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94 lines
3 KiB
Text
94 lines
3 KiB
Text
#25700
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Cleric Guildguard - 25774~
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0 q 100
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~
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* Check the direction the player must go to enter the guild.
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if %direction% == west
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* Stop them if they are not the appropriate class.
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if %actor.class% != Cleric
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return 0
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%send% %actor% The guard humiliates you, and blocks your way.
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%echoaround% %actor% The guard humiliates %actor.name%, and blocks %actor.hisher% way.
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end
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end
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~
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#25701
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Mage Guildguard - 25773~
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0 q 100
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~
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* Check the direction the player must go to enter the guild.
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if %direction% == north
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* Stop them if they are not the appropriate class.
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if %actor.class% != Magic User
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return 0
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%send% %actor% The guard humiliates you, and blocks your way.
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%echoaround% %actor% The guard humiliates %actor.name%, and blocks %actor.hisher% way.
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end
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end
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~
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#25702
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Ranger Guildguard - 25776~
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0 q 100
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~
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* Check the direction the player must go to enter the guild.
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if %direction% == south
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* Stop them if they are not the appropriate class.
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if %actor.class% != Ranger
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return 0
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%send% %actor% The guard humiliates you, and blocks your way.
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%echoaround% %actor% The guard humiliates %actor.name%, and blocks %actor.hisher% way.
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end
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end
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~
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#25703
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Warrior Guildguard - 25775~
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0 q 100
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~
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* Check the direction the player must go to enter the guild.
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if %direction% == west
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* Stop them if they are not the appropriate class.
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if %actor.class% != warrior
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return 0
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%send% %actor% The guard humiliates you, and blocks your way.
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%echoaround% %actor% The guard humiliates %actor.name%, and blocks %actor.hisher% way.
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end
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end
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~
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#25704
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Thief Guildguard - 25777~
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0 q 100
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~
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* Check the direction the player must go to enter the guild.
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if %direction% == east
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* Stop them if they are not the appropriate class.
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if %actor.class% != thief
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return 0
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%send% %actor% The guard humiliates you, and blocks your way.
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%echoaround% %actor% The guard humiliates %actor.name%, and blocks %actor.hisher% way.
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end
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end
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~
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#25705
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Blood Bank - 25704~
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2 c 100
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g~
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* By Rumble
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* Make sure the command is give, check for any abbrev of blood
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if %cmd.mudcommand% == give && blood /= %arg%
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* let the player stun themselves, they will recover.
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if %actor.hitp% < 18
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%send% %actor% You try to give blood. But, the nurse refuses since you are white as a ghost and can barely stand.
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%echoaround% %actor% %actor.name% tries to give blood. But, the nurse laughs in %actor.hisher% face since he is whiate as a ghost and can barely stand.
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else
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%send% %actor% The nurse jabs a thick needle into your arm and quickly draws a small amount of blood. She gives you a small pile of coins.
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%echoaround% %actor% The nurse jabs %actor.name% in the arm and quickly draws a small amount of blood. She then gives %actor.name% a small pile of coins.
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nop %actor.gold(20)%
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%damage% %actor% 20
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end
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else
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* If it doesn't match let the command continue.
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%send% %actor% Give what to who?
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return 0
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end
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~
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$~
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