tbamud/lib/world/trg/257.trg

94 lines
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Text

#25700
Cleric Guildguard - 25774~
0 q 100
~
* Check the direction the player must go to enter the guild.
if %direction% == west
* Stop them if they are not the appropriate class.
if %actor.class% != Cleric
return 0
%send% %actor% The guard humiliates you, and blocks your way.
%echoaround% %actor% The guard humiliates %actor.name%, and blocks %actor.hisher% way.
end
end
~
#25701
Mage Guildguard - 25773~
0 q 100
~
* Check the direction the player must go to enter the guild.
if %direction% == north
* Stop them if they are not the appropriate class.
if %actor.class% != Magic User
return 0
%send% %actor% The guard humiliates you, and blocks your way.
%echoaround% %actor% The guard humiliates %actor.name%, and blocks %actor.hisher% way.
end
end
~
#25702
Ranger Guildguard - 25776~
0 q 100
~
* Check the direction the player must go to enter the guild.
if %direction% == south
* Stop them if they are not the appropriate class.
if %actor.class% != Ranger
return 0
%send% %actor% The guard humiliates you, and blocks your way.
%echoaround% %actor% The guard humiliates %actor.name%, and blocks %actor.hisher% way.
end
end
~
#25703
Warrior Guildguard - 25775~
0 q 100
~
* Check the direction the player must go to enter the guild.
if %direction% == west
* Stop them if they are not the appropriate class.
if %actor.class% != warrior
return 0
%send% %actor% The guard humiliates you, and blocks your way.
%echoaround% %actor% The guard humiliates %actor.name%, and blocks %actor.hisher% way.
end
end
~
#25704
Thief Guildguard - 25777~
0 q 100
~
* Check the direction the player must go to enter the guild.
if %direction% == east
* Stop them if they are not the appropriate class.
if %actor.class% != thief
return 0
%send% %actor% The guard humiliates you, and blocks your way.
%echoaround% %actor% The guard humiliates %actor.name%, and blocks %actor.hisher% way.
end
end
~
#25705
Blood Bank - 25704~
2 c 100
g~
* By Rumble
* Make sure the command is give, check for any abbrev of blood
if %cmd.mudcommand% == give && blood /= %arg%
* let the player stun themselves, they will recover.
if %actor.hitp% < 18
%send% %actor% You try to give blood. But, the nurse refuses since you are white as a ghost and can barely stand.
%echoaround% %actor% %actor.name% tries to give blood. But, the nurse laughs in %actor.hisher% face since he is whiate as a ghost and can barely stand.
else
%send% %actor% The nurse jabs a thick needle into your arm and quickly draws a small amount of blood. She gives you a small pile of coins.
%echoaround% %actor% The nurse jabs %actor.name% in the arm and quickly draws a small amount of blood. She then gives %actor.name% a small pile of coins.
nop %actor.gold(20)%
%damage% %actor% 20
end
else
* If it doesn't match let the command continue.
%send% %actor% Give what to who?
return 0
end
~
$~