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* Ran rake rails:update * Added old actionwebservice framework * Updated RSpec and RSpec-Rails * Removed asset_packager plugin (not compatible, Scott no longer maintaining), and replaced with bundle_fu. See the bundle_fu README for more info. * Hacks to UJS and ARTS plugins, which are no longer supported. Probably should move off both UJS and RJS. * Hack to flashobject_helper plugin (upgrade to Rails 2.2-compatible version if/when it comes out.) * Hack to skinny-spec plugin, for Rails 2.2 compatibility. Should check for official release. * Hacks to resource_feeder plugin, for Rails 2.2 compatibility. Should check for official release (not likely) or move off it. * Addressed some deprecation warnings. More to come. * My mobile mime type hackery is no longer necessary with new Rails features. Yay! * Updated environment.rb.tmpl with changes TODO: * Restore view specs marked pending * Fix failing integration tests. * Try selenium tests. * Investigate OpenID support. * Address deprecation warnings. * Consider moving parts of environment.rb to initializers * Address annoying config.gem warning about highline gem |
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| behaviour | ||
| life | ||
| .loadpath | ||
| life.rb | ||
| README.txt | ||
John Conway's Game of Life The Rules --------- The Game of Life was invented by John Conway (as you might have gathered). The game is played on a field of cells, each of which has eight neighbors (adjacent cells). A cell is either occupied (by an organism) or not. The rules for deriving a generation from the previous one are these: Survival -------- If an occupied cell has 2 or 3 neighbors, the organism survives to the next generation. Death ----- If an occupied cell has 0, 1, 4, 5, 6, 7, or 8 occupied neighbors, the organism dies (0, 1: of loneliness; 4 thru 8: of overcrowding). Birth ----- If an unoccupied cell has 3 occupied neighbors, it becomes occupied.