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< li > < a class = "reference internal" href = "#" > Tutorials and Howto’ s< / a > < ul >
< li > < a class = "reference internal" href = "#beginner-tutorial" > Beginner Tutorial< / a > < / li >
< li > < a class = "reference internal" href = "#howtos" > Howto’ s< / a > < / li >
< li > < a class = "reference internal" href = "#systems" > Systems< / a > < / li >
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< li > < a class = "reference internal" href = "#deep-dives" > Deep-dives< / a > < / li >
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< h4 > Previous topic< / h4 >
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< p class = "topless" > < a href = "../Setup/Config-Apache-Proxy.html"
title="previous chapter">Configuring an Apache Proxy< / a > < / p >
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< h4 > Next topic< / h4 >
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< p class = "topless" > < a href = "Beginner-Tutorial/Beginner-Tutorial-Overview.html"
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title="next chapter">Beginner Tutorial< / a > < / p >
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< li > < a href = "https://www.evennia.com" > Home page< / a > < / li >
< li > < a href = "https://github.com/evennia/evennia" > Evennia Github< / a > < / li >
< li > < a href = "http://games.evennia.com" > Game Index< / a > < / li >
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< a href = "https://discord.gg/AJJpcRUhtF" > Discord< / a > -
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< li > < a href = "Howtos-Overview.html" > 1.0-dev (develop branch)< / a > < / li >
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< li > < a href = "../0.9.5/index.html" > 0.9.5 (v0.9.5 branch)< / a > < / li >
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< h1 > Tutorials and Howto’ s< a class = "headerlink" href = "#tutorials-and-howtos" title = "Permalink to this headline" > ¶< / a > < / h1 >
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< section id = "beginner-tutorial" >
< h2 > Beginner Tutorial< a class = "headerlink" href = "#beginner-tutorial" title = "Permalink to this headline" > ¶< / a > < / h2 >
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< aside class = "sidebar" >
< p class = "sidebar-title" > Want more details about something?< / p >
< p > See the documentation about the Evennia core < a class = "reference internal" href = "../Components/Components-Overview.html" > < span class = "doc std std-doc" > Components< / span > < / a > and important < a class = "reference internal" href = "../Concepts/Concepts-Overview.html" > < span class = "doc std std-doc" > Concepts< / span > < / a > .< / p >
< / aside >
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< p > Recommended starting point! This will take you from absolute beginner to making
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a small but full game with Evennia. Other tutorials and howto’ s tend to assume you are already familiar with the concepts explained in the Beginning tutorial.< / p >
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< div class = "admonition note" >
< p class = "admonition-title" > Note< / p >
< p > Part 3 and onwards are still under development.< / p >
< / div >
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< div class = "toctree-wrapper compound" >
< ul >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Beginner-Tutorial/Beginner-Tutorial-Overview.html" > Beginner Tutorial< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Beginner-Tutorial/Beginner-Tutorial-Overview.html#things-you-need" > Things you need< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Beginner-Tutorial-Overview.html#a-command-line" > A Command line< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Beginner-Tutorial-Overview.html#a-mud-client" > A MUD client< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Beginner-Tutorial-Overview.html#a-text-editor-or-ide" > A text Editor or IDE< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Beginner-Tutorial-Overview.html#a-fresh-game-dir" > A fresh game dir?< / a > < / li >
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< / ul >
< / li >
< / ul >
< / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Beginner-Tutorial/Part1/Beginner-Tutorial-Part1-Overview.html" > Part 1: What we have< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Beginner-Tutorial/Part1/Beginner-Tutorial-Part1-Overview.html#lessons" > Lessons< / a > < ul >
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< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part1/Beginner-Tutorial-Building-Quickstart.html" > 1. Using commands and building stuff< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part1/Beginner-Tutorial-Tutorial-World.html" > 2. The Tutorial World< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part1/Beginner-Tutorial-Python-basic-introduction.html" > 3. Intro to using Python with Evennia< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part1/Beginner-Tutorial-Gamedir-Overview.html" > 4. Overview of your new Game Dir< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part1/Beginner-Tutorial-Python-classes-and-objects.html" > 5. Introduction to Python classes and objects< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part1/Beginner-Tutorial-Evennia-Library-Overview.html" > 6. Overview of the Evennia library< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part1/Beginner-Tutorial-Learning-Typeclasses.html" > 7. Making objects persistent< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part1/Beginner-Tutorial-Adding-Commands.html" > 8. Adding custom commands< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part1/Beginner-Tutorial-More-on-Commands.html" > 9. Parsing Command input< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part1/Beginner-Tutorial-Creating-Things.html" > 10. Creating things< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part1/Beginner-Tutorial-Searching-Things.html" > 11. Searching for things< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part1/Beginner-Tutorial-Django-queries.html" > 12. Advanced searching - Django Database queries< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part1/Beginner-Tutorial-Making-A-Sittable-Object.html" > 13. Building a chair you can sit on< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Beginner-Tutorial/Part2/Beginner-Tutorial-Part2-Overview.html" > Part 2: What we want< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Beginner-Tutorial/Part2/Beginner-Tutorial-Part2-Overview.html#lessons" > Lessons< / a > < ul >
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< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part2/Beginner-Tutorial-Planning-Where-Do-I-Begin.html" > 1. Where do I begin?< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part2/Beginner-Tutorial-Game-Planning.html" > 2. On Planning a Game< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part2/Beginner-Tutorial-Planning-The-Tutorial-Game.html" > 3. Planning our tutorial game< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Beginner-Tutorial/Part3/Beginner-Tutorial-Part3-Overview.html" > Part 3: How we get there (example game)< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Beginner-Tutorial/Part3/Beginner-Tutorial-Part3-Overview.html#lessons" > Lessons< / a > < ul >
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< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part3/Beginner-Tutorial-Utilities.html" > 1. Code structure and Utilities< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part3/Beginner-Tutorial-Rules.html" > 2. Rules and dice rolling< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part3/Beginner-Tutorial-Characters.html" > 3. Player Characters< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part3/Beginner-Tutorial-Objects.html" > 4. In-game Objects and items< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part3/Beginner-Tutorial-Equipment.html" > 5. Handling Equipment< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part3/Beginner-Tutorial-Chargen.html" > 6. Character Generation< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part3/Beginner-Tutorial-Rooms.html" > 7. In-game Rooms< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part3/Beginner-Tutorial-NPCs.html" > 8. Non-Player-Characters (NPCs)< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part3/Beginner-Tutorial-Quests.html" > 9. Game Quests< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part3/Beginner-Tutorial-Shops.html" > 10. In-game Shops< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part3/Beginner-Tutorial-Dungeon.html" > 11. Dynamically generated Dungeon< / a > < / li >
< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part3/Beginner-Tutorial-Commands.html" > 12. In-game Commands< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Beginner-Tutorial/Part4/Beginner-Tutorial-Part4-Overview.html" > Part 4: Using what we created< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Beginner-Tutorial/Part4/Beginner-Tutorial-Part4-Overview.html#lessons" > Lessons< / a > < ul >
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< li class = "toctree-l3" > < a class = "reference internal" href = "../Unimplemented.html" > 1. Unimplemented< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Beginner-Tutorial/Part5/Beginner-Tutorial-Part5-Overview.html" > Part 5: Showing the world< / a > < ul >
< li class = "toctree-l2" > < a class = "reference internal" href = "Beginner-Tutorial/Part5/Beginner-Tutorial-Part5-Overview.html#lessons" > Lessons< / a > < ul >
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< li class = "toctree-l3" > < a class = "reference internal" href = "Beginner-Tutorial/Part5/Add-a-simple-new-web-page.html" > 1. Add a simple new web page< / a > < / li >
< / ul >
< / li >
< / ul >
< / li >
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< / ul >
< / div >
< / section >
< section id = "howtos" >
< h2 > Howto’ s< a class = "headerlink" href = "#howtos" title = "Permalink to this headline" > ¶< / a > < / h2 >
< div class = "toctree-wrapper compound" >
< ul >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Howto-Command-Prompt.html" > Adding a Command Prompt< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto-Command-Cooldown.html" > Adding Command Cooldowns< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto-Command-Duration.html" > Commands that take time to finish< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto-Default-Exit-Errors.html" > Return custom errors on missing Exits< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Howto-Add-Object-Weight.html" > Give objects weight< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Tutorial-NPC-Listening.html" > NPCs that listen to what is said< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Tutorial-NPC-Reacting.html" > NPCs reacting to your presence< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Tutorial-NPC-Merchants.html" > NPC merchants< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Tutorial-Building-a-Mech.html" > Building a giant mech< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Tutorial-Building-a-Train.html" > Building a train that moves< / a > < / li >
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< / ul >
< / div >
< / section >
< section id = "systems" >
< h2 > Systems< a class = "headerlink" href = "#systems" title = "Permalink to this headline" > ¶< / a > < / h2 >
< div class = "toctree-wrapper compound" >
< ul >
< li class = "toctree-l1" > < a class = "reference internal" href = "Tutorial-Persistent-Handler.html" > Making a Persistent object Handler< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Howto-Game-Time.html" > Changing game calendar and time speed< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Tutorial-Weather-Effects.html" > Adding Weather messages to a Room< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Tutorial-Coordinates.html" > Adding room coordinates to your game< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Tutorial-Displaying-Room-Map.html" > Show a dynamic map of rooms< / a > < / li >
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< / ul >
< / div >
< / section >
< section id = "web-related-tutorials" >
< h2 > Web-related tutorials< a class = "headerlink" href = "#web-related-tutorials" title = "Permalink to this headline" > ¶< / a > < / h2 >
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< p > < em > Some of these will likely move into the Beginner tutorial later< / em > .< / p >
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< div class = "toctree-wrapper compound" >
< ul >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Web-Changing-Webpage.html" > Changing the Game Website< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Web-Add-a-wiki.html" > Add a wiki on your website< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Web-Character-Generation.html" > Web Character Generation< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Web-Character-View-Tutorial.html" > Web Character View Tutorial< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Web-Help-System-Tutorial.html" > Help System Tutorial< / a > < / li >
2022-11-21 23:48:15 +00:00
< li class = "toctree-l1" > < a class = "reference internal" href = "Web-Extending-the-REST-API.html" > Extending the REST API< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Web-Tweeting-Game-Stats.html" > Automatically Tweet game stats< / a > < / li >
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< / ul >
< / div >
< / section >
< section id = "deep-dives" >
< h2 > Deep-dives< a class = "headerlink" href = "#deep-dives" title = "Permalink to this headline" > ¶< / a > < / h2 >
< div class = "toctree-wrapper compound" >
< ul >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Tutorial-Parsing-Commands.html" > Parsing command arguments, theory and best practices< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Tutorial-Understanding-Color-Tags.html" > Understanding Color Tags< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Evennia-for-roleplaying-sessions.html" > Evennia for roleplaying sessions< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Evennia-for-Diku-Users.html" > Evennia for Diku Users< / a > < / li >
< li class = "toctree-l1" > < a class = "reference internal" href = "Evennia-for-MUSH-Users.html" > Evennia for MUSH Users< / a > < / li >
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< li class = "toctree-l1" > < a class = "reference internal" href = "Tutorial-Using-Arxcode.html" > Using the Arxcode game dir< / a > < / li >
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< / ul >
< / div >
< / section >
< section id = "old-tutorials" >
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