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This just converts the few DOS text files still in here to standard text files (line-endings), removes all the trailing spaces on lines, removes all the trailing blank lines, and replaces all the tabs (except in .zon files, where they seem to be common) with expanded spaces. It's easy to confirm this is actually a non-change, except for whitespace: * `git show -w` shows this commit as only removing 8 trailing blank lines. This should make no difference to tbaMUD itself, but it will make working on these files, especially with scripts and automated tools, much easier. This is the base change for a set of other changes I will put up once/if this merges, without this, the others are just too complicated to wrangle.
845 lines
18 KiB
Text
845 lines
18 KiB
Text
#28900
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Outside the Wayhouse~
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You are outside a large, two-story building which proports to be 'Werith's
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Wayhouse' on a brightly lettered sign out front. You hear laughing and revelry
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from inside -- sounds like a lively place. The main doors are directly south
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of you, and small paths lead east and west around the building. Eastward is
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another smaller building; obviously a stable. Northward is the main road,
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providing all the traffic and customers for this establishment.
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D1
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0 0 28907
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D2
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door wooden~
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E
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credits info~
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Werith's Wayhouse by Builder_5
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Copyright 1993 by Curious Areas Workshop
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*
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'Werith's Wayhouse' is a high-mob population area, with 40 rooms, 19
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different types of mobs and objects. It was meant to be placed
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somewhere between two widely used towns as a rest stop area. We hope
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you like it.
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*
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#00 -- add entrance/exit to the north.
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The north exit is #00.
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A receptionist can be added to the upstairs area: around #30 would
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probably be the best area.
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Mob ##04 should have the standard spellcaster routine.
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*
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Credits
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A Big Thanks to Builder_5 for supporting C.A.W. Also, kudos to Tarkin
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of VieMud (viemud.org 4000) for allowing us to use his mud for
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pre-release testing. This area was built with the aid of George
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Essl's Dikued program. We would like to thank Mr. Essl for his time
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and determination to create and support Dikued. The following people
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have aided C.A.W. and Builder_5 in numerous ways, and all receive our
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deepest gratitude: Shane Finkel, Josh 'Champion of Bagels' Megerman,
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John D. Horner, and the System Adminstrators of ODU
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*
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Additionally, Builder_5 would like thank the following people. These
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people played several of the mobs included in this area in various
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role-playing games that Builder_5 participated in:
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John D. Horner: Desslok, Michael Goodwin: Airden (the Wanderer),
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David "Big Guy" Burke: Seemie, Jordo, Chris Grove: Drogo, 'd.'
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Page: Eshiay, Farlenian (and Koofy!), Aaron Barrs: Alerka
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~
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E
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sign~
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It says,
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"WERITH'S WAYHOUSE"
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~
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E
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stable~
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A place to keep your horses while you enjoy yourself inside...
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~
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E
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path paths~
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Well-trodden paths around the sides of the building. Not much of interest.
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~
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S
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#28901
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Near a Large Building~
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You are north-west of the Wayhouse. This section of the path seems less
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used, possibly because there's nothing really over here. The trees crowd in
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towards the clearing, making the general area seem rather eerie somehow. The
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voices coming from inside are clearly audible, and by listening hard you can
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almost make out the words. The path around the building continues to the west
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and south.
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~
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289 0 0 0 0 2
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D1
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~
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0 0 28900
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D2
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~
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~
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0 0 28902
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S
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#28902
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Near a Large Building~
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You are standing on the path that runs around the Wayhouse to the west. A
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window spills light onto the trees that block out all available light overhead.
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You hear general merryment and alcoholism from inside, and wonder if being
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inside would be more fun than walking around outside...
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~
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289 0 0 0 0 2
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D0
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~
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~
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0 0 28901
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D2
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~
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~
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0 0 28903
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S
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#28903
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Near a Large Building~
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You are south-west of the main structure of the Wayhouse. A lone rain
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barrel catches run-off from the roof eaves by the corner of the building, and
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you spy a small white fence cordoning off an herb garden nearby. The path
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around the building leads to the north and east.
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~
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289 0 0 0 0 2
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D0
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~
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~
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0 0 28902
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D1
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~
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~
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0 0 28904
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S
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#28904
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Outside the Wayhouse~
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You are standing just south of Werith's Wayhouse, right where the kitchen
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entrance is. A well trodden path leads east, towards a small shack that is
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unmistakeably an outhouse. You hear the unmistakeable sound of clanging pots
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and pans from the inside, the warning of an upcoming meal. The path around the
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building here runs east, and west.
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~
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289 4 0 0 0 2
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D0
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~
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0 0 28926
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D1
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~
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0 0 28905
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D3
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~
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0 0 28903
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S
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#28905
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Near a Large Building~
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The Wayhouse is just north-west of you here, and you are right by the
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facility's outhouse to the south. The wooden planks of the stable form an
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alley to the north, with the path leading right in-between. Westwards is the
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kitchen entrance to the Wayhouse, kept wide open to let the heat inside escape.
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~
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289 0 0 0 0 2
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D0
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~
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0 0 28906
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D2
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0 0 28940
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D3
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~
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0 0 28904
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S
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#28906
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Near a Large Building~
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This is a small, outdoors 'alley' formed by the Wayhouse's stone walls to
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the west, and the wooden planked walls of the stable to the east. The path
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around the building leads north and south of here.
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~
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289 0 0 0 0 2
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D0
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~
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0 0 28907
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D2
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~
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0 0 28905
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S
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#28907
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Near a Large Building~
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You are on a small, well-travelled path that leads between Werith's Wayhouse
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to the west, and the stables to the east. Another path breaks off to the
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south, between the two buildings, towards what appears to be an outhouse.
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~
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289 0 0 0 0 2
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D1
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0 0 28908
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D2
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0 0 28906
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D3
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0 0 28900
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S
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#28908
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Just Outside the Stable~
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The stable of the Wayhouse is just south of you, its wooden doors spread
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open and inviting. Inside you can hear the snorting of horses, and the
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occasional hoof scraping against the ground. The path leads to the west,
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towards the Wayhouse.
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~
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289 4 0 0 0 2
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D2
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0 0 28909
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D3
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0 0 28907
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S
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#28909
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Inside the Stable~
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You are standing inside the dusty confines of the stable. Stalls line the
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aisle, some with horses, some empty. A pail filled with water and a stack of
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grain are heaped up against the interior wall, dimly illuminated by a lantern
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hanging from a rafter. Seems rather quiet in here...
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~
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289 8 0 0 0 2
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D0
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~
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0 0 28908
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D1
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~
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0 0 28912
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D2
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~
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0 0 28910
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S
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#28910
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Inside the Stable~
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You are standing inside the dusty confines of the stable. Stalls line the
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aisle, some with horses, some empty. A pail filled with water and a stack of
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grain are heaped up against the interior wall, dimly illuminated by a lantern
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hanging from a rafter. Seems rather quiet in here...
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~
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289 8 0 0 0 1
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D0
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~
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0 0 28909
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D1
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~
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~
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0 0 28911
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S
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#28911
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Inside the Stable~
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You are standing inside the dusty confines of the stable. Stalls line the
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aisle, some with horses, some empty. A pail filled with water and a stack of
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grain are heaped up against the interior wall, dimly illuminated by a lantern
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hanging from a rafter. Seems rather quiet in here...
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~
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289 8 0 0 0 1
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D0
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~
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0 0 28912
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D3
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0 0 28910
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S
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#28912
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Inside the Stable~
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You are standing inside the dusty confines of the stable. Stalls line the
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aisle, some with horses, some empty. A pail filled with water and a stack of
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grain are heaped up against the interior wall, dimly illuminated by a lantern
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hanging from a rafter. Seems rather quiet in here...
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~
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289 8 0 0 0 1
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D2
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0 0 28911
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D3
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~
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0 0 28909
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S
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#28913
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Main Room~
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The bar runs south here all along the western wall. A few smaller tables
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here are set up with various board games, ready to play. There's also a shelf
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along the wall, lined with a few popular books; light reading all of them.
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The patrons here seem to be a bit quieter than the rowdy bunch in the rest of
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the building.
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~
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289 8 0 0 0 0
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D1
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0 0 28914
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D2
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0 0 28920
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E
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board games~
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Chess, checkers, stomp-the-orc... That sort of thing.
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~
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S
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#28914
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Main Room~
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A window here offers a view outside, where it doesn't seem near as social as
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it is inside. Tables filled with laughing customers eat and drink and
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generally be merry, not caring what the weather is like, and probably not even
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knowing. There's a general sense of joy in the room; the joy of still being
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alive in such a dangerous world as this one. For a moment, you feel like
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joining them...
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~
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289 8 0 0 0 0
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D1
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~
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0 0 28915
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D2
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0 0 28919
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D3
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~
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0 0 28913
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S
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#28915
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Main Room~
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You stand just inside the Main Room of Werith's Wayhouse. The whole place
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stretches out all around you, a conglomeration of people, food, and alcohol.
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The sheer chatter and roar of conversation makes your ears hurt a little, and
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then you suddenly notice you're smiling. Yes, this place might do for
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awhile...
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~
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289 8 0 0 0 0
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D0
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~
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door wooden~
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1 0 28900
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D1
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~
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~
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0 0 28916
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D2
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~
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0 0 28918
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D3
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~
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~
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0 0 28914
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S
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#28916
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Main Room~
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The giant fireplace here sends a great amount of heat throughout the room.
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The sheer massiveness of the stone edifice and the literal bonfire inside makes
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you give the area a clear way. A few of the older and less human residents of
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the inn seem to be enjoying these tables, however.
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~
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289 8 0 0 0 0
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D2
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~
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~
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0 0 28917
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D3
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~
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~
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0 0 28915
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S
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#28917
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Main Room~
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Several dart boards line the wall to the south, and darts are scattered all
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about on the tables and stuck in the wall. The people coming up and down the
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stairs to the east carefully walk by the wall to avoid being pin-cushioned
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involuntarily, and you think it would be a good idea to do the same.
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~
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289 8 0 0 0 0
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D0
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~
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~
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0 0 28916
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D1
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~
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~
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0 0 28929
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D3
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~
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~
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0 0 28918
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S
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#28918
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Main Room~
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The tables seem to thin out around here, to give room for the traffic going
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in and out of the kitchen through the archway to the south. Waiters and
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waitresses march in and out with empty plates and sumptuous platters, hardly
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stopping to breathe in their business. You hear the distant clank of a pot
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banging against something -- the chefs are busy too it seems. Your stomach
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growls... Are you hungry at all?
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~
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289 8 0 0 0 0
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D0
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~
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~
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0 0 28915
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D1
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~
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~
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0 0 28917
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D2
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~
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~
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0 0 28923
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D3
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~
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~
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0 0 28919
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S
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#28919
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Main Room~
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This seems to be a central part of the room, where many people congregate to
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talk or sing or dance or whatever they feel like at that exact moment. The
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people seem just on the edge of being completely carried away at every moment,
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and you wonder if it would be beneath your dignity to join them.
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~
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289 8 0 0 0 0
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D0
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~
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~
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0 0 28914
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D1
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~
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~
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0 0 28918
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D2
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~
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0 0 28922
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D3
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~
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~
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0 0 28920
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S
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#28920
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Main Room~
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The wooden bar runs along the length of the western wall, just in front of
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the many shelves of different colored alcohol in different shaped bottles.
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You espy drunkards and waitresses, adventurers and farmers althroughout the
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building from this vantage point, and guess that this establishment is turning
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a pretty penny in profits. Nice.
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~
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289 8 0 0 0 0
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D0
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~
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~
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0 0 28913
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D1
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~
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~
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0 0 28919
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D2
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~
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~
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0 0 28921
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S
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#28921
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Main Room~
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The bar continues along the length of the western wall. An empty bottle
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with some spare coppers in it lies on top of its polished surface; tip
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collection evidently. The tables nearby seem mostly filled with people and
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food, the bar appears at times to be either packed, or merely elbow-to- elbow.
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A lantern hanging from a rafter overhead casts shadows among the beerstains on
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the floor and gives the complexion of everyone around a sort of glow. You
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feel... Comfortable here.
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~
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289 8 0 0 0 0
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D0
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~
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~
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0 0 28920
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D1
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~
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~
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0 0 28922
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D2
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~
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~
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0 0 28928
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S
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#28922
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Main Room~
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In the clutter of the main room of the Wayhouse, is a path leading out from
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the kitchen to the east. A wide archway allows admittance to the back room,
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from which you hear the distant clank of a pan hitting another. There aren't
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very many tables here, due to the amount of traffic coming in and out.
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~
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289 8 0 0 0 0
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D0
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~
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~
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0 0 28919
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D1
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~
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~
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0 0 28923
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D2
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~
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~
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0 0 28927
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D3
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~
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~
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0 0 28921
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S
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#28923
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Kitchen~
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This is the main entranceway of the kitchen. Two archways serve as an entry
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and exit point from the main room of the wayhouse, one north, one west. The
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kitchen is a room roughly thirty feet by thirty feet, extending from the south
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and east from here. You see many pots on the stove bubbling away and hear the
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whistle of a kettle somewhere off to the left... Business must be good.
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~
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289 8 0 0 0 0
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D0
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~
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~
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0 0 28918
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D1
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~
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~
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0 0 28924
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D2
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~
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~
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0 0 28926
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D3
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~
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~
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0 0 28922
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S
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#28924
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Kitchen~
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You are standing in a more quiet area of the kitchen, where various supplies
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of flour, grain and meats are kept. The kitchen extends south and west from
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here; that's where the main clutter seems to be. A steady thump-thump-thump
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from the north wall reminds you that the main room is where are the fun and
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action seems to be...
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~
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289 8 0 0 0 0
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D2
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~
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~
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0 0 28925
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D3
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~
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~
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0 0 28923
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S
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#28925
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Kitchen~
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The south-eastern section of the kitchen here is a veritable whirlwind of
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activity! The entire area is comprised of cooking surfaces and ovens; enough
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to keep a massive amount of food ready at any one time. The aisles are large,
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allowing room for frantic chefs and waiters to hurtle through the kitchen with
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only a small amount of collisions. Seems hectic, yet efficient. The rest of
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the kitchen is to the north and west from here.
|
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~
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289 8 0 0 0 0
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D0
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~
|
|
~
|
|
0 0 28924
|
|
D3
|
|
~
|
|
~
|
|
0 0 28926
|
|
S
|
|
#28926
|
|
Kitchen~
|
|
This is the back entranceway to the kitchen, where the door is kept
|
|
seasonally open to allow the hot air to escape. Some trash is piled up near
|
|
the door, waiting to be taken out. The main area of the kitchen extends to the
|
|
north and east from here, a hodge-podge of business and insanity in motion.
|
|
Looking at the general cleanliness, however, you think this would be a good
|
|
place to eat.
|
|
~
|
|
289 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 28923
|
|
D1
|
|
~
|
|
~
|
|
0 0 28925
|
|
D2
|
|
~
|
|
~
|
|
0 0 28904
|
|
S
|
|
#28927
|
|
Main Room~
|
|
This is a quiet, darkened corner -- it appears someone has put out the
|
|
lantern here on purpose. You feel a chill, probably due to your distance from
|
|
the fire, and rub your arms absently. There's a table set near the corner, a
|
|
single chair behind it in the shadowy of shadows. You get the cliche'd feeling
|
|
someone in robes should be sitting there.
|
|
~
|
|
289 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 28922
|
|
D3
|
|
~
|
|
~
|
|
0 0 28928
|
|
S
|
|
#28928
|
|
Main Room~
|
|
The bar runs along the length of the west wall here, dispensing drinks to
|
|
all customers with impunity. A few tables are empty here in the southern part
|
|
of the wayhouse, but the whole place still has that 'mostly filled' air to it.
|
|
The dull roar of conversation and the warm air from the fire makes you feel at
|
|
home somehow, makes you want to have a seat.
|
|
~
|
|
289 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 28921
|
|
D1
|
|
~
|
|
~
|
|
0 0 28927
|
|
S
|
|
#28929
|
|
Stairwell~
|
|
Some sturdy wooden stairs lead up to the second floor of the wayhouse, where
|
|
there are a few rooms for rent. A lonely lantern lights the way up, glinting
|
|
off the polished handrail. An arch to the east opens up into the main room...
|
|
Where the noise informs you that the revelry hasn't stopped yet.
|
|
~
|
|
289 8 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 28917
|
|
D4
|
|
~
|
|
~
|
|
0 0 28930
|
|
S
|
|
#28930
|
|
Stairwell~
|
|
A stairwell here leads back down to the first floor and the main room of the
|
|
wayhouse. A hallway leads east along the second floor here, lined with doors
|
|
to private bedrooms. The floors, stairs, and walls are all made with sturdy
|
|
oak in contrast of the heavy stone of the exterior walls. A light at the top
|
|
of the stairs throws illumination down the hall.
|
|
~
|
|
289 8 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 28931
|
|
D5
|
|
~
|
|
~
|
|
0 0 28929
|
|
S
|
|
#28931
|
|
Hallway~
|
|
This is a plain hallway on the second floor. The stairs leading down are to
|
|
the east, and the hall continues to the west. On either side to the north and
|
|
south are doors to private rooms. You can hear a dull roar coming from below
|
|
in the main room, but the thick wooden floorboards do a good job of blocking
|
|
the majority of the noise out.
|
|
~
|
|
289 8 0 0 0 0
|
|
D0
|
|
~
|
|
door north wooden~
|
|
1 0 28938
|
|
D1
|
|
~
|
|
~
|
|
0 0 28930
|
|
D2
|
|
~
|
|
door south wooden~
|
|
1 0 28939
|
|
D3
|
|
~
|
|
~
|
|
0 0 28932
|
|
S
|
|
#28932
|
|
Hallway~
|
|
This is a plain hallway on the second floor. The stairs leading down are
|
|
down the hall to the east, and westwards the hall continues. On either side to
|
|
the north and south are doors to private rooms. You can hear a dull roar
|
|
coming from below in the main room, but the thick wooden floorboards do a good
|
|
job of blocking the majority of the noise out.
|
|
~
|
|
289 8 0 0 0 0
|
|
D0
|
|
~
|
|
door north wooden~
|
|
1 0 28936
|
|
D1
|
|
~
|
|
~
|
|
0 0 28931
|
|
D2
|
|
~
|
|
door south wooden~
|
|
1 0 28937
|
|
D3
|
|
~
|
|
~
|
|
0 0 28933
|
|
S
|
|
#28933
|
|
Hallway~
|
|
This is a plain hallway on the second floor. The hall continues to the
|
|
east, all the way down to where the stairs are. On either side to the north
|
|
and south are doors to private rooms. You can hear a dull roar coming from
|
|
below in the main room, but the thick wooden floorboards do a good job of
|
|
blocking the majority of the noise out.
|
|
~
|
|
289 8 0 0 0 0
|
|
D0
|
|
~
|
|
door north wooden~
|
|
1 0 28934
|
|
D1
|
|
~
|
|
~
|
|
0 0 28932
|
|
D2
|
|
~
|
|
door south wooden~
|
|
1 0 28935
|
|
S
|
|
#28934
|
|
Private Room~
|
|
This is a smallish private room, with an adequate bed with clean sheets, a
|
|
rather beat-up-but-serviceable clothes chest, and a table and chair. Plain and
|
|
simple, yet nice in a strange sort of way.
|
|
~
|
|
289 8 0 0 0 0
|
|
D2
|
|
~
|
|
door south wooden~
|
|
1 0 28933
|
|
S
|
|
#28935
|
|
Private Room~
|
|
This is a smallish private room, with an adequate bed with clean sheets, a
|
|
rather beat-up-but-serviceable clothes chest, and a table and chair. Plain and
|
|
simple, yet nice in a strange sort of way.
|
|
~
|
|
289 8 0 0 0 0
|
|
D0
|
|
~
|
|
door north wooden~
|
|
1 0 28933
|
|
S
|
|
#28936
|
|
Private Room~
|
|
This is a smallish private room, with an adequate bed with clean sheets, a
|
|
rather beat-up-but-serviceable clothes chest, and a table and chair. Plain and
|
|
simple, yet nice in a strange sort of way.
|
|
~
|
|
289 8 0 0 0 0
|
|
D2
|
|
~
|
|
door south wooden~
|
|
1 0 28932
|
|
S
|
|
#28937
|
|
Private Room~
|
|
This is a smallish private room, with an adequate bed with clean sheets,.
|
|
A rather beat-up-but-serviceable clothes chest, and a table and chair. Plain
|
|
and simple, yet nice in a strange sort of way.
|
|
~
|
|
289 8 0 0 0 0
|
|
D0
|
|
~
|
|
door north wooden~
|
|
1 0 28932
|
|
S
|
|
#28938
|
|
Private Room~
|
|
This is a smallish private room, with an adequate bed with clean sheets, a
|
|
rather beat-up-but-serviceable clothes chest, and a table and chair. Plain and
|
|
simple, yet nice in a strange sort of way.
|
|
~
|
|
289 8 0 0 0 0
|
|
D2
|
|
~
|
|
door south wooden~
|
|
1 0 28931
|
|
S
|
|
#28939
|
|
Private Room~
|
|
This is a smallish private room, with an adequate bed with clean sheets, a
|
|
rather beat-up-but-serviceable clothes chest, and a table and chair. Plain and
|
|
simple, yet nice in a strange sort of way.
|
|
~
|
|
289 8 0 0 0 0
|
|
D0
|
|
~
|
|
door north wooden~
|
|
1 0 28931
|
|
S
|
|
#28940
|
|
Outhouse~
|
|
Um. Whew! It's definitely an outhouse... Doesn't smell too good at all.
|
|
There's a wooden plank with a few 'convenient' holes cut in it for service, and
|
|
several curtains hung up for privacy. A bowl with a large cake of soap next to
|
|
it serve as sanitary measures. Otherwise, there's not too much here that you
|
|
take an interest in...
|
|
~
|
|
289 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 28905
|
|
S
|
|
$~
|