- [docker-compose for Evennia](https://github.com/gtaylor/evennia-docker) - A quick-install setup for running Evennia in a [Docker container](https://www.docker.com/). (See [the official Evennia docs](https://www.evennia.com/docs/latest/Running-Evennia-in-Docker.html) for more details on running Evennia with Docker.)
- [Evennia-wiki](https://github.com/vincent-lg/evennia-wiki) - An Evennia-specific Wiki for your website.
- [nextRPI](https://github.com/cluebyte/nextrpi) - A github project for making a toolbox for people to make [RPI](https://www.topmudsites.com/forums/showthread.php?t=4804)-style Evennia games.
- [Unreal Engine Evennia plugin](https://www.unrealengine.com/marketplace/en-US/slug/evennia-plugin) an in-progress Unreal plugin for integrating Evennia with Epic Games' Unreal Engine.
- [vim-evennia](https://github.com/amfl/vim-evennia) - A mode for editing batch-build files (`.ev`) files in the [vim](https://www.vim.org/) text editor (Emacs users can use [evennia-
- [The world of Cool battles sources](https://github.com/FlutterSprite/coolbattles) - Open source turn-based battle system for an older version of Evennia.
- [Arx sources](https://github.com/Arx-Game/arxcode) - Open-source code release of the very popular [Arx](https://play.arxmush.org/) Evennia game. [Here are instructions for installing](https://www.evennia.com/docs/1.0-dev/Howtos/Arxcode-Installation.html)
- [Encarnia sources](https://github.com/whitehorse-io/encarnia) - An open-sourced game dir for an older version of Evennia with things like races, combat etc. [Summary here](https://www.reddit.com/r/MUD/comments/6z6s3j/encarnia_an_evennia_python_mud_code_base_with/).
- [The dark net/March Hare MUD](https://github.com/thedarknet/evennia) from the 2019 [DEF CON 27](https://www.defcon.org/html/defcon-27/dc-27-index.html) hacker conference in Paris. This is an Evennia game dir with batchcode to build the custom _Hackers_ style cyberspace zone with puzzles and challenges [used during the conference](https://dcdark.net/home#).
- [Muddery](https://github.com/muddery/muddery) - A mud framework under development, based on an older fork of Evennia. It has some specific design goals for building and extending the game based on input files.
### Other
- [Discord live blog](https://discordapp.com/channels/517176782357528616/517176782781415434) of the _Blackbirds_ Evennia game project.
- [Evennia for MUSHers](https://musoapbox.net/topic/1150/evennia-for-mushers) - An article describing Evennia for those used to the MUSH way of doing things.
- *[Language Understanding for Text games using Deep reinforcement learning](http://news.mit.edu/2015/learning-language-playing-computer-games-0924#_msocom_1)*
([PDF](https://people.csail.mit.edu/karthikn/pdfs/mud-play15.pdf)) - MIT research paper using Evennia to train AIs.
----
## General MU* resources
### Tools
- [ROM area reader](https://github.com/ctoth/area_reader) - Parser for converting ROM area files to Python objects.
- [Imaginary Realities unofficial archive](http://tharsis-gate.org/articles/imaginary.html) - An e-magazine on game and MUD design that has several articles about Evennia.
- [Lost Library of MOO](https://www.hayseed.net/MOO/) - Archive of scientific articles on mudding (in particular moo).
- [Mud Tech's fun/cool but ...](https://gc-taylor.com/blog/2013/01/08/mud-tech-funcool-dont-forget-ship-damned-thing/) - Greg Taylor gives good advice on mud design.
- [Nick Gammon's hints thread](http://www.gammon.com.au/forum/bbshowpost.php?bbsubject_id=5959) - Contains a very useful list of things to think about when starting your new MUD.
- [Raph Koster's laws of game design](https://www.raphkoster.com/games/laws-of-online-world-design/the-laws-of-online-world-design/) - thought-provoking guidelines and things to think about when designing a virtual multiplayer world (Raph is known for *Ultima Online* among other things).
- [MUD Coder's Guild](https://mudcoders.com/) - A blog and [associated Slack channel](https://slack.mudcoders.com/) with discussions on MUD development.
- [The Alexandrian](https://thealexandrian.net/) - A blog about tabletop roleplaying and board games, but with lots of general discussion about rule systems and game balance that could be applicable also for MUDs.