tbamud/lib
Rumble b8bf900585 [Jan 05 2008] - Rumble
Fixed improper display of affections in stat player. (thanks Rhade)
[Jan 04 2008] - Rumble
  Removed the unused npc_class_types.
  Fix to affect_update and affect_join. (thanks Kyle and Jamdog)
[ 2007] - Rumble
  Removed the clsolc command. This option can still be set via "toggle clsolc."
[Jan 03 2007] - Rumble
  PLR_NOWIZLIST actually used now to prevent run_autowiz.
  Several _FLAGGED checks that I fixed for 128 bit in the wrong SVN directory and failed to committ.
2008-01-05 03:54:30 +00:00
..
etc removed some files which were accidentally committed 2007-01-17 01:54:44 +00:00
house Setting up 3.5.0 as trunk 2006-12-19 22:56:18 +00:00
misc tbaMUD 3.54 2007-10-12 17:59:17 +00:00
plralias Setting up 3.5.0 as trunk 2006-12-19 22:56:18 +00:00
plrfiles - Added object type CHAIR (thanks Dark). 2007-03-20 22:26:58 +00:00
plrobjs Setting up 3.5.0 as trunk 2006-12-19 22:56:18 +00:00
plrvars - Added object type CHAIR (thanks Dark). 2007-03-20 22:26:58 +00:00
text [Jan 05 2008] - Rumble 2008-01-05 03:54:30 +00:00
world Update for 3.54 release. --Rumble 2007-11-29 01:20:24 +00:00
README Setting up 3.5.0 as trunk 2006-12-19 22:56:18 +00:00

Getting To Know Your "lib" Directory
------------------------------------------------------------------------------

etc/	Files maintained by the game which you should not touch while
	the game is running.

house/	Crash-save files for player houses.

misc/	Miscellaneous database files such as fight messages, invalid names,
	and socials.

plralias/ All of your player's aliases are stored here in the same
	three letter encoding scheme as the plrobjs/ directory.

plrfiles/ ASCII player files.

plrobjs/  The hierarchy containing player object files (i.e. crash files,
	rent files, cryo-rent files, etc.).

plrvars/  Trigger variables.

text/	Files meant to be directly read by players such as MOTD (message of
	the day), help files, and the immortal handbook.  You can change
	these files while the game is running, and then have the mud re-read
	them using the 'reboot' command.

world/	The hierarchy of the world files (mobiles, objects, shops, rooms,
	triggers, and zones).