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This just converts the few DOS text files still in here to standard text files (line-endings), removes all the trailing spaces on lines, removes all the trailing blank lines, and replaces all the tabs (except in .zon files, where they seem to be common) with expanded spaces. It's easy to confirm this is actually a non-change, except for whitespace: * `git show -w` shows this commit as only removing 8 trailing blank lines. This should make no difference to tbaMUD itself, but it will make working on these files, especially with scripts and automated tools, much easier. This is the base change for a set of other changes I will put up once/if this merges, without this, the others are just too complicated to wrangle.
122 lines
3.1 KiB
Text
122 lines
3.1 KiB
Text
#9000
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fox desert~
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the desert fox~
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A desert fox watches you carefully, trying to keep a safe distance away.
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~
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This sly fox has learned to live in this wasteland and survive off it's
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meager wildlife. His tan coat blends with the sand around him, making him
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almost impossible to follow as he never stays out in the open for long.
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~
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76 0 0 0 0 0 0 0 0 E
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7 18 5 1d1+70 1d2+1
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70 4900
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8 8 1
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BareHandAttack: 4
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E
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#9001
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spider~
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the spider~
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A small brown and black spider is hiding in the sand.
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~
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You've heard stories about these small, but deadly, spiders. They wait for a
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victim to walk over them and then they attack. Poisioning their prey with their
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deadly venom. It's been rumoured that these spiders can even take down full
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grown camels.
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~
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72 0 0 0 0 0 0 0 0 E
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7 18 5 1d1+70 1d2+1
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70 4900
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8 8 0
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BareHandAttack: 4
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E
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#9002
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camel~
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the camel~
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A camel spits at you!
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~
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These beasts of burden are one of the foulest creatures in the realm. They
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reek and have a bad habit of spitting on people. This four legged animal not
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only resembles but also acts like a mule. But they are invaluable to someone
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trying to cross the desert. They have been known to go months without water.
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~
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72 0 0 0 0 0 0 0 0 E
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7 18 5 1d1+70 1d2+1
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70 4900
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8 8 1
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BareHandAttack: 4
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E
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#9003
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coyote~
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the coyote~
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A coyote slinks away as you approach.
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~
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This scavenger lives off the misfortune of those attempting to cross the
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deserts. They are known for thier intelligence and cunning fighting skills.
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They sometimes wander in packs and have been known to attack travellers.
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~
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72 0 0 0 0 0 0 0 0 E
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7 18 5 1d1+70 1d2+1
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70 4900
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8 8 2
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E
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#9004
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scorpion~
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the scorpion~
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A huge scorpion raises its tail and prepares to strike.
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~
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These deadly desert dwellers are more poisonous than even the spiders found
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in these parts. They are very quick and can attack even when unprovoked. Many
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a traveller has been killed simply by almost stepping on one.
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~
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72 0 0 0 0 0 0 0 0 E
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7 18 5 1d1+70 1d2+1
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70 4900
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8 8 1
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BareHandAttack: 1
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E
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#9005
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hyeena~
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the hyeena~
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A hyeena cackles insanely as you pass.
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~
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These small dog like creatures are known for thier tempers and hunting in
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packs to take down large animals. They have an impressive set of sharp small
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teeth. They are rarely found alone and always rely on strength in numbers.
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~
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72 0 0 0 0 0 0 0 0 E
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7 18 5 1d1+70 1d2+1
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70 4900
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8 8 0
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BareHandAttack: 4
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E
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#9006
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guildsman ranger man~
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the ranger guildsman~
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An old man stands here leaning on an expertly crafted bow.
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~
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He stands with a casualness that radiates enough confidence to make you think
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twice before approaching. But then you look at his face and realize he means no
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one any harm. He is just here to train those seeking to learn the ways of the
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Ranger.
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~
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260106 0 0 0 80 0 0 0 1000 E
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7 18 5 1d1+70 1d2+1
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70 4900
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8 8 1
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E
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#9007
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guard ranger man~
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the ranger guard~
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A tall man stands here, casually stringing a bow.
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~
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You wonder why this man is just standing out here in the middle of no where.
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He seems in no hurry and you almost wonder if he is guarding something. He is
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in his middle years and has several scars from what must have been some
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horrendous battles.
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~
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194570 0 0 0 65616 0 0 0 0 E
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7 18 5 1d1+70 1d2+1
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70 4900
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8 8 1
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E
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$
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