2022-11-15 20:46:50 +01:00
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# Evennia Tutorial World
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Contribution by Griatch 2011, 2015
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A stand-alone tutorial area for an unmodified Evennia install.
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Think of it as a sort of single-player adventure rather than a
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full-fledged multi-player game world. The various rooms and objects
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are designed to show off features of Evennia, not to be a
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very challenging (nor long) gaming experience. As such it's of course
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only skimming the surface of what is possible. Taking this apart
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is a great way to start learning the system.
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The tutorial world also includes a game tutor menu example, exemplifying
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Evmenu.
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## Installation
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Log in as superuser (#1), then run
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2023-01-06 18:13:41 +01:00
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batchcommand contrib.tutorials.tutorial_world.build
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2022-11-15 20:46:50 +01:00
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Wait a little while for building to complete and don't run the command
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again even if it's slow. This builds the world and connect it to Limbo
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and creates a new exit `tutorial`.
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If you are a superuser (User `#1`), use the `quell` command to play
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the tutorial as intended.
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## Comments
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The tutorial world is intended to be explored and analyzed. It will help you
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learn how to accomplish some more advanced effects and might give some good
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ideas along the way.
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It's suggested you play it through (as a normal user, NOT as Superuser!) and
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explore it a bit, then come back here and start looking into the (heavily
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documented) build/source code to find out how things tick - that's the
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"tutorial" in Tutorial world after all.
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Please report bugs in the tutorial to the Evennia issue tracker.
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**Spoilers below - don't read on unless you already played the
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tutorial game**
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## Tutorial World Room map
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?
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+---+----+ +-------------------+ +--------+ +--------+
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| | | | |gate | |corner |
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| cliff +----+ bridge +----+ +---+ |
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| | | | | | | |
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+---+---\+ +---------------+---+ +---+----+ +---+----+
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| \ | | castle |
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| \ +--------+ +----+---+ +---+----+ +---+----+
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| \ |under- | |ledge | |along | |court- |
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| \|ground +--+ | |wall +---+yard |
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| \ | | | | | | |
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| +------\-+ +--------+ +--------+ +---+----+
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| \ |
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++---------+ \ +--------+ +--------+ +---+----+
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|intro | \ |cell | |trap | |temple |
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o--+ | \| +----+ | | |
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L | | \ | /| | | |
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I +----+-----+ +--------+ / ---+-+-+-+ +---+----+
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M | / | | | |
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B +----+-----+ +--------+/ +--+-+-+---------+----+
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O |outro | |tomb | |antechamber |
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o--+ +----------+ | | |
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| | | | | |
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+----------+ +--------+ +---------------------+
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## Hints/Notes:
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* o-- connections to/from Limbo
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* intro/outro areas are rooms that automatically sets/cleans the
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Character of any settings assigned to it during the
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tutorial game.
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* The Cliff is a good place to get an overview of the surroundings.
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* The Bridge may seem like a big room, but it is really only one room
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with custom move commands to make it take longer to cross. You can
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also fall off the bridge if you are unlucky or take your time to
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take in the view too long.
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* In the Castle areas an aggressive mob is patrolling. It implements
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rudimentary AI but packs quite a punch unless you have
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found yourself a weapon that can harm it. Combat is only
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possible once you find a weapon.
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* The Antechamber features a puzzle for finding the correct Grave
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chamber.
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* The Cell is your reward if you fail in various ways. Finding a
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way out of it is a small puzzle of its own.
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* The Tomb is a nice place to find a weapon that can hurt the
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castle guardian. This is the goal of the tutorial.
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Explore on, or take the exit to finish the tutorial.
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* ? - look into the code if you cannot find this bonus area!
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----
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<small>This document page is generated from `evennia/contrib/tutorials/tutorial_world/README.md`. Changes to this
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file will be overwritten, so edit that file rather than this one.</small>
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