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This just converts the few DOS text files still in here to standard text files (line-endings), removes all the trailing spaces on lines, removes all the trailing blank lines, and replaces all the tabs (except in .zon files, where they seem to be common) with expanded spaces. It's easy to confirm this is actually a non-change, except for whitespace: * `git show -w` shows this commit as only removing 8 trailing blank lines. This should make no difference to tbaMUD itself, but it will make working on these files, especially with scripts and automated tools, much easier. This is the base change for a set of other changes I will put up once/if this merges, without this, the others are just too complicated to wrangle.
1404 lines
27 KiB
Text
1404 lines
27 KiB
Text
#30800
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Wooden Guard Gate~
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The road south of this gate is covered in an even coating of gravel, just a
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short distance to the southeast a small settlement is visible. The gate appears
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to be more of a stopping point for travelers to stop for directions or to make
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certain that the Baron is indeed in his tower rather than a checkpoint for a
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military operation - although there are guards who man it. To the west is the
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short stretch of the King's Highway before it turns north, headind far from
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Cailveh's lands.
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308 0 0 0 0 0
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D2
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0 0 30801
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E
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credits info~
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*Baron Cailveh's Tower
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* Built by Kaan for Dibrova
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Level: 50 - 120
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82 rooms
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38 mobs
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22 objs
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Connector Zone(s): The King's Road
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This is one in a group of Barons' land holdings that lie along the
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King's Road. This particular holding is held by a Cleric Baron whose
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main export is corn, wheat and healing potions. There is a short road
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that passes a small settlement of the Baron's people and the Tower of
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the Baron itself.
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A great deal of excellent eq is included in this zone as well as some
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extremely difficult mobs.
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~
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S
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#30801
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Gravel Road~
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This long north-south road is meticulously cared for, running through the
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usual corn and wheat fields that seem to grow without cessation through this
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entire area. A small settlement lies southeast from here, smoke rising from
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many of the chimneys, all of the buildings seeming in good repair.
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308 0 0 0 0 0
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D0
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0 0 30800
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D2
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0 0 30802
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#30802
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Gravel Road~
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On the east side of the road, the backs of many small homes now face you.
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They are all well-constructed, strong and freshly painted with short, cropped
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grass growing in their lawns. The road continues to run north and south.
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308 0 0 0 0 0
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D0
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0 0 30801
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D2
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0 0 30803
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#30803
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Gravel Road~
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On the east side of the road, the backs of many small homes face you. They
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are all well-constructed, strong and freshly painted with short, cropped grass
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growing in their lawns. The road continues to run north and south, with an
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entrance into the settlement just south of here.
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308 0 0 0 0 0
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D0
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0 0 30802
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D2
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0 0 30804
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#30804
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Gravel Road at the Settlement~
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A road, also graveled just like the one you stand upon, leads east into the
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settlement. To the south, the road continues for a distance before curving
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eastward, to the north the road runs for quite some way.
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308 0 0 0 0 0
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D0
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0 0 30803
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D1
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0 0 30819
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D2
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0 0 30805
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S
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#30805
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Gravel Road~
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The road runs north and south, the settlement for the Baron's constituants
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just to the east and rolling fields of grain to the west.
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308 0 0 0 0 0
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D0
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~
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0 0 30804
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D2
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0 0 30806
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#30806
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Gravel Road~
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The road runs north and south, the settlement for the Baron's constituants
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just to the east and rolling fields of grain to the west. Just to the south,
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the roads bends away to the southeast.
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308 0 0 0 0 0
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D0
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~
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0 0 30805
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D2
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0 0 30807
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S
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#30807
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Gravel Road~
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The road bends to the east, making a slow southeastern curve toward the tower
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that can now be seen in the distance. A slight ways further is a small barn,
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the only building between the settlement and the tower.
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~
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308 0 0 0 0 0
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D0
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~
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0 0 30806
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D1
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0 0 30808
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#30808
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Gravel Road~
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The road continues to twist and bend its way through the fields, the tower
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larger than ever to the southeast. To the north, through a short length of corn
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stalks, a fair-sized settlement can be seen - the place where all that work for
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the Baron live.
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~
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308 0 0 0 0 0
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D2
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0 0 30809
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D3
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0 0 30807
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#30809
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Bend in the Gravel Road~
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The road makes a twist to the north and east, heading toward the tower of
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Cailveh or away from it - depending on which way you may be traveling. A barn
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lies southeast of here, the only structure visible between here and the tower.
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308 0 0 0 0 0
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D0
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~
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0 0 30808
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D1
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0 0 30810
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#30810
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Bend in the Gravel Road~
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The road makes a bend to the west and the south, heading along the road that
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leads to Cailveh's tower. A short jaunt to south is the entrance into a small
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barn, a sturdy-looking structure wih a fresh coat of silver paint.
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308 0 0 0 0 0
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D2
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0 0 30811
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D3
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0 0 30809
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#30811
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Before a Large Barn~
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The entrance into a small barn lies to the south, the door wide open to
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anyone who might wish to enter. It must be that Cailveh feels very comfortable
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about who his complacent guards let through at the entrance to his property...
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To the east the road runs directly up to Cailveh's front door, to the north the
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road runs away and off of Cailveh's property.
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308 0 0 0 0 0
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D0
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~
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0 0 30810
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D1
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0 0 30812
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D2
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0 0 30815
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#30812
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West of the Tower~
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Cailveh's tower lies just east from from here, its looming height now just a
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bit daunting as you approach. The road runs toward the tower or west toward the
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exit from Cailveh's property.
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~
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308 0 0 0 0 0
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D1
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0 0 30813
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D3
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0 0 30811
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#30813
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Before the Tower~
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The tower doors lie just to the east, large wooden doors made of slats of oak
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and bound by iron. Plentiful crops lie on the north and south of the road, a
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calming breeze blows by. This is not a place to feel at all intimidated or
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unwelcome.
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308 0 0 0 0 0
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D1
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0 0 30814
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D3
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0 0 30812
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#30814
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The Tower Entry Gate~
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The doors to the tower are certainly large enough to be considered a gate -
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they are at least ten feet in height, rising to a point where they meet each
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other. Enter, if you will, or head west back along the main road.
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308 0 0 0 0 0
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D1
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door~
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1 0 30856
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D3
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0 0 30813
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#30815
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Scrupulously Clean Barn~
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Even the inner walls of this small barn have been painted silver! All of the
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harnesses and yokes are hung upon the walls in neat and orderly fashion, the
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floor is even swept. Through a door in the south wall lies the pastures.
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~
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308 8 0 0 0 0
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D0
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0 0 30811
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D2
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door~
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1 0 30816
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#30816
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The Pastures~
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This small, fenced in area holds the cows that keep the people who live in
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Cailveh's care well fed with an ample supply of milk. Be careful where you
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step...
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~
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308 0 0 0 0 0
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D0
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door~
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1 0 30815
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D1
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0 0 30817
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D3
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0 0 30818
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#30817
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The Pastures~
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This small, fenced in area holds the cows that keep the people who live in
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Cailveh's care well fed with an ample supply of milk. Be careful where you
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step...
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~
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308 0 0 0 0 0
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D3
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0 0 30816
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#30818
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The Pastures~
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This small, fenced in area holds the cows that keep the people who live in
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Cailveh's care well fed with an ample supply of milk. Be careful where you
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step...
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~
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308 0 0 0 0 0
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D1
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0 0 30816
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#30819
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Towne Road~
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This well graveled road leads east into the settlement, a very tidy place
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where the streets are free of litter and all the homes are tended to regularly.
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The main road lies just to the west. A small sign lies on the south side of the
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road.
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308 0 0 0 0 0
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D1
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0 0 30820
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D3
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0 0 30804
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E
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sign~
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All travelers welcome in Cailveh Towne.
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Bring no malice with ye upon entry, but only the goodwill harbored
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within your heart. May the Gods be with you.
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~
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S
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#30820
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Intersection on Towne Road~
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Homes lie to the north and south; small, neat structures which look welcome
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and very non-threatening. To the east is what must be the merchant's area,
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where most of the business of the towne is conducted. The main road to the
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tower and the King's Highway lies to the west.
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~
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308 0 0 0 0 0
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D0
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~
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0 0 30821
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D1
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0 0 30838
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D2
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0 0 30825
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D3
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0 0 30819
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#30821
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Towne Road~
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Homes lie on the east and west sides of the road. The road itself runs north
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and south for some distance past homes of all shape and size.
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308 0 0 0 0 0
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D0
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~
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~
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0 0 30822
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D1
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door~
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1 0 30837
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D2
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~
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0 0 30820
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D3
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~
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door~
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1 0 30832
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#30822
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Towne Road~
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Homes lie on the east and west sides of the road. The road itself runs north
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and south for some distance past homes of all shape and size.
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~
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308 0 0 0 0 0
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D0
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~
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0 0 30823
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D1
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door~
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1 0 30836
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D2
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~
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~
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0 0 30821
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D3
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~
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door~
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1 0 30833
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#30823
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Cul-de-sac~
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You are surrounded on all sides but the south by the private homes of the
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people that live in Cailveh's care. The only way out of here is south unless
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you desire to meet some of the folk who live within these homes.
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~
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308 0 0 0 0 0
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D0
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~
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door~
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1 0 30824
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D1
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~
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door~
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1 0 30835
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D2
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~
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~
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0 0 30822
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D3
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door~
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1 0 30834
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S
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#30824
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Simple Home~
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The furnishings of this place are at best simple, nothing looks as if it
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would hold any true value, only function. There is only one adornment to the
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walls, that being a large, flat cross which hangs directly above the dining
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table.
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~
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308 8 0 0 0 0
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D2
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~
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door~
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1 0 30823
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S
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#30825
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Towne Road~
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This is the residential section of the community with homes lining both sides
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of the street. Just north of here is a main intersection in the street, suth
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lies a small square.
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~
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308 0 0 0 0 0
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D0
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~
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~
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0 0 30820
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D1
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~
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door~
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1 0 30831
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D2
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~
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~
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0 0 30826
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D3
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~
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~
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0 0 30830
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S
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#30826
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Schoolhouse Square~
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Named Schoolhouse Square for no other reason than the fact that the
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schoolhouse is located just south of here, this small square is a tidy little
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turn-around with houses on the east and west sides of the school.
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~
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308 0 0 0 0 0
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D0
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~
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~
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0 0 30825
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D1
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~
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door~
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1 0 30829
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D2
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~
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~
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0 0 30827
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D3
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~
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door~
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1 0 30828
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S
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#30827
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Ye Olde School~
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Three rows of desks line the floor, a moderate-sized desk fronting the south
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side of the room. A gilded cross hangs on the south wall above the desk,
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obviously the people of this community place a large emphasis on religion.
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~
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308 8 0 0 0 0
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D0
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~
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~
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0 0 30826
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S
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#30828
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Small Home~
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This single-room home is no bigger than ten by ten, obviously the home of a
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single occupant. A small bed lies against the south wall, a small table is
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nudged into the northwest corner.
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~
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308 8 0 0 0 0
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D1
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~
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door~
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1 0 30826
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S
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#30829
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Tidy Home~
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This mid-sized home is meticulously cleaned from top to bottom, the walls
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even squeaky clean. A small cross hangs on the wall right next to the door.
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~
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308 8 0 0 0 0
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D3
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~
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door~
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1 0 30826
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E
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sign~
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Please remove shoes!
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~
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S
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#30830
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Empty Home~
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It appears that whoever built this place has either passed on or possibly
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went to live somewhere else. With very little cleaning and even less
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construction, this could be a very livable place.
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~
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308 8 0 0 0 0
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D1
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~
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~
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0 0 30825
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S
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#30831
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Freshly-Painted Home~
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The smell of the stain used on the walls is still fresh in this house, the
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walls still shine with that glare that comes from freshly painted walls. All of
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the furniture is pulled away from the walls until they dry, as a result it is
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very cramped in this home.
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~
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308 264 0 0 0 0
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D3
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~
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door~
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1 0 30825
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S
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#30832
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Quiet Home~
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The plain white walls of this home coupled with the somber furnishings only
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add to the vibe that immediately soaks in as you enter. It is obvious that the
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occupants like it quiet in their home and wish to keep it that way.
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~
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308 8 0 0 0 0
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D1
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~
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door~
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1 0 30821
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S
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#30833
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Simple Home~
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This is indeed someone's happy home, however it appears that whoever lives
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here lives quite the simple life; nothing in the house appears to hold any sort
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of monetary value whatsoever. There is a table and chairs made of crude wood
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and a bed made from the same of wood and hay.
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~
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308 8 0 0 0 0
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D1
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~
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door~
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1 0 30822
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S
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#30834
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Small Home~
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The quarters in this small home are tight, indeed, allowing comfortbale
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movement for only one person at a time. The door lies to the east.
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~
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308 264 0 0 0 0
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D1
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~
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door~
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1 0 30823
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S
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#30835
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Thatch-Roofed Home~
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This is the only home in the entire settlement that is not completely
|
|
weather-proof. The roof is made from thatch, the walls from rough-hewn timber,
|
|
but strangely enough it appears to work very well as an abode.
|
|
~
|
|
308 8 0 0 0 0
|
|
D3
|
|
~
|
|
door~
|
|
1 0 30823
|
|
S
|
|
#30836
|
|
Small Log Home~
|
|
This is, as far as you can tell, the only home in the settlement made from
|
|
log. The owner must have spent quite some time building this place and have
|
|
quite a large amount of pride in his work because the place is beautiful. Much
|
|
of the wood for the inner walls have been carved out to allow for shelving and
|
|
such. The furniture is most made from the same dark wood as the home itself.
|
|
~
|
|
308 8 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 30822
|
|
S
|
|
#30837
|
|
Cozy Home~
|
|
This home boasts a very warm wood stove burning in the northeast corner of
|
|
the room, the warm air giving the place a drowsy, comfortable feeling. A plush
|
|
armchair and matching divan lie against the south wall, beds on the north wall.
|
|
~
|
|
308 8 0 0 0 0
|
|
D3
|
|
~
|
|
door~
|
|
1 0 30821
|
|
S
|
|
#30838
|
|
Towne Road~
|
|
This small portion of road runs between the two main intersections of the
|
|
settlement, bordering the north side and entryway into the local pub and dining
|
|
establishment. It is actually a very nice place to eat, having a strong
|
|
reputation of good food and good people, recommended throughout the land.
|
|
~
|
|
308 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 30839
|
|
D2
|
|
~
|
|
~
|
|
0 0 30848
|
|
D3
|
|
~
|
|
~
|
|
0 0 30820
|
|
S
|
|
#30839
|
|
Towne Square~
|
|
A beautiful park lies along the eastern side of the road, full of beautiful
|
|
flowers and trees. The road travels north and south through the business
|
|
district and also west past the local pub toward the main road.
|
|
~
|
|
308 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 30840
|
|
D1
|
|
~
|
|
~
|
|
0 0 30847
|
|
D2
|
|
~
|
|
~
|
|
0 0 30850
|
|
D3
|
|
~
|
|
~
|
|
0 0 30838
|
|
S
|
|
#30840
|
|
Towne Road~
|
|
The road travels north to south past a small restaurant on the east and an
|
|
herbalist on the west side of the road. Just north of here is small square.
|
|
~
|
|
308 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 30841
|
|
D1
|
|
~
|
|
~
|
|
0 0 30845
|
|
D2
|
|
~
|
|
~
|
|
0 0 30839
|
|
D3
|
|
~
|
|
~
|
|
0 0 30846
|
|
S
|
|
#30841
|
|
Northern Square~
|
|
Businesses surround you, the tink tink of the blacksmith very audible on the
|
|
west side of the road, a low single story building lies to the east - the town
|
|
doctor. To the north is the apothecary, who is said to have the finest and most
|
|
potent potions in all the realm.
|
|
~
|
|
308 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 30842
|
|
D1
|
|
~
|
|
~
|
|
0 0 30843
|
|
D2
|
|
~
|
|
~
|
|
0 0 30840
|
|
D3
|
|
~
|
|
~
|
|
0 0 30844
|
|
S
|
|
#30842
|
|
The Apothecary~
|
|
Odd smells linger in the air of this musty and yet curiously drafty place.
|
|
Colored liquids fill glass containers along the northern wall behind the
|
|
counter, the labors of long hours of brewing by the master apothecary.
|
|
~
|
|
308 8 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 30841
|
|
S
|
|
#30843
|
|
Towne Doctor~
|
|
It appears that the doctor is not in at this time. The entire building lies
|
|
silent and empty. Devoid of life. Odd.
|
|
~
|
|
308 8 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 30841
|
|
S
|
|
#30844
|
|
Smithy~
|
|
Entering into this high-roofed building immediately engulfs you in a
|
|
tremendous heat. The gruff and filthy man who works within the confines of this
|
|
room must obviously not care much about hiegene or the fact that its easily one
|
|
hundred degrees in this building.
|
|
~
|
|
308 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 30841
|
|
S
|
|
#30845
|
|
Salaylia's~
|
|
Salaylia makes a mean dish of food that can be eaten right here in comfort or
|
|
taken with you on your journeys. Either way, she is always pleased to be able
|
|
to provide for the hungry.
|
|
~
|
|
308 8 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 30840
|
|
S
|
|
#30846
|
|
The Herbalist~
|
|
Small plants grow along shelves high along the north and south walls of this
|
|
room, a long counter running the west end of the room. Within that counter lie
|
|
samples of the poultices and remedies which the herbalist offers.
|
|
~
|
|
308 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 30840
|
|
S
|
|
#30847
|
|
Colorful Park~
|
|
This is obviously a place that harbors a great deal of pride for the locals,
|
|
it so well tended. A small stone bench lies alongside the path, allowing you to
|
|
rest for a short period if that be your desire.
|
|
~
|
|
308 16 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 30839
|
|
S
|
|
#30848
|
|
The Towne Hall~
|
|
This pub, named the Towne Hall in jest, is only so named due to the fact that
|
|
after most day's work, most of the local residents end up coming here to dine
|
|
with their fellow townsfolk. Nightly 'meetings' are conducted over steaming
|
|
plates of meat and vegetables, accompanied by laughter and the occasional music
|
|
of a traveling musician.
|
|
~
|
|
308 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 30838
|
|
S
|
|
#30849
|
|
Tailor~
|
|
The locals tend to mostly the servicable garb of the simple worker, humble
|
|
people of the Gods who perform their daily work with pride. As such, the tailor
|
|
mostly carries what sells.
|
|
~
|
|
308 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 30850
|
|
S
|
|
#30850
|
|
Towne Road~
|
|
The road runs south past a number of businesses and the local chapel toward a
|
|
wonderful garden, full of bloom and color. To the north is the Towne Square.
|
|
~
|
|
308 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 30839
|
|
D1
|
|
~
|
|
~
|
|
0 0 30851
|
|
D2
|
|
~
|
|
~
|
|
0 0 30853
|
|
D3
|
|
~
|
|
~
|
|
0 0 30849
|
|
S
|
|
#30851
|
|
House of Worship~
|
|
Every morning and every evening, the entire community gathers in this humble
|
|
building to give thanks for the land they live upon and their gracious
|
|
benefactor, the Baron Cailveh. Lines of benches run up to the east wall where
|
|
large cross hangs upon the wall, gleaming beautifully.
|
|
~
|
|
308 8 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 30850
|
|
S
|
|
#30852
|
|
The General Store~
|
|
You name it, this place has it and if they don't have it, they'll get it.
|
|
At least that is their reputation. All manner of oddities and necessities lie
|
|
scattered about on shelves and in displays.
|
|
~
|
|
308 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 30853
|
|
S
|
|
#30853
|
|
Southern Square~
|
|
A magnificent garden lies just south of here, a tidy little store on the west
|
|
side and mill of some sort on the east side.
|
|
~
|
|
308 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 30850
|
|
D1
|
|
~
|
|
~
|
|
0 0 30854
|
|
D2
|
|
~
|
|
~
|
|
0 0 30855
|
|
D3
|
|
~
|
|
~
|
|
0 0 30852
|
|
S
|
|
#30854
|
|
Distillery~
|
|
This used to be the old mill for the settlement, but has since been converted
|
|
into a distillery for the locals so that they might have drinking water free of
|
|
disease. Barrels, bottles or whatever you like can be refilled or simply
|
|
purchased here.
|
|
~
|
|
308 8 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 30853
|
|
S
|
|
#30855
|
|
Towne Gardens~
|
|
These beautiful gardens are tended with love and care by all of the locals,
|
|
kept as a haven for thought and quiet contemplation. They are kep immaculate
|
|
year round, with no exceptions.
|
|
~
|
|
308 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 30853
|
|
S
|
|
#30856
|
|
Entryway Into the Main Hall~
|
|
This is actually a part of the main hall, however most of the politicking
|
|
goes on a bit to the east where Cailveh holds his court. The exit from the
|
|
tower lies to the west.
|
|
~
|
|
308 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 30857
|
|
D3
|
|
~
|
|
door~
|
|
1 0 30814
|
|
S
|
|
#30857
|
|
Main Hall~
|
|
A door lies on the north wall, next to an ornate silver tapestry which hangs
|
|
from the ceiling to the floor, covering the entire wall. On the south wall is a
|
|
matching tapestry, giving the hall a feeling of majestic holiness.
|
|
~
|
|
308 8 0 0 0 0
|
|
D0
|
|
~
|
|
door~
|
|
1 0 30861
|
|
D1
|
|
~
|
|
~
|
|
0 0 30858
|
|
D3
|
|
~
|
|
~
|
|
0 0 30856
|
|
S
|
|
#30858
|
|
Audience Chamber~
|
|
All of Cailveh's formal matters of state are conducted here, at this very
|
|
spot. A gilded chair of worked silver sits upon a low dias, a plush cushion
|
|
resting atop the chair. A thick silver curtain runs along behind the chair,
|
|
completing the picture of strength and calm that Cailveh wishes to project.
|
|
Doors lie on the north and south walls.
|
|
~
|
|
308 8 0 0 0 0
|
|
D0
|
|
~
|
|
door~
|
|
1 0 30860
|
|
D1
|
|
~
|
|
curtain~
|
|
1 0 30859
|
|
D2
|
|
~
|
|
door~
|
|
1 0 30862
|
|
D3
|
|
~
|
|
~
|
|
0 0 30857
|
|
S
|
|
#30859
|
|
Behind the Gilded Chair~
|
|
It appears that the Baron has a spot to get away from all the noise and
|
|
stress of court whenever he likes. There is a stone stairway leading upward
|
|
into the heights of the tower, curving around and up out of sight. Behind the
|
|
curtain lies the Audience Chamber.
|
|
~
|
|
308 8 0 0 0 0
|
|
D3
|
|
~
|
|
curtain~
|
|
1 0 30858
|
|
D4
|
|
~
|
|
~
|
|
0 0 30863
|
|
S
|
|
#30860
|
|
The Feasting Hall~
|
|
Twin doors lie on the south wall of this enormous chamber, exits designed to
|
|
allow the ingress and egress of large amounts of people. A long table runs most
|
|
of the length of the room, beautifully woven table coverings over most of its
|
|
surface.
|
|
~
|
|
308 8 0 0 0 0
|
|
D2
|
|
~
|
|
door~
|
|
1 0 30858
|
|
D3
|
|
~
|
|
~
|
|
0 0 30861
|
|
S
|
|
#30861
|
|
The Feasting Hall~
|
|
Twin doors lie on the south wall of this enormous chamber, exits designed to
|
|
allow the ingress and egress of large amounts of people. A long table runs most
|
|
of the length of the room, beautifully woven table coverings over most of its
|
|
surface.
|
|
~
|
|
308 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 30860
|
|
D2
|
|
~
|
|
door~
|
|
1 0 30857
|
|
S
|
|
#30862
|
|
Private Meeting Room~
|
|
Whenever a visitor comes that is not considered one of Cailveh's 'friends'
|
|
but needs to conduct business privately, this is where Cailveh brings the
|
|
visitor to talk. The room is protected by a ward of silence maintained by
|
|
Cailveh himself so that conversations within this room stay only within this
|
|
room.
|
|
~
|
|
308 40 0 0 0 0
|
|
D0
|
|
~
|
|
door~
|
|
1 0 30858
|
|
S
|
|
#30863
|
|
Secret Stair Passage~
|
|
These stairs are the single one way to reach the upper levels of the tower.
|
|
Cailveh keeps them hidden so that he might enjoy a relative calm when dealing
|
|
with family or personal life. No visitors are ever allowed in these higher
|
|
chambers, only Cailveh, his family, and a small slew of servants.
|
|
~
|
|
308 8 0 0 0 0
|
|
D4
|
|
~
|
|
~
|
|
0 0 30864
|
|
D5
|
|
~
|
|
~
|
|
0 0 30859
|
|
S
|
|
#30864
|
|
Stone and Mortar Hallway~
|
|
The stairs open into a hallway that is neither large nor small, simply very
|
|
average. The walls are of stone and mortar, well formed and solid to the touch.
|
|
On the south wall is a door, the stairs lead downward to the main floor of the
|
|
tower and the hallway runs westward toward more doors, actually ending at a
|
|
door.
|
|
~
|
|
308 8 0 0 0 0
|
|
D2
|
|
~
|
|
door~
|
|
1 0 30870
|
|
D3
|
|
~
|
|
~
|
|
0 0 30865
|
|
D5
|
|
~
|
|
~
|
|
0 0 30863
|
|
S
|
|
#30865
|
|
Stone and Mortar Hallway~
|
|
A door lies on the north wall, the hallway heads east and west, both only for
|
|
short distances.
|
|
~
|
|
308 8 0 0 0 0
|
|
D0
|
|
~
|
|
door~
|
|
1 0 30867
|
|
D1
|
|
~
|
|
~
|
|
0 0 30864
|
|
D3
|
|
~
|
|
~
|
|
0 0 30866
|
|
S
|
|
#30866
|
|
End of the Hall~
|
|
A wide door lies on the west wall of the hall which would be the dead end to
|
|
the hall if there weren't a door there. Off to the east are more doors, with a
|
|
stairway leading downward at the end of the hall.
|
|
~
|
|
308 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 30865
|
|
D3
|
|
~
|
|
door~
|
|
1 0 30871
|
|
S
|
|
#30867
|
|
Gilzaan's Private Chambers~
|
|
Gilzaan, being the eldest of Cailveh's two sons and most likely to receive
|
|
the endowment of all that Cailveh holds upon his death, holds the largest room
|
|
in the tower save for Cailveh himself. All that is holy and worthy, studious
|
|
and pious lies in an orderly fashion in this enormous apartment. A door lies in
|
|
the south wall.
|
|
~
|
|
308 8 0 0 0 0
|
|
D2
|
|
~
|
|
door~
|
|
1 0 30865
|
|
D3
|
|
~
|
|
~
|
|
0 0 30868
|
|
S
|
|
#30868
|
|
Gilzaan's Private Chambers~
|
|
Gilzaan, being the eldest of Cailveh's two sons and most likely to receive
|
|
the endowment of all that Cailveh holds upon his death, holds the largest room
|
|
in the tower save for Cailveh himself. All that is holy and worthy, studious
|
|
and pious lies in an orderly fashion in this enormous apartment. A door lies on
|
|
the south wall just east from here.
|
|
~
|
|
308 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 30867
|
|
S
|
|
#30869
|
|
Necromocis' Private Chambers~
|
|
Necromocis is Cailveh's youngest son, but certainly the brighter of the two.
|
|
Most of Necromocis' time is spent up in the higher reaches of the tower, pouring
|
|
over the ancient tomes which Cailveh holds locked within his library.
|
|
Necromocis could soak up knowledge all day long and still yearn for more at the
|
|
fall of night. He is Cailveh's pride and joy, unencumbered the knowledge that
|
|
he may have to one day run the Barony, as his brother is.
|
|
~
|
|
308 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 30870
|
|
S
|
|
#30870
|
|
Necromocis' Private Chambers~
|
|
Necromocis is Cailveh's youngest son, but certainly the brighter of the two.
|
|
Most of Necromocis' time is spent up in the higher reaches of the tower, pouring
|
|
over the ancient tomes which Cailveh holds locked within his library.
|
|
Necromocis could soak up knowledge all day long and still yearn for more at the
|
|
fall of night. He is Cailveh's pride and joy, unencumbered the knowledge that
|
|
he may have to one day run the Barony, as his brother is.
|
|
~
|
|
308 8 0 0 0 0
|
|
D0
|
|
~
|
|
door~
|
|
1 0 30864
|
|
D3
|
|
~
|
|
~
|
|
0 0 30869
|
|
S
|
|
#30871
|
|
Sitting Room~
|
|
This room is dominated by a huge fireplace on the west wall. It spans the
|
|
entire length of the wall, the stonework giving the room a very rustic, cozy
|
|
feel. Lounge chairs and couches lie in a fashionable array about the room.
|
|
This is where Cailveh and his family spend most of their evenings together, away
|
|
from the main court life which never seems to end downstairs.
|
|
~
|
|
308 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 30874
|
|
D1
|
|
~
|
|
door~
|
|
1 0 30866
|
|
D2
|
|
~
|
|
~
|
|
0 0 30872
|
|
D4
|
|
~
|
|
fireplace~
|
|
1 0 30875
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E
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stones~
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They look as if they aren't anchored all that well, as if they might be able
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to be moved or jarred free.
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~
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E
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fireplace~
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It is a huge piece of work, spanning the entire length of the room. The
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place where the firewood is actually kept and burnt only takes up about a
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quarter of the space that it could, the rest of it is just ornate. Most of the
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rocks are made from regular, grayish stone but there is a particular run of them
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that are a bit darker than the rest.
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~
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S
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#30872
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Cailveh's Private Chambers~
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This section of the room is more an entryway into the larger part of
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Cailveh's private area which is shared with his wife. The room follows the
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curve of the tower, opening east into the private chambers and north into the
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sitting room.
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~
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308 8 0 0 0 0
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D0
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~
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~
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0 0 30871
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D1
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~
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~
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0 0 30873
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S
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#30873
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Cailveh's Private Chambers~
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This lavish section of Cailveh's private quarters are reserved for he and his
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wife only, a retreat for the two of them to get away from everything completely.
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There is a large bed and a long, low divan that sits before a fireplace - a very
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|
appealing setup.
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~
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308 8 0 0 0 0
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D3
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~
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~
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0 0 30872
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S
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#30874
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Bathing Area~
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A carved bathing vessel lies in the center of the room, raised upon a
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curious-looking stone pedestal designed specifically for holding the hot embers
|
|
of coal that heat the tub above it. A curtain can be drawn about the tub or
|
|
left wide open, a wooden desk lies against the west wall with a washbasin and
|
|
mirror atop it.
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~
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308 8 0 0 0 0
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D2
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~
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~
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0 0 30871
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S
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#30875
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Runed Stairwell~
|
|
The runes on the sides of this stairwell or there as wards against intruders,
|
|
but more so they are wards of notification which will let Cailveh when an
|
|
unwelcome guest has intruded upon his private demenses unwelcome. Enter upward
|
|
into the private work area of the Baron Cailveh, but beware of his fury and the
|
|
wrath of his gods.
|
|
~
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308 8 0 0 0 0
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D4
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~
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~
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0 0 30876
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D5
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~
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secret~
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1 0 30871
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S
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#30876
|
|
Laboratory~
|
|
The entire room in this area and to the east is covered in tables and runes,
|
|
the walls lined with shelving which holds all manner of scrolls, books and
|
|
tablature. The wooden creaks underfoot as you move about, even a shifting of
|
|
your weight makes a fair amount of noise. It will be very difficult, indeed, to
|
|
stay here undetected for very long.
|
|
~
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308 8 0 0 0 0
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D1
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~
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~
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0 0 30877
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D2
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~
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~
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0 0 30878
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D5
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~
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~
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0 0 30875
|
|
S
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|
#30877
|
|
Laboratory~
|
|
The entire room in this area and to the east is covered in tables and runes,
|
|
the walls lined with shelving which holds all manner of scrolls, books and
|
|
tablature. The wooden creaks underfoot as you move about, even a shifting of
|
|
your weight makes a fair amount of noise. It will be very difficult, indeed, to
|
|
stay here undetected for very long. There is a door on the south wall, one that
|
|
does not look as if it is opened very often.
|
|
~
|
|
308 8 0 0 0 0
|
|
D2
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|
~
|
|
door~
|
|
2 30800 30881
|
|
D3
|
|
~
|
|
~
|
|
0 0 30876
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|
S
|
|
#30878
|
|
Study~
|
|
This is a more sedate setting than that just north of here. A plush chair
|
|
lies against the west wall, one that looks very much like it is used extremely
|
|
often. Shelves line the east wall, however the books there are more scholarly
|
|
than for research.
|
|
~
|
|
308 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 30876
|
|
D2
|
|
~
|
|
~
|
|
0 0 30879
|
|
S
|
|
#30879
|
|
Library~
|
|
If it seemed that there were a lot of books on the shelves in the rooms to
|
|
the north, then you had no idea what to expect here. Every single foot of space
|
|
available has been utilized for shelving for books, all of them organized by
|
|
size and content.
|
|
~
|
|
308 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 30878
|
|
D1
|
|
~
|
|
~
|
|
0 0 30880
|
|
S
|
|
#30880
|
|
Observatory~
|
|
There is wide, tall window in the southeastern wall, one that rises all the
|
|
way to the ceiling and opens out into the heavens. A strange object has been
|
|
placed near to the window, one that looks much like a long tube with glass at
|
|
the ends.
|
|
~
|
|
308 8 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 30879
|
|
S
|
|
#30881
|
|
Artifact Room~
|
|
This room has been looted. Nothing remains except empty shelves and tables
|
|
that were once laden with numerous items and artifacts. The patches of dust
|
|
free shelves hint at the outlines of the previous occupants. Uneven shadings of
|
|
the walls hint at portraits that may have once been hung for many years.
|
|
~
|
|
308 0 0 0 0 0
|
|
D0
|
|
~
|
|
door~
|
|
2 30800 30877
|
|
S
|
|
$~
|