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Inform about limitation in XYZGrid respawner; see #3175
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@ -1409,7 +1409,11 @@ The work flow of working with the grid is usually as follows:
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will delete it next `evennia xyzgrid spawn` runs (since it's not on the map).
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6. If you want to add new grid-rooms/exits you should _always_ do so by
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modifying the _Map String_ and then rerunning `evennia xyzgrid spawn` to
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apply the changes.
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apply the changes.
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```{important}
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You can currently not change a node-type _in-place_ by respawning your map. That is, if you change a `#` to a `T`, the re-spawner won't understand this change. Either make this change manually in-game, or do it in two steps: First remove the `#` on your map and respawn (this will remove the node). Next you now add `T` in its place and respawn again (this will now create the new `T` node in the empty location).
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```
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## Details
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