Move trading from walkthrough to tutorial
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@ -14,7 +14,7 @@ Extreme Home Makeover: Dwarf Edition!
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:align: center
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:align: center
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…Lots of Crafts! I’ve gone through and completed all of the tasks at
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…Lots of Crafts! I’ve gone through and completed all of the tasks at
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the end of Tutorial 3, and to prove it, here is a picture of my pile of
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the end of chapter 3, and to prove it, here is a picture of my pile of
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crafts. Looks like I haven’t made much in the way of bins yet, so the
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crafts. Looks like I haven’t made much in the way of bins yet, so the
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crafts haven’t been tidily stored in a single bin. Don’t worry, once
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crafts haven’t been tidily stored in a single bin. Don’t worry, once
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bins are produced the dwarfs will sort all this out.
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bins are produced the dwarfs will sort all this out.
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@ -23,6 +23,14 @@ I’ve also got piles everywhere, workshops set up and food and booze
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production going. Things are looking good! But we have yet more useful
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production going. Things are looking good! But we have yet more useful
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jobs to do.
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jobs to do.
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Before getting to those though, let's set up a trade depot outside so
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merchants can bring us wagons of useful goods. Place that with
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:kbd:`b`, :kbd:`D` outside - wagons need a three tile wide pathway
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without traps, so this is the easiest way to keep it accessible.
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Next time traders turn up, just remember to check out the tutorial
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on :ref:`tutorial-trading` for a guide to the process.
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First up, we need to move our booze production down stairs. I want to
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First up, we need to move our booze production down stairs. I want to
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set up a trade depot upstairs and I’ve decided I don’t want to leave
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set up a trade depot upstairs and I’ve decided I don’t want to leave
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the depot outside, and I don’t want to dig out any more of our limited
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the depot outside, and I don’t want to dig out any more of our limited
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@ -30,7 +38,7 @@ top-floor space just now. Of course, we have many options for how we
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expand the fortress, but we’ll go for simple right now, so lets get
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expand the fortress, but we’ll go for simple right now, so lets get
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shifting stuff.
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shifting stuff.
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Before we head on to the trade depot, lets get get on with some digging
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Lets get get on with some digging
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and our new booze space. Hell, lets move the food downstairs as well
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and our new booze space. Hell, lets move the food downstairs as well
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and keep it nice and close to the dining room, where dwarfs are going
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and keep it nice and close to the dining room, where dwarfs are going
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to want to eat it.
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to want to eat it.
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@ -43,51 +51,7 @@ Here’s how I’ve plotted things out:
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Once that digging is done, set up the big food storage hall as a food
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Once that digging is done, set up the big food storage hall as a food
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stockpile. Then build a still downstairs using “b”, “w”, “l”. This
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stockpile. Then build a still downstairs using “b”, “w”, “l”. This
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should be easy-peasy for you now! Your next job is go to upstairs and
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should be easy-peasy for you now! Your next job is go to upstairs and
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remove the food stockpile and the still. Let everything clear and we’ll
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remove the food stockpile and the still.
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go on to trade depots!
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Blankets, beads, muskets and cat skull totems!
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==============================================
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Trading is very important for your fortress. Every few months you’re
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likely to get a trade caravan and envoy arrive at your fortress looking
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to trade with you. They offer a wide range of goods and one of the most
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common things we trade back to them is crafts made from the
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craftsdwarf’s workshop. And the easiest crafts to trade are rock ones.
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Rock mugs and instruments are popular as well, so get a bunch made of
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all of the above when you’ve got the time.
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But for the traders to visit properly they need a trade depot. This is
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a big structure which requires a 3-wide corridor for the trader wagons
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to access. Often people build them close to the fortress entrance, but
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there’s no reason you couldn’t build a trade depot deep inside your
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fortress to keep it nice and safe.
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For now, we’re going to enlarge the space we have upstairs with a
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little digging and get this depot set up. Here’s what I’ve set to be
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dug out:
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.. image:: images/dftutorial50.png
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:align: center
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Once the space is dug out, hit “b” and then “D” for “Trade Depot”,
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note, that’s a capital-d, not the usual lower case “d”. Place it near
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the back. Here’s mine:
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.. image:: images/dftutorial51.png
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:align: center
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Now that we have the depot up we can expect to see traders turn up to
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unload their goods here now and then. To trade with them you “q” over
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the building and follow the options: “g” to move goods to the trade
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depot, and “r” to request your boss dwarf to go do the trading. Once he
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turns up you hit “t” and then enter the trade screens. Note again, do
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not trade anything wooden to the elves, including wooden barrels and
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bins! They will get pissy, leave, and attack you some years later!
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Trading is beyond the scope of this current tutorial as there’s quite a
|
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lot to it, but you can read a lot more about it on the Dwarf Fortress
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Wiki. I suggest you make an effort to trade as trading encourages new
|
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immigrants to come to your fortress and provides you with items you
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can’t make or find yourself. Speaking of which…
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Look what the cat dragged in!
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Look what the cat dragged in!
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=============================
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=============================
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@ -284,4 +248,3 @@ leave all of that for Part 5.
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Until then go make a bunch of crafts, get the booze flowing and wait on
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Until then go make a bunch of crafts, get the booze flowing and wait on
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my return!
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my return!
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Before Width: | Height: | Size: 25 KiB After Width: | Height: | Size: 25 KiB |
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Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 23 KiB |
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Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 13 KiB |
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Before Width: | Height: | Size: 69 KiB After Width: | Height: | Size: 69 KiB |
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Before Width: | Height: | Size: 69 KiB After Width: | Height: | Size: 69 KiB |
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Before Width: | Height: | Size: 42 KiB After Width: | Height: | Size: 42 KiB |
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Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 35 KiB |
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Before Width: | Height: | Size: 76 KiB After Width: | Height: | Size: 76 KiB |
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Before Width: | Height: | Size: 56 KiB After Width: | Height: | Size: 56 KiB |
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@ -1,3 +1,5 @@
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.. _tutorial-trading:
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##########################
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##########################
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Trading for Fun and Profit
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Trading for Fun and Profit
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##########################
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##########################
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@ -5,6 +7,49 @@ Trading for Fun and Profit
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||||||
This will be a bit shorter, but we’re going to cover some important
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This will be a bit shorter, but we’re going to cover some important
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information, none-the-less. So stay tuned for more dwarfy goodness!
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information, none-the-less. So stay tuned for more dwarfy goodness!
|
||||||
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|
||||||
|
Blankets, beads, muskets and cat skull totems!
|
||||||
|
==============================================
|
||||||
|
Trading is very important for your fortress. Every few months you’re
|
||||||
|
likely to get a trade caravan and envoy arrive at your fortress looking
|
||||||
|
to trade with you. They offer a wide range of goods and one of the most
|
||||||
|
common things we trade back to them is crafts made from the
|
||||||
|
craftsdwarf’s workshop. And the easiest crafts to trade are rock ones.
|
||||||
|
Rock mugs and instruments are popular as well, so get a bunch made of
|
||||||
|
all of the above when you’ve got the time.
|
||||||
|
|
||||||
|
But for the traders to visit properly they need a trade depot. This is
|
||||||
|
a big structure which requires a 3-wide corridor for the trader wagons
|
||||||
|
to access. Often people build them close to the fortress entrance, but
|
||||||
|
there’s no reason you couldn’t build a trade depot deep inside your
|
||||||
|
fortress to keep it nice and safe.
|
||||||
|
|
||||||
|
For now, we’re going to enlarge the space we have upstairs with a
|
||||||
|
little digging and get this depot set up. Here’s what I’ve set to be
|
||||||
|
dug out:
|
||||||
|
|
||||||
|
.. image:: images/dftutorial50.png
|
||||||
|
:align: center
|
||||||
|
|
||||||
|
Once the space is dug out, hit “b” and then “D” for “Trade Depot”,
|
||||||
|
note, that’s a capital-d, not the usual lower case “d”. Place it near
|
||||||
|
the back. Here’s mine:
|
||||||
|
|
||||||
|
.. image:: images/dftutorial51.png
|
||||||
|
:align: center
|
||||||
|
|
||||||
|
Now that we have the depot up we can expect to see traders turn up to
|
||||||
|
unload their goods here now and then. To trade with them you :kbd:`q` over
|
||||||
|
the building and follow the options: :kbd:`g` to move goods to the trade
|
||||||
|
depot, and :kbd:`r` to request your boss dwarf to go do the trading. Once he
|
||||||
|
turns up you hit :kbd:`t` and then enter the trade screens. Note again, do
|
||||||
|
not trade anything wooden to the elves, including wooden barrels and
|
||||||
|
bins! They will get pissy, leave, and attack you some years later!
|
||||||
|
Trading is beyond the scope of this current tutorial as there’s quite a
|
||||||
|
lot to it, but you can read a lot more about it on the Dwarf Fortress
|
||||||
|
Wiki. I suggest you make an effort to trade as trading encourages new
|
||||||
|
immigrants to come to your fortress and provides you with items you
|
||||||
|
can’t make or find yourself. Speaking of which…
|
||||||
|
|
||||||
Trading for fun and profit
|
Trading for fun and profit
|
||||||
==========================
|
==========================
|
||||||
At some point you’re going to get some traders turn up and with your
|
At some point you’re going to get some traders turn up and with your
|
||||||
|
|
@ -198,4 +243,3 @@ carefully, and experiment! It can’t hurt!
|
||||||
That’s all for now folks. Next time we’ll cover managing your dwarfs,
|
That’s all for now folks. Next time we’ll cover managing your dwarfs,
|
||||||
which is an interesting challenge of immense potential depth. But don’t
|
which is an interesting challenge of immense potential depth. But don’t
|
||||||
worry it’s not that hard, really!
|
worry it’s not that hard, really!
|
||||||
|
|
||||||