mirror of
https://github.com/PeridexisErrant/DF-Walkthrough.git
synced 2025-12-17 07:00:12 +01:00
Update chapter eight
This commit is contained in:
parent
11b5022f19
commit
f9902654c7
6 changed files with 77 additions and 91 deletions
|
|
@ -2,18 +2,12 @@
|
||||||
Soldiers and your army
|
Soldiers and your army
|
||||||
######################
|
######################
|
||||||
|
|
||||||
.. warning::
|
While you're exploring and digging around, how about we
|
||||||
|
set up a military? You're going to need one, goblins are pesky bastards
|
||||||
This information is for an old version of the game. Don't take it
|
and likely to bother you more and more (if they haven't already).
|
||||||
too seriously until it's updated.
|
|
||||||
|
|
||||||
See :wiki:`Military` for up-to-date information.
|
|
||||||
|
|
||||||
While you’re exploring and digging around (see chapter 7), how about we
|
|
||||||
set up a military? You’re going to need one, goblins are pesky bastards
|
|
||||||
and likely to bother you more and more (if they haven’t already).
|
|
||||||
Soldiers can be a bit fiddly to manipulate, but once you get the hang
|
Soldiers can be a bit fiddly to manipulate, but once you get the hang
|
||||||
of it you’ll find it second nature.
|
of it you'll find it second nature.
|
||||||
|
|
||||||
|
|
||||||
Drafting some dwarves
|
Drafting some dwarves
|
||||||
=====================
|
=====================
|
||||||
|
|
@ -26,39 +20,44 @@ and toughness before drafting them. Others like to use miners (which
|
||||||
train up quickly and are thus easy to replace) as they usually are
|
train up quickly and are thus easy to replace) as they usually are
|
||||||
quite strong and tough already.
|
quite strong and tough already.
|
||||||
|
|
||||||
As a further consideration, some don’t like to recruit women as
|
As a further consideration, some don't like to recruit women as
|
||||||
soldiers. When they give birth it’s not uncommon to see them running
|
soldiers. When they give birth it's not uncommon to see them running
|
||||||
into battle carrying a baby. This is both somewhat alarming and
|
into battle carrying a baby. This is both somewhat alarming and
|
||||||
somewhat risky as you’re going to have potentially dead babies on your
|
somewhat risky as you're going to have potentially dead babies on your
|
||||||
hands due to combat, something that might cause a lot of emo among your
|
hands due to combat, something that might cause a lot of emo among your
|
||||||
dwarves.
|
dwarves.
|
||||||
|
|
||||||
For this tutorial we’re not going to worry about detail to much and
|
For this tutorial we're not going to worry about detail to much and
|
||||||
we’re just going to grab 6 peasants – which is 10% of my current
|
we're just going to grab 6 peasants – which is 10% of my current
|
||||||
fortress population. Something similar will work for you for now. So
|
fortress population. Something similar will work for you for now. So
|
||||||
here’s what we’ll do:
|
here's what we'll do:
|
||||||
|
|
||||||
* Hit :kbd:`m` for the :guilabel:`military` screen.
|
* Hit :kbd:`m` for the :guilabel:`military` screen.
|
||||||
|
|
||||||
You’ll note this screen is not unlike the :kbd:`u`, :guilabel:`units` screen.
|
You'll note this screen is not unlike the :kbd:`u`, :guilabel:`units` screen.
|
||||||
The difference is that there are a few different commands at the bottom of
|
The difference is that there are a few different commands at the bottom of
|
||||||
the panel. Primarily, this screen lets you organise your squads and it
|
the panel. Primarily, this screen lets you organise your squads and it
|
||||||
lets you set squad weapons. We’re going to aim for two squads of three
|
lets you set squad weapons. We're going to aim for two squads of three
|
||||||
dwarves. Smaller squads helps your response time to enemy threat and
|
dwarves. Smaller squads helps your response time to enemy threat and
|
||||||
gives you a bit more control. Lets get on with it:
|
gives you a bit more control. Lets get on with it:
|
||||||
|
|
||||||
* Scroll to one of your no-life peasant dwarves, hit :kbd:`Enter`. Now when
|
* Scroll to one of your no-life peasant dwarves, hit :kbd:`Enter`. Now when
|
||||||
you move your arrow you will see the peasant is marked and there’s an
|
you move your arrow you will see the peasant is marked and there's an
|
||||||
arrow to chose another dwarf. Chose another pleb, hit enter.
|
arrow to chose another dwarf. Chose another pleb, hit :kbd:`Enter`.
|
||||||
* Scroll, chose another dwarf, and hit enter again.
|
* Scroll, chose another dwarf, and hit :kbd:`Enter` again.
|
||||||
* Hit space to stop promoting. We’ve created our first squad.
|
* Hit space to stop promoting. We've created our first squad.
|
||||||
* Chose another spare peasant, hit enter to promote and then choosing
|
* Chose another spare peasant, hit :kbd:`Enter` to promote and then choosing
|
||||||
two more dwarves, create squad two.
|
two more dwarves, create squad two.
|
||||||
|
|
||||||
You will now note that the dwarves in the same squad are now sharing the
|
You will now note that the dwarves in the same squad are now sharing the
|
||||||
same squad name, 'The Relieved Irons' and 'The Muscular Palaces' for
|
same squad name, :guilabel:`The Razonrs of Handling` and
|
||||||
me, awesome! But they’re not doing anything yet, they’re assigned to
|
:guilabel:`Fortresses of Sorcery` for me!
|
||||||
squads but aren’t active doing soldierly stuff, so:
|
|
||||||
|
.. image:: images/08-barracks.png
|
||||||
|
:align: center
|
||||||
|
|
||||||
|
But they're not doing anything yet, they're assigned to
|
||||||
|
squads but aren't active doing soldierly stuff, so:
|
||||||
|
|
||||||
* Scroll to the first squad leader, hit :kbd:`a` for activate.
|
* Scroll to the first squad leader, hit :kbd:`a` for activate.
|
||||||
* Scroll to the second squad leaders and :kbd:`a` activate him as well.
|
* Scroll to the second squad leaders and :kbd:`a` activate him as well.
|
||||||
|
|
@ -66,13 +65,13 @@ squads but aren’t active doing soldierly stuff, so:
|
||||||
with their names in grey.
|
with their names in grey.
|
||||||
* On the first squad leader, hit :kbd:`v` for view squad.
|
* On the first squad leader, hit :kbd:`v` for view squad.
|
||||||
* If the squad is :guilabel:`on duty` hit :kbd:`t` to stand them down.
|
* If the squad is :guilabel:`on duty` hit :kbd:`t` to stand them down.
|
||||||
* Hit :kbd:`f` for :guilabel:`Food carried` and they’ll go get backpacks
|
* Hit :kbd:`f` for :guilabel:`Food carried` and they'll go get backpacks
|
||||||
and put a stock of food in them for long duties.
|
and put a stock of food in them for long duties.
|
||||||
* Leave other settings and repeat for squad two.
|
* Leave other settings and repeat for squad two.
|
||||||
|
|
||||||
Our dwarves are now soldiers and are going to go do soldierly things.
|
Our dwarves are now soldiers and are going to go do soldierly things.
|
||||||
What’s that you ask? Well, drink, eat and hang around the barracks
|
What's that you ask? Well, drink, eat and hang around the barracks
|
||||||
sparing mostly. But shouldn’t we give them some weapons and armor?
|
sparing mostly. But shouldn't we give them some weapons and armor?
|
||||||
Maybe, is the answer, lets show you how:
|
Maybe, is the answer, lets show you how:
|
||||||
|
|
||||||
* With the military screen up, hit :kbd:`w` for weapons.
|
* With the military screen up, hit :kbd:`w` for weapons.
|
||||||
|
|
@ -83,8 +82,8 @@ Maybe, is the answer, lets show you how:
|
||||||
Then go to the next column and hit :kbd:`Enter` until you see
|
Then go to the next column and hit :kbd:`Enter` until you see
|
||||||
:guilabel:`Shd` for shield.
|
:guilabel:`Shd` for shield.
|
||||||
* If you look further down your weapons list you may note how
|
* If you look further down your weapons list you may note how
|
||||||
woodcutters are armed with an axe. And note that any you’ve told to be
|
woodcutters are armed with an axe. And note that any you've told to be
|
||||||
woodcutters who don’t have an axe won’t cut wood… although they might
|
woodcutters who don't have an axe won't cut wood… although they might
|
||||||
try and arm themselves due to being tasked. Anyway…
|
try and arm themselves due to being tasked. Anyway…
|
||||||
* Space back out.
|
* Space back out.
|
||||||
|
|
||||||
|
|
@ -106,39 +105,42 @@ to spar unarmed? A few reasons:
|
||||||
micromanagement in the stocks screen (ie. forcing them to pick up
|
micromanagement in the stocks screen (ie. forcing them to pick up
|
||||||
wooden weapons and later on dropping them in favour of proper weapons).
|
wooden weapons and later on dropping them in favour of proper weapons).
|
||||||
|
|
||||||
One thing you might want to think about is providing food and drink and
|
Using the :kbd:`m` military :kbd:`a` alerts system, start training!
|
||||||
somewhere to eat close to your military dwarves. That way they will
|
|
||||||
hopefully spend more time training and less time walking! Here’s how I
|
|
||||||
set up a small dining room and a small food stockpile. Note, the whole
|
|
||||||
area is outside – I’m hoping that some regular exposure to the sun
|
|
||||||
while the soldiers eat will prevent them getting too cave adapted. I’ve
|
|
||||||
had to roof over the bit with the tables and chairs though, those need
|
|
||||||
to be placed inside. You can :kbd:`b`, :kbd:`C` construct a ramp in
|
|
||||||
the outdoors area and then :kbd:`b`, :kbd:`C` construct a floor to
|
|
||||||
cover the area (you go up a
|
|
||||||
level, build a floor over the space, and it thus becomes a roof). But
|
|
||||||
we will cover some of this in another tutorial as well.
|
|
||||||
|
|
||||||
.. image:: images/08-barracks.png
|
.. image:: images/08-training.png
|
||||||
:align: center
|
:align: center
|
||||||
|
|
||||||
…hmm, actually, I have so many bloody dwarves I’m going to put each
|
Specifically: we want them training in small groups, in every month.
|
||||||
squad up to four members each. That means we’ll have up to 8 dwarves
|
This is the fastest way to build martial skill, since they don't all stop
|
||||||
|
if one lazy midget wants a drink.
|
||||||
|
|
||||||
|
.. image:: images/08-schedule.png
|
||||||
|
:align: center
|
||||||
|
|
||||||
|
One thing you might want to think about is providing food and drink and
|
||||||
|
somewhere to eat close to your military dwarves. That way they will
|
||||||
|
hopefully spend more time training and less time walking!
|
||||||
|
|
||||||
|
.. image:: images/08-squad.png
|
||||||
|
:align: center
|
||||||
|
|
||||||
|
...hmm, actually, I have so many bloody dwarves I'm going to put each
|
||||||
|
squad up to four members each. That means we'll have up to 8 dwarves
|
||||||
sparing at once, good stuff. To add more dwarves, go to the military
|
sparing at once, good stuff. To add more dwarves, go to the military
|
||||||
screen again, hit enter on the leader and then chose a dwarf to add to
|
screen again, hit enter on the leader and then chose a dwarf to add to
|
||||||
the squad.
|
the squad.
|
||||||
|
|
||||||
Note: It’s possible to end up with really convoluted command structures
|
Note: It's possible to end up with really convoluted command structures
|
||||||
by accidentally making the boss of one squad the boss of another squad.
|
by accidentally making the boss of one squad the boss of another squad.
|
||||||
This is annoying and pointless, as far as I can tell. To fix it, chose
|
This is annoying and pointless, as far as I can tell. To fix it, chose
|
||||||
the problematic squad or person, hit enter on them, and then hit enter
|
the problematic squad or person, hit enter on them, and then hit enter
|
||||||
again. Hopefully that will remove them back up the chain of command.
|
again. Hopefully that will remove them back up the chain of command.
|
||||||
Or, hit enter on the boss and then enter on the dwarves 2 steps down,
|
Or, hit enter on the boss and then enter on the dwarves 2 steps down,
|
||||||
that will pull them back up to being directly under the boss’s command.
|
that will pull them back up to being directly under the boss's command.
|
||||||
|
|
||||||
While the boys are sparring go to your leather workshop and make sure
|
While the boys are sparring go to your leather workshop and make sure
|
||||||
you’ve got some backpacks, armor and helms on order. You can check your
|
you've got some backpacks, armor and helms on order. You can check your
|
||||||
stocks too, to make sure there’s enough kit to go around. In time we’ll
|
stocks too, to make sure there's enough kit to go around. In time we'll
|
||||||
get our lads into steel chainmail and plate, but for now, we need to
|
get our lads into steel chainmail and plate, but for now, we need to
|
||||||
get them into leather, and yes, armor does stack later.
|
get them into leather, and yes, armor does stack later.
|
||||||
|
|
||||||
|
|
@ -153,7 +155,7 @@ on (so it gets built and so you will be training animals).
|
||||||
Then, go to the kennels using :kbd:`q` and hit :kbd:`a` for add task
|
Then, go to the kennels using :kbd:`q` and hit :kbd:`a` for add task
|
||||||
and then :kbd:`w` for :guilabel:`Train War Dog`. Hit :kbd:`r` to set
|
and then :kbd:`w` for :guilabel:`Train War Dog`. Hit :kbd:`r` to set
|
||||||
the task on repeat. Hopefully all
|
the task on repeat. Hopefully all
|
||||||
the adult dogs will now go about being trained. You’ll soon start
|
the adult dogs will now go about being trained. You'll soon start
|
||||||
getting messages like :guilabel:`An animal has become a stray war dog`. Good!
|
getting messages like :guilabel:`An animal has become a stray war dog`. Good!
|
||||||
|
|
||||||
How can these help us? Well, we can either assign them to restraints we
|
How can these help us? Well, we can either assign them to restraints we
|
||||||
|
|
@ -170,19 +172,7 @@ can assign them to soldiers. Lets assign one to each soldier:
|
||||||
|
|
||||||
You can also train hunting dogs at a kennels and they are quite handy
|
You can also train hunting dogs at a kennels and they are quite handy
|
||||||
for hunters, since they too have the ambush skill that Hunters use. I
|
for hunters, since they too have the ambush skill that Hunters use. I
|
||||||
don’t usually bother with hunter dwarves so wardogs is all I want!
|
don't usually bother with hunter dwarves so wardogs is all I want!
|
||||||
Hordes of the buggers! Oh, a note on caged animals. Cages, when built
|
|
||||||
(:kbd:`b`, :kbd:`j`), allow the assigning of animals to them, and can be
|
|
||||||
used as a zoo. dwarves enjoy relaxing in Zoos and looking at animals they
|
|
||||||
like (happy thoughts). Consider building a zoo near the dining room.
|
|
||||||
When placing cages, if you already have animals in them, hit :kbd:`x` to
|
|
||||||
expand the view and chose the exact cage you want to place. Here’s my
|
|
||||||
zoo, where the old housing used to be before we moved it all down stairs.
|
|
||||||
|
|
||||||
.. image:: images/08-zoo.png
|
|
||||||
:align: center
|
|
||||||
|
|
||||||
Right, where were we!?
|
|
||||||
|
|
||||||
Get tough, little guys!
|
Get tough, little guys!
|
||||||
=======================
|
=======================
|
||||||
|
|
@ -196,46 +186,42 @@ point they will no longer accept work dogs and become impossible to
|
||||||
assign other jobs. The good news though, is that champions will
|
assign other jobs. The good news though, is that champions will
|
||||||
actually use artifact items! Yay! So, let them train and while that
|
actually use artifact items! Yay! So, let them train and while that
|
||||||
goes on, keep digging as per the last chapter. Grid up all the digable
|
goes on, keep digging as per the last chapter. Grid up all the digable
|
||||||
space on the various levels and find gems, ore and a special surprise!
|
space on the various levels and find gems, ore and whatever else is around!
|
||||||
You’ll know it when you find it, you’ll be alerted by DF’s equivalent
|
|
||||||
of a popup. We’ll cover what to do with your special surprise later. If
|
|
||||||
you come across it put a door on the passage to the surprise and leave
|
|
||||||
it until later.
|
|
||||||
|
|
||||||
Ok, lets assume your boys have trained up to pretty damn good
|
Ok, lets assume your boys have trained up to pretty damn good
|
||||||
wrestlers, getting very tough and agile in the process. What’s the next
|
wrestlers, getting very tough and agile in the process. What's the next
|
||||||
step? Well, we’d like them to use chainmail, right? We could set them
|
step? Well, we'd like them to use chainmail, right? We could set them
|
||||||
right into plate, but plate slows them down if they aren’t very good
|
right into plate, but plate slows them down if they aren't very good
|
||||||
armor users (they won’t be yet). Chain will be just fine. Hopefully
|
armor users (they won't be yet). Chain will be just fine. Hopefully
|
||||||
you’ve build a good pile of steel chainmail, helms, shields, grieves
|
you've build a good pile of iron chainmail, helms, shields, grieves
|
||||||
and whatever else you can see on the list. Now it’s time to assign.
|
and whatever else you can see on the list. Now it's time to assign.
|
||||||
|
|
||||||
At the same time you’ve set a lot of steel warhammers to be built,
|
At the same time you've set a lot of iron warhammers to be built,
|
||||||
right? Good!
|
right? Good!
|
||||||
|
|
||||||
But before we assign the weapons we want to make sure our soldiers
|
But before we assign the weapons we want to make sure our soldiers
|
||||||
don’t pick up the wrong armor, right? So this is what we do:
|
don't pick up the wrong armor, right? So this is what we do:
|
||||||
|
|
||||||
* Go to your stocks menu under :kbd:`z`. You should now see all your stocks
|
* Go to your stocks menu under :kbd:`z`. You should now see all your stocks
|
||||||
updated by your bookkeeper, handy!
|
updated by your bookkeeper, handy!
|
||||||
* Find the :guilabel:`weapons` first. Scroll through and look for any other
|
* Find the :guilabel:`weapons` first. Scroll through and look for any other
|
||||||
hammers. Chances are :guilabel:`steel hammers` are all you have. For good
|
hammers. Chances are :guilabel:`iron hammers` are all you have. For good
|
||||||
measure, set everything that looks useless (ie, not an axe or a pick)
|
measure, set everything that looks useless (ie, not an axe or a pick)
|
||||||
to :kbd:`m` for melt. Or put that trash into weapon traps.
|
to :kbd:`m` for melt. Or put that trash into weapon traps.
|
||||||
* Go to the :guilabel:`armor` list (and subsequent clothing lists) and look for
|
* Go to the :guilabel:`armor` list (and subsequent clothing lists) and look for
|
||||||
chainmail. Any chain item that isn’t steel chainmail set to :guilabel:`forbid`
|
chainmail. Any chain item that isn't iron chainmail set to :guilabel:`forbid`
|
||||||
using :kbd:`f`. Now your boys won’t go picking up the rubbish when you
|
using :kbd:`f`. Now your boys won't go picking up the rubbish when you
|
||||||
change their armor setting. Make sure you’ve got enough suits of
|
change their armor setting. Make sure you've got enough suits of
|
||||||
chainmail armor, steel shields, helms, etc, to equip your lads. Or near
|
chainmail armor, shields, helms, etc, to equip your lads. Or near
|
||||||
enough.
|
enough.
|
||||||
* If you’re unhappy with how your armor settings turn out, set everyone
|
* If you're unhappy with how your armor settings turn out, set everyone
|
||||||
to no armor and once they’ve dumped all their items, go back through
|
to no armor and once they've dumped all their items, go back through
|
||||||
the equiping process again.
|
the equiping process again.
|
||||||
|
|
||||||
Now, you can go to the :kbd:`m` military menu and hit :kbd:`w` for the weapons
|
Now, you can go to the :kbd:`m` military menu and hit :kbd:`w` for the weapons
|
||||||
and change them from :guilabel:`Lth` to :guilabel:`Chn` and the
|
and change them from :guilabel:`Lth` to :guilabel:`Chn` and the
|
||||||
weapon to :guilabel:`Ham`. Your
|
weapon to :guilabel:`Ham`. Your
|
||||||
dwarves will rush off, grab a warhammer and throw some steel chainmail
|
dwarves will rush off, grab a warhammer and throw some chainmail
|
||||||
on top of their leather armor, great! If a few of them get to be
|
on top of their leather armor, great! If a few of them get to be
|
||||||
awesome armor users you can change them to plate and they will even put
|
awesome armor users you can change them to plate and they will even put
|
||||||
the plate on top of their chain on top of their leather. A tiny, cute,
|
the plate on top of their chain on top of their leather. A tiny, cute,
|
||||||
|
|
@ -243,7 +229,7 @@ drunk, ball of fury!
|
||||||
|
|
||||||
MAD: Mutually Assured Dwarfiness
|
MAD: Mutually Assured Dwarfiness
|
||||||
================================
|
================================
|
||||||
How do you use your dwarves then? Well, when they aren’t mucking about
|
How do you use your dwarves then? Well, when they aren't mucking about
|
||||||
your barracks working on their skills they can be out fighting bad
|
your barracks working on their skills they can be out fighting bad
|
||||||
guys! How I do it, when invaded is:
|
guys! How I do it, when invaded is:
|
||||||
|
|
||||||
|
|
@ -258,14 +244,14 @@ guys! How I do it, when invaded is:
|
||||||
point (and keep hitting :kbd:`p` to place more).
|
point (and keep hitting :kbd:`p` to place more).
|
||||||
|
|
||||||
Your soldiers will now stop what they are doing and rush to the station
|
Your soldiers will now stop what they are doing and rush to the station
|
||||||
point. Sometimes it’s a good idea to set it in a safe place first, so
|
point. Sometimes it's a good idea to set it in a safe place first, so
|
||||||
you can at least get a few moving all at the same time. If you just
|
you can at least get a few moving all at the same time. If you just
|
||||||
drop the station point in the middle of the bad guys you risk your lads
|
drop the station point in the middle of the bad guys you risk your lads
|
||||||
charging in one by one.
|
charging in one by one.
|
||||||
|
|
||||||
There’s a lot of ways of handling military, and we haven’t even covered
|
There's a lot of ways of handling military, and we haven't even covered
|
||||||
crossbow weilding marksdwarves, multiple weapons, archery targets, or
|
crossbow weilding marksdwarves, multiple weapons, archery targets, or
|
||||||
any of that stuff. For now, go and build your military and come back
|
any of that stuff. For now, go and build your military and come back
|
||||||
for the next tutorial where we’ll round out your Dwarf Fortress lesson
|
for the next tutorial where we'll round out your Dwarf Fortress lesson
|
||||||
with some thoughts on magma, construction and fortress design!
|
with some final touches!
|
||||||
|
|
||||||
|
|
|
||||||
Binary file not shown.
|
Before Width: | Height: | Size: 43 KiB After Width: | Height: | Size: 3.3 KiB |
BIN
chapters/images/08-schedule.png
Normal file
BIN
chapters/images/08-schedule.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 18 KiB |
BIN
chapters/images/08-squad.png
Normal file
BIN
chapters/images/08-squad.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 15 KiB |
BIN
chapters/images/08-training.png
Normal file
BIN
chapters/images/08-training.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 8.8 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 61 KiB |
Loading…
Add table
Add a link
Reference in a new issue