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Updated HTML docs
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<script src="../../../_static/underscore.js"></script>
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<script src="../../../_static/doctools.js"></script>
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<script src="../../../_static/language_data.js"></script>
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<script async="async" src="https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.7/latest.js?config=TeX-AMS-MML_HTMLorMML"></script>
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<script type="text/x-mathjax-config">MathJax.Hub.Config({"tex2jax": {"processClass": "tex2jax_process|mathjax_process|math|output_area"}})</script>
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<link rel="shortcut icon" href="../../../_static/favicon.ico"/>
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<link rel="index" title="Index" href="../../../genindex.html" />
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<link rel="search" title="Search" href="../../../search.html" />
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@ -38,13 +40,13 @@
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<div class="bodywrapper">
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<div class="body" role="main">
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<section id="web-tutorial">
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<section class="tex2jax_ignore mathjax_ignore" id="web-tutorial">
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<h1>Web Tutorial<a class="headerlink" href="#web-tutorial" title="Permalink to this headline">¶</a></h1>
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<p>Evennia uses the <a class="reference external" href="https://www.djangoproject.com/">Django</a> web framework as the basis of both its
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database configuration and the website it provides. While a full understanding of Django requires
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reading the Django documentation, we have provided this tutorial to get you running with the basics
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and how they pertain to Evennia. This text details getting everything set up. The
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<a class="reference internal" href="../../Web-Character-View-Tutorial.html"><span class="doc">Web-based Character view Tutorial</span></a> gives a more explicit example of making a
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<a class="reference internal" href="../../Web-Character-View-Tutorial.html"><span class="doc std std-doc">Web-based Character view Tutorial</span></a> gives a more explicit example of making a
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custom web page connected to your game, and you may want to read that after finishing this guide.</p>
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<section id="a-basic-overview">
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<h2>A Basic Overview<a class="headerlink" href="#a-basic-overview" title="Permalink to this headline">¶</a></h2>
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@ -61,7 +63,7 @@ like <a class="reference external" href="https://en.wikipedia.org/wiki/CSS">CSS<
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and Image files (You may note your mygame/web folder does not have a <code class="docutils literal notranslate"><span class="pre">static</span></code> or <code class="docutils literal notranslate"><span class="pre">template</span></code> folder.
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This is intended and explained further below). Django applications may also have a <code class="docutils literal notranslate"><span class="pre">models.py</span></code> file
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for storing information in the database. We will not change any models here, take a look at the
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<a class="reference internal" href="../../../Concepts/New-Models.html"><span class="doc">New Models</span></a> page (as well as the <a class="reference external" href="https://docs.djangoproject.com/en/1.7/topics/db/models/">Django docs</a> on models) if you are interested.</p>
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<a class="reference internal" href="../../../Concepts/New-Models.html"><span class="doc std std-doc">New Models</span></a> page (as well as the <a class="reference external" href="https://docs.djangoproject.com/en/1.7/topics/db/models/">Django docs</a> on models) if you are interested.</p>
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<p>There is also a root <code class="docutils literal notranslate"><span class="pre">urls.py</span></code> that determines the URL structure for the entire project. A starter
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<code class="docutils literal notranslate"><span class="pre">urls.py</span></code> is included in the default game template, and automatically imports all of Evennia’s
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default URLs for you. This is located in <code class="docutils literal notranslate"><span class="pre">web/urls.py</span></code>.</p>
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@ -115,8 +117,8 @@ everything) in the <code class="docutils literal notranslate"><span class="pre">
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scratch.</p>
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</div></blockquote>
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</section>
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<section id="changing-the-front-page-s-text">
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<h2>Changing the Front Page’s Text<a class="headerlink" href="#changing-the-front-page-s-text" title="Permalink to this headline">¶</a></h2>
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<section id="changing-the-front-pages-text">
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<h2>Changing the Front Page’s Text<a class="headerlink" href="#changing-the-front-pages-text" title="Permalink to this headline">¶</a></h2>
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<p>The default front page for Evennia contains information about the Evennia project. You’ll probably
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want to replace this information with information about your own project. Changing the page template
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is done in a similar way to changing static resources.</p>
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@ -127,7 +129,7 @@ means that when you edit a template, the changes are instant. You don’t have t
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run any extra commands to see these changes - reloading the web page in your browser is enough.</p>
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<p>To replace the index page’s text, we’ll need to find the template for it. We’ll go into more detail
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about how to determine which template is used for rendering a page in the
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<a class="reference internal" href="../../Web-Character-View-Tutorial.html"><span class="doc">Web-based Character view Tutorial</span></a>. For now, you should know that the template we want to change
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<a class="reference internal" href="../../Web-Character-View-Tutorial.html"><span class="doc std std-doc">Web-based Character view Tutorial</span></a>. For now, you should know that the template we want to change
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is stored in <code class="docutils literal notranslate"><span class="pre">evennia/web/website/templates/website/index.html</span></code>.</p>
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<p>To replace this template file, you will put your changed template inside the
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<code class="docutils literal notranslate"><span class="pre">web/template_overrides/website</span></code> directory in your game folder. In the same way as with static
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@ -140,7 +142,7 @@ original file already has all the markup and tags, ready for editing.</p>
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<section id="further-reading">
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<h2>Further reading<a class="headerlink" href="#further-reading" title="Permalink to this headline">¶</a></h2>
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<p>For further hints on working with the web presence, you could now continue to the
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<a class="reference internal" href="../../Web-Character-View-Tutorial.html"><span class="doc">Web-based Character view Tutorial</span></a> where you learn to make a web page that
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<a class="reference internal" href="../../Web-Character-View-Tutorial.html"><span class="doc std std-doc">Web-based Character view Tutorial</span></a> where you learn to make a web page that
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displays in-game character stats. You can also look at <a class="reference external" href="https://docs.djangoproject.com/en/1.7/intro/tutorial01/">Django’s own
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tutorial</a> to get more insight in how Django
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works and what possibilities exist.</p>
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@ -172,7 +174,7 @@ works and what possibilities exist.</p>
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<li><a class="reference internal" href="#">Web Tutorial</a><ul>
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<li><a class="reference internal" href="#a-basic-overview">A Basic Overview</a></li>
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<li><a class="reference internal" href="#changing-the-logo-on-the-front-page">Changing the logo on the front page</a></li>
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<li><a class="reference internal" href="#changing-the-front-page-s-text">Changing the Front Page’s Text</a></li>
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<li><a class="reference internal" href="#changing-the-front-pages-text">Changing the Front Page’s Text</a></li>
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<li><a class="reference internal" href="#further-reading">Further reading</a></li>
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</ul>
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</li>
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@ -198,7 +200,7 @@ works and what possibilities exist.</p>
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<h3>Versions</h3>
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<ul>
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<li><a href="Web-Tutorial.html">1.0-dev (develop branch)</a></li>
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<li><a href="../../../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
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<li><a href="../../../../0.95/index.html">0.95 (v0.9.5 branch)</a></li>
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</ul>
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</div>
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