mirror of
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This just converts the few DOS text files still in here to standard text files (line-endings), removes all the trailing spaces on lines, removes all the trailing blank lines, and replaces all the tabs (except in .zon files, where they seem to be common) with expanded spaces. It's easy to confirm this is actually a non-change, except for whitespace: * `git show -w` shows this commit as only removing 8 trailing blank lines. This should make no difference to tbaMUD itself, but it will make working on these files, especially with scripts and automated tools, much easier. This is the base change for a set of other changes I will put up once/if this merges, without this, the others are just too complicated to wrangle.
1665 lines
33 KiB
Text
1665 lines
33 KiB
Text
#10300
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Taylor's Zone Description Room~
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Welcome to the world of:
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@R __________
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@R|_ \
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@R | ___ \ __
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@R | | \ || |___ __
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@R | | | || _ \ ______ _____ ____ | |_____
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@R | | | || | \__\ / __ \ / __ | / __ \ | ___ \
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@R | |___/ || | | | | \ | | | || | | || | \ |
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@R _| / | | | |__| \ | |__| || |__| || | | |
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@R|__________/ |__| \_____\___\ \____ | \____/ |__| |__|
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@R __ | |
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@R \ \___| |
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@R \_____/
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@B _________ __ __
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@B|_ ____ \ | || |
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@B | | | | | || | @b__
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@B | |____| | | || | @b\/
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@B | _____/ ______ | || | @b::
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@B | ____ \ / __ \ | || | @b||
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@B | | | || | | \ | || | @b||
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@B _| |____| || |__| \ | || | @b___||___
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@B|__________/ \_____\___\|__||__| @b\__::__/
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@b___||____
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@b/___||_ /
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@b||/ /
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@b|/ /
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@b/ /
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@b/ /
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@b/ /|______
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@b/__||_____/
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@b||
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@b\/
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~
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103 0 0 0 0 0
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D5
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0 0 10301
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#10301
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Transportation Rooms~
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@gThis room does not look to interesting, with its gray walls and black floor
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and ceiling. Two sets of stairs sit in the middle of the room, one goes up, the
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other down.
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103 28 0 0 0 0
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D4
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0 10300 10302
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D5
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~
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~
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0 10300 10303
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#10302
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Earth Teleporter~
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@gThis room looks just like the other, it has gray walls and a black ceiling
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and floor. But there is one difference, in the middle of the room sits a
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teleporter, this device is giving off a strange light, hums constantly. A sign
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is nailed onto the wall.
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~
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103 28 0 0 0 0
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D5
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~
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<NONE>~
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0 10300 10301
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#10303
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Namek Teleporter~
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@gThis room looks just like the other, it has gray walls and a black ceiling
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and floor. But there is one difference, in the middle of the room sits a
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teleporter, this device is giving off a strange light, hums constantly.
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~
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103 28 0 0 0 0
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D4
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0 10300 10301
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#10304
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Kami's Lookout~
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@gThe sun shines down on your face, warming up your whole body. A short fat
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person is kneeling here tending to a well kempt flower garden whistling happily.
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Another person stands here, a tall green man with pointy ears.
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~
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103 20 0 0 0 1
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#10305
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Start of Planet Namek~
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@gThe lush ground and the tall trees surround this area, small domed
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buildings
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are also here, and many green people are walking around working here. Some
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tending to the gardens, others training their skills. But one thing is certain,
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all of them look male.
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~
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103 0 0 0 0 1
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D0
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~
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0 10300 10346
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D1
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Gate~
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1 10362 10362
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T 10364
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#10306
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Base of Korins Tower~
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@gTrees cover this area, but at the base of Korins Tower is a clearing
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allowing the sun in. Towards the east is a dirt path in which you cannot see
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the end of.
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~
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103 16 0 0 0 3
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D1
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0 10300 10307
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#10307
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Forest path~
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@gA dirt path goes further towrds the west. The smell of death is in the
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air. @gTrees limit you to this single path, sounds come from the woods and area
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ahead.
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103 0 0 0 0 3
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D1
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0 10300 10308
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D3
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0 10300 10306
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#10308
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Forest Intersection~
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@gA small clearing is here, but the path continues towards the west. And
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towards the north is another small clearing. A large gaping hole is in the
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middle of the ground here.
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~
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103 0 0 0 0 3
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D0
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0 10300 10309
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D1
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0 10300 10312
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D3
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0 10300 10307
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D5
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0 10300 10310
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#10309
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Gokus' House~
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@gA small cottage lies here, it is very small, and very broken looking.
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This is a cleared out space in the forest. @gThe house seems to make everything
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feel good again, as if it has some magical feeling to it.
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~
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103 0 0 0 0 3
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D2
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~
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~
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0 10300 10308
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#10310
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A Dark Hole~
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@gThe walls are covered in a thick slime, roots pop through the ground
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surrounding you. @gThe walls are sleek, it seems that if one were to fall into
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this hole, they would not be able to escape easily.
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~
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103 1 0 0 0 3
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D4
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0 10300 10308
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D5
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0 10300 10311
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#10311
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The Base of the Dark Hole~
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@gThe floor is covered in dead animal bones, and a human skeleton every now
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and then, strange plants grow all over the walls here. @gIt is dark, almost so
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dark it makes it hard to see, the only light comes from above you.
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~
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103 1 0 0 0 3
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D4
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0 10300 10310
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#10312
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A Forest Path~
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@gA dirt path goes further towrds the west. The smell of death is in the
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air. @gThe trees still cover the area around the path, just limiting you to
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this one spot.
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~
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103 0 0 0 0 3
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D1
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0 10300 10313
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D3
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0 10300 10308
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#10313
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The end of the Forest~
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@gThe forest is wide here, but trees are still lush and large. Creatures
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still inhabbit this area, and the smell of death is still strong, but not as
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strong as it used to be.
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~
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103 0 0 0 0 3
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D1
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0 10300 10314
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D3
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0 10300 10312
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#10314
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Forests end~
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@gA small clearing is here, a boat sits here. The dock looks old and
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battered,
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like it has been through many storms. Off to the east you see a small island
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with an even smaller house, to the south is a large dome building marked with a
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large black CC.
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103 4 0 0 0 2
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D0
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0 10300 10321
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D1
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0 10300 10324
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D2
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0 10300 10315
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D3
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0 10300 10313
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#10315
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The Entrance to Capsul Corp~
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@gThe grass seems a little greener here, and the sun shines more brightly.
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To the south is a large entrance to the building marked with a CC. This dome
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shaped building seems a lot bigger than it did before.
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103 0 0 0 0 2
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D0
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0 10300 10314
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D2
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0 10300 10316
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#10316
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Capsul Corp Front Desk~
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@gThis is a small room, people are rapidly moving about here. In the center
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of the room sits a small desk, a woman sits at this desk, a sign on the desk
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says that her name is Matilda. Lots of chairs cover the wall of the room, it is
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clear that this is no ordinary place.
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@n
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~
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103 24 0 0 0 0
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D0
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0 10300 10315
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D2
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0 10300 10317
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#10317
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Entrance to the Battle Arena~
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@gHere lies an intersection, here it seems that even more comotion has come
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about, and the smell of death lingers in the air. @qThe walls have a reddish
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liquid like substance splattered on them, making it kind of an uncomfortable
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room.
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103 8 0 0 0 0
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D0
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0 10300 10316
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D1
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0 10300 10318
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D2
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0 10300 10319
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D3
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0 10300 10320
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#10318
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Th Newbie Arena~
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@gThe walls are covered in a thick pad, and the floors seem to be doubled
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with some strange type of materal. The sounds of fighting echo around you.
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@gThis room also has a random blood splatter, but the splatter here seems to be
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more consistent then in the other room.
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~
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103 8 0 0 0 0
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D3
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0 10300 10317
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T 10315
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#10319
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Vegetas Atire~
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@gThis looks just like a regular room, besides the fact the it is the largest
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part of the building. @gLarge brass statues cover the walls, and even more
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strange is the fact that not a single one seems to be touching the ground.
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~
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103 8 0 0 0 0
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D0
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0 10300 10317
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#10320
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Teleportation Room~
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@gThis room looks just like the old teleportation rooms that took you to this
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planet. @gOne difference is that the teleportation unit seems to be more
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technilogically advanced here, but it is hard to tell.
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~
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103 8 0 0 0 0
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D1
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0 10300 10317
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D2
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0 10300 10334
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#10321
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The Ocean Shore~
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@BThe ocean flows up onto the sandy shore, dampining the soft sand on the
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shore. The smell of salt lingers in the air and the sun beats down hard on the
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sand. The waves echo through the thick forest to the east, although there is
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no entrance here. Seaguls fly overhead, adding to this beautiful scene. Hermit
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crabs have made this area their home, digging holes in the sand. A starfish
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lies amongst the sand here and there, and small birds chirp in the forest.
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This place seems to be perfect to just relax and take a break from the everyday
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life. @n
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~
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103 20 0 0 0 2
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D0
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0 10300 10322
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D2
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0 10300 10314
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T 10321
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#10322
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The Mouth of the River~
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@BThe air seems to be a bit more soothing here, there are trees on both sides
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of the river, and the serene sun shining down into the river, making it so you
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can see the every little ripple in the water. Magnificent fish add to the
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beautiful scene here,@n @Bswimming through the river distorting the image of the
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small pebbles on the bottom. Leaves fall gently into the river and majesticly
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float down the stream. This area looks to have been untouched by the
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destructive human hand,@n @Bthe trees to the northwest are to thick to see
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through much less walk through. This also seems to be a perfect place to relax
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from the troubles of everyday. @n
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~
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D2
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0 10300 10321
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T 10322
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#10323
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Taylors Credits Room~
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@B ___________________________________________________________________
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@B | @RDragonball World message from Taylor.@B |
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@B |___________________________________________________________________|
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@B | |
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@B | @RWelcome to my zone Dragonball World!@B |
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@B | |
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@B | @YWARNING: @RThis is my first zone, and just to say it isn't really@B
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@B | @Rto great, so please enjoy my zone, and just have fun.@B |
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@B | |
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@B | _________________________________________________________________ |
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@B |( )|
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@B |( @RI owe my zone to a lot of people, the main people are@B )|
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@B |( @Rlisted at the bottom of this anouncment board, thanks@B )|
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@B |( @Rfor visiting my zone.@B )|
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@B |( @c----------------------------------------------------- @B)|
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@B |( @c----------------------------------------------------- @B)|
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@B |( @c----------------------------------------------------- @B)|
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@B |(_________________________________________________________________)|
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@B | |
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@B | _________________________________________________________________ |
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@B | @RZone Creator: Taylor@B _|_@RHelp: Rumble, Detta, Radiax,
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Heiach@B |
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@B ___|_____________________________|_____________________________________|____
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@B(____________________________________________________________________________)
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@n
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~
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D5
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0 10300 10322
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#10324
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Soaring Over the Ocean~
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@gThe sun shines down hard, and the air smells of salt, Seaguls are more
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abundant here then they were on the beach and this does place is not as soothing
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either. @n
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~
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103 0 0 0 0 8
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D1
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0 10300 10325
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D3
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0 10300 10314
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#10325
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Soaring Over the Ocean~
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@gThe sun shines down hard, and the air smells of salt, Seaguls are more
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abundant here then they were on the beach and this does place is not as soothing
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either. @n
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~
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103 0 0 0 0 8
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D1
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0 10300 10326
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D3
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0 10300 10324
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#10326
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Soaring Over the Ocean~
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@gThe sun shines down hard, and the air smells of salt, Seaguls are more
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abundant here then they were on the beach and this does place is not as soothing
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either. @n
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~
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103 0 0 0 0 8
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D0
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~
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0 10300 10327
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D3
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0 10300 10325
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#10327
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Soaring Over the Ocean~
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@gLand seems to be coming into your line of vision, only about 25 feet.
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But the salt still lingers in the air and the Seaguls fly overhead. @n @gThe
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sun seems to be harsher here then it is any other part of the ocean.
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~
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103 0 0 0 0 8
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0 10300 10328
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D2
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0 10300 10326
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#10328
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In Shallow Water~
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@gYou are now in the shallow water infront of a small island, to the north is
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a house with 'KAMI' in large red letters. A bald old man sits out front looking
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at a dirty magazine. @n
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~
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103 0 0 0 0 8
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D0
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0 10300 10329
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D3
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#10329
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Infront of Kami House~
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@gThe small house sits here, and the old man is more visible, he is bald with
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white facial hair and large sunglasses. He wears a turtle shell on his back.
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@gWaves wash gentle up onto the shore, and a gentle breeze blows here.
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~
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103 16 0 0 0 1
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D0
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0 10300 10330
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D2
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0 10300 10328
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S
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#10330
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Kami House~
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@gThe house seems larger on the inside then it did on the out side, its walls
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are an off white, and a large couch in the center of the room. Off to the north
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seems to be the kitchin, and south is back to the shore.
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~
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103 8 0 0 0 0
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D0
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~
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0 10300 10331
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D2
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0 10300 10329
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#10331
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Kami Houses Kitchen~
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@gThe room smells of burnt food, a turtle is rummiging through the fridge,
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and whistling. This room looks like the other but has a large table in the
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center of it, and counters around the edge.
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~
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D2
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0 10300 10330
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D3
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0 10300 10332
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#10332
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Stair Closet~
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@gThis room is rather small, the walls are a dark red, and the ceiling is
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noticably low.
|
|
There is a set stairs here leading up. @gA light glows through a crack in the
|
|
door at the top of the stairs.
|
|
~
|
|
103 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 10300 10331
|
|
D4
|
|
~
|
|
~
|
|
0 10300 10333
|
|
S
|
|
#10333
|
|
Roshis' Room~
|
|
@gThe walls are covered with dirty pictures and the bed is unkempt, clothes
|
|
are covering the floor and you can barely make out the wood under them. @gThe
|
|
windows lie open, letting the gentle breeze into the room.
|
|
~
|
|
103 8 0 0 0 0
|
|
D5
|
|
~
|
|
~
|
|
0 10300 10332
|
|
S
|
|
#10334
|
|
A Small Hall~
|
|
@gThe walls are close together, and the floor seems to be much nicer then the
|
|
other areas of the building, it is a sleek marble and it has been freshly
|
|
shined. The hall continues to the south.
|
|
~
|
|
103 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10320
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10335
|
|
S
|
|
#10335
|
|
A Small Hall~
|
|
@gThe walls are close together, and the floor seems to be much nicer then the
|
|
other areas of the building, it is a sleek marble and it has been freshly
|
|
shined. The hall continues to the south.
|
|
~
|
|
103 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10334
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10336
|
|
S
|
|
#10336
|
|
End of the Small Hall~
|
|
@gThe walls are close together, and the floor seems to be much nicer then the
|
|
other areas of the building, it is a sleek marble and it has been freshly
|
|
shined. The hall is now over, if you go west, there seems to be someone there.
|
|
~
|
|
103 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10335
|
|
D3
|
|
~
|
|
~
|
|
0 10300 10337
|
|
S
|
|
#10337
|
|
A Small Kitchen~
|
|
@gThis is also one of the nicer parts of the building, the floor is marble
|
|
with a rug here and there, a nice chandelier hangs from the ceiling, and the
|
|
walls are covered in a nice flowered wallpaper. A table only large enough for
|
|
three sits here, and three chairs are placed comfortably around it.
|
|
~
|
|
103 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10338
|
|
D1
|
|
~
|
|
~
|
|
0 10300 10336
|
|
S
|
|
#10338
|
|
The Living Room~
|
|
@gThis room looks nothing like the kitchen, it has a carpeted floor, a large
|
|
couch, and a huge plasma TV on the wall. Pictures of Vegeta, Bulma, and Truncks
|
|
hang from the wall. A faint whistling comes from the west, adding to the
|
|
homely feeling.
|
|
~
|
|
103 8 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10337
|
|
D3
|
|
~
|
|
~
|
|
0 10300 10339
|
|
S
|
|
#10339
|
|
Play Room~
|
|
@gThe ground is covered in explicite silver tiles, and on the wall is
|
|
another TV like the one in the Living room, but this one has a game system
|
|
connected to it, and a young child with purple hair sits here playing it while
|
|
whistling.
|
|
~
|
|
103 28 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 10300 10338
|
|
D3
|
|
~
|
|
~
|
|
0 10300 10340
|
|
S
|
|
#10340
|
|
The Garden~
|
|
@gA Large arch is here, it is positioned at the start of a garden. Through
|
|
the arch you are able to see a magnificent lush garden, anything you could
|
|
possibly think of resides in this place, in the its center is a huge oak tree,
|
|
it provides shade for anyone who sits under it.
|
|
~
|
|
103 16 0 0 0 3
|
|
D1
|
|
~
|
|
~
|
|
0 10300 10339
|
|
D3
|
|
~
|
|
~
|
|
0 10300 10341
|
|
S
|
|
#10341
|
|
A Garden Path~
|
|
@gOn either side of you huge plants grow, vegetables are here, and many other
|
|
types of plants you have never seen before. Large rocks separate plant rows,
|
|
acting as stepping stones for someone to walk through.
|
|
~
|
|
103 16 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 10300 10340
|
|
D3
|
|
~
|
|
~
|
|
0 10300 10342
|
|
S
|
|
#10342
|
|
A Large Oak Tree~
|
|
@gThis area has been cleared, nothing grows here but a comfortable lush
|
|
grass, a large oak tree is growing here, shading everyone who comes into this
|
|
area, the sun cannot get through the leaves of this tree, it seems to have been
|
|
placed here on purpose, a magical feeling is coming from the tree, it makes
|
|
your body tingle.
|
|
~
|
|
103 16 0 0 0 3
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10343
|
|
D1
|
|
~
|
|
~
|
|
0 10300 10341
|
|
S
|
|
#10343
|
|
A Garden Path~
|
|
@gOn either side of you huge plants grow, vegetables are here, and many other
|
|
types of plants you have never seen before. Large rocks separate plant rows,
|
|
acting as stepping stones for someone to walk through.
|
|
~
|
|
103 16 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10344
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10342
|
|
S
|
|
#10344
|
|
A Garden Path~
|
|
@gOn either side of you huge plants grow, vegetables are here, and many other
|
|
types of plants you have never seen before. Large rocks separate plant rows,
|
|
acting as stepping stones for someone to walk through.
|
|
~
|
|
103 16 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10345
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10343
|
|
S
|
|
#10345
|
|
The End of the Garden~
|
|
@gYou come to a wall, the garden has come to an end. The same plants grow here
|
|
as they did on the path, the only exit is to the south. @gThe smell of roses
|
|
lingers about here, making it a warm relaxing place.
|
|
~
|
|
103 16 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10344
|
|
S
|
|
#10346
|
|
Namekian Village~
|
|
@gHouses are scarce here, but by every house is a little farm, the trees
|
|
here are tall with a little fluff of leaves and branches at the very top.
|
|
There are also very few people in this village, and there are less children in
|
|
this village, it seems to be a farming village.
|
|
~
|
|
103 16 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10347
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10305
|
|
S
|
|
#10347
|
|
Namekian Village~
|
|
@gHouses are scarce here, but by every house is a little farm, the trees here
|
|
are tall with a little fluff of leaves and branches at the very top. There are
|
|
also very few people in this village, and there are less children in this
|
|
village, it seems to be a farming village.
|
|
~
|
|
103 16 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10348
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10346
|
|
S
|
|
#10348
|
|
Namekian Village~
|
|
@gHouses are scarce here, but by every house is a little farm, the trees here
|
|
are tall with a little fluff of leaves and branches at the very top. There are
|
|
also very few people in this village, and there are less children in this
|
|
village, it seems to be a farming village.
|
|
~
|
|
103 16 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10349
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10347
|
|
S
|
|
#10349
|
|
Namekian Village~
|
|
@gHouses are scarce here, but by every house is a little farm, the trees here
|
|
are tall with a little fluff of leaves and branches at the very top. There are
|
|
also very few people in this village, and there are less children in this
|
|
village, it seems to be a farming village.
|
|
~
|
|
103 16 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 10300 10350
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10348
|
|
S
|
|
#10350
|
|
Namekian Village~
|
|
@gHouses are scarce here, but by every house is a little farm, the trees here
|
|
are tall with a little fluff of leaves and branches at the very top. There are
|
|
also very few people in this village, and there are less children in this
|
|
village, it seems to be a farming village.
|
|
~
|
|
103 16 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10351
|
|
D3
|
|
~
|
|
~
|
|
0 10300 10349
|
|
S
|
|
#10351
|
|
Namek Road~
|
|
@gThe village just comes to a complete stop and a long road starts up, the
|
|
road seems to lead off to a tall mountain. The trees here are even more scarce
|
|
then in the village, on the side of the road, there are many large boulders on
|
|
the side of the road.
|
|
~
|
|
103 20 0 0 0 2
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10352
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10350
|
|
S
|
|
#10352
|
|
Namek Road~
|
|
@gThe road continues, as you near the mountain you notice it is still getting
|
|
taller and taller. You wonder what the significance of the mountain could be.
|
|
The boulders still line the road and there are less and less trees, the ground
|
|
seems to be harder here as well.
|
|
~
|
|
103 20 0 0 0 2
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10353
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10351
|
|
S
|
|
#10353
|
|
Namek Road~
|
|
@gThe mountain is straight ahead of you, it seems to be huge now, you can
|
|
barely see the top of it, and yet there is a tree here and there, and the
|
|
boulders are still on the side of the road.
|
|
~
|
|
103 20 0 0 0 2
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10354
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10352
|
|
S
|
|
#10354
|
|
At the Foot of the Mountain~
|
|
@gAt the base of this huge mountain there is no grass and no trees, the
|
|
mountain seems to just go straight up for a ways, it seems unclimbable, for it
|
|
is just like one jagged cylindrcal piller. It seems you are able to fy to the
|
|
top though.
|
|
~
|
|
103 20 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10353
|
|
D4
|
|
~
|
|
~
|
|
0 10300 10355
|
|
S
|
|
#10355
|
|
Flying Up the Mountain~
|
|
@gThe ground is a bit further down, but if you wish to reach the top it is
|
|
still far away, it might be easier to go back down. @gIt seems to be getting a
|
|
little warmer the further you go up.
|
|
~
|
|
103 4 0 0 0 8
|
|
D4
|
|
~
|
|
~
|
|
0 10300 10356
|
|
D5
|
|
~
|
|
~
|
|
0 10300 10354
|
|
S
|
|
T 10355
|
|
#10356
|
|
Flying Up the Mountain~
|
|
@gThe top is coming into view, but it is still a bit blurry, birds fly at
|
|
this height, cawing and fluttering about. @gIt seems to be getting a little
|
|
warmer the further you go up.
|
|
~
|
|
103 4 0 0 0 8
|
|
D4
|
|
~
|
|
~
|
|
0 10300 10357
|
|
D5
|
|
~
|
|
~
|
|
0 10300 10355
|
|
S
|
|
T 10355
|
|
#10357
|
|
Flying Up the Mountain~
|
|
@gThe ground gets farther and farther away, the top starts to come into view
|
|
but is not fully visible yet, it is still a little bit away. @gIt seems to be
|
|
getting a little warmer the further you go up.
|
|
~
|
|
103 4 0 0 0 8
|
|
D4
|
|
~
|
|
~
|
|
0 10300 10358
|
|
D5
|
|
~
|
|
~
|
|
0 10300 10356
|
|
S
|
|
T 10355
|
|
#10358
|
|
Flying at the Top of the Mountain~
|
|
@gThe long flight comes to and end here, the heat is almost unbearable, and
|
|
the sun pounds down on you. Towards the north is a large house, with a strange
|
|
picture on the side.
|
|
~
|
|
103 4 0 0 0 8
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10359
|
|
D5
|
|
~
|
|
~
|
|
0 10300 10357
|
|
S
|
|
T 10355
|
|
#10359
|
|
Infront of the Elders House~
|
|
@gA large white building sits infront of you, it has a front door, and two
|
|
large horns protruding off of the top of it. Above the door is a large round
|
|
glass window. The sun shines down warming the area.
|
|
~
|
|
103 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10360
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10358
|
|
S
|
|
#10360
|
|
Elders House~
|
|
@gThe elders house is a really large house with a tall ceiling. There is a
|
|
platform towards the back that will take you up to see him. @gThe walls are
|
|
bare here, nothing but a few cobwebs here and there, but it seems to be kept
|
|
rather neat.
|
|
~
|
|
103 24 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10359
|
|
D4
|
|
~
|
|
~
|
|
0 10300 10361
|
|
S
|
|
#10361
|
|
Elders Room~
|
|
@gThis is a huge room, at the front of the room sits the large round window
|
|
you saw outside. In the back center of the room is the Elder. He is huge,
|
|
quite possibly the largest namek you have ever seen. He sits in a huge white
|
|
chair with a Dragon Ball atop it.
|
|
~
|
|
103 24 0 0 0 0
|
|
D5
|
|
~
|
|
~
|
|
0 10300 10360
|
|
S
|
|
#10362
|
|
Towns Entrance~
|
|
@cTwo large pillars stand here, and connected within them is a large gate.
|
|
On either side of the gate are two large Dragons, both look so real it is eerie.
|
|
The sound of voices comes from the other side of the gate, it seems there is a
|
|
town there.
|
|
~
|
|
103 4 0 0 0 3
|
|
D1
|
|
~
|
|
~
|
|
0 10300 10363
|
|
D3
|
|
~
|
|
Gate~
|
|
1 10363 10305
|
|
S
|
|
T 10362
|
|
#10363
|
|
A Dirt Path~
|
|
@gThe ground has been trodden flat, it no longer looks like dirt, but rock,
|
|
and it feels like it too. @gNo creatures or people seem to come here anymore,
|
|
it is just one deserted road.
|
|
~
|
|
103 4 0 0 0 3
|
|
D1
|
|
~
|
|
~
|
|
0 10300 10364
|
|
D3
|
|
~
|
|
~
|
|
0 10300 10362
|
|
S
|
|
#10364
|
|
A Dirt Path~
|
|
@gThe ground has been trodden flat, it no longer looks like dirt, but rock,
|
|
and it feels like it too. @gNo creatures or people seem to come here anymore,
|
|
it is just one deserted road.
|
|
~
|
|
103 0 0 0 0 3
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10365
|
|
D3
|
|
~
|
|
~
|
|
0 10300 10363
|
|
S
|
|
#10365
|
|
A Dirt Path~
|
|
@gThe ground has been trodden flat, it no longer looks like dirt, but rock,
|
|
and it feels like it too. @gNo creatures or people seem to come here anymore,
|
|
it is just one deserted road.
|
|
~
|
|
103 0 0 0 0 3
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10364
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10366
|
|
S
|
|
#10366
|
|
A Dirt Path~
|
|
@gThe long dirt path seems to be coming to an end, towards the east there is
|
|
a large lake that seems to fill a large area. @gNo creatures or people seem to
|
|
come here anymore, it is just one deserted road.
|
|
~
|
|
103 0 0 0 0 3
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10365
|
|
D1
|
|
~
|
|
~
|
|
0 10300 10367
|
|
S
|
|
#10367
|
|
The Lake~
|
|
@BThe ground here is soft, and seems to be very fertile. The air has a
|
|
strange smell to it, kind of sweet in nature yet powerful. No creatures are
|
|
here, not even a bird.
|
|
@n
|
|
~
|
|
103 4 0 0 0 3
|
|
D1
|
|
~
|
|
~
|
|
0 10300 10368
|
|
D3
|
|
~
|
|
~
|
|
0 10300 10366
|
|
S
|
|
#10368
|
|
Dark Forest~
|
|
@T@gThis is a total change from the area west of here, the trees just seem to
|
|
grow here, all around there are trees as far as the eye can see. But the eye
|
|
cannot see in here because the tree cover is so thick the light cannot penetrate
|
|
it. The air here smells stagnant and cold. Sounds fill the area, making it
|
|
impossible to think.
|
|
~
|
|
103 1 0 0 0 3
|
|
D1
|
|
~
|
|
~
|
|
0 10300 10369
|
|
D3
|
|
~
|
|
~
|
|
0 10300 10367
|
|
S
|
|
#10369
|
|
A Small Clearing~
|
|
@gThe trees seem to suddenly stop growing, not even grass grows here, a large
|
|
cylindricle rock lies in the center of this area, it seems to be the cause of
|
|
the clearing.
|
|
~
|
|
103 0 0 0 0 3
|
|
D1
|
|
~
|
|
~
|
|
0 10300 10370
|
|
D3
|
|
~
|
|
~
|
|
0 10300 10368
|
|
S
|
|
#10370
|
|
A Short Forest Path~
|
|
@gDarkness crawls upon this are once more, the trees on either side of the
|
|
path are thick, causing the area to be dark. Sounds emit from this area,
|
|
causing
|
|
an eerie feeling.
|
|
~
|
|
103 1 0 0 0 3
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10371
|
|
D3
|
|
~
|
|
~
|
|
0 10300 10369
|
|
S
|
|
#10371
|
|
A Large Clearing~
|
|
@gThe darkness overcomes you no more, it seems to have left this place now.
|
|
The grass grows freely and stands about waist high on either side of a short
|
|
dirt path leading to a large dark cave.
|
|
~
|
|
103 0 0 0 0 3
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|
D1
|
|
~
|
|
~
|
|
0 10300 10372
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10370
|
|
S
|
|
#10372
|
|
Opening to a Large Cave~
|
|
@gA mild odor comes from the large opening of the cave. Moss grows wildly
|
|
from its sides, and many types of mushrooms grow here as well. The inside of
|
|
the cave looks dark and moist, it seems to not have been entered in years.
|
|
~
|
|
103 4 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10393
|
|
D1
|
|
~
|
|
~
|
|
0 10300 10373
|
|
D3
|
|
~
|
|
~
|
|
0 10300 10371
|
|
S
|
|
#10373
|
|
Entering The Cave~
|
|
@gThe air stagnates more as you walk in to the entrance of the cave. A
|
|
torch presides on the wall here makeing only a little visible, further into the
|
|
cave you cannot see though.
|
|
~
|
|
103 256 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 10300 10374
|
|
D3
|
|
~
|
|
~
|
|
0 10300 10372
|
|
S
|
|
#10374
|
|
Dark Cave~
|
|
@gThe floor seems to steepen here, causing water to trickle down it every now
|
|
and then, it also begins to get slimier, causing your feet to slip. @gIt seems
|
|
rare that anyone would ever enter such a dark dank place.
|
|
~
|
|
103 257 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 10300 10375
|
|
D3
|
|
~
|
|
~
|
|
0 10300 10373
|
|
S
|
|
#10375
|
|
Caves Intersection~
|
|
@gThis area seems to have a kinda of natural light to it, but it does not
|
|
originate from this room, the light seems to come from the north where a large
|
|
ball of light can be seen.
|
|
~
|
|
103 256 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10376
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10377
|
|
D3
|
|
~
|
|
~
|
|
0 10300 10374
|
|
S
|
|
#10376
|
|
A Brightly Lit Cavern~
|
|
@gThe ground seems to level here, and the air in this room smells fresh and
|
|
warm. A small orb lies in the middle of the cavern giving off a strange amount
|
|
of light.
|
|
~
|
|
103 256 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10375
|
|
S
|
|
T 10376
|
|
#10377
|
|
Leaveing Dark Cave~
|
|
@gThe air becomes less stagnant and more breathable, light begins to crawl
|
|
back into the cave making it easier to see. @gThe sound of rabbits comes from
|
|
the outside, and the smell of flowers fills your nostrils.
|
|
~
|
|
103 256 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10375
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10378
|
|
S
|
|
#10378
|
|
Dark Caves Exit~
|
|
@gLight pours into the room from the large hole in the wall leading to the
|
|
outside. The fresh air seems to come as a shock seeing as how there was none
|
|
inside the cave.
|
|
~
|
|
103 256 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10377
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10379
|
|
S
|
|
#10379
|
|
A Flower Field~
|
|
@gThe smell of flowers fills your nostrils, the ground is not visible
|
|
throught the flowers yet it seems the there is a path to the south leading you
|
|
away from the flowers.
|
|
~
|
|
103 0 0 0 0 2
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10378
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10380
|
|
S
|
|
#10380
|
|
Path To the Villa~
|
|
@gThis path is different from any you have seen, the stones are golden and
|
|
perfectly round, and they glow beautifully. The path goes south towards a small
|
|
Villa.
|
|
~
|
|
103 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10379
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10381
|
|
S
|
|
#10381
|
|
Infront of the Villa~
|
|
@gA small building with what looks like graffiti on the door is here, the
|
|
door is slightly ajar, the path you stand on has the same circular golden stones
|
|
as to the north.
|
|
~
|
|
103 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10380
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10382
|
|
S
|
|
#10382
|
|
Center of the Building~
|
|
@gThis room seems to be the exact center of the Villa, it has a tall ceiling
|
|
and a wooden floor that looks to have been freshly polished. @gAlthough the
|
|
room is kept neat, it seems that no one has lived here for quite some time.
|
|
~
|
|
103 2056 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10381
|
|
D1
|
|
~
|
|
~
|
|
0 10300 10384
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10385
|
|
D3
|
|
~
|
|
~
|
|
0 10300 10383
|
|
S
|
|
#10383
|
|
Piccolo's Bedroom~
|
|
@gThis is a small room, with a bed only large enough for one person, there is
|
|
a small mat in the center of the room, it looks to be used for meditation.
|
|
~
|
|
103 2056 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 10300 10382
|
|
S
|
|
#10384
|
|
The Villas Kitchen~
|
|
@gThe room is small, but well lit, counters line the walls and a table sits
|
|
in the center of the room, one chair is off to the corner of the room. This
|
|
room seems to be well kempt.
|
|
~
|
|
103 2056 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10390
|
|
D3
|
|
~
|
|
~
|
|
0 10300 10382
|
|
S
|
|
#10385
|
|
A Dimly Lit Room~
|
|
@gThere seems to be little light, the only light coming in seems to be
|
|
distorted by the outline of your body in the doorframe. In the center of the
|
|
room is a hole only large enough for one person to fit in at a time.
|
|
~
|
|
103 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10382
|
|
D5
|
|
~
|
|
~
|
|
0 10300 10386
|
|
S
|
|
#10386
|
|
A Rusty Ladder~
|
|
@gThe ladder that leads downwards is old and rusty, it feels as if it could
|
|
break at any time. @gThe ladder creeks under the strain you are putting on it,
|
|
flecks of rust fall to the ground as well.
|
|
~
|
|
103 2056 0 0 0 0
|
|
D4
|
|
~
|
|
~
|
|
0 10300 10385
|
|
D5
|
|
~
|
|
~
|
|
0 10300 10387
|
|
S
|
|
#10387
|
|
Bottom of the Ladder~
|
|
@gThe ladder ends abruptly, this room has a small light hanging from the
|
|
ceiling, casting shadows on the walls from the boxes that cover this area.
|
|
@gThe exit to the south seems clear, but it also seems to be very small.
|
|
~
|
|
103 2056 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10388
|
|
D4
|
|
~
|
|
~
|
|
0 10300 10386
|
|
S
|
|
#10388
|
|
A Small Hallway~
|
|
@gThe hallway isn't long at all, it is rather skinny as well. There is
|
|
nothing lining the walls here, and if there were it would make it impossible to
|
|
travel. To the east is a room that seems to be full of junk.
|
|
~
|
|
103 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10387
|
|
D1
|
|
~
|
|
~
|
|
0 10300 10389
|
|
S
|
|
#10389
|
|
Storage Room~
|
|
@gThe walls of this room are covered with old robots and old weapons, along
|
|
with items. There seems to be no walking space in this area, but you can see
|
|
clearly with the light hanging from the ceiling.
|
|
~
|
|
103 2056 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 10300 10388
|
|
S
|
|
#10390
|
|
A Ruined Room~
|
|
@gThis room seems to have been decimated by some sort of large energy.
|
|
Rubble lies all over the ground here, and the stone that is actually standing
|
|
has large scorch marks on it.
|
|
~
|
|
103 2048 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10384
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10391
|
|
S
|
|
#10391
|
|
A Dark Room~
|
|
@gThis rooms electric supply seems to have been cut off by the destruction of
|
|
the other room, but an exit to the east can still be seen. @gIt is hard to see
|
|
what is happening in there, but sounds of gears and electricity come from the
|
|
room to the east.
|
|
~
|
|
103 2056 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10390
|
|
D1
|
|
~
|
|
~
|
|
0 10300 10392
|
|
S
|
|
#10392
|
|
Teleportation Room~
|
|
@gThe teleportation room sits here, the floor is made of concrete, and the
|
|
walls are made of wood. A large circular object sits in the middle of the room,
|
|
glowing and humming.
|
|
~
|
|
103 6152 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 10300 10391
|
|
S
|
|
#10393
|
|
Going To the Cave~
|
|
@gThe ground is soft and moist, it feels as though a gentle rain just fell
|
|
here, it is a calm serene place, and the smell of apples lingers in the air all
|
|
around you.
|
|
~
|
|
103 0 0 0 0 3
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10394
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10372
|
|
S
|
|
#10394
|
|
An Apple Orchard~
|
|
@gThe ground is moist here as well, and the air still smells of apples, but
|
|
it is stronger here then it would be anywhere else. Apple Trees grow wildly
|
|
here, and there is no other tree to be seen.
|
|
~
|
|
103 0 0 0 0 3
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10393
|
|
D3
|
|
~
|
|
~
|
|
0 10300 10395
|
|
S
|
|
#10395
|
|
End of an Apple Orchard~
|
|
@gThe ground is moist here as well, and the air still smells of apples, but
|
|
it is stronger here then it would be anywhere else. Apple Trees grow wildly
|
|
here, and there is no other tree to be seen. To the north is a lot of brush.
|
|
~
|
|
103 0 0 0 0 3
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10396
|
|
D1
|
|
~
|
|
~
|
|
0 10300 10394
|
|
S
|
|
#10396
|
|
Start of the Brush~
|
|
@gThe orchards end marks the beginning of the brush, it is thick, but there
|
|
seems to be a path leading straight through it, the sounds of people come from
|
|
the other side of the brush.
|
|
~
|
|
103 0 0 0 0 3
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10397
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10395
|
|
S
|
|
#10397
|
|
Path Through the Brush~
|
|
@gThe brush seems to have been cleared out in this area explicitly for
|
|
walking, the brush on both sides of you looks to be dangerious. @g It looks as
|
|
if there are multiple animals caught in the brush on both sides.
|
|
~
|
|
103 0 0 0 0 3
|
|
D0
|
|
~
|
|
~
|
|
0 10300 10398
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10396
|
|
S
|
|
#10398
|
|
A Dangerous Path~
|
|
@gThe large pile of brush seems to have not been placed there on purpose, it
|
|
seems as though it has grown there over the years, and it grows here as well,
|
|
but not as much, for it seems to have been trodden down by people.
|
|
~
|
|
103 0 0 0 0 2
|
|
D2
|
|
~
|
|
~
|
|
0 10300 10397
|
|
D3
|
|
~
|
|
~
|
|
0 10300 10399
|
|
S
|
|
#10399
|
|
Journeys End Inn~
|
|
@gA large torn looking building cast shadows all over the place. A sign on
|
|
the door shows you that this place has been closed for many years. The windows
|
|
are broken, and a few are just missing.
|
|
~
|
|
103 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 10300 10398
|
|
S
|
|
$~
|