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The UI and the internal APIs are still rough around the edges but the feature is basically working. You can now select multiple cards and move them together or (un|)assign them a label.
117 lines
4.2 KiB
JavaScript
117 lines
4.2 KiB
JavaScript
BlazeComponent.extendComponent({
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template: function() {
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return 'list';
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},
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// Proxies
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openForm: function(options) {
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this.componentChildren('listBody')[0].openForm(options);
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},
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onCreated: function() {
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this.newCardFormIsVisible = new ReactiveVar(true);
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},
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// XXX The jQuery UI sortable plugin is far from ideal here. First we include
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// all jQuery components but only use one. Second, it modifies the DOM itself,
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// resulting in Blaze abandoning reactive update of the nodes that have been
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// moved which result in bugs if multiple users use the board in real time. I
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// tried sortable:sortable but that was not better. And dragula is not
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// powerful enough for our use casesShould we “simply” write the drag&drop
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// code ourselves?
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onRendered: function() {
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var self = this;
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if (! Meteor.userId() || ! Meteor.user().isBoardMember())
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return;
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var boardComponent = self.componentParent();
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var itemsSelector = '.js-minicard:not(.placeholder, .hide, .js-composer)';
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var $cards = self.$('.js-minicards');
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$cards.sortable({
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connectWith: '.js-minicards',
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tolerance: 'pointer',
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appendTo: '.js-lists',
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helper: function(evt, item) {
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var helper = item.clone();
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if (MultiSelection.isActive()) {
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var andNOthers = $cards.find('.js-minicard.is-checked').length - 1;
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if (andNOthers > 0) {
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helper.append($(Blaze.toHTML(HTML.DIV(
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// XXX Super bad class name
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{'class': 'and-n-other'},
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// XXX Need to translate
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'and ' + andNOthers + ' other cards.'
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))));
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}
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}
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return helper;
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},
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items: itemsSelector,
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placeholder: 'minicard-wrapper placeholder',
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start: function(evt, ui) {
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ui.placeholder.height(ui.helper.height());
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EscapeActions.executeLowerThan('popup');
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boardComponent.setIsDragging(true);
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},
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stop: function(evt, ui) {
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// To attribute the new index number, we need to get the dom element
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// of the previous and the following card -- if any.
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var cardDomElement = ui.item.get(0);
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var prevCardDomElement = ui.item.prev('.js-minicard').get(0);
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var nextCardDomElement = ui.item.next('.js-minicard').get(0);
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var sort = Utils.getSortIndex(prevCardDomElement, nextCardDomElement);
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var listId = Blaze.getData(ui.item.parents('.list').get(0))._id;
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if (MultiSelection.isActive()) {
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Cards.find(MultiSelection.getMongoSelector()).forEach(function(c) {
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Cards.update(c._id, {
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$set: {
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listId: listId,
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sort: sort
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}
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});
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});
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} else {
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var cardId = Blaze.getData(cardDomElement)._id;
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Cards.update(cardId, {
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$set: {
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listId: listId,
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// XXX Using the same sort index for multiple cards is
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// unacceptable. Keep that only until we figure out if we want to
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// refactor the whole sorting mecanism or do something more basic.
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sort: sort
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}
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});
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}
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boardComponent.setIsDragging(false);
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}
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});
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// We want to re-run this function any time a card is added.
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self.autorun(function() {
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var currentBoardId = Tracker.nonreactive(function() {
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return Session.get('currentBoard');
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});
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Cards.find({ boardId: currentBoardId }).fetch();
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Tracker.afterFlush(function() {
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$cards.find(itemsSelector).droppable({
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hoverClass: 'draggable-hover-card',
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accept: '.js-member,.js-label',
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drop: function(event, ui) {
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var cardId = Blaze.getData(this)._id;
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var addToSet;
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if (ui.draggable.hasClass('js-member')) {
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var memberId = Blaze.getData(ui.draggable.get(0)).userId;
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addToSet = { members: memberId };
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} else {
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var labelId = Blaze.getData(ui.draggable.get(0))._id;
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addToSet = { labelIds: labelId };
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}
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Cards.update(cardId, { $addToSet: addToSet });
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}
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});
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});
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});
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}
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}).register('list');
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