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https://github.com/tbamud/tbamud.git
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791 lines
20 KiB
C
791 lines
20 KiB
C
/**************************************************************************
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* File: dg_objcmd.c Part of tbaMUD *
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* Usage: Contains the command_interpreter for objects, object commands. *
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* *
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* $Author: galion/Mark A. Heilpern/egreen/Welcor $ *
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* $Date: 2004/10/11 12:07:00$ *
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* $Revision: 1.0.14 $ *
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**************************************************************************/
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#include "conf.h"
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#include "sysdep.h"
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#include "structs.h"
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#include "screen.h"
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#include "dg_scripts.h"
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#include "utils.h"
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#include "comm.h"
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#include "interpreter.h"
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#include "handler.h"
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#include "db.h"
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#include "constants.h"
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#include "genzon.h" /* for access to real_zone_by_thing */
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#include "fight.h" /* for die() */
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/* Local functions */
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#define OCMD(name) \
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void (name)(obj_data *obj, char *argument, int cmd, int subcmd)
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static void obj_log(obj_data *obj, const char *format, ...);
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static room_rnum find_obj_target_room(obj_data *obj, char *rawroomstr);
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static OCMD(do_oecho);
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static OCMD(do_oforce);
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static OCMD(do_ozoneecho);
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static OCMD(do_osend);
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static OCMD(do_orecho);
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static OCMD(do_otimer);
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static OCMD(do_otransform);
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static OCMD(do_opurge);
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static OCMD(do_oteleport);
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static OCMD(do_dgoload);
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static OCMD(do_odamage);
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static OCMD(do_oasound);
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static OCMD(do_odoor);
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static OCMD(do_osetval);
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static OCMD(do_oat);
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struct obj_command_info {
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char *command;
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void (*command_pointer)(obj_data *obj, char *argument, int cmd, int subcmd);
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int subcmd;
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};
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/* do_osend */
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#define SCMD_OSEND 0
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#define SCMD_OECHOAROUND 1
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/* attaches object name and vnum to msg and sends it to script_log */
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static void obj_log(obj_data *obj, const char *format, ...)
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{
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va_list args;
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char output[MAX_STRING_LENGTH];
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snprintf(output, sizeof(output), "Obj (%s, VNum %d):: %s", obj->short_description, GET_OBJ_VNUM(obj), format);
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va_start(args, format);
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script_vlog(output, args);
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va_end(args);
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}
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/* returns the real room number that the object or object's carrier is in */
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room_rnum obj_room(obj_data *obj)
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{
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if (IN_ROOM(obj) != NOWHERE)
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return IN_ROOM(obj);
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else if (obj->carried_by)
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return IN_ROOM(obj->carried_by);
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else if (obj->worn_by)
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return IN_ROOM(obj->worn_by);
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else if (obj->in_obj)
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return obj_room(obj->in_obj);
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else
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return NOWHERE;
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}
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/* returns the real room number, or NOWHERE if not found or invalid */
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static room_rnum find_obj_target_room(obj_data *obj, char *rawroomstr)
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{
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int tmp;
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room_rnum location;
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char_data *target_mob;
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obj_data *target_obj;
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char roomstr[MAX_INPUT_LENGTH];
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one_argument(rawroomstr, roomstr);
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if (!*roomstr)
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return NOWHERE;
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if (isdigit(*roomstr) && !strchr(roomstr, '.'))
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{
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tmp = atoi(roomstr);
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if ((location = real_room(tmp)) == NOWHERE)
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return NOWHERE;
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}
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else if ((target_mob = get_char_by_obj(obj, roomstr)))
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location = IN_ROOM(target_mob);
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else if ((target_obj = get_obj_by_obj(obj, roomstr)))
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{
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if (IN_ROOM(target_obj) != NOWHERE)
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location = IN_ROOM(target_obj);
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else
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return NOWHERE;
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}
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else
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return NOWHERE;
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/* a room has been found. Check for permission */
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if (ROOM_FLAGGED(location, ROOM_GODROOM) ||
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#ifdef ROOM_IMPROOM
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ROOM_FLAGGED(location, ROOM_IMPROOM) ||
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#endif
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ROOM_FLAGGED(location, ROOM_HOUSE))
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return NOWHERE;
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if (ROOM_FLAGGED(location, ROOM_PRIVATE) &&
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world[location].people && world[location].people->next_in_room)
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return NOWHERE;
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return location;
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}
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/* Object commands */
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static OCMD(do_oecho)
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{
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int room;
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skip_spaces(&argument);
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if (!*argument)
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obj_log(obj, "oecho called with no args");
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else if ((room = obj_room(obj)) != NOWHERE)
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{
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if (world[room].people) {
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sub_write(argument, world[room].people, TRUE, TO_ROOM);
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sub_write(argument, world[room].people, TRUE, TO_CHAR);
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}
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}
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else
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obj_log(obj, "oecho called by object in NOWHERE");
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}
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static OCMD(do_oforce)
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{
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char_data *ch, *next_ch;
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int room;
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char arg1[MAX_INPUT_LENGTH], *line;
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line = one_argument(argument, arg1);
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if (!*arg1 || !*line)
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{
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obj_log(obj, "oforce called with too few args");
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return;
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}
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if (!str_cmp(arg1, "all"))
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{
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if ((room = obj_room(obj)) == NOWHERE)
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obj_log(obj, "oforce called by object in NOWHERE");
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else
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{
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for (ch = world[room].people; ch; ch = next_ch)
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{
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next_ch = ch->next_in_room;
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if (valid_dg_target(ch, 0))
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{
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command_interpreter(ch, line);
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}
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}
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}
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}
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else
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{
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if ((ch = get_char_by_obj(obj, arg1)))
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{
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if (valid_dg_target(ch, 0))
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{
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command_interpreter(ch, line);
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}
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}
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else
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obj_log(obj, "oforce: no target found");
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}
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}
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static OCMD(do_ozoneecho)
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{
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int zone;
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char room_number[MAX_INPUT_LENGTH], buf[MAX_INPUT_LENGTH], *msg;
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msg = any_one_arg(argument, room_number);
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skip_spaces(&msg);
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if (!*room_number || !*msg)
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obj_log(obj, "ozoneecho called with too few args");
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else if ((zone = real_zone_by_thing(atoi(room_number))) == NOWHERE)
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obj_log(obj, "ozoneecho called for nonexistant zone");
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else {
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sprintf(buf, "%s\r\n", msg);
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send_to_zone(buf, zone);
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}
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}
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static OCMD(do_osend)
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{
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char buf[MAX_INPUT_LENGTH], *msg;
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char_data *ch;
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msg = any_one_arg(argument, buf);
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if (!*buf)
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{
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obj_log(obj, "osend called with no args");
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return;
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}
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skip_spaces(&msg);
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if (!*msg)
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{
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obj_log(obj, "osend called without a message");
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return;
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}
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if ((ch = get_char_by_obj(obj, buf)))
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{
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if (subcmd == SCMD_OSEND)
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sub_write(msg, ch, TRUE, TO_CHAR);
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else if (subcmd == SCMD_OECHOAROUND)
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sub_write(msg, ch, TRUE, TO_ROOM);
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}
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else
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obj_log(obj, "no target found for osend");
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}
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/* Prints the message to everyone in the range of numbers. Thanks to Jamie
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* Nelson of 4D for this contribution. */
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static OCMD(do_orecho)
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{
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char start[MAX_INPUT_LENGTH], finish[MAX_INPUT_LENGTH], *msg;
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msg = two_arguments(argument, start, finish);
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skip_spaces(&msg);
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if (!*msg || !*start || !*finish || !is_number(start) || !is_number(finish))
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obj_log(obj, "orecho: too few args");
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else
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send_to_range(atoi(start), atoi(finish), "%s\r\n", msg);
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}
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/* set the object's timer value */
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static OCMD(do_otimer)
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{
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char arg[MAX_INPUT_LENGTH];
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one_argument(argument, arg);
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if (!*arg)
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obj_log(obj, "otimer: missing argument");
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else if (!isdigit(*arg))
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obj_log(obj, "otimer: bad argument");
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else
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GET_OBJ_TIMER(obj) = atoi(arg);
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}
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/* Transform into a different object. Note: this shouldn't be used with
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* containers unless both objects are containers! */
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static OCMD(do_otransform)
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{
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char arg[MAX_INPUT_LENGTH];
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obj_data *o, tmpobj;
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struct char_data *wearer=NULL;
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int pos = 0;
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one_argument(argument, arg);
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if (!*arg)
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obj_log(obj, "otransform: missing argument");
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else if (!isdigit(*arg))
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obj_log(obj, "otransform: bad argument");
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else {
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o = read_object(atoi(arg), VIRTUAL);
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if (o==NULL) {
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obj_log(obj, "otransform: bad object vnum");
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return;
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}
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if (obj->worn_by) {
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pos = obj->worn_on;
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wearer = obj->worn_by;
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unequip_char(obj->worn_by, pos);
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}
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/* move new obj info over to old object and delete new obj */
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memcpy(&tmpobj, o, sizeof(*o));
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tmpobj.in_room = IN_ROOM(obj);
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tmpobj.carried_by = obj->carried_by;
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tmpobj.worn_by = obj->worn_by;
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tmpobj.worn_on = obj->worn_on;
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tmpobj.in_obj = obj->in_obj;
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tmpobj.contains = obj->contains;
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tmpobj.id = obj->id;
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tmpobj.proto_script = obj->proto_script;
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tmpobj.script = obj->script;
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tmpobj.next_content = obj->next_content;
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tmpobj.next = obj->next;
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memcpy(obj, &tmpobj, sizeof(*obj));
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if (wearer) {
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equip_char(wearer, obj, pos);
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}
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extract_obj(o);
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}
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}
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/* purge all objects an npcs in room, or specified object or mob */
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static OCMD(do_opurge)
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{
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char arg[MAX_INPUT_LENGTH];
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char_data *ch, *next_ch;
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obj_data *o, *next_obj;
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int rm;
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one_argument(argument, arg);
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if (!*arg) {
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/* purge all */
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if ((rm = obj_room(obj)) != NOWHERE) {
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for (ch = world[rm].people; ch; ch = next_ch ) {
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next_ch = ch->next_in_room;
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if (IS_NPC(ch))
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extract_char(ch);
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}
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for (o = world[rm].contents; o; o = next_obj ) {
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next_obj = o->next_content;
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if (o != obj)
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extract_obj(o);
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}
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}
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return;
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} /* no arg */
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ch = get_char_by_obj(obj, arg);
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if (!ch) {
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o = get_obj_by_obj(obj, arg);
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if (o) {
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if (o==obj)
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dg_owner_purged = 1;
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extract_obj(o);
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} else
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obj_log(obj, "opurge: bad argument");
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return;
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}
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if (!IS_NPC(ch)) {
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obj_log(obj, "opurge: purging a PC");
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return;
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}
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extract_char(ch);
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}
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static OCMD(do_oteleport)
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{
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char_data *ch, *next_ch;
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room_rnum target, rm;
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char arg1[MAX_INPUT_LENGTH], arg2[MAX_INPUT_LENGTH];
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two_arguments(argument, arg1, arg2);
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if (!*arg1 || !*arg2)
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{
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obj_log(obj, "oteleport called with too few args");
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return;
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}
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target = find_obj_target_room(obj, arg2);
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if (target == NOWHERE)
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obj_log(obj, "oteleport target is an invalid room");
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else if (!str_cmp(arg1, "all"))
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{
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rm = obj_room(obj);
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if (target == rm)
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obj_log(obj, "oteleport target is itself");
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for (ch = world[rm].people; ch; ch = next_ch)
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{
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next_ch = ch->next_in_room;
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if (!valid_dg_target(ch, DG_ALLOW_GODS))
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continue;
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char_from_room(ch);
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char_to_room(ch, target);
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enter_wtrigger(&world[IN_ROOM(ch)], ch, -1);
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}
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}
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else
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{
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if ((ch = get_char_by_obj(obj, arg1))) {
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if (valid_dg_target(ch, DG_ALLOW_GODS)) {
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char_from_room(ch);
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char_to_room(ch, target);
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enter_wtrigger(&world[IN_ROOM(ch)], ch, -1);
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}
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}
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else
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obj_log(obj, "oteleport: no target found");
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}
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}
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static OCMD(do_dgoload)
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{
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char arg1[MAX_INPUT_LENGTH], arg2[MAX_INPUT_LENGTH];
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int number = 0, room;
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char_data *mob;
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obj_data *object;
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char *target;
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char_data *tch;
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obj_data *cnt;
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int pos;
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target = two_arguments(argument, arg1, arg2);
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if (!*arg1 || !*arg2 || !is_number(arg2) || ((number = atoi(arg2)) < 0))
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{
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obj_log(obj, "oload: bad syntax");
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return;
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}
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if ((room = obj_room(obj)) == NOWHERE)
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{
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obj_log(obj, "oload: object in NOWHERE trying to load");
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return;
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}
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/* load mob to target room - Jamie Nelson, April 13 2004 */
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if (is_abbrev(arg1, "mob")) {
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room_rnum rnum;
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if (!target || !*target) {
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rnum = room;
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} else {
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if (!isdigit(*target) || (rnum = real_room(atoi(target))) == NOWHERE) {
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obj_log(obj, "oload: room target vnum doesn't exist "
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"(loading mob vnum %d to room %s)", number, target);
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return;
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}
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}
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if ((mob = read_mobile(number, VIRTUAL)) == NULL) {
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obj_log(obj, "oload: bad mob vnum");
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return;
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}
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char_to_room(mob, rnum);
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if (SCRIPT(obj)) { /* It _should_ have, but it might be detached. */
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char buf[MAX_INPUT_LENGTH];
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sprintf(buf, "%c%ld", UID_CHAR, GET_ID(mob));
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add_var(&(SCRIPT(obj)->global_vars), "lastloaded", buf, 0);
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}
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load_mtrigger(mob);
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}
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else if (is_abbrev(arg1, "obj")) {
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if ((object = read_object(number, VIRTUAL)) == NULL) {
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obj_log(obj, "oload: bad object vnum");
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return;
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}
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if (SCRIPT(obj)) { /* It _should_ have, but it might be detached. */
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char buf[MAX_INPUT_LENGTH];
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sprintf(buf, "%c%ld", UID_CHAR, GET_ID(object));
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add_var(&(SCRIPT(obj)->global_vars), "lastloaded", buf, 0);
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}
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/* special handling to make objects able to load on a person/in a container/worn etc. */
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if (!target || !*target) {
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obj_to_room(object, room);
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load_otrigger(object);
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return;
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}
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two_arguments(target, arg1, arg2); /* recycling ... */
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tch = get_char_near_obj(obj, arg1);
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if (tch) {
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if (arg2 != NULL && *arg2 && (pos = find_eq_pos_script(arg2)) >= 0 &&
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!GET_EQ(tch, pos) && can_wear_on_pos(object, pos)) {
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equip_char(tch, object, pos);
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load_otrigger(object);
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return;
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}
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obj_to_char(object, tch);
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load_otrigger(object);
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return;
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}
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cnt = get_obj_near_obj(obj, arg1);
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if (cnt && GET_OBJ_TYPE(cnt) == ITEM_CONTAINER) {
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obj_to_obj(object, cnt);
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load_otrigger(object);
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return;
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}
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/* neither char nor container found - just dump it in room */
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obj_to_room(object, room);
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load_otrigger(object);
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return;
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}
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else
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obj_log(obj, "oload: bad type");
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}
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static OCMD(do_odamage) {
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char name[MAX_INPUT_LENGTH], amount[MAX_INPUT_LENGTH];
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int dam = 0;
|
|
char_data *ch;
|
|
|
|
two_arguments(argument, name, amount);
|
|
|
|
/* who cares if it's a number ? if not it'll just be 0 */
|
|
if (!*name || !*amount) {
|
|
obj_log(obj, "odamage: bad syntax");
|
|
return;
|
|
}
|
|
|
|
dam = atoi(amount);
|
|
ch = get_char_by_obj(obj, name);
|
|
|
|
if (!ch) {
|
|
obj_log(obj, "odamage: target not found");
|
|
return;
|
|
}
|
|
script_damage(ch, dam);
|
|
}
|
|
|
|
static OCMD(do_oasound)
|
|
{
|
|
room_rnum room;
|
|
int door;
|
|
|
|
skip_spaces(&argument);
|
|
|
|
if (!*argument) {
|
|
obj_log(obj, "oasound called with no args");
|
|
return;
|
|
}
|
|
|
|
if ((room = obj_room(obj)) == NOWHERE) {
|
|
obj_log(obj, "oecho called by object in NOWHERE");
|
|
return;
|
|
}
|
|
|
|
for (door = 0; door < NUM_OF_DIRS; door++) {
|
|
if (world[room].dir_option[door] != NULL &&
|
|
(world[room].dir_option[door])->to_room != NOWHERE &&
|
|
(world[room].dir_option[door])->to_room != room &&
|
|
world[(world[room].dir_option[door])->to_room].people) {
|
|
sub_write(argument, world[(world[room].dir_option[door])->to_room].people, TRUE, TO_ROOM);
|
|
sub_write(argument, world[(world[room].dir_option[door])->to_room].people, TRUE, TO_CHAR);
|
|
}
|
|
}
|
|
}
|
|
|
|
static OCMD(do_odoor)
|
|
{
|
|
char target[MAX_INPUT_LENGTH], direction[MAX_INPUT_LENGTH];
|
|
char field[MAX_INPUT_LENGTH], *value;
|
|
room_data *rm;
|
|
struct room_direction_data *newexit;
|
|
int dir, fd, to_room;
|
|
|
|
const char *door_field[] = {
|
|
"purge",
|
|
"description",
|
|
"flags",
|
|
"key",
|
|
"name",
|
|
"room",
|
|
"\n"
|
|
};
|
|
|
|
argument = two_arguments(argument, target, direction);
|
|
value = one_argument(argument, field);
|
|
skip_spaces(&value);
|
|
|
|
if (!*target || !*direction || !*field) {
|
|
obj_log(obj, "odoor called with too few args");
|
|
return;
|
|
}
|
|
|
|
if ((rm = get_room(target)) == NULL) {
|
|
obj_log(obj, "odoor: invalid target");
|
|
return;
|
|
}
|
|
|
|
if ((dir = search_block(direction, dirs, FALSE)) == -1) {
|
|
obj_log(obj, "odoor: invalid direction");
|
|
return;
|
|
}
|
|
|
|
if ((fd = search_block(field, door_field, FALSE)) == -1) {
|
|
obj_log(obj, "odoor: invalid field");
|
|
return;
|
|
}
|
|
|
|
newexit = rm->dir_option[dir];
|
|
|
|
/* purge exit */
|
|
if (fd == 0) {
|
|
if (newexit) {
|
|
if (newexit->general_description)
|
|
free(newexit->general_description);
|
|
if (newexit->keyword)
|
|
free(newexit->keyword);
|
|
free(newexit);
|
|
rm->dir_option[dir] = NULL;
|
|
}
|
|
}
|
|
|
|
else {
|
|
if (!newexit) {
|
|
CREATE(newexit, struct room_direction_data, 1);
|
|
rm->dir_option[dir] = newexit;
|
|
}
|
|
|
|
switch (fd) {
|
|
case 1: /* description */
|
|
if (newexit->general_description)
|
|
free(newexit->general_description);
|
|
CREATE(newexit->general_description, char, strlen(value) + 3);
|
|
strcpy(newexit->general_description, value);
|
|
strcat(newexit->general_description, "\r\n"); /* strcat : OK */
|
|
break;
|
|
case 2: /* flags */
|
|
newexit->exit_info = (sh_int)asciiflag_conv(value);
|
|
break;
|
|
case 3: /* key */
|
|
newexit->key = atoi(value);
|
|
break;
|
|
case 4: /* name */
|
|
if (newexit->keyword)
|
|
free(newexit->keyword);
|
|
CREATE(newexit->keyword, char, strlen(value) + 1);
|
|
strcpy(newexit->keyword, value);
|
|
break;
|
|
case 5: /* room */
|
|
if ((to_room = real_room(atoi(value))) != NOWHERE)
|
|
newexit->to_room = to_room;
|
|
else
|
|
obj_log(obj, "odoor: invalid door target");
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static OCMD(do_osetval)
|
|
{
|
|
char arg1[MAX_INPUT_LENGTH], arg2[MAX_INPUT_LENGTH];
|
|
int position, new_value;
|
|
|
|
two_arguments(argument, arg1, arg2);
|
|
if (arg1 == NULL || !*arg1 || arg2 == NULL || !*arg2 || !is_number(arg1) || !is_number(arg2)) {
|
|
obj_log(obj, "osetval: bad syntax");
|
|
return;
|
|
}
|
|
|
|
position = atoi(arg1);
|
|
new_value = atoi(arg2);
|
|
if (position>=0 && position<NUM_OBJ_VAL_POSITIONS)
|
|
GET_OBJ_VAL(obj, position) = new_value;
|
|
else
|
|
obj_log(obj, "osetval: position out of bounds!");
|
|
}
|
|
|
|
/* Submitted by PurpleOnyx */
|
|
static OCMD(do_oat)
|
|
{
|
|
room_rnum loc = NOWHERE;
|
|
struct char_data *ch;
|
|
struct obj_data *object;
|
|
char arg[MAX_INPUT_LENGTH], *command;
|
|
|
|
command = any_one_arg(argument, arg);
|
|
|
|
if (!*arg) {
|
|
obj_log(obj, "oat called with no args");
|
|
return;
|
|
}
|
|
|
|
skip_spaces(&command);
|
|
|
|
if (!*command) {
|
|
obj_log(obj, "oat called without a command");
|
|
return;
|
|
}
|
|
|
|
if (isdigit(*arg)) loc = real_room(atoi(arg));
|
|
else if ((ch = get_char_by_obj(obj, arg))) loc = IN_ROOM(ch);
|
|
|
|
if (loc == NOWHERE) {
|
|
obj_log(obj, "oat: location not found (%s)", arg);
|
|
return;
|
|
}
|
|
|
|
if (!(object = read_object(GET_OBJ_VNUM(obj), VIRTUAL)))
|
|
return;
|
|
|
|
obj_to_room(object, loc);
|
|
obj_command_interpreter(object, command);
|
|
|
|
if (object->in_room == loc)
|
|
extract_obj(object);
|
|
}
|
|
|
|
const struct obj_command_info obj_cmd_info[] = {
|
|
{ "RESERVED", 0, 0 },/* this must be first -- for specprocs */
|
|
|
|
{ "oasound " , do_oasound , 0 },
|
|
{ "oat " , do_oat , 0 },
|
|
{ "odoor " , do_odoor , 0 },
|
|
{ "odamage " , do_odamage, 0 },
|
|
{ "oecho " , do_oecho , 0 },
|
|
{ "oechoaround ", do_osend , SCMD_OECHOAROUND },
|
|
{ "oforce " , do_oforce , 0 },
|
|
{ "oload " , do_dgoload , 0 },
|
|
{ "opurge " , do_opurge , 0 },
|
|
{ "orecho " , do_orecho , 0 },
|
|
{ "osend " , do_osend , SCMD_OSEND },
|
|
{ "osetval " , do_osetval , 0 },
|
|
{ "oteleport " , do_oteleport, 0 },
|
|
{ "otimer " , do_otimer , 0 },
|
|
{ "otransform " , do_otransform, 0 },
|
|
{ "ozoneecho " , do_ozoneecho , 0 }, /* fix by Rumble */
|
|
|
|
{ "\n", 0, 0 } /* this must be last */
|
|
};
|
|
|
|
/* This is the command interpreter used by objects, called by script_driver. */
|
|
void obj_command_interpreter(obj_data *obj, char *argument)
|
|
{
|
|
int cmd, length;
|
|
char *line, arg[MAX_INPUT_LENGTH];
|
|
|
|
skip_spaces(&argument);
|
|
|
|
/* just drop to next line for hitting CR */
|
|
if (!*argument)
|
|
return;
|
|
|
|
line = any_one_arg(argument, arg);
|
|
|
|
|
|
/* find the command */
|
|
for (length = strlen(arg),cmd = 0;
|
|
*obj_cmd_info[cmd].command != '\n'; cmd++)
|
|
if (!strncmp(obj_cmd_info[cmd].command, arg, length))
|
|
break;
|
|
|
|
if (*obj_cmd_info[cmd].command == '\n')
|
|
obj_log(obj, "Unknown object cmd: '%s'", argument);
|
|
else
|
|
((*obj_cmd_info[cmd].command_pointer)
|
|
(obj, line, cmd, obj_cmd_info[cmd].subcmd));
|
|
}
|