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<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" /><meta name="generator" content="Docutils 0.17.1: http://docutils.sourceforge.net/" />
<title>Part 2: What we want &#8212; Evennia 2.x documentation</title>
<title>Part 2: What We Want &#8212; Evennia 2.x documentation</title>
<link rel="stylesheet" href="../../../_static/nature.css" type="text/css" />
<link rel="stylesheet" href="../../../_static/pygments.css" type="text/css" />
<script id="documentation_options" data-url_root="../../../" src="../../../_static/documentation_options.js"></script>
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<li class="nav-item nav-item-0"><a href="../../../index.html">Evennia 2.x</a> &#187;</li>
<li class="nav-item nav-item-1"><a href="../../Howtos-Overview.html" >Tutorials and How-Tos</a> &#187;</li>
<li class="nav-item nav-item-2"><a href="../Beginner-Tutorial-Overview.html" accesskey="U">Beginner Tutorial</a> &#187;</li>
<li class="nav-item nav-item-this"><a href="">Part 2: What we want</a></li>
<li class="nav-item nav-item-this"><a href="">Part 2: What We Want</a></li>
</ul>
</div>
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<script>$('#searchbox').show(0);</script>
<h3><a href="../../../index.html">Table of Contents</a></h3>
<ul>
<li><a class="reference internal" href="#">Part 2: What we want</a><ul>
<li><a class="reference internal" href="#">Part 2: What We Want</a><ul>
<li><a class="reference internal" href="#lessons">Lessons</a></li>
</ul>
</li>
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<div class="body" role="main">
<section class="tex2jax_ignore mathjax_ignore" id="part-2-what-we-want">
<h1>Part 2: What we want<a class="headerlink" href="#part-2-what-we-want" title="Permalink to this headline"></a></h1>
<h1>Part 2: What We Want<a class="headerlink" href="#part-2-what-we-want" title="Permalink to this headline"></a></h1>
<aside class="sidebar">
<p class="sidebar-title">Beginner Tutorial Parts</p>
<ul class="simple">
<li><p><a class="reference internal" href="../Beginner-Tutorial-Overview.html"><span class="doc std std-doc">Introduction</span></a>
<br>Getting set up.</p></li>
<li><p>Part 1: <a class="reference internal" href="../Part1/Beginner-Tutorial-Part1-Overview.html"><span class="doc std std-doc">What we have</span></a>
<li><p>Part 1: <a class="reference internal" href="../Part1/Beginner-Tutorial-Part1-Overview.html"><span class="doc std std-doc">What We Have</span></a>
<br>A tour of Evennia and how to use the tools, including an introduction to Python.</p></li>
<li><p><strong>Part 2: <a class="reference internal" href="#"><span class="doc std std-doc">What we want</span></a></strong>
<br>Planning our tutorial game and what to think about when planning your own in the future.</p></li>
<li><p>Part 3: <a class="reference internal" href="../Part3/Beginner-Tutorial-Part3-Overview.html"><span class="doc std std-doc">How we get there</span></a>
<br>Getting down to the meat of extending Evennia to make our game</p></li>
<li><p>Part 4: <a class="reference internal" href="../Part4/Beginner-Tutorial-Part4-Overview.html"><span class="doc std std-doc">Using what we created</span></a>
<br>Building a tech-demo and world content to go with our code</p></li>
<li><p>Part 5: <a class="reference internal" href="../Part5/Beginner-Tutorial-Part5-Overview.html"><span class="doc std std-doc">Showing the world</span></a>
<br>Taking our new game online and let players try it out</p></li>
<li><p><em>Part 2: <a class="reference internal" href="#"><span class="doc std std-doc">What We Want</span></a></em>
<br>Planning our tutorial game and what to consider when planning your own.</p></li>
<li><p>Part 3: <a class="reference internal" href="../Part3/Beginner-Tutorial-Part3-Overview.html"><span class="doc std std-doc">How We Get There</span></a>
<br>Getting down to the meat of extending Evennia to make your game.</p></li>
<li><p>Part 4: <a class="reference internal" href="../Part4/Beginner-Tutorial-Part4-Overview.html"><span class="doc std std-doc">Using What We Created</span></a>
<br>Building a tech-demo and world content to go with our code.</p></li>
<li><p>Part 5: <a class="reference internal" href="../Part5/Beginner-Tutorial-Part5-Overview.html"><span class="doc std std-doc">Showing the World</span></a>
<br>Taking our new game online and letting players try it out.</p></li>
</ul>
</aside>
<p>In Part two of the Evennia Beginner Tutorial well take a step back and plan out the kind of tutorial game we want to make. This is a more theoretical part where we wont do any hands-on
programming.</p>
<p>In the process well go through the common questions of “where to start”
and “what to think about” when creating a multiplayer online text game.</p>
<p>In Part Two of the Evennia Beginner Tutorial, well take a step back to plan the type of tutorial game that you will create. This part is more theoretical in that we wont do any hands-on programming.</p>
<p>In the process, well address the common questions of “where to start” and “what to think about” when creating a multiplayer online text game.</p>
<section id="lessons">
<h2>Lessons<a class="headerlink" href="#lessons" title="Permalink to this headline"></a></h2>
<div class="toctree-wrapper compound">
@ -198,7 +196,7 @@ and “what to think about” when creating a multiplayer online text game.</p>
<li class="nav-item nav-item-0"><a href="../../../index.html">Evennia 2.x</a> &#187;</li>
<li class="nav-item nav-item-1"><a href="../../Howtos-Overview.html" >Tutorials and How-Tos</a> &#187;</li>
<li class="nav-item nav-item-2"><a href="../Beginner-Tutorial-Overview.html" >Beginner Tutorial</a> &#187;</li>
<li class="nav-item nav-item-this"><a href="">Part 2: What we want</a></li>
<li class="nav-item nav-item-this"><a href="">Part 2: What We Want</a></li>
</ul>
</div>