diff --git a/src/utils/create.py b/src/utils/create.py index 7722b22a48..65389f3351 100644 --- a/src/utils/create.py +++ b/src/utils/create.py @@ -306,7 +306,7 @@ help_entry = create_help_entry # def create_message(senderobj, message, channels=None, - receivers=None, locks=None, title=None): + receivers=None, locks=None, header=None): """ Create a new communication message. Msgs are used for all player-to-player communication, both between individual players @@ -320,6 +320,7 @@ def create_message(senderobj, message, channels=None, receivers - a player to send to, or a list of them. May be Player objects or playernames. locks - lock definition string + header - mime-type or other optional information for the message The Comm system is created very open-ended, so it's fully possible to let a message both go to several channels and to several receivers @@ -336,7 +337,7 @@ def create_message(senderobj, message, channels=None, new_message.save() for sender in make_iter(senderobj): new_message.senders = sender - new_message.title = title + new_message.header = header for channel in make_iter(channels): new_message.channels = channel for receiver in make_iter(receivers):