tbamud/lib/world/obj/104.obj
Steaphan Greene c59c321d5d TBA data file whitespace cleanups. (#66)
This just converts the few DOS text files still in here to standard text files (line-endings),
removes all the trailing spaces on lines, removes all the trailing blank lines, and replaces
all the tabs (except in .zon files, where they seem to be common) with expanded spaces.

It's easy to confirm this is actually a non-change, except for whitespace:
* `git show -w` shows this commit as only removing 8 trailing blank lines.

This should make no difference to tbaMUD itself, but it will make working on these files,
especially with scripts and automated tools, much easier.

This is the base change for a set of other changes I will put up once/if this merges,
without this, the others are just too complicated to wrangle.
2019-11-18 12:53:47 -05:00

570 lines
14 KiB
Text

#10400
Beer Keg~
a Beer Keg~
A Beer Keg is here with the tap already in it.~
~
23 o 0 0 0 0 0 0 0 0 0 0 0
50 50 1 0
55 0 0 0 0
T 10400
#10401
beer glass beer~
a Beer Glass~
A Beer Glass is on the ground here.~
~
17 o 0 0 0 ao 0 0 0 0 0 0 0
50 50 1 0
55 10 0 0 0
#10402
forest map~
a forest map~
A forest map lies here rolled up.~
~
12 0 0 0 0 a 0 0 0 0 0 0 0
0 0 0 0
1 750 0 0 0
E
map forest~
Area : A Small Forest
Level : Any Level
-------------------------------------------------------
WOD
|
BET--WOP--NTF--FTF ENF
| | | |
HSE LLP--ENF SHK--LKE
-------------------------------------------------------
WOD: Further into the Woods LLP: Lightly Lit Path
BET: Barricade of Trees ENF: End of Forest
WOP: Woodland Path NTF: Near the Tree Fort
FTF: Foot of the Fort SHK: A Small Shack
LKE: Lake
-------------------------------------------------------
~
#10403
tacky wooden sign~
a tacky wooden sign~
A tacky wooden sign is tacked into the ground by a tall oak.~
~
12 0 0 0 0 0 0 0 0 0 0 0 0
0 0 0 0
0 0 0 0 0
E
wooden sign tacky~
+----------------------------+
| @DMiz'real@n and Orchan Forest |
+----------------------------------+
| The forest of @DMiz'real@n lies |
| to the north of this forest. |
|----------------------------------|
| To the south lies the Orchan |
| Forest In it lies danger and |
| fear. |
|----------------------------------|
| To the west Lies Orchan Village, |
| a small elven village, where |
| magic is not to be used. |
+----------------------------------+
~
#10404
long sword~
a long sword~
A long sword shines on the ground.~
~
5 0 0 0 0 an 0 0 0 0 0 0 0
2 1 12 3
8 347 0 5 0
#10405
broze armor~
bronze armor~
Bronze aromor glimmers in the light.~
~
9 0 0 0 0 adf 0 0 0 0 0 0 0
4 0 0 0
15 362 0 4 0
#10406
bronze helm~
a bronze helm~
A bronze helm is on the ground.~
~
9 0 0 0 0 ae 0 0 0 0 0 0 0
9 0 0 0
5 346 0 4 0
#10407
leather boots~
a pair of leather boots~
A pair of boots are strewn about here.~
~
9 0 0 0 0 ag 0 0 0 0 0 0 0
4 0 0 0
3 150 0 2 0
#10408
metal gloves~
a pair of metal gloves~
A pair of metal gloves lie here.~
~
9 0 0 0 0 ah 0 0 0 0 0 0 0
5 0 0 0
5 124 0 2 0
#10409
wooden shield~
a wooden shield~
A wooden shield is on the ground here.~
~
9 0 0 0 0 aj 0 0 0 0 0 0 0
7 0 0 0
3 4 0 3 0
#10410
town map~
a town map~
A map has be carelessly droped here.~
~
12 0 0 0 0 a 0 0 0 0 0 0 0
0 0 0 0
1 800 0 0 0
E
town map~
Area : Orchan Village
Level : Any
-------------------------------------------------------
MSH
|
MST--MST--VIW
|
ROR
|
ROR--ACS ROR--GTE
| | |
ELD WPS--ROR
-------------------------------------------------------
GTE: Gate ELD: Village Elder
ROR: Rock Road VIW: Village Warrior
WPS: Weapon Shop MST: Main Street
ACS: Amor Shop MSH: Map Shop
-------------------------------------------------------
~
#10411
road sign~
a road sign~
A road sign is staked into the ground on the side of the road~
~
12 0 0 0 0 0 0 0 0 0 0 0 0
0 0 0 0
0 0 0 0 0
E
road sign~
+------+
| West |
/+------+--------+
/ |To the west the|
/__| main |
\ | street |
\ | continues. |
\+---------------+
+------+
| East |
+------+--------+\
|To the east is | \
| where the |__\
|Village Warrior| /
| lives. | /
+---------------+/
~
#10412
parchment~
a sheet of map parchment~
A sheet of map parchment has been droped.~
~
16 0 0 0 0 a 0 0 0 0 0 0 0
0 0 0 0
1 170 0 0 0
#10413
ink pen~
an ink pen~
An ink pen is on the ground near your feet.~
~
21 0 0 0 0 ao 0 0 0 0 0 0 0
0 0 0 0
2 225 0 0 0
#10414
house sign~
a house sign~
A sign has been placed neatly onto the door.~
~
12 0 0 0 0 0 0 0 0 0 0 0 0
0 0 0 0
0 0 0 0 0
E
sign~
+----------------+
| Ligerns' House |
+-+----------------+---------------+
| In this house lives the almighty |
| village warrior Ligern. He killed|
| hundreds of Ogres at onec with |
| his bare hands. Now Ligern lives |
| here alone, a retired old fighter|
+----------------------------------+
~
#10415
short sword~
a short sword~
A short sword shimmers from the ground.~
~
5 0 0 0 0 an 0 0 0 0 0 0 0
1 1 8 3
5 312 0 2 0
#10416
dagger~
a dagger~
A dagger is stuck in the ground.~
~
5 0 0 0 0 an 0 0 0 0 0 0 0
1 1 5 3
2 224 0 2 0
#10417
silver dagger~
a silver dagger~
A silver dagger lies here.~
~
5 0 0 0 0 an 0 0 0 0 0 0 0
2 2 13 3
2 352 0 2 0
#10418
diamond encrusted long sword~
a diamond encrusted long sword~
A diamond encrusted long sword shimmers from the ground.~
~
5 0 0 0 0 an 0 0 0 0 0 0 0
4 3 12 3
8 647 0 4 0
#10419
spear~
a spear~
A spear has benn oddly placed here.~
~
5 0 0 0 0 ano 0 0 0 0 0 0 0
2 1 8 14
3 274 0 2 0
#10420
war hammer~
a war hammer~
A war hammer lies on the ground.~
~
5 0 0 0 0 an 0 0 0 0 0 0 0
2 1 14 7
14 289 0 3 0
#10421
diamond encrusted armor~
diamond encrusted armor~
Diamond encrusted armor lies on the ground.~
~
9 0 0 0 0 ad 0 0 0 0 0 0 0
10 0 0 0
10 624 0 5 0
#10422
diamond encrusted leggings~
a pair os diamond encrusted leggings~
A pair os diamond encrusted leggings lies on the ground here.~
~
9 0 0 0 0 af 0 0 0 0 0 0 0
10 0 0 0
8 675 0 4 0
#10423
diamond gloves~
a pair of diamond gloves~
A pair of diamond gloves have been left here.~
~
9 0 0 0 0 ah 0 0 0 0 0 0 0
10 0 0 0
5 657 0 4 0
#10424
diamond helm~
a diamond helm~
A diamond helm has been placed here.~
~
9 0 0 0 0 ae 0 0 0 0 0 0 0
9 0 0 0
4 681 0 4 0
#10425
siamond shield~
a diamond shield~
A diamond shield lies on the ground.~
~
9 0 0 0 0 aj 0 0 0 0 0 0 0
10 0 0 0
7 661 0 4 0
#10426
silver boots~
a pair of silve boots~
A pair of silver boots lies on the ground.~
~
9 0 0 0 0 ag 0 0 0 0 0 0 0
0 0 0 0
5 628 0 0 0
#10427
Zone Description Sign~
a Zone Description Sign~
A Zone Description Sign Has been placed here.~
~
12 0 0 0 0 0 0 0 0 0 0 0 0
0 0 0 0
0 0 0 0 0
E
Zone Description Sign~
+------------------+
| Zone Description |
+------------------+-----------------------------------------+
| Location=Real time country side, Around the place I live. |
| Level=any alignment=Good theme=The theme of my zone will |
| be based on my experiences in my everyday life, such as |
| liveing in the country, shareing the majestic landscap |
| and the beautiful animals with everyone I can. Plot= |
| My plot will be let people enjoy the relaxing |
| country side, there bars, and there stores. Also to allow |
| them to get into fights with everyday people. :P rooms=I |
| Will not use all 99 rooms given to me, I will use about |
| 45-50 of the rooms given to me. Mobs=somewhere in the |
| vicenity of 2/4 of my rooms. Objects=Nearly 1/4 of my |
| rooms. |
+------------------------------------------------------------+
~
#10428
maze map(not for mortals)~
a maze map~
A maze map(not for mortals)~
~
12 0 0 0 0 a 0 0 0 0 0 0 0
0 0 0 0
1 1 0 30 0
E
map maze~
@r-------------------------------------------------------
@b DED
@b |
@b DED DED DED--MOD--DED X --MOD
@b | | | | |
@b X -- X -- X CNT-- X X --MOD--DED
@b | | | |
@b DED-- X X --MOD-- X -- X -- X -- X
@b | | | |
@b X -- X -- X DED X MOD
@b | |
@b X DED
@b |
@b ENT
@r-------------------------------------------------------
@yENT: Beginning MOD: Monsters Den
@yDED: Dead End X: Just a Regular Maze Room
@yCNT: Center of the Maze @BRooms: 31
@r-------------------------------------------------------@n
~
#10429
Infa Armor~
Infra Armor~
Infra armor sits here~
~
9 ag 0 0 0 ad 0 0 0 o 0 0 0
10 0 0 0
16 892 0 7 0
T 10413
E
Infa armor~
This looks like any other armor, but it is more finely made, it has a soft
glowing aure, and it hums slightly.
~
A
1 3
A
17 10
A
5 3
#10430
Taylors Journal~
Taylors Journal~
Taylors Journal sits here for people to read.~
~
16 0 0 0 0 a 0 0 0 0 0 0 0
0 0 0 0
1 1 0 0 0
T 10408
#10431
Master Map~
a Master Map~
A Master Map lies on the ground here.~
~
12 0 0 0 0 a 0 0 0 0 0 0 0
0 0 0 0
4 1000 0 0 0
E
3~
@r-------------------------------------------------------
@b DED
@b |
@b DED DED DED--MOD--DED X --MOD
@b | | | | |
@b X -- X -- X CNT-- X X --MOD--DED
@b | | | |
@b DED-- X X --MOD-- X -- X -- X -- X
@b | | | |
@b X -- X -- X DED X MOD
@b | |
@b X DED
@b |
@b ENT
@r-------------------------------------------------------
@yENT: Beginning MOD: Monsters Den
@yDED: Dead End X: Just a Regular Maze Room
@yCNT: Center of the Maze @BRooms: 31
@r-------------------------------------------------------@n
~
E
2~
@bArea : Orchan Village
Level : Any
@r-------------------------------------------------------
@b
MSH
|
MST--MST--VIW
|
ROR
|
ROR--ACS ROR--GTE
| | |
ELD WPS--ROR
@r-------------------------------------------------------
@bGTE: Gate ELD: Village Elder
ROR: Rock Road VIW: Village Warrior
WPS: Weapon Shop MST: Main Street
ACS: Amor Shop MSH: Map Shop
@r-------------------------------------------------------
~
E
1~
@bArea : A Small Forest
@bLevel : Any Level
@r-------------------------------------------------------
@b WOD
|
BET--WOP--NTF--FTF ENF
| | | |
HSE LLP--ENF SHK--LKE
@r-------------------------------------------------------
@bWOD: Further into the Woods LLP: Lightly Lit Path
BET: Barricade of Trees ENF: End of Forest
WOP: Woodland Path NTF: Near the Tree Fort
FTF: Foot of the Fort SHK: A Small Shack
LKE: Lake
@r-------------------------------------------------------
~
E
master map~
@bMaster Map
@r*=================+==================================*
@r| @bPage 1 @r| @bForest Map @r|
@r| @bPage 2 @r| @bVillage Map @r|
@r| @bPage 3 @r| @bMaze Map @r|
@r+=================+==================================+
| |
| @b@uTo look at any of these maps, it is look (#)@n@r |
| |
*====================================================*@n
~
#10432
map~
a map~
DO NOT LOOK!~
~
12 0 0 0 0 a 0 0 0 0 0 0 0
0 0 0 0
1 200 0 0 0
E
map~
______________________________ ___________________________
| |---| |
| ___________________________|: :|________________________ |
| | : : | |
| | STB STB STB : :____ | |
| | | | | :____ : | |
| | STB--STB--STB GRD--GRD--GRD--GRD | |
| | | | | | | | |
| | STB PSH--PSH--CTY--CTY--CTY--CTY | |
| | | | | | | | | |
| | DRD PSH CTY--CTY--CTY--CTY | |
| | | | | | | | | |
| | :X:--:X:--DRD PSH--PSH ESH CTY--CTY--CTY | |
| | | | | | |
| | QLA--QLA--QLA INN BRD ESH--EHS :X: CRD WEL | |
| | | | | | | | | | | | | |
| | QLA--QLA--QLA--INN--BRD--TSQ--SIN--TPT--CRD--DRD | |
| | | | | | | | | | |
| | QLA--QLA--QLA INN BRD MST CRD--BNK--CRD | |
| | | | | | | | | |
| | QLA--DRD INN BRD MST BNK--BNK | |
| | | | | | | | |
| | JSH--BRD--BRD MST BNK--BNK | |
| | | | | | |
| | PND--JSH--JSH--JSH MST | |
| | : : | |
| |___________________________ : : ________________________| |
| |: :| |
|______________________________|---|___________________________|
To see the legend it is 'look legend'
~
E
legend~
+------+
|LEGEND|
+---------------------+------+--------------------+
| ---: Gate :X:: A Dead End |
| : :: Golden Road EHS: Elders House |
| MST: Main Street PSH: Items Shop |
| TSQ: Town Square BRD: Brick Road |
| SIN: Small Intersection INN: Inn |
| TPT: Trodden Path JSH: Jaks Shop |
| CRD: Cement Road PND: Pond |
| DRD: Dirt Road QLA: Quan Road |
| STB: Stable CTY: Court Yard |
| GRD: Gold Road WEL: Well |
+-------------------------------------------------+
~
#10433
spy glasses~
spy glasses~
A pair of spy glasses lies here.~
~
12 0 0 0 0 ae 0 0 0 0 0 0 0
0 0 0 0
1 1000 0 10 0
T 10417
#10434
Infra Armor~
the Infra Armor~
Infra armor sits here~
~
9 ag 0 0 0 ad 0 0 0 o 0 0 0
10 0 0 0
16 892 0 7 0
A
1 3
A
17 10
A
5 3
#10499
a bag~
a bag~
A bag is neatly folded here.~
~
15 0 0 0 0 a 0 0 0 0 0 0 0
0 0 0 0
1 1 0 0 0
T 10416
$~