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This just converts the few DOS text files still in here to standard text files (line-endings), removes all the trailing spaces on lines, removes all the trailing blank lines, and replaces all the tabs (except in .zon files, where they seem to be common) with expanded spaces. It's easy to confirm this is actually a non-change, except for whitespace: * `git show -w` shows this commit as only removing 8 trailing blank lines. This should make no difference to tbaMUD itself, but it will make working on these files, especially with scripts and automated tools, much easier. This is the base change for a set of other changes I will put up once/if this merges, without this, the others are just too complicated to wrangle.
2103 lines
56 KiB
Text
2103 lines
56 KiB
Text
#23900
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South Pass Area Description Room (Crysanthia)~
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The South Pass is where the great southern mountain range, dominating most
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of the eastern part of where the coastline meets the desert. Few who venture
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into the south pass has lived to tell about it, so it is with some jest people
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say If you don't behave The Drow from south Pass will come get you. The few
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who actually know what is going on here, frow upon this saying, as they know
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very well that the south pass is full of all kinds of caves. Some leading no
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where, some inhabited by hidious monsters. And others leading so far into the
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heart of the mountains that you might actually unwarily stumble upon the
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inhabitants of the underdark. It is rumoured that if you should wish to access
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the cities of the drow, or to slay mindflayers, this is your direct route to
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the underdark. Some speculate there might be other ways to get there aswell,
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but it has never been proven.
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For more info look at @R DESERT, PASS, NEWHAVEN, TREE, PATH, LINKS. @n
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Builder : Crysanthia
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Zone : 239 South Pass
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Began : 2000
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Player Level : 16-21
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Rooms : 88
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Mobs : 34
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Objects : 27
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Shops : 1
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Triggers : 10
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~
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239 152 0 0 0 0
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D2
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One way exit to the beginning of DESERT area of south pass
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~
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~
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0 0 23901
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E
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tree~
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This is a level 17 area of birds in branches of the tree. To get into the
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tree you must be before the tree and "climb tree" there is an one way exit to
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the base of the tree, and some clues to Newhaven imbeded in the outpost room.
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~
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E
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path~
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Area has hidden entrance into Newhaven by "follow path" on hidden trail.
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Level 20 mobs called the "Dark". And secret entrance to the tree "climb tree".
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It is divided at the tree from level 20 area with the Dark,to level 17 area
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with birds in the tree and other animals level 17 on the decent into the desert
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of the waypoint trail.
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~
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E
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newhaven~
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This is an expansion area for a mini quest to enter from north path say
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"Friend of NewHaven" To enter leave NewHaven cavern towards North Path say
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"Farewell King" to enter the South Path go to chasm with broken bridge and
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"follow path"
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~
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E
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pass~
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This area is level 20 area is between desert and first secret entrance to
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the NewHaven caverns (say Friends of NewHaven to enter) There are bigfoot mobs
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here.
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~
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E
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desert~
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This area is on the north side of the Southern Mountains, it has a few
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loops, level 17 mobs, hidden clues and hints to NewHaven whereabouts, a false
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cave with a Dwarven Sentinel.
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~
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E
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links~
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This zone links north to room 9030. Build all rooms south of that
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connection point. Best link to zone 90 would be south to room 23904 and north
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from 23904 to room 9030.
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~
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S
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#23901
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Southern Desert~
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The sands in the desert swirl around and the hot sun beats upon the lands.
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To the south can be seen some hills. North is nothing but desert, sand, sun
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and heat. To the west can be seen some kragla birds waiting for something to
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die so that they may finally have a meal. Eastward dunes of sand expand as far
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as the eye can see.
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~
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239 0 0 0 0 2
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D1
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Sands of the Southern Desert
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~
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~
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0 0 23911
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D2
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Rutted path
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~
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~
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0 0 23902
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D3
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Sand Dunes of the Great Southern Desert
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~
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~
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0 0 23910
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E
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kragla birds~
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The Kragla birds are huge black winged desert vultures. They have bald
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heads, sharp beaks, black eyes and long curved talons.
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~
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E
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sands dunes~
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The sand is an endless sea of white waves of sparkling silicon fragments
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being tossed around by the merciless wind.
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~
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S
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#23902
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Barren Hills~
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The desert begins to rise here onto sloping slick rocks of slate. To the
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south the slopes rise gently to the Southern Mountains. North is the beginning
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of the desert sands. Westward and eastward are more hills all converging to
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the foot of the Southern Mountains.
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~
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239 0 0 0 0 4
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D0
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Rutted path
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~
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~
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0 0 23901
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D1
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Jagged slopes
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~
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~
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0 0 23903
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D2
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Rutted path
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~
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~
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0 0 23905
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D3
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Jagged Slopes
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~
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~
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0 0 23904
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E
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desert slopes sands hills~
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The desert has it's own unappreciated beauty. It is full of every hue of
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red, orange, brown, yellow, and white in the light spectrum. The slopes form
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waves of golden white in countless shapes and sizes. The hills are countless
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black slate mini giants swimming in the sea of sand, but to where do they go?
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Only they know.
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~
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S
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#23903
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Sloping Slate Hills~
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The rutted path meanders upward made of broken slate with sharp cutting
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edges that tear at the soles of ones boots. One can feel the heat of the
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desert, the sun pounding down upon them incessantly. To the north the hills
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slope down to the Southern Desert. East and west the hills are very similar to
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those which are trodded here. Climbing these slopes is tedious and tiring on
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the body, mind and soul. Many adventurers have lost hope here of finding the
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path to the city of NewHaven.
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~
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239 0 0 0 0 4
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D3
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Rutted Path
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~
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~
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0 0 23902
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D4
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Rocky Cliff
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~
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~
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0 0 23906
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D5
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Southern Desert
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~
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~
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0 0 23901
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S
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#23904
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Slate Slopes~
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Rocky ravines and crags surround the area. The heat of the desert
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penetrates to ones bowels. To the west and east are more hills. The Great
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Southern Desert is to the north. You can see the peaks of the Southern
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Mountains high up in the wispy clouds to the south.
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~
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239 64 0 0 0 4
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D0
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~
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~
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0 0 9030
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D1
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Deep Ravine of rock
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~
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~
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0 0 23902
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D4
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Slated Gorge
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~
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~
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0 0 23905
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S
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#23905
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Slate Gorge~
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Here within the desert lies a shadeless pit of frustration. Rocky crags not
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far to the north and south prevent movement there. To the east and west are
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fatigue generating slopes that tear at the muscles in ones legs. Some
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scorpions crawl under the rocks to seek shade and prey on the other denizens of
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the desert that hide there.
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~
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239 0 0 0 0 4
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D0
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Rutted Path
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~
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~
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0 0 23902
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D1
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Rocky Road
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~
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~
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0 0 23903
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D2
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Slated Gorge
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~
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~
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0 0 23906
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D3
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Jutted Path
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~
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~
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0 0 23904
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E
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denizen~
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There are small spiders, beetles, centipedes, sand slugs and a few ants
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crawling about the rocks.
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~
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E
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rocks desert~
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It's way too hot to view the scenery you should find you way out of here
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before you die of thirst or starvation.
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~
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S
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#23906
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A Rocky Cliff~
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A rocky cliff of slate juts out of the sand here as a prelude to the hills
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closer to the Southern Mountains. Far to the north and down below looms the
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foreboding Southern Desert. To the south the hills become peaks of the Southern
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Mountains. To the east and west are endless jagged hills and ravines of broken
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slate.
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~
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239 0 0 0 0 5
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D0
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Slated Gorge
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~
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~
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0 0 23905
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D1
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Path to entrance to a cave,
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~
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~
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0 0 23908
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D2
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Traces of the rutted path
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~
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~
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0 0 23907
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D3
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Slated Slopes
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~
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~
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0 0 23904
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D5
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Slated Sloping Hills
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~
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~
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0 0 23903
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E
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desert hills peaks~
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The hills are like giant black monsters swimming to some unknown beach in
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the sand. A vast desolance overwhelms even the more experienced adventurers.
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The beauty of the desert is unimaginable and astounding. The whereabouts of
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the way out of this hell befudles even the most traveled veterans at times.
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~
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E
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southern mountains~
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The great range of the Southern Mountains is to the south. It is one of the
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smaller ranges of mountains in the area but has some of the highest peaks in
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the world. They consist mostly of purple granite rock and were formed when the
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plates of the world collided together during the 'Great Formation' and were
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pushed up out of the bowels of the ground and left here asunder. Many legends
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of NewHaven dwarves, drow demons, caves with riches and great battles with
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dragons, orcs, elephants, and horses abound the land but they have been called
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'old wives tales' and dubious to the truth of such tales.
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~
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S
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#23907
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Low End of a Path~
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Here begins a rutted path. Piles of rock and slate on the sides are the
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only markings to distinguish it from the rest of the hills. It has been ages
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since anything but birds of prey and rodents have traveled to this point. The
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path leads down from the hills of the Southern Mountains to the north towards
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the Southern Desert. It appears as if this faint trail may turn into a path
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that actually goes someplace.
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~
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239 0 0 0 0 5
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D0
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Jutted Path Origin
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~
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~
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0 0 23906
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D2
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Trail to the ascending path.
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~
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~
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0 0 23912
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S
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#23908
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Entrance to a Cave~
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A pile of rubble and some dead branches hide the entrance to a small cave.
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The opening is slightly obscured but there is just enough room that someone
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might be able to squeeze thru to see what is inside if they dared.
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~
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239 12 0 0 0 5
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D2
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To inside the cave
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~
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~
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0 0 23909
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D3
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Path to rocky cliff.
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~
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~
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0 0 23906
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S
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#23909
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Inside a Small Cave~
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It looks like some small animals may live inside this small cave.
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Hopefully, no big and scary ones have decided to live here. Perhaps they may
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be coming back soon and kicking out intruders or eating them for lunch. There
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is an entrance to the north and south.
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~
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239 9 0 0 0 5
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D0
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Way to the entrance
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~
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~
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0 0 23908
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D2
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Way to a Hidden Path
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~
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~
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0 0 23923
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E
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hints~
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The South Pass is where the great southern mountain range, dominating most of
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the eastern part of the coastline, meets the desert. Few who venture into the
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South Pass have lived to tell about it, so it is with some jest people say If
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you don't behave The drow from South Pass will come get you. The few who
|
|
actually know what is going on here, frow upon this saying, as they know very
|
|
well that the South Pass is full of all kinds of caves. Some leading no where,
|
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some inhabited by hidious monsters. And others leading so far into the heart of
|
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the mountains that you might actually unwarily stumble upon the inhabitants of
|
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the underdark. It is rumoured that if you should wish to access the cities of
|
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the drow, or to slay mindflayers, this is your direct route to the underdark.
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Some speculate there might be other ways to get there as well, but it has never
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been proven.
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~
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S
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#23910
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Great Southern Desert~
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The sands of the desert are older than time itself. Hot desert winds cause
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the sand to fly and gather into dunes at every obstacle, making the desert look
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like an enormous golden sea. The desert stretches far to the north, east and
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west, while to the south can be seen the hills and summits, marking the beginning
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of the Southern Mountains. One can continue their travels to the east and west
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where the dunes are far enough apart to provide a path.
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~
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239 0 0 0 0 2
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D1
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A pathless pile of sand to more desert
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~
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~
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0 0 23901
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D3
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Sands of the Great Southern Desert
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~
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~
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0 0 23911
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S
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#23911
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Drifts of Southern Desert~
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Like sandpaper, the gritty silicon blasts travellers faces, clothes and
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equipment infiltrating their equipment and supplies of food. Scratching and
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drying their skin in this miserable heat. Rolling hills of sand surround the
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area. Impassable hills of slate are to the north and south. East and west are
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more dunes of sand.
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~
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239 0 0 0 0 2
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D1
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Sands of the Southern Desert
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~
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~
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0 0 23910
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D3
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Sands of Southern Desert
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~
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~
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0 0 23901
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E
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sand equipment~
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This is not a scenic tour. A good adventurer would be trying to find his
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way out of this hell, they would know that the longer that one stays here, the
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more danger they are in of dying a worthless death, forgotten, without
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accomplishing anything. The job of an adventurer is a tough job, they must
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rely on their determination and wits in order to survive.
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~
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S
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#23912
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An Ascending Trail~
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The path slopes steeply and narrows with slippery slate chunks and pieces of
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purple granite in the trail. It has been a long time since anyone has traveled
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on this path so some spots are cluttered with boulders of granite partially
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blocking it and other parts have wind hewn ruts that look like they were cut by
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some insane sculptor who was mad at the world.
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~
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239 4 0 0 0 5
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D0
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Exit to lower end of the path.
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~
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~
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0 0 23907
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D2
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Path up the mountain then a turn in the path
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~
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~
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0 0 23913
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S
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#23913
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A Turn in the Trail~
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The path takes a southwesterly course here and is strewn with boulders of
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various sizes from avalanches ages ago. This part of the trail appears to
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be about halfway up the Southern Mountains and it gets steeper to the south as
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it travels further along the Southern Mountains. Upwards you can barely make out
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some sort of ledge. Slightly upward and to the west is a narrow crumbling path
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that looks too risky to attempt to traverse.
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~
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239 0 0 0 0 5
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D0
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A steep boulder strewn path up the Southern Mountains.
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~
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~
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0 0 23912
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D3
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Worn and crumbling path to the narrow ledge
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~
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~
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0 0 23915
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D4
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Steep incline to precipice
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~
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~
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0 0 23914
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S
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#23914
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A Desolate Precipice~
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This perch is very high up the mountain. Some scraggly pines and scorched
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birch trees are all around but not many signs of life, reminiscent of a
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battlefield where both sides lost, except there are no dead bodies scattered
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around. North, over the ledge, the vastness of the desert spans below and
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every now and then there is some movement in the shifting dunes of sand.
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Barely visible, the peak of the mountain, which is still quite a way upward
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from here, is crowned by a few wisps of clouds.
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~
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239 196 0 0 0 5
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D5
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Steep decline to the turn in the path
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~
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~
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0 0 23913
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S
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#23915
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A Narrow Ledge~
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The path has a broken ledge barely wide enough to traverse. It would be
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possible to side step carefully facing the steep decline to the Southern Desert
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below and north of here. How beautiful the desert is with its own pastels of
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white, orange, brown and red. The narrow ledge crumbles and every now and then
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rocks tumble down the sheer side so far that no one could hear the sound of
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their crash at the base of the towering peak.
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~
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239 0 0 0 0 5
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D1
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Narrow ledge to the turn in the path.
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~
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~
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0 0 23913
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D4
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A hard climb
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~
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~
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0 0 23916
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S
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#23916
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A Long Climb~
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The trail disappears at the end of a broken ledge and the only way up is by
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grabbing foot and hand holds and scaling the side of the mountain. The wind is
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howling around with a frost biting chill. Here rises a purple granite side of
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the peak, which no one has bothered to name, perhaps they will name it after an
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adventurer, should they fall and die here.
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~
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239 0 0 0 0 5
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D4
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Climb to the path around the ridge.
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~
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~
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0 0 23917
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D5
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A hard climb
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~
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~
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0 0 23915
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S
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#23917
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Around the Peak~
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The trail is lightly covered in snow, making footing slippery and unsure, it
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winds around the mountain just below the peak. There is a desert way down
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below surrounded by dense woods to the south. To the west you can make out a
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few roads going thru the woods and to the east the trail continues with the
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mountain base blocking the view directly below.
|
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~
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239 0 0 0 0 5
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D1
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To a deep drift of snow.
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~
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~
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0 0 23918
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D5
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A snow covered path around the peak.
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~
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~
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0 0 23916
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S
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#23918
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A Snow Bank on the Mountain~
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A deep drift of snow that has some huge footprints in it. They are shaped
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like a human's foot but much larger coming right out of the mountain side from
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nowhere. You wonder who would be on top of a mountain and not wearing boots in
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this weather. To the west is a winding path around the ridge. The trail
|
|
starts again a ways off to the east near a huge tree. Below is the sheer side
|
|
of the mountain and cannot be traversed. To the north is the peak of the
|
|
mountain which looks just as omnimous here as it did far below.
|
|
~
|
|
239 4 0 0 0 5
|
|
D3
|
|
A winding trail around the peak.
|
|
~
|
|
~
|
|
0 0 23917
|
|
E
|
|
footprint snow snowbank ~
|
|
You notice a golden plaque attached to the side of the mountain and even
|
|
though you cannot read the ancient runes you understand them somehow.
|
|
TO ENTER SAY THESE WORDS: Friend of NewHaven
|
|
~
|
|
S
|
|
T 23900
|
|
#23919
|
|
A Secret Entrance to the Cavern~
|
|
The path stops at a dwarven carved door to the secret path to NewHaven.
|
|
It looks brand new, probably because the dwarven stone cutters cast spells on
|
|
it to preserve it centuries ago. Downward, one can barely make out the stone
|
|
road to the city within the mountain. It is puzzling where this door comes
|
|
from and to where it leads. Only a brave explorer would be able to find out.
|
|
A cautious and conservative explorer would return from whence he came and never
|
|
know what lies beyond.
|
|
~
|
|
239 269 0 0 0 0
|
|
D5
|
|
Beginning of the path to the dwarven road.
|
|
~
|
|
~
|
|
0 0 23920
|
|
E
|
|
stone carved door entrance secret~
|
|
You see ancient dwarven runes that you can not read but somehow you
|
|
understand what they mean
|
|
SAY THESE WORDS: Farewell King
|
|
~
|
|
S
|
|
T 23901
|
|
#23920
|
|
A Dwarven Stone Road~
|
|
The road winds and turns in a zig zag steadily downward. What lies ahead is
|
|
always more interesting than what was seen behind. There are intricately
|
|
carved statues of long forgotten noble dwarven kings along the road every few
|
|
strata. The stone bricks are of the finest quality, made to last many
|
|
centuries and hardly worn. Who could have crafted such work? It was made with
|
|
long forgotten arts and spells. Ancient lore states that it could only have
|
|
been fabricated by the NewHaven dwarves of old. To the east is a mountain of
|
|
some type within the immense cavern. Up, the road seems to end at a mysterious
|
|
runed door.
|
|
~
|
|
239 265 0 0 0 0
|
|
D1
|
|
Road to mountain of bones
|
|
~
|
|
~
|
|
0 0 23921
|
|
D4
|
|
End of the path to the Entrance.
|
|
~
|
|
~
|
|
0 0 23919
|
|
S
|
|
#23921
|
|
A Huge Pile of Bones~
|
|
The petrified corpse of a slain dragon of immense size lays in the center of
|
|
a mountain of bones here. The dragon corpse is surrounded by thousands of
|
|
skeletons of brave dwarven warriors still clad in burnt and partially melted
|
|
armor. Scattered here and there are smaller skeletons of orcs, wolves, giant
|
|
eagles, elephants and horses. How could this have happened? It looks like
|
|
time was frozen at the end of a battle that no one won. Was it a force of
|
|
nature, some great act of the gods, the evil magic of a sorcerer or mage, or
|
|
perhaps there are some survivors someplace, refugees that ran away and
|
|
disappeared to some unknown land, unable to return to claim victory and clean
|
|
up the battlefield. To the west is a wide road of some type. To the east is a
|
|
broken bridge across a bottomless chasm.
|
|
~
|
|
239 265 0 0 0 0
|
|
D1
|
|
End of Dwarven Road to broken bridge
|
|
~
|
|
~
|
|
0 0 23922
|
|
D3
|
|
Base of mountain of bones to a Dwarven road.
|
|
~
|
|
~
|
|
0 0 23920
|
|
S
|
|
#23922
|
|
Next to a Broken Bridge~
|
|
Here lies the epitome of dwarven architecture destroyed and laying in ruins.
|
|
It is a magnificent suspension bridge arching across a bottomless chasm.
|
|
However the distal side is broken and what remains of it is hanging down the
|
|
chasm in a twisted menagerie of cable, stone, mithril, and gold. The proximal
|
|
side has somehow remained suspended on the west side, but droops down
|
|
precariously and could tumble into the chasm at any moment. To the west there
|
|
is a large gray and black heap. You notice a pile of rubble on the proximal
|
|
side which doesn't seem to fit there. The rubble consist of hides, sticks,
|
|
tree trunks, and bones of small animals. To the north the path delves down
|
|
into the chasm.
|
|
~
|
|
239 265 0 0 0 0
|
|
D0
|
|
A path into the chasm
|
|
~
|
|
~
|
|
0 0 23944
|
|
D3
|
|
From broken bridge to Mountain of bones
|
|
~
|
|
~
|
|
0 0 23921
|
|
E
|
|
rubble pile proximal hides tree~
|
|
There seems to be a very narrow pathway behind the rubble going down into
|
|
the chasm. The path is poorly constructed, hacked and chipped and obviously
|
|
not made by dwarves but by someone else. An unsure adventurer would turn back
|
|
and go the way that he came, but a brave and gallant adventurer would follow
|
|
the path.
|
|
~
|
|
S
|
|
T 23902
|
|
#23923
|
|
On a Hidden Path~
|
|
The trail is hidden from view behind piles of rubble carved out of the
|
|
mountain and winds around the scattered piles in a crudely hewed tunnel into
|
|
the side of the mountain. To the west is a pile of rubble consisting of hides,
|
|
tree trunks, bones of small animals and rocks. East the trail continues down
|
|
the path.
|
|
~
|
|
239 265 0 0 0 4
|
|
D0
|
|
Path to a Small Cave
|
|
~
|
|
~
|
|
0 0 23909
|
|
D1
|
|
From a hidden path of rubble to crudely hewed hallway.
|
|
~
|
|
~
|
|
0 0 23924
|
|
E
|
|
pile rubble hides tree trunk rocks~
|
|
There is a hidden path going to the west that can be followed. It could be
|
|
dangerous, a brave adventurer would probably follow it. A more cautious
|
|
adventurer would probably go back the way that he came, at least they would
|
|
know what was there.
|
|
~
|
|
S
|
|
T 23903
|
|
#23924
|
|
Further Down the Path~
|
|
This path is hewed crudely out of the rock of the sides of the mountain.
|
|
It is a very narrow hallway. There is a clay floor with several footprints in
|
|
it, they seem to have been made by an army of some kind. It travels in an
|
|
east-west direction. To the west there is a short path which turns north into
|
|
a huge pile of rubble. To the east the path slopes downward towards a large
|
|
pine tree.
|
|
~
|
|
239 265 0 0 0 4
|
|
D1
|
|
Path to ponderosa pine
|
|
~
|
|
~
|
|
0 0 23925
|
|
D3
|
|
Along a clay path towards a pile of rubble
|
|
~
|
|
~
|
|
0 0 23923
|
|
E
|
|
clay footprints path~
|
|
The path is covered with thousands of footprints, they seem like those of
|
|
orc. Probably an orc army uses this path as a shortcut to battles they fight
|
|
all around the lands. The clay is a light brown color, smooth and wet.
|
|
~
|
|
S
|
|
#23925
|
|
A Giant Ponderosa Pine~
|
|
A partially petrified ponderosa pine towers here on the side of the
|
|
mountain. It is a lonely pine, tall, commanding, proud, and healthy. A
|
|
massive trunk is petrified from the base to up as far as one can see, but some
|
|
needled limbs sway gently in the breeze far far above. To the west is a clay
|
|
path with many footprints in it. To the south a wooden plank path meanders
|
|
down the slope.
|
|
~
|
|
239 129 0 0 0 5
|
|
D2
|
|
Path to below the tree
|
|
~
|
|
~
|
|
0 0 23926
|
|
D3
|
|
A path from a tall ponderosa pine to a clay path.
|
|
~
|
|
~
|
|
0 0 23924
|
|
E
|
|
pine ponderosa trunk base petrified~
|
|
There are some small footholds on the trunk of the tree that would
|
|
facilitate climbing the trunk. It is pretty high up to the branches and if
|
|
someone fell down they surely would injure themselves badly. Wise judgement
|
|
would tell them not to climb the tree and that it would be far too dangerous.
|
|
|
|
~
|
|
S
|
|
T 23904
|
|
#23926
|
|
Below the Tree~
|
|
A huge ponderosa pine tree looms overhead. It stands tall and proud and was
|
|
probably a leader of the trees at one time. To the north is a path of wooden
|
|
planks meandering up a slight slope. South the path continues on with a turn
|
|
in the path.
|
|
~
|
|
239 9 0 0 0 0
|
|
D0
|
|
Path from under the tree to the Ponderosa pine.
|
|
~
|
|
~
|
|
0 0 23925
|
|
D2
|
|
The path contines and then turns.
|
|
~
|
|
~
|
|
0 0 23940
|
|
D5
|
|
There is a crack in the ground with a small cave exposing some roots of the
|
|
giant tree.
|
|
~
|
|
~
|
|
0 0 23939
|
|
S
|
|
#23927
|
|
A Lookout Post~
|
|
This is an old orc lookout post. There are wooden planks on the filthy
|
|
cluttered floor. A few crude rows of bunks line the back wall. There is a
|
|
dirty black fireplace in the center of the room. Around the walls are slits in
|
|
the sides that someone could look out of. Leading up and down the tree are
|
|
small footholds someone has used to climb the tree.
|
|
~
|
|
239 12 0 0 0 5
|
|
D4
|
|
Ladder from outpost to up in a tree.
|
|
~
|
|
~
|
|
0 0 23928
|
|
D5
|
|
Footholds down the trunk of a huge ponderosa pine tree.
|
|
~
|
|
~
|
|
0 0 23926
|
|
E
|
|
floor~
|
|
The floor is cluttered with bones of small animals, burnt hides, broken
|
|
spears and other trash.
|
|
~
|
|
E
|
|
bunks~
|
|
The bunks are empty, uncomfortable, small and unmade racks for orc messengers
|
|
to rest in while off duty. There is nothing interesting about them but most
|
|
adventurers are glad that they don't have to sleep in them.
|
|
~
|
|
E
|
|
fireplace burnt~
|
|
The fireplace is barely suitable for burning a few branches in for heat or
|
|
cooking.
|
|
~
|
|
E
|
|
slits~
|
|
The slits offer a clear view of the area around the tree. A small path goes
|
|
north from the tree to a clay path which cuts off to the west. A path on the
|
|
side of the mountain can be seen. Also, a zig zag trail leading down and off
|
|
to the west . A medium sized desert is below and what appears to been a small
|
|
oasis.
|
|
~
|
|
S
|
|
#23928
|
|
Up in a Tree~
|
|
Perched on a branch in the tree one can see that the trunk was petrified
|
|
ages ago but the branches still grow and are teeming with small animals of all
|
|
types. There is a sturdy ladder going up and down the tree trunk. Another
|
|
branch goes from the trunk of the tree to the east.
|
|
~
|
|
239 0 0 0 0 5
|
|
D1
|
|
From up in a branch to out on a limb.
|
|
~
|
|
~
|
|
0 0 23929
|
|
D4
|
|
Up higher in the tree.
|
|
~
|
|
~
|
|
0 0 23936
|
|
D5
|
|
From up in the branches to an old outpost.
|
|
~
|
|
~
|
|
0 0 23927
|
|
S
|
|
#23929
|
|
Out on a Branch~
|
|
Out on a branch of a giant ponderosa pine tree. The trunk is petrified but
|
|
the limbs are full of pinion nuts which attracts the animals that have made
|
|
this tree their home in the middle of this desolance. West is the branch is
|
|
attached to the petrified trunk of the tree.
|
|
~
|
|
239 0 0 0 0 0
|
|
D3
|
|
Out on a branch to the trunk of a tree.
|
|
~
|
|
~
|
|
0 0 23928
|
|
S
|
|
#23930
|
|
A Branch in the Tree~
|
|
The branch of the tree sways gently in the wind and has pinion nuts to feed
|
|
the birds that hop and chirp thru its limbs and branches. The sanctuary of
|
|
this tree provides a resting stop for the birds on their travels and a few have
|
|
decided to live here and make it their home. The petrified trunk of the
|
|
tree is west.
|
|
~
|
|
239 0 0 0 0 0
|
|
D3
|
|
Path from limb back to branch
|
|
~
|
|
~
|
|
0 0 23936
|
|
S
|
|
#23931
|
|
A Branch in the Ponderosa Pine~
|
|
Perched on a branch in the tree one can see that the trunk was petrified
|
|
ages ago but the branches still grow and are teeming with small animals of all
|
|
types of birds. A few larger birds search for prey all around and in the tree.
|
|
The branch is attached to the trunk east of here.
|
|
~
|
|
239 0 0 0 0 0
|
|
D1
|
|
Path from limb to branch
|
|
~
|
|
~
|
|
0 0 23937
|
|
S
|
|
#23932
|
|
Out on a Branch of the Tree~
|
|
The branch of the tree sways gently in the wind and has pinion nuts to feed
|
|
the birds that hop and chirp thru its limbs and branches. The sanctuary of
|
|
this tree provides a resting stop for the birds on their travels and a few have
|
|
decided to live here and make it their home. The petrified trunk of the tree
|
|
is east.
|
|
~
|
|
239 0 0 0 0 0
|
|
D1
|
|
Path from limb to branch
|
|
~
|
|
~
|
|
0 0 23938
|
|
S
|
|
#23933
|
|
A Branch of the Pine Tree~
|
|
Perched on a branch in the tree one can see that the trunk was petrified
|
|
ages ago but the branches still grow and are teeming with small animals of all
|
|
types of birds. A few larger birds search for prey all around and in the tree.
|
|
The branch is attached to the trunk west of here.
|
|
~
|
|
239 0 0 0 0 0
|
|
D3
|
|
Path from limb to branch
|
|
~
|
|
~
|
|
0 0 23938
|
|
S
|
|
#23934
|
|
On a Ponderosa Pine Branch~
|
|
The view out on a branch of a giant ponderosa pine tree is beautiful. The
|
|
trunk is petrified but the limbs are full of pinion nuts which attracts the
|
|
animals that have made this tree their home in the middle of this desolance.
|
|
Towards the west the branch is attached to the petrified trunk of the tree.
|
|
~
|
|
239 0 0 0 0 0
|
|
D3
|
|
Path from limb back to branch
|
|
~
|
|
~
|
|
0 0 23937
|
|
S
|
|
#23935
|
|
Out on a Sturdy Branch~
|
|
The view out on a branch of a giant ponderosa pine tree is beautiful. The
|
|
trunk is petrified but the limbs are full of pinion nuts which attracts the
|
|
animals that have made this tree their home in the middle of this desolance.
|
|
Towards the east the branch is attached to the petrified trunk of the tree.
|
|
~
|
|
239 0 0 0 0 0
|
|
D1
|
|
Path from limb to branch.
|
|
~
|
|
~
|
|
0 0 23936
|
|
S
|
|
#23936
|
|
Up in a Tree~
|
|
The trunk of this tree was petrified years ago but the branch grows firm and
|
|
strong out of the rock. A ladder goes up and down the trunk. Two branches are
|
|
here going to the east and to the west that one can climb out upon.
|
|
~
|
|
239 0 0 0 0 0
|
|
D1
|
|
From the trunk to out on a branch.
|
|
~
|
|
~
|
|
1 0 23930
|
|
D3
|
|
Path from branch to limb
|
|
~
|
|
~
|
|
0 0 23935
|
|
D4
|
|
Further up the tree.
|
|
~
|
|
~
|
|
0 0 23937
|
|
D5
|
|
Down the tree trunk.
|
|
~
|
|
~
|
|
0 0 23928
|
|
S
|
|
#23937
|
|
Near the Trunk of a Ponderosa Pine~
|
|
The tree is partially rock at the trunk with live brances growing out of it.
|
|
There are birds twittering and chirping on the branches making quit a racket.
|
|
A ladder attached to the trunk of the tree goes up and down. Branches attached
|
|
to the trunk go east
|
|
~
|
|
239 0 0 0 0 0
|
|
D1
|
|
Path from branch to limb
|
|
~
|
|
~
|
|
0 0 23934
|
|
D3
|
|
Path from branch to limb
|
|
~
|
|
~
|
|
0 0 23931
|
|
D4
|
|
Furthur up the trunk of the tree
|
|
~
|
|
~
|
|
0 0 23938
|
|
D5
|
|
Down the trunk of the tree.
|
|
~
|
|
~
|
|
0 0 23936
|
|
S
|
|
#23938
|
|
In the Ponderosa Pine~
|
|
The crown of the tree is almost fifty metrons high and is partially
|
|
petrified. The ladder goes down the trunk to other branches below. Two
|
|
branches sway in the wind to the east and to the west from here. Some larger
|
|
birds perch in the crown searching the broad expanses for prey.
|
|
~
|
|
239 0 0 0 0 0
|
|
D1
|
|
Path from branch to limb
|
|
~
|
|
~
|
|
0 0 23933
|
|
D3
|
|
path from limb to branch
|
|
~
|
|
~
|
|
0 0 23932
|
|
D5
|
|
Down the trunk of the tree
|
|
~
|
|
~
|
|
2 0 23937
|
|
S
|
|
#23939
|
|
The Roots of the Tree~
|
|
Inside the eroded crack in the ground one can see the roots of the ponderosa
|
|
pine. The heart of the tree from which life sustaining minerals and water are
|
|
drawn from the soil. They go deep into the side of the mountain and have
|
|
supported the tree for centuries. Long fingers of the hand of the tree
|
|
grasping the earth with a tight grip in the ground upon which it stands.
|
|
Often their importance and beauty are forgotten by the land walkers above, but
|
|
never by the tree itself, for if not for the roots below there would be nothing
|
|
above.
|
|
~
|
|
239 385 0 0 0 0
|
|
D4
|
|
You see the petrified trunk of a tall ponderosa pine tree.
|
|
~
|
|
~
|
|
0 0 23926
|
|
E
|
|
story newhaven~
|
|
The root of the tree laments it's story to you of the Legend of NewHaven.
|
|
Greetings Adventurer I am the sole survior of the battle of the fall of
|
|
NewHaven. It was in the reign of the Dwarven King Elcnir in the year of
|
|
Goldleaf. The NewHaven Dwarves, Men of Adonma, Elephants of Glad, Ents of
|
|
Drenwood, and Eagles of Pratat fought valiantly against the Armies of Floth the
|
|
Silver Sorceror and his armies of wolves, orcs, Urukhai and the Dragon of Hoth
|
|
at the pit of the crack in the world. The battle lasted for 5 days and on the
|
|
5th day the "Myst of the crack" came forth from the depths of the chasm,
|
|
disturbed from it's deep slumber and with a terrible wrath on the clashing
|
|
armies in the battlefield, destroyed them all instantly in their tracks. I
|
|
was on this perimeter and my trunk and roots were petrified by the "Myst of the
|
|
crack" and have stood here alone since. Now all I have is the company of birds
|
|
and small creatures in my bough and I am unable to walk back to my forest of
|
|
Drenwood and my heart grows weary and homesick.
|
|
~
|
|
S
|
|
#23940
|
|
A Turn in the Path~
|
|
Here the path curves around the side of the mountain in a slight slope. It
|
|
seems to have been skillfully carved out of the rock with the great
|
|
craftmanship, only mastered by the NewHaven dwarves. Ones feet bounce lightly
|
|
on the trail and don't tire as easily for some reason, perhaps the road has
|
|
been woven with magical spells of travelling, like they were in the days of
|
|
old. North the path continues up the trail towards the mountain peak. Down
|
|
the gently winding road makes it's way to the foothills of the mountains.
|
|
~
|
|
239 0 0 0 0 4
|
|
D0
|
|
The path turns gently northward, to a giant ponderosa pine tree.
|
|
~
|
|
~
|
|
0 0 23926
|
|
D5
|
|
The path turns westwardly thru a light sloping forest.
|
|
~
|
|
~
|
|
0 0 23941
|
|
E
|
|
road~
|
|
The fine craftmanship of this road has been lost for ages but the road was
|
|
constructed by the NewHaven Dwarves of old. Legend has it that they suddenly
|
|
disappeared from the world and that many of their great feats of workmanship
|
|
still exists to this day
|
|
~
|
|
S
|
|
#23941
|
|
A Path Up the Mountain~
|
|
The path continues up the moutain in a gentle slope with an easy climb.
|
|
Some wild mountain flowers grow along the path. A few rotting trees lie broken
|
|
and decaying around you. There are many patches of small trees sprouting up
|
|
all around the old and decaying ones as nature regenerates itself. Up there is
|
|
a turn in the path. West the path slowly dwindles into a lightly wooded area.
|
|
|
|
~
|
|
239 0 0 0 0 5
|
|
D3
|
|
The path slopes downward into some rolling hills and forests.
|
|
~
|
|
~
|
|
0 0 23942
|
|
D4
|
|
The path turns towards the north as it climbs up the mountain trail.
|
|
~
|
|
~
|
|
0 0 23940
|
|
E
|
|
flowers trees wild~
|
|
The flowers smell like spring. The rotting trees have lived a good life and
|
|
their substance is returning to the soil, nourishing the new growths that will
|
|
come in the future, giving themselves to their offspring and other wildlife in
|
|
a never-ending cycle of life and death.
|
|
~
|
|
S
|
|
#23942
|
|
A Winding Slope in the Hilly Woods~
|
|
The faint trail slopes upward in a serpentine fashion thru a light wooded
|
|
mountain forest. It is blanketed with a thick layer of pine needles that
|
|
cushion ones steps. Birds chirp, squirrels chatter, rabbits scamper about and
|
|
and an occasional deer can be seen grazing on the new grass and bark they can
|
|
find as they forage for food. East the path seems to widen and is paved with
|
|
brick. West the trial winds thru the foothills.
|
|
~
|
|
239 0 0 0 0 4
|
|
D1
|
|
The path winds upward thru some light forests and hills.
|
|
~
|
|
~
|
|
0 0 23941
|
|
D3
|
|
The path slopes down thru some hills.
|
|
~
|
|
~
|
|
0 0 23943
|
|
S
|
|
#23943
|
|
A Winding Path Thru the Hills~
|
|
The path winds up and down thru the hills. There are strange noises but no
|
|
movements in the bushes. An uneasy feeling of being watched by someone or
|
|
something, causing the hairs to stand up on ones neck is here. Even brave
|
|
adventures get an uneasy feelings sometimes, like they forgot something
|
|
important or do they have enough supplies for their journey. East the path
|
|
continues to climb thru some light woods. South the path disappears into the
|
|
sands of the desert.
|
|
~
|
|
239 0 0 0 0 4
|
|
D1
|
|
The path continues east thru some hills.
|
|
~
|
|
~
|
|
0 0 23942
|
|
S
|
|
#23944
|
|
Along the Side of the Chasm~
|
|
The path is hewn out of the rock on the south side of the chasm. Below is a
|
|
seemingly bottomless pit with some volcanic type fumes drifting up from within.
|
|
The path is roughly hewn and not of dwarven construction but seems sturdy
|
|
enough. Every few strata there is a stairwell that winds up and down the
|
|
chasm. Periodically a loose rock or boulder dislodges from the side of the
|
|
chasm and crashes below on the sides of the chasm walls resounding for a few
|
|
minutes then no sounds can be heard as it's course takes it from the sides.
|
|
~
|
|
239 269 0 0 0 4
|
|
D0
|
|
Path along the chasm.
|
|
~
|
|
~
|
|
0 0 23945
|
|
D2
|
|
Path to a destroyed bridge across the chasm
|
|
~
|
|
~
|
|
0 0 23922
|
|
S
|
|
#23945
|
|
Further into the Chasm~
|
|
The path continues along the side of the chasm. Gradually sloping, deeper
|
|
and deeper into the chasm depths and darkness to the north. The sulfuric fumes
|
|
are growing stronger with each level lower. There is a thin yellow powder on
|
|
the path, probably condensation of the fumes upon its surface. The path heads
|
|
deeper into the chasm to the north and climbs up the chasm to the south.
|
|
~
|
|
239 265 0 0 0 5
|
|
D0
|
|
Path along the chasm.
|
|
~
|
|
~
|
|
0 0 23946
|
|
D2
|
|
Path along the side of the chasm.
|
|
~
|
|
~
|
|
0 0 23944
|
|
S
|
|
#23946
|
|
A Fork in the Path~
|
|
The path splits here, both branches still go deeper into the chasm. There
|
|
are two stone stairways, one veering off to the east and one veering off into
|
|
the wall of the chasm to the west. The sides of the chasm seem to glow with a
|
|
soft yellow glow, providing a dull light to see the trail. To the south the
|
|
path slopes upward and gradually climbs the chasm.
|
|
~
|
|
239 268 0 0 0 5
|
|
D1
|
|
Path to a travelers resting spot.
|
|
~
|
|
~
|
|
0 0 23959
|
|
D2
|
|
Path climbing up the chasm.
|
|
~
|
|
~
|
|
0 0 23945
|
|
D3
|
|
Stairway to a glowing cave going into the chasm wall.
|
|
~
|
|
~
|
|
0 0 23947
|
|
S
|
|
#23947
|
|
A Glowing Cave~
|
|
Phosphorus and sulfur mixed with deposits of other minerals provide a dull
|
|
greenish-yellow light to the entrance of a rocky cave. In the distance to the
|
|
south there appears to be a fire of some kind glowing with orange, red, and
|
|
bright yellow. The path is smooth and paved with purple granite blocks and a
|
|
black grout of obsidian powder.
|
|
~
|
|
239 264 0 0 0 0
|
|
D1
|
|
Path to along the side of the chasm.
|
|
~
|
|
~
|
|
0 0 23946
|
|
D2
|
|
Path further into the cave.
|
|
~
|
|
~
|
|
0 0 23948
|
|
S
|
|
#23948
|
|
Inside a Goblin Cave~
|
|
The cave has a dull green-yellow glow, smells bad, and is dirty. The rock
|
|
is smooth on the floor with bricks of purple granite and in a plain design,
|
|
probably goblins made this or copied it from some other culture. There are
|
|
hollowed out cubby holes with places for lanterns, but they are unnecessary
|
|
because of the glow of the walls. The combination of colors is nauseating and
|
|
the smell here doesn't help.
|
|
~
|
|
239 392 0 0 0 4
|
|
D0
|
|
Path to the entrance of the cave.
|
|
~
|
|
~
|
|
0 0 23947
|
|
D1
|
|
Path to another part of the goblin cave.
|
|
~
|
|
~
|
|
0 0 23949
|
|
D2
|
|
Path to another part of the goblin cave.
|
|
~
|
|
~
|
|
0 0 23957
|
|
S
|
|
#23949
|
|
Inside a Goblin Cave~
|
|
The cave has a dull green-yellow glow, smells bad, and is dirty. The rock
|
|
is smooth on the floor with bricks of purple granite and in a plain design,
|
|
probably goblins made this or copied it from some other culture. There are
|
|
hollowed out cubby holes with places for lanterns, but they are unnecessary
|
|
because of the glow of the walls. The combination of colors is nauseating and
|
|
the smell here doesn't help.
|
|
~
|
|
239 264 0 0 0 0
|
|
D1
|
|
Path to another part of the goblin cave.
|
|
~
|
|
~
|
|
0 0 23957
|
|
D3
|
|
Path to another part of the goblin cave.
|
|
~
|
|
~
|
|
0 0 23948
|
|
S
|
|
#23950
|
|
Another Part of the Cave~
|
|
This part of the cave is very similar to the rest of the cave. It is dark,
|
|
stale, forboding and bleak. The floor is smooth here but the walls have jagged
|
|
protusions of crystal. There are strange pattering footstep sounds coming from
|
|
within the darkness around. The air has the stench of death on it's still cool
|
|
breath.
|
|
~
|
|
239 265 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23951
|
|
D1
|
|
~
|
|
~
|
|
0 0 23950
|
|
D3
|
|
~
|
|
~
|
|
0 0 23950
|
|
D5
|
|
A dark sloping passage downwards.
|
|
~
|
|
~
|
|
0 0 23964
|
|
S
|
|
#23951
|
|
Another Part of the Cave~
|
|
Darkness is entombed within the pitch black walls of the cave. Sharp jagged
|
|
crystals of adamite, quartz, obsidian and granite are embedded in the walls.
|
|
Strange echos of pattering footsteps can be heard eminating from the darkness
|
|
around. The air is thick, dry, stale and foul. It smells of death and decay
|
|
and is suffocating.
|
|
~
|
|
239 265 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 23952
|
|
D2
|
|
~
|
|
~
|
|
0 0 23950
|
|
S
|
|
#23952
|
|
Another Part of the Cave~
|
|
The cave is deep inside the mountain, the walls are mostly obsidian and
|
|
adamite, but some purple quartz crystals and granite are here also. The walls
|
|
are rough and sharp to the touch. The floor is smooth and hard but not
|
|
slippery on the dry level floor. Soft footsteps can be heard pattering in the
|
|
darkness from obscure directions. The air here is still and stale.
|
|
~
|
|
239 265 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23953
|
|
D3
|
|
~
|
|
~
|
|
0 0 23951
|
|
S
|
|
#23953
|
|
Another Part of the Cave~
|
|
The walls of the cavern are made of obsidian, adamite, purple granite, slate
|
|
and purple quartz. They are sharp to the touch, but the floors have been hewn
|
|
smooth and show no ruts or other wear. The air is stagnant, stale , dry and
|
|
cool. Nothing could live here and yet strange patting sounds echo off the
|
|
walls and into the darkness around.
|
|
~
|
|
239 265 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23954
|
|
D1
|
|
~
|
|
~
|
|
0 0 23953
|
|
D2
|
|
~
|
|
~
|
|
0 0 23952
|
|
D3
|
|
~
|
|
~
|
|
0 0 23953
|
|
S
|
|
#23954
|
|
Another Part of the Cave~
|
|
The cave is cool, dark, still stale air stagnates within it. No lifeform
|
|
could live here. Yet, sounds of footsteps pattering softly on the smooth hewn
|
|
floor can be heard from all around. Perhaps there are creatures lost in the
|
|
caverns looking for a way out, losing hope, losing energy, no nurishment to
|
|
sustain them, lost forever in the darkness with no one to rescue them.
|
|
~
|
|
239 265 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23955
|
|
D1
|
|
~
|
|
~
|
|
0 0 23954
|
|
D2
|
|
~
|
|
~
|
|
0 0 23953
|
|
D3
|
|
~
|
|
~
|
|
0 0 23954
|
|
S
|
|
#23955
|
|
Another Part of the Cave~
|
|
This part of the cave is much like the others. The walls of the
|
|
cavern are made of obsidian, adamite, purple granite, slate and purple quartz.
|
|
They are sharp to the touch, but the floors have been hewn smooth and show no
|
|
ruts or other wear. Soft pattering footstep can be heard echoing off the walls
|
|
and into the darkness around. If someone were to get lost here they would
|
|
surely die for lack of food, water, light or fresh air, Perhaps those footsteep
|
|
are from lost travellers wandering thru the caves trying to find their way out.
|
|
|
|
~
|
|
239 265 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 23954
|
|
D3
|
|
~
|
|
~
|
|
0 0 23956
|
|
S
|
|
#23956
|
|
Another Part of the Cave~
|
|
This part of the cave is much like the others. Stale dry air which smells
|
|
of death and decay. One can hear pattering footsteps in the dark from all
|
|
around. If someone were to get lost here they would surely die for lack of
|
|
food, water, light or fresh air.
|
|
~
|
|
239 265 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 23955
|
|
D3
|
|
To a dark corner of the cave.
|
|
~
|
|
~
|
|
0 0 23965
|
|
S
|
|
#23957
|
|
Inside a Goblin Cave~
|
|
There is large campfire built here, probably for warmth. The smoke fills
|
|
this part of the cave and has coated the cave walls with a thick black soot.
|
|
The smell in the cave is worse here, and a pile of garbage seems to be the
|
|
source of the awful smell. The glow of the cave walls is less noticeable here
|
|
but you can still see by the light of the fire.
|
|
~
|
|
239 264 0 0 0 0
|
|
D0
|
|
Path to another part of the goblin cave.
|
|
~
|
|
~
|
|
0 0 23948
|
|
D2
|
|
Path to another part of the goblin cave.
|
|
~
|
|
~
|
|
0 0 23958
|
|
D3
|
|
Path to another part of the goblin cave.
|
|
~
|
|
~
|
|
0 0 23949
|
|
S
|
|
#23958
|
|
Inside a Goblin Cave~
|
|
The cave has a dull green-yellow glow, smells bad, and is dirty. The rock
|
|
is smooth on the floor with bricks of purple granite and in a plain design,
|
|
probably goblins made this or copied it from some other culture. There are
|
|
hollowed out cubby holes with places for lanterns, but they are unnecessary
|
|
because of the glow of the walls. The combination of colors is nauseating and
|
|
the smell here doesn't help.
|
|
~
|
|
239 264 0 0 0 0
|
|
D0
|
|
Path to another part of the goblin cave.
|
|
~
|
|
~
|
|
0 0 23957
|
|
S
|
|
#23959
|
|
A Ledge on the Chasm Path~
|
|
The path is wider here and is carved deeper into the side of the chasm.
|
|
There are spring fountains and benches here in this resting spot along the
|
|
trail. To the east the path continues it's downward slope, while it climbs
|
|
upwards to the west. There is a fine glowing powder lighting the path with a
|
|
eerie orange-red glow here. A strong sulfuric smell drifts up from the chasm
|
|
below.
|
|
~
|
|
239 12 0 0 0 4
|
|
D1
|
|
Decending path into the chasm.
|
|
~
|
|
~
|
|
0 0 23960
|
|
D3
|
|
Path up the chasm wall.
|
|
~
|
|
~
|
|
0 0 23946
|
|
E
|
|
spring fountains~
|
|
These fountains are dry but probably once quenched the thirst of travelers
|
|
and their beasts along the path.
|
|
~
|
|
S
|
|
#23960
|
|
Along a Deep Chasm~
|
|
The path is carved out of the side of the chasm with a gradual slope going
|
|
west and east. Fumes drift up from the bottomless chasm below with a strong
|
|
sulfuric odor. Every now and then sounds of dislodged rocks can be heard
|
|
crashing off the sides of the chasm, then a deafening silence as they continue
|
|
their endless flight through the depths below. To the west the path ascends
|
|
with a dull red glow of mineral deposits from the fumes. To the east is a
|
|
gradual slope deeper into the chasm.
|
|
~
|
|
239 264 0 0 0 4
|
|
D1
|
|
Path descending deeper into the chasm.
|
|
~
|
|
~
|
|
0 0 23961
|
|
D3
|
|
Path ascending the chasm wall.
|
|
~
|
|
~
|
|
0 0 23959
|
|
S
|
|
#23961
|
|
A Huge Gate~
|
|
A huge gate about ten metrons high stands here carved with archaic drow
|
|
runes. It is a deep black color and probably contstructed of the drow's
|
|
favorite mineral, obsidian. The path has a dull red glow from some powder
|
|
caked along the chasm walls. To the west the path ascends along the side of
|
|
the chasm, lit with the scarlet glow.
|
|
~
|
|
239 264 0 0 0 4
|
|
D2
|
|
An obsidian gate 8 metrons high, 4 metrons wide carved with drow runes.
|
|
There is a red rune in the center of the door which might be a keyhole.
|
|
~
|
|
gate runed~
|
|
1 23929 23962
|
|
D3
|
|
Path ascending the side of the chasm.
|
|
~
|
|
~
|
|
0 0 23960
|
|
E
|
|
powder glow walls~
|
|
The blood red glow comes from a fine powder, probably deposits from the
|
|
sulfuric fumes drifting up from the chasm below. The red is a deep blood red
|
|
or scarlet and dimly lights the path along the chasm.
|
|
~
|
|
E
|
|
gate obsidian~
|
|
An obsidian gate 8 metrons high, 4 metrons wide carved with drow runes.
|
|
There is a red rune in the center of the door which might be a keyhole.
|
|
~
|
|
S
|
|
#23962
|
|
An Obsidian Cave~
|
|
The entrance to the cave is eight metrons high and four metrons wide,
|
|
covered with bricks of shiny black obsidian. The floor is covered with red
|
|
glowing runes of drow origin and light the path. There is a huge gate to the
|
|
north. The cave continues on to the south.
|
|
~
|
|
239 140 0 0 0 4
|
|
D0
|
|
A huge obsidian door carved with drow runes. The door is about 8 metrons
|
|
high and there is a red rune in the center for a key.
|
|
~
|
|
gate runed~
|
|
1 23929 23961
|
|
D2
|
|
Towards a dim passageway.
|
|
~
|
|
~
|
|
0 0 23963
|
|
E
|
|
gate~
|
|
An obsidian gate 8 metrons high, 4 metrons wide carved with drow runes.
|
|
There is a red rune in the center of the door which might be a keyhole.
|
|
~
|
|
S
|
|
#23963
|
|
A Dark Passage~
|
|
This is a dark passage. Dry cool stale air without a breeze smells of death
|
|
and decay. There is a slight glow here coming from what looks like many
|
|
footprints going in all directions on the passage floor. There is a soft light
|
|
coming from the north end of the passage and darkness to the east. Strange
|
|
faint sounds of patting feet can be heard echoing from the darkness.
|
|
~
|
|
239 268 0 0 0 2
|
|
D0
|
|
Towards a red glow in the passage.
|
|
~
|
|
~
|
|
0 0 23962
|
|
D1
|
|
Towards a dark passageway.
|
|
~
|
|
~
|
|
0 0 23964
|
|
E
|
|
light footprints floor~
|
|
The light comes from what looks like tracks of many footprints traveling
|
|
thru a red glowing powder thru the passage.
|
|
~
|
|
S
|
|
#23964
|
|
Mouth of a Cave~
|
|
This is a sloping passage. Downwards to a dark passage to the west.
|
|
Upwards to what appears to be a cave. The air is stale and smells of death and
|
|
decay. Eriee sounds of soft footsteps come from within the cave. And echoing
|
|
thru the passageway.
|
|
~
|
|
239 265 0 0 0 0
|
|
D3
|
|
Towards a glowing passageway.
|
|
~
|
|
~
|
|
0 0 23963
|
|
D4
|
|
Towards a dark cave.
|
|
~
|
|
~
|
|
0 0 23950
|
|
S
|
|
#23965
|
|
A Dark Corner of the Cave~
|
|
The stale cool air remains stagnant and has the stench of death and decay
|
|
upon it. This is a small niche of the cave with a lower ceiling than the rest
|
|
of the cave. A narrow passageway leads north into the darkness and to the
|
|
east, leads into a wider area of the dark cave.
|
|
~
|
|
239 265 0 0 0 0
|
|
D0
|
|
To another part of the cave.
|
|
~
|
|
~
|
|
0 0 23966
|
|
D1
|
|
To a wider part of the cave.
|
|
~
|
|
~
|
|
0 0 23956
|
|
S
|
|
#23966
|
|
Another Part of the Cave~
|
|
This part of the cave is not any different than the rest. Cool, dry, stale
|
|
air, no food , no water, or other substanance to sustain life. Yet, sounds of
|
|
soft footsteps can be heard coming from all around.
|
|
~
|
|
239 269 0 0 0 0
|
|
D1
|
|
A dark part of the cave.
|
|
~
|
|
~
|
|
0 0 23967
|
|
D2
|
|
To a dark niche in the cave.
|
|
~
|
|
~
|
|
0 0 23965
|
|
S
|
|
#23967
|
|
Another Part of the Cave~
|
|
The cave has dark walls, stale air, strange sounds of footsteps coming from
|
|
all around. The walls are a conglomerate of adamite and obsidian rock and an
|
|
evil force seems to raditate from them. The floor has been hewn smooth by
|
|
someone and seems to have no signs of wear.
|
|
~
|
|
239 265 0 0 0 4
|
|
D0
|
|
A dark stale cave.
|
|
~
|
|
~
|
|
0 0 23968
|
|
D3
|
|
A dark cave.
|
|
~
|
|
~
|
|
0 0 23966
|
|
S
|
|
#23968
|
|
Another Part of the Cave~
|
|
Stale air, odors of death and decay, cool and dry blanket the darkness of
|
|
the cavern here. If someone were to get lost here they would surely die for
|
|
lack of food, water, fresh air, light or hope of finding a path thru the dark
|
|
caverns, niches, slopes. The floor is smooth here but the walls are sharp to
|
|
the touch with shards of obsidian, adamite protruding from it. Soft pattering
|
|
sounds can be heard echoing off the walls from all around.
|
|
~
|
|
239 265 0 0 0 4
|
|
D0
|
|
To another part of the cave.
|
|
~
|
|
~
|
|
0 0 23969
|
|
D2
|
|
An even darker part of the cave.
|
|
~
|
|
~
|
|
0 0 23967
|
|
D3
|
|
A dark cave with a stale air of death and decay.
|
|
~
|
|
~
|
|
0 0 23966
|
|
S
|
|
#23969
|
|
Another Part of the Cave~
|
|
This part of the cave is very similar to the others. Dark obsidian rocks
|
|
jut out from the sides with glimmers of adamite cyrstal shards wedged in
|
|
between the layers. If one were to get lost here they would surely die, no
|
|
food, water, light or fresh air to sustain them for very long. Soft patting
|
|
footsteps can be heard coming from somewhere within to the south.
|
|
~
|
|
239 265 0 0 0 0
|
|
D0
|
|
Towards a long dark obsidian hallway.
|
|
~
|
|
door~
|
|
1 0 23970
|
|
D2
|
|
To an even darker part of the cave.
|
|
~
|
|
door~
|
|
1 0 23968
|
|
S
|
|
#23970
|
|
Obsidian Hallway~
|
|
An obsidian hallway is smooth on all sides. It is straight and narrow and
|
|
runs north and south. There is a dark obsidian door on the north side. An
|
|
opening to a dark cavern is on the south. Soft pattering sounds can be heard
|
|
towards the south but inside the the hallway there are no sounds. The sounds
|
|
and light seem to be absorbed by the mysterious stone the walls, ceiling, and
|
|
floor are made of.
|
|
~
|
|
239 397 0 0 0 4
|
|
D0
|
|
~
|
|
door~
|
|
1 0 23971
|
|
D2
|
|
Door to the drow caverns.
|
|
~
|
|
gate~
|
|
1 0 23969
|
|
S
|
|
#23971
|
|
South End of Slave Corridor~
|
|
This is a long hallway with dark black stone floor, walls and ceiling.
|
|
There are several gates to prison cells on each side. Grunts, moans, and pleas
|
|
of mercy can be heard coming from the cells. The air here smells of blood and
|
|
sweat. There are doors on each end of the hallway leading towards unknown
|
|
destinations.
|
|
~
|
|
239 265 0 0 0 0
|
|
D0
|
|
Further down the corridor.
|
|
~
|
|
~
|
|
0 0 23972
|
|
D1
|
|
A gate to a slave chamber.
|
|
~
|
|
gate~
|
|
1 0 23975
|
|
D2
|
|
~
|
|
door~
|
|
1 0 23970
|
|
D3
|
|
Gate to a slave chamber.
|
|
~
|
|
gate~
|
|
1 0 23976
|
|
S
|
|
#23972
|
|
Middle of Slave Corridor~
|
|
This is a long hallway with dark black stone floor, walls and ceiling.
|
|
There are several gates to prison cells on each side. Grunts, moans, and pleas
|
|
of mercy can be heard coming from the cells. The air here smells of blood and
|
|
sweat. There are doors on each end of the hallway leading towards unknown
|
|
destinations.
|
|
~
|
|
239 265 0 0 0 0
|
|
D0
|
|
Further down the corridor.
|
|
~
|
|
~
|
|
0 0 23973
|
|
D1
|
|
Gate to a slave chamber.
|
|
~
|
|
gate~
|
|
1 0 23977
|
|
D2
|
|
Further down the corridor.
|
|
~
|
|
~
|
|
0 0 23971
|
|
D3
|
|
Gate to a slave chamber
|
|
~
|
|
gate~
|
|
1 0 23978
|
|
S
|
|
#23973
|
|
North End of Slave Corridor~
|
|
This is a long hallway with dark black stone floor, walls and ceiling.
|
|
There are several gates to prison cells on each side. Grunts, moans, and pleas
|
|
of mercy can be heard coming from the cells. The air here smells of blood and
|
|
sweat. There are doors on each end of the hallway leading towards unknown
|
|
destinations.
|
|
~
|
|
239 265 0 0 0 0
|
|
D0
|
|
Door to a hallway.
|
|
~
|
|
~
|
|
1 0 23980
|
|
D1
|
|
Gate to a slave chamber.
|
|
~
|
|
gate~
|
|
1 0 23979
|
|
D2
|
|
Further down the corridor.
|
|
~
|
|
~
|
|
0 0 23972
|
|
D3
|
|
Gate to a slave chamber.
|
|
~
|
|
gate~
|
|
1 0 23974
|
|
S
|
|
#23974
|
|
A Slave Chamber~
|
|
A large dark room is here with a gate to a passageway, a trough carved in
|
|
the floor, dark smooth walls and ceiling. The trough in the floor has water
|
|
and scraps of food in it. The smooth dark walls are made of obsidian block.
|
|
The ceiling is high above the floor and has air vents and hollowed out sections
|
|
in which torches burn dimly.
|
|
~
|
|
239 265 0 0 0 0
|
|
D1
|
|
Gate to the passageway.
|
|
~
|
|
gate~
|
|
1 0 23973
|
|
S
|
|
#23975
|
|
A Slave Chamber~
|
|
A large dark room is here with a gate to a passageway, a trough carved in
|
|
the floor, dark smooth walls and ceiling. The trough in the floor has water
|
|
and scraps of food in it. The smooth dark walls are made of obsidian block.
|
|
The ceiling is high above the floor and has air vents and hollowed out sections
|
|
in which torches burn dimly.
|
|
~
|
|
239 273 0 0 0 0
|
|
D3
|
|
Gate to the passageway.
|
|
~
|
|
gate~
|
|
1 0 23971
|
|
S
|
|
#23976
|
|
A Slave Chamber~
|
|
A large dark room is here with a gate to a passageway, a trough carved in
|
|
the floor, dark smooth walls and ceiling. The trough in the floor has water
|
|
and scraps of food in it. The smooth dark walls are made of obsidian block.
|
|
The ceiling is high above the floor and has air vents and hollowed out sections
|
|
in which torches burn dimly.
|
|
~
|
|
239 265 0 0 0 0
|
|
D1
|
|
Gate to the passageway
|
|
~
|
|
gate~
|
|
1 0 23971
|
|
S
|
|
#23977
|
|
A Slave Chamber~
|
|
A large dark room is here with a gate to a passageway, a trough carved in
|
|
the floor, dark smooth walls and ceiling. The trough in the floor has water
|
|
and scraps of food in it. The smooth dark walls are made of obsidian block.
|
|
The ceiling is high above the floor and has air vents and hollowed out sections
|
|
in which torches burn dimly.
|
|
~
|
|
239 265 0 0 0 0
|
|
D3
|
|
Gate to the passageway.
|
|
~
|
|
gate~
|
|
1 0 23972
|
|
S
|
|
#23978
|
|
A Slave Chamber~
|
|
A large dark room is here with a gate to a passageway, a trough carved in
|
|
the floor, dark smooth walls and ceiling. The trough in the floor has water
|
|
and scraps of food in it. The smooth dark walls are made of obsidian block.
|
|
The ceiling is high above the floor and has air vents and hollowed out sections
|
|
in which torches burn dimly.
|
|
~
|
|
239 265 0 0 0 0
|
|
D1
|
|
Gate to the passageway.
|
|
~
|
|
gate~
|
|
1 0 23972
|
|
S
|
|
#23979
|
|
A Slave Chamber~
|
|
A large dark room is here with a gate to a passageway, a trough carved in
|
|
the floor, dark smooth walls and ceiling. The trough in the floor has water
|
|
and scraps of food in it. The smooth dark walls are made of obsidian block.
|
|
The ceiling is high above the floor and has air vents and hollowed out sections
|
|
in which torches burn dimly.
|
|
~
|
|
239 265 0 0 0 0
|
|
D3
|
|
A gate to the passageway.
|
|
~
|
|
gate~
|
|
1 0 23973
|
|
S
|
|
#23980
|
|
A Dark Hallway~
|
|
The hallway has smooth dark black walls of obsidan blocks, the floor has
|
|
obsidan and onyx tile fashioned into a spiderweb design. There are no sounds,
|
|
no smells the air is fresh but still. The ceiling emits a soft red glow from
|
|
the tiles arranged into a spiderweb moasaic. There are a few doors on the
|
|
walls along the passage way and sharp turns along it's path. The craftmanship
|
|
of the tiles and blocks of the walls are superb and no cracks can be detected
|
|
between the smooth grotesque design. The dim red glow seems to be absorbed by
|
|
the black walls and the onyx tiles on the floor glimmer reflections from the
|
|
ceiling so only a short distance can be seen down the hallway.
|
|
~
|
|
239 268 0 0 0 0
|
|
D1
|
|
Further down the hallway.
|
|
~
|
|
~
|
|
0 0 23981
|
|
D2
|
|
A door to another passageway.
|
|
~
|
|
door~
|
|
1 0 23973
|
|
S
|
|
#23981
|
|
A Dark Hallway~
|
|
The hallway has smooth dark black walls of obsidan blocks, the floor has
|
|
obsidan and onyx tile fashioned into a spiderweb design. There are no sounds,
|
|
no smells the air is fresh but still. The ceiling emits a soft red glow from
|
|
the tiles arranged into a spiderweb moasaic. There are a few doors on the
|
|
walls along the passage way and sharp turns along it's path. The craftmanship
|
|
of the tiles and blocks of the walls are superb and no cracks can be detected
|
|
between the smooth grotesque design. The dim red glow seems to be absorbed by
|
|
the black walls and the onyx tiles on the floor glimmer reflections from the
|
|
ceiling so only a short distance can be seen down the hallway.
|
|
~
|
|
239 264 0 0 0 0
|
|
D1
|
|
Further down the hallway.
|
|
~
|
|
~
|
|
0 0 23982
|
|
D3
|
|
Further down the hallway.
|
|
~
|
|
~
|
|
0 0 23980
|
|
S
|
|
#23982
|
|
A Dark Hallway~
|
|
The hallway has smooth dark black walls of obsidan blocks, the floor has
|
|
obsidan and onyx tile fashioned into a spiderweb design. There are no sounds,
|
|
no smells the air is fresh but still. The ceiling emits a soft red glow from
|
|
the tiles arranged into a spiderweb moasaic. There are a few doors on the
|
|
walls along the passage way and sharp turns along it's path. The craftmanship
|
|
of the tiles and blocks of the walls are superb and no cracks can be detected
|
|
between the smooth grotesque design. The dim red glow seems to be absorbed by
|
|
the black walls and the onyx tiles on the floor glimmer reflections from the
|
|
ceiling so only a short distance can be seen down the hallway.
|
|
~
|
|
239 264 0 0 0 0
|
|
D0
|
|
Further down the hallway.
|
|
~
|
|
~
|
|
0 0 23983
|
|
D3
|
|
Further down the hallway.
|
|
~
|
|
~
|
|
0 0 23981
|
|
S
|
|
#23983
|
|
A Dark Hallway~
|
|
The hallway has smooth dark black walls of obsidan blocks, the floor has
|
|
obsidan and onyx tile fashioned into a spiderweb design. There are no sounds,
|
|
no smells the air is fresh but still. The ceiling emits a soft red glow from
|
|
the tiles arranged into a spiderweb moasaic. There are a few doors on the
|
|
walls along the passage way and sharp turns along it's path. The craftmanship
|
|
of the tiles and blocks of the walls are superb and no cracks can be detected
|
|
between the smooth grotesque design. The dim red glow seems to be absorbed by
|
|
the black walls and the onyx tiles on the floor glimmer reflections from the
|
|
ceiling so only a short distance can be seen down the hallway.
|
|
~
|
|
239 264 0 0 0 0
|
|
D2
|
|
Further down the hallway.
|
|
~
|
|
~
|
|
0 0 23982
|
|
D3
|
|
Further down the hallway.
|
|
~
|
|
~
|
|
0 0 23984
|
|
S
|
|
#23984
|
|
A Dark Hallway~
|
|
The hallway has smooth dark black walls of obsidan blocks, the floor has
|
|
obsidan and onyx tile fashioned into a spiderweb design. There are no sounds,
|
|
no smells the air is fresh but still. The ceiling emits a soft red glow from
|
|
the tiles arranged into a spiderweb moasaic. There are a few doors on the
|
|
walls along the passage way and sharp turns along it's path. The craftmanship
|
|
of the tiles and blocks of the walls are superb and no cracks can be detected
|
|
between the smooth grotesque design. The dim red glow seems to be absorbed by
|
|
the black walls and the onyx tiles on the floor glimmer reflections from the
|
|
ceiling so only a short distance can be seen down the hallway.
|
|
~
|
|
239 264 0 0 0 0
|
|
D1
|
|
Further down the hallway.
|
|
~
|
|
~
|
|
0 0 23983
|
|
D2
|
|
Further down the hallway.
|
|
~
|
|
~
|
|
0 0 23985
|
|
S
|
|
#23985
|
|
A Dark Hallway~
|
|
The hallway has smooth dark black walls of obsidan blocks, the floor has
|
|
obsidan and onyx tile fashioned into a spiderweb design. There are no sounds,
|
|
no smells the air is fresh but still. The ceiling emits a soft red glow from
|
|
the tiles arranged into a spiderweb moasaic. There are a few doors on the
|
|
walls along the passage way and sharp turns along it's path. The craftmanship
|
|
of the tiles and blocks of the walls are superb and no cracks can be detected
|
|
between the smooth grotesque design. The dim red glow seems to be absorbed by
|
|
the black walls and the onyx tiles on the floor glimmer reflections from the
|
|
ceiling so only a short distance can be seen down the hallway.
|
|
~
|
|
239 264 0 0 0 0
|
|
D0
|
|
Further down the hallway.
|
|
~
|
|
~
|
|
0 0 23984
|
|
D5
|
|
~
|
|
~
|
|
0 0 23986
|
|
S
|
|
#23986
|
|
The Outer Chamber~
|
|
This room has no floor, ceiling, or walls. There are strong strands of
|
|
spider web approching a central zone. The strands are about 20 metrons long
|
|
and 8 cm thick. If one fell off a supporting strand, they would not fall too
|
|
far before landing on another. The strands are symetrically designed and
|
|
radiate from the central chamber within the zone. One can barely make out
|
|
another chamber directly in the center which is suspended in space by the
|
|
thousands of strands of spiderweb supporting it.
|
|
~
|
|
239 137 0 0 0 5
|
|
D4
|
|
~
|
|
~
|
|
0 0 23985
|
|
S
|
|
#23999
|
|
South Pass Links Room {Crysanthia]~
|
|
This zone links north to room 9030. Build all rooms south of that
|
|
connection point.
|
|
Best link to zone 90 would be south to room 23904 and north from
|
|
23904 to room 9030 in zone 90. When implemented on CW this
|
|
should be edited in both rooms on other port.
|
|
~
|
|
239 0 0 0 0 0
|
|
S
|
|
$~
|