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@ -14,6 +14,8 @@
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<script src="../_static/underscore.js"></script>
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<script src="../_static/doctools.js"></script>
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<script src="../_static/language_data.js"></script>
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<script async="async" src="https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.7/latest.js?config=TeX-AMS-MML_HTMLorMML"></script>
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<script type="text/x-mathjax-config">MathJax.Hub.Config({"tex2jax": {"processClass": "tex2jax_process|mathjax_process|math|output_area"}})</script>
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<link rel="shortcut icon" href="../_static/favicon.ico"/>
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<link rel="index" title="Index" href="../genindex.html" />
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<link rel="search" title="Search" href="../search.html" />
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@ -38,7 +40,7 @@
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<div class="bodywrapper">
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<div class="body" role="main">
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<section id="evmenu">
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<section class="tex2jax_ignore mathjax_ignore" id="evmenu">
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<h1>EvMenu<a class="headerlink" href="#evmenu" title="Permalink to this headline">¶</a></h1>
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<section id="introduction">
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<h2>Introduction<a class="headerlink" href="#introduction" title="Permalink to this headline">¶</a></h2>
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@ -55,6 +57,7 @@ creation, building commands or similar. Below is an example of offering NPC conv
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<span class="mf">3.</span> <span class="n">Appeal</span> <span class="n">to</span> <span class="n">his</span> <span class="n">vanity</span> <span class="p">[</span><span class="n">Cha</span><span class="p">]</span>
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<span class="mf">4.</span> <span class="n">Try</span> <span class="n">to</span> <span class="n">knock</span> <span class="n">him</span> <span class="n">out</span> <span class="p">[</span><span class="n">Luck</span> <span class="o">+</span> <span class="n">Dex</span><span class="p">]</span>
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<span class="mf">5.</span> <span class="n">Try</span> <span class="n">to</span> <span class="n">run</span> <span class="n">away</span> <span class="p">[</span><span class="n">Dex</span><span class="p">]</span>
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</pre></div>
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</div>
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<p>This is an example of a menu <em>node</em>. Think of a node as a point where the menu stops printing text
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@ -67,18 +70,8 @@ said functions, like <code class="docutils literal notranslate"><span class="pre
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<section id="launching-the-menu">
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<h2>Launching the menu<a class="headerlink" href="#launching-the-menu" title="Permalink to this headline">¶</a></h2>
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<p>Initializing the menu is done using a call to the <code class="docutils literal notranslate"><span class="pre">evennia.utils.evmenu.EvMenu</span></code> class. This is the
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most common way to do so - from inside a <a class="reference internal" href="Commands.html"><span class="doc">Command</span></a>:</p>
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<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal"> 1</span>
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<span class="normal"> 2</span>
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<span class="normal"> 3</span>
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<span class="normal"> 4</span>
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<span class="normal"> 5</span>
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<span class="normal"> 6</span>
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<span class="normal"> 7</span>
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<span class="normal"> 8</span>
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<span class="normal"> 9</span>
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<span class="normal">10</span>
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<span class="normal">11</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="c1"># in, for example gamedir/commands/command.py</span>
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most common way to do so - from inside a <a class="reference internal" href="Commands.html"><span class="doc std std-doc">Command</span></a>:</p>
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<div class="highlight-python notranslate"><div class="highlight"><pre><span></span><span class="c1"># in, for example gamedir/commands/command.py</span>
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<span class="kn">from</span> <span class="nn">evennia.utils.evmenu</span> <span class="kn">import</span> <span class="n">EvMenu</span>
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@ -89,21 +82,13 @@ most common way to do so - from inside a <a class="reference internal" href="Com
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<span class="k">def</span> <span class="nf">func</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
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<span class="n">EvMenu</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="s2">"world.mymenu"</span><span class="p">)</span>
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</pre></div>
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</td></tr></table></div>
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</div>
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<p>When running this command, the menu will start using the menu nodes loaded from
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<code class="docutils literal notranslate"><span class="pre">mygame/world/mymenu.py</span></code>. See next section on how to define menu nodes.</p>
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<p>The <code class="docutils literal notranslate"><span class="pre">EvMenu</span></code> has the following optional callsign:</p>
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<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal"> 1</span>
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<span class="normal"> 2</span>
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<span class="normal"> 3</span>
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<span class="normal"> 4</span>
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<span class="normal"> 5</span>
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<span class="normal"> 6</span>
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<span class="normal"> 7</span>
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<span class="normal"> 8</span>
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<span class="normal"> 9</span>
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<span class="normal">10</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="n">EvMenu</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">menu_data</span><span class="p">,</span>
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<div class="highlight-python notranslate"><div class="highlight"><pre><span></span><span class="n">EvMenu</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">menu_data</span><span class="p">,</span>
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<span class="n">startnode</span><span class="o">=</span><span class="s2">"start"</span><span class="p">,</span>
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<span class="n">cmdset_mergetype</span><span class="o">=</span><span class="s2">"Replace"</span><span class="p">,</span> <span class="n">cmdset_priority</span><span class="o">=</span><span class="mi">1</span><span class="p">,</span>
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<span class="n">auto_quit</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">auto_look</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span> <span class="n">auto_help</span><span class="o">=</span><span class="kc">True</span><span class="p">,</span>
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@ -113,11 +98,12 @@ most common way to do so - from inside a <a class="reference internal" href="Com
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<span class="n">session</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span>
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<span class="n">debug</span><span class="o">=</span><span class="kc">False</span><span class="p">,</span>
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<span class="o">**</span><span class="n">kwargs</span><span class="p">)</span>
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</pre></div>
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</td></tr></table></div>
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</div>
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<ul class="simple">
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<li><p><code class="docutils literal notranslate"><span class="pre">caller</span></code> (Object or Account): is a reference to the object using the menu. This object will get a
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new <a class="reference internal" href="Command-Sets.html"><span class="doc">CmdSet</span></a> assigned to it, for handling the menu.</p></li>
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new <a class="reference internal" href="Command-Sets.html"><span class="doc std std-doc">CmdSet</span></a> assigned to it, for handling the menu.</p></li>
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<li><p><code class="docutils literal notranslate"><span class="pre">menu_data</span></code> (str, module or dict): is a module or python path to a module where the global-level
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functions will each be considered to be a menu node. Their names in the module will be the names
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by which they are referred to in the module. Importantly, function names starting with an
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|
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@ -154,7 +140,7 @@ out by the reload - make sure they can exit on their own!)</p></li>
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<li><p><code class="docutils literal notranslate"><span class="pre">startnode_input</span></code> (str or (str, dict) tuple): Pass an input text or a input text + kwargs to the
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start node as if it was entered on a fictional previous node. This can be very useful in order to
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start a menu differently depending on the Command’s arguments in which it was initialized.</p></li>
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<li><p><code class="docutils literal notranslate"><span class="pre">session</span></code> (Session): Useful when calling the menu from an <a class="reference internal" href="Accounts.html"><span class="doc">Account</span></a> in
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<li><p><code class="docutils literal notranslate"><span class="pre">session</span></code> (Session): Useful when calling the menu from an <a class="reference internal" href="Accounts.html"><span class="doc std std-doc">Account</span></a> in
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<code class="docutils literal notranslate"><span class="pre">MULTISESSION_MODDE</span></code> higher than 2, to make sure only the right Session sees the menu output.</p></li>
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||||
<li><p><code class="docutils literal notranslate"><span class="pre">debug</span></code> (bool): If set, the <code class="docutils literal notranslate"><span class="pre">menudebug</span></code> command will be made available in the menu. Use it to
|
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list the current state of the menu and use <code class="docutils literal notranslate"><span class="pre">menudebug</span> <span class="pre"><variable></span></code> to inspect a specific state
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@ -172,17 +158,7 @@ menu. Temporary variables you store on a persistent <code class="docutils litera
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<section id="the-menu-nodes">
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<h2>The Menu nodes<a class="headerlink" href="#the-menu-nodes" title="Permalink to this headline">¶</a></h2>
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<p>The EvMenu nodes consist of functions on one of these forms.</p>
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<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal"> 1</span>
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||||
<span class="normal"> 2</span>
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||||
<span class="normal"> 3</span>
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||||
<span class="normal"> 4</span>
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||||
<span class="normal"> 5</span>
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<span class="normal"> 6</span>
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<span class="normal"> 7</span>
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<span class="normal"> 8</span>
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<span class="normal"> 9</span>
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<span class="normal">10</span>
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<span class="normal">11</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="k">def</span> <span class="nf">menunodename1</span><span class="p">(</span><span class="n">caller</span><span class="p">):</span>
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<div class="highlight-python notranslate"><div class="highlight"><pre><span></span><span class="k">def</span> <span class="nf">menunodename1</span><span class="p">(</span><span class="n">caller</span><span class="p">):</span>
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<span class="c1"># code</span>
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<span class="k">return</span> <span class="n">text</span><span class="p">,</span> <span class="n">options</span>
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|
|
@ -193,8 +169,9 @@ menu. Temporary variables you store on a persistent <code class="docutils litera
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|||
<span class="k">def</span> <span class="nf">menunodename3</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">raw_string</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
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<span class="c1"># code</span>
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<span class="k">return</span> <span class="n">text</span><span class="p">,</span> <span class="n">options</span>
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</pre></div>
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</td></tr></table></div>
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</div>
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<blockquote>
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<div><p>While all of the above forms are okay, it’s recommended to stick to the third and last form since
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it
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@ -224,9 +201,9 @@ node.</p></li>
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<p>The <code class="docutils literal notranslate"><span class="pre">text</span></code> variable is a string or tuple. This text is what will be displayed when the user reaches
|
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this node. If this is a tuple, then the first element of the tuple will be considered the displayed
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text and the second the help-text to display when the user enters the <code class="docutils literal notranslate"><span class="pre">help</span></code> command on this node.</p>
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<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal">1</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span> <span class="n">text</span> <span class="o">=</span> <span class="p">(</span><span class="s2">"This is the text to display"</span><span class="p">,</span> <span class="s2">"This is the help text for this node"</span><span class="p">)</span>
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<div class="highlight-python notranslate"><div class="highlight"><pre><span></span> <span class="n">text</span> <span class="o">=</span> <span class="p">(</span><span class="s2">"This is the text to display"</span><span class="p">,</span> <span class="s2">"This is the help text for this node"</span><span class="p">)</span>
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</pre></div>
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</td></tr></table></div>
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</div>
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<p>Returning a <code class="docutils literal notranslate"><span class="pre">None</span></code> text is allowed and simply leads to a node with no text and only options. If the
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help text is not given, the menu will give a generic error message when using <code class="docutils literal notranslate"><span class="pre">help</span></code>.</p>
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</section>
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@ -239,19 +216,7 @@ menu immediately exits, running the <code class="docutils literal notranslate"><
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<p>Otherwise, <code class="docutils literal notranslate"><span class="pre">options</span></code> should be a list (or tuple) of dictionaries, one for each option. If only one
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option is
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available, a single dictionary can also be returned. This is how it could look:</p>
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<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal"> 1</span>
|
||||
<span class="normal"> 2</span>
|
||||
<span class="normal"> 3</span>
|
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<span class="normal"> 4</span>
|
||||
<span class="normal"> 5</span>
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<span class="normal"> 6</span>
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<span class="normal"> 7</span>
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<span class="normal"> 8</span>
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<span class="normal"> 9</span>
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<span class="normal">10</span>
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<span class="normal">11</span>
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<span class="normal">12</span>
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<span class="normal">13</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="k">def</span> <span class="nf">node_test</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">raw_string</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
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<div class="highlight-python notranslate"><div class="highlight"><pre><span></span><span class="k">def</span> <span class="nf">node_test</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">raw_string</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
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<span class="n">text</span> <span class="o">=</span> <span class="s2">"A goblin attacks you!"</span>
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@ -264,14 +229,16 @@ available, a single dictionary can also be returned. This is how it could look:<
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<span class="s2">"goto"</span><span class="p">:</span> <span class="p">(</span><span class="n">_defend</span><span class="p">,</span> <span class="p">{</span><span class="s2">"str"</span><span class="p">:</span> <span class="mi">10</span><span class="p">,</span> <span class="s2">"enemyname"</span><span class="p">:</span> <span class="s2">"Goblin"</span><span class="p">})})</span>
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||||
<span class="k">return</span> <span class="n">text</span><span class="p">,</span> <span class="n">options</span>
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|
||||
</pre></div>
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</td></tr></table></div>
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</div>
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<p>This will produce a menu node looking like this:</p>
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<div class="highlight-default notranslate"><div class="highlight"><pre><span></span>A goblin attacks you!
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________________________________
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||||
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Attack: Strike the enemy with all your might
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Defend: Hold back and defend yourself
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|
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</pre></div>
|
||||
</div>
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<section id="option-key-key">
|
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|
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@ -292,6 +259,7 @@ ________________________________
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|||
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1: Strike the enemy with all your might
|
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2: Hold back and defend yourself
|
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|
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</pre></div>
|
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</div>
|
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<p>Whether you want to use a key or rely on numbers is mostly
|
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@ -299,21 +267,16 @@ a matter of style and the type of menu.</p>
|
|||
<p>EvMenu accepts one important special <code class="docutils literal notranslate"><span class="pre">key</span></code> given only as <code class="docutils literal notranslate"><span class="pre">"_default"</span></code>. This key is used when a user
|
||||
enters something that does not match any other fixed keys. It is particularly useful for getting
|
||||
user input:</p>
|
||||
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal">1</span>
|
||||
<span class="normal">2</span>
|
||||
<span class="normal">3</span>
|
||||
<span class="normal">4</span>
|
||||
<span class="normal">5</span>
|
||||
<span class="normal">6</span>
|
||||
<span class="normal">7</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="k">def</span> <span class="nf">node_readuser</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">raw_string</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<div class="highlight-python notranslate"><div class="highlight"><pre><span></span><span class="k">def</span> <span class="nf">node_readuser</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">raw_string</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="n">text</span> <span class="o">=</span> <span class="s2">"Please enter your name"</span>
|
||||
|
||||
<span class="n">options</span> <span class="o">=</span> <span class="p">{</span><span class="s2">"key"</span><span class="p">:</span> <span class="s2">"_default"</span><span class="p">,</span>
|
||||
<span class="s2">"goto"</span><span class="p">:</span> <span class="s2">"node_parse_input"</span><span class="p">}</span>
|
||||
|
||||
<span class="k">return</span> <span class="n">text</span><span class="p">,</span> <span class="n">options</span>
|
||||
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
</div>
|
||||
<p>A <code class="docutils literal notranslate"><span class="pre">"_default"</span></code> option does not show up in the menu, so the above will just be a node saying
|
||||
<code class="docutils literal notranslate"><span class="pre">"Please</span> <span class="pre">enter</span> <span class="pre">your</span> <span class="pre">name"</span></code>. The name they entered will appear as <code class="docutils literal notranslate"><span class="pre">raw_string</span></code> in the next node.</p>
|
||||
</section>
|
||||
|
|
@ -328,29 +291,7 @@ usually it’s better to keep the <code class="docutils literal notranslate"><sp
|
|||
<h4>option-key ‘goto’<a class="headerlink" href="#option-key-goto" title="Permalink to this headline">¶</a></h4>
|
||||
<p>This is the operational part of the option and fires only when the user chooses said option. Here
|
||||
are three ways to write it</p>
|
||||
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal"> 1</span>
|
||||
<span class="normal"> 2</span>
|
||||
<span class="normal"> 3</span>
|
||||
<span class="normal"> 4</span>
|
||||
<span class="normal"> 5</span>
|
||||
<span class="normal"> 6</span>
|
||||
<span class="normal"> 7</span>
|
||||
<span class="normal"> 8</span>
|
||||
<span class="normal"> 9</span>
|
||||
<span class="normal">10</span>
|
||||
<span class="normal">11</span>
|
||||
<span class="normal">12</span>
|
||||
<span class="normal">13</span>
|
||||
<span class="normal">14</span>
|
||||
<span class="normal">15</span>
|
||||
<span class="normal">16</span>
|
||||
<span class="normal">17</span>
|
||||
<span class="normal">18</span>
|
||||
<span class="normal">19</span>
|
||||
<span class="normal">20</span>
|
||||
<span class="normal">21</span>
|
||||
<span class="normal">22</span>
|
||||
<span class="normal">23</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span>
|
||||
<div class="highlight-python notranslate"><div class="highlight"><pre><span></span>
|
||||
<span class="k">def</span> <span class="nf">_action_two</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">raw_string</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="c1"># do things ...</span>
|
||||
<span class="k">return</span> <span class="s2">"calculated_node_to_go_to"</span>
|
||||
|
|
@ -373,14 +314,15 @@ are three ways to write it</p>
|
|||
<span class="p">)</span>
|
||||
|
||||
<span class="k">return</span> <span class="n">text</span><span class="p">,</span> <span class="n">options</span>
|
||||
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
</div>
|
||||
<p>As seen above, <code class="docutils literal notranslate"><span class="pre">goto</span></code> could just be pointing to a single <code class="docutils literal notranslate"><span class="pre">nodename</span></code> string - the name of the node to
|
||||
go to. When given like this, EvMenu will look for a node named like this and call its associated
|
||||
function as</p>
|
||||
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal">1</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span> <span class="n">nodename</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">raw_string</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">)</span>
|
||||
<div class="highlight-python notranslate"><div class="highlight"><pre><span></span> <span class="n">nodename</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">raw_string</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">)</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
</div>
|
||||
<p>Here, <code class="docutils literal notranslate"><span class="pre">raw_string</span></code> is always the input the user entered to make that choice and <code class="docutils literal notranslate"><span class="pre">kwargs</span></code> are the
|
||||
same as those <code class="docutils literal notranslate"><span class="pre">kwargs</span></code> that already entered the <em>current</em> node (they are passed on).</p>
|
||||
<p>Alternatively the <code class="docutils literal notranslate"><span class="pre">goto</span></code> could point to a “goto-callable”. Such callables are usually defined in the
|
||||
|
|
@ -424,61 +366,7 @@ yourself.</p>
|
|||
<p>The <code class="docutils literal notranslate"><span class="pre">EvMenu</span></code> display of nodes, options etc are controlled by a series of formatting methods on the
|
||||
<code class="docutils literal notranslate"><span class="pre">EvMenu</span></code> class. To customize these, simply create a new child class of <code class="docutils literal notranslate"><span class="pre">EvMenu</span></code> and override as
|
||||
needed. Here is an example:</p>
|
||||
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal"> 1</span>
|
||||
<span class="normal"> 2</span>
|
||||
<span class="normal"> 3</span>
|
||||
<span class="normal"> 4</span>
|
||||
<span class="normal"> 5</span>
|
||||
<span class="normal"> 6</span>
|
||||
<span class="normal"> 7</span>
|
||||
<span class="normal"> 8</span>
|
||||
<span class="normal"> 9</span>
|
||||
<span class="normal">10</span>
|
||||
<span class="normal">11</span>
|
||||
<span class="normal">12</span>
|
||||
<span class="normal">13</span>
|
||||
<span class="normal">14</span>
|
||||
<span class="normal">15</span>
|
||||
<span class="normal">16</span>
|
||||
<span class="normal">17</span>
|
||||
<span class="normal">18</span>
|
||||
<span class="normal">19</span>
|
||||
<span class="normal">20</span>
|
||||
<span class="normal">21</span>
|
||||
<span class="normal">22</span>
|
||||
<span class="normal">23</span>
|
||||
<span class="normal">24</span>
|
||||
<span class="normal">25</span>
|
||||
<span class="normal">26</span>
|
||||
<span class="normal">27</span>
|
||||
<span class="normal">28</span>
|
||||
<span class="normal">29</span>
|
||||
<span class="normal">30</span>
|
||||
<span class="normal">31</span>
|
||||
<span class="normal">32</span>
|
||||
<span class="normal">33</span>
|
||||
<span class="normal">34</span>
|
||||
<span class="normal">35</span>
|
||||
<span class="normal">36</span>
|
||||
<span class="normal">37</span>
|
||||
<span class="normal">38</span>
|
||||
<span class="normal">39</span>
|
||||
<span class="normal">40</span>
|
||||
<span class="normal">41</span>
|
||||
<span class="normal">42</span>
|
||||
<span class="normal">43</span>
|
||||
<span class="normal">44</span>
|
||||
<span class="normal">45</span>
|
||||
<span class="normal">46</span>
|
||||
<span class="normal">47</span>
|
||||
<span class="normal">48</span>
|
||||
<span class="normal">49</span>
|
||||
<span class="normal">50</span>
|
||||
<span class="normal">51</span>
|
||||
<span class="normal">52</span>
|
||||
<span class="normal">53</span>
|
||||
<span class="normal">54</span>
|
||||
<span class="normal">55</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="kn">from</span> <span class="nn">evennia.utils.evmenu</span> <span class="kn">import</span> <span class="n">EvMenu</span>
|
||||
<div class="highlight-python notranslate"><div class="highlight"><pre><span></span><span class="kn">from</span> <span class="nn">evennia.utils.evmenu</span> <span class="kn">import</span> <span class="n">EvMenu</span>
|
||||
|
||||
<span class="k">class</span> <span class="nc">MyEvMenu</span><span class="p">(</span><span class="n">EvMenu</span><span class="p">):</span>
|
||||
|
||||
|
|
@ -533,23 +421,23 @@ needed. Here is an example:</p>
|
|||
<span class="sd"> node (str): The formatted node to display.</span>
|
||||
|
||||
<span class="sd"> """</span>
|
||||
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
</div>
|
||||
<p>See <code class="docutils literal notranslate"><span class="pre">evennia/utils/evmenu.py</span></code> for the details of their default implementations.</p>
|
||||
</section>
|
||||
<section id="examples">
|
||||
<h2>Examples:<a class="headerlink" href="#examples" title="Permalink to this headline">¶</a></h2>
|
||||
<ul class="simple">
|
||||
<li><p><strong><a class="reference external" href="Components/EvMenu.html#example-simple-branching-menu">Simple branching menu</a></strong> - choose from options</p></li>
|
||||
<li><p><strong><a class="reference external" href="Components/EvMenu.html#example-dynamic-goto">Dynamic goto</a></strong> - jumping to different nodes based on response</p></li>
|
||||
<li><p><strong><a class="reference external" href="Components/EvMenu.html#example-set-caller-properties">Set caller properties</a></strong> - a menu that changes things</p></li>
|
||||
<li><p><strong><a class="reference external" href="Components/EvMenu.html#example-get-arbitrary-input">Getting arbitrary input</a></strong> - entering text</p></li>
|
||||
<li><p><strong><a class="reference external" href="Components/EvMenu.html#example-storing-data-between-nodes">Storing data between nodes</a></strong> - keeping states and
|
||||
<li><p><strong><a class="reference internal" href="#example-simple-branching-menu"><span class="std std-doc">Simple branching menu</span></a></strong> - choose from options</p></li>
|
||||
<li><p><strong><a class="reference internal" href="#example-dynamic-goto"><span class="std std-doc">Dynamic goto</span></a></strong> - jumping to different nodes based on response</p></li>
|
||||
<li><p><strong><a class="reference internal" href="#example-set-caller-properties"><span class="std std-doc">Set caller properties</span></a></strong> - a menu that changes things</p></li>
|
||||
<li><p><strong><a class="reference internal" href="#example-get-arbitrary-input"><span class="std std-doc">Getting arbitrary input</span></a></strong> - entering text</p></li>
|
||||
<li><p><strong><a class="reference internal" href="#example-storing-data-between-nodes"><span class="std std-doc">Storing data between nodes</span></a></strong> - keeping states and
|
||||
information while in the menu</p></li>
|
||||
<li><p><strong><a class="reference external" href="Components/EvMenu.html#example-repeating-the-same-node">Repeating the same node</a></strong> - validating within the node
|
||||
<li><p><strong><a class="reference internal" href="#example-repeating-the-same-node"><span class="std std-doc">Repeating the same node</span></a></strong> - validating within the node
|
||||
before moving to the next</p></li>
|
||||
<li><p><strong><a class="reference external" href="Components/EvMenu.html#example-full-menu">Full Menu</a>:</strong> a complete example</p></li>
|
||||
<li><p><strong><a class="reference external" href="Components/EvMenu.html#example-yesno-prompt">Yes/No prompt</a></strong> - entering text with limited possible responses
|
||||
<li><p><strong><a class="reference internal" href="#example-yes-no-prompt"><span class="std std-doc">Yes/No prompt</span></a></strong> - entering text with limited possible responses
|
||||
(this is <em>not</em> using EvMenu but the conceptually similar yet technically unrelated <code class="docutils literal notranslate"><span class="pre">get_input</span></code>
|
||||
helper function accessed as <code class="docutils literal notranslate"><span class="pre">evennia.utils.evmenu.get_input</span></code>).</p></li>
|
||||
</ul>
|
||||
|
|
@ -557,21 +445,7 @@ helper function accessed as <code class="docutils literal notranslate"><span cla
|
|||
<h3>Example: Simple branching menu<a class="headerlink" href="#example-simple-branching-menu" title="Permalink to this headline">¶</a></h3>
|
||||
<p>Below is an example of a simple branching menu node leading to different other nodes depending on
|
||||
choice:</p>
|
||||
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal"> 1</span>
|
||||
<span class="normal"> 2</span>
|
||||
<span class="normal"> 3</span>
|
||||
<span class="normal"> 4</span>
|
||||
<span class="normal"> 5</span>
|
||||
<span class="normal"> 6</span>
|
||||
<span class="normal"> 7</span>
|
||||
<span class="normal"> 8</span>
|
||||
<span class="normal"> 9</span>
|
||||
<span class="normal">10</span>
|
||||
<span class="normal">11</span>
|
||||
<span class="normal">12</span>
|
||||
<span class="normal">13</span>
|
||||
<span class="normal">14</span>
|
||||
<span class="normal">15</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="c1"># in mygame/world/mychargen.py</span>
|
||||
<div class="highlight-python notranslate"><div class="highlight"><pre><span></span><span class="c1"># in mygame/world/mychargen.py</span>
|
||||
|
||||
<span class="k">def</span> <span class="nf">define_character</span><span class="p">(</span><span class="n">caller</span><span class="p">):</span>
|
||||
<span class="n">text</span> <span class="o">=</span> \
|
||||
|
|
@ -586,8 +460,9 @@ choice:</p>
|
|||
<span class="k">return</span> <span class="n">text</span><span class="p">,</span> <span class="n">options</span>
|
||||
|
||||
<span class="n">EvMenu</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="s2">"world.mychargen"</span><span class="p">,</span> <span class="n">startnode</span><span class="o">=</span><span class="s2">"define_character"</span><span class="p">)</span>
|
||||
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
</div>
|
||||
<p>This will result in the following node display:</p>
|
||||
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span>What aspect of your character do you want
|
||||
to change next?
|
||||
|
|
@ -600,26 +475,14 @@ _________________________
|
|||
the following examples we will not include the <code class="docutils literal notranslate"><span class="pre">EvMenu</span></code> call but just show nodes running inside the
|
||||
menu. Also, since <code class="docutils literal notranslate"><span class="pre">EvMenu</span></code> also takes a dictionary to describe the menu, we could have called it
|
||||
like this instead in the example:</p>
|
||||
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal">1</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="n">EvMenu</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="p">{</span><span class="s2">"define_character"</span><span class="p">:</span> <span class="n">define_character</span><span class="p">},</span> <span class="n">startnode</span><span class="o">=</span><span class="s2">"define_character"</span><span class="p">)</span>
|
||||
<div class="highlight-python notranslate"><div class="highlight"><pre><span></span><span class="n">EvMenu</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="p">{</span><span class="s2">"define_character"</span><span class="p">:</span> <span class="n">define_character</span><span class="p">},</span> <span class="n">startnode</span><span class="o">=</span><span class="s2">"define_character"</span><span class="p">)</span>
|
||||
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
</div>
|
||||
</section>
|
||||
<section id="example-dynamic-goto">
|
||||
<h3>Example: Dynamic goto<a class="headerlink" href="#example-dynamic-goto" title="Permalink to this headline">¶</a></h3>
|
||||
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal"> 1</span>
|
||||
<span class="normal"> 2</span>
|
||||
<span class="normal"> 3</span>
|
||||
<span class="normal"> 4</span>
|
||||
<span class="normal"> 5</span>
|
||||
<span class="normal"> 6</span>
|
||||
<span class="normal"> 7</span>
|
||||
<span class="normal"> 8</span>
|
||||
<span class="normal"> 9</span>
|
||||
<span class="normal">10</span>
|
||||
<span class="normal">11</span>
|
||||
<span class="normal">12</span>
|
||||
<span class="normal">13</span>
|
||||
<span class="normal">14</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span>
|
||||
<div class="highlight-python notranslate"><div class="highlight"><pre><span></span>
|
||||
<span class="k">def</span> <span class="nf">_is_in_mage_guild</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">raw_string</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="k">if</span> <span class="n">caller</span><span class="o">.</span><span class="n">tags</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="s1">'mage'</span><span class="p">,</span> <span class="n">category</span><span class="o">=</span><span class="s2">"guild_member"</span><span class="p">):</span>
|
||||
<span class="k">return</span> <span class="s2">"mage_guild_welcome"</span>
|
||||
|
|
@ -634,10 +497,10 @@ like this instead in the example:</p>
|
|||
<span class="s1">'goto'</span><span class="p">:</span> <span class="s1">'end_conversation'</span><span class="p">})</span>
|
||||
<span class="k">return</span> <span class="n">text</span><span class="p">,</span> <span class="n">options</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
</div>
|
||||
<p>This simple callable goto will analyse what happens depending on who the <code class="docutils literal notranslate"><span class="pre">caller</span></code> is. The
|
||||
<code class="docutils literal notranslate"><span class="pre">enter_guild</span></code> node will give you a choice of what to say to the guard. If you try to enter, you will
|
||||
end up in different nodes depending on (in this example) if you have the right <a class="reference internal" href="Tags.html"><span class="doc">Tag</span></a> set on
|
||||
end up in different nodes depending on (in this example) if you have the right <a class="reference internal" href="Tags.html"><span class="doc std std-doc">Tag</span></a> set on
|
||||
yourself or not. Note that since we don’t include any ‘key’s in the option dictionary, you will just
|
||||
get to pick between numbers.</p>
|
||||
</section>
|
||||
|
|
@ -645,34 +508,7 @@ get to pick between numbers.</p>
|
|||
<h3>Example: Set caller properties<a class="headerlink" href="#example-set-caller-properties" title="Permalink to this headline">¶</a></h3>
|
||||
<p>Here is an example of passing arguments into the <code class="docutils literal notranslate"><span class="pre">goto</span></code> callable and use that to influence
|
||||
which node it should go to next:</p>
|
||||
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal"> 1</span>
|
||||
<span class="normal"> 2</span>
|
||||
<span class="normal"> 3</span>
|
||||
<span class="normal"> 4</span>
|
||||
<span class="normal"> 5</span>
|
||||
<span class="normal"> 6</span>
|
||||
<span class="normal"> 7</span>
|
||||
<span class="normal"> 8</span>
|
||||
<span class="normal"> 9</span>
|
||||
<span class="normal">10</span>
|
||||
<span class="normal">11</span>
|
||||
<span class="normal">12</span>
|
||||
<span class="normal">13</span>
|
||||
<span class="normal">14</span>
|
||||
<span class="normal">15</span>
|
||||
<span class="normal">16</span>
|
||||
<span class="normal">17</span>
|
||||
<span class="normal">18</span>
|
||||
<span class="normal">19</span>
|
||||
<span class="normal">20</span>
|
||||
<span class="normal">21</span>
|
||||
<span class="normal">22</span>
|
||||
<span class="normal">23</span>
|
||||
<span class="normal">24</span>
|
||||
<span class="normal">25</span>
|
||||
<span class="normal">26</span>
|
||||
<span class="normal">27</span>
|
||||
<span class="normal">28</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span>
|
||||
<div class="highlight-python notranslate"><div class="highlight"><pre><span></span>
|
||||
<span class="k">def</span> <span class="nf">_set_attribute</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">raw_string</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="s2">"Get which attribute to modify and set it"</span>
|
||||
|
||||
|
|
@ -701,13 +537,14 @@ which node it should go to next:</p>
|
|||
<span class="s2">"next_node"</span><span class="p">:</span> <span class="s2">"node_betrayal_background"</span><span class="p">})})</span>
|
||||
<span class="k">return</span> <span class="n">text</span><span class="p">,</span> <span class="n">options</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
</div>
|
||||
<p>This will give the following output:</p>
|
||||
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span>Kovash the magnificent experienced a traumatic event
|
||||
in their childhood. What was it?
|
||||
____________________________________________________
|
||||
death: A violent death in the family
|
||||
betrayal: The betrayal of a trusted grown-up
|
||||
|
||||
</pre></div>
|
||||
</div>
|
||||
<p>Note above how we use the <code class="docutils literal notranslate"><span class="pre">_set_attribute</span></code> helper function to set the attribute depending on the
|
||||
|
|
@ -718,41 +555,7 @@ We could also imagine the helper function analyzing what other choices</p>
|
|||
<section id="example-get-arbitrary-input">
|
||||
<h3>Example: Get arbitrary input<a class="headerlink" href="#example-get-arbitrary-input" title="Permalink to this headline">¶</a></h3>
|
||||
<p>An example of the menu asking the user for input - any input.</p>
|
||||
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal"> 1</span>
|
||||
<span class="normal"> 2</span>
|
||||
<span class="normal"> 3</span>
|
||||
<span class="normal"> 4</span>
|
||||
<span class="normal"> 5</span>
|
||||
<span class="normal"> 6</span>
|
||||
<span class="normal"> 7</span>
|
||||
<span class="normal"> 8</span>
|
||||
<span class="normal"> 9</span>
|
||||
<span class="normal">10</span>
|
||||
<span class="normal">11</span>
|
||||
<span class="normal">12</span>
|
||||
<span class="normal">13</span>
|
||||
<span class="normal">14</span>
|
||||
<span class="normal">15</span>
|
||||
<span class="normal">16</span>
|
||||
<span class="normal">17</span>
|
||||
<span class="normal">18</span>
|
||||
<span class="normal">19</span>
|
||||
<span class="normal">20</span>
|
||||
<span class="normal">21</span>
|
||||
<span class="normal">22</span>
|
||||
<span class="normal">23</span>
|
||||
<span class="normal">24</span>
|
||||
<span class="normal">25</span>
|
||||
<span class="normal">26</span>
|
||||
<span class="normal">27</span>
|
||||
<span class="normal">28</span>
|
||||
<span class="normal">29</span>
|
||||
<span class="normal">30</span>
|
||||
<span class="normal">31</span>
|
||||
<span class="normal">32</span>
|
||||
<span class="normal">33</span>
|
||||
<span class="normal">34</span>
|
||||
<span class="normal">35</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span>
|
||||
<div class="highlight-python notranslate"><div class="highlight"><pre><span></span>
|
||||
<span class="k">def</span> <span class="nf">_set_name</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">raw_string</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
|
||||
<span class="n">inp</span> <span class="o">=</span> <span class="n">raw_string</span><span class="o">.</span><span class="n">strip</span><span class="p">()</span>
|
||||
|
|
@ -787,8 +590,9 @@ We could also imagine the helper function analyzing what other choices</p>
|
|||
<span class="s2">"goto"</span><span class="p">:</span> <span class="p">(</span><span class="n">_set_name</span><span class="p">,</span> <span class="p">{</span><span class="s2">"prev_entry"</span><span class="p">:</span> <span class="n">prev_entry</span><span class="p">})}</span>
|
||||
|
||||
<span class="k">return</span> <span class="n">text</span><span class="p">,</span> <span class="n">options</span>
|
||||
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
</div>
|
||||
<p>This will display as</p>
|
||||
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="n">Enter</span> <span class="n">your</span> <span class="n">character</span><span class="s1">'s name or <return> to abort.</span>
|
||||
|
||||
|
|
@ -800,6 +604,7 @@ We could also imagine the helper function analyzing what other choices</p>
|
|||
<span class="o">></span>
|
||||
|
||||
<span class="n">Set</span> <span class="n">name</span> <span class="n">to</span> <span class="n">Gandalf</span><span class="o">.</span>
|
||||
|
||||
</pre></div>
|
||||
</div>
|
||||
<p>Here we re-use the same node twice for reading the input data from the user. Whatever we enter will
|
||||
|
|
@ -814,33 +619,7 @@ previous node, but updating its ingoing kwargs to tell it to display a different
|
|||
<p>A convenient way to store data is to store it on the <code class="docutils literal notranslate"><span class="pre">caller.ndb._menutree</span></code> which you can reach from
|
||||
every node. The advantage of doing this is that the <code class="docutils literal notranslate"><span class="pre">_menutree</span></code> NAttribute will be deleted
|
||||
automatically when you exit the menu.</p>
|
||||
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal"> 1</span>
|
||||
<span class="normal"> 2</span>
|
||||
<span class="normal"> 3</span>
|
||||
<span class="normal"> 4</span>
|
||||
<span class="normal"> 5</span>
|
||||
<span class="normal"> 6</span>
|
||||
<span class="normal"> 7</span>
|
||||
<span class="normal"> 8</span>
|
||||
<span class="normal"> 9</span>
|
||||
<span class="normal">10</span>
|
||||
<span class="normal">11</span>
|
||||
<span class="normal">12</span>
|
||||
<span class="normal">13</span>
|
||||
<span class="normal">14</span>
|
||||
<span class="normal">15</span>
|
||||
<span class="normal">16</span>
|
||||
<span class="normal">17</span>
|
||||
<span class="normal">18</span>
|
||||
<span class="normal">19</span>
|
||||
<span class="normal">20</span>
|
||||
<span class="normal">21</span>
|
||||
<span class="normal">22</span>
|
||||
<span class="normal">23</span>
|
||||
<span class="normal">24</span>
|
||||
<span class="normal">25</span>
|
||||
<span class="normal">26</span>
|
||||
<span class="normal">27</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span>
|
||||
<div class="highlight-python notranslate"><div class="highlight"><pre><span></span>
|
||||
<span class="k">def</span> <span class="nf">_set_name</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">raw_string</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
|
||||
<span class="n">caller</span><span class="o">.</span><span class="n">ndb</span><span class="o">.</span><span class="n">_menutree</span><span class="o">.</span><span class="n">charactersheet</span> <span class="o">=</span> <span class="p">{}</span>
|
||||
|
|
@ -867,8 +646,9 @@ automatically when you exit the menu.</p>
|
|||
<span class="s2">"goto"</span><span class="p">:</span> <span class="s2">"start_over"</span><span class="p">})</span>
|
||||
|
||||
<span class="k">return</span> <span class="n">text</span><span class="p">,</span> <span class="n">options</span>
|
||||
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
</div>
|
||||
<p>Instead of passing the character sheet along from node to node through the <code class="docutils literal notranslate"><span class="pre">kwargs</span></code> we instead
|
||||
set it up temporarily on <code class="docutils literal notranslate"><span class="pre">caller.ndb._menutree.charactersheet</span></code>. This makes it easy to reach from
|
||||
all nodes. At the end we look at it and, if we accept the character the menu will likely save the
|
||||
|
|
@ -886,43 +666,7 @@ when the user exits the menu.</p>
|
|||
<p>Sometimes you want to make a chain of menu nodes one after another, but you don’t want the user to
|
||||
be able to continue to the next node until you have verified that what they input in the previous
|
||||
node is ok. A common example is a login menu:</p>
|
||||
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal"> 1</span>
|
||||
<span class="normal"> 2</span>
|
||||
<span class="normal"> 3</span>
|
||||
<span class="normal"> 4</span>
|
||||
<span class="normal"> 5</span>
|
||||
<span class="normal"> 6</span>
|
||||
<span class="normal"> 7</span>
|
||||
<span class="normal"> 8</span>
|
||||
<span class="normal"> 9</span>
|
||||
<span class="normal">10</span>
|
||||
<span class="normal">11</span>
|
||||
<span class="normal">12</span>
|
||||
<span class="normal">13</span>
|
||||
<span class="normal">14</span>
|
||||
<span class="normal">15</span>
|
||||
<span class="normal">16</span>
|
||||
<span class="normal">17</span>
|
||||
<span class="normal">18</span>
|
||||
<span class="normal">19</span>
|
||||
<span class="normal">20</span>
|
||||
<span class="normal">21</span>
|
||||
<span class="normal">22</span>
|
||||
<span class="normal">23</span>
|
||||
<span class="normal">24</span>
|
||||
<span class="normal">25</span>
|
||||
<span class="normal">26</span>
|
||||
<span class="normal">27</span>
|
||||
<span class="normal">28</span>
|
||||
<span class="normal">29</span>
|
||||
<span class="normal">30</span>
|
||||
<span class="normal">31</span>
|
||||
<span class="normal">32</span>
|
||||
<span class="normal">33</span>
|
||||
<span class="normal">34</span>
|
||||
<span class="normal">35</span>
|
||||
<span class="normal">36</span>
|
||||
<span class="normal">37</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span>
|
||||
<div class="highlight-python notranslate"><div class="highlight"><pre><span></span>
|
||||
<span class="k">def</span> <span class="nf">_check_username</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">raw_string</span><span class="p">,</span> <span class="o">**</span><span class="n">kwargs</span><span class="p">):</span>
|
||||
<span class="c1"># we assume lookup_username() exists</span>
|
||||
<span class="k">if</span> <span class="ow">not</span> <span class="n">lookup_username</span><span class="p">(</span><span class="n">raw_string</span><span class="p">):</span>
|
||||
|
|
@ -959,8 +703,9 @@ node is ok. A common example is a login menu:</p>
|
|||
<span class="n">options</span> <span class="o">=</span> <span class="p">{</span><span class="s2">"key"</span><span class="p">:</span> <span class="s2">"_default"</span><span class="p">,</span>
|
||||
<span class="s2">"goto"</span><span class="p">:</span> <span class="n">_check_password</span><span class="p">}</span>
|
||||
<span class="k">return</span> <span class="n">text</span><span class="p">,</span> <span class="n">options</span>
|
||||
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
</div>
|
||||
<p>This will display something like</p>
|
||||
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="o">---------------------------</span>
|
||||
<span class="n">Please</span> <span class="n">enter</span> <span class="n">your</span> <span class="n">username</span><span class="o">.</span>
|
||||
|
|
@ -995,24 +740,7 @@ to iteration until too many attempts have been made.</p>
|
|||
<section id="defining-nodes-in-a-dictionary">
|
||||
<h3>Defining nodes in a dictionary<a class="headerlink" href="#defining-nodes-in-a-dictionary" title="Permalink to this headline">¶</a></h3>
|
||||
<p>You can also define your nodes directly in a dictionary to feed into the <code class="docutils literal notranslate"><span class="pre">EvMenu</span></code> creator.</p>
|
||||
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal"> 1</span>
|
||||
<span class="normal"> 2</span>
|
||||
<span class="normal"> 3</span>
|
||||
<span class="normal"> 4</span>
|
||||
<span class="normal"> 5</span>
|
||||
<span class="normal"> 6</span>
|
||||
<span class="normal"> 7</span>
|
||||
<span class="normal"> 8</span>
|
||||
<span class="normal"> 9</span>
|
||||
<span class="normal">10</span>
|
||||
<span class="normal">11</span>
|
||||
<span class="normal">12</span>
|
||||
<span class="normal">13</span>
|
||||
<span class="normal">14</span>
|
||||
<span class="normal">15</span>
|
||||
<span class="normal">16</span>
|
||||
<span class="normal">17</span>
|
||||
<span class="normal">18</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="k">def</span> <span class="nf">mynode</span><span class="p">(</span><span class="n">caller</span><span class="p">):</span>
|
||||
<div class="highlight-python notranslate"><div class="highlight"><pre><span></span><span class="k">def</span> <span class="nf">mynode</span><span class="p">(</span><span class="n">caller</span><span class="p">):</span>
|
||||
<span class="c1"># a normal menu node function</span>
|
||||
<span class="k">return</span> <span class="n">text</span><span class="p">,</span> <span class="n">options</span>
|
||||
|
||||
|
|
@ -1030,8 +758,9 @@ to iteration until too many attempts have been made.</p>
|
|||
|
||||
<span class="c1"># start menu, assuming 'caller' is available from earlier</span>
|
||||
<span class="n">EvMenu</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">menu_data</span><span class="p">,</span> <span class="n">startnode</span><span class="o">=</span><span class="s2">"node1"</span><span class="p">)</span>
|
||||
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
</div>
|
||||
<p>The keys of the dictionary become the node identifiers. You can use any callable on the right form
|
||||
to describe each node. If you use Python <code class="docutils literal notranslate"><span class="pre">lambda</span></code> expressions you can make nodes really on the fly.
|
||||
If you do, the lambda expression must accept one or two arguments and always return a tuple with two
|
||||
|
|
@ -1044,7 +773,7 @@ function - for example you can’t use other Python keywords like <code class="d
|
|||
<code class="docutils literal notranslate"><span class="pre">lambda</span></code>.</p>
|
||||
<p>Unless you are dealing with a relatively simple dynamic menu, defining menus with lambda’s is
|
||||
probably more work than it’s worth: You can create dynamic menus by instead making each node
|
||||
function more clever. See the <a class="reference internal" href="../Howto/NPC-shop-Tutorial.html"><span class="doc">NPC shop tutorial</span></a> for an example of this.</p>
|
||||
function more clever. See the <a class="reference internal" href="../Howto/NPC-shop-Tutorial.html"><span class="doc std std-doc">NPC shop tutorial</span></a> for an example of this.</p>
|
||||
</section>
|
||||
</section>
|
||||
<section id="ask-for-simple-input">
|
||||
|
|
@ -1056,20 +785,13 @@ player has entered their text, which is not what you want.</p>
|
|||
<h3>The <code class="docutils literal notranslate"><span class="pre">yield</span></code> way<a class="headerlink" href="#the-yield-way" title="Permalink to this headline">¶</a></h3>
|
||||
<p>In the <code class="docutils literal notranslate"><span class="pre">func</span></code> method of your Commands (only) you can use Python’s built-in <code class="docutils literal notranslate"><span class="pre">yield</span></code> command to
|
||||
request input in a similar way to <code class="docutils literal notranslate"><span class="pre">input</span></code>. It looks like this:</p>
|
||||
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal">1</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="n">result</span> <span class="o">=</span> <span class="k">yield</span><span class="p">(</span><span class="s2">"Please enter your answer:"</span><span class="p">)</span>
|
||||
<div class="highlight-python notranslate"><div class="highlight"><pre><span></span><span class="n">result</span> <span class="o">=</span> <span class="k">yield</span><span class="p">(</span><span class="s2">"Please enter your answer:"</span><span class="p">)</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
</div>
|
||||
<p>This will send “Please enter your answer” to the Command’s <code class="docutils literal notranslate"><span class="pre">self.caller</span></code> and then pause at that
|
||||
point. All other players at the server will be unaffected. Once caller enteres a reply, the code
|
||||
execution will continue and you can do stuff with the <code class="docutils literal notranslate"><span class="pre">result</span></code>. Here is an example:</p>
|
||||
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal">1</span>
|
||||
<span class="normal">2</span>
|
||||
<span class="normal">3</span>
|
||||
<span class="normal">4</span>
|
||||
<span class="normal">5</span>
|
||||
<span class="normal">6</span>
|
||||
<span class="normal">7</span>
|
||||
<span class="normal">8</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="kn">from</span> <span class="nn">evennia</span> <span class="kn">import</span> <span class="n">Command</span>
|
||||
<div class="highlight-python notranslate"><div class="highlight"><pre><span></span><span class="kn">from</span> <span class="nn">evennia</span> <span class="kn">import</span> <span class="n">Command</span>
|
||||
<span class="k">class</span> <span class="nc">CmdTestInput</span><span class="p">(</span><span class="n">Command</span><span class="p">):</span>
|
||||
<span class="n">key</span> <span class="o">=</span> <span class="s2">"test"</span>
|
||||
<span class="k">def</span> <span class="nf">func</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
|
||||
|
|
@ -1078,7 +800,7 @@ execution will continue and you can do stuff with the <code class="docutils lite
|
|||
<span class="n">result2</span> <span class="o">=</span> <span class="k">yield</span><span class="p">(</span><span class="s2">"Now enter something else:"</span><span class="p">)</span>
|
||||
<span class="bp">self</span><span class="o">.</span><span class="n">caller</span><span class="o">.</span><span class="n">msg</span><span class="p">(</span><span class="sa">f</span><span class="s2">"You now entered </span><span class="si">{</span><span class="n">result2</span><span class="si">}</span><span class="s2">."</span><span class="p">)</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
</div>
|
||||
<p>Using <code class="docutils literal notranslate"><span class="pre">yield</span></code> is simple and intuitive, but it will only access input from <code class="docutils literal notranslate"><span class="pre">self.caller</span></code> and you
|
||||
cannot abort or time out the pause until the player has responded. Under the hood, it is actually
|
||||
just a wrapper calling <code class="docutils literal notranslate"><span class="pre">get_input</span></code> described in the following section.</p>
|
||||
|
|
@ -1097,36 +819,15 @@ statement which is often easier and more intuitive to use. But <code class="docu
|
|||
and power if you need it. While in the same module as <code class="docutils literal notranslate"><span class="pre">EvMenu</span></code>, <code class="docutils literal notranslate"><span class="pre">get_input</span></code> is technically unrelated
|
||||
to it. The <code class="docutils literal notranslate"><span class="pre">get_input</span></code> allows you to ask and receive simple one-line input from the user without
|
||||
launching the full power of a menu to do so. To use, call <code class="docutils literal notranslate"><span class="pre">get_input</span></code> like this:</p>
|
||||
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal">1</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="n">get_input</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">prompt</span><span class="p">,</span> <span class="n">callback</span><span class="p">)</span>
|
||||
<div class="highlight-python notranslate"><div class="highlight"><pre><span></span><span class="n">get_input</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">prompt</span><span class="p">,</span> <span class="n">callback</span><span class="p">)</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
</div>
|
||||
<p>Here <code class="docutils literal notranslate"><span class="pre">caller</span></code> is the entity that should receive the prompt for input given as <code class="docutils literal notranslate"><span class="pre">prompt</span></code>. The
|
||||
<code class="docutils literal notranslate"><span class="pre">callback</span></code> is a callable <code class="docutils literal notranslate"><span class="pre">function(caller,</span> <span class="pre">prompt,</span> <span class="pre">user_input)</span></code> that you define to handle the answer
|
||||
from the user. When run, the caller will see <code class="docutils literal notranslate"><span class="pre">prompt</span></code> appear on their screens and <em>any</em> text they
|
||||
enter will be sent into the callback for whatever processing you want.</p>
|
||||
<p>Below is a fully explained callback and example call:</p>
|
||||
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal"> 1</span>
|
||||
<span class="normal"> 2</span>
|
||||
<span class="normal"> 3</span>
|
||||
<span class="normal"> 4</span>
|
||||
<span class="normal"> 5</span>
|
||||
<span class="normal"> 6</span>
|
||||
<span class="normal"> 7</span>
|
||||
<span class="normal"> 8</span>
|
||||
<span class="normal"> 9</span>
|
||||
<span class="normal">10</span>
|
||||
<span class="normal">11</span>
|
||||
<span class="normal">12</span>
|
||||
<span class="normal">13</span>
|
||||
<span class="normal">14</span>
|
||||
<span class="normal">15</span>
|
||||
<span class="normal">16</span>
|
||||
<span class="normal">17</span>
|
||||
<span class="normal">18</span>
|
||||
<span class="normal">19</span>
|
||||
<span class="normal">20</span>
|
||||
<span class="normal">21</span>
|
||||
<span class="normal">22</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="kn">from</span> <span class="nn">evennia</span> <span class="kn">import</span> <span class="n">Command</span>
|
||||
<div class="highlight-python notranslate"><div class="highlight"><pre><span></span><span class="kn">from</span> <span class="nn">evennia</span> <span class="kn">import</span> <span class="n">Command</span>
|
||||
<span class="kn">from</span> <span class="nn">evennia.utils.evmenu</span> <span class="kn">import</span> <span class="n">get_input</span>
|
||||
|
||||
<span class="k">def</span> <span class="nf">callback</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">prompt</span><span class="p">,</span> <span class="n">user_input</span><span class="p">):</span>
|
||||
|
|
@ -1149,19 +850,20 @@ enter will be sent into the callback for whatever processing you want.</p>
|
|||
|
||||
<span class="n">get_input</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="s2">"Write something! "</span><span class="p">,</span> <span class="n">callback</span><span class="p">)</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
</div>
|
||||
<p>This will show as</p>
|
||||
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span>Write something!
|
||||
> Hello
|
||||
When asked 'Write something!', you answered 'Hello'.
|
||||
|
||||
</pre></div>
|
||||
</div>
|
||||
<p>Normally, the <code class="docutils literal notranslate"><span class="pre">get_input</span></code> function quits after any input, but as seen in the example docs, you could
|
||||
return True from the callback to repeat the prompt until you pass whatever check you want.</p>
|
||||
<blockquote>
|
||||
<div><p>Note: You <em>cannot</em> link consecutive questions by putting a new <code class="docutils literal notranslate"><span class="pre">get_input</span></code> call inside the
|
||||
callback If you want that you should use an EvMenu instead (see the <a class="reference external" href="Components/EvMenu.html#example-repeating-the-same-node">Repeating the same
|
||||
node</a> example above). Otherwise you can either peek at the
|
||||
callback If you want that you should use an EvMenu instead (see the <a class="reference internal" href="#example-repeating-the-same-node"><span class="std std-doc">Repeating the same
|
||||
node</span></a> example above). Otherwise you can either peek at the
|
||||
implementation of <code class="docutils literal notranslate"><span class="pre">get_input</span></code> and implement your own mechanism (it’s just using cmdset nesting) or
|
||||
you can look at <a class="reference external" href="https://groups.google.com/forum/#%21category-topic/evennia/evennia-questions/16pi0SfMO5U">this extension suggested on the mailing
|
||||
list</a>.</p>
|
||||
|
|
@ -1169,20 +871,7 @@ list</a>.</p>
|
|||
<section id="example-yes-no-prompt">
|
||||
<h4>Example: Yes/No prompt<a class="headerlink" href="#example-yes-no-prompt" title="Permalink to this headline">¶</a></h4>
|
||||
<p>Below is an example of a Yes/No prompt using the <code class="docutils literal notranslate"><span class="pre">get_input</span></code> function:</p>
|
||||
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal"> 1</span>
|
||||
<span class="normal"> 2</span>
|
||||
<span class="normal"> 3</span>
|
||||
<span class="normal"> 4</span>
|
||||
<span class="normal"> 5</span>
|
||||
<span class="normal"> 6</span>
|
||||
<span class="normal"> 7</span>
|
||||
<span class="normal"> 8</span>
|
||||
<span class="normal"> 9</span>
|
||||
<span class="normal">10</span>
|
||||
<span class="normal">11</span>
|
||||
<span class="normal">12</span>
|
||||
<span class="normal">13</span>
|
||||
<span class="normal">14</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="k">def</span> <span class="nf">yesno</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">prompt</span><span class="p">,</span> <span class="n">result</span><span class="p">):</span>
|
||||
<div class="highlight-python notranslate"><div class="highlight"><pre><span></span><span class="k">def</span> <span class="nf">yesno</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="n">prompt</span><span class="p">,</span> <span class="n">result</span><span class="p">):</span>
|
||||
<span class="k">if</span> <span class="n">result</span><span class="o">.</span><span class="n">lower</span><span class="p">()</span> <span class="ow">in</span> <span class="p">(</span><span class="s2">"y"</span><span class="p">,</span> <span class="s2">"yes"</span><span class="p">,</span> <span class="s2">"n"</span><span class="p">,</span> <span class="s2">"no"</span><span class="p">):</span>
|
||||
<span class="c1"># do stuff to handle the yes/no answer</span>
|
||||
<span class="c1"># ...</span>
|
||||
|
|
@ -1197,7 +886,7 @@ list</a>.</p>
|
|||
<span class="c1"># ask the question</span>
|
||||
<span class="n">get_input</span><span class="p">(</span><span class="n">caller</span><span class="p">,</span> <span class="s2">"Is Evennia great (Yes/No)?"</span><span class="p">,</span> <span class="n">yesno</span><span class="p">)</span>
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
</div>
|
||||
</section>
|
||||
</section>
|
||||
</section>
|
||||
|
|
@ -1214,27 +903,12 @@ It is used to quickly create menus for manipulating large numbers of items.</p>
|
|||
<span class="mf">4.</span> <span class="n">option4</span> <span class="mf">10.</span> <span class="n">option10</span> <span class="n">page</span> <span class="mi">2</span>
|
||||
<span class="mf">5.</span> <span class="n">option5</span> <span class="mf">11.</span> <span class="n">option11</span> <span class="p">[</span><span class="n">n</span><span class="p">]</span><span class="n">ext</span> <span class="n">page</span>
|
||||
<span class="mf">6.</span> <span class="n">option6</span> <span class="mf">12.</span> <span class="n">option12</span>
|
||||
|
||||
</pre></div>
|
||||
</div>
|
||||
<p>The menu will automatically create an multi-page option listing that one can flip through. One can
|
||||
inpect each entry and then select them with prev/next. This is how it is used:</p>
|
||||
<div class="highlight-python notranslate"><table class="highlighttable"><tr><td class="linenos"><div class="linenodiv"><pre><span class="normal"> 1</span>
|
||||
<span class="normal"> 2</span>
|
||||
<span class="normal"> 3</span>
|
||||
<span class="normal"> 4</span>
|
||||
<span class="normal"> 5</span>
|
||||
<span class="normal"> 6</span>
|
||||
<span class="normal"> 7</span>
|
||||
<span class="normal"> 8</span>
|
||||
<span class="normal"> 9</span>
|
||||
<span class="normal">10</span>
|
||||
<span class="normal">11</span>
|
||||
<span class="normal">12</span>
|
||||
<span class="normal">13</span>
|
||||
<span class="normal">14</span>
|
||||
<span class="normal">15</span>
|
||||
<span class="normal">16</span>
|
||||
<span class="normal">17</span></pre></div></td><td class="code"><div class="highlight"><pre><span></span><span class="kn">from</span> <span class="nn">evennia.utils.evmenu</span> <span class="kn">import</span> <span class="n">list_node</span>
|
||||
<div class="highlight-python notranslate"><div class="highlight"><pre><span></span><span class="kn">from</span> <span class="nn">evennia.utils.evmenu</span> <span class="kn">import</span> <span class="n">list_node</span>
|
||||
|
||||
|
||||
<span class="o">...</span>
|
||||
|
|
@ -1251,8 +925,9 @@ inpect each entry and then select them with prev/next. This is how it is used:</
|
|||
<span class="o">...</span>
|
||||
|
||||
<span class="k">return</span> <span class="n">text</span><span class="p">,</span> <span class="n">options</span>
|
||||
|
||||
</pre></div>
|
||||
</td></tr></table></div>
|
||||
</div>
|
||||
<p>The <code class="docutils literal notranslate"><span class="pre">options</span></code> argument to <code class="docutils literal notranslate"><span class="pre">list_node</span></code> is either a list, a generator or a callable returning a list
|
||||
of strings for each option that should be displayed in the node.</p>
|
||||
<p>The <code class="docutils literal notranslate"><span class="pre">select</span></code> is a callable in the example above but could also be the name of a menu node. If a
|
||||
|
|
@ -1266,8 +941,8 @@ auto-created by the <code class="docutils literal notranslate"><span class="pre"
|
|||
</section>
|
||||
<section id="assorted-notes">
|
||||
<h2>Assorted notes<a class="headerlink" href="#assorted-notes" title="Permalink to this headline">¶</a></h2>
|
||||
<p>The EvMenu is implemented using <a class="reference internal" href="Commands.html"><span class="doc">Commands</span></a>. When you start a new EvMenu, the user of the
|
||||
menu will be assigned a <a class="reference internal" href="Command-Sets.html"><span class="doc">CmdSet</span></a> with the commands they need to navigate the menu.
|
||||
<p>The EvMenu is implemented using <a class="reference internal" href="Commands.html"><span class="doc std std-doc">Commands</span></a>. When you start a new EvMenu, the user of the
|
||||
menu will be assigned a <a class="reference internal" href="Command-Sets.html"><span class="doc std std-doc">CmdSet</span></a> with the commands they need to navigate the menu.
|
||||
This means that if you were to, from inside the menu, assign a new command set to the caller, <em>you
|
||||
may override the Menu Cmdset and kill the menu</em>. If you want to assign cmdsets to the caller as part
|
||||
of the menu, you should store the cmdset on <code class="docutils literal notranslate"><span class="pre">caller.ndb._menutree</span></code> and wait to actually assign it
|
||||
|
|
@ -1360,7 +1035,7 @@ until the exit node.</p>
|
|||
<h3>Versions</h3>
|
||||
<ul>
|
||||
<li><a href="EvMenu.html">1.0-dev (develop branch)</a></li>
|
||||
<li><a href="../../0.9.5/index.html">0.9.5 (v0.9.5 branch)</a></li>
|
||||
<li><a href="../../0.95/index.html">0.95 (v0.9.5 branch)</a></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue