mirror of
https://github.com/tbamud/tbamud.git
synced 2026-01-17 14:45:28 +01:00
This just converts the few DOS text files still in here to standard text files (line-endings), removes all the trailing spaces on lines, removes all the trailing blank lines, and replaces all the tabs (except in .zon files, where they seem to be common) with expanded spaces. It's easy to confirm this is actually a non-change, except for whitespace: * `git show -w` shows this commit as only removing 8 trailing blank lines. This should make no difference to tbaMUD itself, but it will make working on these files, especially with scripts and automated tools, much easier. This is the base change for a set of other changes I will put up once/if this merges, without this, the others are just too complicated to wrangle.
2131 lines
58 KiB
Text
2131 lines
58 KiB
Text
#3900
|
|
The City of Haven~
|
|
Haven is located far south of the capital. The city thrives because it's the
|
|
main supplier of fish and other sea goods to the capital. The location of the
|
|
city provides quite a scenery. There are mountains to the east and forest to
|
|
the west. More of a jungle really. The sea is just south of the city with a
|
|
beautiful sandy beach, stopped abruptly by the mountains to the east and a range
|
|
of impassable cliffs not far west of the forest line. The South Road (people in
|
|
Haven have always laughed at this name for it, since from here it actually goes
|
|
north) begins just outside a marvelous city gate. The gate is more for show
|
|
though than for protection since Haven never had anything to fear because of its
|
|
remote location. Anyway, what lord would be inerested in a few fish? This has
|
|
not really changed, even with the coming of the south road, since regular
|
|
patrols of elite soldiers are assigned to protect it and garrison the city
|
|
itself.
|
|
~
|
|
39 585 0 0 0 0
|
|
E
|
|
credits~
|
|
Nivan
|
|
~
|
|
S
|
|
#3901
|
|
The Captain's Cabin~
|
|
The cabin looks comfortable, but not exactly opulent or rich. The round
|
|
windows are open to let in the salty breeze. A couch is under one of these,
|
|
made of horsehair and very soft-looking. Maps of the sea line the walls, along
|
|
with the many instruments used in sailing. There is also a bed and a small
|
|
stove here, next to the writing desk. All of the furniture is securely bolted
|
|
to the floor, thus unaffected by the ship's rocking. The door to the north
|
|
leads back out onto the decks.
|
|
~
|
|
39 8 0 0 0 0
|
|
D0
|
|
~
|
|
north cabin~
|
|
1 0 3931
|
|
S
|
|
#3902
|
|
Harem Room~
|
|
Interesting. The Lord of Haven is quite obviously a man with a vice.
|
|
Scantily clad women fill this room. There are piles of silks and pillows all
|
|
over the floor, looking comfortable to just rest in. There is a particularly
|
|
large pile of the softest pillows against the west wall. Maybe they are for
|
|
Degruziel's favorite girl.
|
|
~
|
|
39 8 0 0 0 0
|
|
D5
|
|
~
|
|
down~
|
|
1 -1 3904
|
|
S
|
|
#3903
|
|
Degruziel's Private Chamber~
|
|
This room is floored in lush red carpet, soft and almost ankle deep. The
|
|
curtains are open over the windows, giving you a wonderful view of the garden.
|
|
The walls here are white, where they aren't obscured by tapestries of the local
|
|
gods and goddesses. Against the wall by the only exit, the door you came in
|
|
through, there is a great oak wardrobe. With much space inside. What catches
|
|
and hold your attention, however, is the huge bed in the center of the room.
|
|
It could comfortably sleep three, but looks more to the liking of two. It
|
|
looks comfortable.
|
|
~
|
|
39 0 0 0 0 0
|
|
D3
|
|
~
|
|
west door~
|
|
1 0 3904
|
|
S
|
|
#3904
|
|
Top of the Staircase~
|
|
The room at the top of the staircase isn't so large, nor so fancy, as the
|
|
rooms of the lower story. These rooms on the second floor must be private
|
|
rooms, not meant for the public eyes. Though not as brightly lit as the area
|
|
downstairs, you can still see well by the torches lining the stone walls.
|
|
There is a curtained window looking outside, while there are also doorways
|
|
leading north and east. A simple staircase against the west wall leads up into
|
|
the tower of Degruziel's Manor, the door up there being barred with a very
|
|
LARGE lock. There is a curtained window looking outside, to the south and the
|
|
sea. To the north is a plain, low door.
|
|
~
|
|
39 8 0 0 0 0
|
|
D0
|
|
~
|
|
north~
|
|
1 0 3905
|
|
D1
|
|
~
|
|
east door~
|
|
1 0 3903
|
|
D4
|
|
~
|
|
up~
|
|
1 0 3902
|
|
D5
|
|
~
|
|
~
|
|
0 0 3907
|
|
S
|
|
#3905
|
|
Servant's Quarters~
|
|
The room is crowded, but a faint breeze scented with smells of the garden
|
|
wafts in through an open window. It must be getting funneled in around the
|
|
tower, because the window is facing north, and the wind usually blows from the
|
|
south. There are several mats lying out on the middle of the floor, and a
|
|
drawn-back curtain separates the room into sections. The mats, though only
|
|
filled with straw, look pretty comfortable.
|
|
~
|
|
39 8 0 0 0 0
|
|
D2
|
|
~
|
|
south~
|
|
1 0 3904
|
|
S
|
|
#3906
|
|
A Dank Dungeon Chamber~
|
|
You step into the dark wetness of the prison chamber... And the heavy iron
|
|
door swings swiftly shut behind you! You are trapped in the dank room. You
|
|
are able to make out manacles on the north wall. A filthy pile of cloth is
|
|
heaped against the west wall.
|
|
~
|
|
39 9 0 0 0 0
|
|
D3
|
|
~
|
|
pile secret cloth~
|
|
1 0 3921
|
|
E
|
|
dungeon~
|
|
His words bring to mind that the cloth looks suspicious. Maybe you should
|
|
stir it around a bit... It might be concealing something.
|
|
~
|
|
S
|
|
#3907
|
|
The Double Stairway~
|
|
Against the north and south walls are twin pairs of beautiful staircases.
|
|
They are salmon-colored marble arms curving into an embrace of the center of
|
|
the room, where a fountain stands. The exquisite marble fountain is of a fish
|
|
perched on its tail, water spurting from its mouth. Back to the east the red
|
|
carpet begins again, while the stairs lead up to the second floor of the Manor.
|
|
|
|
~
|
|
39 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 3908
|
|
D4
|
|
~
|
|
~
|
|
0 0 3904
|
|
S
|
|
#3908
|
|
An Artfull Hallway~
|
|
This room is only called a hallway because it connects one room in the Manor
|
|
to another, not because of its size. Beautifully stitched tapestries line the
|
|
walls, each with its own story to tell. Carvings, sculptures, paintings, and
|
|
all sorts of forms of art are scattered around, some hanging and others on
|
|
marble stands that are themselves sculptures. Here the stone floor has been
|
|
covered in rich red carpet. To the north is a small plain door, and to the
|
|
west is a twin set of double, majestically curving staircases.
|
|
~
|
|
39 8 0 0 0 0
|
|
D0
|
|
~
|
|
north~
|
|
1 0 3909
|
|
D1
|
|
~
|
|
~
|
|
0 0 3910
|
|
D3
|
|
~
|
|
~
|
|
0 0 3907
|
|
S
|
|
#3909
|
|
Degruziel's Audience Chamber~
|
|
Through the door lies a small office, where Degruziel likes to hold his
|
|
appointments, inner councils, audiences, and other such functions. There is a
|
|
round table in the center of the room, set with six chairs, and a desk in the
|
|
nearest corner. The desk is piled with all sorts of papers, scrolls, and
|
|
writing utensils. The candleholders on both the table and the desk are fancy,
|
|
like everything else in the room, but they also have an air of utility about
|
|
them instead of the plain oppulance of the hallway you just exited. The stone
|
|
walls are lined in shelves which are covered in books. Behind the high-backed
|
|
wooden chair is a small painting, and on the north wall is a window facing into
|
|
the garden.
|
|
~
|
|
39 8 0 0 0 0
|
|
D2
|
|
~
|
|
south~
|
|
1 0 3908
|
|
E
|
|
painting~
|
|
This painting is of Lord Degruziel standing proudly on the deck of a ship at
|
|
full sail, a huge fish held in his outreaching arms.
|
|
~
|
|
S
|
|
#3910
|
|
Degruziel's Parlor~
|
|
This must be where Degruziel, the Lord of Haven, entertains his guests.
|
|
There are comfortable chairs and couches strewn about the center of the large
|
|
room. Above the massive fireplace there sets a large painting of the god of
|
|
the sea. Before the fireplace there is a long mahogony dining table, large
|
|
enough to seat twelve. Tapestries cover the stone walls. From the archway to
|
|
the east drift pleasant smells, while to the west, across a distance filled
|
|
with art, you can see a double curving stairway.
|
|
~
|
|
39 8 0 0 0 0
|
|
D0
|
|
~
|
|
door north~
|
|
1 0 3911
|
|
D1
|
|
~
|
|
~
|
|
0 0 3912
|
|
D3
|
|
~
|
|
~
|
|
0 0 3908
|
|
S
|
|
#3911
|
|
The Manor Porch~
|
|
The cart path here leads both eastward toward the stables, where a body
|
|
might visit the horses, or to the north through the garden and back to the
|
|
street. To the south is the Lord of Haven's oppulant porch and front door.
|
|
The railing of the porch is carved to resemble a vine twisting about itself,
|
|
while the posts are exquisitely carved into fish sitting on their tails, with
|
|
their mouths around the railing. Their jeweled eyes wink in the light. The
|
|
door is a large, fanciful myriad of carvings depicting a local legend.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3914
|
|
D1
|
|
Nothing.
|
|
~
|
|
door stable east~
|
|
1 0 3913
|
|
D2
|
|
~
|
|
door south~
|
|
1 0 3910
|
|
E
|
|
door legend~
|
|
The carvings on the door show a scene of one of Haven's greatest heros,
|
|
Delegarthe Haven himself, slaying the dreaded sea dragon and making Haven a
|
|
safe place to fish.
|
|
~
|
|
E
|
|
railing fish carving porch~
|
|
Before you is the masterfully decorated porch. It is roofed in red tiles.
|
|
The railings are all one piece of wood, a flowing flowery vine. The flowers
|
|
collect water and form pools for small bird baths. The posts holding the
|
|
railing up are of the same piece of wood as the railing itself, and are of
|
|
Haven's main export, fish, standing on their tails and supporting the vine with
|
|
thier mouths. The sapphires that form the eyes of the fish twinkle merrily,
|
|
almost making you believe the fish to be alive.
|
|
~
|
|
S
|
|
#3912
|
|
Tiama's Kitchen~
|
|
Serving girls bustle about all around this pleasant-smelling room. It is
|
|
very warm in here, from all the heat being given off by the many stoves, ovens,
|
|
and fireplaces. The countertops in this room are all dusted with flour, and so
|
|
are the bustling serving girls. A cooling rack for bread is fastened against
|
|
one wall, while a cellar entrance is not to far away from the archway leading
|
|
back to the parlor.
|
|
~
|
|
39 8 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 3910
|
|
D5
|
|
~
|
|
down cellar door~
|
|
1 3901 3982
|
|
S
|
|
#3913
|
|
The Manor Stables~
|
|
The interior of the stables is dim, but you can make out many rows of rather
|
|
spacious, grand stables. A little bit much for horses and such, but if that is
|
|
the way a person wants to spend thier money... The smells of hay and horses
|
|
are strong, and the soft sounds of stable boys calming some of the more skitish
|
|
horses that were startled by your entry can be heard in the far back of the
|
|
complex over the swish of tails and the periodic whinny.
|
|
~
|
|
39 8 0 0 0 0
|
|
D3
|
|
~
|
|
west stable door~
|
|
1 0 3911
|
|
S
|
|
#3914
|
|
The Lord's Flower Garden~
|
|
The winding cart path that passes from the street by the Lord's front porch
|
|
and onward to the stables also passes through his magnificant flower garden.
|
|
The gentle hues of purples, reds, whites, yellows, and blues rest the eyes from
|
|
all the other attractions in the city. The purfume of the everblooming flowers
|
|
fill the air pleasantly, mingling with the salty breeze of the sea. Vines hang
|
|
festively from the branches of the many trees, and animals cavort under them,
|
|
unafraid. The cart path continues both toward the street and toward the porch,
|
|
up to you to choose the way.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3991
|
|
D2
|
|
~
|
|
~
|
|
0 0 3911
|
|
E
|
|
flower everblooming flowers ever blooming vine vines~
|
|
The flowers are in many hues and give off meny scents that mix to make an
|
|
overall pleasant purfume. The plants have been magically altered to produce
|
|
sweet blooms, even in the dead of winter.
|
|
~
|
|
E
|
|
animal animals~
|
|
Rabbits, foxes, birds, and other small mammals dart under the trees and
|
|
across your path, absoluetly unafraid.
|
|
~
|
|
S
|
|
#3915
|
|
A Room Full of Stolen Goods~
|
|
This room, beyond any of the others, is cluttered with many stolen goods.
|
|
Everything from rolls of carpet to chests of coins and jewels are here,
|
|
carefully packed to be sold on the black market. Some of the towers are so
|
|
high that if you are not careful and wary of your step they might collapse,
|
|
crushing you. This is obviously where the current inhabitants of the Hideout
|
|
store the majority of their booty.
|
|
~
|
|
39 9 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 3917
|
|
D1
|
|
~
|
|
~
|
|
0 0 3916
|
|
S
|
|
#3916
|
|
The Common Room~
|
|
The floor of this room is littered in rolls of bedding, its single candle
|
|
not helping to illuminate much of anything in the dim room. The sounds of
|
|
people in slumber filter through, as if the room is very much occupied. This
|
|
room is way to dim to see the edges of, but it echos as though the chamber is
|
|
very large. Water drips somewhere to the east, pinging in the bottom of an
|
|
unseen pot.
|
|
~
|
|
39 9 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 3915
|
|
S
|
|
#3917
|
|
A Room in the Thieve's Hideout~
|
|
This room is loaded with stolen goods, from the tapestries hanging on the
|
|
walls to the single gold candleholder that holds this room's one candle, to the
|
|
expensive imported rugs on the floor. The shadows in this room are deep and
|
|
sinister. You get the feeling it would be wise to keep an eye open for
|
|
trouble.
|
|
~
|
|
39 9 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 3922
|
|
D2
|
|
~
|
|
~
|
|
0 0 3915
|
|
S
|
|
#3918
|
|
Beyond the Shrine~
|
|
As you push aside the black velvet curtain you notice that this room is
|
|
quiet and obviously unused by the thick layer of dust on the floor. It is also
|
|
dark, the black lump of wax on the table indicating the candle that had once
|
|
lit this room burned down long ago. This room might have once been splendid,
|
|
but now its bright tapestries are faded and covered in dust, the red carpet
|
|
rotten and ready to fall apart. Even the full-sized portrait on the east wall
|
|
is faded beyond recognition.
|
|
~
|
|
39 9 0 0 0 0
|
|
D1
|
|
The portrait here is faded beyond recognition, but perhaps in the shadows of
|
|
dust you can make out the form of a smiling woman.
|
|
~
|
|
portrait~
|
|
1 0 -1
|
|
D2
|
|
~
|
|
~
|
|
0 0 3919
|
|
S
|
|
#3919
|
|
A Small Shrine~
|
|
This is the most brilliantly lit room you have seen in the whole of the
|
|
thieve's hideout, with several small, low-burning candels set up under a
|
|
picture of a beautiful woman. The colors of the candles vary from bright red,
|
|
to dried-blood, to the deepest midnight black. You feel as though it wouldn't
|
|
be prudent to speak above a whisper in this room. The air here is serious and
|
|
mournful, with the boards of the floor and both the stone walls and ceiling
|
|
painted black. The small current of flowing air ripples the black fabric
|
|
covering the arch to the north.
|
|
~
|
|
39 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 3918
|
|
D2
|
|
~
|
|
~
|
|
0 0 3922
|
|
S
|
|
#3920
|
|
Trianne's Hidden Cache~
|
|
Upon entering the room magical lights trace a script through the air,
|
|
@R'Touch my things and I will find thee and kill thee. Trianne. '@n
|
|
Half-rotten chests line the walls, their magical barriers still standing though
|
|
the wood that the spells were cast upon is in a state of advanced decay.
|
|
Golden nuggets and jewels of all colors sparkle through the gaps in the wood,
|
|
reflecting light from the light spell cast upon a globe of rock in the center
|
|
of the room. So tantalizing... Too bad you can't touch them.
|
|
~
|
|
39 8 0 0 0 0
|
|
D3
|
|
~
|
|
west~
|
|
0 0 3918
|
|
S
|
|
#3921
|
|
A Boring Room~
|
|
This room is carpeted plainly in black, enhancing the appearance of the
|
|
shadows cast by the single black candle, whose flame burns blue in the room.
|
|
It sets on the simple table, the only furniture. A rather plain tapestry rests
|
|
hanging from the east wall.
|
|
~
|
|
39 9 0 0 0 0
|
|
D1
|
|
~
|
|
secret tapestry~
|
|
1 0 3906
|
|
D3
|
|
~
|
|
~
|
|
0 0 3922
|
|
S
|
|
#3922
|
|
Passageway~
|
|
You find yourself in a passageway of the thieve's hideout, archways on all
|
|
sides of you. The east is carved simply, the west having a lion's head over
|
|
it, the north a wolf's, and the south a bear's. Another single candle lights
|
|
this room, casting long shadows around the mismatches furniture and stolen
|
|
tapestries.
|
|
~
|
|
39 9 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 3919
|
|
D1
|
|
~
|
|
~
|
|
0 0 3921
|
|
D2
|
|
~
|
|
~
|
|
0 0 3917
|
|
D3
|
|
~
|
|
~
|
|
0 0 3923
|
|
S
|
|
#3923
|
|
Thieve's Hideout~
|
|
When a person thinks of Haven with its Crowded Market and its patrols of
|
|
elite guards one doesn't often think of a thieve's headquarters. But the is
|
|
what you find yourself in - a skillfully hidden and very dry thieve's hideout.
|
|
Tapestries line the walls, most likely as stolen as the comfortable furniture
|
|
scattered around on the wooden floor. The light is dim - a single candle
|
|
leaves many conspicuous shadows around the room. There is a glow through the
|
|
archway to the east, also.
|
|
~
|
|
39 9 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 3922
|
|
D4
|
|
~
|
|
trap door trapdoor up~
|
|
1 0 3924
|
|
S
|
|
#3924
|
|
Under Haven~
|
|
This must be a part of the old sewer system of Haven when it was a small
|
|
town. Now the walls of the sewer have crumbled, leaving a giant pool of open
|
|
water, littered on the bottom by old stones. The water stretches out far past
|
|
your eyes and your light in some places. The floor is made up of a watery
|
|
muck, consisting of water, sand, rotten seaweed, and some other things you
|
|
wouldn't even want to think of. The much is shallow, only up to your knees.
|
|
It churns violently in some places, as if there are living things under it.
|
|
There is a wooden crate in the corner here, sunk into the muck.
|
|
~
|
|
39 9 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 3930
|
|
D1
|
|
~
|
|
~
|
|
0 0 3926
|
|
D5
|
|
The muck is still shallow, with a rotting crate stuck into it.
|
|
~
|
|
crate~
|
|
1 0 3923
|
|
S
|
|
#3925
|
|
Under the Docks~
|
|
It's pretty dark under the docks, though the sand is stable. The water is
|
|
calm here, being surrounded by rocks that break the waves, leaving you in knee
|
|
deep stagnant water. The docks here descend to the street to the north,
|
|
forcing you to crouch, while to the south there is a hole in the rocks that
|
|
might be the lair of a king crab. A rope ladder hands down from the docks
|
|
aboe, green with moss that thrives in the moist air. It would be a tight
|
|
squeeze, but you also think you might be able to edge between the wood and the
|
|
rocks to the north, but your ability to return is indeed questionable.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
<NONE>~
|
|
0 0 3938
|
|
D1
|
|
~
|
|
~
|
|
0 0 3970
|
|
D3
|
|
~
|
|
~
|
|
0 0 3927
|
|
S
|
|
#3926
|
|
Under Haven~
|
|
This must be a part of the old sewer system of Haven when it was a small
|
|
town. Now the walls of the sewer have crumbled, leaving a giant pool of open
|
|
water, littered on the bottom by old stones. The water stretches out far past
|
|
your eyes and your light in some places. The floor is made up of a watery
|
|
muck, consisting of water, sand, rotten seaweed, and some other things you
|
|
wouldn't even want to think of. The much is shallow, only up to your knees.
|
|
It churns violently in some places, as if there are living things under it.
|
|
~
|
|
39 9 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 3929
|
|
D3
|
|
~
|
|
~
|
|
0 0 3924
|
|
S
|
|
#3927
|
|
Knee Deep~
|
|
Wow your going out a long way. You are now knee deep in some dark waters.
|
|
Will you not reconsider and turn back? The waters are dark and you can not see
|
|
anything below the surface except for a few small fish.
|
|
~
|
|
39 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 3925
|
|
S
|
|
#3928
|
|
Under Haven~
|
|
This must be a part of the old sewer system of Haven when it was a small
|
|
town. Now the walls of the sewer have crumbled, leaving a giant pool of open
|
|
water, littered on the bottom by old stones. The water stretches out far past
|
|
your eyes and your light in some places. The floor is made up of a watery
|
|
muck, consisting of water, sand, rotten seaweed, and some other things you
|
|
wouldn't even want to think of. The muck is shallow, only up to your knees.
|
|
It churns violently in some places, as if there are living things under it.
|
|
Against the wall there is a ladder, ending in a trap door.
|
|
~
|
|
39 9 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 3929
|
|
D4
|
|
A ladder leads up into a trap door.
|
|
~
|
|
up ladder trap trapdoor~
|
|
1 0 3983
|
|
S
|
|
#3929
|
|
Under Haven~
|
|
This must be a part of the old sewer system of Haven when it was a small
|
|
town. Now the walls of the sewer have crumbled, leaving a giant pool of open
|
|
water, littered on the bottom by old stones. The water stretches out far past
|
|
your eyes and your light in some places. The floor is made up of a watery
|
|
muck, consisting of water, sand, rotten seaweed, and some other things you
|
|
wouldn't even want to think of. The much is shallow, only up to your knees.
|
|
It churns violently in some places, as if there are living things under it.
|
|
~
|
|
39 9 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 3928
|
|
D2
|
|
~
|
|
~
|
|
0 0 3926
|
|
D3
|
|
~
|
|
~
|
|
0 0 3930
|
|
S
|
|
#3930
|
|
Under Haven~
|
|
This must be a part of the old sewer system of Haven when it was a small
|
|
town. Now the walls of the sewer have crumbled, leaving a giant pool of open
|
|
water, littered on the bottom by old stones. The water stretches out far past
|
|
your eyes and your light in some places. The floor is made up of a watery
|
|
muck, consisting of water, sand, rotten seaweed, and some other things you
|
|
wouldn't even want to think of. The much is shallow, only up to your knees.
|
|
It churns violently in some places, as if there are living things under it.
|
|
~
|
|
39 9 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 3929
|
|
D2
|
|
~
|
|
~
|
|
0 0 3924
|
|
S
|
|
#3931
|
|
Forward Deck of the Fishing Vessel~
|
|
The ship rocks gently on the waves, making most landgoers almost lose their
|
|
balance. A net has been spread across the deck, absolutely heaped with all
|
|
manner of huge fish. Many sailors line the deck of the ship, their huge
|
|
muscular arms pitching fish over the railing quickly, their movements almost a
|
|
blur. Skinnier men dart here and there, what they are doing quite unapparent
|
|
to you. There is a trap door leading to below the decks not far from where you
|
|
stand, while to the south is the door of a cabin.
|
|
~
|
|
39 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 0 3935
|
|
D2
|
|
~
|
|
south cabin~
|
|
1 0 3901
|
|
D5
|
|
~
|
|
down hatch trap door trapdoor~
|
|
1 0 3950
|
|
S
|
|
#3932
|
|
Amid Ships~
|
|
Fishing vessles line the docks here, their planks puled up and the ships
|
|
dark. Apparently they have finished unloading cargo and have let their men go
|
|
into the city. To the east is a bare, wet, windswept area of docks. Funny,
|
|
but for all the traffic elsewhere nobody is on that section.
|
|
~
|
|
39 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 0 3975
|
|
D3
|
|
~
|
|
~
|
|
0 0 3935
|
|
S
|
|
#3933
|
|
Beautiful Beach~
|
|
The beach here is calming to the nerves. Sunbathers inhabit the sand,
|
|
happily wasting their day on getting a tan and relaxing in the very fine sand.
|
|
The sand is soft and the beach smooth from the constant wind. The water here
|
|
is warm and calm, lapping in gentle waves. Children of the town swim merrily,
|
|
all the way out to the jagged rocks that waves crash against the other side of,
|
|
throwing spray into the air. It is a good thing those rocks are there to act
|
|
as breakers, or this beautiful beach wouldn't be swimable.
|
|
~
|
|
39 0 0 0 0 2
|
|
D0
|
|
~
|
|
~
|
|
0 0 3959
|
|
D1
|
|
~
|
|
~
|
|
0 0 3976
|
|
S
|
|
#3934
|
|
Aramut's Workroom~
|
|
Through the door behind Aramut's counter is his workroom, where he works on
|
|
his armor. There are tools scattered around a bench and a table. Upon the
|
|
table lies the beginning of a piece of mail, with several hours of work left
|
|
before it will become one of Aramut's fine crafts. The south 'wall' of the
|
|
workroom is open, with several feet of a drop to the deep water and jagged
|
|
rocks below. It would be wise not to step to close - the wind past the
|
|
entrance is swift, though the inside of the workroom is strangely calm. There
|
|
is a heavy sea chest against the east wall.
|
|
~
|
|
39 8 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 3975
|
|
D3
|
|
~
|
|
~
|
|
0 0 3972
|
|
S
|
|
#3935
|
|
Amid Ships~
|
|
To the east the docks continue, but to the west there is a huge fishing ship.
|
|
It definately isn't the small, one-man boat the words 'fishing boat' would
|
|
likely bring to mind. It is monstrous! Sailors with carst stand waiting as
|
|
huge fish are constantly pitched over the side of the ship. Other men stand in
|
|
line, waiting for the front cart to be filled and rush off to the market so
|
|
that they may move up and have their own filled. A plank ramp leads up onto
|
|
the deck.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3967
|
|
D1
|
|
~
|
|
~
|
|
0 0 3932
|
|
D3
|
|
~
|
|
~
|
|
0 0 3931
|
|
S
|
|
#3936
|
|
On the Docks~
|
|
The docks of Haven are rumored to be a marvelous place - or so the
|
|
conversations you have overheard between townspeople and weary travelers say.
|
|
But from here you can't see much of them. There is just plain too much
|
|
traffic. On both sides of the docks here there are wet-looking sand closest to
|
|
the shore, while further out waves crash into treacherous rocks. There is a
|
|
slippery rope ladder over the side here, hanging down into the darkness under
|
|
docks.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3938
|
|
D2
|
|
~
|
|
~
|
|
0 0 3967
|
|
S
|
|
#3937
|
|
Sandy Path~
|
|
The sound of the sea against the rocks to the south is soothing to the
|
|
nerves. The wide path has some traffic, but though there are men with carts
|
|
rushing both to the market and to the docks, the wideness of the road makes it
|
|
somehow less crowded. There is loud, bawdy singing to the east somewhere, and
|
|
a sandy beach to the south, strangely flat.
|
|
~
|
|
39 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 0 3971
|
|
D2
|
|
~
|
|
<NONE>~
|
|
0 0 3970
|
|
D3
|
|
~
|
|
~
|
|
0 0 3938
|
|
S
|
|
#3938
|
|
Before the Docks~
|
|
The sandy path isn't so sandy here, the sand regularly being swept off the
|
|
cobbles by the quick passage of feet. To the south there is a large ramp
|
|
leading onto the docks. Sailors pushing carts at furious paces speed along,
|
|
and it's surprising that they don't crash into each other. Far out along the
|
|
docks you can see men rushing on and off of giant fishing vessels, and even a
|
|
few colorful ships. To the north is a squat building, in good repair. The
|
|
open door spills the smells of beer and heavier drinks out onto the street,
|
|
along with the bawdy drinking songs the patrons are singing. Above the door is
|
|
nailed a cracked mug.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
north~
|
|
1 0 3940
|
|
D1
|
|
~
|
|
~
|
|
0 0 3937
|
|
D2
|
|
~
|
|
~
|
|
0 0 3936
|
|
D3
|
|
~
|
|
~
|
|
0 0 3939
|
|
S
|
|
#3939
|
|
Sandy Path~
|
|
This path has barely any traffic compared to the rest of Haven. The few
|
|
people here are leisurely loitering, enjoying the scenery. From somewhere to
|
|
the east tendrils of bawdy songs reach your ears, quickly swept away by the
|
|
rush of the ever-present sea breeze. Looking to the east you can see the rush
|
|
of men on to and off of the dock entrance that is there, while to the west the
|
|
area is peaceful.
|
|
~
|
|
39 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 0 3938
|
|
D3
|
|
~
|
|
~
|
|
0 0 3963
|
|
S
|
|
#3940
|
|
Inside the Cracked Mug~
|
|
This is quite obviously a fisherman's bar, from the net hanging across the
|
|
ceiling, which is currently being used to hand lanterns from, to the giant
|
|
trophy fish hung on the walls. Both the smells of beer and pipesmoke hand
|
|
heavily in the air in the hazy room, and the tables are spread near together on
|
|
the dirty floor. To the north a short, muscular, young bar keeper is polishing
|
|
glasses with a dirty rag when he isn't serving drinks.
|
|
~
|
|
39 8 0 0 0 0
|
|
D2
|
|
~
|
|
south~
|
|
1 0 3938
|
|
S
|
|
#3941
|
|
North Gull Road~
|
|
Here is not nearly as crowded as the area near the gate you can see to the
|
|
east. North Gull Road is peaceful, though it still has some traffic. It runs
|
|
through the residential section of Haven, and to the south are mostly houses.
|
|
The cobbles here are clean, and the smell of salt is strong. To the north the
|
|
land slopes upward, keeping Haven in its beautiful vale.
|
|
~
|
|
39 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 0 3998
|
|
D3
|
|
~
|
|
~
|
|
0 0 3942
|
|
S
|
|
#3942
|
|
Intersection of North Gull Road and Market Path~
|
|
This intersection is slightly more crowded than the parts of Nroth Gull Road
|
|
you can see to the east and west. To the south is Market Path, and beyond that
|
|
you can see flashes of color. To the north the land continues to slope
|
|
upwards, keeping Haven in its beautiful vale.
|
|
~
|
|
39 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 0 3941
|
|
D2
|
|
~
|
|
~
|
|
0 0 3964
|
|
D3
|
|
~
|
|
~
|
|
0 0 3943
|
|
S
|
|
#3943
|
|
North Gull Road~
|
|
To the west North Gull road continues, while to the east there is a small
|
|
intersection. North Gull Road is peaceful, though it still has some traffic.
|
|
It runs through the residential section of Haven, and to the south are mostly
|
|
houses. The cobbles here are clean, and the smell of salt is strong. To the
|
|
north the land slopes upward, keeping Haven in its beautiful vale.
|
|
~
|
|
39 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 0 3942
|
|
D3
|
|
~
|
|
~
|
|
0 0 3944
|
|
S
|
|
#3944
|
|
North Gull Road~
|
|
To the east and west North Gull Road continues. North Gull Road is
|
|
peaceful, though it still has some traffic. It runs through the residential
|
|
section of Haven, and to the south are mostly houses. The cobbles here are
|
|
clean, and the smell of salt is strong. To the north the land slopes upward,
|
|
keeping Haven in its beautiful vale.
|
|
~
|
|
39 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 0 3943
|
|
D3
|
|
~
|
|
~
|
|
0 0 3945
|
|
S
|
|
#3945
|
|
North Gull Road~
|
|
To the east is more of North Gull Road, while to the west there is a small
|
|
intersection. North Gull Road is peaceful, though it still has some traffic.
|
|
It runs through the residential section of Haven, and to the south are mostly
|
|
houses. The cobbles here are clean, and the smell of salt is strong. To the
|
|
north the land slopes upward, keeping Haven in its beautiful vale.
|
|
~
|
|
39 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 0 3944
|
|
D3
|
|
~
|
|
~
|
|
0 0 3946
|
|
S
|
|
#3946
|
|
Intersection of North Gull Road and Luna's Alley~
|
|
People hurry past this intersection, casting worried glances to the south as
|
|
if they expect something monstrous to leap out of the alley at any second.
|
|
From there the pungent odors of trash and other unpleasant smells drift towards
|
|
you. Cackling, insane laughter and assorted gibberish can also be heard from
|
|
the darkness created by the overhanging roofs. It really isn't a wonder people
|
|
hurry past with their noses covered by handkerchiefs.
|
|
~
|
|
39 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 0 3945
|
|
D2
|
|
~
|
|
~
|
|
0 0 3974
|
|
D3
|
|
~
|
|
~
|
|
0 0 3947
|
|
S
|
|
#3947
|
|
North Gull Road~
|
|
To the east is a small intersection, while to the west North Gull Road ends.
|
|
North Gull Road is peaceful, though it still has some traffic. It runs through
|
|
the residential section of Haven, and to the south are mostly houses. The
|
|
cobbles here are clean, and the smell of salt is strong. To the north the land
|
|
slopes upward, keeping Haven in its beautiful vale. To the south the town
|
|
spreads before your view like a colorful map.
|
|
~
|
|
39 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 0 3946
|
|
D3
|
|
~
|
|
~
|
|
0 0 3948
|
|
S
|
|
#3948
|
|
Corner of North Gull Road and Riverwalk~
|
|
Here, North Gull Road intersects with Riverwalk. North Gull road goes east
|
|
through the residential section while Riverwalk goes south, close to the bank
|
|
of the swiftly running stream. The once rushing, giant river that had carved
|
|
the vale that Haven now lies in is now nothing more than quick stream. On the
|
|
other side of the stream begins a dense forest, the leafy foliage and dense
|
|
undergrowth so thick that you can see nothing else.
|
|
~
|
|
39 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 0 3947
|
|
D2
|
|
~
|
|
~
|
|
0 0 3951
|
|
S
|
|
#3949
|
|
South Gull Road~
|
|
The houses along South Gull Road are smaller than the ones you can see to
|
|
the north, but they are still quite nice. This road is patchily shaded by the
|
|
small trees in some of the small yards, and periodic small beds of flowers add
|
|
their scents to the breeze that sweeps across the clean cobbles. Strolling
|
|
residents occasionally pass you, smiling happily. To the west is the
|
|
intersection with Riverwalk, which hardly has any more people than South Gull
|
|
Road has. There are white benches that you might rest on, however.
|
|
~
|
|
39 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 0 3987
|
|
D3
|
|
~
|
|
~
|
|
0 0 3953
|
|
S
|
|
#3950
|
|
Below the Decks~
|
|
Under the decks is dark, having no windowns or outside light sources. No
|
|
lamps are lit down here, being a fire hazard on the swaying ship. Bunks are
|
|
here in neat rows, bolted down to the floor. There is also a small group of
|
|
tables near here, obviously a mess. To the north barrels of water are securely
|
|
tied, in the case of the sailors and fishermen getting struck at sea by a
|
|
storm.
|
|
~
|
|
39 9 0 0 0 0
|
|
D4
|
|
~
|
|
up hatch trap door trapdoor~
|
|
1 0 3931
|
|
S
|
|
#3951
|
|
Riverwalk~
|
|
This walk is pleasantly shaded by trees growing on the west side of the
|
|
road, in small areas before pleasant homes. To the east beyond a small grassy
|
|
bank the quick stream gurgles merrily on its way to the south and the sea.
|
|
People stroll slowly along, enjoying the shade and looking at the river.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3948
|
|
D2
|
|
~
|
|
<no door>~
|
|
0 0 3952
|
|
S
|
|
#3952
|
|
River Walk~
|
|
This walk is pleasantly shaded by trees growing on the west side of the
|
|
road, in small areas before pleasant homes. To the east beyond a small grassy
|
|
bank the quick stream gurgles merrily on its way to the south and the sea.
|
|
People stroll slowly along, enjoying the shade and looking at the river. A few
|
|
couples sit on the grass on the bank of the river, talking in low voices as the
|
|
look at each other with love.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3953
|
|
D2
|
|
~
|
|
~
|
|
0 0 3953
|
|
S
|
|
#3953
|
|
Intersection of Riverwalk and South Gull Road~
|
|
This intersection has people walking through it in all directions, merrily
|
|
going on their way. There are the people traversing the Riverwalk, those going
|
|
up and down South Gull Road, and those just resting on the benches. There is
|
|
even a platform here where a bard might perform. It is a very peaceful
|
|
intersection.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3952
|
|
D1
|
|
~
|
|
~
|
|
0 0 3949
|
|
D2
|
|
~
|
|
<none>~
|
|
0 0 3954
|
|
S
|
|
#3954
|
|
Riverwalk~
|
|
This walk is pleasantly shaded by trees growing on the west side of the
|
|
road, in small areas before pleasant homes. To the east beyond a small grassy
|
|
bank the quick stream gurgles merrily on its way to the south and the sea.
|
|
People stroll slowly along, enjoying the shade and looking at the river. This
|
|
is such a nice place, it is no wonder some people just walk along Riverwalk all
|
|
day, enjoying the scenery.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3952
|
|
D2
|
|
~
|
|
~
|
|
0 0 3955
|
|
S
|
|
#3955
|
|
Riverwalk~
|
|
This walk is pleasantly shaded by trees growing on the west side of the
|
|
road, in small areas before pleasant homes. To the east beyond a small grassy
|
|
bank the quick stream gurgles merrily on its way to the south and the sea.
|
|
People stroll slowly along, enjoying the shade and looking at the river, which
|
|
gurgles even louder as it flows over the small rocks here.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3954
|
|
D2
|
|
~
|
|
~
|
|
0 0 3956
|
|
S
|
|
#3956
|
|
Riverwalk~
|
|
This walk is pleasantly shaded by trees growing on the west side of the
|
|
road, in small areas before pleasant homes. To the east beyond a small grassy
|
|
bank the quick stream gurgles merrily on its way to the south and the sea.
|
|
People stroll slowly along, enjoying the shade and looking at the river. To
|
|
the south there is an intersection, marking the southern end of Riverwalk.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3955
|
|
D2
|
|
~
|
|
~
|
|
0 0 3959
|
|
S
|
|
#3957
|
|
Mithroq's Instruments of Destruction~
|
|
This shop is full of weapons of all kinds. Indeed it wouldn't be wise to go
|
|
too close to the walls, for the sheer number of naked sharp things hanging from
|
|
the wooden racks there would shred you if any of the delicate structures
|
|
collapsed. It might be a nice idea to ask the shop keeper why he doesn't get
|
|
sturdier-looking racks... But then again, maybe he has them flimsy for a
|
|
reason. There is no way a thief would be able to grab any of those without the
|
|
utmost caution. The open door to the west leads back to Market Path, while
|
|
Mithroq the minotaur stands behind a counter to the east, sharpening a giant
|
|
sword and looking ready to help you.
|
|
~
|
|
39 156 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 3965
|
|
S
|
|
#3958
|
|
Milos' Office, the Tax Collector with a Banking Hobby~
|
|
Through the fancifully carved door you chose to go, and find yourself inside
|
|
a rich, brightly lit room. You can only enter the smallest part of it,
|
|
however, with a large wooden counter seperating you and the huge pile of gold
|
|
that takes up much of the other half of the room. A guard stands behihd the
|
|
counter, prepared for trouble with his hand resting lightly on the hilt of his
|
|
sword. There is also a short, thin gentleman here in rich silk clothes, quite
|
|
obviously Milos the Banker of Haven. The door to the south leads back to South
|
|
Gull Road.
|
|
~
|
|
39 152 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 3989
|
|
S
|
|
#3959
|
|
Corner of Riverwalk and Sandy Path~
|
|
Here Riverwalk turns into Sandy Path. The stream to the west bubbles
|
|
merrily into the ocean, where it joins with the rest of water. The sound of
|
|
waves crashing against rocks somewhere to the south fills the air, along with
|
|
the screams of assorted seabirds. The salty breeze blows a fine, refreshing
|
|
mist onto you face.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3956
|
|
D1
|
|
~
|
|
~
|
|
0 0 3960
|
|
D2
|
|
~
|
|
~
|
|
0 0 3933
|
|
S
|
|
#3960
|
|
Sandy Path~
|
|
Here the sand-covered cobbles of Sandy Path aren't very crowded. Those who
|
|
do pass here either hurry toward the east or leisurely stroll to the south.
|
|
The far-off sound of waves pounding rocks comes faintly to your ears. To the
|
|
south there is a beautiful sandy beach, and the screams of children can be
|
|
heard mingled with the cries of gulls.
|
|
~
|
|
39 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 0 3961
|
|
D3
|
|
~
|
|
~
|
|
0 0 3959
|
|
S
|
|
#3961
|
|
Sandy Path~
|
|
Here the sand-covered cobbles of Sandy Path aren't very crowded. Those who
|
|
do pass here either hurry toward the east or leisurely stroll to the south.
|
|
The far-off sound of waves pounding rocks comes faintly to your ears. To the
|
|
south there is a beautiful sandy beach, and the screams of playing children can
|
|
be heard mingled with the cries of gulls. You can also see the outline of
|
|
jagged rocks far off on the horizon.
|
|
~
|
|
39 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 0 3962
|
|
D2
|
|
~
|
|
~
|
|
0 0 3976
|
|
D3
|
|
~
|
|
~
|
|
0 0 3960
|
|
S
|
|
#3962
|
|
Sandy Path~
|
|
Here the sand-covered cobbles of Sandy Path aren't very crowded, but to the
|
|
south you see what could be sunbathers. Those who do pass here either hurry
|
|
toward the east or leisurely stroll to the south to join with others. The
|
|
far-off sound of waves pounding rocks comes faintly to your ears. To the south
|
|
there is a beautiful sandy beach, and the screams of children can be heard
|
|
mingled with the hungry cries of gulls.
|
|
~
|
|
39 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 0 3963
|
|
D2
|
|
~
|
|
~
|
|
0 0 3968
|
|
D3
|
|
~
|
|
~
|
|
0 0 3961
|
|
S
|
|
#3963
|
|
Sandy Path~
|
|
To the south what was previously sandy-looking is now a giant, jagged boulder
|
|
of shiny black rock. The southeastern breeze drifts the happy screams of
|
|
children toward you. To the north the door of one of the fishing family's
|
|
house's stands open, the resident of the house is not there. Perhaps they left
|
|
in a hurry to the beach to retrieve a child, or maybe they went to the market
|
|
for some last minute supplies. The wind whistles through the cracks on the
|
|
boulders and would set all but a deaf person's teeth on edge.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3981
|
|
D1
|
|
~
|
|
~
|
|
0 0 3939
|
|
D3
|
|
~
|
|
~
|
|
0 0 3962
|
|
S
|
|
#3964
|
|
Market Path~
|
|
This path is a little bit crowded, being right between one of the better
|
|
residential sections of Haven, North Gull Road, and the main commercial section
|
|
of Haven, the market. The traffic here, though more than you can see the the
|
|
north, only gets worse as you go further south towards the colorful canopies.
|
|
Shops line the east, but it appears most of the owners are out to the market.
|
|
One shop is still open, one with a hanging sign nailed above the door,
|
|
portraying a smoking vial.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3942
|
|
D1
|
|
~
|
|
~
|
|
0 0 3966
|
|
D2
|
|
~
|
|
~
|
|
0 0 3965
|
|
S
|
|
#3965
|
|
Market Path~
|
|
To the south the noise and smells of the market are so much that they are
|
|
almost painful. Here the crowd is quieter, being mostly people carrying their
|
|
day's find at the market back to their homes. There is only one shop with its
|
|
door still left open, begging for buisness. It has a sign nailed above the
|
|
door, one of a crossed sword and mace.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3964
|
|
D1
|
|
~
|
|
~
|
|
0 0 3957
|
|
D2
|
|
~
|
|
~
|
|
0 0 3980
|
|
S
|
|
#3966
|
|
Tia's Apothecary~
|
|
This room is smoky and smells heavily of incense. The beads hanging from
|
|
the door rattle as you push them aside to enter, causing Tia to make note of
|
|
your presence before turning back to her cauldron, adding a pinch of a
|
|
strange-smelling herb to the foaming pot. Other assorted herbs hang from the
|
|
ceiling and both empty and full vials and bottles fill the shelves on the wall.
|
|
~
|
|
39 156 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 3964
|
|
S
|
|
#3967
|
|
On the Docks~
|
|
Contrary to the north, where the waves pound upon the rocks and stir the
|
|
whole ocean up into a white froth, here merchant ships line the raised wooden
|
|
docks in the safely deep water. You can tell they are merchant vessels, for no
|
|
fisherman with carts or anything else dash up and down their planks like they
|
|
do for the ships further down. The merchant vessels have sails of many colors,
|
|
with flags from assorted kingdoms. To the north the street is a bit far off,
|
|
while to the south there are some of Haven's famous fishing vessels.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3936
|
|
D2
|
|
~
|
|
~
|
|
0 0 3935
|
|
S
|
|
#3968
|
|
Beautiful Beach~
|
|
Here is a serene sandy beach. Happily smiling sunbathers sprawl in the
|
|
sand, making those who wish to walk the beach have to watch their step or step
|
|
upon a protruding limb. The fine sand is soft, the beachsmoothed by the winds
|
|
constantly sweeping it. The water here is warm and calm, lapping in gentle
|
|
waves. Children in their underwear, probably children of the town, swim
|
|
merrily, all the way out to the jagged rocks that waves crash against the other
|
|
side of, throwing spray into the air. It is a good thing those rocks are there
|
|
to act as breakers, or this beautiful beach wouldn't be swimable.
|
|
~
|
|
39 0 0 0 0 2
|
|
D0
|
|
~
|
|
~
|
|
0 0 3962
|
|
D3
|
|
~
|
|
~
|
|
0 0 3976
|
|
S
|
|
#3969
|
|
Knee Deep~
|
|
Contrary to the sandy cobbled walkway running to the north, standing in this
|
|
apparently stable sand results in your sinking into the watery quicksand up to
|
|
your knees before your feet come in contact with something solid. To the east
|
|
is another small stretch of quicksand beach before the docks begin. To the
|
|
south the sea begins, pounding aginst the jagged rocks in the quickly deepening
|
|
water.
|
|
~
|
|
39 0 0 0 0 6
|
|
D0
|
|
~
|
|
~
|
|
0 0 3971
|
|
D3
|
|
~
|
|
~
|
|
0 0 3970
|
|
S
|
|
#3970
|
|
Knee Deep~
|
|
Contrary to the sandy cobbled walkway running to the north, standing in this
|
|
apparently stable sand results in your sinking into the watery quicksand up to
|
|
your knees before your feet come in contact with something solid. To the west
|
|
Are the thick, tall pillars that support the huge docks. The area under the
|
|
docks is dark. To the south the sea begins, pounding aginst the jagged rocks
|
|
in the quickly deepening water.
|
|
~
|
|
39 0 0 0 0 6
|
|
D0
|
|
~
|
|
~
|
|
0 0 3937
|
|
D1
|
|
~
|
|
~
|
|
0 0 3969
|
|
D3
|
|
~
|
|
~
|
|
0 0 3925
|
|
S
|
|
#3971
|
|
Intersection of Market Road and Sandy Path~
|
|
The cobbled road of Haven here is almost covered by a thin layer of sand,
|
|
with more constantly blowing in on the sea breeze coming from the south.
|
|
There is also the beginning of the sea to the south, the sand interspersed with
|
|
many jagged rocks upon which the waves break. To the west Sandy Path, earned
|
|
of its name, travels unbroken. To the east is a wooden shack with a sign
|
|
depicting a boat nailed over the door.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3977
|
|
D1
|
|
~
|
|
~
|
|
0 0 3972
|
|
D2
|
|
~
|
|
~
|
|
0 0 3969
|
|
D3
|
|
~
|
|
~
|
|
0 0 3937
|
|
E
|
|
sign shack~
|
|
As you study the shack you see the sign with a boat painted on it.
|
|
Underneath the boat in flowing caligraphy reads the words Aramut's Seaworthy
|
|
Crafts.
|
|
~
|
|
S
|
|
#3972
|
|
Aramut's Protective Wear~
|
|
As you enter the shack you see a wizened old man standing over an almost
|
|
finished piece of chain mail, adding the finishing touches. There are all
|
|
sorts of armor and clothes hanging from the ceiling and mounted upon the walls.
|
|
The old man looks up as you enter, quickly jumping behind a counter against the
|
|
eastern wall. Behind the counter there is a squat door leading to a back room,
|
|
presumably Aramut's workshop.
|
|
~
|
|
39 156 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 3934
|
|
D3
|
|
~
|
|
~
|
|
0 0 3971
|
|
S
|
|
#3973
|
|
Luna's Alley~
|
|
The narrow alley is twisting, dark, and full of rotting trash. The niches
|
|
in the walls hold eyes the glow the reflection of your own light back at you,
|
|
and laughter echos in the close space along with gibberish and screams, seeming
|
|
to come from everywhere and nowhere at once. Rats scurry around your feet and
|
|
watch you from the shadows, hostile and almost as large as small cats. It is
|
|
not much of a wonder that the people of Haven avoid this place. The
|
|
inhabitants of this alley shy away from the small amount of light streaming in
|
|
from the south and the intersection, their eyes accustomed to darkness and hurt
|
|
by the natural light.
|
|
~
|
|
39 1 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3974
|
|
D2
|
|
~
|
|
~
|
|
0 0 3987
|
|
S
|
|
#3974
|
|
Luna's Alley~
|
|
The narrow alley is twisting, dark, and full of rotting trash. The niches
|
|
in the walls hold eyes the glow the reflection of your own light back at you,
|
|
and laughter echos in the close space along with gibberish and screams, seeming
|
|
to come from everywhere and nowhere at once. Rats scurry around your feet and
|
|
watch you from the shadows, hostile and almost as large as small cats. It is
|
|
not much of a wonder that the people of Haven avoid this place. The people at
|
|
the comparatively light intersection to the north hurry past with their heads
|
|
down.
|
|
~
|
|
39 1 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3946
|
|
D2
|
|
~
|
|
~
|
|
0 0 3973
|
|
S
|
|
#3975
|
|
Against the Rocks~
|
|
The boards are wet from the spray of the waves crashing against the rocks
|
|
below. You get too close to the edge, and the quick wind picks you up and
|
|
throws you over the boundaries of the wet boards. The spiral of the wind
|
|
throws you down into the bone-chilling water with a SPLASH!! As you surface,
|
|
before you have even the slightest time to react, you are dashed against the
|
|
jagged rocks by the pounding waves.
|
|
~
|
|
39 4 0 0 0 0
|
|
S
|
|
T 3911
|
|
#3976
|
|
Beautiful Beach~
|
|
Here is a serene sandy beach. People lie in the sand, and those who have
|
|
the full day away from work might sunbathe all day, sleeping under the stars at
|
|
night. The fine sand is soft, the beach smoothed by the winds constantly
|
|
sweeping it. The water here is warm and calm, lapping in gentle waves.
|
|
Children of the town swim merrily, all the way out to the jagged rocks. Waves
|
|
crash hard against the other side of those rocks, throwing spray into the air.
|
|
It is a good thing those rocks are there to act as breakers, or this beautiful
|
|
beach wouldn't be swimable.
|
|
~
|
|
39 0 0 0 0 2
|
|
D0
|
|
~
|
|
~
|
|
0 0 3961
|
|
D1
|
|
~
|
|
~
|
|
0 0 3968
|
|
D3
|
|
~
|
|
~
|
|
0 0 3933
|
|
S
|
|
#3977
|
|
Market Road~
|
|
There is much traffic on this winding road. Many of the people heading
|
|
north are hauling carts full of fish, while many of the people heading south
|
|
are hauling empty carts, smiling as their full purses jangle from their hips.
|
|
To the north you can glimpse colorful canopies and crowds of people, while to
|
|
the south you can hear the crash of waves breaking on rocks. If you squint
|
|
perhaps you can see a bit of the shimmering blue of reflected light where the
|
|
winding road breaks between the many houses and establishments.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3978
|
|
D2
|
|
~
|
|
~
|
|
0 0 3971
|
|
D3
|
|
~
|
|
1~
|
|
0 0 3932
|
|
S
|
|
#3978
|
|
Market Road, near the market~
|
|
To the north the smell of fish, the press of people, and the noise of a busy
|
|
market all become greater. On both sides of the road you can see the crowd of
|
|
people moving in all directions. You can also glimpse the great gate of Haven
|
|
to the south, and flashes of colorful canopies to the north. One might wonder
|
|
why so many people would be attracted to a fish market, of all things.
|
|
~
|
|
39 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 3994
|
|
D2
|
|
~
|
|
~
|
|
0 0 3977
|
|
S
|
|
#3979
|
|
Crowded Fish Market~
|
|
People press in from all sides! Under the brilliant, patched, colored cloth
|
|
there is no such thing as a sky. There are only people wandering the crowded
|
|
market, men loading wagons, and merchants. Oh the merchants! Dressed in
|
|
outrageous costumes and with all sorts of accents merchants yell of their
|
|
wares, vying for your attention. In a crowd such as this, one to make even you
|
|
claustrophobic, it would be wise to keep you hands near your belt pouch.
|
|
~
|
|
39 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 3995
|
|
D2
|
|
~
|
|
~
|
|
0 0 3993
|
|
D3
|
|
~
|
|
~
|
|
0 0 3980
|
|
S
|
|
#3980
|
|
Crowded Fish Market~
|
|
People press in from all sides! Under the brilliant, patched, colored cloth
|
|
there is no such thing as a sky. There are only people wandering the crowded
|
|
market, men loading wagons, and merchants. Oh the merchants! Dressed in
|
|
outrageous costumes and with all sorts of accents merchants yell of their
|
|
wares, vying for your attention. In a crowd such as this, one to make even you
|
|
claustrophobic, it would be wise to keep you hands near your belt pouch.
|
|
~
|
|
39 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 3965
|
|
D1
|
|
~
|
|
~
|
|
0 0 3979
|
|
D2
|
|
~
|
|
~
|
|
0 0 3992
|
|
S
|
|
#3981
|
|
The Fisherman's Shack~
|
|
This shack is quite small, but looks very comfortable. Against the east
|
|
wall three bunks are stacked on top of each other in such a way as to fit, but
|
|
to give each person enough space to lay down comfortably. There is a small
|
|
stove against the north wall, its red coals lighting the room. A new hangs
|
|
across the single window facing to the south and Sandy Path, serving as a
|
|
curtain. There is a bin of fish, Haven's main staple, against the west wall.
|
|
The small floor, what isn't covered by a rug, is neatly swept dirt.
|
|
~
|
|
39 0 0 0 0 1
|
|
D2
|
|
~
|
|
~
|
|
0 0 3963
|
|
S
|
|
#3982
|
|
The Manor Torture Chamber~
|
|
This isn't exactly the cellar that the doors implied it would be. It looks
|
|
as though Lord Degruziel isn't exactly popular with everybody. The room is
|
|
dimly lit by a glowing brazier filled with red hot coals. There is also a hot
|
|
iron rod in the brazier, and it doesn't look too friendly. You can barely make
|
|
out a rack of glinting torture implements on the far wall, right to the left of
|
|
the iron maiden. Some of those instruments would make even the most
|
|
hard-hearted and evil of the realm balk. There is a heavy iron door to the
|
|
west, with a small slit for looking inside to check on the prisoners.
|
|
~
|
|
39 8 0 0 0 0
|
|
D3
|
|
~
|
|
west door prison~
|
|
1 3900 3906
|
|
D4
|
|
~
|
|
~
|
|
0 0 3912
|
|
E
|
|
door slit prison prisoner prisoners~
|
|
The prison room is dark and damp, and you can't see much else through the
|
|
small slit.
|
|
~
|
|
S
|
|
#3983
|
|
Luna's Square~
|
|
You step into the light created by many burning bundles of oil-soaked cloth,
|
|
obviously makeshift torches, which light this open square. Piles of filthy
|
|
rags are heaped against the walls, serving as beds for those without homes.
|
|
There is an old wooden chair against the east 'wall' of the square. Once it
|
|
might have been magnificant, the square, but now the once-beautiful fountain is
|
|
just a granite-incased stagnant puddle, and the square itself is horribly dirty
|
|
and in disrepair.
|
|
~
|
|
39 0 0 0 0 1
|
|
D3
|
|
~
|
|
~
|
|
0 0 3984
|
|
D5
|
|
The chair sets comfortably on the dirty ground, its legs digging in to the dried dirt.
|
|
~
|
|
chair~
|
|
1 0 3928
|
|
E
|
|
chair~
|
|
You see a chair that might have once been marvelous, but is now in an
|
|
advanced state of decay. What might have once been intricate carvings are now
|
|
only small indentations in the rotting wood, and one of the chair's legs is
|
|
missing.
|
|
~
|
|
S
|
|
#3984
|
|
Luna's Alley~
|
|
The narrow alley is twisting, dark, and full of rotting trash. The niches
|
|
in the walls hold eyes the glow the reflection of your own light back at you,
|
|
and laughter echos in the close space along with gibberish and screams seeming
|
|
to come from everywhere and nowhere at once. Rats scurry around your feet and
|
|
watch you from the shadows, hostile and almost as large as small cats. It is
|
|
not much of a wonder that the people of Haven avoid this place, using it only
|
|
as a dump. Light streams in from the east, almost allowing you to see the
|
|
path.
|
|
~
|
|
39 1 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3985
|
|
D1
|
|
~
|
|
~
|
|
0 0 3983
|
|
S
|
|
#3985
|
|
Luna's Alley~
|
|
The narrow alley is twisting, dark, and full of rotting trash. The niches
|
|
in the walls hold eyes the glow the reflection of your own light back at you,
|
|
and laughter echos in the close space along with gibberish and screams, seeming
|
|
to come from everywhere and nowhere at once. Rats scurry around your feet and
|
|
watch you from the shadows, hostile and almost as large as small cats. It is
|
|
not much of a wonder that the people of Haven avoid this place. Somewhere to
|
|
the south there is the soft glow of light.
|
|
~
|
|
39 1 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3986
|
|
D2
|
|
~
|
|
~
|
|
0 0 3984
|
|
S
|
|
#3986
|
|
Luna's Alley~
|
|
The narrow alley is twisting, dark, and full of rotting trash. The niches
|
|
in the walls hold eyes the glow the reflection of your own light back at you,
|
|
and laughter echos in the close space along with gibberish and screams, seeming
|
|
to come from everywhere and nowhere at once. Rats scurry around your feet and
|
|
watch you from the shadows, hostile and almost as large as small cats. It is
|
|
not much of a wonder that the people of Haven avoid this place.
|
|
~
|
|
39 1 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3987
|
|
D2
|
|
~
|
|
~
|
|
0 0 3985
|
|
S
|
|
#3987
|
|
Intersection of South Gull Road and Luna's Alley~
|
|
Animal-like howls from both the north and south block out the sounds of the
|
|
wind here, originating from a narrow, filthy alley. The overhanging roofs make
|
|
it as black as pitch and the odd flashes you see comming from the dark of the
|
|
alley might be reflections of light in animal... or human... eyes. It isn't
|
|
a wonder people hurry past this intersection with worried glances to the north
|
|
and south.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3973
|
|
D1
|
|
~
|
|
~
|
|
0 0 3988
|
|
D2
|
|
~
|
|
~
|
|
0 0 3986
|
|
D3
|
|
~
|
|
~
|
|
0 0 3949
|
|
S
|
|
#3988
|
|
South Gull Road~
|
|
The houses along South Gull Road are smaller than the ones you can see to
|
|
the north, but they are still quite nice. This road is patchily shaded by the
|
|
small trees in some of the small yards, and periodic small beds of flowers add
|
|
their scents to the breeze that sweeps across the clean cobbles. Strolling
|
|
residents occasionally pass you, smiling happily. Perhaps they don't hear the
|
|
soft maniacal laughter that comes from somewhere to the east.
|
|
~
|
|
39 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 0 3989
|
|
D3
|
|
~
|
|
~
|
|
0 0 3987
|
|
S
|
|
#3989
|
|
South Gull Road~
|
|
The houses along South Gull Road are smaller than the ones you can see to
|
|
the north, but they are still quite nice. This road is patchily shaded by the
|
|
small trees in some of the small yards, and periodic small beds of flowers add
|
|
their scents to the breeze that sweeps across the clean cobbles. Strolling
|
|
residents occasionally pass you, smiling happily. The road turns south here,
|
|
while to the north an oppulent building has open doors, which spill a rich
|
|
golden light onto the street. Through the tiny, barred window you can catchi
|
|
glimpses of well-armed guards and a sparkling pile of what appears to be gold
|
|
coins.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3958
|
|
D2
|
|
~
|
|
~
|
|
0 0 3990
|
|
D3
|
|
~
|
|
~
|
|
0 0 3988
|
|
S
|
|
#3990
|
|
South Gull Road~
|
|
The houses along South Gull Road are smaller than the ones you can see to
|
|
the north, but they are still quite nice. This road is patchily shaded by the
|
|
small trees in some of the small yards, and periodic small beds of flowers add
|
|
their scents to the breeze that sweeps across the clean cobbles. Strolling
|
|
residents occasionally pass you, smiling happily. Somewhere to the southeast
|
|
you can see the tall white tower of the Lord of Haven's Manor House.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3989
|
|
D1
|
|
~
|
|
~
|
|
0 0 3991
|
|
S
|
|
#3991
|
|
South Gull Road~
|
|
Quite contrary to the crowded market to the east, this street is somehow
|
|
peaceful. This may just be because of the patrols of brawny guards that pass
|
|
by at regular intervals. The smell of fish that is so prrevalent elsewhere in
|
|
Haven is almost absent from the air here, being replaced by the salty tang of
|
|
the sea breeze to the south which is carrying the sweet perfume of flowers your
|
|
way. To the south the white tallness of the tower protruding from the manor
|
|
that lies there is like a bone finger raised in realization of the answer to a
|
|
pressing question.
|
|
~
|
|
39 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 3992
|
|
D2
|
|
~
|
|
~
|
|
0 0 3914
|
|
D3
|
|
~
|
|
~
|
|
0 0 3990
|
|
S
|
|
#3992
|
|
Crowded Fish Market~
|
|
People press in from all sides! Under the brilliant, patched, colored cloth
|
|
there is no such thing as a sky. There are only people wandering the crowded
|
|
market, men loading wagons, and merchants. Oh the merchants! Dressed in
|
|
outrageous costumes and with all sorts of accents merchants yell of their
|
|
wares, vying for your attention. In a crowd such as this, one to make even you
|
|
claustrophobic, it would be wise to keep you hands near your belt pouch. To
|
|
the west you spot a small, uncrowded opening leading to blue sky.
|
|
~
|
|
39 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 3980
|
|
D1
|
|
~
|
|
~
|
|
0 0 3993
|
|
D3
|
|
~
|
|
~
|
|
0 0 3991
|
|
S
|
|
#3993
|
|
Crowded Fish Market~
|
|
People press in from all sides! Under the brilliant, patched, colored cloth
|
|
there is no such thing as a sky. There are only people wandering the crowded
|
|
market, men loading wagons, and merchants. Oh the merchants! Dressed in
|
|
outrageous costumes and with all sorts of accents merchants yell of their
|
|
wares, vying for your attention. In a crowd such as this, one to make even you
|
|
claustrophobic, it would be wise to keep you hands near your belt pouch.
|
|
~
|
|
39 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 3979
|
|
D1
|
|
~
|
|
~
|
|
0 0 3994
|
|
D3
|
|
~
|
|
~
|
|
0 0 3992
|
|
S
|
|
#3994
|
|
Market Road, past the market~
|
|
People shove past, in a hurry to get wherever it is they are going. You can
|
|
hear the swearing of various men on carts and wagons, trying to get them and
|
|
their goods through the throng. Nearby to the east colorful stitched canopies
|
|
billow in the stiff, salty sea breeze. The sounds of merchants yelling their
|
|
wares and people yelling to each other in general are almost overwhelming. To
|
|
the south the throng thins into a crowd, and to the north you see the same sort
|
|
of encounter you see here.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3995
|
|
D2
|
|
~
|
|
~
|
|
0 0 3978
|
|
D3
|
|
~
|
|
~
|
|
0 0 3993
|
|
S
|
|
#3995
|
|
Market Road, past the market~
|
|
People shove past, in a hurry to get wherever it is they are going. You can
|
|
hear the swearing of various men on carts and wagons, trying to get them and
|
|
their goods through the throng. Nearby to the east colorful stitched canopies
|
|
billow in the stiff, salty sea breeze. The sounds of merchants yelling their
|
|
wares and people yelling to each other in general are almost overwhelming. To
|
|
the north the throng thins into a crowd, and to the south you see the same sort
|
|
of encounter you see here.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
The road is in the same condition as here - CROWDED.
|
|
~
|
|
~
|
|
0 0 3996
|
|
D2
|
|
~
|
|
~
|
|
0 0 3994
|
|
D3
|
|
Nothing.
|
|
~
|
|
~
|
|
0 0 3979
|
|
S
|
|
#3996
|
|
Market Road~
|
|
To the south the smell of fish, the press of people, and the noise of a busy
|
|
market all become greater. On both sides of the road you can see the crowd of
|
|
people moving in all directions. You can also glimpse the great gate of Haven
|
|
to the north, and flashes of colorful canopies to the south. One might wonder
|
|
why so many people would be attracted to a fish market, of all things.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 0 3997
|
|
D2
|
|
To the south the crowd thickens as the road goes past the market.
|
|
~
|
|
~
|
|
0 0 3995
|
|
E
|
|
color canopies colorful~
|
|
As you look intently to the south and the flashes of color you can see that
|
|
the canopies are really lots of tightly woven blankets stitched together. It
|
|
probably serves to keep the sun off the customers and merchants. It doesn't
|
|
really look like a canopy, but more of a colorful roof over the marketplace,
|
|
billowing in the wind.
|
|
~
|
|
E
|
|
traffic people~
|
|
People, mules, horses, and all manner of things race along the road here, in
|
|
a hurry to get to wherever it is they want to go. The ones headed to the south
|
|
carry empty baskets, the cartsmen with their full loads yelling loudly at their
|
|
straining animals. The ones heading north lug heavy baskets full of the day's
|
|
find at the market, their expressions pleased that they got the best of the
|
|
pesky merchants. Didn't they?
|
|
~
|
|
S
|
|
#3997
|
|
Market Road~
|
|
The breeze from the south blows a fishy scent your way, and through the
|
|
press of people on this relatively narrow winding road you can glimpse the gate
|
|
of Haven to the north, and flashes of colorful canopies somewhere to the south.
|
|
Over the clacking of hooves on cobbles and catcalls from neighbors to each
|
|
other you can hear the dull, background roar of sea surf crashing onto rocks.
|
|
The air is hot and humid enough to make the slight breeze refreshing.
|
|
~
|
|
39 0 0 0 0 1
|
|
D0
|
|
To the north there is a magnificant city gate.
|
|
~
|
|
~
|
|
0 0 3998
|
|
D2
|
|
To the south you see a relatively narrow, crowded winding road leading
|
|
toward the market.
|
|
~
|
|
~
|
|
0 0 3996
|
|
E
|
|
people traffic~
|
|
People, mules, horses, and all manner of things race along the road here, in
|
|
a hurry to get to wherever it is they want to go. The ones headed to the south
|
|
carry empty baskets, the cartsmen with their full loads yelling loudly at their
|
|
straining animals. The ones heading north lug heavy baskets full of the day's
|
|
find at the market, their expressions pleased that they got the best of the
|
|
pesky merchants. Didn't they?
|
|
~
|
|
E
|
|
color canopies colorful~
|
|
As you look intently to the south and the flashes of color you can see that
|
|
the canopies are really lots of tightly woven blankets stitched together. It
|
|
probably serves to keep the sun off the customers and merchants. It doesn't
|
|
really look like a canopy, but more of a colorful roof over the marketplace,
|
|
billowing in the wind.
|
|
~
|
|
S
|
|
#3998
|
|
The Ornate City Gates~
|
|
To the north lies a magnificant pair of gates. Twenty feet high at the
|
|
least, and wide enough to drive two wagons through, side by side. It is
|
|
entirely made of polished oak, which looks a rich golden brown and smooth to
|
|
the touch. There are many carvings of sea animals and birds on the gate,
|
|
masterfully done, but the most eye-catching set of carvings are the twin
|
|
leaping fish. Five feet tall themselves, their jeweled eyes winking, they are
|
|
in the direct center of each gate. You can tell by the reverant glances of
|
|
those passing by that the people of the town are very proud of their gate.
|
|
~
|
|
39 0 0 0 0 1
|
|
D2
|
|
To the south you see a relatively narrow, crowded winding road leading
|
|
toward the market.
|
|
~
|
|
~
|
|
0 0 3997
|
|
D3
|
|
~
|
|
~
|
|
0 0 3941
|
|
E
|
|
gate fish~
|
|
Upon the gate, the twin masterfully carved fish are so realistic they appear
|
|
to almost have life. The red rubies set into their eyes are so skillfully
|
|
embedded in the wood that no amount of pulling, even from one of huge strength,
|
|
would remove them.
|
|
~
|
|
S
|
|
#3999
|
|
A Linking Room~
|
|
This zone will link north to room 3472. Build all rooms south of that
|
|
connection point.
|
|
~
|
|
39 512 0 0 0 0
|
|
S
|
|
$~
|