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<script src="../_static/underscore.js"></script>
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@ -38,80 +40,14 @@
<div class="bodywrapper">
<div class="body" role="main">
<section id="tutorial-tweeting-game-stats">
<section class="tex2jax_ignore mathjax_ignore" id="tutorial-tweeting-game-stats">
<h1>Tutorial Tweeting Game Stats<a class="headerlink" href="#tutorial-tweeting-game-stats" title="Permalink to this headline"></a></h1>
<p>This tutorial will create a simple script that will send a tweet to your already configured twitter
account. Please see: <a class="reference internal" href="../Setup/How-to-connect-Evennia-to-Twitter.html"><span class="doc">How to connect Evennia to Twitter</span></a> if you
account. Please see: <a class="reference internal" href="../Setup/How-to-connect-Evennia-to-Twitter.html"><span class="doc std std-doc">How to connect Evennia to Twitter</span></a> if you
havent already done so.</p>
<p>The script could be expanded to cover a variety of statistics you might wish to tweet about
regularly, from player deaths to how much currency is in the economy etc.</p>
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal"> 1</span>
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<span class="normal">67</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="c1"># evennia/typeclasses/tweet_stats.py</span>
<div class="highlight-python notranslate"><div class="highlight"><pre><span></span><span class="c1"># evennia/typeclasses/tweet_stats.py</span>
<span class="kn">import</span> <span class="nn">twitter</span>
<span class="kn">from</span> <span class="nn">random</span> <span class="kn">import</span> <span class="n">randint</span>
@ -179,7 +115,7 @@ regularly, from player deaths to how much currency is in the economy etc.</p>
<span class="k">except</span><span class="p">:</span>
<span class="n">logger</span><span class="o">.</span><span class="n">log_trace</span><span class="p">(</span><span class="sa">f</span><span class="s2">&quot;Tweet Error: When attempting to tweet </span><span class="si">{</span><span class="n">tweet</span><span class="si">}</span><span class="s2">&quot;</span><span class="p">)</span>
</pre></div>
</td></tr></table></div>
</div>
<p>In the <code class="docutils literal notranslate"><span class="pre">at_script_creation</span></code> method, we configure the script to fire immediately (useful for testing)
and setup the delay (1 day) as well as script information seen when you use <code class="docutils literal notranslate"><span class="pre">&#64;scripts</span></code></p>
<p>In the <code class="docutils literal notranslate"><span class="pre">at_repeat</span></code> method (which is called immediately and then at interval seconds later) we setup
@ -190,10 +126,10 @@ randomly choosing between these outputs.</p>
<li><p>Shows the number of Player Characters, Rooms and Other/Objects</p></li>
<li><p>Shows the number of prototypes currently in the game and then selects 3 random keys to show</p></li>
</ol>
<p><a class="reference internal" href="../Components/Scripts.html"><span class="doc">Scripts Information</span></a> will show you how to add it as a Global script, however, for testing
<p><a class="reference internal" href="../Components/Scripts.html"><span class="doc std std-doc">Scripts Information</span></a> will show you how to add it as a Global script, however, for testing
it may be useful to start/stop it quickly from within the game. Assuming that you create the file
as <code class="docutils literal notranslate"><span class="pre">mygame/typeclasses/tweet_stats.py</span></code> it can be started by using the following command</p>
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="nd">@script</span> <span class="n">Here</span> <span class="o">=</span> <span class="n">tweet_stats</span><span class="o">.</span><span class="n">TweetStats</span>
<div class="highlight-none notranslate"><div class="highlight"><pre><span></span>@script Here = tweet_stats.TweetStats
</pre></div>
</div>
</section>
@ -238,7 +174,7 @@ as <code class="docutils literal notranslate"><span class="pre">mygame/typeclass
<h3>Versions</h3>
<ul>
<li><a href="Tutorial-Tweeting-Game-Stats.html">1.0-dev (develop branch)</a></li>
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
<li><a href="../../0.95/index.html">0.95 (v0.9.5 branch)</a></li>
</ul>
</div>