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This just converts the few DOS text files still in here to standard text files (line-endings), removes all the trailing spaces on lines, removes all the trailing blank lines, and replaces all the tabs (except in .zon files, where they seem to be common) with expanded spaces. It's easy to confirm this is actually a non-change, except for whitespace: * `git show -w` shows this commit as only removing 8 trailing blank lines. This should make no difference to tbaMUD itself, but it will make working on these files, especially with scripts and automated tools, much easier. This is the base change for a set of other changes I will put up once/if this merges, without this, the others are just too complicated to wrangle.
952 lines
17 KiB
Text
952 lines
17 KiB
Text
#26100
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Foyer~
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You stand at the entrance to a large home, a home almost large enough to be
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called a castle. To the west a hallway runs into the interior of the castle.
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North of you is a door which looks to house a coat closet.
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261 8 0 0 0 0
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D0
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door closet~
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1 0 26101
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D1
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door~
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1 0 26142
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D3
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0 0 26102
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E
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credits~
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* The Castle
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* Written by Kaan for Dibrova
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Levels: 20 - 25
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84 rooms
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19 mobs
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23 objs
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Connector Zone(s): The Light Forest
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This was a zone I had to sort of build off the cuff. It was when we
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started getting a larger influx of new players and needed this part-
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icular level range of eq. I slapped it together in less than a day
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and had it ready for play immediately. All things considered, its not
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a bad zone for what it was created for.
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~
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S
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#26101
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Closet~
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Upon entering the closet, you immediately notice that it is much larger than
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you first thought it to be. In fact, it is immense. You cannot see the walls
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in any direction, nor the ceiling.
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261 8 0 0 0 0
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D2
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0 0 26100
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#26102
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Hallway~
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You have entered a room that, although from your first look from in the foyer
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looked to be a hallway, turns out to be a large room which has exits in all
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directions. A hallway runs east from here, there are open doorways to the north
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and south, and west there is a closed door. There is even a large, grand
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staircase leading to a higher level, not to mention a set of stairs leading
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downward into the basement.
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261 8 0 0 0 0
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D0
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0 0 26103
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D1
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0 -1 26103
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D2
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0 0 26103
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D3
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door~
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1 -1 26103
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D4
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0 0 26103
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D5
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0 0 26103
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S
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#26103
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Hallway~
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You have entered a room that, although from your first look from in the foyer
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looked to be a hallway, turns out to be a large room which has exits in all
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directions. A hallway runs east from here, there are open doorways to the north
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and south, and west there is a closed door. There is even a large, grand
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staircase leading to a higher level, not to mention a set of stairs leading
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downward into the basement.
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~
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261 8 0 0 0 0
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D0
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0 0 26104
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D1
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0 -1 26104
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D2
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0 0 26104
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D3
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door~
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1 -1 26104
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D4
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0 0 26104
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D5
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0 0 26104
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S
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#26104
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Hallway~
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You have entered a room that, although from your first look from in the foyer
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looked to be a hallway, turns out to be a large room which has exits in all
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directions. A hallway runs east from here, there are open doorways to the north
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and south, and west there is a closed door. There is even a large, grand
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staircase leading to a higher level, not to mention a set of stairs leading
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downward into the basement.
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~
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261 8 0 0 0 0
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D0
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0 0 26105
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D1
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0 -1 26105
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D2
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0 0 26105
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D3
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door~
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1 -1 26105
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D4
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0 0 26105
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D5
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~
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0 0 26105
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S
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#26105
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Hallway~
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You have entered a room that, although from your first look from in the foyer
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looked to be a hallway, turns out to be a large room which has exits in all
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directions. A hallway runs east from here, there are open doorways to the north
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and south, and west there is a closed door. There is even a large, grand
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staircase leading to a higher level, not to mention a set of stairs leading
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downward into the basement.
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~
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261 8 0 0 0 0
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D0
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0 0 26106
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D1
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0 -1 26106
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D2
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0 0 26106
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D3
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door~
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1 -1 26106
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D4
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0 0 26106
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D5
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0 0 26106
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S
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#26106
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Hallway~
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You have entered a room that, although from your first look from in the foyer
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looked to be a hallway, turns out to be a large room which has exits in all
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directions. A hallway runs east from here, there are open doorways to the north
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and south, and west there is a closed door. There is even a large, grand
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staircase leading to a higher level, not to mention a set of stairs leading
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downward into the basement.
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~
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261 8 0 0 0 0
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D0
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0 0 26107
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D1
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0 0 26107
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D2
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0 0 26107
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D3
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door~
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1 -1 26107
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D4
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0 0 26107
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D5
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0 0 26107
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S
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#26107
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Hallway~
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You have entered a room that, although from your first look from in the foyer
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looked to be a hallway, turns out to be a large room which has exits in all
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directions. A hallway runs east from here, there are open doorways to the north
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and south, and west there is a closed door. There is even a large, grand
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staircase leading to a higher level, not to mention a set of stairs leading
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downward into the basement.
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~
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261 8 0 0 0 0
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D0
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~
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0 0 26108
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D1
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0 0 26108
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D2
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0 0 26108
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D3
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door~
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1 0 26108
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D4
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0 0 26108
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D5
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0 -1 26108
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S
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#26108
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Hallway~
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You have entered a room that, although from your first look from in the foyer
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looked to be a hallway, turns out to be a large room which has exits in all
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directions. A hallway runs east from here, there are open doorways to the north
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and south, and west there is a closed door. There is even a large, grand
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staircase leading to a higher level, not to mention a set of stairs leading
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downward into the basement.
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~
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261 8 0 0 0 0
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D0
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0 0 26109
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D1
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0 0 26109
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D2
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0 0 26109
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D3
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0 0 26109
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D4
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0 0 26109
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D5
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0 0 26109
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E
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linen shelf shelves~
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White sheets, pillow-cases, etc. Not really anything that you need, but
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interesting.
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~
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S
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#26109
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Hallway~
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You have entered a room that, although from your first look from in the foyer
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looked to be a hallway, turns out to be a large room which has exits in all
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directions. A hallway runs east from here, there are open doorways to the north
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and south, and west there is a closed door. There is even a large, grand
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staircase leading to a higher level, not to mention a set of stairs leading
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downward into the basement.
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~
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261 8 0 0 0 0
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D0
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0 -1 26110
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D1
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0 -1 26110
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D2
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0 -1 26110
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D3
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door~
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1 0 26110
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D4
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0 0 26110
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D5
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0 0 26110
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S
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#26110
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Sitting Room~
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This large room looks to be the main room for entertaining guests. Tables
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are scattered throughout the room, people seated here and there, enjoying the
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day, chatting away about everything and nothing.
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~
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261 8 0 0 0 0
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D0
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0 0 26111
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D1
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0 0 26100
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D3
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0 0 26114
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S
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#26111
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Kitchen~
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You have entered into a very well-equipped kitchen, one which seems so well
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stocked a whole town could eat here for a month and never have to get any more
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food. It seems strange that only one cook would be on staff for such a large
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facility.
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~
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261 8 0 0 0 0
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D0
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0 0 26112
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D2
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0 0 26110
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D3
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0 0 26113
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E
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closet~
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Nice clothes, but not your size at all.
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~
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E
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desk~
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The desk is basically uninteresting, as are the papers on top of it...
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~
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S
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#26112
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Pantry~
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This small space is cramped enough without this huge woman stuffing her face
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full of anything edible she can get her hands on.
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~
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261 9 0 0 0 0
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D2
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0 0 26111
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E
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book books~
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There are lots of books about everything here!
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~
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S
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#26113
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Dining Room~
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A table laden with food lies in the center of this room, inviting any and all
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to partake of this great bounty.
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~
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261 8 0 0 0 0
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D1
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0 0 26111
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D2
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0 0 26114
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S
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#26114
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Portrait Studio~
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This room is filled with portaits of every size and shape imaginable.
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Hanging from every angle, every height, you can't help but stop and peruse all
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of this fine art. A staircase leads up from here to another level.
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~
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261 8 0 0 0 0
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D0
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0 0 26113
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D1
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0 0 26110
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D4
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0 0 26115
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S
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#26115
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A Stairwell~
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This stairwell continues up or down, you see no end or landing in your
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immediate line of sight.
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261 8 0 0 0 0
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D4
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0 -1 26116
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D5
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0 -1 26120
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S
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#26116
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Stairwell~
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This stairwell still continues up and down as far as your line of sight
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allows. Strange, this building didn't seem this tall when you saw it from the
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outside.
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~
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261 8 0 0 0 0
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D4
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0 0 26117
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D5
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0 0 26115
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S
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#26117
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Stairwell~
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Still you climb, up and up, or down and down, whichever as it may be in
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relation to the direction you're heading.
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~
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261 8 0 0 0 0
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D4
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0 0 26118
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D5
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0 0 26116
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S
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#26118
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Stairwell~
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The stairs do not seem to end, nor do they ever seem as if they will end.
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You must be in a tower on the backside of the building and that's why you never
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noticed this immense height from outside.
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~
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261 8 0 0 0 0
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D1
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wall~
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1 0 26121
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D4
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0 0 26119
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D5
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~
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0 0 26117
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S
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#26119
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Stairwell~
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The gray stone and motar walls are getting just a bit old now. Myabe if
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called out for help, or just sat and waited for someone to come along...?
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~
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261 8 0 0 0 0
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D4
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0 0 26120
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D5
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~
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0 0 26118
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S
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#26120
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Stairwell~
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The stairwell still goes up as far as you can see. It also still goes down
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as far as you can see. It's been going up forever. It's been going down
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forever. Where is the top? Where is the bottom? Where?!
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~
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261 8 0 0 0 0
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D4
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~
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0 0 26115
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D5
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~
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~
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0 0 26119
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S
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#26121
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Mountain Forest~
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You stand in a forest at a high altitude on a mountain. Large trees, the
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size of three men side by side rise from the forest floor, towering high above
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you. Birds sing, branches creak, and you have to wonder... -What the Hell am I
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doing here?! -
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~
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261 0 0 0 0 3
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S
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T 26100
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#26122
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Bedroom~
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You land with a -THUMP! - in the center of a huge feather bed which sits in
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the middle of an opulent bedroom. It's a darn good thing you landed on the bed
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and not on the floor, or it might've hurt! The only bad thing about this
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experience is that the man and woman who were in the bed seem to be just a bit
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perturbed that landed on them, too.
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~
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261 8 0 0 0 0
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D3
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door~
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1 -1 26123
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S
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#26123
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Spotless White Hallway~
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You have entered into a short hallway which runs east to west, but only for a
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short ways. At the western end of the hallway there is a door and on the north
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and south sides there are doors spaced evenly apart three in each row. >From
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some unknown source, a soft but bright light keeps this place lit up, and from
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the same source, soft orchestra music plays quietly. The walls here are white
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as any you've ever seen, with not a mark or mar upon them.
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~
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261 8 0 0 0 0
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D0
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door~
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1 0 26131
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D2
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door~
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1 0 26130
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D3
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~
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~
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0 0 26124
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E
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tapestry tapestries painting paintings~
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Many of these show scenes of high magic and heroism. Just like almost every
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tapestry and painting you've seen.
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~
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S
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#26124
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Hallway~
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The walls still glisten white, doors still line those walls, and the music
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plays on and on in accompaniment to the soft light all around you.
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~
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261 8 0 0 0 0
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D0
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~
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door~
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1 0 26132
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D1
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0 0 26123
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D2
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door~
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1 0 26129
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D3
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~
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~
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0 0 26125
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S
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#26125
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Spotless White Hallway~
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You are at the western end of this spotlessly clean hallway. The music
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really is getting on your nerves now, it sounds to be the same song being played
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over and over and over... Who ARE these people who live here?
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~
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261 8 0 0 0 0
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D0
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~
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door~
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1 0 26126
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D1
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~
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~
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0 0 26124
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D2
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~
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door~
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1 0 26128
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D3
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~
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door~
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1 0 26127
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S
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#26126
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Bathroom~
|
|
You stand in a room whose only function is to house a shower stall. Seems
|
|
normal enough. The only out-of-the-ordinary thing about there being a shower is
|
|
the shower itself and the occupant within.
|
|
~
|
|
261 8 0 0 0 0
|
|
D2
|
|
~
|
|
door~
|
|
1 -1 26125
|
|
E
|
|
cell cells~
|
|
It is open, empty, and uninteresting.
|
|
~
|
|
S
|
|
#26127
|
|
Dragon's Lair~
|
|
You have to give a bit of a double-take as you enter into this room. The
|
|
spotlessly clean hallways you just left are replaced by cold grey walls of
|
|
stone. The chamber itself could easily house a full grown dragon, it is so big.
|
|
As a matter of fact, it does house a full grown dragon.
|
|
~
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|
261 9 0 0 0 5
|
|
D1
|
|
~
|
|
door~
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1 0 26125
|
|
E
|
|
cell cells~
|
|
It is open, empty, and uninteresting.
|
|
~
|
|
S
|
|
#26128
|
|
A Dark Room~
|
|
It is pitch black...
|
|
~
|
|
261 9 0 0 0 0
|
|
D0
|
|
~
|
|
door~
|
|
1 -1 26125
|
|
S
|
|
#26129
|
|
The Bar~
|
|
Now this is your kind of place! Neon lights light your way past the band to
|
|
the Bar. All your favorite drinks are on hand, anything you want, just ask Old
|
|
Marty, the bartender, who is always more than happy to get you what you need.
|
|
~
|
|
261 8 0 0 0 0
|
|
D0
|
|
~
|
|
door~
|
|
1 0 26124
|
|
S
|
|
#26130
|
|
Martin's Rest~
|
|
This room is completely empty save the man hanging by his neck from a rope
|
|
tied to a support in the ceiling and the over-turned chair which you assume is
|
|
the very chair he must have used to get himself into his current situation.
|
|
~
|
|
261 8 0 0 0 0
|
|
D0
|
|
~
|
|
door~
|
|
1 0 26123
|
|
S
|
|
#26131
|
|
Butler's Quarters~
|
|
This must be the only normal room in the whole castle! A tidy place, as only
|
|
a butler's room could be, with the bed made without a wrinkle, clothing all hung
|
|
neatly in a closet alcove. Inna and Igor are lucky to have this man, this
|
|
beacon of normalcy, on staff.
|
|
~
|
|
261 9 0 0 0 0
|
|
D1
|
|
~
|
|
closet~
|
|
1 0 26133
|
|
D2
|
|
~
|
|
door~
|
|
1 0 26123
|
|
S
|
|
#26132
|
|
Ma & Pa's Home~
|
|
This is a simply furnished room, with a fire crackling merrily in the
|
|
fireplace, keeping time with Ma's knitting needles and Pa's wittlin' knife.
|
|
~
|
|
261 12 0 0 0 0
|
|
D2
|
|
~
|
|
door~
|
|
1 0 26124
|
|
S
|
|
#26133
|
|
Waiting Room~
|
|
This smallish room has two comfortable looking couches to wait on. A small
|
|
end table holds literature to read while passing time waiting for an audience
|
|
with the master and mistress of this place.
|
|
~
|
|
261 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 26134
|
|
D3
|
|
~
|
|
~
|
|
0 0 26110
|
|
S
|
|
#26134
|
|
A Hallway~
|
|
This small hallway runs north-south. To the south is the waiting room that
|
|
you came from. To the north the hallway continues on, eventually opening up
|
|
into a large room.
|
|
~
|
|
261 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 26135
|
|
D2
|
|
~
|
|
~
|
|
0 -1 26133
|
|
S
|
|
#26135
|
|
A Hallway~
|
|
The small hallway continues here, north to south. The waiting room lies a
|
|
ways south of you and what you presume to be Inna and Igor's office or reception
|
|
room lies north.
|
|
~
|
|
261 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 26136
|
|
D1
|
|
~
|
|
wall~
|
|
1 0 26141
|
|
D2
|
|
~
|
|
~
|
|
0 0 26134
|
|
D3
|
|
~
|
|
wall~
|
|
1 0 26138
|
|
E
|
|
sculpture tapestry sculptures tapestries~
|
|
They look nice, but aren't very valuable.
|
|
~
|
|
S
|
|
#26136
|
|
A Hallway~
|
|
The entance to a large room lies just north of you, while the length of the
|
|
hallway runs south into the waiting room.
|
|
~
|
|
261 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 26137
|
|
D1
|
|
~
|
|
wall~
|
|
1 0 26139
|
|
D2
|
|
~
|
|
~
|
|
0 0 26135
|
|
D3
|
|
~
|
|
wall~
|
|
1 0 26140
|
|
S
|
|
#26137
|
|
Den~
|
|
This comfortable room hosts a large oak desk which sits before a huge stone
|
|
fireplace. The fire is currently lit, giving you warmth and comfort, even in
|
|
this strange castle. Pictures line the mantle of the fireplace, awards hang on
|
|
the walls from various mage academies. These people seem to have been
|
|
socialites in their time.
|
|
~
|
|
261 8 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 26136
|
|
E
|
|
picture~
|
|
This picture out of all of them, catches your eye the most. It has a
|
|
picture of a man dressed in a clown suit wearing a pointed hat. He looks to be
|
|
in the midst of a silly looking dance. Curious, you turn the picture over and
|
|
see that there are words scribbled on the back. They read
|
|
-Man, are you dumb! How long you been waiting in this room? Do you really think
|
|
that we receive visitors?
|
|
~
|
|
S
|
|
#26138
|
|
Igor's Office~
|
|
This seems more like a play room than an office! Lots of toys and dolls
|
|
laying about, a couple of simple games on the shelves. A great many books line
|
|
the southern wall, but for the most part, they look as if they are usually
|
|
unread. Seems strange that a famous illiusionist would have these sorts of
|
|
things on his office...
|
|
~
|
|
261 9 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 26135
|
|
S
|
|
#26139
|
|
Inna's Office~
|
|
This quaintly decorated room holds nothing more than a small desk and a
|
|
chair. Book shelves line the walls both to the south and the north. A small
|
|
window in the eastern wall affords a view of the forest outside. Strangely
|
|
enough, it seems you are still on the ground floor.
|
|
~
|
|
261 8 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 26136
|
|
S
|
|
#26140
|
|
Inna & Igor's Bedroom~
|
|
This seems to be your usual dark toned, wooden, old-person's bedroom set up.
|
|
Lots of lace on the bed covers, pictures on the dressers of Ma and Pa, the whole
|
|
normal old person's place. Maybe these guys aren't so weird after all...
|
|
~
|
|
261 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 26136
|
|
S
|
|
#26141
|
|
The Laboratory~
|
|
This laboratory has lots of stuff in it. Beakers, flasks, burners, tongs,
|
|
mortars and pestles, jars filled with normal things, jars filled with abnormal
|
|
things, jars filled with things you'd rather not think about... A search could
|
|
reveal many things... Inna and Igor both seem surprised to see you.
|
|
~
|
|
261 8 0 0 0 0
|
|
D3
|
|
~
|
|
door~
|
|
1 0 26135
|
|
E
|
|
mortar mortars pestle pestles jar jars~
|
|
Looks like normal, fragile lab equipment to you.
|
|
~
|
|
E
|
|
beaker beakers flask flasks burner burners tong tongs~
|
|
Looks like normal, fragile lab equipment to you.
|
|
~
|
|
S
|
|
#26142
|
|
Entrance to a Large Home~
|
|
You stand at the entrance to a home that is not precisely huge, but
|
|
definately large by most standards. The door lies directly west of you or you
|
|
may head back along the path through the forest to the grasslands.
|
|
~
|
|
261 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 0 26143
|
|
D3
|
|
~
|
|
door~
|
|
1 0 26100
|
|
S
|
|
#26143
|
|
A Twisty Path~
|
|
The path heads due west toward a large home. You have heard of an old
|
|
married couple who used to be Head Enchanter and Enchantress to the Lord at
|
|
Lord's Keep, maybe this is it... The path also heads north through the forest.
|
|
~
|
|
261 0 0 0 0 3
|
|
D0
|
|
~
|
|
~
|
|
0 0 26144
|
|
D3
|
|
~
|
|
~
|
|
0 0 26142
|
|
S
|
|
#26144
|
|
Twisty Path~
|
|
The path heads through this jumbled forest, not really seeming to lead
|
|
anywhere. There are a great many leaves strewn in the path, giving you the
|
|
impression that not many people travel this way very often.
|
|
~
|
|
261 0 0 0 0 3
|
|
D1
|
|
~
|
|
~
|
|
0 0 26145
|
|
D2
|
|
~
|
|
~
|
|
0 0 26143
|
|
S
|
|
#26145
|
|
Start of a Twisty Path~
|
|
You stand at the edge of the field and the edge of a forest. The way to the
|
|
forest is west, and the grasslands spread out to your east.
|
|
~
|
|
261 0 0 0 0 3
|
|
D1
|
|
~
|
|
~
|
|
0 0 26067
|
|
D3
|
|
~
|
|
~
|
|
0 0 26144
|
|
S
|
|
$~
|