mirror of
https://github.com/evennia/evennia.git
synced 2026-03-26 01:36:32 +01:00
Updated HTML docs.
This commit is contained in:
parent
306ba10ed3
commit
1ae614d35e
31 changed files with 180 additions and 228 deletions
|
|
@ -1,4 +1,4 @@
|
|||
# Sphinx build info version 1
|
||||
# This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done.
|
||||
config: 5c7573c6842d4487378d41827992e022
|
||||
config: a62091330c1ccd02fd5643736f633492
|
||||
tags: 645f666f9bcd5a90fca523b33c5a78b7
|
||||
|
|
|
|||
|
|
@ -117,9 +117,10 @@
|
|||
<h2>Beginner Tutorial<a class="headerlink" href="#beginner-tutorial" title="Permalink to this headline">¶</a></h2>
|
||||
<p>Recommended starting point! This will take you from absolute beginner to making
|
||||
a small but full game with Evennia. Other tutorials and howto’s tend to assume you are already familiar with the concepts explained in the Beginning tutorial.</p>
|
||||
<blockquote>
|
||||
<div><p>The latter parts of the beginner tutorial are still being worked on.</p>
|
||||
</div></blockquote>
|
||||
<div class="admonition note">
|
||||
<p class="admonition-title">Note</p>
|
||||
<p>Part 3 and onwards are still under development.</p>
|
||||
</div>
|
||||
<div class="toctree-wrapper compound">
|
||||
<ul>
|
||||
<li class="toctree-l1"><a class="reference internal" href="Beginner-Tutorial/Beginner-Tutorial-Intro.html">Beginner Tutorial</a><ul>
|
||||
|
|
|
|||
|
|
@ -63,7 +63,7 @@
|
|||
<h3><a href="../index.html">Table of Contents</a></h3>
|
||||
<ul>
|
||||
<li><a class="reference internal" href="#">Online Setup</a><ul>
|
||||
<li><a class="reference internal" href="#connecting-from-the-outside">Connecting from the outside</a><ul>
|
||||
<li><a class="reference internal" href="#connecting-to-evennia-across-the-internet">Connecting to Evennia across the Internet</a><ul>
|
||||
<li><a class="reference internal" href="#settings-example">Settings example</a></li>
|
||||
<li><a class="reference internal" href="#telnet">Telnet</a></li>
|
||||
<li><a class="reference internal" href="#web-server">Web server</a></li>
|
||||
|
|
@ -73,24 +73,23 @@
|
|||
<li><a class="reference internal" href="#registering-with-the-evennia-game-directory">Registering with the Evennia game directory</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><a class="reference internal" href="#ssl">SSL</a><ul>
|
||||
<li><a class="reference internal" href="#ssl-and-https">SSL and HTTPS</a><ul>
|
||||
<li><a class="reference internal" href="#lets-encrypt">Let’s Encrypt</a></li>
|
||||
<li><a class="reference internal" href="#relevant-ssl-proxy-setup-information">Relevant SSL Proxy Setup Information</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><a class="reference internal" href="#relevant-ssl-proxy-setup-information">Relevant SSL Proxy Setup Information</a></li>
|
||||
<li><a class="reference internal" href="#hosting-locally-or-remotely">Hosting locally or remotely?</a><ul>
|
||||
<li><a class="reference internal" href="#using-your-own-computer-as-a-server">Using your own computer as a server</a><ul>
|
||||
<li><a class="reference internal" href="#hosting-evennia-from-your-own-computer">Hosting Evennia from your own computer</a><ul>
|
||||
<li><a class="reference internal" href="#setting-up-your-own-machine-as-a-server">Setting up your own machine as a server</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><a class="reference internal" href="#remote-hosting">Remote hosting</a><ul>
|
||||
<li><a class="reference internal" href="#hosting-evennia-on-a-remote-server">Hosting Evennia on a remote server</a><ul>
|
||||
<li><a class="reference internal" href="#installing-evennia-on-a-remote-server">Installing Evennia on a remote server</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><a class="reference internal" href="#hosting-options">Hosting options</a></li>
|
||||
<li><a class="reference internal" href="#hosting-options-and-suggestions">Hosting options and suggestions</a><ul>
|
||||
<li><a class="reference internal" href="#cloud9">Cloud9</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><a class="reference internal" href="#cloud9">Cloud9</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
|
|
@ -136,11 +135,9 @@
|
|||
<p>Evennia development can be made without any Internet connection beyond fetching updates. At some
|
||||
point however, you are likely to want to make your game visible online, either as part opening it to
|
||||
the public or to allow other developers or beta testers access to it.</p>
|
||||
<section id="connecting-from-the-outside">
|
||||
<h2>Connecting from the outside<a class="headerlink" href="#connecting-from-the-outside" title="Permalink to this headline">¶</a></h2>
|
||||
<p>Accessing your Evennia server from the outside is not hard on its own. Any issues are usually due to
|
||||
the various security measures your computer, network or hosting service has. These will generally
|
||||
(and correctly) block outside access to servers on your machine unless you tell them otherwise.</p>
|
||||
<section id="connecting-to-evennia-across-the-internet">
|
||||
<h2>Connecting to Evennia across the Internet<a class="headerlink" href="#connecting-to-evennia-across-the-internet" title="Permalink to this headline">¶</a></h2>
|
||||
<p>Accessing your Evennia server from the outside is not hard on its own. Any issues are usually due to the various security measures your computer, network or hosting service has. These will generally (and correctly) block outside access to servers on your machine unless you tell them otherwise.</p>
|
||||
<p>We will start by showing how to host your server on your own local computer. Even if you plan to
|
||||
host your “real” game on a remote host later, setting it up locally is useful practice. We cover
|
||||
remote hosting later in this document.</p>
|
||||
|
|
@ -155,48 +152,27 @@ internal to your computer only).</p>
|
|||
<p>Evennia will by default accept incoming connections on all interfaces (<code class="docutils literal notranslate"><span class="pre">0.0.0.0</span></code>) so in principle
|
||||
anyone knowing the ports to use and has the IP address to your machine should be able to connect to
|
||||
your game.</p>
|
||||
<ul class="simple">
|
||||
<li><p>Make sure Evennia is installed and that you have activated the virtualenv. Start the server with
|
||||
<code class="docutils literal notranslate"><span class="pre">evennia</span> <span class="pre">start</span> <span class="pre">--log</span></code>. The <code class="docutils literal notranslate"><span class="pre">--log</span></code> (or <code class="docutils literal notranslate"><span class="pre">-l</span></code>) will make sure that the logs are echoed to the
|
||||
terminal.</p></li>
|
||||
</ul>
|
||||
<blockquote>
|
||||
<div><p>Note: If you need to close the log-view, use <code class="docutils literal notranslate"><span class="pre">Ctrl-C</span></code>. Use just <code class="docutils literal notranslate"><span class="pre">evennia</span> <span class="pre">--log</span></code> on its own to
|
||||
<aside class="sidebar">
|
||||
<p class="sidebar-title">Closing the log view</p>
|
||||
<p>If you need to close the log-view, use <code class="docutils literal notranslate"><span class="pre">Ctrl-C</span></code>. Use just <code class="docutils literal notranslate"><span class="pre">evennia</span> <span class="pre">--log</span></code> on its own to
|
||||
start tailing the logs again.</p>
|
||||
</div></blockquote>
|
||||
</aside>
|
||||
<ul class="simple">
|
||||
<li><p>Make sure you can connect with your web browser to <code class="docutils literal notranslate"><span class="pre">http://localhost:4001</span></code> or, alternatively,
|
||||
<code class="docutils literal notranslate"><span class="pre">http://127.0.0.1:4001</span></code> which is the same thing. You should get your Evennia web site and be able to
|
||||
play the game in the web client. Also check so that you can connect with a mud client to host
|
||||
<code class="docutils literal notranslate"><span class="pre">localhost</span></code>, port <code class="docutils literal notranslate"><span class="pre">4000</span></code> or host <code class="docutils literal notranslate"><span class="pre">127.0.0.1</span></code>, port <code class="docutils literal notranslate"><span class="pre">4000</span></code>.</p></li>
|
||||
<li><p><a class="reference external" href="https://www.google.se/search?q=my+ip">Google for “my ip”</a> or use any online service to figure out
|
||||
what your “outward-facing” IP address is. For our purposes, let’s say your outward-facing IP is
|
||||
<code class="docutils literal notranslate"><span class="pre">203.0.113.0</span></code>.</p></li>
|
||||
<li><p>Next try your outward-facing IP by opening <code class="docutils literal notranslate"><span class="pre">http://203.0.113.0:4001</span></code> in a browser. If this works,
|
||||
that’s it! Also try telnet, with the server set to <code class="docutils literal notranslate"><span class="pre">203.0.113.0</span></code> and port <code class="docutils literal notranslate"><span class="pre">4000</span></code>. However, most
|
||||
likely it will <em>not</em> work. If so, read on.</p></li>
|
||||
<li><p>If your computer has a firewall, it may be blocking the ports we need (it may also block telnet
|
||||
overall). If so, you need to open the outward-facing ports to in/out communication. See the
|
||||
manual/instructions for your firewall software on how to do this. To test you could also temporarily
|
||||
turn off your firewall entirely to see if that was indeed the problem.</p></li>
|
||||
<li><p>Another common problem for not being able to connect is that you are using a hardware router
|
||||
(like a wifi router). The router sits ‘between’ your computer and the Internet. So the IP you find
|
||||
with Google is the <em>router’s</em> IP, not that of your computer. To resolve this you need to configure
|
||||
your router to <em>forward</em> data it gets on its ports to the IP and ports of your computer sitting in
|
||||
your private network. How to do this depends on the make of your router; you usually configure it
|
||||
using a normal web browser. In the router interface, look for “Port forwarding” or maybe “Virtual
|
||||
server”. If that doesn’t work, try to temporarily wire your computer directly to the Internet outlet
|
||||
(assuming your computer has the ports for it). You’ll need to check for your IP again. If that
|
||||
works, you know the problem is the router.</p></li>
|
||||
<li><p>Make sure Evennia is installed and that you have activated the virtualenv. Start the server with <code class="docutils literal notranslate"><span class="pre">evennia</span> <span class="pre">start</span> <span class="pre">--log</span></code>. The <code class="docutils literal notranslate"><span class="pre">--log</span></code> (or <code class="docutils literal notranslate"><span class="pre">-l</span></code>) will make sure that the logs are echoed to the terminal.</p></li>
|
||||
<li><p>Make sure you can connect with your web browser to <code class="docutils literal notranslate"><span class="pre">http://localhost:4001</span></code> or, alternatively, <code class="docutils literal notranslate"><span class="pre">http://127.0.0.1:4001</span></code> which is the same thing. You should get your Evennia web site and be able to play the game in the web client. Also check so that you can connect with a mud client to host <code class="docutils literal notranslate"><span class="pre">localhost</span></code>, port <code class="docutils literal notranslate"><span class="pre">4000</span></code> or host <code class="docutils literal notranslate"><span class="pre">127.0.0.1</span></code>, port <code class="docutils literal notranslate"><span class="pre">4000</span></code>.</p></li>
|
||||
<li><p><a class="reference external" href="https://www.google.se/search?q=my+ip">Google for “my ip”</a> or use any online service to figure out what your “outward-facing” IP address is. For our purposes, let’s say your outward-facing IP is <code class="docutils literal notranslate"><span class="pre">203.0.113.0</span></code>.</p></li>
|
||||
<li><p>Next try your outward-facing IP by opening <code class="docutils literal notranslate"><span class="pre">http://203.0.113.0:4001</span></code> in a browser. If this works, that’s it! Also try telnet, with the server set to <code class="docutils literal notranslate"><span class="pre">203.0.113.0</span></code> and port <code class="docutils literal notranslate"><span class="pre">4000</span></code>. However, most likely it will <em>not</em> work. If so, read on.</p></li>
|
||||
<li><p>If your computer has a firewall, it may be blocking the ports we need (it may also block telnet overall). If so, you need to open the outward-facing ports to in/out communication. See the manual/instructions for your firewall software on how to do this. To test you could also temporarily turn off your firewall entirely to see if that was indeed the problem.</p></li>
|
||||
<li><p>Another common problem for not being able to connect is that you are using a hardware router (like a wifi router). The router sits ‘between’ your computer and the Internet. So the IP you find with Google is the <em>router’s</em> IP, not that of your computer. To resolve this you need to configure your router to <em>forward</em> data it gets on its ports to the IP and ports of your computer sitting in your private network. How to do this depends on the make of your router; you usually configure it using a normal web browser. In the router interface, look for “Port forwarding” or maybe “Virtual server”. If that doesn’t work, try to temporarily wire your computer directly to the Internet outlet (assuming your computer has the ports for it). You’ll need to check for your IP again. If that works, you know the problem is the router.</p></li>
|
||||
</ul>
|
||||
<blockquote>
|
||||
<div><p>Note: If you need to reconfigure a router, the router’s Internet-facing ports do <em>not</em> have to
|
||||
have to have the same numbers as your computer’s (and Evennia’s) ports! For example, you might want
|
||||
<div class="admonition note">
|
||||
<p class="admonition-title">Note</p>
|
||||
<p>If you need to reconfigure a router, the router’s Internet-facing ports do <em>not</em> have to have to have the same numbers as your computer’s (and Evennia’s) ports! For example, you might want
|
||||
to connect Evennia’s outgoing port 4001 to an outgoing router port 80 - this is the port HTTP
|
||||
requests use and web browsers automatically look for - if you do that you could go to
|
||||
<code class="docutils literal notranslate"><span class="pre">http://203.0.113.0</span></code> without having to add the port at the end. This would collide with any other
|
||||
web services you are running through this router though.</p>
|
||||
</div></blockquote>
|
||||
</div>
|
||||
<section id="settings-example">
|
||||
<h3>Settings example<a class="headerlink" href="#settings-example" title="Permalink to this headline">¶</a></h3>
|
||||
<p>You can connect Evennia to the Internet without any changes to your settings. The default settings
|
||||
|
|
@ -336,12 +312,10 @@ as <em>Not yet public</em> and just be a teaser. If so, pick <em>pre-alpha</em>
|
|||
<p>and follow the instructions. See the <a class="reference internal" href="Evennia-Game-Index.html"><span class="doc std std-doc">Game index page</span></a> for more details.</p>
|
||||
</section>
|
||||
</section>
|
||||
<section id="ssl">
|
||||
<h2>SSL<a class="headerlink" href="#ssl" title="Permalink to this headline">¶</a></h2>
|
||||
<section id="ssl-and-https">
|
||||
<h2>SSL and HTTPS<a class="headerlink" href="#ssl-and-https" title="Permalink to this headline">¶</a></h2>
|
||||
<p>SSL can be very useful for web clients. It will protect the credentials and gameplay of your users
|
||||
over a web client if they are in a public place, and your websocket can also be switched to WSS for
|
||||
the same benefit. SSL certificates used to cost money on a yearly basis, but there is now a program
|
||||
that issues them for free with assisted setup to make the entire process less painful.</p>
|
||||
over a web client if they are in a public place, and your websocket can also be switched to WSS for the same benefit. SSL certificates used to cost money on a yearly basis, but there is now a program that issues them for free with assisted setup to make the entire process less painful.</p>
|
||||
<p>Options that may be useful in combination with an SSL proxy:</p>
|
||||
<div class="highlight-default notranslate"><div class="highlight"><pre><span></span><span class="c1"># See above for the section on Lockdown Mode.</span>
|
||||
<span class="c1"># Useful for a proxy on the public interface connecting to Evennia on localhost.</span>
|
||||
|
|
@ -375,18 +349,16 @@ or through a TXT record in your DNS. Which one you will want to do is a personal
|
|||
also be based on your hosting choice. In a controlled/cPanel environment, you will most likely have
|
||||
to use DNS verification.</p>
|
||||
</section>
|
||||
</section>
|
||||
<section id="relevant-ssl-proxy-setup-information">
|
||||
<h2>Relevant SSL Proxy Setup Information<a class="headerlink" href="#relevant-ssl-proxy-setup-information" title="Permalink to this headline">¶</a></h2>
|
||||
<h3>Relevant SSL Proxy Setup Information<a class="headerlink" href="#relevant-ssl-proxy-setup-information" title="Permalink to this headline">¶</a></h3>
|
||||
<ul class="simple">
|
||||
<li><p><a class="reference internal" href="Apache-Config.html"><span class="doc std std-doc">Apache webserver configuration</span></a> (optional)</p></li>
|
||||
<li><p><a class="reference internal" href="HAProxy-Config.html"><span class="doc std std-doc">HAProxy Config</span></a></p></li>
|
||||
</ul>
|
||||
</section>
|
||||
<section id="hosting-locally-or-remotely">
|
||||
<h2>Hosting locally or remotely?<a class="headerlink" href="#hosting-locally-or-remotely" title="Permalink to this headline">¶</a></h2>
|
||||
<section id="using-your-own-computer-as-a-server">
|
||||
<h3>Using your own computer as a server<a class="headerlink" href="#using-your-own-computer-as-a-server" title="Permalink to this headline">¶</a></h3>
|
||||
</section>
|
||||
<section id="hosting-evennia-from-your-own-computer">
|
||||
<h2>Hosting Evennia from your own computer<a class="headerlink" href="#hosting-evennia-from-your-own-computer" title="Permalink to this headline">¶</a></h2>
|
||||
<p>What we showed above is by far the simplest and probably cheapest option: Run Evennia on your own
|
||||
home computer. Moreover, since Evennia is its own web server, you don’t need to install anything
|
||||
extra to have a website.</p>
|
||||
|
|
@ -414,8 +386,8 @@ tier connection) or you are the subject of legal action by a copyright holder, y
|
|||
main internet connection terminated as a consequence.</p></li>
|
||||
</ul>
|
||||
<section id="setting-up-your-own-machine-as-a-server">
|
||||
<h4>Setting up your own machine as a server<a class="headerlink" href="#setting-up-your-own-machine-as-a-server" title="Permalink to this headline">¶</a></h4>
|
||||
<p><a class="reference internal" href="#connecting-from-the-outside"><span class="std std-doc">The first section</span></a> of this page describes how to do this
|
||||
<h3>Setting up your own machine as a server<a class="headerlink" href="#setting-up-your-own-machine-as-a-server" title="Permalink to this headline">¶</a></h3>
|
||||
<p><span class="xref myst">The first section</span> of this page describes how to do this
|
||||
and allow users to connect to the IP address of your machine/router.</p>
|
||||
<p>A complication with using a specific IP address like this is that your home IP might not remain the
|
||||
same. Many ISPs (Internet Service Providers) allocates a <em>dynamic</em> IP to you which could change at
|
||||
|
|
@ -450,8 +422,8 @@ systems). <code class="docutils literal notranslate"><span class="pre">inadyn</s
|
|||
command string in a startup script somewhere so it kicks into gear whenever your computer starts.</p>
|
||||
</section>
|
||||
</section>
|
||||
<section id="remote-hosting">
|
||||
<h3>Remote hosting<a class="headerlink" href="#remote-hosting" title="Permalink to this headline">¶</a></h3>
|
||||
<section id="hosting-evennia-on-a-remote-server">
|
||||
<h2>Hosting Evennia on a remote server<a class="headerlink" href="#hosting-evennia-on-a-remote-server" title="Permalink to this headline">¶</a></h2>
|
||||
<p>Your normal “web hotel” will probably not be enough to run Evennia. A web hotel is normally aimed at
|
||||
a very specific usage - delivering web pages, at the most with some dynamic content. The “Python
|
||||
scripts” they refer to on their home pages are usually only intended to be CGI-like scripts launched
|
||||
|
|
@ -488,7 +460,7 @@ usage might be limited. Also, if the server people decides to take the server do
|
|||
you have no choice but to sit it out (but you’ll hopefully be warned ahead of time).</p></li>
|
||||
</ul>
|
||||
<section id="installing-evennia-on-a-remote-server">
|
||||
<h4>Installing Evennia on a remote server<a class="headerlink" href="#installing-evennia-on-a-remote-server" title="Permalink to this headline">¶</a></h4>
|
||||
<h3>Installing Evennia on a remote server<a class="headerlink" href="#installing-evennia-on-a-remote-server" title="Permalink to this headline">¶</a></h3>
|
||||
<p>Firstly, if you are familiar with server infrastructure, consider using [Docker](Running-Evennia-in-
|
||||
Docker) to deploy your game to the remote server; it will likely ease installation and deployment.
|
||||
Docker images may be a little confusing if you are completely new to them though.</p>
|
||||
|
|
@ -503,8 +475,8 @@ install everything without actually needing to have further <code class="docutil
|
|||
so make sure you know which ports are available to use and reconfigure Evennia accordingly.</p>
|
||||
</section>
|
||||
</section>
|
||||
<section id="hosting-options">
|
||||
<h3>Hosting options<a class="headerlink" href="#hosting-options" title="Permalink to this headline">¶</a></h3>
|
||||
<section id="hosting-options-and-suggestions">
|
||||
<h2>Hosting options and suggestions<a class="headerlink" href="#hosting-options-and-suggestions" title="Permalink to this headline">¶</a></h2>
|
||||
<p>To find commercial solutions, browse the web for “shell access”, “VPS” or “Cloud services” in your
|
||||
region. You may find useful offers for “low cost” VPS hosting on <a class="reference external" href="https://lowendbox.com/">Low End Box</a>. The associated
|
||||
<a class="reference external" href="https://www.lowendtalk.com">Low End Talk</a> forum can be useful for health checking the many small businesses that offer
|
||||
|
|
@ -550,38 +522,36 @@ Evennia users:</p>
|
|||
<td><p>on demand</p></td>
|
||||
<td><p>Similar to Amazon. Free 12-month tier with limited regions.</p></td>
|
||||
</tr>
|
||||
<tr class="row-even"><td><p><a class="reference external" href="https://www.genesismuds.com/">Genesis MUD hosting</a></p></td>
|
||||
<td><p>Shell account</p></td>
|
||||
<td><p>$8/month</p></td>
|
||||
<td><p>Dedicated MUD host with very limited memory offerings. As for 2017, runs a 13 years old Python version (2.4) so you’d need to either convince them to update or compile yourself. Note that Evennia needs <em>at least</em> the “Deluxe” package (50MB RAM) and probably <em>a lot</em> higher for a production game. This host is <em>not</em> recommended for Evennia.</p></td>
|
||||
</tr>
|
||||
<tr class="row-odd"><td><p><a class="reference external" href="https://www.host1plus.com/">Host1Plus</a></p></td>
|
||||
<tr class="row-even"><td><p><a class="reference external" href="https://www.host1plus.com/">Host1Plus</a></p></td>
|
||||
<td><p>VPS & Cloud</p></td>
|
||||
<td><p>$4/month</p></td>
|
||||
<td><p>$4-$8/month depending on length of sign-up period.</p></td>
|
||||
</tr>
|
||||
<tr class="row-even"><td><p><a class="reference external" href="https://www.scaleway.com/">Scaleway</a></p></td>
|
||||
<tr class="row-odd"><td><p><a class="reference external" href="https://www.scaleway.com/">Scaleway</a></p></td>
|
||||
<td><p>Cloud</p></td>
|
||||
<td><p>€3/month / on-demand</p></td>
|
||||
<td><p>EU based (Paris, Amsterdam). Smallest option provides 2GB RAM.</p></td>
|
||||
</tr>
|
||||
<tr class="row-odd"><td><p><a class="reference external" href="https://prgmr.com/">Prgmr</a></p></td>
|
||||
<tr class="row-even"><td><p><a class="reference external" href="https://prgmr.com/">Prgmr</a></p></td>
|
||||
<td><p>VPS</p></td>
|
||||
<td><p>$5/month</p></td>
|
||||
<td><p>1 month free with a year prepay. You likely want some experience with servers with this option as they don’t have a lot of support.</p></td>
|
||||
</tr>
|
||||
<tr class="row-even"><td><p><a class="reference external" href="https://www.linode.com/">Linode</a></p></td>
|
||||
<tr class="row-odd"><td><p><a class="reference external" href="https://www.linode.com/">Linode</a></p></td>
|
||||
<td><p>Cloud</p></td>
|
||||
<td><p>$5/month / on-demand</p></td>
|
||||
<td><p>Multiple regions. Smallest option provides 1GB RAM</p></td>
|
||||
</tr>
|
||||
<tr class="row-even"><td><p><a class="reference external" href="https://www.genesismuds.com/">Genesis MUD hosting</a></p></td>
|
||||
<td><p>Shell account</p></td>
|
||||
<td><p>$8/month</p></td>
|
||||
<td><p>Dedicated MUD host with very limited memory offerings. May run very old Python versions. Evennia needs <em>at least</em> the “Deluxe” package (50MB RAM) and probably <em>a lot</em> higher for a production game. While it’s sometimes mentioned in a MUD context, this host is <em>not</em> recommended for Evennia.</p></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
</table>
|
||||
<p><em>Please help us expand this list.</em></p>
|
||||
</section>
|
||||
</section>
|
||||
<section id="cloud9">
|
||||
<h2>Cloud9<a class="headerlink" href="#cloud9" title="Permalink to this headline">¶</a></h2>
|
||||
<h3>Cloud9<a class="headerlink" href="#cloud9" title="Permalink to this headline">¶</a></h3>
|
||||
<p>If you are interested in running Evennia in the online dev environment <a class="reference external" href="https://c9.io/">Cloud9</a>, you
|
||||
can spin it up through their normal online setup using the Evennia Linux install instructions. The
|
||||
one extra thing you will have to do is update <code class="docutils literal notranslate"><span class="pre">mygame/server/conf/settings.py</span></code> and add
|
||||
|
|
@ -592,6 +562,7 @@ service offering. New customers entitled to the 1 year AWS “free tier” may f
|
|||
sufficient resources to operate a Cloud9 development environment without charge.
|
||||
<a class="reference external" href="https://aws.amazon.com/cloud9/">https://aws.amazon.com/cloud9/</a></p>
|
||||
</section>
|
||||
</section>
|
||||
</section>
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -234,11 +234,11 @@
|
|||
<div class="toctree-wrapper compound">
|
||||
<ul>
|
||||
<li class="toctree-l1"><a class="reference internal" href="Online-Setup.html">Online Setup</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="Online-Setup.html#connecting-from-the-outside">Connecting from the outside</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="Online-Setup.html#ssl">SSL</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="Online-Setup.html#relevant-ssl-proxy-setup-information">Relevant SSL Proxy Setup Information</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="Online-Setup.html#hosting-locally-or-remotely">Hosting locally or remotely?</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="Online-Setup.html#cloud9">Cloud9</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="Online-Setup.html#connecting-to-evennia-across-the-internet">Connecting to Evennia across the Internet</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="Online-Setup.html#ssl-and-https">SSL and HTTPS</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="Online-Setup.html#hosting-evennia-from-your-own-computer">Hosting Evennia from your own computer</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="Online-Setup.html#hosting-evennia-on-a-remote-server">Hosting Evennia on a remote server</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="Online-Setup.html#hosting-options-and-suggestions">Hosting options and suggestions</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="Security.html">Security</a><ul>
|
||||
|
|
|
|||
|
|
@ -7,7 +7,9 @@ All Evennia tutorials. They will often refer to the [components](../Components/C
|
|||
Recommended starting point! This will take you from absolute beginner to making
|
||||
a small but full game with Evennia. Other tutorials and howto's tend to assume you are already familiar with the concepts explained in the Beginning tutorial.
|
||||
|
||||
> The latter parts of the beginner tutorial are still being worked on.
|
||||
```{note}
|
||||
Part 3 and onwards are still under development.
|
||||
```
|
||||
|
||||
```{toctree}
|
||||
:maxdepth: 3
|
||||
|
|
|
|||
|
|
@ -4,11 +4,9 @@ Evennia development can be made without any Internet connection beyond fetching
|
|||
point however, you are likely to want to make your game visible online, either as part opening it to
|
||||
the public or to allow other developers or beta testers access to it.
|
||||
|
||||
## Connecting from the outside
|
||||
## Connecting to Evennia across the Internet
|
||||
|
||||
Accessing your Evennia server from the outside is not hard on its own. Any issues are usually due to
|
||||
the various security measures your computer, network or hosting service has. These will generally
|
||||
(and correctly) block outside access to servers on your machine unless you tell them otherwise.
|
||||
Accessing your Evennia server from the outside is not hard on its own. Any issues are usually due to the various security measures your computer, network or hosting service has. These will generally (and correctly) block outside access to servers on your machine unless you tell them otherwise.
|
||||
|
||||
We will start by showing how to host your server on your own local computer. Even if you plan to
|
||||
host your "real" game on a remote host later, setting it up locally is useful practice. We cover
|
||||
|
|
@ -26,41 +24,24 @@ Evennia will by default accept incoming connections on all interfaces (`0.0.0.0`
|
|||
anyone knowing the ports to use and has the IP address to your machine should be able to connect to
|
||||
your game.
|
||||
|
||||
- Make sure Evennia is installed and that you have activated the virtualenv. Start the server with
|
||||
`evennia start --log`. The `--log` (or `-l`) will make sure that the logs are echoed to the
|
||||
terminal.
|
||||
> Note: If you need to close the log-view, use `Ctrl-C`. Use just `evennia --log` on its own to
|
||||
```{sidebar} Closing the log view
|
||||
If you need to close the log-view, use `Ctrl-C`. Use just `evennia --log` on its own to
|
||||
start tailing the logs again.
|
||||
- Make sure you can connect with your web browser to `http://localhost:4001` or, alternatively,
|
||||
`http://127.0.0.1:4001` which is the same thing. You should get your Evennia web site and be able to
|
||||
play the game in the web client. Also check so that you can connect with a mud client to host
|
||||
`localhost`, port `4000` or host `127.0.0.1`, port `4000`.
|
||||
- [Google for "my ip"](https://www.google.se/search?q=my+ip) or use any online service to figure out
|
||||
what your "outward-facing" IP address is. For our purposes, let's say your outward-facing IP is
|
||||
`203.0.113.0`.
|
||||
- Next try your outward-facing IP by opening `http://203.0.113.0:4001` in a browser. If this works,
|
||||
that's it! Also try telnet, with the server set to `203.0.113.0` and port `4000`. However, most
|
||||
likely it will *not* work. If so, read on.
|
||||
- If your computer has a firewall, it may be blocking the ports we need (it may also block telnet
|
||||
overall). If so, you need to open the outward-facing ports to in/out communication. See the
|
||||
manual/instructions for your firewall software on how to do this. To test you could also temporarily
|
||||
turn off your firewall entirely to see if that was indeed the problem.
|
||||
- Another common problem for not being able to connect is that you are using a hardware router
|
||||
(like a wifi router). The router sits 'between' your computer and the Internet. So the IP you find
|
||||
with Google is the *router's* IP, not that of your computer. To resolve this you need to configure
|
||||
your router to *forward* data it gets on its ports to the IP and ports of your computer sitting in
|
||||
your private network. How to do this depends on the make of your router; you usually configure it
|
||||
using a normal web browser. In the router interface, look for "Port forwarding" or maybe "Virtual
|
||||
server". If that doesn't work, try to temporarily wire your computer directly to the Internet outlet
|
||||
(assuming your computer has the ports for it). You'll need to check for your IP again. If that
|
||||
works, you know the problem is the router.
|
||||
```
|
||||
- Make sure Evennia is installed and that you have activated the virtualenv. Start the server with `evennia start --log`. The `--log` (or `-l`) will make sure that the logs are echoed to the terminal.
|
||||
- Make sure you can connect with your web browser to `http://localhost:4001` or, alternatively, `http://127.0.0.1:4001` which is the same thing. You should get your Evennia web site and be able to play the game in the web client. Also check so that you can connect with a mud client to host `localhost`, port `4000` or host `127.0.0.1`, port `4000`.
|
||||
- [Google for "my ip"](https://www.google.se/search?q=my+ip) or use any online service to figure out what your "outward-facing" IP address is. For our purposes, let's say your outward-facing IP is `203.0.113.0`.
|
||||
- Next try your outward-facing IP by opening `http://203.0.113.0:4001` in a browser. If this works, that's it! Also try telnet, with the server set to `203.0.113.0` and port `4000`. However, most likely it will *not* work. If so, read on.
|
||||
- If your computer has a firewall, it may be blocking the ports we need (it may also block telnet overall). If so, you need to open the outward-facing ports to in/out communication. See the manual/instructions for your firewall software on how to do this. To test you could also temporarily turn off your firewall entirely to see if that was indeed the problem.
|
||||
- Another common problem for not being able to connect is that you are using a hardware router (like a wifi router). The router sits 'between' your computer and the Internet. So the IP you find with Google is the *router's* IP, not that of your computer. To resolve this you need to configure your router to *forward* data it gets on its ports to the IP and ports of your computer sitting in your private network. How to do this depends on the make of your router; you usually configure it using a normal web browser. In the router interface, look for "Port forwarding" or maybe "Virtual server". If that doesn't work, try to temporarily wire your computer directly to the Internet outlet (assuming your computer has the ports for it). You'll need to check for your IP again. If that works, you know the problem is the router.
|
||||
|
||||
> Note: If you need to reconfigure a router, the router's Internet-facing ports do *not* have to
|
||||
have to have the same numbers as your computer's (and Evennia's) ports! For example, you might want
|
||||
```{note}
|
||||
If you need to reconfigure a router, the router's Internet-facing ports do *not* have to have to have the same numbers as your computer's (and Evennia's) ports! For example, you might want
|
||||
to connect Evennia's outgoing port 4001 to an outgoing router port 80 - this is the port HTTP
|
||||
requests use and web browsers automatically look for - if you do that you could go to
|
||||
`http://203.0.113.0` without having to add the port at the end. This would collide with any other
|
||||
web services you are running through this router though.
|
||||
```
|
||||
|
||||
### Settings example
|
||||
|
||||
|
|
@ -208,12 +189,10 @@ To register, stand in your game dir, run
|
|||
|
||||
and follow the instructions. See the [Game index page](./Evennia-Game-Index.md) for more details.
|
||||
|
||||
## SSL
|
||||
## SSL and HTTPS
|
||||
|
||||
SSL can be very useful for web clients. It will protect the credentials and gameplay of your users
|
||||
over a web client if they are in a public place, and your websocket can also be switched to WSS for
|
||||
the same benefit. SSL certificates used to cost money on a yearly basis, but there is now a program
|
||||
that issues them for free with assisted setup to make the entire process less painful.
|
||||
over a web client if they are in a public place, and your websocket can also be switched to WSS for the same benefit. SSL certificates used to cost money on a yearly basis, but there is now a program that issues them for free with assisted setup to make the entire process less painful.
|
||||
|
||||
Options that may be useful in combination with an SSL proxy:
|
||||
|
||||
|
|
@ -252,13 +231,12 @@ or through a TXT record in your DNS. Which one you will want to do is a personal
|
|||
also be based on your hosting choice. In a controlled/cPanel environment, you will most likely have
|
||||
to use DNS verification.
|
||||
|
||||
## Relevant SSL Proxy Setup Information
|
||||
### Relevant SSL Proxy Setup Information
|
||||
- [Apache webserver configuration](./Apache-Config.md) (optional)
|
||||
- [HAProxy Config](./HAProxy-Config.md)
|
||||
|
||||
## Hosting locally or remotely?
|
||||
|
||||
### Using your own computer as a server
|
||||
## Hosting Evennia from your own computer
|
||||
|
||||
What we showed above is by far the simplest and probably cheapest option: Run Evennia on your own
|
||||
home computer. Moreover, since Evennia is its own web server, you don't need to install anything
|
||||
|
|
@ -322,7 +300,7 @@ from FreeDNS. The `&` means we run in the background (might not be valid in oth
|
|||
systems). `inadyn` will henceforth check for changes every 60 seconds. You should put the `inadyn`
|
||||
command string in a startup script somewhere so it kicks into gear whenever your computer starts.
|
||||
|
||||
### Remote hosting
|
||||
## Hosting Evennia on a remote server
|
||||
|
||||
Your normal "web hotel" will probably not be enough to run Evennia. A web hotel is normally aimed at
|
||||
a very specific usage - delivering web pages, at the most with some dynamic content. The "Python
|
||||
|
|
@ -376,7 +354,7 @@ from [the virtualenv pypi](https://pypi.python.org/pypi/virtualenv). Using `virt
|
|||
install everything without actually needing to have further `root` access. Ports might be an issue,
|
||||
so make sure you know which ports are available to use and reconfigure Evennia accordingly.
|
||||
|
||||
### Hosting options
|
||||
## Hosting options and suggestions
|
||||
|
||||
To find commercial solutions, browse the web for "shell access", "VPS" or "Cloud services" in your
|
||||
region. You may find useful offers for "low cost" VPS hosting on [Low End Box][7]. The associated
|
||||
|
|
@ -394,11 +372,11 @@ Evennia users:
|
|||
| [Amazon Lightsail][9] | Cloud | $5/month | Free first month. AWS's "fixed cost" offering.|
|
||||
| [Azure App Services][12] | Cloud | Free | Free tier with limited regions for hobbyists. |
|
||||
| [Huawei Cloud][13] | Cloud | on demand | Similar to Amazon. Free 12-month tier with limited regions. |
|
||||
| [Genesis MUD hosting][4] | Shell account | $8/month | Dedicated MUD host with very limited memory offerings. As for 2017, runs a 13 years old Python version (2.4) so you'd need to either convince them to update or compile yourself. Note that Evennia needs *at least* the "Deluxe" package (50MB RAM) and probably *a lot* higher for a production game. This host is *not* recommended for Evennia.|
|
||||
| [Host1Plus][5] | VPS & Cloud | $4/month | $4-$8/month depending on length of sign-up period.
|
||||
| [Scaleway][6] | Cloud | €3/month / on-demand | EU based (Paris, Amsterdam). Smallest option provides 2GB RAM. |
|
||||
| [Prgmr][10] | VPS | $5/month | 1 month free with a year prepay. You likely want some experience with servers with this option as they don't have a lot of support.|
|
||||
| [Linode][11] | Cloud | $5/month / on-demand | Multiple regions. Smallest option provides 1GB RAM|
|
||||
| [Genesis MUD hosting][4] | Shell account | $8/month | Dedicated MUD host with very limited memory offerings. May run very old Python versions. Evennia needs *at least* the "Deluxe" package (50MB RAM) and probably *a lot* higher for a production game. While it's sometimes mentioned in a MUD context, this host is *not* recommended for Evennia.|
|
||||
|
||||
*Please help us expand this list.*
|
||||
|
||||
|
|
@ -417,7 +395,7 @@ Evennia users:
|
|||
[13]: https://activity.huaweicloud.com/intl/en-us/free_packages/index.html
|
||||
|
||||
|
||||
## Cloud9
|
||||
### Cloud9
|
||||
|
||||
If you are interested in running Evennia in the online dev environment [Cloud9](https://c9.io/), you
|
||||
can spin it up through their normal online setup using the Evennia Linux install instructions. The
|
||||
|
|
|
|||
|
|
@ -133,7 +133,7 @@ method. Otherwise all text will be returned to all connected sessions.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.account.CmdOOCLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -164,7 +164,7 @@ method. Otherwise all text will be returned to all connected sessions.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.account.CmdOOCLook.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look while out-of-character\n\n Usage:\n look\n\n Look in the ooc state.\n '}</em><a class="headerlink" href="#evennia.commands.default.account.CmdOOCLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -317,7 +317,7 @@ to accounts respectively.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.admin.CmdEmit.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['remit', 'pemit']</em><a class="headerlink" href="#evennia.commands.default.admin.CmdEmit.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['pemit', 'remit']</em><a class="headerlink" href="#evennia.commands.default.admin.CmdEmit.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -348,7 +348,7 @@ to accounts respectively.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.admin.CmdEmit.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'remit pemit', 'category': 'admin', 'key': 'emit', 'no_prefix': ' remit pemit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [<obj>, <obj>, ... =] <message>\n remit [<obj>, <obj>, ... =] <message>\n pemit [<obj>, <obj>, ... =] <message>\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}</em><a class="headerlink" href="#evennia.commands.default.admin.CmdEmit.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'pemit remit', 'category': 'admin', 'key': 'emit', 'no_prefix': ' pemit remit', 'tags': '', 'text': '\n admin command for emitting message to multiple objects\n\n Usage:\n emit[/switches] [<obj>, <obj>, ... =] <message>\n remit [<obj>, <obj>, ... =] <message>\n pemit [<obj>, <obj>, ... =] <message>\n\n Switches:\n room - limit emits to rooms only (default)\n accounts - limit emits to accounts only\n contents - send to the contents of matched objects too\n\n Emits a message to the selected objects or to\n your immediate surroundings. If the object is a room,\n send to its contents. remit and pemit are just\n limited forms of emit, for sending to rooms and\n to accounts respectively.\n '}</em><a class="headerlink" href="#evennia.commands.default.admin.CmdEmit.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -1345,7 +1345,7 @@ server settings.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.building.CmdTypeclass.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@type', '@swap', '@parent', '@update', '@typeclasses']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@parent', '@update', '@type', '@swap', '@typeclasses']</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -1376,7 +1376,7 @@ server settings.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.building.CmdTypeclass.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@type @swap @parent @update @typeclasses', 'category': 'building', 'key': '@typeclass', 'no_prefix': 'typeclass type swap parent update typeclasses', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object. This will also\n reset cmdsets!\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@parent @update @type @swap @typeclasses', 'category': 'building', 'key': '@typeclass', 'no_prefix': 'typeclass parent update type swap typeclasses', 'tags': '', 'text': "\n set or change an object's typeclass\n\n Usage:\n typeclass[/switch] <object> [= typeclass.path]\n typeclass/prototype <object> = prototype_key\n\n typeclasses or typeclass/list/show [typeclass.path]\n swap - this is a shorthand for using /force/reset flags.\n update - this is a shorthand for using the /force/reload flag.\n\n Switch:\n show, examine - display the current typeclass of object (default) or, if\n given a typeclass path, show the docstring of that typeclass.\n update - *only* re-run at_object_creation on this object\n meaning locks or other properties set later may remain.\n reset - clean out *all* the attributes and properties on the\n object - basically making this a new clean object. This will also\n reset cmdsets!\n force - change to the typeclass also if the object\n already has a typeclass of the same name.\n list - show available typeclasses. Only typeclasses in modules actually\n imported or used from somewhere in the code will show up here\n (those typeclasses are still available if you know the path)\n prototype - clean and overwrite the object with the specified\n prototype key - effectively making a whole new object.\n\n Example:\n type button = examples.red_button.RedButton\n type/prototype button=a red button\n\n If the typeclass_path is not given, the current object's typeclass is\n assumed.\n\n View or set an object's typeclass. If setting, the creation hooks of the\n new typeclass will be run on the object. If you have clashing properties on\n the old class, use /reset. By default you are protected from changing to a\n typeclass of the same name as the one you already have - use /force to\n override this protection.\n\n The given typeclass must be identified by its location using python\n dot-notation pointing to the correct module and class. If no typeclass is\n given (or a wrong typeclass is given). Errors in the path or new typeclass\n will lead to the old typeclass being kept. The location of the typeclass\n module is searched from the default typeclass directory, as defined in the\n server settings.\n\n "}</em><a class="headerlink" href="#evennia.commands.default.building.CmdTypeclass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -1531,7 +1531,7 @@ If object is not specified, the current location is examined.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.building.CmdExamine.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@exam', '@ex']</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@ex', '@exam']</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -1799,7 +1799,7 @@ the cases, see the module doc.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.building.CmdExamine.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@exam @ex', 'category': 'building', 'key': '@examine', 'no_prefix': 'examine exam ex', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n script - examine a Script\n channel - examine a Channel\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@ex @exam', 'category': 'building', 'key': '@examine', 'no_prefix': 'examine ex exam', 'tags': '', 'text': '\n get detailed information about an object\n\n Usage:\n examine [<object>[/attrname]]\n examine [*<account>[/attrname]]\n\n Switch:\n account - examine an Account (same as adding *)\n object - examine an Object (useful when OOC)\n script - examine a Script\n channel - examine a Channel\n\n The examine command shows detailed game info about an\n object and optionally a specific attribute on it.\n If object is not specified, the current location is examined.\n\n Append a * before the search string to examine an account.\n\n '}</em><a class="headerlink" href="#evennia.commands.default.building.CmdExamine.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -175,7 +175,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a><account&g
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -206,7 +206,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a><account&g
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdLook.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look at location or object\n\n Usage:\n look\n look <obj>\n look *<account>\n\n Observes your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -323,7 +323,7 @@ inv</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdInventory.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['inv', 'i']</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'inv']</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -354,7 +354,7 @@ inv</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdInventory.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'no_prefix': ' inv i', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'no_prefix': ' i inv', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdInventory.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -598,7 +598,7 @@ placing it in their inventory.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdSay.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ["'", '"']</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['"', "'"]</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -629,7 +629,7 @@ placing it in their inventory.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdSay.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'no_prefix': ' \' "', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'no_prefix': ' " \'', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdSay.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -773,7 +773,7 @@ which permission groups you are a member of.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdAccess.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['hierarchy', 'groups']</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['groups', 'hierarchy']</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -804,7 +804,7 @@ which permission groups you are a member of.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.general.CmdAccess.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'hierarchy groups', 'category': 'general', 'key': 'access', 'no_prefix': ' hierarchy groups', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'groups hierarchy', 'category': 'general', 'key': 'access', 'no_prefix': ' groups hierarchy', 'tags': '', 'text': '\n show your current game access\n\n Usage:\n access\n\n This command shows you the permission hierarchy and\n which permission groups you are a member of.\n '}</em><a class="headerlink" href="#evennia.commands.default.general.CmdAccess.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -683,7 +683,7 @@ See <a href="#id11"><span class="problematic" id="id12">|</span></a>luhttps://ww
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.system.CmdTasks.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@task', '@delays']</em><a class="headerlink" href="#evennia.commands.default.system.CmdTasks.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@delays', '@task']</em><a class="headerlink" href="#evennia.commands.default.system.CmdTasks.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -729,7 +729,7 @@ to all the variables defined therein.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.system.CmdTasks.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@task @delays', 'category': 'system', 'key': '@tasks', 'no_prefix': 'tasks task delays', 'tags': '', 'text': "\n Display or terminate active tasks (delays).\n\n Usage:\n tasks[/switch] [task_id or function_name]\n\n Switches:\n pause - Pause the callback of a task.\n unpause - Process all callbacks made since pause() was called.\n do_task - Execute the task (call its callback).\n call - Call the callback of this task.\n remove - Remove a task without executing it.\n cancel - Stop a task from automatically executing.\n\n Notes:\n A task is a single use method of delaying the call of a function. Calls are created\n in code, using `evennia.utils.delay`.\n See |luhttps://www.evennia.com/docs/latest/Command-Duration.html|ltthe docs|le for help.\n\n By default, tasks that are canceled and never called are cleaned up after one minute.\n\n Examples:\n - `tasks/cancel move_callback` - Cancels all movement delays from the slow_exit contrib.\n In this example slow exits creates it's tasks with\n `utils.delay(move_delay, move_callback)`\n - `tasks/cancel 2` - Cancel task id 2.\n\n "}</em><a class="headerlink" href="#evennia.commands.default.system.CmdTasks.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@delays @task', 'category': 'system', 'key': '@tasks', 'no_prefix': 'tasks delays task', 'tags': '', 'text': "\n Display or terminate active tasks (delays).\n\n Usage:\n tasks[/switch] [task_id or function_name]\n\n Switches:\n pause - Pause the callback of a task.\n unpause - Process all callbacks made since pause() was called.\n do_task - Execute the task (call its callback).\n call - Call the callback of this task.\n remove - Remove a task without executing it.\n cancel - Stop a task from automatically executing.\n\n Notes:\n A task is a single use method of delaying the call of a function. Calls are created\n in code, using `evennia.utils.delay`.\n See |luhttps://www.evennia.com/docs/latest/Command-Duration.html|ltthe docs|le for help.\n\n By default, tasks that are canceled and never called are cleaned up after one minute.\n\n Examples:\n - `tasks/cancel move_callback` - Cancels all movement delays from the slow_exit contrib.\n In this example slow exits creates it's tasks with\n `utils.delay(move_delay, move_callback)`\n - `tasks/cancel 2` - Cancel task id 2.\n\n "}</em><a class="headerlink" href="#evennia.commands.default.system.CmdTasks.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -902,7 +902,7 @@ main test suite started with</p>
|
|||
<p>Test the batch processor.</p>
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.tests.TestBatchProcess.red_button">
|
||||
<code class="sig-name descname">red_button</code><em class="property"> = <module 'evennia.contrib.tutorials.red_button.red_button' from '/tmp/tmp6csbyrvx/b7c4de79c2841bd1bc4cf8aa2f23826b3bb5641d/evennia/contrib/tutorials/red_button/red_button.py'></em><a class="headerlink" href="#evennia.commands.default.tests.TestBatchProcess.red_button" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">red_button</code><em class="property"> = <module 'evennia.contrib.tutorials.red_button.red_button' from '/tmp/tmpyf75velf/cf5a2412b4fe1b439e199ae403ae423359d6504a/evennia/contrib/tutorials/red_button/red_button.py'></em><a class="headerlink" href="#evennia.commands.default.tests.TestBatchProcess.red_button" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
|
|
|
|||
|
|
@ -122,7 +122,7 @@ connect “account name” “pass word”</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['conn', 'con', 'co']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['con', 'co', 'conn']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -157,7 +157,7 @@ there is no object yet before the account has logged in)</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'conn con co', 'category': 'general', 'key': 'connect', 'no_prefix': ' conn con co', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'con co conn', 'category': 'general', 'key': 'connect', 'no_prefix': ' con co conn', 'tags': '', 'text': '\n connect to the game\n\n Usage (at login screen):\n connect accountname password\n connect "account name" "pass word"\n\n Use the create command to first create an account before logging in.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -181,7 +181,7 @@ create “account name” “pass word”</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedCreate.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['cr', 'cre']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedCreate.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['cre', 'cr']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedCreate.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -212,7 +212,7 @@ create “account name” “pass word”</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedCreate.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'cr cre', 'category': 'general', 'key': 'create', 'no_prefix': ' cr cre', 'tags': '', 'text': '\n create a new account account\n\n Usage (at login screen):\n create <accountname> <password>\n create "account name" "pass word"\n\n This creates a new account account.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedCreate.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'cre cr', 'category': 'general', 'key': 'create', 'no_prefix': ' cre cr', 'tags': '', 'text': '\n create a new account account\n\n Usage (at login screen):\n create <accountname> <password>\n create "account name" "pass word"\n\n This creates a new account account.\n\n If you have spaces in your name, enclose it in double quotes.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedCreate.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -236,7 +236,7 @@ version is a bit more complicated.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedQuit.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['q', 'qu']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedQuit.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['qu', 'q']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedQuit.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -262,7 +262,7 @@ version is a bit more complicated.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedQuit.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'no_prefix': ' q qu', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedQuit.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'no_prefix': ' qu q', 'tags': '', 'text': '\n quit when in unlogged-in state\n\n Usage:\n quit\n\n We maintain a different version of the quit command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedQuit.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -335,7 +335,7 @@ for simplicity. It shows a pane of info.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -361,7 +361,7 @@ for simplicity. It shows a pane of info.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'no_prefix': ' h ?', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'general', 'key': 'help', 'no_prefix': ' ? h', 'tags': '', 'text': '\n get help when in unconnected-in state\n\n Usage:\n help\n\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.commands.default.unloggedin.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -139,7 +139,7 @@ the module given by settings.CONNECTION_SCREEN_MODULE.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['conn', 'con', 'co']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['con', 'co', 'conn']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -169,7 +169,7 @@ there is no object yet before the account has logged in)</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'conn con co', 'category': 'general', 'key': 'connect', 'no_prefix': ' conn con co', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'con co conn', 'category': 'general', 'key': 'connect', 'no_prefix': ' con co conn', 'tags': '', 'text': '\n Connect to the game.\n\n Usage (at login screen):\n connect <email> <password>\n\n Use the create command to first create an account before logging in.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedConnect.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -191,7 +191,7 @@ there is no object yet before the account has logged in)</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedCreate.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['cr', 'cre']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedCreate.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['cre', 'cr']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedCreate.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -227,7 +227,7 @@ name enclosed in quotes:</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedCreate.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'cr cre', 'category': 'general', 'key': 'create', 'no_prefix': ' cr cre', 'tags': '', 'text': '\n Create a new account.\n\n Usage (at login screen):\n create "accountname" <email> <password>\n\n This creates a new account account.\n\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedCreate.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'cre cr', 'category': 'general', 'key': 'create', 'no_prefix': ' cre cr', 'tags': '', 'text': '\n Create a new account.\n\n Usage (at login screen):\n create "accountname" <email> <password>\n\n This creates a new account account.\n\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedCreate.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -246,7 +246,7 @@ version is a bit more complicated.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedQuit.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['q', 'qu']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedQuit.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['qu', 'q']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedQuit.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -272,7 +272,7 @@ version is a bit more complicated.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedQuit.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'q qu', 'category': 'general', 'key': 'quit', 'no_prefix': ' q qu', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedQuit.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'qu q', 'category': 'general', 'key': 'quit', 'no_prefix': ' qu q', 'tags': '', 'text': '\n We maintain a different version of the `quit` command\n here for unconnected accounts for the sake of simplicity. The logged in\n version is a bit more complicated.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedQuit.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -335,7 +335,7 @@ for simplicity. It shows a pane of info.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -361,7 +361,7 @@ for simplicity. It shows a pane of info.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'general', 'key': 'help', 'no_prefix': ' h ?', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'general', 'key': 'help', 'no_prefix': ' ? h', 'tags': '', 'text': '\n This is an unconnected version of the help command,\n for simplicity. It shows a pane of info.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.email_login.email_login.CmdUnconnectedHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -116,7 +116,7 @@
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@callbacks', '@callback', '@calls']</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@callbacks', '@calls', '@callback']</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -197,7 +197,7 @@ on user permission.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.ingame_python.commands.CmdCallback.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@callbacks @callback @calls', 'category': 'building', 'key': '@call', 'no_prefix': 'call callbacks callback calls', 'tags': '', 'text': '\n Command to edit callbacks.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@callbacks @calls @callback', 'category': 'building', 'key': '@call', 'no_prefix': 'call callbacks calls callback', 'tags': '', 'text': '\n Command to edit callbacks.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.ingame_python.commands.CmdCallback.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -160,7 +160,7 @@ aliases to an already joined channel.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdAddCom.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['chanalias', 'aliaschan']</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdAddCom.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['aliaschan', 'chanalias']</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdAddCom.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -191,7 +191,7 @@ aliases to an already joined channel.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdAddCom.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'chanalias aliaschan', 'category': 'comms', 'key': 'addcom', 'no_prefix': ' chanalias aliaschan', 'tags': '', 'text': '\n Add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdAddCom.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'aliaschan chanalias', 'category': 'comms', 'key': 'addcom', 'no_prefix': ' aliaschan chanalias', 'tags': '', 'text': '\n Add a channel alias and/or subscribe to a channel\n\n Usage:\n addcom [alias=] <channel>\n\n Joins a given channel. If alias is given, this will allow you to\n refer to the channel by this alias rather than the full channel\n name. Subsequent calls of this command can be used to add multiple\n aliases to an already joined channel.\n '}</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdAddCom.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -217,7 +217,7 @@ for that channel.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['delchanalias', 'delaliaschan']</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['delaliaschan', 'delchanalias']</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -248,7 +248,7 @@ for that channel.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'delchanalias delaliaschan', 'category': 'comms', 'key': 'delcom', 'no_prefix': ' delchanalias delaliaschan', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'delaliaschan delchanalias', 'category': 'comms', 'key': 'delcom', 'no_prefix': ' delaliaschan delchanalias', 'tags': '', 'text': "\n remove a channel alias and/or unsubscribe from channel\n\n Usage:\n delcom <alias or channel>\n delcom/all <channel>\n\n If the full channel name is given, unsubscribe from the\n channel. If an alias is given, remove the alias but don't\n unsubscribe. If the 'all' switch is used, remove all aliases\n for that channel.\n "}</em><a class="headerlink" href="#evennia.contrib.base_systems.mux_comms_cmds.mux_comms_cmds.CmdDelCom.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -211,7 +211,7 @@ the operation will be general or on the room.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['chicken out', 'abort', 'q', 'quit']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['abort', 'quit', 'q', 'chicken out']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
|
|
@ -235,7 +235,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'chicken out abort q quit', 'category': 'evscaperoom', 'key': 'give up', 'no_prefix': ' chicken out abort q quit', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'abort quit q chicken out', 'category': 'evscaperoom', 'key': 'give up', 'no_prefix': ' abort quit q chicken out', 'tags': '', 'text': '\n Give up\n\n Usage:\n give up\n\n Abandons your attempts at escaping and of ever winning the pie-eating contest.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGiveUp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -256,7 +256,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -290,7 +290,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdLook.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'evscaperoom', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n Look at the room, an object or the currently focused object\n\n Usage:\n look [obj]\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'evscaperoom', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n Look at the room, an object or the currently focused object\n\n Usage:\n look [obj]\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -371,7 +371,7 @@ shout</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = [';', 'whisper', 'shout']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['shout', 'whisper', ';']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -400,7 +400,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '; whisper shout', 'category': 'general', 'key': 'say', 'no_prefix': ' ; whisper shout', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say <text>\n whisper\n shout\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'shout whisper ;', 'category': 'general', 'key': 'say', 'no_prefix': ' shout whisper ;', 'tags': '', 'text': '\n Perform an communication action.\n\n Usage:\n say <text>\n whisper\n shout\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdSpeak.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -428,7 +428,7 @@ emote /me points to /box and /lever.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['pose', ':']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = [':', 'pose']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -467,7 +467,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'pose :', 'category': 'general', 'key': 'emote', 'no_prefix': ' pose :', 'tags': '', 'text': '\n Perform a free-form emote. Use /me to\n include yourself in the emote and /name\n to include other objects or characters.\n Use "..." to enact speech.\n\n Usage:\n emote <emote>\n :<emote\n\n Example:\n emote /me smiles at /peter\n emote /me points to /box and /lever.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ': pose', 'category': 'general', 'key': 'emote', 'no_prefix': ' : pose', 'tags': '', 'text': '\n Perform a free-form emote. Use /me to\n include yourself in the emote and /name\n to include other objects or characters.\n Use "..." to enact speech.\n\n Usage:\n emote <emote>\n :<emote\n\n Example:\n emote /me smiles at /peter\n emote /me points to /box and /lever.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdEmote.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -490,7 +490,7 @@ looks and what actions is available.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ex', 'unfocus', 'e', 'examine']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['e', 'examine', 'ex', 'unfocus']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -519,7 +519,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ex unfocus e examine', 'category': 'evscaperoom', 'key': 'focus', 'no_prefix': ' ex unfocus e examine', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus <obj>\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'e examine ex unfocus', 'category': 'evscaperoom', 'key': 'focus', 'no_prefix': ' e examine ex unfocus', 'tags': '', 'text': '\n Focus your attention on a target.\n\n Usage:\n focus <obj>\n\n Once focusing on an object, use look to get more information about how it\n looks and what actions is available.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdFocus.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -581,7 +581,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGet.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['give', 'inventory', 'inv', 'i']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'give', 'inventory', 'inv']</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
|
|
@ -605,7 +605,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.full_systems.evscaperoom.commands.CmdGet.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'give inventory inv i', 'category': 'evscaperoom', 'key': 'get', 'no_prefix': ' give inventory inv i', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'i give inventory inv', 'category': 'evscaperoom', 'key': 'get', 'no_prefix': ' i give inventory inv', 'tags': '', 'text': '\n Use focus / examine instead.\n\n '}</em><a class="headerlink" href="#evennia.contrib.full_systems.evscaperoom.commands.CmdGet.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -692,7 +692,7 @@ inv</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.game_systems.clothing.clothing.CmdInventory.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['inv', 'i']</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'inv']</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -723,7 +723,7 @@ inv</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.game_systems.clothing.clothing.CmdInventory.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'no_prefix': ' inv i', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'no_prefix': ' i inv', 'tags': '', 'text': '\n view inventory\n\n Usage:\n inventory\n inv\n\n Shows your inventory.\n '}</em><a class="headerlink" href="#evennia.contrib.game_systems.clothing.clothing.CmdInventory.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -340,7 +340,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a><account&g
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -360,7 +360,7 @@ look <a href="#id1"><span class="problematic" id="id2">*</span></a><account&g
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'general', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'general', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n look\n\n Usage:\n look\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects in your vicinity.\n '}</em><a class="headerlink" href="#evennia.contrib.grid.extended_room.extended_room.CmdExtendedRoomLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -305,7 +305,7 @@ everyone but the person rolling.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.rpg.dice.dice.CmdDice.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['roll', '@dice']</em><a class="headerlink" href="#evennia.contrib.rpg.dice.dice.CmdDice.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['@dice', 'roll']</em><a class="headerlink" href="#evennia.contrib.rpg.dice.dice.CmdDice.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -331,7 +331,7 @@ everyone but the person rolling.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.rpg.dice.dice.CmdDice.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'roll @dice', 'category': 'general', 'key': 'dice', 'no_prefix': ' roll dice', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}</em><a class="headerlink" href="#evennia.contrib.rpg.dice.dice.CmdDice.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '@dice roll', 'category': 'general', 'key': 'dice', 'no_prefix': ' dice roll', 'tags': '', 'text': "\n roll dice\n\n Usage:\n dice[/switch] <nr>d<sides> [modifier] [success condition]\n\n Switch:\n hidden - tell the room the roll is being done, but don't show the result\n secret - don't inform the room about neither roll nor result\n\n Examples:\n dice 3d6 + 4\n dice 1d100 - 2 < 50\n\n This will roll the given number of dice with given sides and modifiers.\n So e.g. 2d6 + 3 means to 'roll a 6-sided die 2 times and add the result,\n then add 3 to the total'.\n Accepted modifiers are +, -, * and /.\n A success condition is given as normal Python conditionals\n (<,>,<=,>=,==,!=). So e.g. 2d6 + 3 > 10 means that the roll will succeed\n only if the final result is above 8. If a success condition is given, the\n outcome (pass/fail) will be echoed along with how much it succeeded/failed\n with. The hidden/secret switches will hide all or parts of the roll from\n everyone but the person rolling.\n "}</em><a class="headerlink" href="#evennia.contrib.rpg.dice.dice.CmdDice.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -695,7 +695,7 @@ a different language.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ["'", '"']</em><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['"', "'"]</em><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -726,7 +726,7 @@ a different language.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '\' "', 'category': 'general', 'key': 'say', 'no_prefix': ' \' "', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '" \'', 'category': 'general', 'key': 'say', 'no_prefix': ' " \'', 'tags': '', 'text': '\n speak as your character\n\n Usage:\n say <message>\n\n Talk to those in your current location.\n '}</em><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdSay.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -865,7 +865,7 @@ Using the command without arguments will list all current recogs.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.rpg.rpsystem.rpsystem.CmdRecog.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['forget', 'recognize']</em><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdRecog.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['recognize', 'forget']</em><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdRecog.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
|
|
@ -892,7 +892,7 @@ Using the command without arguments will list all current recogs.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.rpg.rpsystem.rpsystem.CmdRecog.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'forget recognize', 'category': 'general', 'key': 'recog', 'no_prefix': ' forget recognize', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}</em><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdRecog.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'recognize forget', 'category': 'general', 'key': 'recog', 'no_prefix': ' recognize forget', 'tags': '', 'text': '\n Recognize another person in the same room.\n\n Usage:\n recog\n recog sdesc as alias\n forget alias\n\n Example:\n recog tall man as Griatch\n forget griatch\n\n This will assign a personal alias for a person, or forget said alias.\n Using the command without arguments will list all current recogs.\n\n '}</em><a class="headerlink" href="#evennia.contrib.rpg.rpsystem.rpsystem.CmdRecog.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -256,7 +256,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.evadventure.commands.CmdInventory.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['inv', 'i']</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.commands.CmdInventory.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['i', 'inv']</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.commands.CmdInventory.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py method">
|
||||
|
|
@ -280,7 +280,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.evadventure.commands.CmdInventory.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'inv i', 'category': 'general', 'key': 'inventory', 'no_prefix': ' inv i', 'tags': '', 'text': '\n View your inventory\n\n Usage:\n inventory\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.commands.CmdInventory.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'i inv', 'category': 'general', 'key': 'inventory', 'no_prefix': ' i inv', 'tags': '', 'text': '\n View your inventory\n\n Usage:\n inventory\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.evadventure.commands.CmdInventory.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -153,7 +153,7 @@ such as when closing the lid and un-blinding a character.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['press button', 'push', 'press']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['push', 'press button', 'press']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -182,7 +182,7 @@ check if the lid is open or closed.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'press button push press', 'category': 'general', 'key': 'push button', 'no_prefix': ' press button push press', 'tags': '', 'text': '\n Push the red button (lid closed)\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'push press button press', 'category': 'general', 'key': 'push button', 'no_prefix': ' push press button press', 'tags': '', 'text': '\n Push the red button (lid closed)\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidClosed.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -252,7 +252,7 @@ check if the lid is open or closed.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['break lid', 'smash lid', 'smash']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['smash', 'break lid', 'smash lid']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -279,7 +279,7 @@ break.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'break lid smash lid smash', 'category': 'general', 'key': 'smash glass', 'no_prefix': ' break lid smash lid smash', 'tags': '', 'text': '\n Smash the protective glass.\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'smash break lid smash lid', 'category': 'general', 'key': 'smash glass', 'no_prefix': ' smash break lid smash lid', 'tags': '', 'text': '\n Smash the protective glass.\n\n Usage:\n smash glass\n\n Try to smash the glass of the button.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdSmashGlass.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -379,7 +379,7 @@ be mutually exclusive.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['press button', 'push', 'press']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['push', 'press button', 'press']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -408,7 +408,7 @@ set in self.parse())</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'press button push press', 'category': 'general', 'key': 'push button', 'no_prefix': ' press button push press', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'push press button press', 'category': 'general', 'key': 'push button', 'no_prefix': ' push press button press', 'tags': '', 'text': '\n Push the red button\n\n Usage:\n push button\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdPushLidOpen.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -506,7 +506,7 @@ be mutually exclusive.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['feel', 'get', 'examine', 'l', 'listen', 'ex']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ex', 'l', 'listen', 'feel', 'get', 'examine']</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -532,7 +532,7 @@ be mutually exclusive.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'feel get examine l listen ex', 'category': 'general', 'key': 'look', 'no_prefix': ' feel get examine l listen ex', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ex l listen feel get examine', 'category': 'general', 'key': 'look', 'no_prefix': ' ex l listen feel get examine', 'tags': '', 'text': "\n Looking around in darkness\n\n Usage:\n look <obj>\n\n ... not that there's much to see in the dark.\n\n "}</em><a class="headerlink" href="#evennia.contrib.tutorials.red_button.red_button.CmdBlindLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -425,7 +425,7 @@ of the object. We overload it with our own version.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdLight.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['light', 'burn']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdLight.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['burn', 'light']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdLight.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -452,7 +452,7 @@ to sit on a “lightable” object, we operate only on self.obj.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdLight.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'light burn', 'category': 'tutorialworld', 'key': 'on', 'no_prefix': ' light burn', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdLight.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'burn light', 'category': 'tutorialworld', 'key': 'on', 'no_prefix': ' burn light', 'tags': '', 'text': '\n Creates light where there was none. Something to burn.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdLight.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -556,7 +556,7 @@ shift green root up/down</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['move', 'push', 'shiftroot', 'pull']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['shiftroot', 'move', 'push', 'pull']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -592,7 +592,7 @@ yellow/green - horizontal roots</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'move push shiftroot pull', 'category': 'tutorialworld', 'key': 'shift', 'no_prefix': ' move push shiftroot pull', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'shiftroot move push pull', 'category': 'tutorialworld', 'key': 'shift', 'no_prefix': ' shiftroot move push pull', 'tags': '', 'text': '\n Shifts roots around.\n\n Usage:\n shift blue root left/right\n shift red root left/right\n shift yellow root up/down\n shift green root up/down\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdShiftRoot.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -609,7 +609,7 @@ yellow/green - horizontal roots</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdPressButton.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['button', 'push button', 'press button']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdPressButton.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['press button', 'push button', 'button']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdPressButton.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -635,7 +635,7 @@ yellow/green - horizontal roots</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdPressButton.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'button push button press button', 'category': 'tutorialworld', 'key': 'press', 'no_prefix': ' button push button press button', 'tags': '', 'text': '\n Presses a button.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdPressButton.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'press button push button button', 'category': 'tutorialworld', 'key': 'press', 'no_prefix': ' press button push button button', 'tags': '', 'text': '\n Presses a button.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdPressButton.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -779,7 +779,7 @@ parry - forgoes your attack but will make you harder to hit on next</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['thrust', 'bash', 'kill', 'hit', 'stab', 'parry', 'chop', 'pierce', 'defend', 'slash', 'fight']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['bash', 'parry', 'thrust', 'stab', 'fight', 'kill', 'hit', 'slash', 'defend', 'chop', 'pierce']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -805,7 +805,7 @@ parry - forgoes your attack but will make you harder to hit on next</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'thrust bash kill hit stab parry chop pierce defend slash fight', 'category': 'tutorialworld', 'key': 'attack', 'no_prefix': ' thrust bash kill hit stab parry chop pierce defend slash fight', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'bash parry thrust stab fight kill hit slash defend chop pierce', 'category': 'tutorialworld', 'key': 'attack', 'no_prefix': ' bash parry thrust stab fight kill hit slash defend chop pierce', 'tags': '', 'text': '\n Attack the enemy. Commands:\n\n stab <enemy>\n slash <enemy>\n parry\n\n stab - (thrust) makes a lot of damage but is harder to hit with.\n slash - is easier to land, but does not make as much damage.\n parry - forgoes your attack but will make you harder to hit on next\n enemy attack.\n\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.objects.CmdAttack.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -248,7 +248,7 @@ code except for adding in the details.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['l', 'ls']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['ls', 'l']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -263,7 +263,7 @@ code except for adding in the details.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'l ls', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' l ls', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'ls l', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' ls l', 'tags': '', 'text': '\n looks at the room and on details\n\n Usage:\n look <obj>\n look <room detail>\n look *<account>\n\n Observes your location, details at your location or objects\n in your vicinity.\n\n Tutorial: This is a child of the default Look command, that also\n allows us to look at "details" in the room. These details are\n things to examine and offers some extra description without\n actually having to be actual database objects. It uses the\n return_detail() hook on TutorialRooms for this.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdTutorialLook.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -816,7 +816,7 @@ if they fall off the bridge.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['h', '?']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['?', 'h']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -842,7 +842,7 @@ if they fall off the bridge.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'h ?', 'category': 'tutorial world', 'key': 'help', 'no_prefix': ' h ?', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': '? h', 'category': 'tutorial world', 'key': 'help', 'no_prefix': ' ? h', 'tags': '', 'text': '\n Overwritten help command while on the bridge.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdBridgeHelp.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
@ -968,7 +968,7 @@ to find something.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['search', 'feel', 'l', 'fiddle', 'feel around']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['search', 'l', 'feel around', 'feel', 'fiddle']</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -996,7 +996,7 @@ random chance of eventually finding a light source.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'search feel l fiddle feel around', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' search feel l fiddle feel around', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'search l feel around feel fiddle', 'category': 'tutorialworld', 'key': 'look', 'no_prefix': ' search l feel around feel fiddle', 'tags': '', 'text': '\n Look around in darkness\n\n Usage:\n look\n\n Look around in the darkness, trying\n to find something.\n '}</em><a class="headerlink" href="#evennia.contrib.tutorials.tutorial_world.rooms.CmdLookDark.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -208,7 +208,7 @@ git evennia pull - Pull the latest evennia code.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.utils.git_integration.git_integration.CmdGitEvennia.directory">
|
||||
<code class="sig-name descname">directory</code><em class="property"> = '/tmp/tmp6csbyrvx/b7c4de79c2841bd1bc4cf8aa2f23826b3bb5641d/evennia'</em><a class="headerlink" href="#evennia.contrib.utils.git_integration.git_integration.CmdGitEvennia.directory" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">directory</code><em class="property"> = '/tmp/tmpyf75velf/cf5a2412b4fe1b439e199ae403ae423359d6504a/evennia'</em><a class="headerlink" href="#evennia.contrib.utils.git_integration.git_integration.CmdGitEvennia.directory" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -269,7 +269,7 @@ git pull - Pull the latest code from your current branch.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.contrib.utils.git_integration.git_integration.CmdGit.directory">
|
||||
<code class="sig-name descname">directory</code><em class="property"> = '/tmp/tmp6csbyrvx/b7c4de79c2841bd1bc4cf8aa2f23826b3bb5641d/evennia/game_template'</em><a class="headerlink" href="#evennia.contrib.utils.git_integration.git_integration.CmdGit.directory" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">directory</code><em class="property"> = '/tmp/tmpyf75velf/cf5a2412b4fe1b439e199ae403ae423359d6504a/evennia/game_template'</em><a class="headerlink" href="#evennia.contrib.utils.git_integration.git_integration.CmdGit.directory" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
|
|||
|
|
@ -336,7 +336,7 @@ indentation.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.utils.eveditor.CmdEditorGroup.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = [':UU', ':u', ':p', ':>', '::', ':S', ':x', ':fi', ':I', ':', ':i', ':::', ':dd', ':wq', ':fd', ':!', ':q', ':dw', ':h', ':q!', ':f', ':=', ':uu', ':DD', ':echo', ':j', ':A', ':w', ':r', ':y', ':s', ':<']</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = [':>', ':u', ':s', ':i', ':I', ':A', ':p', ':echo', ':', ':::', ':DD', ':fd', ':UU', ':w', ':r', ':=', ':S', ':dw', ':j', ':uu', ':h', ':wq', ':q!', ':y', ':dd', ':x', ':!', ':f', '::', ':<', ':q', ':fi']</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -364,7 +364,7 @@ efficient presentation.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.utils.eveditor.CmdEditorGroup.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ':UU :u :p :> :: :S :x :fi :I : :i ::: :dd :wq :fd :! :q :dw :h :q! :f := :uu :DD :echo :j :A :w :r :y :s :<', 'category': 'general', 'key': ':editor_command_group', 'no_prefix': ' :UU :u :p :> :: :S :x :fi :I : :i ::: :dd :wq :fd :! :q :dw :h :q! :f := :uu :DD :echo :j :A :w :r :y :s :<', 'tags': '', 'text': '\n Commands for the editor\n '}</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': ':> :u :s :i :I :A :p :echo : ::: :DD :fd :UU :w :r := :S :dw :j :uu :h :wq :q! :y :dd :x :! :f :: :< :q :fi', 'category': 'general', 'key': ':editor_command_group', 'no_prefix': ' :> :u :s :i :I :A :p :echo : ::: :DD :fd :UU :w :r := :S :dw :j :uu :h :wq :q! :y :dd :x :! :f :: :< :q :fi', 'tags': '', 'text': '\n Commands for the editor\n '}</em><a class="headerlink" href="#evennia.utils.eveditor.CmdEditorGroup.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -931,7 +931,7 @@ single question.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.utils.evmenu.CmdYesNoQuestion.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['no', 'yes', 'abort', '__nomatch_command', 'y', 'a', 'n']</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['no', 'yes', 'abort', 'y', 'a', '__nomatch_command', 'n']</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -957,7 +957,7 @@ single question.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.utils.evmenu.CmdYesNoQuestion.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'no yes abort __nomatch_command y a n', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' no yes abort __nomatch_command y a n', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'no yes abort y a __nomatch_command n', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' no yes abort y a __nomatch_command n', 'tags': '', 'text': '\n Handle a prompt for yes or no. Press [return] for the default choice.\n\n '}</em><a class="headerlink" href="#evennia.utils.evmenu.CmdYesNoQuestion.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
|
|
@ -137,7 +137,7 @@ the <strong>caller.msg()</strong> construct every time the page is updated.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.utils.evmore.CmdMore.aliases">
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['end', 't', 'abort', 'quit', 'previous', 'top', 'q', 'p', 'next', 'a', 'e', 'n']</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">aliases</code><em class="property"> = ['e', 'q', 't', 'end', 'abort', 'n', 'next', 'top', 'p', 'quit', 'previous', 'a']</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.aliases" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
<dl class="py attribute">
|
||||
|
|
@ -163,7 +163,7 @@ the <strong>caller.msg()</strong> construct every time the page is updated.</p>
|
|||
|
||||
<dl class="py attribute">
|
||||
<dt id="evennia.utils.evmore.CmdMore.search_index_entry">
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'end t abort quit previous top q p next a e n', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' end t abort quit previous top q p next a e n', 'tags': '', 'text': '\n Manipulate the text paging. Catch no-input with aliases.\n '}</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<code class="sig-name descname">search_index_entry</code><em class="property"> = {'aliases': 'e q t end abort n next top p quit previous a', 'category': 'general', 'key': '__noinput_command', 'no_prefix': ' e q t end abort n next top p quit previous a', 'tags': '', 'text': '\n Manipulate the text paging. Catch no-input with aliases.\n '}</em><a class="headerlink" href="#evennia.utils.evmore.CmdMore.search_index_entry" title="Permalink to this definition">¶</a></dt>
|
||||
<dd></dd></dl>
|
||||
|
||||
</dd></dl>
|
||||
|
|
|
|||
Binary file not shown.
File diff suppressed because one or more lines are too long
Loading…
Add table
Add a link
Reference in a new issue