :q! :DD :y :fd :A :uu :wq', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ':dw :p :I :echo :DD :&gt; :y :&lt; :x :f :r :w :i :u :j :UU :q :uu := :q! :fi :S :! :: :dd :fd :h :A : :s ::: :wq', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -3571,7 +3571,7 @@ caller.msg() construct every time the page is updated.</p>
<p>Manipulate the text paging</p>
<dl class="attribute">
<dt id="evennia.utils.evmore.CmdMore._keyaliases">
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('t', 'b', 'n', 'top', 'abort', 'q', 'quit', 'end', '__noinput_command', 'a', 'back', 'e', 'next')</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore._keyaliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">_keyaliases</code><em class="property"> = ('top', 'a', 'abort', 'q', 'e', 'end', 't', 'quit', '__noinput_command', 'b', 'n', 'next', 'back')</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore._keyaliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -3581,7 +3581,7 @@ caller.msg() construct every time the page is updated.</p>
<dl class="attribute">
<dt id="evennia.utils.evmore.CmdMore.aliases">
<code class="sig-name descname">aliases</code><em class="property"> = ['t', 'b', 'n', 'top', 'back', 'abort', 'q', 'end', 'a', 'quit', 'e', 'next']</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.aliases" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">aliases</code><em class="property"> = ['top', 'a', 'abort', 'q', 'e', 'end', 't', 'quit', 'b', 'n', 'next', 'back']</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.aliases" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
<dl class="attribute">
@ -3612,7 +3612,7 @@ caller.msg() construct every time the page is updated.</p>
<dl class="attribute">
<dt id="evennia.utils.evmore.CmdMore.search_index_entry">
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 't b n top back abort q end a quit e next', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.search_index_entry" title="Permalink to this definition"></a></dt>
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'top a abort q e end t quit b n next back', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.search_index_entry" title="Permalink to this definition"></a></dt>
<dd></dd></dl>
</dd></dl>
@ -9571,7 +9571,7 @@ If neither one is provided, defaults to UTC.</p></li>
<h3>Versions</h3>
<ul>
<li><a href="evennia.utils.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.utils.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.utils.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -760,7 +760,7 @@ class built by <code class="docutils literal notranslate"><span class="pre">crea
<h3>Versions</h3>
<ul>
<li><a href="evennia.utils.idmapper.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.utils.idmapper.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.utils.idmapper.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -92,7 +92,7 @@ prototype dictionaries)</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.utils.tests.data.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.utils.tests.data.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.utils.tests.data.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -1298,7 +1298,7 @@ time_format(seconds, style=0)</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.utils.tests.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.utils.tests.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.utils.tests.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -124,7 +124,7 @@ found under the <cite>server</cite> package).</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.web.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.web.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.web.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -189,7 +189,7 @@ to webclient settings.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.web.utils.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.web.utils.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.web.utils.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -96,7 +96,7 @@ page and serve it eventual static content.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.web.webclient.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.web.webclient.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.web.webclient.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -1569,7 +1569,7 @@ implemented yet.</p>
<h3>Versions</h3>
<ul>
<li><a href="evennia.web.website.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.web.website.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.web.website.html">0.9.1 (master branch)</a></li>
</ul>
</div>

View file

@ -87,7 +87,7 @@
<h3>Versions</h3>
<ul>
<li><a href="evennia.web.website.templatetags.html">1.0-dev (develop branch)</a></li>
<li><a href="../../../versions/0.9.1/api/evennia.web.website.templatetags.html">0.9.1 (master branch)</a></li>
<li><a href="../../0.9.1/api/evennia.web.website.templatetags.html">0.9.1 (master branch)</a></li>
</ul>
</div>