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Session report collection and report templates (#981)
* wip: notification stats * make report notifications optional * linting/documentation fixes * linting/documentation fixes * merge types.Container and container.Interface * smaller naming/format fixes * use typed image/container IDs * simplify notifier and update tests * add missed doc comments * lint fixes * remove unused constructors * rename old/new current/latest
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32 changed files with 853 additions and 598 deletions
82
pkg/session/container_status.go
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82
pkg/session/container_status.go
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package session
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import wt "github.com/containrrr/watchtower/pkg/types"
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// State indicates what the current state is of the container
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type State int
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// State enum values
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const (
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// UnknownState is only used to represent an uninitialized State value
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UnknownState State = iota
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SkippedState
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ScannedState
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UpdatedState
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FailedState
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FreshState
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StaleState
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)
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// ContainerStatus contains the container state during a session
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type ContainerStatus struct {
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containerID wt.ContainerID
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oldImage wt.ImageID
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newImage wt.ImageID
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containerName string
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imageName string
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error
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state State
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}
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// ID returns the container ID
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func (u *ContainerStatus) ID() wt.ContainerID {
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return u.containerID
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}
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// Name returns the container name
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func (u *ContainerStatus) Name() string {
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return u.containerName
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}
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// CurrentImageID returns the image ID that the container used when the session started
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func (u *ContainerStatus) CurrentImageID() wt.ImageID {
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return u.oldImage
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}
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// LatestImageID returns the newest image ID found during the session
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func (u *ContainerStatus) LatestImageID() wt.ImageID {
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return u.newImage
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}
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// ImageName returns the name:tag that the container uses
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func (u *ContainerStatus) ImageName() string {
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return u.imageName
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}
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// Error returns the error (if any) that was encountered for the container during a session
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func (u *ContainerStatus) Error() string {
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if u.error == nil {
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return ""
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}
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return u.error.Error()
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}
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// State returns the current State that the container is in
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func (u *ContainerStatus) State() string {
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switch u.state {
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case SkippedState:
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return "Skipped"
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case ScannedState:
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return "Scanned"
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case UpdatedState:
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return "Updated"
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case FailedState:
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return "Failed"
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case FreshState:
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return "Fresh"
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case StaleState:
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return "Stale"
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default:
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return "Unknown"
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}
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}
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56
pkg/session/progress.go
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56
pkg/session/progress.go
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package session
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import (
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"github.com/containrrr/watchtower/pkg/types"
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)
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// Progress contains the current session container status
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type Progress map[types.ContainerID]*ContainerStatus
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// UpdateFromContainer sets various status fields from their corresponding container equivalents
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func UpdateFromContainer(cont types.Container, newImage types.ImageID, state State) *ContainerStatus {
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return &ContainerStatus{
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containerID: cont.ID(),
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containerName: cont.Name(),
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imageName: cont.ImageName(),
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oldImage: cont.SafeImageID(),
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newImage: newImage,
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state: state,
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}
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}
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// AddSkipped adds a container to the Progress with the state set as skipped
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func (m Progress) AddSkipped(cont types.Container, err error) {
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update := UpdateFromContainer(cont, cont.SafeImageID(), SkippedState)
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update.error = err
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m.Add(update)
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}
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// AddScanned adds a container to the Progress with the state set as scanned
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func (m Progress) AddScanned(cont types.Container, newImage types.ImageID) {
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m.Add(UpdateFromContainer(cont, newImage, ScannedState))
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}
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// UpdateFailed updates the containers passed, setting their state as failed with the supplied error
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func (m Progress) UpdateFailed(failures map[types.ContainerID]error) {
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for id, err := range failures {
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update := m[id]
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update.error = err
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update.state = FailedState
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}
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}
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// Add a container to the map using container ID as the key
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func (m Progress) Add(update *ContainerStatus) {
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m[update.containerID] = update
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}
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// MarkForUpdate marks the container identified by containerID for update
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func (m Progress) MarkForUpdate(containerID types.ContainerID) {
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m[containerID].state = UpdatedState
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}
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// Report creates a new Report from a Progress instance
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func (m Progress) Report() types.Report {
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return NewReport(m)
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}
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90
pkg/session/report.go
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90
pkg/session/report.go
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package session
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import (
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"github.com/containrrr/watchtower/pkg/types"
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"sort"
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)
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type report struct {
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scanned []types.ContainerReport
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updated []types.ContainerReport
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failed []types.ContainerReport
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skipped []types.ContainerReport
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stale []types.ContainerReport
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fresh []types.ContainerReport
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}
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func (r *report) Scanned() []types.ContainerReport {
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return r.scanned
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}
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func (r *report) Updated() []types.ContainerReport {
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return r.updated
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}
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func (r *report) Failed() []types.ContainerReport {
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return r.failed
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}
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func (r *report) Skipped() []types.ContainerReport {
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return r.skipped
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}
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func (r *report) Stale() []types.ContainerReport {
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return r.stale
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}
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func (r *report) Fresh() []types.ContainerReport {
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return r.fresh
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}
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// NewReport creates a types.Report from the supplied Progress
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func NewReport(progress Progress) types.Report {
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report := &report{
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scanned: []types.ContainerReport{},
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updated: []types.ContainerReport{},
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failed: []types.ContainerReport{},
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skipped: []types.ContainerReport{},
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stale: []types.ContainerReport{},
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fresh: []types.ContainerReport{},
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}
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for _, update := range progress {
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if update.state == SkippedState {
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report.skipped = append(report.skipped, update)
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continue
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}
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report.scanned = append(report.scanned, update)
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if update.newImage == update.oldImage {
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update.state = FreshState
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report.fresh = append(report.fresh, update)
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continue
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}
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switch update.state {
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case UpdatedState:
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report.updated = append(report.updated, update)
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case FailedState:
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report.failed = append(report.failed, update)
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default:
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update.state = StaleState
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report.stale = append(report.stale, update)
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}
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}
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sort.Sort(sortableContainers(report.scanned))
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sort.Sort(sortableContainers(report.updated))
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sort.Sort(sortableContainers(report.failed))
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sort.Sort(sortableContainers(report.skipped))
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sort.Sort(sortableContainers(report.stale))
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sort.Sort(sortableContainers(report.fresh))
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return report
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}
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type sortableContainers []types.ContainerReport
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// Len implements sort.Interface.Len
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func (s sortableContainers) Len() int { return len(s) }
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// Less implements sort.Interface.Less
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func (s sortableContainers) Less(i, j int) bool { return s[i].ID() < s[j].ID() }
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// Swap implements sort.Interface.Swap
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func (s sortableContainers) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
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