mirror of
https://github.com/evennia/evennia.git
synced 2026-03-23 00:06:30 +01:00
Updated HTML docs
This commit is contained in:
parent
66d0ad0bc9
commit
7900aad365
2073 changed files with 32986 additions and 41197 deletions
|
|
@ -14,6 +14,8 @@
|
|||
<script src="../_static/underscore.js"></script>
|
||||
<script src="../_static/doctools.js"></script>
|
||||
<script src="../_static/language_data.js"></script>
|
||||
<script async="async" src="https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.7/latest.js?config=TeX-AMS-MML_HTMLorMML"></script>
|
||||
<script type="text/x-mathjax-config">MathJax.Hub.Config({"tex2jax": {"processClass": "tex2jax_process|mathjax_process|math|output_area"}})</script>
|
||||
<link rel="shortcut icon" href="../_static/favicon.ico"/>
|
||||
<link rel="index" title="Index" href="../genindex.html" />
|
||||
<link rel="search" title="Search" href="../search.html" />
|
||||
|
|
@ -46,9 +48,9 @@
|
|||
<div class="bodywrapper">
|
||||
<div class="body" role="main">
|
||||
|
||||
<section id="contrib-modules">
|
||||
<section class="tex2jax_ignore mathjax_ignore" id="contrib-modules">
|
||||
<h1>Contrib modules<a class="headerlink" href="#contrib-modules" title="Permalink to this headline">¶</a></h1>
|
||||
<p>Contribs are found in <a class="reference external" href="../api/evennia.contrib.html">evennia/contrib/</a> and are optional game-specific code-snippets
|
||||
<p>Contribs are found in <a class="reference internal" href="../api/evennia.contrib.html#evennia-contrib"><span class="std std-ref">evennia/contrib/</span></a> and are optional game-specific code-snippets
|
||||
or even full systems you can use for your game. They are contributed by the Evennia community and
|
||||
released under the same license as Evennia itself. Each contrib has its own installation instructions.
|
||||
Bugs are reported to the Evennia <a class="reference external" href="https://github.com/evennia/evennia/issues/new/choose">issue tracker</a> as usual.</p>
|
||||
|
|
@ -86,7 +88,7 @@ Bugs are reported to the Evennia <a class="reference external" href="https://git
|
|||
<p>Adds an XYZgrid to Evennia, with map-display and pathfinding. Created via map
|
||||
strings and maintained outside of the game via Evennia launch commands.</p>
|
||||
<ul class="simple">
|
||||
<li><p><a class="reference internal" href="XYZGrid.html"><span class="doc">XYZGrid documentation</span></a></p></li>
|
||||
<li><p><a class="reference internal" href="XYZGrid.html"><span class="doc std std-doc">XYZGrid documentation</span></a></p></li>
|
||||
</ul>
|
||||
</section>
|
||||
<section id="extended-room">
|
||||
|
|
@ -99,7 +101,7 @@ strings and maintained outside of the game via Evennia launch commands.</p>
|
|||
<p><em>CloudKeeper 2016</em></p>
|
||||
<p>Build a game area based on a 2D “graphical” unicode map. Supports asymmetric exits.</p>
|
||||
<ul class="simple">
|
||||
<li><p><a class="reference internal" href="Static-In-Game-Map.html"><span class="doc">Static in-game map</span></a></p></li>
|
||||
<li><p><a class="reference internal" href="Static-In-Game-Map.html"><span class="doc std std-doc">Static in-game map</span></a></p></li>
|
||||
</ul>
|
||||
</section>
|
||||
<section id="simple-door">
|
||||
|
|
@ -117,7 +119,7 @@ strings and maintained outside of the game via Evennia launch commands.</p>
|
|||
<p><em>titeuf87 2017</em></p>
|
||||
<p>Make infinitely large wilderness areas with dynamically created locations.</p>
|
||||
<ul class="simple">
|
||||
<li><p><a class="reference internal" href="Dynamic-In-Game-Map.html"><span class="doc">Dynamic in-game map</span></a></p></li>
|
||||
<li><p><a class="reference internal" href="Dynamic-In-Game-Map.html"><span class="doc std std-doc">Dynamic in-game map</span></a></p></li>
|
||||
</ul>
|
||||
</section>
|
||||
</section>
|
||||
|
|
@ -135,9 +137,9 @@ strings and maintained outside of the game via Evennia launch commands.</p>
|
|||
<p><em>Griatch 2020</em></p>
|
||||
<p>A full, extendable crafting system.</p>
|
||||
<ul class="simple">
|
||||
<li><p><a class="reference internal" href="Crafting.html"><span class="doc">Crafting overview</span></a></p></li>
|
||||
<li><p><a class="reference external" href="../api/evennia.contrib.crafting.crafting.html">Crafting API documentation</a></p></li>
|
||||
<li><p><a class="reference external" href="../api/evennia.contrib.crafting.example_recipes.html">Example of a sword crafting tree</a></p></li>
|
||||
<li><p><a class="reference internal" href="Crafting.html"><span class="doc std std-doc">Crafting overview</span></a></p></li>
|
||||
<li><p><a class="reference internal" href="../api/evennia.contrib.crafting.crafting.html#evennia-contrib-crafting-crafting"><span class="std std-ref">Crafting API documentation</span></a></p></li>
|
||||
<li><p><a class="reference internal" href="../api/evennia.contrib.crafting.example_recipes.html#evennia-contrib-crafting-example-recipes"><span class="std std-ref">Example of a sword crafting tree</span></a></p></li>
|
||||
</ul>
|
||||
</section>
|
||||
<section id="dice">
|
||||
|
|
@ -198,8 +200,8 @@ and includes optional expansions for equipment and combat movement, magic and ra
|
|||
<p><em>Vincent Le Geoff 2017</em></p>
|
||||
<p>Allow Builders to add Python-scripted events to their objects (OBS-not for untrusted users!)</p>
|
||||
<ul class="simple">
|
||||
<li><p><a class="reference internal" href="A-voice-operated-elevator-using-events.html"><span class="doc">A voice-operated elevator using events</span></a></p></li>
|
||||
<li><p><a class="reference internal" href="Dialogues-in-events.html"><span class="doc">Dialogues using events</span></a></p></li>
|
||||
<li><p><a class="reference internal" href="A-voice-operated-elevator-using-events.html"><span class="doc std std-doc">A voice-operated elevator using events</span></a></p></li>
|
||||
<li><p><a class="reference internal" href="Dialogues-in-events.html"><span class="doc std std-doc">Dialogues using events</span></a></p></li>
|
||||
</ul>
|
||||
</section>
|
||||
<section id="menu-builder">
|
||||
|
|
@ -207,7 +209,7 @@ and includes optional expansions for equipment and combat movement, magic and ra
|
|||
<p>A tool for building using an in-game menu instead of the normal build commands. Meant to
|
||||
be expanded for the needs of your game.</p>
|
||||
<ul class="simple">
|
||||
<li><p><a class="reference internal" href="Building-menus.html"><span class="doc">Building Menus</span></a></p></li>
|
||||
<li><p><a class="reference internal" href="Building-menus.html"><span class="doc std std-doc">Building Menus</span></a></p></li>
|
||||
</ul>
|
||||
</section>
|
||||
<section id="security-auditing">
|
||||
|
|
@ -284,7 +286,7 @@ multi-line string.</p>
|
|||
<p><em>Griatch 2011, 2015</em></p>
|
||||
<p>The Evennia single-player sole quest. Made to be analyzed to learn.</p>
|
||||
<ul class="simple">
|
||||
<li><p><a class="reference internal" href="../Howto/Starting/Part1/Tutorial-World-Introduction.html"><span class="doc">The tutorial world introduction</span></a></p></li>
|
||||
<li><p><a class="reference internal" href="../Howto/Starting/Part1/Tutorial-World-Introduction.html"><span class="doc std std-doc">The tutorial world introduction</span></a></p></li>
|
||||
</ul>
|
||||
</section>
|
||||
</section>
|
||||
|
|
@ -312,7 +314,7 @@ is maintained by Tehom in its own repository so bug reports should be directed t
|
|||
<ul class="simple">
|
||||
<li><p><a class="reference external" href="https://github.com/Arx-Game/arxcode">Arxcode repository on github</a></p></li>
|
||||
<li><p><a class="reference external" href="https://github.com/Arx-Game/arxcode/issues">Arxcode issue tracker</a></p></li>
|
||||
<li><p><a class="reference internal" href="Arxcode-installing-help.html"><span class="doc">Arxcode installation help</span></a> - this may not always be fully up-to-date with
|
||||
<li><p><a class="reference internal" href="Arxcode-installing-help.html"><span class="doc std std-doc">Arxcode installation help</span></a> - this may not always be fully up-to-date with
|
||||
latest Evennia. Report your findings!</p></li>
|
||||
</ul>
|
||||
</section>
|
||||
|
|
@ -322,10 +324,10 @@ latest Evennia. Report your findings!</p></li>
|
|||
<p>A full engine for making multiplayer ‘escape-rooms’ completely in code.
|
||||
This is based on the 2019 MUD Game jam winner <em>Evscaperoom</em>.</p>
|
||||
<ul class="simple">
|
||||
<li><p><a class="reference external" href="../api/evennia.contrib.evscaperoom.html">contrib/evscaperoom</a> - game engine to make your own escape rooms.</p></li>
|
||||
<li><p><a class="reference internal" href="../api/evennia.contrib.evscaperoom.html#evennia-contrib-evscaperoom"><span class="std std-ref">contrib/evscaperoom</span></a> - game engine to make your own escape rooms.</p></li>
|
||||
<li><p><a class="reference external" href="https://demo.evennia.com">https://demo.evennia.com</a> - a full installation of the original game can
|
||||
be played by entering the <em>evscaperoom</em> exit in the first Limbo room.</p></li>
|
||||
<li><p>https://github.com/Griatch/evscaperoom - the original game’s source code (warning for spoilers if you
|
||||
<li><p><a class="reference external" href="https://github.com/Griatch/evscaperoom">https://github.com/Griatch/evscaperoom</a> - the original game’s source code (warning for spoilers if you
|
||||
want to solve the puzzles and mystery yourself).</p></li>
|
||||
</ul>
|
||||
<div class="toctree-wrapper compound">
|
||||
|
|
@ -449,7 +451,7 @@ want to solve the puzzles and mystery yourself).</p></li>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="Contrib-Overview.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
<li><a href="../../0.95/index.html">0.95 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue