tbamud/src/modify.c

551 lines
17 KiB
C

/**************************************************************************
* File: modify.c Part of tbaMUD *
* Usage: Run-time modification of game variables. *
* *
* All rights reserved. See license for complete information. *
* *
* Copyright (C) 1993, 94 by the Trustees of the Johns Hopkins University *
* CircleMUD is based on DikuMUD, Copyright (C) 1990, 1991. *
**************************************************************************/
#include "conf.h"
#include "sysdep.h"
#include "structs.h"
#include "utils.h"
#include "interpreter.h"
#include "handler.h"
#include "db.h"
#include "comm.h"
#include "spells.h"
#include "mail.h"
#include "boards.h"
#include "improved-edit.h"
#include "oasis.h"
#include "class.h"
#include "dg_scripts.h" /* for trigedit_string_cleanup */
#include "modify.h"
#include "quest.h"
#include "ibt.h"
/* local (file scope) function prototpyes */
static char *next_page(char *str, struct char_data *ch);
static int count_pages(char *str, struct char_data *ch);
static void playing_string_cleanup(struct descriptor_data *d, int action);
static void exdesc_string_cleanup(struct descriptor_data *d, int action);
/* Local (file scope) global variables */
/* @deprecated string_fields appears to be no longer be used.
* Left in but commented out.
static const char *string_fields[] =
{
"name",
"short",
"long",
"description",
"title",
"delete-description",
"\n"
};
*/
/** maximum length for text field x+1
* @deprecated length appears to no longer be used. Left in but commented out.
static int length[] =
{
15,
60,
256,
240,
60
};
*/
/* modification of malloc'ed strings */
/* Put '#if 1' here to erase ~, or roll your own method. A common idea is
* smash/show tilde to convert the tilde to another innocuous character to
* save and then back to display it. Whatever you do, at least keep the
* function around because other MUD packages use it, like mudFTP. -gg */
void smash_tilde(char *str)
{
/* Erase any _line ending_ tildes inserted in the editor. The load mechanism
* can't handle those, yet. - Welcor */
char *p = str;
for (; *p; p++)
if (*p == '~' && (*(p+1)=='\r' || *(p+1)=='\n' || *(p+1)=='\0'))
*p=' ';
}
/* Parse out the @ character and replace it with the '\t' to work with
* KaVir's protocol snippet */
void parse_at(char *str)
{
char *p = str;
for (; *p; p++)
if (*p == '@')
*p = '\t';
}
void parse_tab(char *str)
{
char *p = str;
for (; *p; p++)
if (*p == '\t')
*p = '@';
}
/* Basic API function to start writing somewhere. 'data' isn't used, but you
* can use it to pass whatever else you may want through it. The improved
* editor patch when updated could use it to pass the old text buffer, for
* instance. */
void string_write(struct descriptor_data *d, char **writeto, size_t len, long mailto, void *data)
{
if (d->character && !IS_NPC(d->character))
SET_BIT_AR(PLR_FLAGS(d->character), PLR_WRITING);
if (using_improved_editor)
d->backstr = (char *)data;
else if (data)
free(data);
d->str = writeto;
d->max_str = len;
d->mail_to = mailto;
}
/* Add user input to the 'current' string (as defined by d->str). This is still
* overly complex. */
void string_add(struct descriptor_data *d, char *str)
{
int action;
/* Determine if this is the terminal string, and truncate if so. Changed to
* only accept '@' at the beginning of line. - JE */
delete_doubledollar(str);
smash_tilde(str);
/* Determine if this is the terminal string, and truncate if so. Changed to
* only accept '@' if it's by itself. - fnord */
if ((action = (*str == '@' && !str[1])))
*str = '\0';
else
if ((action = improved_editor_execute(d, str)) == STRINGADD_ACTION)
return;
if (action != STRINGADD_OK)
/* Do nothing. */ ;
else if (!(*d->str)) {
if (strlen(str) + 3 > d->max_str) { /* \r\n\0 */
send_to_char(d->character, "String too long - Truncated.\r\n");
strcpy(&str[d->max_str - 3], "\r\n"); /* strcpy: OK (size checked) */
CREATE(*d->str, char, d->max_str);
strcpy(*d->str, str); /* strcpy: OK (size checked) */
if (!using_improved_editor)
action = STRINGADD_SAVE;
} else {
CREATE(*d->str, char, strlen(str) + 3);
strcpy(*d->str, str); /* strcpy: OK (size checked) */
}
} else {
if (strlen(str) + strlen(*d->str) + 3 > d->max_str) { /* \r\n\0 */
send_to_char(d->character, "String too long. Last line skipped.\r\n");
if (!using_improved_editor)
action = STRINGADD_SAVE;
else if (action == STRINGADD_OK)
action = STRINGADD_ACTION; /* No appending \r\n\0, but still let them save. */
} else {
RECREATE(*d->str, char, strlen(*d->str) + strlen(str) + 3); /* \r\n\0 */
strcat(*d->str, str); /* strcat: OK (size precalculated) */
}
}
/* Common cleanup code. */
switch (action) {
case STRINGADD_ABORT:
switch (STATE(d)) {
case CON_CEDIT:
case CON_TEDIT:
case CON_REDIT:
case CON_MEDIT:
case CON_OEDIT:
case CON_PLR_DESC:
case CON_TRIGEDIT:
case CON_HEDIT:
case CON_QEDIT:
case CON_IBTEDIT:
free(*d->str);
*d->str = d->backstr;
d->backstr = NULL;
d->str = NULL;
break;
default:
log("SYSERR: string_add: Aborting write from unknown origin.");
break;
}
break;
case STRINGADD_SAVE:
if (d->str && *d->str && **d->str == '\0') {
free(*d->str);
*d->str = strdup("Nothing.\r\n");
}
if (d->backstr)
free(d->backstr);
d->backstr = NULL;
break;
case STRINGADD_ACTION:
break;
}
/* Ok, now final cleanup. */
if (action == STRINGADD_SAVE || action == STRINGADD_ABORT) {
int i;
struct {
int mode;
void (*func)(struct descriptor_data *d, int action);
} cleanup_modes[] = {
{ CON_CEDIT , cedit_string_cleanup },
{ CON_MEDIT , medit_string_cleanup },
{ CON_OEDIT , oedit_string_cleanup },
{ CON_REDIT , redit_string_cleanup },
{ CON_TEDIT , tedit_string_cleanup },
{ CON_TRIGEDIT, trigedit_string_cleanup },
{ CON_PLR_DESC , exdesc_string_cleanup },
{ CON_PLAYING, playing_string_cleanup },
{ CON_HEDIT, hedit_string_cleanup },
{ CON_QEDIT , qedit_string_cleanup },
{ CON_IBTEDIT, ibtedit_string_cleanup },
{ -1, NULL }
};
for (i = 0; cleanup_modes[i].func; i++)
if (STATE(d) == cleanup_modes[i].mode)
(*cleanup_modes[i].func)(d, action);
/* Common post cleanup code. */
d->str = NULL;
d->mail_to = 0;
d->max_str = 0;
if (d->character && !IS_NPC(d->character)) {
REMOVE_BIT_AR(PLR_FLAGS(d->character), PLR_BUG);
REMOVE_BIT_AR(PLR_FLAGS(d->character), PLR_IDEA);
REMOVE_BIT_AR(PLR_FLAGS(d->character), PLR_TYPO);
REMOVE_BIT_AR(PLR_FLAGS(d->character), PLR_MAILING);
REMOVE_BIT_AR(PLR_FLAGS(d->character), PLR_WRITING);
}
} else if (action != STRINGADD_ACTION && strlen(*d->str) + 3 <= d->max_str) /* 3 = \r\n\0 */
strcat(*d->str, "\r\n");
}
static void playing_string_cleanup(struct descriptor_data *d, int action)
{
if (PLR_FLAGGED(d->character, PLR_MAILING)) {
if (action == STRINGADD_SAVE && *d->str) {
store_mail(d->mail_to, GET_IDNUM(d->character), *d->str);
write_to_output(d, "Message sent!\r\n");
notify_if_playing(d->character, d->mail_to);
} else
write_to_output(d, "Mail aborted.\r\n");
free(*d->str);
free(d->str);
}
/* We have no way of knowing which slot the post was sent to so we can only
* give the message. */
if (d->mail_to >= BOARD_MAGIC) {
board_save_board(d->mail_to - BOARD_MAGIC);
if (action == STRINGADD_ABORT)
write_to_output(d, "Post not aborted, use REMOVE <post #>.\r\n");
}
if (PLR_FLAGGED(d->character, PLR_IDEA)) {
if (action == STRINGADD_SAVE && *d->str){
write_to_output(d, "Idea saved!\r\n");
save_ibt_file(SCMD_IDEA);
} else {
write_to_output(d, "Idea aborted!\r\n");
}
}
if (PLR_FLAGGED(d->character, PLR_BUG)) {
if (action == STRINGADD_SAVE && *d->str){
write_to_output(d, "Bug saved!\r\n");
save_ibt_file(SCMD_BUG);
} else {
write_to_output(d, "Bug aborted!\r\n");
}
}
if (PLR_FLAGGED(d->character, PLR_TYPO)) {
if (action == STRINGADD_SAVE && *d->str){
write_to_output(d, "Typo saved!\r\n");
save_ibt_file(SCMD_TYPO);
} else {
write_to_output(d, "Typo aborted!\r\n");
}
}
}
static void exdesc_string_cleanup(struct descriptor_data *d, int action)
{
if (action == STRINGADD_ABORT)
write_to_output(d, "Description aborted.\r\n");
write_to_output(d, "%s", CONFIG_MENU);
STATE(d) = CON_MENU;
}
/* Modification of character skills. */
ACMD(do_skillset)
{
struct char_data *vict;
char name[MAX_INPUT_LENGTH];
char buf[MAX_INPUT_LENGTH], helpbuf[MAX_STRING_LENGTH];
int skill, value, i, qend, pc, pl;
argument = one_argument(argument, name);
if (!*name) { /* no arguments. print an informative text */
send_to_char(ch, "Syntax: skillset <name> '<skill>' <value>\r\n"
"Skill being one of the following:\r\n");
for (qend = 0, i = 0; i <= TOP_SPELL_DEFINE; i++) {
if (spell_info[i].name == unused_spellname) /* This is valid. */
continue;
send_to_char(ch, "%18s", spell_info[i].name);
if (qend++ % 4 == 3)
send_to_char(ch, "\r\n");
}
if (qend % 4 != 0)
send_to_char(ch, "\r\n");
return;
}
if (!(vict = get_char_vis(ch, name, NULL, FIND_CHAR_WORLD))) {
send_to_char(ch, "%s", CONFIG_NOPERSON);
return;
}
skip_spaces(&argument);
pc = GET_CLASS(vict);
pl = GET_LEVEL(vict);
/* If there is no chars in argument */
if (!*argument) {
send_to_char(ch, "Skill name expected.\r\n");
return;
}
if (*argument != '\'') {
send_to_char(ch, "Skill must be enclosed in: ''\r\n");
return;
}
/* Locate the last quote and lowercase the magic words (if any) */
for (qend = 1; argument[qend] && argument[qend] != '\''; qend++)
argument[qend] = LOWER(argument[qend]);
if (argument[qend] != '\'') {
send_to_char(ch, "Skill must be enclosed in: ''\r\n");
return;
}
strcpy(helpbuf, (argument + 1)); /* strcpy: OK (MAX_INPUT_LENGTH <= MAX_STRING_LENGTH) */
helpbuf[qend - 1] = '\0';
if ((skill = find_skill_num(helpbuf)) <= 0) {
send_to_char(ch, "Unrecognized skill.\r\n");
return;
}
argument += qend + 1; /* skip to next parameter */
argument = one_argument(argument, buf);
if (!*buf) {
send_to_char(ch, "Learned value expected.\r\n");
return;
}
value = atoi(buf);
if (value < 0) {
send_to_char(ch, "Minimum value for learned is 0.\r\n");
return;
}
if (value > 100) {
send_to_char(ch, "Max value for learned is 100.\r\n");
return;
}
if (IS_NPC(vict)) {
send_to_char(ch, "You can't set NPC skills.\r\n");
return;
}
if ((spell_info[skill].min_level[(pc)] >= LVL_IMMORT) && (pl < LVL_IMMORT)) {
send_to_char(ch, "%s cannot be learned by mortals.\r\n", spell_info[skill].name);
return;
} else if (spell_info[skill].min_level[(pc)] > pl) {
send_to_char(ch, "%s is a level %d %s.\r\n", GET_NAME(vict), pl, pc_class_types[pc]);
send_to_char(ch, "The minimum level for %s is %d for %ss.\r\n", spell_info[skill].name, spell_info[skill].min_level[(pc)], pc_class_types[pc]);
}
/* find_skill_num() guarantees a valid spell_info[] index, or -1, and we
* checked for the -1 above so we are safe here. */
SET_SKILL(vict, skill, value);
mudlog(BRF, LVL_IMMORT, TRUE, "%s changed %s's %s to %d.", GET_NAME(ch), GET_NAME(vict), spell_info[skill].name, value);
send_to_char(ch, "You change %s's %s to %d.\r\n", GET_NAME(vict), spell_info[skill].name, value);
}
/* By Michael Buselli. Traverse down the string until the begining of the next
* page has been reached. Return NULL if this is the last page of the string. */
static char *next_page(char *str, struct char_data *ch)
{
int col = 1, line = 1, count, pw;
pw = (GET_SCREEN_WIDTH(ch) >= 40 && GET_SCREEN_WIDTH(ch) <= 250) ? GET_SCREEN_WIDTH(ch) : PAGE_WIDTH;
for (;; str++) {
/* If end of string, return NULL. */
if (*str == '\0')
return (NULL);
/* If we're at the start of the next page, return this fact. */
else if (line > (GET_PAGE_LENGTH(ch) - (PRF_FLAGGED(ch, PRF_COMPACT) ? 1 : 2)))
return (str);
/* Check for the beginning of an ANSI color code block. */
else if (*str == '\x1B') /* Jump to the end of the ANSI code, or max 9 chars */
for (count=0; *str != 'm' && count < 9; count++)
str++;
else if (*str == '@') {
if (*(str + 1) != '@')
str++;
}
/* Check for everything else. */
else {
/* Carriage return puts us in column one. */
if (*str == '\r')
col = 1;
/* Newline puts us on the next line. */
else if (*str == '\n')
line++;
/* We need to check here and see if we are over the page width, and if
* so, compensate by going to the begining of the next line. */
else if (col++ > pw) {
col = 1;
line++;
}
}
}
}
/* Function that returns the number of pages in the string. */
static int count_pages(char *str, struct char_data *ch)
{
int pages;
for (pages = 1; (str = next_page(str, ch)); pages++);
return (pages);
}
/* This function assigns all the pointers for showstr_vector for the
* page_string function, after showstr_vector has been allocated and
* showstr_count set. */
void paginate_string(char *str, struct descriptor_data *d)
{
int i;
if (d->showstr_count)
*(d->showstr_vector) = str;
for (i = 1; i < d->showstr_count && str; i++)
str = d->showstr_vector[i] = next_page(str, d->character);
d->showstr_page = 0;
}
/* The call that gets the paging ball rolling... */
void page_string(struct descriptor_data *d, char *str, int keep_internal)
{
char actbuf[MAX_INPUT_LENGTH] = "";
if (!d)
return;
if (!str || !*str)
return;
if ((GET_PAGE_LENGTH(d->character) < 5 || GET_PAGE_LENGTH(d->character) > 254))
GET_PAGE_LENGTH(d->character) = PAGE_LENGTH;
d->showstr_count = count_pages(str, d->character);
CREATE(d->showstr_vector, char *, d->showstr_count);
if (keep_internal) {
d->showstr_head = strdup(str);
paginate_string(d->showstr_head, d);
} else
paginate_string(str, d);
show_string(d, actbuf);
}
/* The call that displays the next page. */
void show_string(struct descriptor_data *d, char *input)
{
char buffer[MAX_STRING_LENGTH], buf[MAX_INPUT_LENGTH];
int diff;
any_one_arg(input, buf);
/* Q is for quit. :) */
if (LOWER(*buf) == 'q') {
free(d->showstr_vector);
d->showstr_vector = NULL;
d->showstr_count = 0;
if (d->showstr_head) {
free(d->showstr_head);
d->showstr_head = NULL;
}
return;
}
/* Back up one page internally so we can display it again. */
else if (LOWER(*buf) == 'r')
d->showstr_page = MAX(0, d->showstr_page - 1);
/* Back up two pages internally so we can display the correct page here. */
else if (LOWER(*buf) == 'b')
d->showstr_page = MAX(0, d->showstr_page - 2);
/* Type the number of the page and you are there! */
else if (isdigit(*buf))
d->showstr_page = MAX(0, MIN(atoi(buf) - 1, d->showstr_count - 1));
else if (*buf) {
send_to_char(d->character, "Valid commands while paging are RETURN, Q, R, B, or a numeric value.\r\n");
return;
}
/* If we're displaying the last page, just send it to the character, and
* then free up the space we used. Also send a @n - to make color stop
* bleeding. - Welcor */
if (d->showstr_page + 1 >= d->showstr_count) {
send_to_char(d->character, "%s@n", d->showstr_vector[d->showstr_page]);
free(d->showstr_vector);
d->showstr_vector = NULL;
d->showstr_count = 0;
if (d->showstr_head) {
free(d->showstr_head);
d->showstr_head = NULL;
}
}
/* Or if we have more to show.... */
else {
diff = d->showstr_vector[d->showstr_page + 1] - d->showstr_vector[d->showstr_page];
if (diff > MAX_STRING_LENGTH - 3) /* 3=\r\n\0 */
diff = MAX_STRING_LENGTH - 3;
strncpy(buffer, d->showstr_vector[d->showstr_page], diff); /* strncpy: OK (size truncated above) */
/* Fix for prompt overwriting last line in compact mode by Peter Ajamian */
if (buffer[diff - 2] == '\r' && buffer[diff - 1]=='\n')
buffer[diff] = '\0';
else if (buffer[diff - 2] == '\n' && buffer[diff - 1] == '\r')
/* This is backwards. Fix it. */
strcpy(buffer + diff - 2, "\r\n"); /* strcpy: OK (size checked) */
else if (buffer[diff - 1] == '\r' || buffer[diff - 1] == '\n')
/* Just one of \r\n. Overwrite it. */
strcpy(buffer + diff - 1, "\r\n"); /* strcpy: OK (size checked) */
else
/* Tack \r\n onto the end to fix bug with prompt overwriting last line. */
strcpy(buffer + diff, "\r\n"); /* strcpy: OK (size checked) */
send_to_char(d->character, "%s", buffer);
d->showstr_page++;
}
}