From facb85ec84e14e1a77847a7c8722c983cadcccc0 Mon Sep 17 00:00:00 2001
From: Griatch Versions
diff --git a/docs/0.9.1/API-refactoring.html b/docs/0.9.1/API-refactoring.html
index 2f7bc6dda2..95a6689f65 100644
--- a/docs/0.9.1/API-refactoring.html
+++ b/docs/0.9.1/API-refactoring.html
@@ -105,7 +105,7 @@
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diff --git a/docs/0.9.1/Accounts.html b/docs/0.9.1/Accounts.html
index a2324f1541..e3f940ab2b 100644
--- a/docs/0.9.1/Accounts.html
+++ b/docs/0.9.1/Accounts.html
@@ -178,7 +178,7 @@ any.
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diff --git a/docs/0.9.1/Administrative-Docs.html b/docs/0.9.1/Administrative-Docs.html
index f0e9653f7a..9e6f3cf7df 100644
--- a/docs/0.9.1/Administrative-Docs.html
+++ b/docs/0.9.1/Administrative-Docs.html
@@ -135,7 +135,7 @@
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diff --git a/docs/0.9.1/Apache-Config.html b/docs/0.9.1/Apache-Config.html
index 53a25feeee..5aa7453e85 100644
--- a/docs/0.9.1/Apache-Config.html
+++ b/docs/0.9.1/Apache-Config.html
@@ -256,7 +256,7 @@ port but this should be applicable also to other types of proxies (like nginx).<
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diff --git a/docs/0.9.1/Arxcode-installing-help.html b/docs/0.9.1/Arxcode-installing-help.html
index 77ed873825..74aa18f4a5 100644
--- a/docs/0.9.1/Arxcode-installing-help.html
+++ b/docs/0.9.1/Arxcode-installing-help.html
@@ -310,7 +310,7 @@ on localhost at port 4000, and the webserver at http://localhost:4001/
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diff --git a/docs/0.9.1/Async-Process.html b/docs/0.9.1/Async-Process.html
index 3773e787fd..08bbc03be8 100644
--- a/docs/0.9.1/Async-Process.html
+++ b/docs/0.9.1/Async-Process.html
@@ -330,7 +330,7 @@ your own liking.
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diff --git a/docs/0.9.1/Attributes.html b/docs/0.9.1/Attributes.html
index f1edd96d5c..db2a30df4a 100644
--- a/docs/0.9.1/Attributes.html
+++ b/docs/0.9.1/Attributes.html
@@ -492,7 +492,7 @@ those will check for the
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diff --git a/docs/0.9.1/Banning.html b/docs/0.9.1/Banning.html
index fcfc79132c..6436570335 100644
--- a/docs/0.9.1/Banning.html
+++ b/docs/0.9.1/Banning.html
@@ -191,7 +191,7 @@ have tried to be nice. Now you just want this troll gone.
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diff --git a/docs/0.9.1/Batch-Code-Processor.html b/docs/0.9.1/Batch-Code-Processor.html
index 192d26543a..7ed25d0ee2 100644
--- a/docs/0.9.1/Batch-Code-Processor.html
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@@ -293,7 +293,7 @@
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diff --git a/docs/0.9.1/Batch-Command-Processor.html b/docs/0.9.1/Batch-Command-Processor.html
index 6ca514cfb4..628bcced7c 100644
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+++ b/docs/0.9.1/Batch-Command-Processor.html
@@ -229,7 +229,7 @@
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diff --git a/docs/0.9.1/Batch-Processors.html b/docs/0.9.1/Batch-Processors.html
index 390b5b4e7d..f84e9cafc8 100644
--- a/docs/0.9.1/Batch-Processors.html
+++ b/docs/0.9.1/Batch-Processors.html
@@ -101,7 +101,7 @@
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diff --git a/docs/0.9.1/Bootstrap-&-Evennia.html b/docs/0.9.1/Bootstrap-&-Evennia.html
index 8d56949b5b..62ee7c26c9 100644
--- a/docs/0.9.1/Bootstrap-&-Evennia.html
+++ b/docs/0.9.1/Bootstrap-&-Evennia.html
@@ -148,7 +148,7 @@ Fixed-width containers take up a certain max-width of the page - they’re usefu
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diff --git a/docs/0.9.1/Bootstrap-Components-and-Utilities.html b/docs/0.9.1/Bootstrap-Components-and-Utilities.html
index 9f5f5642b4..1eec258d8f 100644
--- a/docs/0.9.1/Bootstrap-Components-and-Utilities.html
+++ b/docs/0.9.1/Bootstrap-Components-and-Utilities.html
@@ -159,7 +159,7 @@ to get a feel for how to add pages to Evennia’s website to test these examples
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diff --git a/docs/0.9.1/Builder-Docs.html b/docs/0.9.1/Builder-Docs.html
index c024554818..daf30befa5 100644
--- a/docs/0.9.1/Builder-Docs.html
+++ b/docs/0.9.1/Builder-Docs.html
@@ -112,7 +112,7 @@
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diff --git a/docs/0.9.1/Building-Permissions.html b/docs/0.9.1/Building-Permissions.html
index a3132b9402..d31a3781fc 100644
--- a/docs/0.9.1/Building-Permissions.html
+++ b/docs/0.9.1/Building-Permissions.html
@@ -110,7 +110,7 @@
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diff --git a/docs/0.9.1/Building-Quickstart.html b/docs/0.9.1/Building-Quickstart.html
index fca340965a..80043162e9 100644
--- a/docs/0.9.1/Building-Quickstart.html
+++ b/docs/0.9.1/Building-Quickstart.html
@@ -258,7 +258,7 @@ your command (so entering
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diff --git a/docs/0.9.1/Building-a-mech-tutorial.html b/docs/0.9.1/Building-a-mech-tutorial.html
index 22f164e6b1..e3806d3a99 100644
--- a/docs/0.9.1/Building-a-mech-tutorial.html
+++ b/docs/0.9.1/Building-a-mech-tutorial.html
@@ -317,7 +317,7 @@ BOOM! The mech fires its gun in the air!
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diff --git a/docs/0.9.1/Building-menus.html b/docs/0.9.1/Building-menus.html
index 3a493f63d8..e9decac740 100644
--- a/docs/0.9.1/Building-menus.html
+++ b/docs/0.9.1/Building-menus.html
@@ -1484,7 +1484,7 @@ This is the northern exit. Cool huh?
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diff --git a/docs/0.9.1/Choosing-An-SQL-Server.html b/docs/0.9.1/Choosing-An-SQL-Server.html
index c532c1bd3a..a88a265d34 100644
--- a/docs/0.9.1/Choosing-An-SQL-Server.html
+++ b/docs/0.9.1/Choosing-An-SQL-Server.html
@@ -290,7 +290,7 @@ If you in the future wanted to completely wipe the database, an easy way to do i
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diff --git a/docs/0.9.1/Client-Support-Grid.html b/docs/0.9.1/Client-Support-Grid.html
index 85615e4c91..9ed3171802 100644
--- a/docs/0.9.1/Client-Support-Grid.html
+++ b/docs/0.9.1/Client-Support-Grid.html
@@ -140,7 +140,7 @@
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diff --git a/docs/0.9.1/Coding-FAQ.html b/docs/0.9.1/Coding-FAQ.html
index b5355d01ba..684767997e 100644
--- a/docs/0.9.1/Coding-FAQ.html
+++ b/docs/0.9.1/Coding-FAQ.html
@@ -513,7 +513,7 @@ MuxCommand class is also found commented-out in the 1.0-dev (develop branch)
+ 1.0-dev (develop branch)
0.9.1 (master branch)
diff --git a/docs/0.9.1/Coding-Introduction.html b/docs/0.9.1/Coding-Introduction.html
index 9120da3240..b36d606ffb 100644
--- a/docs/0.9.1/Coding-Introduction.html
+++ b/docs/0.9.1/Coding-Introduction.html
@@ -134,7 +134,7 @@
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diff --git a/docs/0.9.1/Coding-Utils.html b/docs/0.9.1/Coding-Utils.html
index a96e7864da..420f846277 100644
--- a/docs/0.9.1/Coding-Utils.html
+++ b/docs/0.9.1/Coding-Utils.html
@@ -373,7 +373,7 @@ never raise a traceback but instead echo errors through logging. See
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diff --git a/docs/0.9.1/Command-Cooldown.html b/docs/0.9.1/Command-Cooldown.html
index f9b8ffc61f..01c4717945 100644
--- a/docs/0.9.1/Command-Cooldown.html
+++ b/docs/0.9.1/Command-Cooldown.html
@@ -210,7 +210,7 @@ other types of attacks for a while before the warrior can recover.
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diff --git a/docs/0.9.1/Command-Duration.html b/docs/0.9.1/Command-Duration.html
index c6ee4e9e7d..be807201c3 100644
--- a/docs/0.9.1/Command-Duration.html
+++ b/docs/0.9.1/Command-Duration.html
@@ -645,7 +645,7 @@ If you want to provide arguments for utils.delay to use, when calling your callb
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diff --git a/docs/0.9.1/Command-Prompt.html b/docs/0.9.1/Command-Prompt.html
index bceb42d42e..d0c524a860 100644
--- a/docs/0.9.1/Command-Prompt.html
+++ b/docs/0.9.1/Command-Prompt.html
@@ -239,7 +239,7 @@
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diff --git a/docs/0.9.1/Command-Sets.html b/docs/0.9.1/Command-Sets.html
index 64226dcee3..935c3cea5c 100644
--- a/docs/0.9.1/Command-Sets.html
+++ b/docs/0.9.1/Command-Sets.html
@@ -324,7 +324,7 @@ The very first cmdset in this stack is called the Default cmdset and is
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diff --git a/docs/0.9.1/Command-System.html b/docs/0.9.1/Command-System.html
index 32b20c5a68..4135b88e4e 100644
--- a/docs/0.9.1/Command-System.html
+++ b/docs/0.9.1/Command-System.html
@@ -76,7 +76,7 @@
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diff --git a/docs/0.9.1/Commands.html b/docs/0.9.1/Commands.html
index 6fa96cd51c..1263c0af9d 100644
--- a/docs/0.9.1/Commands.html
+++ b/docs/0.9.1/Commands.html
@@ -642,7 +642,7 @@ thus do so asynchronously, using callbacks.
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diff --git a/docs/0.9.1/Communications.html b/docs/0.9.1/Communications.html
index 0087e06446..395491b9b4 100644
--- a/docs/0.9.1/Communications.html
+++ b/docs/0.9.1/Communications.html
@@ -148,7 +148,7 @@
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diff --git a/docs/0.9.1/Connection-Screen.html b/docs/0.9.1/Connection-Screen.html
index 20f449b36c..17f24a7a32 100644
--- a/docs/0.9.1/Connection-Screen.html
+++ b/docs/0.9.1/Connection-Screen.html
@@ -105,7 +105,7 @@ tutorial section on how to add new commands to a default command set.
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diff --git a/docs/0.9.1/Continuous-Integration.html b/docs/0.9.1/Continuous-Integration.html
index 0187fd657c..e2ffde2b36 100644
--- a/docs/0.9.1/Continuous-Integration.html
+++ b/docs/0.9.1/Continuous-Integration.html
@@ -408,7 +408,7 @@ build steps could be added or removed at this point, adding some features like U
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diff --git a/docs/0.9.1/Contributing.html b/docs/0.9.1/Contributing.html
index 5bd04e8f9a..431861a2cf 100644
--- a/docs/0.9.1/Contributing.html
+++ b/docs/0.9.1/Contributing.html
@@ -150,7 +150,7 @@ Forked repository as described above.
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diff --git a/docs/0.9.1/Coordinates.html b/docs/0.9.1/Coordinates.html
index 746e55ea14..f863921879 100644
--- a/docs/0.9.1/Coordinates.html
+++ b/docs/0.9.1/Coordinates.html
@@ -543,7 +543,7 @@ optimized to be quick and efficient.
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diff --git a/docs/0.9.1/Custom-Protocols.html b/docs/0.9.1/Custom-Protocols.html
index c062369814..1e3525a0dc 100644
--- a/docs/0.9.1/Custom-Protocols.html
+++ b/docs/0.9.1/Custom-Protocols.html
@@ -396,7 +396,7 @@ ways.
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diff --git a/docs/0.9.1/Customize-channels.html b/docs/0.9.1/Customize-channels.html
index 0c24f3a08c..7fbc8e6f2e 100644
--- a/docs/0.9.1/Customize-channels.html
+++ b/docs/0.9.1/Customize-channels.html
@@ -729,7 +729,7 @@ this article.
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diff --git a/docs/0.9.1/Debugging.html b/docs/0.9.1/Debugging.html
index 3991e4327e..b305c5d401 100644
--- a/docs/0.9.1/Debugging.html
+++ b/docs/0.9.1/Debugging.html
@@ -346,7 +346,7 @@ command is not needed much in
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diff --git a/docs/0.9.1/Default-Command-Help.html b/docs/0.9.1/Default-Command-Help.html
index 925e4c72ca..47fb84cff2 100644
--- a/docs/0.9.1/Default-Command-Help.html
+++ b/docs/0.9.1/Default-Command-Help.html
@@ -2801,7 +2801,7 @@ Belongs to command set ‘DefaultUnloggedin’ of class 1.0-dev (develop branch)
+ 1.0-dev (develop branch)
0.9.1 (master branch)
diff --git a/docs/0.9.1/Default-Exit-Errors.html b/docs/0.9.1/Default-Exit-Errors.html
index 23220793ae..35b3370918 100644
--- a/docs/0.9.1/Default-Exit-Errors.html
+++ b/docs/0.9.1/Default-Exit-Errors.html
@@ -206,7 +206,7 @@
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diff --git a/docs/0.9.1/Developer-Central.html b/docs/0.9.1/Developer-Central.html
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--- a/docs/0.9.1/Developer-Central.html
+++ b/docs/0.9.1/Developer-Central.html
@@ -221,7 +221,7 @@
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diff --git a/docs/0.9.1/Dialogues-in-events.html b/docs/0.9.1/Dialogues-in-events.html
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--- a/docs/0.9.1/Dialogues-in-events.html
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@@ -238,7 +238,7 @@
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diff --git a/docs/0.9.1/Directory-Overview.html b/docs/0.9.1/Directory-Overview.html
index 7b6bedda10..12eeaa8df0 100644
--- a/docs/0.9.1/Directory-Overview.html
+++ b/docs/0.9.1/Directory-Overview.html
@@ -131,7 +131,7 @@
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diff --git a/docs/0.9.1/Docs-refactoring.html b/docs/0.9.1/Docs-refactoring.html
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--- a/docs/0.9.1/Docs-refactoring.html
+++ b/docs/0.9.1/Docs-refactoring.html
@@ -162,7 +162,7 @@ evennia/locks/lockhandler.py
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diff --git a/docs/0.9.1/Dynamic-In-Game-Map.html b/docs/0.9.1/Dynamic-In-Game-Map.html
index 6fe97068c3..cec7d625ac 100644
--- a/docs/0.9.1/Dynamic-In-Game-Map.html
+++ b/docs/0.9.1/Dynamic-In-Game-Map.html
@@ -719,7 +719,7 @@
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diff --git a/docs/0.9.1/EvEditor.html b/docs/0.9.1/EvEditor.html
index 1e920001b0..059a4f4369 100644
--- a/docs/0.9.1/EvEditor.html
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@@ -291,7 +291,7 @@
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diff --git a/docs/0.9.1/EvMenu.html b/docs/0.9.1/EvMenu.html
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--- a/docs/0.9.1/EvMenu.html
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@@ -1324,7 +1324,7 @@ until the exit node.
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diff --git a/docs/0.9.1/EvMore.html b/docs/0.9.1/EvMore.html
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--- a/docs/0.9.1/EvMore.html
+++ b/docs/0.9.1/EvMore.html
@@ -107,7 +107,7 @@ paging.
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diff --git a/docs/0.9.1/Evennia-API.html b/docs/0.9.1/Evennia-API.html
index 8500be9615..a55a1dc835 100644
--- a/docs/0.9.1/Evennia-API.html
+++ b/docs/0.9.1/Evennia-API.html
@@ -124,7 +124,7 @@ you then do
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diff --git a/docs/0.9.1/Evennia-Game-Index.html b/docs/0.9.1/Evennia-Game-Index.html
index a85dc5fd2b..aea1e68fe5 100644
--- a/docs/0.9.1/Evennia-Game-Index.html
+++ b/docs/0.9.1/Evennia-Game-Index.html
@@ -158,7 +158,7 @@ if you are not ready for players yet.
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diff --git a/docs/0.9.1/Evennia-Introduction.html b/docs/0.9.1/Evennia-Introduction.html
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--- a/docs/0.9.1/Evennia-Introduction.html
+++ b/docs/0.9.1/Evennia-Introduction.html
@@ -180,7 +180,7 @@ with a Python beginner’s 1.0-dev (develop branch)
+ 1.0-dev (develop branch)
0.9.1 (master branch)
diff --git a/docs/0.9.1/Evennia-for-Diku-Users.html b/docs/0.9.1/Evennia-for-Diku-Users.html
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@@ -296,7 +296,7 @@ T 95
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diff --git a/docs/0.9.1/Evennia-for-MUSH-Users.html b/docs/0.9.1/Evennia-for-MUSH-Users.html
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--- a/docs/0.9.1/Evennia-for-MUSH-Users.html
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diff --git a/docs/0.9.1/Evennia-for-roleplaying-sessions.html b/docs/0.9.1/Evennia-for-roleplaying-sessions.html
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diff --git a/docs/0.9.1/Execute-Python-Code.html b/docs/0.9.1/Execute-Python-Code.html
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diff --git a/docs/0.9.1/First-Steps-Coding.html b/docs/0.9.1/First-Steps-Coding.html
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diff --git a/docs/0.9.1/Game-Planning.html b/docs/0.9.1/Game-Planning.html
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diff --git a/docs/0.9.1/Gametime-Tutorial.html b/docs/0.9.1/Gametime-Tutorial.html
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diff --git a/docs/0.9.1/Getting-Started.html b/docs/0.9.1/Getting-Started.html
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diff --git a/docs/0.9.1/Grapevine.html b/docs/0.9.1/Grapevine.html
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diff --git a/docs/0.9.1/Guest-Logins.html b/docs/0.9.1/Guest-Logins.html
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diff --git a/docs/0.9.1/HAProxy-Config-(Optional).html b/docs/0.9.1/HAProxy-Config-(Optional).html
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@@ -98,7 +98,7 @@
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diff --git a/docs/0.9.1/How-to-connect-Evennia-to-Twitter.html b/docs/0.9.1/How-to-connect-Evennia-to-Twitter.html
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--- a/docs/0.9.1/Implementing-a-game-rule-system.html
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@@ -394,7 +394,7 @@ your rules
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diff --git a/docs/0.9.1/Inputfuncs.html b/docs/0.9.1/Inputfuncs.html
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--- a/docs/0.9.1/Inputfuncs.html
+++ b/docs/0.9.1/Inputfuncs.html
@@ -235,7 +235,7 @@ Output: ("get_
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diff --git a/docs/0.9.1/Installing-on-Android.html b/docs/0.9.1/Installing-on-Android.html
index fac35157f9..c2f12c92c4 100644
--- a/docs/0.9.1/Installing-on-Android.html
+++ b/docs/0.9.1/Installing-on-Android.html
@@ -186,7 +186,7 @@ mygame evenv
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diff --git a/docs/0.9.1/Internationalization.html b/docs/0.9.1/Internationalization.html
index aabc2c5d06..c8f2f00a9a 100644
--- a/docs/0.9.1/Internationalization.html
+++ b/docs/0.9.1/Internationalization.html
@@ -128,7 +128,7 @@ again:
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diff --git a/docs/0.9.1/Learn-Python-for-Evennia-The-Hard-Way.html b/docs/0.9.1/Learn-Python-for-Evennia-The-Hard-Way.html
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--- a/docs/0.9.1/Learn-Python-for-Evennia-The-Hard-Way.html
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@@ -101,7 +101,7 @@ This engine is built using a single interactive object type, the Room class. The
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diff --git a/docs/0.9.1/Licensing.html b/docs/0.9.1/Licensing.html
index bcbdf9d200..a9ccd05e9c 100644
--- a/docs/0.9.1/Licensing.html
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@@ -86,7 +86,7 @@ as Evennia itself, unless the individual contributor has specifically defined ot
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diff --git a/docs/0.9.1/Links.html b/docs/0.9.1/Links.html
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--- a/docs/0.9.1/Links.html
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diff --git a/docs/0.9.1/Locks.html b/docs/0.9.1/Locks.html
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--- a/docs/0.9.1/Locks.html
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@@ -479,7 +479,7 @@
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diff --git a/docs/0.9.1/Manually-Configuring-Color.html b/docs/0.9.1/Manually-Configuring-Color.html
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--- a/docs/0.9.1/Manually-Configuring-Color.html
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diff --git a/docs/0.9.1/Mass-and-weight-for-objects.html b/docs/0.9.1/Mass-and-weight-for-objects.html
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--- a/docs/0.9.1/Mass-and-weight-for-objects.html
+++ b/docs/0.9.1/Mass-and-weight-for-objects.html
@@ -198,7 +198,7 @@ the following message in the elevator’s appearance: 1.0-dev (develop branch)
+ 1.0-dev (develop branch)
0.9.1 (master branch)
diff --git a/docs/0.9.1/Messagepath.html b/docs/0.9.1/Messagepath.html
index 8189e59c40..7290b69f5a 100644
--- a/docs/0.9.1/Messagepath.html
+++ b/docs/0.9.1/Messagepath.html
@@ -230,7 +230,7 @@ active, the string will be encrypted.
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diff --git a/docs/0.9.1/MonitorHandler.html b/docs/0.9.1/MonitorHandler.html
index 60c9eb43cc..fdc0588bc9 100644
--- a/docs/0.9.1/MonitorHandler.html
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diff --git a/docs/0.9.1/NPC-shop-Tutorial.html b/docs/0.9.1/NPC-shop-Tutorial.html
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--- a/docs/0.9.1/NPC-shop-Tutorial.html
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@@ -487,7 +487,7 @@ _________________________________________________________
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diff --git a/docs/0.9.1/New-Models.html b/docs/0.9.1/New-Models.html
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--- a/docs/0.9.1/New-Models.html
+++ b/docs/0.9.1/New-Models.html
@@ -277,7 +277,7 @@ interested in for now is
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diff --git a/docs/0.9.1/Nicks.html b/docs/0.9.1/Nicks.html
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--- a/docs/0.9.1/Nicks.html
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diff --git a/docs/0.9.1/OOB.html b/docs/0.9.1/OOB.html
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--- a/docs/0.9.1/OOB.html
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diff --git a/docs/0.9.1/Objects.html b/docs/0.9.1/Objects.html
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--- a/docs/0.9.1/Objects.html
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@@ -204,7 +204,7 @@ to modify.
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diff --git a/docs/0.9.1/Online-Setup.html b/docs/0.9.1/Online-Setup.html
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--- a/docs/0.9.1/Online-Setup.html
+++ b/docs/0.9.1/Online-Setup.html
@@ -412,7 +412,7 @@ The internal port (
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diff --git a/docs/0.9.1/Parsing-command-arguments,-theory-and-best-practices.html b/docs/0.9.1/Parsing-command-arguments,-theory-and-best-practices.html
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--- a/docs/0.9.1/Parsing-command-arguments,-theory-and-best-practices.html
+++ b/docs/0.9.1/Parsing-command-arguments,-theory-and-best-practices.html
@@ -927,7 +927,7 @@ You played 1, you have won!
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diff --git a/docs/0.9.1/Portal-And-Server.html b/docs/0.9.1/Portal-And-Server.html
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--- a/docs/0.9.1/Portal-And-Server.html
+++ b/docs/0.9.1/Portal-And-Server.html
@@ -74,7 +74,7 @@ This allows the two programs to communicate seamlessly.
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diff --git a/docs/0.9.1/Profiling.html b/docs/0.9.1/Profiling.html
index a39ee15c7a..e74a0fe2fc 100644
--- a/docs/0.9.1/Profiling.html
+++ b/docs/0.9.1/Profiling.html
@@ -154,7 +154,7 @@ course hard to actually mimic human user behavior. For this, actual real-game te
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diff --git a/docs/0.9.1/Python-3.html b/docs/0.9.1/Python-3.html
index a638c4e380..9d2a760716 100644
--- a/docs/0.9.1/Python-3.html
+++ b/docs/0.9.1/Python-3.html
@@ -164,7 +164,7 @@ it still works correctly with Twisted on Python 3.
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diff --git a/docs/0.9.1/Python-basic-introduction.html b/docs/0.9.1/Python-basic-introduction.html
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--- a/docs/0.9.1/Python-basic-introduction.html
+++ b/docs/0.9.1/Python-basic-introduction.html
@@ -228,7 +228,7 @@ Hello world!
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diff --git a/docs/0.9.1/Python-basic-tutorial-part-two.html b/docs/0.9.1/Python-basic-tutorial-part-two.html
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@@ -421,7 +421,7 @@ Hello World!
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diff --git a/docs/0.9.1/Quirks.html b/docs/0.9.1/Quirks.html
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--- a/docs/0.9.1/Quirks.html
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diff --git a/docs/0.9.1/RSS.html b/docs/0.9.1/RSS.html
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diff --git a/docs/0.9.1/Roadmap.html b/docs/0.9.1/Roadmap.html
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--- a/docs/0.9.1/Roadmap.html
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diff --git a/docs/0.9.1/Running-Evennia-in-Docker.html b/docs/0.9.1/Running-Evennia-in-Docker.html
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--- a/docs/0.9.1/Running-Evennia-in-Docker.html
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diff --git a/docs/0.9.1/Scripts.html b/docs/0.9.1/Scripts.html
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--- a/docs/0.9.1/Scripts.html
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--- a/docs/0.9.1/Security.html
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--- a/docs/0.9.1/Server-Conf.html
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@@ -131,7 +131,7 @@ know about if you are an Evennia developer.
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diff --git a/docs/0.9.1/Setting-up-PyCharm.html b/docs/0.9.1/Setting-up-PyCharm.html
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--- a/docs/0.9.1/Setting-up-PyCharm.html
+++ b/docs/0.9.1/Setting-up-PyCharm.html
@@ -161,7 +161,7 @@ and you can click through the tabs to check appropriate logs, or even the consol
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diff --git a/docs/0.9.1/Signals.html b/docs/0.9.1/Signals.html
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--- a/docs/0.9.1/Signals.html
+++ b/docs/0.9.1/Signals.html
@@ -181,7 +181,7 @@ decorator (only relevant for unit testing)
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diff --git a/docs/0.9.1/Soft-Code.html b/docs/0.9.1/Soft-Code.html
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--- a/docs/0.9.1/Soft-Code.html
+++ b/docs/0.9.1/Soft-Code.html
@@ -159,7 +159,7 @@ pseudo-softcode plugin aimed at developers wanting to script their game from ins
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diff --git a/docs/0.9.1/Spawner-and-Prototypes.html b/docs/0.9.1/Spawner-and-Prototypes.html
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--- a/docs/0.9.1/Spawner-and-Prototypes.html
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@@ -355,7 +355,7 @@ in settings.PROTOTY
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diff --git a/docs/0.9.1/Start-Stop-Reload.html b/docs/0.9.1/Start-Stop-Reload.html
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--- a/docs/0.9.1/Start-Stop-Reload.html
+++ b/docs/0.9.1/Start-Stop-Reload.html
@@ -265,7 +265,7 @@ In-game you should now get the message that the Server has successfully restarte
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diff --git a/docs/0.9.1/Static-In-Game-Map.html b/docs/0.9.1/Static-In-Game-Map.html
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--- a/docs/0.9.1/Static-In-Game-Map.html
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diff --git a/docs/0.9.1/Tags.html b/docs/0.9.1/Tags.html
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--- a/docs/0.9.1/Tags.html
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+ 1.0-dev (develop branch)
0.9.1 (master branch)
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--- a/docs/0.9.1/Text-Encodings.html
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+ 1.0-dev (develop branch)
0.9.1 (master branch)
diff --git a/docs/0.9.1/TextTags.html b/docs/0.9.1/TextTags.html
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--- a/docs/0.9.1/TextTags.html
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@@ -334,7 +334,7 @@ These are normal-intensity and are thus always given as uppercase, such as
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--- a/docs/0.9.1/TickerHandler.html
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--- a/docs/0.9.1/Turn-based-Combat-System.html
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@@ -816,7 +816,7 @@ show others what’s going on.
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--- a/docs/0.9.1/Tutorial-Searching-For-Objects.html
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@@ -417,7 +417,7 @@ Next we filter on this annotation, using the name 1.0-dev (develop branch)
+ 1.0-dev (develop branch)
0.9.1 (master branch)
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+ 1.0-dev (develop branch)
0.9.1 (master branch)
diff --git a/docs/0.9.1/Tutorials.html b/docs/0.9.1/Tutorials.html
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--- a/docs/0.9.1/Updating-Your-Game.html
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@@ -1182,7 +1182,7 @@
Versions
diff --git a/docs/0.9.1/_modules/functools.html b/docs/0.9.1/_modules/functools.html
index 3e98608e4f..cbd8ed24e5 100644
--- a/docs/0.9.1/_modules/functools.html
+++ b/docs/0.9.1/_modules/functools.html
@@ -908,7 +908,7 @@
Versions
diff --git a/docs/0.9.1/_modules/index.html b/docs/0.9.1/_modules/index.html
index 527ccea578..5a2b8df1cd 100644
--- a/docs/0.9.1/_modules/index.html
+++ b/docs/0.9.1/_modules/index.html
@@ -289,7 +289,7 @@
Versions
diff --git a/docs/0.9.1/_modules/typeclasses/accounts.html b/docs/0.9.1/_modules/typeclasses/accounts.html
index 01ece1e0d8..bdc94f4c2a 100644
--- a/docs/0.9.1/_modules/typeclasses/accounts.html
+++ b/docs/0.9.1/_modules/typeclasses/accounts.html
@@ -163,7 +163,7 @@
Versions
diff --git a/docs/0.9.1/_modules/typeclasses/channels.html b/docs/0.9.1/_modules/typeclasses/channels.html
index 56ae7010a0..47c818049f 100644
--- a/docs/0.9.1/_modules/typeclasses/channels.html
+++ b/docs/0.9.1/_modules/typeclasses/channels.html
@@ -121,7 +121,7 @@
Versions
diff --git a/docs/0.9.1/_modules/typeclasses/characters.html b/docs/0.9.1/_modules/typeclasses/characters.html
index 1621485ae8..463dd0404a 100644
--- a/docs/0.9.1/_modules/typeclasses/characters.html
+++ b/docs/0.9.1/_modules/typeclasses/characters.html
@@ -93,7 +93,7 @@
Versions
diff --git a/docs/0.9.1/_modules/typeclasses/objects.html b/docs/0.9.1/_modules/typeclasses/objects.html
index 5daa394dd5..0cd454ab0b 100644
--- a/docs/0.9.1/_modules/typeclasses/objects.html
+++ b/docs/0.9.1/_modules/typeclasses/objects.html
@@ -221,7 +221,7 @@
Versions
diff --git a/docs/0.9.1/api/evennia-api.html b/docs/0.9.1/api/evennia-api.html
index e6fc60c3b2..81cc95ea23 100644
--- a/docs/0.9.1/api/evennia-api.html
+++ b/docs/0.9.1/api/evennia-api.html
@@ -260,7 +260,7 @@
Versions
diff --git a/docs/0.9.1/api/evennia.accounts.html b/docs/0.9.1/api/evennia.accounts.html
index 7360afed4a..4cd77b240f 100644
--- a/docs/0.9.1/api/evennia.accounts.html
+++ b/docs/0.9.1/api/evennia.accounts.html
@@ -2460,7 +2460,7 @@ class built by crea
Versions
diff --git a/docs/0.9.1/api/evennia.commands.default.html b/docs/0.9.1/api/evennia.commands.default.html
index b6e75eca03..30b690e7b2 100644
--- a/docs/0.9.1/api/evennia.commands.default.html
+++ b/docs/0.9.1/api/evennia.commands.default.html
@@ -79,7 +79,7 @@ method. Otherwise all text will be returned to all connected sessions.
-
-
aliases = ['ls', 'l']¶
+aliases = ['l', 'ls']¶
@@ -110,7 +110,7 @@ method. Otherwise all text will be returned to all connected sessions.
-
-
search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}¶
+search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}¶
@@ -133,7 +133,7 @@ account. In principle <character> can be any in-game object as long
as you the account have access right to puppet it.
-
-
_keyaliases = ('puppet', 'ic')¶
+_keyaliases = ('ic', 'puppet')¶
@@ -598,7 +598,7 @@ doing
also for those with all permissions.
-
-
_keyaliases = ('who', 'doing')¶
+_keyaliases = ('doing', 'who')¶
@@ -762,7 +762,7 @@ use a higher-permission Character to escalate their permission level.
Use the unquell command to revert back to normal operation.
-
-
_keyaliases = ('unquell', 'quell')¶
+_keyaliases = ('quell', 'unquell')¶
@@ -1192,7 +1192,7 @@ limited forms of emit, for sending to rooms and
to accounts respectively.
-
-
_keyaliases = ('pemit', 'emit', 'remit')¶
+_keyaliases = ('emit', 'pemit', 'remit')¶
@@ -1318,7 +1318,7 @@ account - set permission on an account (same as adding * to name)
or account. If no permission is given, list all permissions on <object>.
-
-
_keyaliases = ('perm', 'setperm')¶
+_keyaliases = ('setperm', 'perm')¶
@@ -2382,7 +2382,7 @@ created back from the new room unless the /oneway switch is given.
For more flexibility and power in creating rooms, use dig.
-
-
_keyaliases = ('tunnel', 'tun')¶
+_keyaliases = ('tun', 'tunnel')¶
@@ -3042,7 +3042,7 @@ module is searched from the default typeclass directory, as defined in the
server settings.
-
-
_keyaliases = ('parent', 'typeclass', 'swap', 'type', 'update')¶
+_keyaliases = ('parent', 'type', 'typeclass', 'update', 'swap')¶
@@ -3052,7 +3052,7 @@ server settings.
-
-
aliases = ['type', 'update', 'swap', 'parent']¶
+aliases = ['update', 'parent', 'swap', 'type']¶
@@ -3083,7 +3083,7 @@ server settings.
-
-
search_index_entry = {'aliases': 'type update swap parent', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}¶
+search_index_entry = {'aliases': 'update parent swap type', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}¶
@@ -3256,7 +3256,7 @@ If object is not specified, the current location is examined.
Append a * before the search string to examine an account.
-
-
_keyaliases = ('exam', 'ex', 'examine')¶
+_keyaliases = ('examine', 'exam', 'ex')¶
@@ -3271,7 +3271,7 @@ If object is not specified, the current location is examined.
-
-
aliases = ['exam', 'ex']¶
+aliases = ['ex', 'exam']¶
@@ -3327,7 +3327,7 @@ non-persistent data stored on object
-
-
search_index_entry = {'aliases': 'exam ex', 'category': 'building', 'key': 'examine', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}¶
+search_index_entry = {'aliases': 'ex exam', 'category': 'building', 'key': 'examine', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}¶
@@ -3592,7 +3592,7 @@ should be used with restrain - tags on their own are usually
enough to for most grouping schemes.
-
-
_keyaliases = ('tag', 'tags')¶
+_keyaliases = ('tags', 'tag')¶
@@ -4007,7 +4007,7 @@ name. Subsequent calls of this command can be used to add multiple
aliases to an already joined channel.
-
-
_keyaliases = ('chanalias', 'addcom', 'aliaschan')¶
+_keyaliases = ('aliaschan', 'chanalias', 'addcom')¶
@@ -4022,7 +4022,7 @@ aliases to an already joined channel.
-
-
aliases = ['chanalias', 'aliaschan']¶
+aliases = ['aliaschan', 'chanalias']¶
@@ -4053,7 +4053,7 @@ aliases to an already joined channel.
-
-
search_index_entry = {'aliases': 'chanalias aliaschan', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}¶
+search_index_entry = {'aliases': 'aliaschan chanalias', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}¶
@@ -4074,7 +4074,7 @@ unsubscribe. If the ‘all’ switch is used, remove all aliases
for that channel.
-
-
_keyaliases = ('delchanalias', 'delcom', 'delaliaschan')¶
+_keyaliases = ('delaliaschan', 'delcom', 'delchanalias')¶
@@ -4089,7 +4089,7 @@ for that channel.
-
-
aliases = ['delchanalias', 'delaliaschan']¶
+aliases = ['delaliaschan', 'delchanalias']¶
@@ -4120,7 +4120,7 @@ for that channel.
-
-
search_index_entry = {'aliases': 'delchanalias delaliaschan', 'category': 'comms', 'key': 'delcom', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}¶
+search_index_entry = {'aliases': 'delaliaschan delchanalias', 'category': 'comms', 'key': 'delcom', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}¶
@@ -4207,7 +4207,7 @@ Use ‘comlist’ to only view your current channel subscriptions.
Use addcom/delcom to join and leave channels
-
-
_keyaliases = ('channellist', 'channels', 'clist', 'comlist', 'all channels', 'chanlist')¶
+_keyaliases = ('comlist', 'clist', 'channels', 'all channels', 'channellist', 'chanlist')¶
@@ -4222,7 +4222,7 @@ Use addcom/delcom to join and leave channels
-
-
aliases = ['channellist', 'clist', 'comlist', 'all channels', 'chanlist']¶
+aliases = ['comlist', 'clist', 'all channels', 'channellist', 'chanlist']¶
@@ -4253,7 +4253,7 @@ Use addcom/delcom to join and leave channels
-
-
search_index_entry = {'aliases': 'channellist clist comlist all channels chanlist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}¶
+search_index_entry = {'aliases': 'comlist clist all channels channellist chanlist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}¶
@@ -4408,7 +4408,7 @@ they control it. It does not show the user’s name unless they
provide the /sendername switch.
-
-
_keyaliases = ('cmsg', 'cemit')¶
+_keyaliases = ('cemit', 'cmsg')¶
@@ -4539,7 +4539,7 @@ provide the /sendername switch.
Creates a new channel owned by you.
-
-
_keyaliases = ('channelcreate', 'ccreate')¶
+_keyaliases = ('ccreate', 'channelcreate')¶
@@ -4736,7 +4736,7 @@ list - show your last <number> of tells/pages (default)
argument is given, you will get a list of your latest messages.
-
-
_keyaliases = ('page', 'tell')¶
+_keyaliases = ('tell', 'page')¶
@@ -5062,7 +5062,7 @@ look *<accou
-
-
aliases = ['ls', 'l']¶
+aliases = ['l', 'ls']¶
@@ -5098,7 +5098,7 @@ look *<accou
-
-
search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}¶
+search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}¶
@@ -5150,7 +5150,7 @@ are only available to you. If you want to permanently add keywords to an object
for everyone to use, you need build privileges and the alias command.
-
-
_keyaliases = ('nicks', 'nick', 'nickname')¶
+_keyaliases = ('nick', 'nickname', 'nicks')¶
@@ -5160,7 +5160,7 @@ for everyone to use, you need build privileges and the alias command.
-
-
aliases = ['nicks', 'nickname']¶
+aliases = ['nickname', 'nicks']¶
@@ -5197,7 +5197,7 @@ for everyone to use, you need build privileges and the alias command.
-
-
search_index_entry = {'aliases': 'nicks nickname', 'category': 'general', 'key': 'nick', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}¶
+search_index_entry = {'aliases': 'nickname nicks', 'category': 'general', 'key': 'nick', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}¶
@@ -5220,7 +5220,7 @@ inv
Shows your inventory.
-
-
_keyaliases = ('inv', 'i', 'inventory')¶
+_keyaliases = ('inv', 'inventory', 'i')¶
@@ -5545,7 +5545,7 @@ placing it in their inventory.
Talk to those in your current location.
-
-
_keyaliases = ("'", '"', 'say')¶
+_keyaliases = ('say', '"', "'")¶
@@ -5555,7 +5555,7 @@ placing it in their inventory.
-
-
aliases = ["'", '"']¶
+aliases = ['"', "'"]¶
@@ -5586,7 +5586,7 @@ placing it in their inventory.
-
-
search_index_entry = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}¶
+search_index_entry = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}¶
@@ -5671,7 +5671,7 @@ pose’s <pose text>
automatically begin with your name.
-
-
_keyaliases = ('emote', 'pose', ':')¶
+_keyaliases = ('pose', 'emote', ':')¶
@@ -5740,7 +5740,7 @@ space.
which permission groups you are a member of.
-
-
_keyaliases = ('access', 'hierarchy', 'groups')¶
+_keyaliases = ('groups', 'hierarchy', 'access')¶
@@ -6605,7 +6605,7 @@ affected. Non-persistent scripts will survive a reload (use
reset to purge) and at_reload() hooks will be called.
-
-
_keyaliases = ('reload', 'restart')¶
+_keyaliases = ('restart', 'reload')¶
@@ -6672,7 +6672,7 @@ be called and any non-database saved scripts, ndb-attributes,
cmdsets etc will be wiped.
-
-
_keyaliases = ('reboot', 'reset')¶
+_keyaliases = ('reset', 'reboot')¶
@@ -6970,7 +6970,7 @@ a list of <nr> latest objects in database. If not
given, <nr> defaults to 10.
-
-
_keyaliases = ('listobjects', 'stats', 'listobjs', 'objects', 'db')¶
+_keyaliases = ('objects', 'listobjs', 'db', 'listobjects', 'stats')¶
@@ -6980,7 +6980,7 @@ given, <nr> defaults to 10.
-
-
aliases = ['listobjects', 'db', 'listobjs', 'stats']¶
+aliases = ['listobjects', 'stats', 'listobjs', 'db']¶
@@ -7011,7 +7011,7 @@ given, <nr> defaults to 10.
-
-
search_index_entry = {'aliases': 'listobjects db listobjs stats', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}¶
+search_index_entry = {'aliases': 'listobjects stats listobjs db', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}¶
@@ -7100,7 +7100,7 @@ in the list.
Display info about the game engine.
-
-
_keyaliases = ('about', 'version')¶
+_keyaliases = ('version', 'about')¶
@@ -7237,7 +7237,7 @@ caches may not show you a lower Residual/Virtual memory footprint,
the released memory will instead be re-used by the program.
-
-
_keyaliases = ('serverload', 'serverprocess', 'server')¶
+_keyaliases = ('server', 'serverprocess', 'serverload')¶
@@ -7247,7 +7247,7 @@ the released memory will instead be re-used by the program.
-
-
aliases = ['serverload', 'serverprocess']¶
+aliases = ['serverprocess', 'serverload']¶
@@ -7278,7 +7278,7 @@ the released memory will instead be re-used by the program.
-
-
search_index_entry = {'aliases': 'serverload serverprocess', 'category': 'system', 'key': 'server', 'tags': '', 'text': "\n show server load and memory statistics\n\n Usage:\n server[/mem]\n\n Switches:\n mem - return only a string of the current memory usage\n flushmem - flush the idmapper cache\n\n This command shows server load statistics and dynamic memory\n usage. It also allows to flush the cache of accessed database\n objects.\n\n Some Important statistics in the table:\n\n |wServer load|n is an average of processor usage. It's usually\n between 0 (no usage) and 1 (100% usage), but may also be\n temporarily higher if your computer has multiple CPU cores.\n\n The |wResident/Virtual memory|n displays the total memory used by\n the server process.\n\n Evennia |wcaches|n all retrieved database entities when they are\n loaded by use of the idmapper functionality. This allows Evennia\n to maintain the same instances of an entity and allowing\n non-persistent storage schemes. The total amount of cached objects\n are displayed plus a breakdown of database object types.\n\n The |wflushmem|n switch allows to flush the object cache. Please\n note that due to how Python's memory management works, releasing\n caches may not show you a lower Residual/Virtual memory footprint,\n the released memory will instead be re-used by the program.\n\n "}¶
+search_index_entry = {'aliases': 'serverprocess serverload', 'category': 'system', 'key': 'server', 'tags': '', 'text': "\n show server load and memory statistics\n\n Usage:\n server[/mem]\n\n Switches:\n mem - return only a string of the current memory usage\n flushmem - flush the idmapper cache\n\n This command shows server load statistics and dynamic memory\n usage. It also allows to flush the cache of accessed database\n objects.\n\n Some Important statistics in the table:\n\n |wServer load|n is an average of processor usage. It's usually\n between 0 (no usage) and 1 (100% usage), but may also be\n temporarily higher if your computer has multiple CPU cores.\n\n The |wResident/Virtual memory|n displays the total memory used by\n the server process.\n\n Evennia |wcaches|n all retrieved database entities when they are\n loaded by use of the idmapper functionality. This allows Evennia\n to maintain the same instances of an entity and allowing\n non-persistent storage schemes. The total amount of cached objects\n are displayed plus a breakdown of database object types.\n\n The |wflushmem|n switch allows to flush the object cache. Please\n note that due to how Python's memory management works, releasing\n caches may not show you a lower Residual/Virtual memory footprint,\n the released memory will instead be re-used by the program.\n\n "}¶
@@ -7930,7 +7930,7 @@ connect “account name” “pass word”
If you have spaces in your name, enclose it in double quotes.
-
-
_keyaliases = ('connect', 'con', 'co', 'conn')¶
+_keyaliases = ('conn', 'con', 'co', 'connect')¶
@@ -7940,7 +7940,7 @@ connect “account name” “pass word”
-
-
aliases = ['co', 'con', 'conn']¶
+aliases = ['conn', 'con', 'co']¶
@@ -7980,7 +7980,7 @@ there is no object yet before the account has logged in)
-
-
search_index_entry = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}¶
+search_index_entry = {'aliases': 'conn con co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}¶
@@ -7999,7 +7999,7 @@ create “account name” “pass word”
If you have spaces in your name, enclose it in double quotes.
-
-
_keyaliases = ('cre', 'cr', 'create')¶
+_keyaliases = ('cr', 'create', 'cre')¶
@@ -8064,7 +8064,7 @@ here for unconnected accounts for the sake of simplicity. The logged in
version is a bit more complicated.
-
-
_keyaliases = ('quit', 'q', 'qu')¶
+_keyaliases = ('q', 'qu', 'quit')¶
@@ -8124,7 +8124,7 @@ version is a bit more complicated.
All it does is display the connect screen.
-
-
_keyaliases = ('look', '__unloggedin_look_command', 'l')¶
+_keyaliases = ('l', 'look', '__unloggedin_look_command')¶
@@ -8183,7 +8183,7 @@ All it does is display the connect screen.
for simplicity. It shows a pane of info.
-
-
_keyaliases = ('?', 'h', 'help')¶
+_keyaliases = ('h', '?', 'help')¶
@@ -8193,7 +8193,7 @@ for simplicity. It shows a pane of info.
-
-
aliases = ['?', 'h']¶
+aliases = ['h', '?']¶
@@ -8224,7 +8224,7 @@ for simplicity. It shows a pane of info.
-
-
search_index_entry = {'aliases': '? h', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}¶
+search_index_entry = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}¶
@@ -8288,7 +8288,7 @@ for simplicity. It shows a pane of info.
Versions
diff --git a/docs/0.9.1/api/evennia.commands.html b/docs/0.9.1/api/evennia.commands.html
index be2a24a3c4..09479f1dc8 100644
--- a/docs/0.9.1/api/evennia.commands.html
+++ b/docs/0.9.1/api/evennia.commands.html
@@ -2711,7 +2711,7 @@ replace this without disabling auto_help.
Versions
diff --git a/docs/0.9.1/api/evennia.comms.html b/docs/0.9.1/api/evennia.comms.html
index e48e7aa9e4..89a6cea5d5 100644
--- a/docs/0.9.1/api/evennia.comms.html
+++ b/docs/0.9.1/api/evennia.comms.html
@@ -2381,7 +2381,7 @@ object the first time, the query is executed.
Versions
diff --git a/docs/0.9.1/api/evennia.contrib.html b/docs/0.9.1/api/evennia.contrib.html
index e23a6467dd..800cec58e2 100644
--- a/docs/0.9.1/api/evennia.contrib.html
+++ b/docs/0.9.1/api/evennia.contrib.html
@@ -212,7 +212,7 @@ your mind as long as the other party has not yet accepted. You can inspect
the current offer using the ‘offers’ command.
-
-
_keyaliases = ('accept', 'agree')¶
+_keyaliases = ('agree', 'accept')¶
@@ -513,7 +513,7 @@ change your deal. You might also want to use ‘say’, ‘emote’ etc to
try to influence the other part in the deal.
-
-
_keyaliases = ('status', 'offers', 'deal')¶
+_keyaliases = ('deal', 'status', 'offers')¶
@@ -2092,7 +2092,7 @@ at them with this command.
-
-
aliases = ['ls', 'l']¶
+aliases = ['l', 'ls']¶
@@ -2129,7 +2129,7 @@ that is checked by the @ic command directly.
-
-
search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n ooc look\n\n Usage:\n look\n look <character>\n\n This is an OOC version of the look command. Since an Account doesn\'t\n have an in-game existence, there is no concept of location or\n "self".\n\n If any characters are available for you to control, you may look\n at them with this command.\n '}¶
+search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n ooc look\n\n Usage:\n look\n look <character>\n\n This is an OOC version of the look command. Since an Account doesn\'t\n have an in-game existence, there is no concept of location or\n "self".\n\n If any characters are available for you to control, you may look\n at them with this command.\n '}¶
@@ -2578,7 +2578,7 @@ inv
Shows your inventory.
-
-
_keyaliases = ('inv', 'i', 'inventory')¶
+_keyaliases = ('inv', 'inventory', 'i')¶
@@ -3247,7 +3247,7 @@ everyone but the person rolling.
-
-
aliases = ['roll', '@dice']¶
+aliases = ['@dice', 'roll']¶
@@ -3278,7 +3278,7 @@ everyone but the person rolling.
-
-
search_index_entry = {'aliases': 'roll @dice', 'category': 'general', 'key': 'dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}¶
+search_index_entry = {'aliases': '@dice roll', 'category': 'general', 'key': 'dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}¶
@@ -3395,7 +3395,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.
Use the create command to first create an account before logging in.
-
-
_keyaliases = ('connect', 'con', 'co', 'conn')¶
+_keyaliases = ('conn', 'con', 'co', 'connect')¶
@@ -3405,7 +3405,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.
-
-
aliases = ['co', 'con', 'conn']¶
+aliases = ['conn', 'con', 'co']¶
@@ -3440,7 +3440,7 @@ there is no object yet before the account has logged in)
-
-
search_index_entry = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}¶
+search_index_entry = {'aliases': 'conn con co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}¶
@@ -3457,7 +3457,7 @@ there is no object yet before the account has logged in)
This creates a new account account.
-
-
_keyaliases = ('cre', 'cr', 'create')¶
+_keyaliases = ('cr', 'create', 'cre')¶
@@ -3522,7 +3522,7 @@ here for unconnected accounts for the sake of simplicity. The logged in
version is a bit more complicated.
-
-
_keyaliases = ('quit', 'q', 'qu')¶
+_keyaliases = ('q', 'qu', 'quit')¶
@@ -3577,7 +3577,7 @@ version is a bit more complicated.
All it does is display the connect screen.
-
-
_keyaliases = ('look', '__unloggedin_look_command', 'l')¶
+_keyaliases = ('l', 'look', '__unloggedin_look_command')¶
@@ -3631,7 +3631,7 @@ All it does is display the connect screen.
for simplicity. It shows a pane of info.
-
-
_keyaliases = ('?', 'h', 'help')¶
+_keyaliases = ('h', '?', 'help')¶
@@ -3641,7 +3641,7 @@ for simplicity. It shows a pane of info.
-
-
aliases = ['?', 'h']¶
+aliases = ['h', '?']¶
@@ -3672,7 +3672,7 @@ for simplicity. It shows a pane of info.
-
-
search_index_entry = {'aliases': '? h', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}¶
+search_index_entry = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}¶
@@ -3989,7 +3989,7 @@ look *<account
-
-
aliases = ['ls', 'l']¶
+aliases = ['l', 'ls']¶
@@ -4015,7 +4015,7 @@ look *<account
-
-
search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}¶
+search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}¶
@@ -5214,7 +5214,7 @@ automatically generated but is turned off by switches which also determines
how many times the map is iterated over.
-
-
_keyaliases = ('@mapbuilder', '@buildmap')¶
+_keyaliases = ('@buildmap', '@mapbuilder')¶
@@ -5519,7 +5519,7 @@ as plain text. Use e.g. ansi line break ||/ to add a new
paragraph and + + or ansi space ||_ to add extra whitespace.
-
-
_keyaliases = ('desc', '+desc')¶
+_keyaliases = ('+desc', 'desc')¶
@@ -5752,7 +5752,7 @@ these objects are not needed anymore and can be deleted. Components of the puzzl
will be re-created by use of the @armpuzzle command later.
-
-
_keyaliases = ('@puzzle', '@puzzlerecipe')¶
+_keyaliases = ('@puzzlerecipe', '@puzzle')¶
@@ -6058,7 +6058,7 @@ to all the variables defined therein.
-
-
_keyaliases = ('use', 'combine')¶
+_keyaliases = ('combine', 'use')¶
@@ -6985,7 +6985,7 @@ a mask, your sdesc will be replaced by the sdesc you pick and
people’s recognitions of you will be disabled.
-
-
_keyaliases = ('unmask', 'mask')¶
+_keyaliases = ('mask', 'unmask')¶
@@ -7120,7 +7120,7 @@ forget griatch
Using the command without arguments will list all current recogs.
-
-
_keyaliases = ('forget', 'recognize', 'recog')¶
+_keyaliases = ('recognize', 'forget', 'recog')¶
@@ -7130,7 +7130,7 @@ Using the command without arguments will list all current recogs.
-
-
aliases = ['forget', 'recognize']¶
+aliases = ['recognize', 'forget']¶
@@ -7162,7 +7162,7 @@ Using the command without arguments will list all current recogs.
-
-
search_index_entry = {'aliases': 'forget recognize', 'category': 'general', 'key': 'recog', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}¶
+search_index_entry = {'aliases': 'recognize forget', 'category': 'general', 'key': 'recog', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}¶
@@ -7179,7 +7179,7 @@ Using the command without arguments will list all current recogs.
Talk to those in your current location.
-
-
_keyaliases = ("'", '"', 'say')¶
+_keyaliases = ('say', '"', "'")¶
@@ -7189,7 +7189,7 @@ Using the command without arguments will list all current recogs.
-
-
aliases = ["'", '"']¶
+aliases = ['"', "'"]¶
@@ -7220,7 +7220,7 @@ Using the command without arguments will list all current recogs.
-
-
search_index_entry = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}¶
+search_index_entry = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}¶
@@ -8229,7 +8229,7 @@ close <door>
-
-
_keyaliases = ('open', 'close')¶
+_keyaliases = ('close', 'open')¶
@@ -11275,7 +11275,7 @@ default one
Versions
diff --git a/docs/0.9.1/api/evennia.contrib.ingame_python.html b/docs/0.9.1/api/evennia.contrib.ingame_python.html
index a6528a9023..2304dbf1c2 100644
--- a/docs/0.9.1/api/evennia.contrib.ingame_python.html
+++ b/docs/0.9.1/api/evennia.contrib.ingame_python.html
@@ -320,7 +320,7 @@ object’s callbacks, return an empty list.
Command to edit callbacks.
-
-
_keyaliases = ('@call', '@callbacks', '@calls', '@callback')¶
+_keyaliases = ('@callback', '@calls', '@call', '@callbacks')¶
@@ -342,7 +342,7 @@ object’s callbacks, return an empty list.
-
-
aliases = ['@calls', '@callbacks', '@callback']¶
+aliases = ['@callback', '@calls', '@callbacks']¶
@@ -419,7 +419,7 @@ on user permission.
-
-
search_index_entry = {'aliases': '@calls @callbacks @callback', 'category': 'building', 'key': '@call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}¶
+search_index_entry = {'aliases': '@callback @calls @callbacks', 'category': 'building', 'key': '@call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}¶
@@ -1650,7 +1650,7 @@ temporary storage, waiting for the script to be initialized.
Versions
diff --git a/docs/0.9.1/api/evennia.contrib.security.auditing.html b/docs/0.9.1/api/evennia.contrib.security.auditing.html
index 6de68c5fa5..db27982e6e 100644
--- a/docs/0.9.1/api/evennia.contrib.security.auditing.html
+++ b/docs/0.9.1/api/evennia.contrib.security.auditing.html
@@ -237,7 +237,7 @@ information from strings.
Versions
diff --git a/docs/0.9.1/api/evennia.contrib.security.html b/docs/0.9.1/api/evennia.contrib.security.html
index 037a9f7f92..49a0020ca6 100644
--- a/docs/0.9.1/api/evennia.contrib.security.html
+++ b/docs/0.9.1/api/evennia.contrib.security.html
@@ -88,7 +88,7 @@
Versions
diff --git a/docs/0.9.1/api/evennia.contrib.turnbattle.html b/docs/0.9.1/api/evennia.contrib.turnbattle.html
index fc241da1eb..317c105605 100644
--- a/docs/0.9.1/api/evennia.contrib.turnbattle.html
+++ b/docs/0.9.1/api/evennia.contrib.turnbattle.html
@@ -226,7 +226,7 @@ the fight. If all participants in a fight disengage, the
fight ends.
-
-
_keyaliases = ('disengage', 'spare')¶
+_keyaliases = ('spare', 'disengage')¶
@@ -345,7 +345,7 @@ if there are still any actions you can take.
-
-
aliases = ['hold', 'wait']¶
+aliases = ['wait', 'hold']¶
@@ -371,7 +371,7 @@ if there are still any actions you can take.
-
-
search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}¶
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}¶
@@ -1041,7 +1041,7 @@ the fight. If all participants in a fight disengage, the
fight ends.
-
-
_keyaliases = ('disengage', 'spare')¶
+_keyaliases = ('spare', 'disengage')¶
@@ -1270,7 +1270,7 @@ if there are still any actions you can take.
-
-
aliases = ['hold', 'wait']¶
+aliases = ['wait', 'hold']¶
@@ -1296,7 +1296,7 @@ if there are still any actions you can take.
-
-
search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}¶
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}¶
@@ -2202,7 +2202,7 @@ the fight. If all participants in a fight disengage, the
fight ends.
-
-
_keyaliases = ('disengage', 'spare')¶
+_keyaliases = ('spare', 'disengage')¶
@@ -2321,7 +2321,7 @@ if there are still any actions you can take.
-
-
aliases = ['hold', 'wait']¶
+aliases = ['wait', 'hold']¶
@@ -2347,7 +2347,7 @@ if there are still any actions you can take.
-
-
search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}¶
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}¶
@@ -3365,7 +3365,7 @@ the fight. If all participants in a fight disengage, the
fight ends.
-
-
_keyaliases = ('disengage', 'spare')¶
+_keyaliases = ('spare', 'disengage')¶
@@ -3552,7 +3552,7 @@ if there are still any actions you can take.
-
-
aliases = ['hold', 'wait']¶
+aliases = ['wait', 'hold']¶
@@ -3578,7 +3578,7 @@ if there are still any actions you can take.
-
-
search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}¶
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}¶
@@ -4454,7 +4454,7 @@ the fight. If all participants in a fight disengage, the
fight ends.
-
-
_keyaliases = ('disengage', 'spare')¶
+_keyaliases = ('spare', 'disengage')¶
@@ -4573,7 +4573,7 @@ if there are still any actions you can take.
-
-
aliases = ['hold', 'wait']¶
+aliases = ['wait', 'hold']¶
@@ -4599,7 +4599,7 @@ if there are still any actions you can take.
-
-
search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}¶
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}¶
@@ -5557,7 +5557,7 @@ withdrawing - they can be considered to be moving to open space.
Versions
diff --git a/docs/0.9.1/api/evennia.contrib.tutorial_examples.html b/docs/0.9.1/api/evennia.contrib.tutorial_examples.html
index 415e3b3abd..0f653cc5b6 100644
--- a/docs/0.9.1/api/evennia.contrib.tutorial_examples.html
+++ b/docs/0.9.1/api/evennia.contrib.tutorial_examples.html
@@ -214,7 +214,7 @@ the button is pushed.
… not that there’s much to see in the dark.
+_keyaliases = ('feel', 'examine', 'ex', 'l', 'listen', 'look', 'get')¶
@@ -224,7 +224,7 @@ the button is pushed.
+aliases = ['feel', 'examine', 'ex', 'l', 'listen', 'get']¶
@@ -255,7 +255,7 @@ the button is pushed.
+search_index_entry = {'aliases': 'feel examine ex l listen get', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}¶
@@ -272,7 +272,7 @@ the button is pushed.
Closes the lid of the red button.
+_keyaliases = ('close', 'close lid')¶
@@ -331,7 +331,7 @@ the button is pushed.
push the lid of the button away.
+_keyaliases = ('nudge', 'nudge lid')¶
@@ -388,7 +388,7 @@ push the lid of the button away.
+_keyaliases = ('open button', 'open lid', 'open')¶
@@ -398,7 +398,7 @@ push the lid of the button away.
+aliases = ['open', 'open button']¶
@@ -429,7 +429,7 @@ push the lid of the button away.
+search_index_entry = {'aliases': 'open open button', 'category': 'general', 'key': 'open lid', 'tags': '', 'text': '\n open lid\n\n Usage:\n open lid\n\n '}¶
@@ -445,7 +445,7 @@ push the lid of the button away.
+_keyaliases = ('push', 'push button', 'press button', 'press')¶
@@ -455,7 +455,7 @@ push the lid of the button away.
+aliases = ['press button', 'push', 'press']¶
@@ -491,7 +491,7 @@ lid-state respectively.
+search_index_entry = {'aliases': 'press button push press', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}¶
@@ -508,7 +508,7 @@ lid-state respectively.
Try to smash the glass of the button.
+_keyaliases = ('break lid', 'smash', 'smash glass', 'smash lid')¶
@@ -518,7 +518,7 @@ lid-state respectively.
+aliases = ['break lid', 'smash', 'smash lid']¶
@@ -550,7 +550,7 @@ of causing the lamp to break.
+search_index_entry = {'aliases': 'break lid smash smash lid', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n smash glass\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n '}¶
@@ -1223,7 +1223,7 @@ self.obj is the red_button on which this script is defined.
Versions
diff --git a/docs/0.9.1/api/evennia.contrib.tutorial_world.html b/docs/0.9.1/api/evennia.contrib.tutorial_world.html
index f94590124b..ca60af3e07 100644
--- a/docs/0.9.1/api/evennia.contrib.tutorial_world.html
+++ b/docs/0.9.1/api/evennia.contrib.tutorial_world.html
@@ -370,7 +370,7 @@ parry - forgoes your attack but will make you harder to hit on next
-
-
_keyaliases = ('fight', 'stab', 'kill', 'defend', 'slash', 'chop', 'thrust', 'parry', 'hit', 'pierce', 'attack')¶
+_keyaliases = ('hit', 'thrust', 'fight', 'stab', 'parry', 'pierce', 'slash', 'attack', 'kill', 'chop', 'defend')¶
@@ -380,7 +380,7 @@ parry - forgoes your attack but will make you harder to hit on next
-
-
aliases = ['fight', 'stab', 'kill', 'slash', 'chop', 'thrust', 'parry', 'hit', 'pierce', 'defend']¶
+aliases = ['hit', 'thrust', 'fight', 'stab', 'parry', 'pierce', 'slash', 'kill', 'chop', 'defend']¶
@@ -411,7 +411,7 @@ parry - forgoes your attack but will make you harder to hit on next
-
-
search_index_entry = {'aliases': 'fight stab kill slash chop thrust parry hit pierce defend', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}¶
+search_index_entry = {'aliases': 'hit thrust fight stab parry pierce slash kill chop defend', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}¶
@@ -549,7 +549,7 @@ itself handle all messages.
-
-
aliases = ['light', 'burn']¶
+aliases = ['burn', 'light']¶
@@ -581,7 +581,7 @@ to sit on a “lightable” object, we operate only on self.obj.
-
-
search_index_entry = {'aliases': 'light burn', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}¶
+search_index_entry = {'aliases': 'burn light', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}¶
@@ -593,7 +593,7 @@ to sit on a “lightable” object, we operate only on self.obj.
Presses a button.
-
-
_keyaliases = ('push button', 'press button', 'button', 'press')¶
+_keyaliases = ('button', 'push button', 'press button', 'press')¶
@@ -603,7 +603,7 @@ to sit on a “lightable” object, we operate only on self.obj.
-
-
aliases = ['press button', 'button', 'push button']¶
+aliases = ['button', 'push button', 'press button']¶
@@ -634,7 +634,7 @@ to sit on a “lightable” object, we operate only on self.obj.
-
-
search_index_entry = {'aliases': 'press button button push button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}¶
+search_index_entry = {'aliases': 'button push button press button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}¶
@@ -844,7 +844,7 @@ shift green root up/down
-
-
_keyaliases = ('push', 'shiftroot', 'pull', 'move', 'shift')¶
+_keyaliases = ('pull', 'shiftroot', 'push', 'move', 'shift')¶
@@ -854,7 +854,7 @@ shift green root up/down
-
-
aliases = ['pull', 'move', 'push', 'shiftroot']¶
+aliases = ['move', 'shiftroot', 'push', 'pull']¶
@@ -895,7 +895,7 @@ yellow/green - horizontal roots
-
-
search_index_entry = {'aliases': 'pull move push shiftroot', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}¶
+search_index_entry = {'aliases': 'move shiftroot push pull', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}¶
@@ -1491,7 +1491,7 @@ over the bridge a little more interesting.
Overwritten help command while on the bridge.
-
-
_keyaliases = ('?', 'h', 'help')¶
+_keyaliases = ('h', '?', 'help')¶
@@ -1501,7 +1501,7 @@ over the bridge a little more interesting.
-
-
aliases = ['?', 'h']¶
+aliases = ['h', '?']¶
@@ -1532,7 +1532,7 @@ over the bridge a little more interesting.
-
-
search_index_entry = {'aliases': '? h', 'category': 'tutorial world', 'key': 'help', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}¶
+search_index_entry = {'aliases': 'h ?', 'category': 'tutorial world', 'key': 'help', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}¶
@@ -1794,7 +1794,7 @@ if they fall off the bridge.
to find something.
-
-
_keyaliases = ('l', 'look', 'feel around', 'search', 'fiddle', 'feel')¶
+_keyaliases = ('feel', 'fiddle', 'feel around', 'l', 'search', 'look')¶
@@ -1804,7 +1804,7 @@ to find something.
-
-
aliases = ['l', 'feel around', 'search', 'fiddle', 'feel']¶
+aliases = ['feel', 'fiddle', 'feel around', 'l', 'search']¶
@@ -1837,7 +1837,7 @@ random chance of eventually finding a light source.
-
-
search_index_entry = {'aliases': 'l feel around search fiddle feel', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}¶
+search_index_entry = {'aliases': 'feel fiddle feel around l search', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}¶
@@ -1932,7 +1932,7 @@ return_detail() hook on TutorialRooms for this.
-
-
aliases = ['ls', 'l']¶
+aliases = ['l', 'ls']¶
@@ -1959,7 +1959,7 @@ code except for adding in the details.
-
-
search_index_entry = {'aliases': 'ls l', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}¶
+search_index_entry = {'aliases': 'l ls', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}¶
@@ -2059,7 +2059,7 @@ on the bridge, 0 - 4.
-
-
_keyaliases = ('w', 'west')¶
+_keyaliases = ('west', 'w')¶
@@ -2616,7 +2616,7 @@ even though we don’t actually use them in this example)
Versions
diff --git a/docs/0.9.1/api/evennia.game_template.commands.html b/docs/0.9.1/api/evennia.game_template.commands.html
index c121a2b3f1..e9767f9f70 100644
--- a/docs/0.9.1/api/evennia.game_template.commands.html
+++ b/docs/0.9.1/api/evennia.game_template.commands.html
@@ -263,7 +263,7 @@ holds commands like creating a new account, logging in, etc.
Versions
diff --git a/docs/0.9.1/api/evennia.game_template.html b/docs/0.9.1/api/evennia.game_template.html
index 5958190e78..167f942858 100644
--- a/docs/0.9.1/api/evennia.game_template.html
+++ b/docs/0.9.1/api/evennia.game_template.html
@@ -136,7 +136,7 @@ folder.
Versions
diff --git a/docs/0.9.1/api/evennia.game_template.server.conf.html b/docs/0.9.1/api/evennia.game_template.server.conf.html
index cb73c0449f..4a9800e483 100644
--- a/docs/0.9.1/api/evennia.game_template.server.conf.html
+++ b/docs/0.9.1/api/evennia.game_template.server.conf.html
@@ -527,7 +527,7 @@ web_root.putChild(“mypage”, my_page)
Versions
diff --git a/docs/0.9.1/api/evennia.game_template.server.html b/docs/0.9.1/api/evennia.game_template.server.html
index 2f244168fe..b733dccf22 100644
--- a/docs/0.9.1/api/evennia.game_template.server.html
+++ b/docs/0.9.1/api/evennia.game_template.server.html
@@ -100,7 +100,7 @@
Versions
diff --git a/docs/0.9.1/api/evennia.game_template.typeclasses.html b/docs/0.9.1/api/evennia.game_template.typeclasses.html
index b1a662b806..6d4a4c0057 100644
--- a/docs/0.9.1/api/evennia.game_template.typeclasses.html
+++ b/docs/0.9.1/api/evennia.game_template.typeclasses.html
@@ -105,7 +105,7 @@
Versions
diff --git a/docs/0.9.1/api/evennia.game_template.web.html b/docs/0.9.1/api/evennia.game_template.web.html
index b6af08d82a..823f8fbfe0 100644
--- a/docs/0.9.1/api/evennia.game_template.web.html
+++ b/docs/0.9.1/api/evennia.game_template.web.html
@@ -84,7 +84,7 @@ help.
Versions
diff --git a/docs/0.9.1/api/evennia.game_template.world.html b/docs/0.9.1/api/evennia.game_template.world.html
index 154237a7f6..b621f91d2b 100644
--- a/docs/0.9.1/api/evennia.game_template.world.html
+++ b/docs/0.9.1/api/evennia.game_template.world.html
@@ -111,7 +111,7 @@ any other keywords are interpreted as Attributes and their values.
Versions
diff --git a/docs/0.9.1/api/evennia.help.html b/docs/0.9.1/api/evennia.help.html
index ddb800fcd7..60d55a96ba 100644
--- a/docs/0.9.1/api/evennia.help.html
+++ b/docs/0.9.1/api/evennia.help.html
@@ -718,7 +718,7 @@ responsibility.
Versions
diff --git a/docs/0.9.1/api/evennia.html b/docs/0.9.1/api/evennia.html
index 361d7e5da5..5a412e2dc8 100644
--- a/docs/0.9.1/api/evennia.html
+++ b/docs/0.9.1/api/evennia.html
@@ -617,7 +617,7 @@ always be sure of what you have changed and what is default behaviour.
Versions
diff --git a/docs/0.9.1/api/evennia.locks.html b/docs/0.9.1/api/evennia.locks.html
index 8e5c05feb4..a931871bf0 100644
--- a/docs/0.9.1/api/evennia.locks.html
+++ b/docs/0.9.1/api/evennia.locks.html
@@ -1112,7 +1112,7 @@ the stability and integrity of the codebase during updates.
Versions
diff --git a/docs/0.9.1/api/evennia.objects.html b/docs/0.9.1/api/evennia.objects.html
index b0c41d7e0b..49827ca20c 100644
--- a/docs/0.9.1/api/evennia.objects.html
+++ b/docs/0.9.1/api/evennia.objects.html
@@ -3056,7 +3056,7 @@ in the the core sessionhandler.
Versions
diff --git a/docs/0.9.1/api/evennia.prototypes.html b/docs/0.9.1/api/evennia.prototypes.html
index 7c7ac07545..b6c2db44d7 100644
--- a/docs/0.9.1/api/evennia.prototypes.html
+++ b/docs/0.9.1/api/evennia.prototypes.html
@@ -2049,7 +2049,7 @@ custom prototype_parents are given to this function.
Versions
diff --git a/docs/0.9.1/api/evennia.scripts.html b/docs/0.9.1/api/evennia.scripts.html
index 0c10e9a134..797c5b545f 100644
--- a/docs/0.9.1/api/evennia.scripts.html
+++ b/docs/0.9.1/api/evennia.scripts.html
@@ -1821,7 +1821,7 @@ interval.
Versions
diff --git a/docs/0.9.1/api/evennia.server.game_index_client.html b/docs/0.9.1/api/evennia.server.game_index_client.html
index 8ae54a06eb..38932fd0ec 100644
--- a/docs/0.9.1/api/evennia.server.game_index_client.html
+++ b/docs/0.9.1/api/evennia.server.game_index_client.html
@@ -240,7 +240,7 @@ Stop the service so we’re not wasting resources.
Versions
diff --git a/docs/0.9.1/api/evennia.server.html b/docs/0.9.1/api/evennia.server.html
index d7064061ff..35fe50db2b 100644
--- a/docs/0.9.1/api/evennia.server.html
+++ b/docs/0.9.1/api/evennia.server.html
@@ -3331,7 +3331,7 @@ so as to register correctly with the twisted daemon.
Versions
diff --git a/docs/0.9.1/api/evennia.server.portal.html b/docs/0.9.1/api/evennia.server.portal.html
index bd862b8809..e71e9208a8 100644
--- a/docs/0.9.1/api/evennia.server.portal.html
+++ b/docs/0.9.1/api/evennia.server.portal.html
@@ -3845,7 +3845,7 @@ implement default like this:
Versions
diff --git a/docs/0.9.1/api/evennia.server.profiling.html b/docs/0.9.1/api/evennia.server.profiling.html
index 1dfd609512..404f837e0b 100644
--- a/docs/0.9.1/api/evennia.server.profiling.html
+++ b/docs/0.9.1/api/evennia.server.profiling.html
@@ -598,7 +598,7 @@ This message will get attached time stamp.
Versions
diff --git a/docs/0.9.1/api/evennia.server.tests.html b/docs/0.9.1/api/evennia.server.tests.html
index ee31e823ce..69d40c8a3b 100644
--- a/docs/0.9.1/api/evennia.server.tests.html
+++ b/docs/0.9.1/api/evennia.server.tests.html
@@ -430,7 +430,7 @@ If not given, a subset of settings.INSTALLED_APPS will be used.
Versions
diff --git a/docs/0.9.1/api/evennia.typeclasses.html b/docs/0.9.1/api/evennia.typeclasses.html
index 901b674f8c..2957f659a6 100644
--- a/docs/0.9.1/api/evennia.typeclasses.html
+++ b/docs/0.9.1/api/evennia.typeclasses.html
@@ -3866,7 +3866,7 @@ as .clear().
Versions
diff --git a/docs/0.9.1/api/evennia.utils.html b/docs/0.9.1/api/evennia.utils.html
index d962a01782..931565b4d7 100644
--- a/docs/0.9.1/api/evennia.utils.html
+++ b/docs/0.9.1/api/evennia.utils.html
@@ -1898,7 +1898,7 @@ txt - extra text (string), could be encased in quotes.
Commands for the editor
-
-
_keyaliases = (':q', ':u', ':echo', ':!', ':dw', ':j', ':f', ':fi', ':p', ':<', ':=', ':w', ':I', ':::', ':r', ':i', ':editor_command_group', ':', ':S', ':s', ':h', ':>', ':UU', '::', ':dd', ':x', ':q!', ':DD', ':y', ':fd', ':A', ':uu', ':wq')¶
+_keyaliases = (':dw', ':p', ':I', ':echo', ':DD', ':>', ':y', ':<', ':x', ':f', ':r', ':w', ':::', ':i', ':u', ':editor_command_group', ':j', ':wq', ':UU', ':q', ':uu', ':=', ':q!', ':fi', ':S', ':dd', ':fd', ':h', ':A', ':', ':s', '::', ':!')¶
@@ -1908,7 +1908,7 @@ txt - extra text (string), could be encased in quotes.
-
-
aliases = [':q', ':u', ':echo', ':!', ':dw', ':j', ':f', ':fi', ':p', ':<', ':=', ':w', ':I', ':::', ':r', ':i', ':', ':S', ':s', ':h', ':>', ':UU', '::', ':dd', ':x', ':q!', ':DD', ':y', ':fd', ':A', ':uu', ':wq']¶
+aliases = [':dw', ':p', ':I', ':echo', ':DD', ':>', ':y', ':<', ':x', ':f', ':r', ':w', ':i', ':u', ':j', ':UU', ':q', ':uu', ':=', ':q!', ':fi', ':S', ':!', '::', ':dd', ':fd', ':h', ':A', ':', ':s', ':::', ':wq']¶
@@ -1941,7 +1941,7 @@ efficient presentation.
-
-
search_index_entry = {'aliases': ':q :u :echo :! :dw :j :f :fi :p :< := :w :I ::: :r :i : :S :s :h :> :UU :: :dd :x :q! :DD :y :fd :A :uu :wq', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}¶
+search_index_entry = {'aliases': ':dw :p :I :echo :DD :> :y :< :x :f :r :w :i :u :j :UU :q :uu := :q! :fi :S :! :: :dd :fd :h :A : :s ::: :wq', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}¶
@@ -3570,7 +3570,7 @@ caller.msg() construct every time the page is updated.
Manipulate the text paging
-
-
_keyaliases = ('t', 'b', 'n', 'top', 'abort', 'q', 'quit', 'end', '__noinput_command', 'a', 'back', 'e', 'next')¶
+_keyaliases = ('top', 'a', 'abort', 'q', 'e', 'end', 't', 'quit', '__noinput_command', 'b', 'n', 'next', 'back')¶
@@ -3580,7 +3580,7 @@ caller.msg() construct every time the page is updated.
-
-
aliases = ['t', 'b', 'n', 'top', 'back', 'abort', 'q', 'end', 'a', 'quit', 'e', 'next']¶
+aliases = ['top', 'a', 'abort', 'q', 'e', 'end', 't', 'quit', 'b', 'n', 'next', 'back']¶
@@ -3611,7 +3611,7 @@ caller.msg() construct every time the page is updated.
-
-
search_index_entry = {'aliases': 't b n top back abort q end a quit e next', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}¶
+search_index_entry = {'aliases': 'top a abort q e end t quit b n next back', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}¶
@@ -9569,7 +9569,7 @@ If neither one is provided, defaults to UTC.
Versions
diff --git a/docs/0.9.1/api/evennia.utils.idmapper.html b/docs/0.9.1/api/evennia.utils.idmapper.html
index 0e6dcf4ab3..3f915c8bd1 100644
--- a/docs/0.9.1/api/evennia.utils.idmapper.html
+++ b/docs/0.9.1/api/evennia.utils.idmapper.html
@@ -759,7 +759,7 @@ class built by crea
Versions
diff --git a/docs/0.9.1/api/evennia.utils.tests.data.html b/docs/0.9.1/api/evennia.utils.tests.data.html
index e67931ef33..8756744f96 100644
--- a/docs/0.9.1/api/evennia.utils.tests.data.html
+++ b/docs/0.9.1/api/evennia.utils.tests.data.html
@@ -91,7 +91,7 @@ prototype dictionaries)
Versions
diff --git a/docs/0.9.1/api/evennia.utils.tests.html b/docs/0.9.1/api/evennia.utils.tests.html
index a8255546e3..753ebb2e24 100644
--- a/docs/0.9.1/api/evennia.utils.tests.html
+++ b/docs/0.9.1/api/evennia.utils.tests.html
@@ -1253,7 +1253,7 @@ time_format(seconds, style=0)
Versions
diff --git a/docs/0.9.1/api/evennia.web.html b/docs/0.9.1/api/evennia.web.html
index 9653b21f3c..9a5eeecd1d 100644
--- a/docs/0.9.1/api/evennia.web.html
+++ b/docs/0.9.1/api/evennia.web.html
@@ -123,7 +123,7 @@ found under the server package).
Versions
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--- a/docs/0.9.1/api/evennia.web.utils.html
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diff --git a/docs/0.9.1/api/evennia.web.webclient.html b/docs/0.9.1/api/evennia.web.webclient.html
index f2b06f3dca..65aeef5973 100644
--- a/docs/0.9.1/api/evennia.web.webclient.html
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diff --git a/docs/0.9.1/api/evennia.web.website.html b/docs/0.9.1/api/evennia.web.website.html
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# This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done.
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diff --git a/docs/1.0-dev/Add-a-simple-new-web-page.html b/docs/1.0-dev/Add-a-simple-new-web-page.html
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--- a/docs/1.0-dev/Add-a-simple-new-web-page.html
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@@ -188,7 +188,7 @@ to.
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diff --git a/docs/1.0-dev/Add-a-wiki-on-your-website.html b/docs/1.0-dev/Add-a-wiki-on-your-website.html
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@@ -374,7 +374,7 @@ need something more custom, you will have to expand on the functions you use.Versions
diff --git a/docs/1.0-dev/Adding-Command-Tutorial.html b/docs/1.0-dev/Adding-Command-Tutorial.html
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--- a/docs/1.0-dev/Adding-Command-Tutorial.html
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@@ -279,7 +279,7 @@ default character cmdset defaults to being defined as
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diff --git a/docs/1.0-dev/Adding-Object-Typeclass-Tutorial.html b/docs/1.0-dev/Adding-Object-Typeclass-Tutorial.html
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@@ -196,7 +196,7 @@ objects you can use Versions
diff --git a/docs/1.0-dev/Administrative-Docs.html b/docs/1.0-dev/Administrative-Docs.html
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--- a/docs/1.0-dev/Administrative-Docs.html
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diff --git a/docs/1.0-dev/Apache-Config.html b/docs/1.0-dev/Apache-Config.html
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--- a/docs/1.0-dev/Apache-Config.html
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diff --git a/docs/1.0-dev/Banning.html b/docs/1.0-dev/Banning.html
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--- a/docs/1.0-dev/Banning.html
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diff --git a/docs/1.0-dev/Bootstrap-&-Evennia.html b/docs/1.0-dev/Bootstrap-&-Evennia.html
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diff --git a/docs/1.0-dev/Bootstrap-Components-and-Utilities.html b/docs/1.0-dev/Bootstrap-Components-and-Utilities.html
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diff --git a/docs/1.0-dev/Builder-Docs.html b/docs/1.0-dev/Builder-Docs.html
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diff --git a/docs/1.0-dev/Building-Quickstart.html b/docs/1.0-dev/Building-Quickstart.html
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--- a/docs/1.0-dev/Building-Quickstart.html
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diff --git a/docs/1.0-dev/Building-menus.html b/docs/1.0-dev/Building-menus.html
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--- a/docs/1.0-dev/Building-menus.html
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- - 0.9.1 (master branch)
+ - 0.9.1 (master branch)
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diff --git a/docs/1.0-dev/Coding-Utils.html b/docs/1.0-dev/Coding-Utils.html
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diff --git a/docs/1.0-dev/Command-Sets.html b/docs/1.0-dev/Command-Sets.html
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--- a/docs/1.0-dev/Command-Sets.html
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- - 0.9.1 (master branch)
+ - 0.9.1 (master branch)
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--- a/docs/1.0-dev/_modules/evennia/utils/tests/test_gametime.html
+++ b/docs/1.0-dev/_modules/evennia/utils/tests/test_gametime.html
@@ -160,7 +160,7 @@
Versions
diff --git a/docs/1.0-dev/_modules/evennia/utils/tests/test_tagparsing.html b/docs/1.0-dev/_modules/evennia/utils/tests/test_tagparsing.html
index ae6c65733b..5f6e8b71ad 100644
--- a/docs/1.0-dev/_modules/evennia/utils/tests/test_tagparsing.html
+++ b/docs/1.0-dev/_modules/evennia/utils/tests/test_tagparsing.html
@@ -404,7 +404,7 @@
Versions
diff --git a/docs/1.0-dev/_modules/evennia/utils/tests/test_text2html.html b/docs/1.0-dev/_modules/evennia/utils/tests/test_text2html.html
index 7ec29975d1..7d1a212b5c 100644
--- a/docs/1.0-dev/_modules/evennia/utils/tests/test_text2html.html
+++ b/docs/1.0-dev/_modules/evennia/utils/tests/test_text2html.html
@@ -264,7 +264,7 @@
Versions
diff --git a/docs/1.0-dev/_modules/evennia/utils/tests/test_utils.html b/docs/1.0-dev/_modules/evennia/utils/tests/test_utils.html
index 5b3700f6c4..9af7c2118e 100644
--- a/docs/1.0-dev/_modules/evennia/utils/tests/test_utils.html
+++ b/docs/1.0-dev/_modules/evennia/utils/tests/test_utils.html
@@ -397,7 +397,7 @@
Versions
diff --git a/docs/1.0-dev/_modules/evennia/utils/tests/test_validatorfuncs.html b/docs/1.0-dev/_modules/evennia/utils/tests/test_validatorfuncs.html
index d8cf5780a2..13fe6acede 100644
--- a/docs/1.0-dev/_modules/evennia/utils/tests/test_validatorfuncs.html
+++ b/docs/1.0-dev/_modules/evennia/utils/tests/test_validatorfuncs.html
@@ -220,7 +220,7 @@
Versions
diff --git a/docs/1.0-dev/_modules/evennia/utils/text2html.html b/docs/1.0-dev/_modules/evennia/utils/text2html.html
index 9559437dad..1d4040565b 100644
--- a/docs/1.0-dev/_modules/evennia/utils/text2html.html
+++ b/docs/1.0-dev/_modules/evennia/utils/text2html.html
@@ -431,7 +431,7 @@
Versions
diff --git a/docs/1.0-dev/_modules/evennia/utils/utils.html b/docs/1.0-dev/_modules/evennia/utils/utils.html
index 07c7463f80..20d59f14fb 100644
--- a/docs/1.0-dev/_modules/evennia/utils/utils.html
+++ b/docs/1.0-dev/_modules/evennia/utils/utils.html
@@ -2363,7 +2363,7 @@
Versions
diff --git a/docs/1.0-dev/_modules/evennia/utils/validatorfuncs.html b/docs/1.0-dev/_modules/evennia/utils/validatorfuncs.html
index 4f42f2b495..93e3ea25bd 100644
--- a/docs/1.0-dev/_modules/evennia/utils/validatorfuncs.html
+++ b/docs/1.0-dev/_modules/evennia/utils/validatorfuncs.html
@@ -299,7 +299,7 @@
Versions
diff --git a/docs/1.0-dev/_modules/evennia/web/utils/backends.html b/docs/1.0-dev/_modules/evennia/web/utils/backends.html
index 2833ca2f59..3d9d4a6484 100644
--- a/docs/1.0-dev/_modules/evennia/web/utils/backends.html
+++ b/docs/1.0-dev/_modules/evennia/web/utils/backends.html
@@ -105,7 +105,7 @@
Versions
diff --git a/docs/1.0-dev/_modules/evennia/web/utils/general_context.html b/docs/1.0-dev/_modules/evennia/web/utils/general_context.html
index ac6d285854..c09979f5de 100644
--- a/docs/1.0-dev/_modules/evennia/web/utils/general_context.html
+++ b/docs/1.0-dev/_modules/evennia/web/utils/general_context.html
@@ -160,7 +160,7 @@
Versions
diff --git a/docs/1.0-dev/_modules/evennia/web/utils/middleware.html b/docs/1.0-dev/_modules/evennia/web/utils/middleware.html
index 2b9911864b..cdf53c3c40 100644
--- a/docs/1.0-dev/_modules/evennia/web/utils/middleware.html
+++ b/docs/1.0-dev/_modules/evennia/web/utils/middleware.html
@@ -134,7 +134,7 @@
Versions
diff --git a/docs/1.0-dev/_modules/evennia/web/utils/tests.html b/docs/1.0-dev/_modules/evennia/web/utils/tests.html
index b38ccedc72..78ffc36c6c 100644
--- a/docs/1.0-dev/_modules/evennia/web/utils/tests.html
+++ b/docs/1.0-dev/_modules/evennia/web/utils/tests.html
@@ -133,7 +133,7 @@
Versions
diff --git a/docs/1.0-dev/_modules/evennia/web/webclient/views.html b/docs/1.0-dev/_modules/evennia/web/webclient/views.html
index 08b9ed41ed..4b9a6c6668 100644
--- a/docs/1.0-dev/_modules/evennia/web/webclient/views.html
+++ b/docs/1.0-dev/_modules/evennia/web/webclient/views.html
@@ -92,7 +92,7 @@
Versions
diff --git a/docs/1.0-dev/_modules/evennia/web/website/forms.html b/docs/1.0-dev/_modules/evennia/web/website/forms.html
index 774c1d10a6..029a866e49 100644
--- a/docs/1.0-dev/_modules/evennia/web/website/forms.html
+++ b/docs/1.0-dev/_modules/evennia/web/website/forms.html
@@ -234,7 +234,7 @@
Versions
diff --git a/docs/1.0-dev/_modules/evennia/web/website/templatetags/addclass.html b/docs/1.0-dev/_modules/evennia/web/website/templatetags/addclass.html
index 7866e804e4..3c69f3fc45 100644
--- a/docs/1.0-dev/_modules/evennia/web/website/templatetags/addclass.html
+++ b/docs/1.0-dev/_modules/evennia/web/website/templatetags/addclass.html
@@ -79,7 +79,7 @@
Versions
diff --git a/docs/1.0-dev/_modules/evennia/web/website/tests.html b/docs/1.0-dev/_modules/evennia/web/website/tests.html
index b3ab162724..efc7f7ede9 100644
--- a/docs/1.0-dev/_modules/evennia/web/website/tests.html
+++ b/docs/1.0-dev/_modules/evennia/web/website/tests.html
@@ -351,7 +351,7 @@
Versions
diff --git a/docs/1.0-dev/_modules/evennia/web/website/views.html b/docs/1.0-dev/_modules/evennia/web/website/views.html
index 4a17c7cf7c..0b49888e04 100644
--- a/docs/1.0-dev/_modules/evennia/web/website/views.html
+++ b/docs/1.0-dev/_modules/evennia/web/website/views.html
@@ -1183,7 +1183,7 @@
Versions
diff --git a/docs/1.0-dev/_modules/functools.html b/docs/1.0-dev/_modules/functools.html
index 911a02e725..47acb2612a 100644
--- a/docs/1.0-dev/_modules/functools.html
+++ b/docs/1.0-dev/_modules/functools.html
@@ -909,7 +909,7 @@
Versions
diff --git a/docs/1.0-dev/_modules/index.html b/docs/1.0-dev/_modules/index.html
index 326424e27e..6ceca58d04 100644
--- a/docs/1.0-dev/_modules/index.html
+++ b/docs/1.0-dev/_modules/index.html
@@ -293,7 +293,7 @@
Versions
diff --git a/docs/1.0-dev/_modules/typeclasses/accounts.html b/docs/1.0-dev/_modules/typeclasses/accounts.html
index e8120b49ef..6fd3913349 100644
--- a/docs/1.0-dev/_modules/typeclasses/accounts.html
+++ b/docs/1.0-dev/_modules/typeclasses/accounts.html
@@ -164,7 +164,7 @@
Versions
diff --git a/docs/1.0-dev/_modules/typeclasses/channels.html b/docs/1.0-dev/_modules/typeclasses/channels.html
index 8bd73a642d..684ff50aaa 100644
--- a/docs/1.0-dev/_modules/typeclasses/channels.html
+++ b/docs/1.0-dev/_modules/typeclasses/channels.html
@@ -122,7 +122,7 @@
Versions
diff --git a/docs/1.0-dev/_modules/typeclasses/characters.html b/docs/1.0-dev/_modules/typeclasses/characters.html
index ce2cae04fc..5106ff4db5 100644
--- a/docs/1.0-dev/_modules/typeclasses/characters.html
+++ b/docs/1.0-dev/_modules/typeclasses/characters.html
@@ -94,7 +94,7 @@
Versions
diff --git a/docs/1.0-dev/_modules/typeclasses/objects.html b/docs/1.0-dev/_modules/typeclasses/objects.html
index db8d9f0297..65a18cfc95 100644
--- a/docs/1.0-dev/_modules/typeclasses/objects.html
+++ b/docs/1.0-dev/_modules/typeclasses/objects.html
@@ -222,7 +222,7 @@
Versions
diff --git a/docs/1.0-dev/api/evennia-api.html b/docs/1.0-dev/api/evennia-api.html
index 3019b9ee76..616f5c42e6 100644
--- a/docs/1.0-dev/api/evennia-api.html
+++ b/docs/1.0-dev/api/evennia-api.html
@@ -263,7 +263,7 @@
Versions
diff --git a/docs/1.0-dev/api/evennia.accounts.html b/docs/1.0-dev/api/evennia.accounts.html
index 6066d825ea..729f4feed0 100644
--- a/docs/1.0-dev/api/evennia.accounts.html
+++ b/docs/1.0-dev/api/evennia.accounts.html
@@ -2461,7 +2461,7 @@ class built by crea
Versions
diff --git a/docs/1.0-dev/api/evennia.commands.default.html b/docs/1.0-dev/api/evennia.commands.default.html
index 8bf2d95166..66ea36a81e 100644
--- a/docs/1.0-dev/api/evennia.commands.default.html
+++ b/docs/1.0-dev/api/evennia.commands.default.html
@@ -79,7 +79,7 @@ method. Otherwise all text will be returned to all connected sessions.
-
-
aliases = ['ls', 'l']¶
+aliases = ['l', 'ls']¶
@@ -110,7 +110,7 @@ method. Otherwise all text will be returned to all connected sessions.
-
-
search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}¶
+search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}¶
@@ -133,7 +133,7 @@ account. In principle <character> can be any in-game object as long
as you the account have access right to puppet it.
-
-
_keyaliases = ('puppet', 'ic')¶
+_keyaliases = ('ic', 'puppet')¶
@@ -598,7 +598,7 @@ doing
also for those with all permissions.
-
-
_keyaliases = ('who', 'doing')¶
+_keyaliases = ('doing', 'who')¶
@@ -762,7 +762,7 @@ use a higher-permission Character to escalate their permission level.
Use the unquell command to revert back to normal operation.
-
-
_keyaliases = ('unquell', 'quell')¶
+_keyaliases = ('quell', 'unquell')¶
@@ -1192,7 +1192,7 @@ limited forms of emit, for sending to rooms and
to accounts respectively.
-
-
_keyaliases = ('pemit', 'emit', 'remit')¶
+_keyaliases = ('emit', 'pemit', 'remit')¶
@@ -1318,7 +1318,7 @@ account - set permission on an account (same as adding * to name)
or account. If no permission is given, list all permissions on <object>.
-
-
_keyaliases = ('perm', 'setperm')¶
+_keyaliases = ('setperm', 'perm')¶
@@ -2382,7 +2382,7 @@ created back from the new room unless the /oneway switch is given.
For more flexibility and power in creating rooms, use dig.
-
-
_keyaliases = ('tunnel', 'tun')¶
+_keyaliases = ('tun', 'tunnel')¶
@@ -3042,7 +3042,7 @@ module is searched from the default typeclass directory, as defined in the
server settings.
-
-
_keyaliases = ('parent', 'typeclass', 'swap', 'type', 'update')¶
+_keyaliases = ('parent', 'type', 'typeclass', 'update', 'swap')¶
@@ -3052,7 +3052,7 @@ server settings.
-
-
aliases = ['type', 'update', 'swap', 'parent']¶
+aliases = ['update', 'parent', 'swap', 'type']¶
@@ -3083,7 +3083,7 @@ server settings.
-
-
search_index_entry = {'aliases': 'type update swap parent', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}¶
+search_index_entry = {'aliases': 'update parent swap type', 'category': 'building', 'key': 'typeclass', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object.\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}¶
@@ -3256,7 +3256,7 @@ If object is not specified, the current location is examined.
Append a * before the search string to examine an account.
-
-
_keyaliases = ('exam', 'ex', 'examine')¶
+_keyaliases = ('examine', 'exam', 'ex')¶
@@ -3271,7 +3271,7 @@ If object is not specified, the current location is examined.
-
-
aliases = ['exam', 'ex']¶
+aliases = ['ex', 'exam']¶
@@ -3327,7 +3327,7 @@ non-persistent data stored on object
-
-
search_index_entry = {'aliases': 'exam ex', 'category': 'building', 'key': 'examine', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}¶
+search_index_entry = {'aliases': 'ex exam', 'category': 'building', 'key': 'examine', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}¶
@@ -3592,7 +3592,7 @@ should be used with restrain - tags on their own are usually
enough to for most grouping schemes.
-
-
_keyaliases = ('tag', 'tags')¶
+_keyaliases = ('tags', 'tag')¶
@@ -4007,7 +4007,7 @@ name. Subsequent calls of this command can be used to add multiple
aliases to an already joined channel.
-
-
_keyaliases = ('chanalias', 'addcom', 'aliaschan')¶
+_keyaliases = ('aliaschan', 'chanalias', 'addcom')¶
@@ -4022,7 +4022,7 @@ aliases to an already joined channel.
-
-
aliases = ['chanalias', 'aliaschan']¶
+aliases = ['aliaschan', 'chanalias']¶
@@ -4053,7 +4053,7 @@ aliases to an already joined channel.
-
-
search_index_entry = {'aliases': 'chanalias aliaschan', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}¶
+search_index_entry = {'aliases': 'aliaschan chanalias', 'category': 'comms', 'key': 'addcom', 'tags': '', 'text': '\n add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}¶
@@ -4074,7 +4074,7 @@ unsubscribe. If the ‘all’ switch is used, remove all aliases
for that channel.
-
-
_keyaliases = ('delchanalias', 'delcom', 'delaliaschan')¶
+_keyaliases = ('delaliaschan', 'delcom', 'delchanalias')¶
@@ -4089,7 +4089,7 @@ for that channel.
-
-
aliases = ['delchanalias', 'delaliaschan']¶
+aliases = ['delaliaschan', 'delchanalias']¶
@@ -4120,7 +4120,7 @@ for that channel.
-
-
search_index_entry = {'aliases': 'delchanalias delaliaschan', 'category': 'comms', 'key': 'delcom', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}¶
+search_index_entry = {'aliases': 'delaliaschan delchanalias', 'category': 'comms', 'key': 'delcom', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}¶
@@ -4207,7 +4207,7 @@ Use ‘comlist’ to only view your current channel subscriptions.
Use addcom/delcom to join and leave channels
-
-
_keyaliases = ('channellist', 'channels', 'clist', 'comlist', 'all channels', 'chanlist')¶
+_keyaliases = ('comlist', 'clist', 'channels', 'all channels', 'channellist', 'chanlist')¶
@@ -4222,7 +4222,7 @@ Use addcom/delcom to join and leave channels
-
-
aliases = ['channellist', 'clist', 'comlist', 'all channels', 'chanlist']¶
+aliases = ['comlist', 'clist', 'all channels', 'channellist', 'chanlist']¶
@@ -4253,7 +4253,7 @@ Use addcom/delcom to join and leave channels
-
-
search_index_entry = {'aliases': 'channellist clist comlist all channels chanlist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}¶
+search_index_entry = {'aliases': 'comlist clist all channels channellist chanlist', 'category': 'comms', 'key': 'channels', 'tags': '', 'text': "\n list all channels available to you\n\n Usage:\n channels\n clist\n comlist\n\n Lists all channels available to you, whether you listen to them or not.\n Use 'comlist' to only view your current channel subscriptions.\n Use addcom/delcom to join and leave channels\n "}¶
@@ -4408,7 +4408,7 @@ they control it. It does not show the user’s name unless they
provide the /sendername switch.
-
-
_keyaliases = ('cmsg', 'cemit')¶
+_keyaliases = ('cemit', 'cmsg')¶
@@ -4539,7 +4539,7 @@ provide the /sendername switch.
Creates a new channel owned by you.
-
-
_keyaliases = ('channelcreate', 'ccreate')¶
+_keyaliases = ('ccreate', 'channelcreate')¶
@@ -4736,7 +4736,7 @@ list - show your last <number> of tells/pages (default)
argument is given, you will get a list of your latest messages.
-
-
_keyaliases = ('page', 'tell')¶
+_keyaliases = ('tell', 'page')¶
@@ -5062,7 +5062,7 @@ look *<accou
-
-
aliases = ['ls', 'l']¶
+aliases = ['l', 'ls']¶
@@ -5098,7 +5098,7 @@ look *<accou
-
-
search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}¶
+search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}¶
@@ -5150,7 +5150,7 @@ are only available to you. If you want to permanently add keywords to an object
for everyone to use, you need build privileges and the alias command.
-
-
_keyaliases = ('nicks', 'nick', 'nickname')¶
+_keyaliases = ('nick', 'nickname', 'nicks')¶
@@ -5160,7 +5160,7 @@ for everyone to use, you need build privileges and the alias command.
-
-
aliases = ['nicks', 'nickname']¶
+aliases = ['nickname', 'nicks']¶
@@ -5197,7 +5197,7 @@ for everyone to use, you need build privileges and the alias command.
-
-
search_index_entry = {'aliases': 'nicks nickname', 'category': 'general', 'key': 'nick', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}¶
+search_index_entry = {'aliases': 'nickname nicks', 'category': 'general', 'key': 'nick', 'tags': '', 'text': '\n define a personal alias/nick by defining a string to\n match and replace it with another on the fly\n\n Usage:\n nick[/switches] <string> [= [replacement_string]]\n nick[/switches] <template> = <replacement_template>\n nick/delete <string> or number\n nicks\n\n Switches:\n inputline - replace on the inputline (default)\n object - replace on object-lookup\n account - replace on account-lookup\n list - show all defined aliases (also "nicks" works)\n delete - remove nick by index in /list\n clearall - clear all nicks\n\n Examples:\n nick hi = say Hello, I\'m Sarah!\n nick/object tom = the tall man\n nick build $1 $2 = create/drop $1;$2\n nick tell $1 $2=page $1=$2\n nick tm?$1=page tallman=$1\n nick tm\\=$1=page tallman=$1\n\n A \'nick\' is a personal string replacement. Use $1, $2, ... to catch arguments.\n Put the last $-marker without an ending space to catch all remaining text. You\n can also use unix-glob matching for the left-hand side <string>:\n\n * - matches everything\n ? - matches 0 or 1 single characters\n [abcd] - matches these chars in any order\n [!abcd] - matches everything not among these chars\n \\= - escape literal \'=\' you want in your <string>\n\n Note that no objects are actually renamed or changed by this command - your nicks\n are only available to you. If you want to permanently add keywords to an object\n for everyone to use, you need build privileges and the alias command.\n\n '}¶
@@ -5220,7 +5220,7 @@ inv
Shows your inventory.
-
-
_keyaliases = ('inv', 'i', 'inventory')¶
+_keyaliases = ('inv', 'inventory', 'i')¶
@@ -5545,7 +5545,7 @@ placing it in their inventory.
Talk to those in your current location.
-
-
_keyaliases = ("'", '"', 'say')¶
+_keyaliases = ('say', '"', "'")¶
@@ -5555,7 +5555,7 @@ placing it in their inventory.
-
-
aliases = ["'", '"']¶
+aliases = ['"', "'"]¶
@@ -5586,7 +5586,7 @@ placing it in their inventory.
-
-
search_index_entry = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}¶
+search_index_entry = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}¶
@@ -5671,7 +5671,7 @@ pose’s <pose text>
automatically begin with your name.
-
-
_keyaliases = ('emote', 'pose', ':')¶
+_keyaliases = ('pose', 'emote', ':')¶
@@ -5740,7 +5740,7 @@ space.
which permission groups you are a member of.
-
-
_keyaliases = ('access', 'hierarchy', 'groups')¶
+_keyaliases = ('groups', 'hierarchy', 'access')¶
@@ -6605,7 +6605,7 @@ affected. Non-persistent scripts will survive a reload (use
reset to purge) and at_reload() hooks will be called.
-
-
_keyaliases = ('reload', 'restart')¶
+_keyaliases = ('restart', 'reload')¶
@@ -6672,7 +6672,7 @@ be called and any non-database saved scripts, ndb-attributes,
cmdsets etc will be wiped.
-
-
_keyaliases = ('reboot', 'reset')¶
+_keyaliases = ('reset', 'reboot')¶
@@ -6970,7 +6970,7 @@ a list of <nr> latest objects in database. If not
given, <nr> defaults to 10.
-
-
_keyaliases = ('listobjects', 'stats', 'listobjs', 'objects', 'db')¶
+_keyaliases = ('objects', 'listobjs', 'db', 'listobjects', 'stats')¶
@@ -6980,7 +6980,7 @@ given, <nr> defaults to 10.
-
-
aliases = ['listobjects', 'db', 'listobjs', 'stats']¶
+aliases = ['listobjects', 'stats', 'listobjs', 'db']¶
@@ -7011,7 +7011,7 @@ given, <nr> defaults to 10.
-
-
search_index_entry = {'aliases': 'listobjects db listobjs stats', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}¶
+search_index_entry = {'aliases': 'listobjects stats listobjs db', 'category': 'system', 'key': 'objects', 'tags': '', 'text': '\n statistics on objects in the database\n\n Usage:\n objects [<nr>]\n\n Gives statictics on objects in database as well as\n a list of <nr> latest objects in database. If not\n given, <nr> defaults to 10.\n '}¶
@@ -7100,7 +7100,7 @@ in the list.
Display info about the game engine.
-
-
_keyaliases = ('about', 'version')¶
+_keyaliases = ('version', 'about')¶
@@ -7237,7 +7237,7 @@ caches may not show you a lower Residual/Virtual memory footprint,
the released memory will instead be re-used by the program.
-
-
_keyaliases = ('serverload', 'serverprocess', 'server')¶
+_keyaliases = ('server', 'serverprocess', 'serverload')¶
@@ -7247,7 +7247,7 @@ the released memory will instead be re-used by the program.
-
-
aliases = ['serverload', 'serverprocess']¶
+aliases = ['serverprocess', 'serverload']¶
@@ -7278,7 +7278,7 @@ the released memory will instead be re-used by the program.
-
-
search_index_entry = {'aliases': 'serverload serverprocess', 'category': 'system', 'key': 'server', 'tags': '', 'text': "\n show server load and memory statistics\n\n Usage:\n server[/mem]\n\n Switches:\n mem - return only a string of the current memory usage\n flushmem - flush the idmapper cache\n\n This command shows server load statistics and dynamic memory\n usage. It also allows to flush the cache of accessed database\n objects.\n\n Some Important statistics in the table:\n\n |wServer load|n is an average of processor usage. It's usually\n between 0 (no usage) and 1 (100% usage), but may also be\n temporarily higher if your computer has multiple CPU cores.\n\n The |wResident/Virtual memory|n displays the total memory used by\n the server process.\n\n Evennia |wcaches|n all retrieved database entities when they are\n loaded by use of the idmapper functionality. This allows Evennia\n to maintain the same instances of an entity and allowing\n non-persistent storage schemes. The total amount of cached objects\n are displayed plus a breakdown of database object types.\n\n The |wflushmem|n switch allows to flush the object cache. Please\n note that due to how Python's memory management works, releasing\n caches may not show you a lower Residual/Virtual memory footprint,\n the released memory will instead be re-used by the program.\n\n "}¶
+search_index_entry = {'aliases': 'serverprocess serverload', 'category': 'system', 'key': 'server', 'tags': '', 'text': "\n show server load and memory statistics\n\n Usage:\n server[/mem]\n\n Switches:\n mem - return only a string of the current memory usage\n flushmem - flush the idmapper cache\n\n This command shows server load statistics and dynamic memory\n usage. It also allows to flush the cache of accessed database\n objects.\n\n Some Important statistics in the table:\n\n |wServer load|n is an average of processor usage. It's usually\n between 0 (no usage) and 1 (100% usage), but may also be\n temporarily higher if your computer has multiple CPU cores.\n\n The |wResident/Virtual memory|n displays the total memory used by\n the server process.\n\n Evennia |wcaches|n all retrieved database entities when they are\n loaded by use of the idmapper functionality. This allows Evennia\n to maintain the same instances of an entity and allowing\n non-persistent storage schemes. The total amount of cached objects\n are displayed plus a breakdown of database object types.\n\n The |wflushmem|n switch allows to flush the object cache. Please\n note that due to how Python's memory management works, releasing\n caches may not show you a lower Residual/Virtual memory footprint,\n the released memory will instead be re-used by the program.\n\n "}¶
@@ -7930,7 +7930,7 @@ connect “account name” “pass word”
If you have spaces in your name, enclose it in double quotes.
-
-
_keyaliases = ('connect', 'con', 'co', 'conn')¶
+_keyaliases = ('conn', 'con', 'co', 'connect')¶
@@ -7940,7 +7940,7 @@ connect “account name” “pass word”
-
-
aliases = ['co', 'con', 'conn']¶
+aliases = ['conn', 'con', 'co']¶
@@ -7980,7 +7980,7 @@ there is no object yet before the account has logged in)
-
-
search_index_entry = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}¶
+search_index_entry = {'aliases': 'conn con co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}¶
@@ -7999,7 +7999,7 @@ create “account name” “pass word”
If you have spaces in your name, enclose it in double quotes.
-
-
_keyaliases = ('cre', 'cr', 'create')¶
+_keyaliases = ('cr', 'create', 'cre')¶
@@ -8064,7 +8064,7 @@ here for unconnected accounts for the sake of simplicity. The logged in
version is a bit more complicated.
-
-
_keyaliases = ('quit', 'q', 'qu')¶
+_keyaliases = ('q', 'qu', 'quit')¶
@@ -8124,7 +8124,7 @@ version is a bit more complicated.
All it does is display the connect screen.
-
-
_keyaliases = ('look', '__unloggedin_look_command', 'l')¶
+_keyaliases = ('l', 'look', '__unloggedin_look_command')¶
@@ -8183,7 +8183,7 @@ All it does is display the connect screen.
for simplicity. It shows a pane of info.
-
-
_keyaliases = ('?', 'h', 'help')¶
+_keyaliases = ('h', '?', 'help')¶
@@ -8193,7 +8193,7 @@ for simplicity. It shows a pane of info.
-
-
aliases = ['?', 'h']¶
+aliases = ['h', '?']¶
@@ -8224,7 +8224,7 @@ for simplicity. It shows a pane of info.
-
-
search_index_entry = {'aliases': '? h', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}¶
+search_index_entry = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}¶
@@ -8289,7 +8289,7 @@ for simplicity. It shows a pane of info.
Versions
diff --git a/docs/1.0-dev/api/evennia.commands.html b/docs/1.0-dev/api/evennia.commands.html
index 226509f010..3141a1babf 100644
--- a/docs/1.0-dev/api/evennia.commands.html
+++ b/docs/1.0-dev/api/evennia.commands.html
@@ -2712,7 +2712,7 @@ replace this without disabling auto_help.
Versions
diff --git a/docs/1.0-dev/api/evennia.comms.html b/docs/1.0-dev/api/evennia.comms.html
index d88a5a19c6..47427cc5f1 100644
--- a/docs/1.0-dev/api/evennia.comms.html
+++ b/docs/1.0-dev/api/evennia.comms.html
@@ -2382,7 +2382,7 @@ object the first time, the query is executed.
Versions
diff --git a/docs/1.0-dev/api/evennia.contrib.html b/docs/1.0-dev/api/evennia.contrib.html
index 09b108d2f1..ea702f7789 100644
--- a/docs/1.0-dev/api/evennia.contrib.html
+++ b/docs/1.0-dev/api/evennia.contrib.html
@@ -212,7 +212,7 @@ your mind as long as the other party has not yet accepted. You can inspect
the current offer using the ‘offers’ command.
-
-
_keyaliases = ('accept', 'agree')¶
+_keyaliases = ('agree', 'accept')¶
@@ -513,7 +513,7 @@ change your deal. You might also want to use ‘say’, ‘emote’ etc to
try to influence the other part in the deal.
-
-
_keyaliases = ('status', 'offers', 'deal')¶
+_keyaliases = ('deal', 'status', 'offers')¶
@@ -2092,7 +2092,7 @@ at them with this command.
-
-
aliases = ['ls', 'l']¶
+aliases = ['l', 'ls']¶
@@ -2129,7 +2129,7 @@ that is checked by the @ic command directly.
-
-
search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n ooc look\n\n Usage:\n look\n look <character>\n\n This is an OOC version of the look command. Since an Account doesn\'t\n have an in-game existence, there is no concept of location or\n "self".\n\n If any characters are available for you to control, you may look\n at them with this command.\n '}¶
+search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n ooc look\n\n Usage:\n look\n look <character>\n\n This is an OOC version of the look command. Since an Account doesn\'t\n have an in-game existence, there is no concept of location or\n "self".\n\n If any characters are available for you to control, you may look\n at them with this command.\n '}¶
@@ -2578,7 +2578,7 @@ inv
Shows your inventory.
-
-
_keyaliases = ('inv', 'i', 'inventory')¶
+_keyaliases = ('inv', 'inventory', 'i')¶
@@ -3247,7 +3247,7 @@ everyone but the person rolling.
-
-
aliases = ['roll', '@dice']¶
+aliases = ['@dice', 'roll']¶
@@ -3278,7 +3278,7 @@ everyone but the person rolling.
-
-
search_index_entry = {'aliases': 'roll @dice', 'category': 'general', 'key': 'dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}¶
+search_index_entry = {'aliases': '@dice roll', 'category': 'general', 'key': 'dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}¶
@@ -3395,7 +3395,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.
Use the create command to first create an account before logging in.
-
-
_keyaliases = ('connect', 'con', 'co', 'conn')¶
+_keyaliases = ('conn', 'con', 'co', 'connect')¶
@@ -3405,7 +3405,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.
-
-
aliases = ['co', 'con', 'conn']¶
+aliases = ['conn', 'con', 'co']¶
@@ -3440,7 +3440,7 @@ there is no object yet before the account has logged in)
-
-
search_index_entry = {'aliases': 'co con conn', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}¶
+search_index_entry = {'aliases': 'conn con co', 'category': 'general', 'key': 'connect', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}¶
@@ -3457,7 +3457,7 @@ there is no object yet before the account has logged in)
This creates a new account account.
-
-
_keyaliases = ('cre', 'cr', 'create')¶
+_keyaliases = ('cr', 'create', 'cre')¶
@@ -3522,7 +3522,7 @@ here for unconnected accounts for the sake of simplicity. The logged in
version is a bit more complicated.
-
-
_keyaliases = ('quit', 'q', 'qu')¶
+_keyaliases = ('q', 'qu', 'quit')¶
@@ -3577,7 +3577,7 @@ version is a bit more complicated.
All it does is display the connect screen.
-
-
_keyaliases = ('look', '__unloggedin_look_command', 'l')¶
+_keyaliases = ('l', 'look', '__unloggedin_look_command')¶
@@ -3631,7 +3631,7 @@ All it does is display the connect screen.
for simplicity. It shows a pane of info.
-
-
_keyaliases = ('?', 'h', 'help')¶
+_keyaliases = ('h', '?', 'help')¶
@@ -3641,7 +3641,7 @@ for simplicity. It shows a pane of info.
-
-
aliases = ['?', 'h']¶
+aliases = ['h', '?']¶
@@ -3672,7 +3672,7 @@ for simplicity. It shows a pane of info.
-
-
search_index_entry = {'aliases': '? h', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}¶
+search_index_entry = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}¶
@@ -3989,7 +3989,7 @@ look *<account
-
-
aliases = ['ls', 'l']¶
+aliases = ['l', 'ls']¶
@@ -4015,7 +4015,7 @@ look *<account
-
-
search_index_entry = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}¶
+search_index_entry = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}¶
@@ -5214,7 +5214,7 @@ automatically generated but is turned off by switches which also determines
how many times the map is iterated over.
-
-
_keyaliases = ('@mapbuilder', '@buildmap')¶
+_keyaliases = ('@buildmap', '@mapbuilder')¶
@@ -5519,7 +5519,7 @@ as plain text. Use e.g. ansi line break ||/ to add a new
paragraph and + + or ansi space ||_ to add extra whitespace.
-
-
_keyaliases = ('desc', '+desc')¶
+_keyaliases = ('+desc', 'desc')¶
@@ -5752,7 +5752,7 @@ these objects are not needed anymore and can be deleted. Components of the puzzl
will be re-created by use of the @armpuzzle command later.
-
-
_keyaliases = ('@puzzle', '@puzzlerecipe')¶
+_keyaliases = ('@puzzlerecipe', '@puzzle')¶
@@ -6058,7 +6058,7 @@ to all the variables defined therein.
-
-
_keyaliases = ('use', 'combine')¶
+_keyaliases = ('combine', 'use')¶
@@ -6985,7 +6985,7 @@ a mask, your sdesc will be replaced by the sdesc you pick and
people’s recognitions of you will be disabled.
-
-
_keyaliases = ('unmask', 'mask')¶
+_keyaliases = ('mask', 'unmask')¶
@@ -7120,7 +7120,7 @@ forget griatch
Using the command without arguments will list all current recogs.
-
-
_keyaliases = ('forget', 'recognize', 'recog')¶
+_keyaliases = ('recognize', 'forget', 'recog')¶
@@ -7130,7 +7130,7 @@ Using the command without arguments will list all current recogs.
-
-
aliases = ['forget', 'recognize']¶
+aliases = ['recognize', 'forget']¶
@@ -7162,7 +7162,7 @@ Using the command without arguments will list all current recogs.
-
-
search_index_entry = {'aliases': 'forget recognize', 'category': 'general', 'key': 'recog', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}¶
+search_index_entry = {'aliases': 'recognize forget', 'category': 'general', 'key': 'recog', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}¶
@@ -7179,7 +7179,7 @@ Using the command without arguments will list all current recogs.
Talk to those in your current location.
-
-
_keyaliases = ("'", '"', 'say')¶
+_keyaliases = ('say', '"', "'")¶
@@ -7189,7 +7189,7 @@ Using the command without arguments will list all current recogs.
-
-
aliases = ["'", '"']¶
+aliases = ['"', "'"]¶
@@ -7220,7 +7220,7 @@ Using the command without arguments will list all current recogs.
-
-
search_index_entry = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}¶
+search_index_entry = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}¶
@@ -8229,7 +8229,7 @@ close <door>
-
-
_keyaliases = ('open', 'close')¶
+_keyaliases = ('close', 'open')¶
@@ -12644,7 +12644,7 @@ default one
Versions
diff --git a/docs/1.0-dev/api/evennia.contrib.ingame_python.html b/docs/1.0-dev/api/evennia.contrib.ingame_python.html
index 608a2b55ad..8b7460eda1 100644
--- a/docs/1.0-dev/api/evennia.contrib.ingame_python.html
+++ b/docs/1.0-dev/api/evennia.contrib.ingame_python.html
@@ -320,7 +320,7 @@ object’s callbacks, return an empty list.
Command to edit callbacks.
-
-
_keyaliases = ('@call', '@callbacks', '@calls', '@callback')¶
+_keyaliases = ('@callback', '@calls', '@call', '@callbacks')¶
@@ -342,7 +342,7 @@ object’s callbacks, return an empty list.
-
-
aliases = ['@calls', '@callbacks', '@callback']¶
+aliases = ['@callback', '@calls', '@callbacks']¶
@@ -419,7 +419,7 @@ on user permission.
-
-
search_index_entry = {'aliases': '@calls @callbacks @callback', 'category': 'building', 'key': '@call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}¶
+search_index_entry = {'aliases': '@callback @calls @callbacks', 'category': 'building', 'key': '@call', 'tags': '', 'text': '\n Command to edit callbacks.\n '}¶
@@ -1651,7 +1651,7 @@ temporary storage, waiting for the script to be initialized.
Versions
diff --git a/docs/1.0-dev/api/evennia.contrib.security.auditing.html b/docs/1.0-dev/api/evennia.contrib.security.auditing.html
index 395d9d050f..10af35a520 100644
--- a/docs/1.0-dev/api/evennia.contrib.security.auditing.html
+++ b/docs/1.0-dev/api/evennia.contrib.security.auditing.html
@@ -238,7 +238,7 @@ information from strings.
Versions
diff --git a/docs/1.0-dev/api/evennia.contrib.security.html b/docs/1.0-dev/api/evennia.contrib.security.html
index 7dbca05739..8dac25f296 100644
--- a/docs/1.0-dev/api/evennia.contrib.security.html
+++ b/docs/1.0-dev/api/evennia.contrib.security.html
@@ -89,7 +89,7 @@
Versions
diff --git a/docs/1.0-dev/api/evennia.contrib.turnbattle.html b/docs/1.0-dev/api/evennia.contrib.turnbattle.html
index 75f8b788e9..32a7ca7d01 100644
--- a/docs/1.0-dev/api/evennia.contrib.turnbattle.html
+++ b/docs/1.0-dev/api/evennia.contrib.turnbattle.html
@@ -226,7 +226,7 @@ the fight. If all participants in a fight disengage, the
fight ends.
-
-
_keyaliases = ('disengage', 'spare')¶
+_keyaliases = ('spare', 'disengage')¶
@@ -345,7 +345,7 @@ if there are still any actions you can take.
-
-
aliases = ['hold', 'wait']¶
+aliases = ['wait', 'hold']¶
@@ -371,7 +371,7 @@ if there are still any actions you can take.
-
-
search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}¶
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}¶
@@ -1041,7 +1041,7 @@ the fight. If all participants in a fight disengage, the
fight ends.
-
-
_keyaliases = ('disengage', 'spare')¶
+_keyaliases = ('spare', 'disengage')¶
@@ -1270,7 +1270,7 @@ if there are still any actions you can take.
-
-
aliases = ['hold', 'wait']¶
+aliases = ['wait', 'hold']¶
@@ -1296,7 +1296,7 @@ if there are still any actions you can take.
-
-
search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}¶
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}¶
@@ -2202,7 +2202,7 @@ the fight. If all participants in a fight disengage, the
fight ends.
-
-
_keyaliases = ('disengage', 'spare')¶
+_keyaliases = ('spare', 'disengage')¶
@@ -2321,7 +2321,7 @@ if there are still any actions you can take.
-
-
aliases = ['hold', 'wait']¶
+aliases = ['wait', 'hold']¶
@@ -2347,7 +2347,7 @@ if there are still any actions you can take.
-
-
search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}¶
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}¶
@@ -3365,7 +3365,7 @@ the fight. If all participants in a fight disengage, the
fight ends.
-
-
_keyaliases = ('disengage', 'spare')¶
+_keyaliases = ('spare', 'disengage')¶
@@ -3552,7 +3552,7 @@ if there are still any actions you can take.
-
-
aliases = ['hold', 'wait']¶
+aliases = ['wait', 'hold']¶
@@ -3578,7 +3578,7 @@ if there are still any actions you can take.
-
-
search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}¶
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}¶
@@ -4454,7 +4454,7 @@ the fight. If all participants in a fight disengage, the
fight ends.
-
-
_keyaliases = ('disengage', 'spare')¶
+_keyaliases = ('spare', 'disengage')¶
@@ -4573,7 +4573,7 @@ if there are still any actions you can take.
-
-
aliases = ['hold', 'wait']¶
+aliases = ['wait', 'hold']¶
@@ -4599,7 +4599,7 @@ if there are still any actions you can take.
-
-
search_index_entry = {'aliases': 'hold wait', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}¶
+search_index_entry = {'aliases': 'wait hold', 'category': 'combat', 'key': 'pass', 'tags': '', 'text': '\n Passes on your turn.\n\n Usage:\n pass\n\n When in a fight, you can use this command to end your turn early, even\n if there are still any actions you can take.\n '}¶
@@ -5558,7 +5558,7 @@ withdrawing - they can be considered to be moving to open space.
Versions
diff --git a/docs/1.0-dev/api/evennia.contrib.tutorial_examples.html b/docs/1.0-dev/api/evennia.contrib.tutorial_examples.html
index c47912ccfa..d93d97a1b2 100644
--- a/docs/1.0-dev/api/evennia.contrib.tutorial_examples.html
+++ b/docs/1.0-dev/api/evennia.contrib.tutorial_examples.html
@@ -214,7 +214,7 @@ the button is pushed.
… not that there’s much to see in the dark.
+_keyaliases = ('feel', 'examine', 'ex', 'l', 'listen', 'look', 'get')¶
@@ -224,7 +224,7 @@ the button is pushed.
+aliases = ['feel', 'examine', 'ex', 'l', 'listen', 'get']¶
@@ -255,7 +255,7 @@ the button is pushed.
+search_index_entry = {'aliases': 'feel examine ex l listen get', 'category': 'general', 'key': 'look', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}¶
@@ -272,7 +272,7 @@ the button is pushed.
Closes the lid of the red button.
+_keyaliases = ('close', 'close lid')¶
@@ -331,7 +331,7 @@ the button is pushed.
push the lid of the button away.
+_keyaliases = ('nudge', 'nudge lid')¶
@@ -388,7 +388,7 @@ push the lid of the button away.
+_keyaliases = ('open button', 'open lid', 'open')¶
@@ -398,7 +398,7 @@ push the lid of the button away.
+aliases = ['open', 'open button']¶
@@ -429,7 +429,7 @@ push the lid of the button away.
+search_index_entry = {'aliases': 'open open button', 'category': 'general', 'key': 'open lid', 'tags': '', 'text': '\n open lid\n\n Usage:\n open lid\n\n '}¶
@@ -445,7 +445,7 @@ push the lid of the button away.
+_keyaliases = ('push', 'push button', 'press button', 'press')¶
@@ -455,7 +455,7 @@ push the lid of the button away.
+aliases = ['press button', 'push', 'press']¶
@@ -491,7 +491,7 @@ lid-state respectively.
+search_index_entry = {'aliases': 'press button push press', 'category': 'general', 'key': 'push button', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}¶
@@ -508,7 +508,7 @@ lid-state respectively.
Try to smash the glass of the button.
+_keyaliases = ('break lid', 'smash', 'smash glass', 'smash lid')¶
@@ -518,7 +518,7 @@ lid-state respectively.
+aliases = ['break lid', 'smash', 'smash lid']¶
@@ -550,7 +550,7 @@ of causing the lamp to break.
+search_index_entry = {'aliases': 'break lid smash smash lid', 'category': 'general', 'key': 'smash glass', 'tags': '', 'text': '\n smash glass\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n '}¶
@@ -1224,7 +1224,7 @@ self.obj is the red_button on which this script is defined.
Versions
diff --git a/docs/1.0-dev/api/evennia.contrib.tutorial_world.html b/docs/1.0-dev/api/evennia.contrib.tutorial_world.html
index 6ee9e40724..f23e848344 100644
--- a/docs/1.0-dev/api/evennia.contrib.tutorial_world.html
+++ b/docs/1.0-dev/api/evennia.contrib.tutorial_world.html
@@ -370,7 +370,7 @@ parry - forgoes your attack but will make you harder to hit on next
-
-
_keyaliases = ('fight', 'stab', 'kill', 'defend', 'slash', 'chop', 'thrust', 'parry', 'hit', 'pierce', 'attack')¶
+_keyaliases = ('hit', 'thrust', 'fight', 'stab', 'parry', 'pierce', 'slash', 'attack', 'kill', 'chop', 'defend')¶
@@ -380,7 +380,7 @@ parry - forgoes your attack but will make you harder to hit on next
-
-
aliases = ['fight', 'stab', 'kill', 'slash', 'chop', 'thrust', 'parry', 'hit', 'pierce', 'defend']¶
+aliases = ['hit', 'thrust', 'fight', 'stab', 'parry', 'pierce', 'slash', 'kill', 'chop', 'defend']¶
@@ -411,7 +411,7 @@ parry - forgoes your attack but will make you harder to hit on next
-
-
search_index_entry = {'aliases': 'fight stab kill slash chop thrust parry hit pierce defend', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}¶
+search_index_entry = {'aliases': 'hit thrust fight stab parry pierce slash kill chop defend', 'category': 'tutorialworld', 'key': 'attack', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}¶
@@ -549,7 +549,7 @@ itself handle all messages.
-
-
aliases = ['light', 'burn']¶
+aliases = ['burn', 'light']¶
@@ -581,7 +581,7 @@ to sit on a “lightable” object, we operate only on self.obj.
-
-
search_index_entry = {'aliases': 'light burn', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}¶
+search_index_entry = {'aliases': 'burn light', 'category': 'tutorialworld', 'key': 'on', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}¶
@@ -593,7 +593,7 @@ to sit on a “lightable” object, we operate only on self.obj.
Presses a button.
-
-
_keyaliases = ('push button', 'press button', 'button', 'press')¶
+_keyaliases = ('button', 'push button', 'press button', 'press')¶
@@ -603,7 +603,7 @@ to sit on a “lightable” object, we operate only on self.obj.
-
-
aliases = ['press button', 'button', 'push button']¶
+aliases = ['button', 'push button', 'press button']¶
@@ -634,7 +634,7 @@ to sit on a “lightable” object, we operate only on self.obj.
-
-
search_index_entry = {'aliases': 'press button button push button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}¶
+search_index_entry = {'aliases': 'button push button press button', 'category': 'tutorialworld', 'key': 'press', 'tags': '', 'text': '\n Presses a button.\n '}¶
@@ -844,7 +844,7 @@ shift green root up/down
-
-
_keyaliases = ('push', 'shiftroot', 'pull', 'move', 'shift')¶
+_keyaliases = ('pull', 'shiftroot', 'push', 'move', 'shift')¶
@@ -854,7 +854,7 @@ shift green root up/down
-
-
aliases = ['pull', 'move', 'push', 'shiftroot']¶
+aliases = ['move', 'shiftroot', 'push', 'pull']¶
@@ -895,7 +895,7 @@ yellow/green - horizontal roots
-
-
search_index_entry = {'aliases': 'pull move push shiftroot', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}¶
+search_index_entry = {'aliases': 'move shiftroot push pull', 'category': 'tutorialworld', 'key': 'shift', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}¶
@@ -1491,7 +1491,7 @@ over the bridge a little more interesting.
Overwritten help command while on the bridge.
-
-
_keyaliases = ('?', 'h', 'help')¶
+_keyaliases = ('h', '?', 'help')¶
@@ -1501,7 +1501,7 @@ over the bridge a little more interesting.
-
-
aliases = ['?', 'h']¶
+aliases = ['h', '?']¶
@@ -1532,7 +1532,7 @@ over the bridge a little more interesting.
-
-
search_index_entry = {'aliases': '? h', 'category': 'tutorial world', 'key': 'help', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}¶
+search_index_entry = {'aliases': 'h ?', 'category': 'tutorial world', 'key': 'help', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}¶
@@ -1794,7 +1794,7 @@ if they fall off the bridge.
to find something.
-
-
_keyaliases = ('l', 'look', 'feel around', 'search', 'fiddle', 'feel')¶
+_keyaliases = ('feel', 'fiddle', 'feel around', 'l', 'search', 'look')¶
@@ -1804,7 +1804,7 @@ to find something.
-
-
aliases = ['l', 'feel around', 'search', 'fiddle', 'feel']¶
+aliases = ['feel', 'fiddle', 'feel around', 'l', 'search']¶
@@ -1837,7 +1837,7 @@ random chance of eventually finding a light source.
-
-
search_index_entry = {'aliases': 'l feel around search fiddle feel', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}¶
+search_index_entry = {'aliases': 'feel fiddle feel around l search', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}¶
@@ -1932,7 +1932,7 @@ return_detail() hook on TutorialRooms for this.
-
-
aliases = ['ls', 'l']¶
+aliases = ['l', 'ls']¶
@@ -1959,7 +1959,7 @@ code except for adding in the details.
-
-
search_index_entry = {'aliases': 'ls l', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}¶
+search_index_entry = {'aliases': 'l ls', 'category': 'tutorialworld', 'key': 'look', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}¶
@@ -2059,7 +2059,7 @@ on the bridge, 0 - 4.
-
-
_keyaliases = ('w', 'west')¶
+_keyaliases = ('west', 'w')¶
@@ -2617,7 +2617,7 @@ even though we don’t actually use them in this example)
Versions
diff --git a/docs/1.0-dev/api/evennia.game_template.commands.html b/docs/1.0-dev/api/evennia.game_template.commands.html
index c8242e5c77..eb1fef8a5c 100644
--- a/docs/1.0-dev/api/evennia.game_template.commands.html
+++ b/docs/1.0-dev/api/evennia.game_template.commands.html
@@ -264,7 +264,7 @@ holds commands like creating a new account, logging in, etc.
Versions
diff --git a/docs/1.0-dev/api/evennia.game_template.html b/docs/1.0-dev/api/evennia.game_template.html
index 059b14057e..d58f323218 100644
--- a/docs/1.0-dev/api/evennia.game_template.html
+++ b/docs/1.0-dev/api/evennia.game_template.html
@@ -137,7 +137,7 @@ folder.
Versions
diff --git a/docs/1.0-dev/api/evennia.game_template.server.conf.html b/docs/1.0-dev/api/evennia.game_template.server.conf.html
index 812e3b5d41..c5c7800682 100644
--- a/docs/1.0-dev/api/evennia.game_template.server.conf.html
+++ b/docs/1.0-dev/api/evennia.game_template.server.conf.html
@@ -528,7 +528,7 @@ web_root.putChild(“mypage”, my_page)
Versions
diff --git a/docs/1.0-dev/api/evennia.game_template.server.html b/docs/1.0-dev/api/evennia.game_template.server.html
index 8c4968ba09..ac436f1677 100644
--- a/docs/1.0-dev/api/evennia.game_template.server.html
+++ b/docs/1.0-dev/api/evennia.game_template.server.html
@@ -101,7 +101,7 @@
Versions
diff --git a/docs/1.0-dev/api/evennia.game_template.typeclasses.html b/docs/1.0-dev/api/evennia.game_template.typeclasses.html
index e6012dbad6..bd2189c6c9 100644
--- a/docs/1.0-dev/api/evennia.game_template.typeclasses.html
+++ b/docs/1.0-dev/api/evennia.game_template.typeclasses.html
@@ -106,7 +106,7 @@
Versions
diff --git a/docs/1.0-dev/api/evennia.game_template.web.html b/docs/1.0-dev/api/evennia.game_template.web.html
index 181acf5f3d..98a6000133 100644
--- a/docs/1.0-dev/api/evennia.game_template.web.html
+++ b/docs/1.0-dev/api/evennia.game_template.web.html
@@ -85,7 +85,7 @@ help.
Versions
diff --git a/docs/1.0-dev/api/evennia.game_template.world.html b/docs/1.0-dev/api/evennia.game_template.world.html
index 72f40276d3..f18200bbb8 100644
--- a/docs/1.0-dev/api/evennia.game_template.world.html
+++ b/docs/1.0-dev/api/evennia.game_template.world.html
@@ -112,7 +112,7 @@ any other keywords are interpreted as Attributes and their values.
Versions
diff --git a/docs/1.0-dev/api/evennia.help.html b/docs/1.0-dev/api/evennia.help.html
index f4f340f61b..db6b965a21 100644
--- a/docs/1.0-dev/api/evennia.help.html
+++ b/docs/1.0-dev/api/evennia.help.html
@@ -719,7 +719,7 @@ responsibility.
Versions
diff --git a/docs/1.0-dev/api/evennia.html b/docs/1.0-dev/api/evennia.html
index bd76a8bdee..48c2512da5 100644
--- a/docs/1.0-dev/api/evennia.html
+++ b/docs/1.0-dev/api/evennia.html
@@ -621,7 +621,7 @@ always be sure of what you have changed and what is default behaviour.
Versions
diff --git a/docs/1.0-dev/api/evennia.locks.html b/docs/1.0-dev/api/evennia.locks.html
index 2f393f67f0..1127256a30 100644
--- a/docs/1.0-dev/api/evennia.locks.html
+++ b/docs/1.0-dev/api/evennia.locks.html
@@ -1113,7 +1113,7 @@ the stability and integrity of the codebase during updates.
Versions
diff --git a/docs/1.0-dev/api/evennia.objects.html b/docs/1.0-dev/api/evennia.objects.html
index 4f2ff375bb..8746e33719 100644
--- a/docs/1.0-dev/api/evennia.objects.html
+++ b/docs/1.0-dev/api/evennia.objects.html
@@ -3057,7 +3057,7 @@ in the the core sessionhandler.
Versions
diff --git a/docs/1.0-dev/api/evennia.prototypes.html b/docs/1.0-dev/api/evennia.prototypes.html
index 38f6305886..fb241c5158 100644
--- a/docs/1.0-dev/api/evennia.prototypes.html
+++ b/docs/1.0-dev/api/evennia.prototypes.html
@@ -2050,7 +2050,7 @@ custom prototype_parents are given to this function.
Versions
diff --git a/docs/1.0-dev/api/evennia.scripts.html b/docs/1.0-dev/api/evennia.scripts.html
index 07e874b0b7..e19eca9937 100644
--- a/docs/1.0-dev/api/evennia.scripts.html
+++ b/docs/1.0-dev/api/evennia.scripts.html
@@ -1822,7 +1822,7 @@ interval.
Versions
diff --git a/docs/1.0-dev/api/evennia.server.game_index_client.html b/docs/1.0-dev/api/evennia.server.game_index_client.html
index 3cfe4324dd..4dfc86e0a4 100644
--- a/docs/1.0-dev/api/evennia.server.game_index_client.html
+++ b/docs/1.0-dev/api/evennia.server.game_index_client.html
@@ -241,7 +241,7 @@ Stop the service so we’re not wasting resources.
Versions
diff --git a/docs/1.0-dev/api/evennia.server.html b/docs/1.0-dev/api/evennia.server.html
index 939781bcd4..3e17c506b5 100644
--- a/docs/1.0-dev/api/evennia.server.html
+++ b/docs/1.0-dev/api/evennia.server.html
@@ -3332,7 +3332,7 @@ so as to register correctly with the twisted daemon.
Versions
diff --git a/docs/1.0-dev/api/evennia.server.portal.html b/docs/1.0-dev/api/evennia.server.portal.html
index 263f0578f7..c07c0844ed 100644
--- a/docs/1.0-dev/api/evennia.server.portal.html
+++ b/docs/1.0-dev/api/evennia.server.portal.html
@@ -3846,7 +3846,7 @@ implement default like this:
Versions
diff --git a/docs/1.0-dev/api/evennia.server.profiling.html b/docs/1.0-dev/api/evennia.server.profiling.html
index defeffa2ed..5cab5b3888 100644
--- a/docs/1.0-dev/api/evennia.server.profiling.html
+++ b/docs/1.0-dev/api/evennia.server.profiling.html
@@ -599,7 +599,7 @@ This message will get attached time stamp.
Versions
diff --git a/docs/1.0-dev/api/evennia.server.tests.html b/docs/1.0-dev/api/evennia.server.tests.html
index 39b527211f..ea9201c6bf 100644
--- a/docs/1.0-dev/api/evennia.server.tests.html
+++ b/docs/1.0-dev/api/evennia.server.tests.html
@@ -431,7 +431,7 @@ If not given, a subset of settings.INSTALLED_APPS will be used.
Versions
diff --git a/docs/1.0-dev/api/evennia.typeclasses.html b/docs/1.0-dev/api/evennia.typeclasses.html
index fa692d7ffe..e7c0333c77 100644
--- a/docs/1.0-dev/api/evennia.typeclasses.html
+++ b/docs/1.0-dev/api/evennia.typeclasses.html
@@ -3867,7 +3867,7 @@ as .clear().
Versions
diff --git a/docs/1.0-dev/api/evennia.utils.html b/docs/1.0-dev/api/evennia.utils.html
index 7f79af4174..15687daccb 100644
--- a/docs/1.0-dev/api/evennia.utils.html
+++ b/docs/1.0-dev/api/evennia.utils.html
@@ -1899,7 +1899,7 @@ txt - extra text (string), could be encased in quotes.
Commands for the editor
-
-
_keyaliases = (':q', ':u', ':echo', ':!', ':dw', ':j', ':f', ':fi', ':p', ':<', ':=', ':w', ':I', ':::', ':r', ':i', ':editor_command_group', ':', ':S', ':s', ':h', ':>', ':UU', '::', ':dd', ':x', ':q!', ':DD', ':y', ':fd', ':A', ':uu', ':wq')¶
+_keyaliases = (':dw', ':p', ':I', ':echo', ':DD', ':>', ':y', ':<', ':x', ':f', ':r', ':w', ':::', ':i', ':u', ':editor_command_group', ':j', ':wq', ':UU', ':q', ':uu', ':=', ':q!', ':fi', ':S', ':dd', ':fd', ':h', ':A', ':', ':s', '::', ':!')¶
@@ -1909,7 +1909,7 @@ txt - extra text (string), could be encased in quotes.
-
-
aliases = [':q', ':u', ':echo', ':!', ':dw', ':j', ':f', ':fi', ':p', ':<', ':=', ':w', ':I', ':::', ':r', ':i', ':', ':S', ':s', ':h', ':>', ':UU', '::', ':dd', ':x', ':q!', ':DD', ':y', ':fd', ':A', ':uu', ':wq']¶
+aliases = [':dw', ':p', ':I', ':echo', ':DD', ':>', ':y', ':<', ':x', ':f', ':r', ':w', ':i', ':u', ':j', ':UU', ':q', ':uu', ':=', ':q!', ':fi', ':S', ':!', '::', ':dd', ':fd', ':h', ':A', ':', ':s', ':::', ':wq']¶
@@ -1942,7 +1942,7 @@ efficient presentation.
-
-
search_index_entry = {'aliases': ':q :u :echo :! :dw :j :f :fi :p :< := :w :I ::: :r :i : :S :s :h :> :UU :: :dd :x :q! :DD :y :fd :A :uu :wq', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}¶
+search_index_entry = {'aliases': ':dw :p :I :echo :DD :> :y :< :x :f :r :w :i :u :j :UU :q :uu := :q! :fi :S :! :: :dd :fd :h :A : :s ::: :wq', 'category': 'general', 'key': ':editor_command_group', 'tags': '', 'text': '\n Commands for the editor\n '}¶
@@ -3571,7 +3571,7 @@ caller.msg() construct every time the page is updated.
Manipulate the text paging
-
-
_keyaliases = ('t', 'b', 'n', 'top', 'abort', 'q', 'quit', 'end', '__noinput_command', 'a', 'back', 'e', 'next')¶
+_keyaliases = ('top', 'a', 'abort', 'q', 'e', 'end', 't', 'quit', '__noinput_command', 'b', 'n', 'next', 'back')¶
@@ -3581,7 +3581,7 @@ caller.msg() construct every time the page is updated.
-
-
aliases = ['t', 'b', 'n', 'top', 'back', 'abort', 'q', 'end', 'a', 'quit', 'e', 'next']¶
+aliases = ['top', 'a', 'abort', 'q', 'e', 'end', 't', 'quit', 'b', 'n', 'next', 'back']¶
@@ -3612,7 +3612,7 @@ caller.msg() construct every time the page is updated.
-
-
search_index_entry = {'aliases': 't b n top back abort q end a quit e next', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}¶
+search_index_entry = {'aliases': 'top a abort q e end t quit b n next back', 'category': 'general', 'key': '__noinput_command', 'tags': '', 'text': '\n Manipulate the text paging\n '}¶
@@ -9571,7 +9571,7 @@ If neither one is provided, defaults to UTC.
Versions
diff --git a/docs/1.0-dev/api/evennia.utils.idmapper.html b/docs/1.0-dev/api/evennia.utils.idmapper.html
index a619baa5f9..a396630929 100644
--- a/docs/1.0-dev/api/evennia.utils.idmapper.html
+++ b/docs/1.0-dev/api/evennia.utils.idmapper.html
@@ -760,7 +760,7 @@ class built by crea
Versions
diff --git a/docs/1.0-dev/api/evennia.utils.tests.data.html b/docs/1.0-dev/api/evennia.utils.tests.data.html
index 992f5ad4f6..04b3f3217b 100644
--- a/docs/1.0-dev/api/evennia.utils.tests.data.html
+++ b/docs/1.0-dev/api/evennia.utils.tests.data.html
@@ -92,7 +92,7 @@ prototype dictionaries)
Versions
diff --git a/docs/1.0-dev/api/evennia.utils.tests.html b/docs/1.0-dev/api/evennia.utils.tests.html
index 53b7e76735..40c642c410 100644
--- a/docs/1.0-dev/api/evennia.utils.tests.html
+++ b/docs/1.0-dev/api/evennia.utils.tests.html
@@ -1298,7 +1298,7 @@ time_format(seconds, style=0)
Versions
diff --git a/docs/1.0-dev/api/evennia.web.html b/docs/1.0-dev/api/evennia.web.html
index a3d7c62fb9..86d9088075 100644
--- a/docs/1.0-dev/api/evennia.web.html
+++ b/docs/1.0-dev/api/evennia.web.html
@@ -124,7 +124,7 @@ found under the server package).
Versions
diff --git a/docs/1.0-dev/api/evennia.web.utils.html b/docs/1.0-dev/api/evennia.web.utils.html
index 7d069cae3c..17eb256f02 100644
--- a/docs/1.0-dev/api/evennia.web.utils.html
+++ b/docs/1.0-dev/api/evennia.web.utils.html
@@ -189,7 +189,7 @@ to webclient settings.
Versions
diff --git a/docs/1.0-dev/api/evennia.web.webclient.html b/docs/1.0-dev/api/evennia.web.webclient.html
index 35e65f7cb2..b97b7e580b 100644
--- a/docs/1.0-dev/api/evennia.web.webclient.html
+++ b/docs/1.0-dev/api/evennia.web.webclient.html
@@ -96,7 +96,7 @@ page and serve it eventual static content.
Versions
diff --git a/docs/1.0-dev/api/evennia.web.website.html b/docs/1.0-dev/api/evennia.web.website.html
index 4698eccb00..21484dc7b1 100644
--- a/docs/1.0-dev/api/evennia.web.website.html
+++ b/docs/1.0-dev/api/evennia.web.website.html
@@ -1569,7 +1569,7 @@ implemented yet.
Versions
diff --git a/docs/1.0-dev/api/evennia.web.website.templatetags.html b/docs/1.0-dev/api/evennia.web.website.templatetags.html
index 26d2b95a64..2b224bfd0c 100644
--- a/docs/1.0-dev/api/evennia.web.website.templatetags.html
+++ b/docs/1.0-dev/api/evennia.web.website.templatetags.html
@@ -87,7 +87,7 @@
Versions
diff --git a/docs/1.0-dev/genindex.html b/docs/1.0-dev/genindex.html
index 6be2378a54..ea35b5d167 100644
--- a/docs/1.0-dev/genindex.html
+++ b/docs/1.0-dev/genindex.html
@@ -17063,7 +17063,7 @@
Versions
diff --git a/docs/1.0-dev/index.html b/docs/1.0-dev/index.html
index 3de5de529a..e6ee02a949 100644
--- a/docs/1.0-dev/index.html
+++ b/docs/1.0-dev/index.html
@@ -103,7 +103,7 @@ suggestion box!
Versions
diff --git a/docs/1.0-dev/py-modindex.html b/docs/1.0-dev/py-modindex.html
index f43715b615..d05fd70001 100644
--- a/docs/1.0-dev/py-modindex.html
+++ b/docs/1.0-dev/py-modindex.html
@@ -1448,7 +1448,7 @@
Versions
diff --git a/docs/1.0-dev/search.html b/docs/1.0-dev/search.html
index 75c65290a3..15bfd037ca 100644
--- a/docs/1.0-dev/search.html
+++ b/docs/1.0-dev/search.html
@@ -74,7 +74,7 @@
Versions
diff --git a/docs/1.0-dev/toc.html b/docs/1.0-dev/toc.html
index ac885a621f..3428e9b663 100644
--- a/docs/1.0-dev/toc.html
+++ b/docs/1.0-dev/toc.html
@@ -236,7 +236,7 @@
Versions
diff --git a/docs/latest b/docs/latest
deleted file mode 120000
index bf6ad3382f..0000000000
--- a/docs/latest
+++ /dev/null
@@ -1 +0,0 @@
-1.0-dev
\ No newline at end of file