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Added header as keyword to the utils.create.create_message function
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1 changed files with 3 additions and 2 deletions
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@ -306,7 +306,7 @@ help_entry = create_help_entry
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#
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def create_message(senderobj, message, channels=None,
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receivers=None, locks=None, title=None):
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receivers=None, locks=None, header=None):
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"""
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Create a new communication message. Msgs are used for all
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player-to-player communication, both between individual players
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@ -320,6 +320,7 @@ def create_message(senderobj, message, channels=None,
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receivers - a player to send to, or a list of them. May be Player objects
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or playernames.
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locks - lock definition string
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header - mime-type or other optional information for the message
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The Comm system is created very open-ended, so it's fully possible
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to let a message both go to several channels and to several receivers
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@ -336,7 +337,7 @@ def create_message(senderobj, message, channels=None,
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new_message.save()
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for sender in make_iter(senderobj):
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new_message.senders = sender
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new_message.title = title
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new_message.header = header
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for channel in make_iter(channels):
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new_message.channels = channel
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for receiver in make_iter(receivers):
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