tracks/vendor/plugins/rspec/examples/stories/game-of-life
Luke Melia 35ae5fc431 Next step in upgrading Tracks to Rails 2.2. Some highlights:
* Ran rake rails:update
* Added old actionwebservice framework
* Updated RSpec and RSpec-Rails
* Removed asset_packager plugin (not compatible, Scott no longer maintaining), and replaced with bundle_fu. See the bundle_fu README for more info.
* Hacks to UJS and ARTS plugins, which are no longer supported. Probably should move off both UJS and RJS.
* Hack to flashobject_helper plugin (upgrade to Rails 2.2-compatible version if/when it comes out.)
* Hack to skinny-spec plugin, for Rails 2.2 compatibility. Should check for official release.
* Hacks to resource_feeder plugin, for Rails 2.2 compatibility. Should check for official release (not likely) or move off it.
* Addressed some deprecation warnings. More to come.
* My mobile mime type hackery is no longer necessary with new Rails features. Yay!
* Updated environment.rb.tmpl with changes

TODO:
* Restore view specs marked pending
* Fix failing integration tests.
* Try selenium tests.
* Investigate OpenID support.
* Address deprecation warnings.
* Consider moving parts of environment.rb to initializers
* Address annoying config.gem warning about highline gem
2008-11-30 00:34:15 -05:00
..
behaviour Next step in upgrading Tracks to Rails 2.2. Some highlights: 2008-11-30 00:34:15 -05:00
life Added Rspec and Webrat plugins and started porting Selenium on Rails tests to Rspec Plain Text Stories driving Webrat driving Selenium. 2008-06-18 02:57:57 -04:00
.loadpath Added Rspec and Webrat plugins and started porting Selenium on Rails tests to Rspec Plain Text Stories driving Webrat driving Selenium. 2008-06-18 02:57:57 -04:00
life.rb Added Rspec and Webrat plugins and started porting Selenium on Rails tests to Rspec Plain Text Stories driving Webrat driving Selenium. 2008-06-18 02:57:57 -04:00
README.txt Added Rspec and Webrat plugins and started porting Selenium on Rails tests to Rspec Plain Text Stories driving Webrat driving Selenium. 2008-06-18 02:57:57 -04:00

John Conway's Game of Life

The Rules
---------
The Game of Life was invented by John Conway (as you might have gathered).
The game is played on a field of cells, each of which has eight neighbors (adjacent cells).
A cell is either occupied (by an organism) or not.
The rules for deriving a generation from the previous one are these:

Survival
--------
If an occupied cell has 2 or 3 neighbors, the organism survives to the next generation.

Death
-----
If an occupied cell has 0, 1, 4, 5, 6, 7, or 8 occupied neighbors, the organism dies
(0, 1: of loneliness; 4 thru 8: of overcrowding).

Birth
-----
If an unoccupied cell has 3 occupied neighbors, it becomes occupied.