Move trading from walkthrough to tutorial
|
@ -14,7 +14,7 @@ Extreme Home Makeover: Dwarf Edition!
|
|||
:align: center
|
||||
|
||||
…Lots of Crafts! I’ve gone through and completed all of the tasks at
|
||||
the end of Tutorial 3, and to prove it, here is a picture of my pile of
|
||||
the end of chapter 3, and to prove it, here is a picture of my pile of
|
||||
crafts. Looks like I haven’t made much in the way of bins yet, so the
|
||||
crafts haven’t been tidily stored in a single bin. Don’t worry, once
|
||||
bins are produced the dwarfs will sort all this out.
|
||||
|
@ -23,6 +23,14 @@ I’ve also got piles everywhere, workshops set up and food and booze
|
|||
production going. Things are looking good! But we have yet more useful
|
||||
jobs to do.
|
||||
|
||||
Before getting to those though, let's set up a trade depot outside so
|
||||
merchants can bring us wagons of useful goods. Place that with
|
||||
:kbd:`b`, :kbd:`D` outside - wagons need a three tile wide pathway
|
||||
without traps, so this is the easiest way to keep it accessible.
|
||||
|
||||
Next time traders turn up, just remember to check out the tutorial
|
||||
on :ref:`tutorial-trading` for a guide to the process.
|
||||
|
||||
First up, we need to move our booze production down stairs. I want to
|
||||
set up a trade depot upstairs and I’ve decided I don’t want to leave
|
||||
the depot outside, and I don’t want to dig out any more of our limited
|
||||
|
@ -30,7 +38,7 @@ top-floor space just now. Of course, we have many options for how we
|
|||
expand the fortress, but we’ll go for simple right now, so lets get
|
||||
shifting stuff.
|
||||
|
||||
Before we head on to the trade depot, lets get get on with some digging
|
||||
Lets get get on with some digging
|
||||
and our new booze space. Hell, lets move the food downstairs as well
|
||||
and keep it nice and close to the dining room, where dwarfs are going
|
||||
to want to eat it.
|
||||
|
@ -43,51 +51,7 @@ Here’s how I’ve plotted things out:
|
|||
Once that digging is done, set up the big food storage hall as a food
|
||||
stockpile. Then build a still downstairs using “b”, “w”, “l”. This
|
||||
should be easy-peasy for you now! Your next job is go to upstairs and
|
||||
remove the food stockpile and the still. Let everything clear and we’ll
|
||||
go on to trade depots!
|
||||
|
||||
Blankets, beads, muskets and cat skull totems!
|
||||
==============================================
|
||||
Trading is very important for your fortress. Every few months you’re
|
||||
likely to get a trade caravan and envoy arrive at your fortress looking
|
||||
to trade with you. They offer a wide range of goods and one of the most
|
||||
common things we trade back to them is crafts made from the
|
||||
craftsdwarf’s workshop. And the easiest crafts to trade are rock ones.
|
||||
Rock mugs and instruments are popular as well, so get a bunch made of
|
||||
all of the above when you’ve got the time.
|
||||
|
||||
But for the traders to visit properly they need a trade depot. This is
|
||||
a big structure which requires a 3-wide corridor for the trader wagons
|
||||
to access. Often people build them close to the fortress entrance, but
|
||||
there’s no reason you couldn’t build a trade depot deep inside your
|
||||
fortress to keep it nice and safe.
|
||||
|
||||
For now, we’re going to enlarge the space we have upstairs with a
|
||||
little digging and get this depot set up. Here’s what I’ve set to be
|
||||
dug out:
|
||||
|
||||
.. image:: images/dftutorial50.png
|
||||
:align: center
|
||||
|
||||
Once the space is dug out, hit “b” and then “D” for “Trade Depot”,
|
||||
note, that’s a capital-d, not the usual lower case “d”. Place it near
|
||||
the back. Here’s mine:
|
||||
|
||||
.. image:: images/dftutorial51.png
|
||||
:align: center
|
||||
|
||||
Now that we have the depot up we can expect to see traders turn up to
|
||||
unload their goods here now and then. To trade with them you “q” over
|
||||
the building and follow the options: “g” to move goods to the trade
|
||||
depot, and “r” to request your boss dwarf to go do the trading. Once he
|
||||
turns up you hit “t” and then enter the trade screens. Note again, do
|
||||
not trade anything wooden to the elves, including wooden barrels and
|
||||
bins! They will get pissy, leave, and attack you some years later!
|
||||
Trading is beyond the scope of this current tutorial as there’s quite a
|
||||
lot to it, but you can read a lot more about it on the Dwarf Fortress
|
||||
Wiki. I suggest you make an effort to trade as trading encourages new
|
||||
immigrants to come to your fortress and provides you with items you
|
||||
can’t make or find yourself. Speaking of which…
|
||||
remove the food stockpile and the still.
|
||||
|
||||
Look what the cat dragged in!
|
||||
=============================
|
||||
|
@ -284,4 +248,3 @@ leave all of that for Part 5.
|
|||
|
||||
Until then go make a bunch of crafts, get the booze flowing and wait on
|
||||
my return!
|
||||
|
||||
|
|
Before Width: | Height: | Size: 25 KiB After Width: | Height: | Size: 25 KiB |
Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 23 KiB |
Before Width: | Height: | Size: 13 KiB After Width: | Height: | Size: 13 KiB |
Before Width: | Height: | Size: 69 KiB After Width: | Height: | Size: 69 KiB |
Before Width: | Height: | Size: 69 KiB After Width: | Height: | Size: 69 KiB |
Before Width: | Height: | Size: 42 KiB After Width: | Height: | Size: 42 KiB |
Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 35 KiB |
Before Width: | Height: | Size: 76 KiB After Width: | Height: | Size: 76 KiB |
Before Width: | Height: | Size: 56 KiB After Width: | Height: | Size: 56 KiB |
|
@ -1,3 +1,5 @@
|
|||
.. _tutorial-trading:
|
||||
|
||||
##########################
|
||||
Trading for Fun and Profit
|
||||
##########################
|
||||
|
@ -5,6 +7,49 @@ Trading for Fun and Profit
|
|||
This will be a bit shorter, but we’re going to cover some important
|
||||
information, none-the-less. So stay tuned for more dwarfy goodness!
|
||||
|
||||
Blankets, beads, muskets and cat skull totems!
|
||||
==============================================
|
||||
Trading is very important for your fortress. Every few months you’re
|
||||
likely to get a trade caravan and envoy arrive at your fortress looking
|
||||
to trade with you. They offer a wide range of goods and one of the most
|
||||
common things we trade back to them is crafts made from the
|
||||
craftsdwarf’s workshop. And the easiest crafts to trade are rock ones.
|
||||
Rock mugs and instruments are popular as well, so get a bunch made of
|
||||
all of the above when you’ve got the time.
|
||||
|
||||
But for the traders to visit properly they need a trade depot. This is
|
||||
a big structure which requires a 3-wide corridor for the trader wagons
|
||||
to access. Often people build them close to the fortress entrance, but
|
||||
there’s no reason you couldn’t build a trade depot deep inside your
|
||||
fortress to keep it nice and safe.
|
||||
|
||||
For now, we’re going to enlarge the space we have upstairs with a
|
||||
little digging and get this depot set up. Here’s what I’ve set to be
|
||||
dug out:
|
||||
|
||||
.. image:: images/dftutorial50.png
|
||||
:align: center
|
||||
|
||||
Once the space is dug out, hit “b” and then “D” for “Trade Depot”,
|
||||
note, that’s a capital-d, not the usual lower case “d”. Place it near
|
||||
the back. Here’s mine:
|
||||
|
||||
.. image:: images/dftutorial51.png
|
||||
:align: center
|
||||
|
||||
Now that we have the depot up we can expect to see traders turn up to
|
||||
unload their goods here now and then. To trade with them you :kbd:`q` over
|
||||
the building and follow the options: :kbd:`g` to move goods to the trade
|
||||
depot, and :kbd:`r` to request your boss dwarf to go do the trading. Once he
|
||||
turns up you hit :kbd:`t` and then enter the trade screens. Note again, do
|
||||
not trade anything wooden to the elves, including wooden barrels and
|
||||
bins! They will get pissy, leave, and attack you some years later!
|
||||
Trading is beyond the scope of this current tutorial as there’s quite a
|
||||
lot to it, but you can read a lot more about it on the Dwarf Fortress
|
||||
Wiki. I suggest you make an effort to trade as trading encourages new
|
||||
immigrants to come to your fortress and provides you with items you
|
||||
can’t make or find yourself. Speaking of which…
|
||||
|
||||
Trading for fun and profit
|
||||
==========================
|
||||
At some point you’re going to get some traders turn up and with your
|
||||
|
@ -198,4 +243,3 @@ carefully, and experiment! It can’t hurt!
|
|||
That’s all for now folks. Next time we’ll cover managing your dwarfs,
|
||||
which is an interesting challenge of immense potential depth. But don’t
|
||||
worry it’s not that hard, really!
|
||||
|