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597 lines
18 KiB
C
597 lines
18 KiB
C
/**************************************************************************
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* File: genzon.c Part of tbaMUD *
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* Usage: Generic OLC Library - Zones. *
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* *
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* Copyright 1996 by Harvey Gilpin, 1997-2001 by George Greer. *
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**************************************************************************/
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#include "conf.h"
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#include "sysdep.h"
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#include "structs.h"
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#include "utils.h"
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#include "db.h"
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#include "genolc.h"
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#include "toml.h"
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#include "toml_utils.h"
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#include "genzon.h"
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#include "dg_scripts.h"
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/* local functions */
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static void remove_cmd_from_list(struct reset_com **list, int pos);
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/* real zone of room/mobile/object/shop given */
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zone_rnum real_zone_by_thing(room_vnum vznum)
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{
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zone_rnum bot, top, mid;
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int low, high;
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bot = 0;
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top = top_of_zone_table;
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if (genolc_zone_bottom(bot) > vznum || zone_table[top].top < vznum)
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return (NOWHERE);
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/* perform binary search on zone-table */
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while (bot <= top) {
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mid = (bot + top) / 2;
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/* Upper/lower bounds of the zone. */
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low = genolc_zone_bottom(mid);
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high = zone_table[mid].top;
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if (low <= vznum && vznum <= high)
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return mid;
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if (low > vznum)
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top = mid - 1;
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else
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bot = mid + 1;
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}
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return (NOWHERE);
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}
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zone_rnum create_new_zone(zone_vnum vzone_num, room_vnum bottom, room_vnum top, const char **error)
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{
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FILE *fp;
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struct zone_data *zone;
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int i, max_zone;
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zone_rnum rznum;
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char buf[MAX_STRING_LENGTH];
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#if CIRCLE_UNSIGNED_INDEX
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max_zone = 655;
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if (vzone_num == NOWHERE) {
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#else
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max_zone = 327;
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if (vzone_num < 0) {
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#endif
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*error = "You can't make negative zones.\r\n";
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return NOWHERE;
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} else if (vzone_num > max_zone) {
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#if CIRCLE_UNSIGNED_INDEX
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*error = "New zone cannot be higher than 655.\r\n";
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#else
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*error = "New zone cannot be higher than 327.\r\n";
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#endif
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return NOWHERE;
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} else if (bottom > top) {
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*error = "Bottom room cannot be greater than top room.\r\n";
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return NOWHERE;
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} else if (bottom <= 0) {
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*error = "Bottom room cannot be less then 0.\r\n";
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return NOWHERE;
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} else if (top >= IDXTYPE_MAX) {
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*error = "Top greater than IDXTYPE_MAX. (Commonly 65535)\r\n";
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return NOWHERE;
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}
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for (i = 0; i < top_of_zone_table; i++)
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if (zone_table[i].number == vzone_num) {
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*error = "That virtual zone already exists.\r\n";
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return NOWHERE;
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}
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/* Create the zone file. */
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snprintf(buf, sizeof(buf), "%s/%d.toml", ZON_PREFIX, vzone_num);
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if (!(fp = fopen(buf, "w"))) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Can't write new zone file.");
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*error = "Could not write zone file.\r\n";
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return NOWHERE;
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}
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fprintf(fp, "#%d\nNone~\nNew Zone~\n%d %d 30 2\nS\n$\n", vzone_num, bottom, top);
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fclose(fp);
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/* Create the room file. */
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snprintf(buf, sizeof(buf), "%s/%d.toml", WLD_PREFIX, vzone_num);
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if (!(fp = fopen(buf, "w"))) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Can't write new world file.");
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*error = "Could not write world file.\r\n";
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return NOWHERE;
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}
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fprintf(fp, "#%d\nThe Beginning~\nNot much here.\n~\n%d 0 0\nS\n$\n", bottom, vzone_num);
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fclose(fp);
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/* Create the mobile file. */
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snprintf(buf, sizeof(buf), "%s/%d.toml", MOB_PREFIX, vzone_num);
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if (!(fp = fopen(buf, "w"))) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Can't write new mob file.");
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*error = "Could not write mobile file.\r\n";
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return NOWHERE;
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}
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fprintf(fp, "$\n");
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fclose(fp);
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/* Create the object file. */
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snprintf(buf, sizeof(buf), "%s/%d.toml", OBJ_PREFIX, vzone_num);
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if (!(fp = fopen(buf, "w"))) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Can't write new obj file.");
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*error = "Could not write object file.\r\n";
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return NOWHERE;
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}
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fprintf(fp, "$\n");
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fclose(fp);
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/* Create the shop file. */
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snprintf(buf, sizeof(buf), "%s/%d.toml", SHP_PREFIX, vzone_num);
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if (!(fp = fopen(buf, "w"))) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Can't write new shop file.");
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*error = "Could not write shop file.\r\n";
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return NOWHERE;
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}
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fprintf(fp, "$~\n");
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fclose(fp);
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/* Create the quests file */
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snprintf(buf, sizeof(buf), "%s/%d.toml", QST_PREFIX, vzone_num);
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if (!(fp = fopen(buf, "w"))) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Can't write new quest file");
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*error = "Could not write quest file.\r\n";
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return NOWHERE;
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}
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fprintf(fp, "$~\n");
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fclose(fp);
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/* Create the trigger file. */
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snprintf(buf, sizeof(buf), "%s/%d.toml", TRG_PREFIX, vzone_num);
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if (!(fp = fopen(buf, "w"))) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Can't write new trigger file");
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*error = "Could not write trigger file.\r\n";
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return NOWHERE;
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}
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fprintf(fp, "$~\n");
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fclose(fp);
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/* Update index files. */
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create_world_index(vzone_num, "qst");
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create_world_index(vzone_num, "zon");
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create_world_index(vzone_num, "wld");
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create_world_index(vzone_num, "mob");
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create_world_index(vzone_num, "obj");
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create_world_index(vzone_num, "shp");
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create_world_index(vzone_num, "trg");
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/* Make a new zone in memory. This was the source of all the zedit new
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* crashes. It was happily overwriting the stack. This new loop by Andrew
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* Helm fixes that problem and is more understandable at the same time.
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*
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* The variable is 'top_of_zone_table_table + 2' because we need record 0
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* through top_of_zone (top_of_zone_table + 1 items) and a new one which
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* makes it top_of_zone_table + 2 elements large. */
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RECREATE(zone_table, struct zone_data, top_of_zone_table + 2);
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zone_table[top_of_zone_table + 1].number = 32000;
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if (vzone_num > zone_table[top_of_zone_table].number)
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rznum = top_of_zone_table + 1;
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else {
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int j, room;
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for (i = top_of_zone_table + 1; i > 0 && vzone_num < zone_table[i - 1].number; i--) {
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zone_table[i] = zone_table[i - 1];
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for (j = zone_table[i].bot; j <= zone_table[i].top; j++)
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if ((room = real_room(j)) != NOWHERE)
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world[room].zone++;
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}
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rznum = i;
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}
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zone = &zone_table[rznum];
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/* Ok, insert the new zone here. */
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zone->name = strdup("New Zone");
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zone->number = vzone_num;
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zone->builders = strdup("None");
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zone->bot = bottom;
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zone->top = top;
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zone->lifespan = 30;
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zone->age = 0;
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zone->reset_mode = 2;
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zone->min_level = -1;
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zone->max_level = -1;
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for (i=0; i<ZN_ARRAY_MAX; i++) zone->zone_flags[i] = 0;
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/* No zone commands, just terminate it with an 'S' */
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CREATE(zone->cmd, struct reset_com, 1);
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zone->cmd[0].command = 'S';
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top_of_zone_table++;
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add_to_save_list(zone->number, SL_ZON);
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return rznum;
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}
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void create_world_index(int znum, const char *type)
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{
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FILE *newfile, *oldfile;
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char new_name[32], old_name[32], *prefix;
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char **files = NULL;
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char errbuf[256];
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char file_name[32];
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toml_table_t *tab = NULL;
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toml_array_t *arr = NULL;
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int i, num, count, insert_at;
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switch (*type) {
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case 'z':
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prefix = ZON_PREFIX;
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break;
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case 'w':
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prefix = WLD_PREFIX;
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break;
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case 'o':
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prefix = OBJ_PREFIX;
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break;
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case 'm':
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prefix = MOB_PREFIX;
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break;
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case 's':
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prefix = SHP_PREFIX;
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break;
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case 't':
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prefix = TRG_PREFIX;
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break;
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case 'q':
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prefix = QST_PREFIX;
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break;
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default:
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/* Caller messed up. */
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return;
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}
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snprintf(old_name, sizeof(old_name), "%s/index.toml", prefix);
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snprintf(new_name, sizeof(new_name), "%s/newindex.toml", prefix);
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snprintf(file_name, sizeof(file_name), "%d.toml", znum);
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if (!(oldfile = fopen(old_name, "r"))) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Failed to open %s.", old_name);
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return;
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}
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tab = toml_parse_file(oldfile, errbuf, sizeof(errbuf));
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fclose(oldfile);
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if (!tab) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Failed to parse %s: %s.", old_name, errbuf);
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return;
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}
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arr = toml_array_in(tab, "files");
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if (!arr) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: %s missing 'files' array.", old_name);
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toml_free(tab);
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return;
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}
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count = toml_array_nelem(arr);
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CREATE(files, char *, count + 1);
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for (i = 0; i < count; i++) {
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toml_datum_t d = toml_string_at(arr, i);
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if (!d.ok) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: %s has invalid 'files' entry at %d.", old_name, i);
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toml_free(tab);
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while (i-- > 0)
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free(files[i]);
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free(files);
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return;
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}
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files[i] = d.u.s;
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}
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for (i = 0; i < count; i++) {
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if (!strcmp(files[i], file_name)) {
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toml_free(tab);
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for (i = 0; i < count; i++)
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free(files[i]);
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free(files);
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return;
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}
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if (sscanf(files[i], "%d", &num) == 1 && num == znum) {
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toml_free(tab);
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for (i = 0; i < count; i++)
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free(files[i]);
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free(files);
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return;
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}
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}
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insert_at = count;
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for (i = 0; i < count; i++) {
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if (sscanf(files[i], "%d", &num) == 1 && num > znum) {
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insert_at = i;
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break;
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}
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}
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RECREATE(files, char *, count + 2);
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if (insert_at < count)
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memmove(&files[insert_at + 1], &files[insert_at], sizeof(char *) * (count - insert_at));
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files[insert_at] = strdup(file_name);
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count++;
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if (!(newfile = fopen(new_name, "w"))) {
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mudlog(BRF, LVL_IMPL, TRUE, "SYSERR: OLC: Failed to open %s.", new_name);
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toml_free(tab);
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for (i = 0; i < count; i++)
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free(files[i]);
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free(files);
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return;
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}
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fprintf(newfile, "files = [\n");
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for (i = 0; i < count; i++) {
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fprintf(newfile, " ");
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toml_write_string(newfile, files[i]);
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fprintf(newfile, "%s\n", (i + 1 < count) ? "," : "");
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}
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fprintf(newfile, "]\n");
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fclose(newfile);
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toml_free(tab);
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for (i = 0; i < count; i++)
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free(files[i]);
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free(files);
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/* Out with the old, in with the new. */
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remove(old_name);
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rename(new_name, old_name);
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}
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void remove_room_zone_commands(zone_rnum zone, room_rnum room_num)
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{
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int subcmd = 0, cmd_room = -2;
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/* Delete all entries in zone_table that relate to this room so we can add
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* all the ones we have in their place. */
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while (zone_table[zone].cmd[subcmd].command != 'S') {
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switch (zone_table[zone].cmd[subcmd].command) {
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case 'M':
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case 'O':
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case 'T':
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case 'V':
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cmd_room = zone_table[zone].cmd[subcmd].arg3;
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break;
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case 'D':
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case 'R':
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cmd_room = zone_table[zone].cmd[subcmd].arg1;
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break;
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default:
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break;
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}
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if (cmd_room == room_num)
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remove_cmd_from_list(&zone_table[zone].cmd, subcmd);
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else
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subcmd++;
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}
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}
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/* Save all the zone_table for this zone to disk. This function now writes
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* simple comments in the form of (<name>) to each record. A header for each
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* field is also there. */
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int save_zone(zone_rnum zone_num)
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{
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int subcmd, arg1 = -1, arg2 = -1, arg3 = -1;
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char fname[128], oldname[128];
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FILE *zfile;
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#if CIRCLE_UNSIGNED_INDEX
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if (zone_num == NOWHERE || zone_num > top_of_zone_table) {
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#else
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if (zone_num < 0 || zone_num > top_of_zone_table) {
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#endif
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log("SYSERR: GenOLC: save_zone: Invalid real zone number %d. (0-%d)", zone_num, top_of_zone_table);
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return FALSE;
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}
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snprintf(fname, sizeof(fname), "%s/%d.new", ZON_PREFIX, zone_table[zone_num].number);
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if (!(zfile = fopen(fname, "w"))) {
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mudlog(BRF, LVL_BUILDER, TRUE, "SYSERR: OLC: save_zones: Can't write zone %d.", zone_table[zone_num].number);
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return FALSE;
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}
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fprintf(zfile, "[[zone]]\n");
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fprintf(zfile, "vnum = %d\n", zone_table[zone_num].number);
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toml_write_kv_string(zfile, "builders",
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(zone_table[zone_num].builders && *zone_table[zone_num].builders)
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? zone_table[zone_num].builders : "None.");
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toml_write_kv_string(zfile, "name",
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(zone_table[zone_num].name && *zone_table[zone_num].name)
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? convert_from_tabs(zone_table[zone_num].name) : "undefined");
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fprintf(zfile, "bot = %d\n", genolc_zone_bottom(zone_num));
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fprintf(zfile, "top = %d\n", zone_table[zone_num].top);
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fprintf(zfile, "lifespan = %d\n", zone_table[zone_num].lifespan);
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fprintf(zfile, "reset_mode = %d\n", zone_table[zone_num].reset_mode);
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fprintf(zfile, "flags = [%d, %d, %d, %d]\n",
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zone_table[zone_num].zone_flags[0],
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zone_table[zone_num].zone_flags[1],
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zone_table[zone_num].zone_flags[2],
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zone_table[zone_num].zone_flags[3]);
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fprintf(zfile, "min_level = %d\n", zone_table[zone_num].min_level);
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fprintf(zfile, "max_level = %d\n", zone_table[zone_num].max_level);
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for (subcmd = 0; ZCMD(zone_num, subcmd).command != 'S'; subcmd++) {
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switch (ZCMD(zone_num, subcmd).command) {
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case 'M':
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arg1 = mob_index[ZCMD(zone_num, subcmd).arg1].vnum;
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arg2 = ZCMD(zone_num, subcmd).arg2;
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arg3 = world[ZCMD(zone_num, subcmd).arg3].number;
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break;
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case 'O':
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arg1 = obj_index[ZCMD(zone_num, subcmd).arg1].vnum;
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arg2 = ZCMD(zone_num, subcmd).arg2;
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arg3 = world[ZCMD(zone_num, subcmd).arg3].number;
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break;
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case 'G':
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arg1 = obj_index[ZCMD(zone_num, subcmd).arg1].vnum;
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arg2 = ZCMD(zone_num, subcmd).arg2;
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arg3 = -1;
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break;
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case 'E':
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arg1 = obj_index[ZCMD(zone_num, subcmd).arg1].vnum;
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arg2 = ZCMD(zone_num, subcmd).arg2;
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arg3 = ZCMD(zone_num, subcmd).arg3;
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break;
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case 'P':
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arg1 = obj_index[ZCMD(zone_num, subcmd).arg1].vnum;
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arg2 = ZCMD(zone_num, subcmd).arg2;
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arg3 = obj_index[ZCMD(zone_num, subcmd).arg3].vnum;
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break;
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case 'D':
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arg1 = world[ZCMD(zone_num, subcmd).arg1].number;
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arg2 = ZCMD(zone_num, subcmd).arg2;
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arg3 = ZCMD(zone_num, subcmd).arg3;
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break;
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case 'R':
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arg1 = world[ZCMD(zone_num, subcmd).arg1].number;
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arg2 = obj_index[ZCMD(zone_num, subcmd).arg2].vnum;
|
|
arg3 = -1;
|
|
break;
|
|
case 'T':
|
|
arg1 = ZCMD(zone_num, subcmd).arg1; /* trigger type */
|
|
arg2 = trig_index[ZCMD(zone_num, subcmd).arg2]->vnum; /* trigger vnum */
|
|
arg3 = world[ZCMD(zone_num, subcmd).arg3].number; /* room num */
|
|
break;
|
|
case 'V':
|
|
arg1 = ZCMD(zone_num, subcmd).arg1; /* trigger type */
|
|
arg2 = ZCMD(zone_num, subcmd).arg2; /* context */
|
|
arg3 = world[ZCMD(zone_num, subcmd).arg3].number;
|
|
break;
|
|
case '*':
|
|
/* Invalid commands are replaced with '*' - Ignore them. */
|
|
continue;
|
|
default:
|
|
mudlog(BRF, LVL_BUILDER, TRUE, "SYSERR: OLC: z_save_to_disk(): Unknown cmd '%c' - NOT saving", ZCMD(zone_num, subcmd).command);
|
|
continue;
|
|
}
|
|
fprintf(zfile, "\n[[zone.command]]\n");
|
|
fprintf(zfile, "command = \"%c\"\n", ZCMD(zone_num, subcmd).command);
|
|
fprintf(zfile, "if_flag = %d\n", ZCMD(zone_num, subcmd).if_flag);
|
|
fprintf(zfile, "arg1 = %d\n", arg1);
|
|
fprintf(zfile, "arg2 = %d\n", arg2);
|
|
fprintf(zfile, "arg3 = %d\n", arg3);
|
|
if (ZCMD(zone_num, subcmd).command == 'V') {
|
|
toml_write_kv_string(zfile, "sarg1", ZCMD(zone_num, subcmd).sarg1 ? ZCMD(zone_num, subcmd).sarg1 : "");
|
|
toml_write_kv_string(zfile, "sarg2", ZCMD(zone_num, subcmd).sarg2 ? ZCMD(zone_num, subcmd).sarg2 : "");
|
|
}
|
|
fprintf(zfile, "line = %d\n", ZCMD(zone_num, subcmd).line);
|
|
}
|
|
fclose(zfile);
|
|
snprintf(oldname, sizeof(oldname), "%s/%d.toml", ZON_PREFIX, zone_table[zone_num].number);
|
|
remove(oldname);
|
|
rename(fname, oldname);
|
|
|
|
if (in_save_list(zone_table[zone_num].number, SL_ZON))
|
|
remove_from_save_list(zone_table[zone_num].number, SL_ZON);
|
|
return TRUE;
|
|
}
|
|
|
|
/* Some common code to count the number of comands in the list. */
|
|
int count_commands(struct reset_com *list)
|
|
{
|
|
int count = 0;
|
|
|
|
while (list[count].command != 'S')
|
|
count++;
|
|
|
|
return count;
|
|
}
|
|
|
|
/* Adds a new reset command into a list. Takes a pointer to the list so that
|
|
* it may play with the memory locations. */
|
|
void add_cmd_to_list(struct reset_com **list, struct reset_com *newcmd, int pos)
|
|
{
|
|
int count, i, l;
|
|
struct reset_com *newlist;
|
|
|
|
/* Count number of commands (not including terminator). */
|
|
count = count_commands(*list);
|
|
|
|
/* Value is +2 for the terminator and new field to add. */
|
|
CREATE(newlist, struct reset_com, count + 2);
|
|
|
|
/* Even tighter loop to copy the old list and insert a new command. */
|
|
for (i = 0, l = 0; i <= count; i++) {
|
|
newlist[i] = ((i == pos) ? *newcmd : (*list)[l++]);
|
|
}
|
|
|
|
/* Add terminator, then insert new list. */
|
|
newlist[count + 1].command = 'S';
|
|
free(*list);
|
|
*list = newlist;
|
|
}
|
|
|
|
/* Remove a reset command from a list. Takes a pointer to the list so that it
|
|
* may play with the memory locations. */
|
|
static void remove_cmd_from_list(struct reset_com **list, int pos)
|
|
{
|
|
int count, i, l;
|
|
struct reset_com *newlist;
|
|
|
|
/* Count number of commands (not including terminator). */
|
|
count = count_commands(*list);
|
|
|
|
/* Value is 'count' because we didn't include the terminator above but since
|
|
* we're deleting one thing anyway we want one less. */
|
|
CREATE(newlist, struct reset_com, count);
|
|
|
|
/* Even tighter loop to copy old list and skip unwanted command. */
|
|
for (i = 0, l = 0; i < count; i++) {
|
|
if (i != pos) {
|
|
newlist[l++] = (*list)[i];
|
|
}
|
|
}
|
|
/* Add the terminator, then insert the new list. */
|
|
newlist[count - 1].command = 'S';
|
|
free(*list);
|
|
*list = newlist;
|
|
}
|
|
|
|
/* Error check user input and then add new (blank) command. */
|
|
int new_command(struct zone_data *zone, int pos)
|
|
{
|
|
int subcmd = 0;
|
|
struct reset_com new_com;
|
|
|
|
/* Error check to ensure users hasn't given too large an index. */
|
|
while (zone->cmd[subcmd].command != 'S')
|
|
subcmd++;
|
|
|
|
if (pos < 0 || pos > subcmd)
|
|
return 0;
|
|
|
|
/* Ok, let's add a new (blank) command. */
|
|
new_com.command = 'N';
|
|
add_cmd_to_list(&zone->cmd, &new_com, pos);
|
|
return 1;
|
|
}
|
|
|
|
/* Error check user input and then remove command. */
|
|
void delete_zone_command(struct zone_data *zone, int pos)
|
|
{
|
|
int subcmd = 0;
|
|
|
|
/* Error check to ensure users hasn't given too large an index. */
|
|
while (zone->cmd[subcmd].command != 'S')
|
|
subcmd++;
|
|
|
|
if (pos < 0 || pos >= subcmd)
|
|
return;
|
|
|
|
/* Ok, let's zap it. */
|
|
remove_cmd_from_list(&zone->cmd, pos);
|
|
}
|