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Full internationalization would be much cooler, but that's never going to happen. Given that, this will at least prevent folks from constantly having to look and switch between typing "armor" and "armour", depending on which zone each item originated in, etc. I could flip these either way, but a survey of the current state shows that about 80% of the mixed cases use the American spellings, while 20% use the British. And, most words *only* exist in this data in their American forms. So, it seems the majority prefer these spellings. In case anyone likes trivia: * The most common mixed words in here were "armour" and "colour", each of which occured about half as often as "armor" and "color", respectively. * The most British word in here was "theatre" (including other forms), which occured about twice as often as "theater". This stanardizes all of these (and other forms of these same words): * armour -> armor * colour -> color * favour -> favor * honour -> honor * civilise -> civilize * centre -> center * theatre -> theater * defence -> defense * offence -> offense * realise -> realize
1868 lines
30 KiB
Text
1868 lines
30 KiB
Text
#5400
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The Entrance To The Dancing Daemon Inn~
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You find yourself in an entrance foyer to the Dancing Daemon Inn.
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Chrome plated stairs spiral up to the reception area. To the south
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you hear the sounds of merriment and drinking and from the west you
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hear the bustling activity of New Thalos.
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~
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54 8 0 0 0 0
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D2
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You see people dancing and drinking.
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0 -1 5402
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D3
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You see people walking by on Sultan's Walk.
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D4
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The spiral stairs lead up to the reception area.
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#5401
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The Reception Area~
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You are now standing in the reception of New Thalos. A huge mahogany
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desk is here along with two sofas and a coffee table covered in magazines.
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The plush carpeting under your feet is a nice change from the rugged paths
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you are used to travelling. A chrome stairway spirals downstairs to the
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tavern of the Dancing Daemon Inn, and your future adventures in New Thalos.
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~
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54 152 0 0 0 0
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D5
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The stairs lead down to the Daemon.
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0 -1 5400
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#5402
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The Dancing Daemon Inn~
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A huge circling wet-bar takes up most of the east end of the Daemon. An
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old mage reclines against the mirror behind the bar absentmindedly pouring
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several drinks at once with his refined telekinesis. The Lokettes, a local
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band, are playing their usual gig on the stage. The large booths along the
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all are filled with people drinking and having a grand time. You feel like
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partying here.
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The only obvious exit is to the north.
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~
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54 8 0 0 0 0
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D0
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You see the entrance to the Daemon.
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0 -1 5400
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E
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bar~
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The bar looks slightly out of place and you can only assume the powerful
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magic of the bartender allows it to revolve.
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~
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S
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#5403
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The Medina~
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You stand on the Medina, on the larger open areas in New Thalos.
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People walk to and fro carrying on their day to day business. The
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Common Square of the people opens up to the south and the Medina
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continues north.
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~
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54 0 0 0 0 1
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D0
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You see Medina.
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0 -1 5404
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D2
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You see the Common Square.
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~
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0 -1 5410
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S
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#5404
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The Medina~
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You are walking along a wide open expanse of road connecting
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Market Square to the Common Square. Panhandlers, beggars, and
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other such riff-raff wander about hoping to catch those few who
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with open hearts. The Medina continues to the south and the
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Market Square spreads out to the north.
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~
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54 0 0 0 0 1
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D0
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You see Market Square.
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0 -1 5405
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D2
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You see the Medina.
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0 -1 5403
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#5405
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Southern Market Square~
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The large square of markets fills your vision. Strange sights and
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sounds, those known only to the New Thalos market, barrage your senses.
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The only hope of making any sense of what is going on here is to wander
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around. Market Square continues north, west, and east, with the Medina
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trailing off th the south.
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54 0 0 0 0 1
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D0
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0 -1 5406
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D1
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0 -1 5407
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D2
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0 -1 5404
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D3
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0 -1 5408
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#5406
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The Center Of Market Square~
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You are standing in the center of Market Square, the famous square
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of New Thalos. A large, peculiar looking statue is standing in the
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middle of the square. The square extends in every direction.
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54 0 0 0 0 1
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D0
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0 -1 5415
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D1
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0 -1 5417
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D2
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0 -1 5405
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D3
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~
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0 -1 5409
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E
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statue~
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Before you is a statue of the mighty beholder! A great beast with multiple
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eyes and wicked... Wicked... Um.... Eyes... The mighty beholder is in
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Excellent condition.
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~
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S
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#5407
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Southeastern Market Square~
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In this corner of the market some of the largest warriors in the land
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tower over you. It is easy to understand why they hang out here once you
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notice the weapon shop and the armory close by. Perhaps you might stop
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in and take a look at the wares these shops have to offer.
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~
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54 0 0 0 0 1
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D0
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0 -1 5417
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D1
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0 -1 5529
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D2
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0 -1 5536
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D3
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0 -1 5405
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#5408
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Southwestern Market Square~
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This area of the market seems relatively quiet, save the high pitch
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banter of the shopkeepers attempting to lure you into their stores.
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South you see the bread stand and west is the entrance to the general
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store.
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The market's sprawl continues east and north of here.
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~
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54 0 0 0 0 1
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D0
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0 -1 5409
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D1
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0 -1 5405
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D2
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You see the grocer's.
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0 -1 5535
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D3
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You see the general store.
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0 -1 5528
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S
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#5409
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Western Market Square~
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This area of the square seems a bit more subdued than the rest.
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You notice that most of the outland adventurers mill around the
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southern end of the market, while the townfolk seem to keep their
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business in the northern end.
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West Main street begins here and heads for the gate, the market's
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expanse fills the other directions.
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~
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54 0 0 0 0 1
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D0
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0 -1 5414
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D1
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0 -1 5406
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D2
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0 -1 5408
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D3
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0 -1 5426
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#5410
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The Common Square~
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People pass by talking to each other, or rest their weary bones on this
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grassy field. You can hear faint sounds of the river to the south of you
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as it passes through the city. Ishtar drive heads east and west from here
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and the Medina is to the north. South lies the River Ishtar Bridge and the
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southern gate.
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~
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54 0 0 0 0 1
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D0
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You see the medina.
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0 -1 5403
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D1
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0 -1 5437
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D2
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You see the bridge over the river.
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0 -1 5412
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D3
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0 -1 5436
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S
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#5411
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Outside The Southern Gate Of New Thalos~
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You see before you the expanse of the Great Eastern Desert.
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You have heard many tales of the Great Pyramid, the lost city
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of Old Thalos and the friendly brass dragon that lies under the
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desert.
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To the south lies the desert and the city of New Thalos is
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to the north.
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~
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54 4 0 0 0 1
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D0
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~
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gate~
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1 5401 5413
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D2
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~
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0 -1 5039
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S
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#5412
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The Southern Bridge~
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Walking over the bridge you see the rushing waters of the River
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Ishtar. To the south you see the Southern Gate of New Thalos and
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the Common Square stretches out to the north
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~
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54 4 0 0 0 1
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D0
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0 -1 5410
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D2
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0 -1 5413
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D5
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0 -1 5485
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S
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#5413
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Inside The South Gate Of New Thalos~
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Two large stone towers rise up to greet you with the massive iron
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gate swinging on ornately crafted hinges and emblazoned with the crest
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of New Thalos. The makers of the city spared no expense in rebuilding
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the defenses or their home. The River Ishtar bridge lies to the north
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and the desert to the south.
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~
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54 0 0 0 0 1
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D0
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~
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0 -1 5412
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D2
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~
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gate~
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1 5401 5411
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S
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#5414
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Northwestern Market Square~
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This corner of the market contains some of the most civilized folk
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in New Thalos. To the north lies the humble store of the merchant
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Ahkeem, his weavings known to be the best in the city. West of here
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is the entrance to the First Royal Bank of New Thalos.
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~
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54 0 0 0 0 1
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D0
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0 -1 5514
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D1
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0 -1 5415
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D2
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0 -1 5409
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D3
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0 -1 5521
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S
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#5415
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Northern Market Square~
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You stand in one of the most heavily used parts of town. To the north
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lies the Palace of New Thalos and the Casbah, east west and south of here
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the busy market thrives with life.
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~
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54 0 0 0 0 1
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D0
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0 -1 5418
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D1
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0 -1 5416
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D2
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0 -1 5406
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D3
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0 -1 5414
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#5416
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Northeastern Market Square~
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Pandemonium. Chaos. Madness. A few other choice words come to mind
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as you gaze into this corner of the market. The vegetable stand seems
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quiet enough so you have to assume the noise comes from the Butchery.
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You have to think for a while before you muster the will to enter this
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shop. The market continues to the south and west.
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~
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54 0 0 0 0 1
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D0
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0 -1 5515
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D1
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0 -1 5522
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D2
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0 -1 5417
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D3
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0 -1 5415
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#5417
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Eastern Market Square~
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You stand in the market of New Thalos, the gem of the desert. The
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market is the hub of the city, all trade and commerce of any significance
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is carried on here. The market spreads out in all directions save east,
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here Main Street heads for the easter gate.
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~
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54 0 0 0 0 1
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D0
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0 -1 5416
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D1
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0 -1 5427
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0 -1 5407
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D3
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0 -1 5406
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#5418
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Sultan's Walk~
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This cobblestone road aides your journey through town. Traveling north
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will take you by the Palace and the Dancing Daemon Inn, and south will put
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you on Market Square.
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~
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54 0 0 0 0 1
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D0
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0 -1 5419
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D2
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0 -1 5415
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#5419
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Sultan's Walk~
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This part of the road travels between one of the sturdy walls of
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the Palace and the Dancing Daemon. To the east you peer through a
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small window into the Daemon, seeing many people dancing and drinking.
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After you tend to your other chores you plan on visiting the Daemon.
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The walk continues north and south from here.
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~
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54 0 0 0 0 1
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D0
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0 -1 5420
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D2
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0 -1 5418
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#5420
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Sultan's Walk~
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The road here between the Palace and the Dancing Daemon Inn seems well
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worn by the travel of horses, carts, and leather boots. From the west you
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hear the faint sound of trumpets announcing the arrival of some duke or
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duchess to the Palace. Safe haven awaits you to the east in the halls
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of the Daemon, and Sultan's Walk continues north and south.
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~
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54 0 0 0 0 1
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D0
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0 -1 5421
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D1
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0 -1 5400
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D2
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0 -1 5419
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D3
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0 -1 5558
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#5421
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Sultan's Walk~
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The main road north from the square continues here, surrounded
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by the walls of the Palace and the Daemon. To the north you see
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the heavily guarded gate and can make out faint sounds of trade
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to the south.
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~
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54 0 0 0 0 1
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D0
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0 -1 5422
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D2
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0 -1 5420
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#5422
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Inside The Northern Gate Of New Thalos~
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Two large stone towers rise up to greet you with a massive iron
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gate swinging between on ornately crafted hinges and emblazend with
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the crest of New Thalos. The makers of this city spared no costs
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in rebuilding the defenses of their home.
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Sultan's Walk runs to the south and the Casbah stretches out east
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and west. To the north is wilderness.
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~
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54 0 0 0 0 1
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D0
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gate~
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1 5401 5567
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D1
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0 -1 5449
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D2
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0 -1 5421
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D3
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0 -1 5448
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S
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#5423
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Inside The West Gate Of New Thalos~
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Two large stone towers embedded in the wall loom over you. The
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massive iron gate, emblazoned with the crest of New Thalos, swings
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easily on four ornately crafted hinges. It is obvious the makers
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of this city spared no expense in protecting their home.
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Main street heads towards the market eastward and the wilderness
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beckons from the west. To the south lies the entrance the Warriors'
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Guild.
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~
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54 4 0 0 0 1
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D1
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0 -1 5424
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D2
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0 -1 5526
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D3
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gate~
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1 5401 5569
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#5424
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West Main Street~
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This is the main road traveling though the city. To the south you
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hear the hammering of the repair shop and to the north is the grassy
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field known as Temple Square. Main street continues east and west.
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~
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54 0 0 0 0 1
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D0
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0 -1 5520
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D1
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0 -1 5425
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0 -1 5527
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D3
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0 -1 5423
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#5425
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West Main Street~
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A foreman stands stand here watching over two construction workers
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fixing a pothole. The road here branches off north and south into
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two alleys behind the stores of the market. The main street continues
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east and west from here.
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~
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54 0 0 0 0 1
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D0
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0 -1 5471
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D1
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0 -1 5426
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D2
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0 -1 5472
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D3
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0 -1 5424
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#5426
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West Main Street~
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You are strolling on the street between the bank and general store.
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To the west you hear a roadcrew at work and to the east, the sounds of
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commerce taking place. The air is filled with the smell of gold and
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riches.
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On the wall of the store is a poster.
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~
|
|
54 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5409
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5425
|
|
E
|
|
poster~
|
|
The poster is of a wealthy looking man in red robes smiling at you. The
|
|
caption reads: THE SULTAN REMINDS YOU TO PAY YOUR TAXES!
|
|
~
|
|
S
|
|
#5427
|
|
East Main Street~
|
|
Here on East Main, you smell the odor of freshly slaughtered meat
|
|
and, hear the pounding of new metal from the armory. The Square is
|
|
to the west and a junction is to the East.
|
|
~
|
|
54 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5428
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5417
|
|
S
|
|
#5428
|
|
East Main Street~
|
|
You are on East Main Street. To the North is the beginning
|
|
of Guildsman Row. To the South is a dark alley. The road also
|
|
continues to the East.
|
|
There is a small sign on a wire hanging across the junction.
|
|
~
|
|
54 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5464
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5429
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5465
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5427
|
|
E
|
|
sign~
|
|
The sign reads:
|
|
|
|
NO LOITERING!
|
|
|
|
(by order of the Sultan of New Thalos)
|
|
~
|
|
S
|
|
#5429
|
|
East Main Street~
|
|
As you walk by the mercenary guild a cold chill causes you to shiver
|
|
uncontrollably. You see some shady looking characters lurking about the
|
|
entrance to this house of 'helpful' people. Perhaps curiosity gets the
|
|
best of you, but you wonder what could be going on inside. To the north
|
|
you see the open doors of the apothecary shop where one may buy many
|
|
magical livations.
|
|
Main Street continues east and west from here.
|
|
~
|
|
54 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5523
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5430
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5530
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5428
|
|
S
|
|
#5430
|
|
East Main Street~
|
|
The Main street through eastern New Thalos begins here and heads
|
|
westward towards the marketplace. One of the main gates can be seen
|
|
to the east and Braheem's Magic Shop awaits your business to the north.
|
|
~
|
|
54 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5524
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5431
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5429
|
|
S
|
|
#5431
|
|
Inside the Eastern Gate of New Thalos~
|
|
Two large stone towers imbedded in the wall loom over you. The
|
|
massive iron gate, emblazened with the crest of New Thalos, swings
|
|
easily on four ornately crafted hinges. It is obvious the makers
|
|
of this city spared no expense in protecting their home.
|
|
Main street heads towards the market westward and the wilderness
|
|
beckons from the east. To the north lies the entrance to the Mages'
|
|
Guild.
|
|
~
|
|
54 4 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5525
|
|
D1
|
|
~
|
|
gate~
|
|
1 5401 5568
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5430
|
|
S
|
|
#5432
|
|
Cassandra's Catch Of The Day~
|
|
Nothing in your life has prepared you for the odor which fills your
|
|
lungs. Not wanting to offend the beautiful shopkeeper you hold your
|
|
tongue and quietly look over her selection.
|
|
~
|
|
54 12 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5441
|
|
S
|
|
#5433
|
|
West Ishtar Drive~
|
|
This is the warehouse district of New Thalos. Strong men walk back
|
|
and forth from the docks to the warehouse carrying large crates loading
|
|
and unloading the boats as they sail down the river. To the north is
|
|
one of the entrances of the warehouse and West Ishtar leads east.
|
|
~
|
|
54 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5540
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5434
|
|
S
|
|
#5434
|
|
West Ishtar Drive~
|
|
A few men walk by almost pushing you out of the way as they go about
|
|
their business of loading and unloading the boats. An entrance to one
|
|
of the huge warehouses of New Thalos is to the north and the River Ishtar
|
|
quietly flows by to the south. Ishtar Drive continues east and west.
|
|
~
|
|
54 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5541
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5435
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5433
|
|
S
|
|
#5435
|
|
West Ishtar Drive~
|
|
The cobblestone road is moist here, the trail of water heading down to
|
|
the boat ramp. Catching your balance as you start to slide on the slick
|
|
pavement you grab on to the handrail someone has conveniently placed here.
|
|
To the north is the Shipwright and Ishtar Drive continues east and west.
|
|
~
|
|
54 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5542
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5436
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5443
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5434
|
|
S
|
|
#5436
|
|
West Ishtar Drive~
|
|
A cool breeze blows up off the river chilling the sweat otherwise
|
|
present on your skin. Orders and sometimes curses can be heard from
|
|
the west in the direction of the warehouses. The common square opens
|
|
up to the east and Ishtar Drive continues west.
|
|
~
|
|
54 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5410
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5435
|
|
S
|
|
#5437
|
|
East Ishtar Drive~
|
|
Loud hammering and the sound of red hot iron cooling in water reaches
|
|
your ears as you stand in front of the blacksmith. A small boy runs up
|
|
to you with big eyes and, as you return his gaze, runs off down the road.
|
|
The common square can be seen to the west and Ishtar Drive continues
|
|
to the east.
|
|
~
|
|
54 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5544
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5439
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5410
|
|
S
|
|
#5438
|
|
East Ishtar Drive~
|
|
The wide road bordering the south of town continues to the east west
|
|
here, bordered only by the hay-loft to the north and the River Ishtar to
|
|
the south.
|
|
~
|
|
54 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5440
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5439
|
|
S
|
|
#5439
|
|
East Ishtar Drive~
|
|
Small clumps of hay strewn about the ground alerts you to the fact
|
|
that you have reached the stables. Arabian stallions as well as many
|
|
other fine breeds of horses can be purchased for a price. Ishtar Drive
|
|
continues east and west.
|
|
~
|
|
54 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5545
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5438
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5437
|
|
S
|
|
#5440
|
|
East Ishtar Drive~
|
|
Even in broad daylight, you can hardly see into the back alley
|
|
that begins here and heads north. Sounds of loud drunken folk and
|
|
the occasional screaming cat emenate from the direction. Luckily
|
|
you have the choice of going east or west down the drive as well.
|
|
~
|
|
54 0 0 0 0 1
|
|
D0
|
|
You see murky darkness.
|
|
~
|
|
~
|
|
0 -1 5468
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5441
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5438
|
|
S
|
|
#5441
|
|
East Ishtar Drive~
|
|
Your highly acute sense of smell reports you have reached the
|
|
entrance to the fish market. Although renowned for it fresh catches
|
|
and wide selection of aquarian delicacies you wonder how much longer
|
|
you can endure the smell! The River Ishtar flows alongside to the
|
|
south with the drive running along side it east to west.
|
|
~
|
|
54 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5432
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5442
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5440
|
|
S
|
|
#5442
|
|
East Ishtar Drive~
|
|
The sound of squawking gulls and the smell of rotting fish gives you
|
|
a hint of your location. The River Ishtar flows south of you, but looks
|
|
crystal clear, so it cannot be the source of this putrid smell.
|
|
Looking north you notice a small sign hanging over the dump.
|
|
~
|
|
54 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5547
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5441
|
|
E
|
|
sign~
|
|
#====================================================# | | | THE DUMP OF NEW
|
|
THALOS | | | | | | ----- | | | | Enter at your own risk. | | -the management |
|
|
| | #====================================================#
|
|
~
|
|
S
|
|
#5443
|
|
The Boat Ramp~
|
|
This sloped slab of stone allows easy passage to and from the River
|
|
Ishtar. Boats are moored to the docks here awaiting their masters to
|
|
return from the warehouses and the pubs. The waters of the River Ishtar
|
|
lap at your feet to the south and Ishtar Drive is to the north.
|
|
~
|
|
54 4 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5435
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5486
|
|
S
|
|
#5444
|
|
West Casbah~
|
|
The air takes on a somber note as you stand before the entrance to the
|
|
jailhouse of New Thalos. Hopefully you won't ever see this structure from
|
|
the inside. The northwest tower stands here with a spiral staircase
|
|
leading up. The Avenue ends here, only exiting to the east.
|
|
~
|
|
54 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5445
|
|
D2
|
|
~
|
|
gate~
|
|
2 5493 5553
|
|
D4
|
|
~
|
|
~
|
|
0 -1 5559
|
|
S
|
|
#5445
|
|
West Casbah~
|
|
You have almost reached the end of the Avenue in this direction, the
|
|
number of guards in this part of town is nearly doubled. To the north
|
|
the familiar city wall protects you from the wilderness. Looking south
|
|
marble stairs rise towards the entrance of city hall surrounded by
|
|
massive white pillars.
|
|
The Avenue continues east and west from here.
|
|
~
|
|
54 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5446
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5554
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5444
|
|
S
|
|
#5446
|
|
The Casbah~
|
|
The wall of the Palace curves south from here, a darkened alley runs
|
|
along it in that direction. West of here you see the steps of the City
|
|
Hall and notice the increase in the number of guards.
|
|
To the east the Avenue continues.
|
|
~
|
|
54 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5447
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5458
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5445
|
|
S
|
|
#5447
|
|
The Casbah~
|
|
As you travel down the road towards towards the City Hall you look up
|
|
at the guards walking along the wall keeping watch. South of you stands
|
|
the great walls of the Palace and the Avenue goes east and west.
|
|
~
|
|
54 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5448
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5446
|
|
S
|
|
#5448
|
|
The Casbah~
|
|
The cobblestone pavement runs along the north wall here. South of you
|
|
stand the great walls of the Palace and the Avenue goes east and west.
|
|
~
|
|
54 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5422
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5447
|
|
S
|
|
#5449
|
|
The Casbah~
|
|
The activity here is only slightly less than chaotic. Young boys run
|
|
to and fro with stern intent, and older gentleman swagger down the street
|
|
towards the Library. To the west you can see the tall towers of the
|
|
northern gate, and the Avenue continues east.
|
|
~
|
|
54 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5450
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5422
|
|
S
|
|
#5450
|
|
The Casbah~
|
|
Walking along the cobblestone path you feel secure with the walls of
|
|
the city towering over you. You hear the scraping sounds of metal on
|
|
stone and look up to see a large, strong guard looking out to the north.
|
|
To the east lies the intersection on Guildsman's Row and the northern
|
|
gate is a short walk to the west.
|
|
~
|
|
54 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5451
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5449
|
|
S
|
|
#5451
|
|
The Casbah~
|
|
The din of the guilds assaults your senses as you reach this
|
|
intersection, the sound of hammering, the smell of tanned leather,
|
|
and the smoke rising from the smithy all rush up to greet you.
|
|
The Avenue continues east and west from here and the Row leads
|
|
south.
|
|
~
|
|
54 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5452
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5460
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5450
|
|
S
|
|
#5452
|
|
The Casbah~
|
|
You walk between the solid stone wall of the city and that of the
|
|
Masons' Guild. Young children with their nannies walk around enjoying
|
|
the saftey of the city.
|
|
The Avenue runs east and west from here.
|
|
~
|
|
54 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5453
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5451
|
|
S
|
|
#5453
|
|
The Casbah~
|
|
You have almost reached the end of the Avenue in this direction.
|
|
Walking towards the north-east corner of the city you notice the
|
|
population density here is much less then the rest of the town. A
|
|
few old men hobbling on canes and young men intent on studies are
|
|
the only travelers of the path to the library on a regular basis.
|
|
The Avenue continues east and west from here.
|
|
~
|
|
54 0 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5454
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5452
|
|
S
|
|
#5454
|
|
The Casbah~
|
|
The Avenue ends here, turning south to become Kali Row. Traveling in
|
|
that direction will take you to the Library and the grand dance hall of
|
|
the city.
|
|
The northeast tower of the wall is accessible here up a spiral staircase.
|
|
~
|
|
54 0 0 0 0 1
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5455
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5453
|
|
D4
|
|
~
|
|
~
|
|
0 -1 5562
|
|
S
|
|
#5455
|
|
Kali Row~
|
|
This is a small, newly added section of the town. The city's Library
|
|
can be entered through the door to the west and the Casbah begins its
|
|
journey a little ways north of here. The Row and the entrance to the
|
|
dancehall is to the south.
|
|
~
|
|
54 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5454
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5456
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5551
|
|
S
|
|
#5456
|
|
Kali Row~
|
|
The short Row ends abruptly here at the entrance to the dance
|
|
hall of New Thalos.
|
|
The entrance to the hall is to the west and the Row continues
|
|
northward.
|
|
~
|
|
54 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5455
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5552
|
|
S
|
|
#5457
|
|
Underground~
|
|
The small passage continues north and south.
|
|
~
|
|
54 9 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5478
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5480
|
|
S
|
|
#5458
|
|
Alley~
|
|
This is a dark alley running between the Palace and City Hall. Not a
|
|
lot here, unless you're partial to spiders and rats.
|
|
~
|
|
54 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5446
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5459
|
|
S
|
|
#5459
|
|
Alley~
|
|
The alley ends here.
|
|
~
|
|
54 1 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5458
|
|
D5
|
|
You see a manhole covering an opening in the road.
|
|
~
|
|
manhole hole man~
|
|
1 -1 5475
|
|
S
|
|
#5460
|
|
Guildsman's Row~
|
|
This Row is a hive of activity second only to the actual Market
|
|
Square itself. Along this row stands all the guilds of the working
|
|
class citizens of New Thalos, here all the items sold in the Square
|
|
are made. Along this particular stretch of the row lie the Boyer/
|
|
Fletcher to the west and the Masons' to the east.
|
|
The Row leads off to the south and East Casbah is to the north.
|
|
~
|
|
54 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5451
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5556
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5461
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5555
|
|
S
|
|
#5461
|
|
Guildsman's Row~
|
|
The guilds continue here, to the west is the Weavers' Guild, and
|
|
to the east stands the Craftsmans' Guild. The row of guilds continues
|
|
north and south from here.
|
|
~
|
|
54 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5460
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5507
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5462
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5506
|
|
S
|
|
#5462
|
|
Guildsman's Row~
|
|
Only one guild offers its door to this stretch of the Row, the Tanners'
|
|
Guild, to the west. To the east is a beautifully sculpted marble door
|
|
allowing entrance to the Museum of the Greater Gods.
|
|
The Row of Guilds leads north and south.
|
|
~
|
|
54 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5461
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5511
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5463
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5564
|
|
S
|
|
#5463
|
|
Guildsman's Row~
|
|
After the guilds were built the people of the city used some of the
|
|
extra space to erect a shrine to their patron saints. The result of
|
|
this labor became the Museum of the Greater Gods.
|
|
You may enter the sacred hall to the east.
|
|
~
|
|
54 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5462
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5516
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5464
|
|
S
|
|
#5464
|
|
Guildsman's Row~
|
|
This small cramped road is worn with travel as apprentices to the
|
|
guilds run merchandise from the guildhouses to the shops on Market
|
|
Square.
|
|
The guildhouses lie to the north and Main street is to the south.
|
|
~
|
|
54 0 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5463
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5428
|
|
S
|
|
#5465
|
|
Alley~
|
|
Even with your light you cannot seem to penetrate the magical cloak of
|
|
darkness covering this alley.
|
|
~
|
|
54 5 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5428
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5466
|
|
S
|
|
#5466
|
|
Alley~
|
|
Even with your light you cannot seem to penetrate the magical cloak of
|
|
darkness covering this alley.
|
|
~
|
|
54 1 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5465
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5467
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5537
|
|
S
|
|
#5467
|
|
Alley~
|
|
Even with your light you cannot seem to penetrate the magical cloak of
|
|
darkness covering this alley.
|
|
~
|
|
54 1 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5538
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5468
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5466
|
|
S
|
|
#5468
|
|
Alley~
|
|
Even with your light you cannot seem to penetrate the magical cloak of
|
|
darkness covering this alley.
|
|
~
|
|
54 5 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5467
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5440
|
|
S
|
|
#5469
|
|
Alley~
|
|
This is a tiny corner in the alley. The temple walls are north and
|
|
west. You notice a fair amount of footprints to the east.
|
|
~
|
|
54 1 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5470
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5471
|
|
E
|
|
footprint~
|
|
Kind of looks like a yeti has been here... Hmmmm.
|
|
~
|
|
S
|
|
#5470
|
|
Alley~
|
|
This is a dead end to the tiny alley. There is an unusual amount of
|
|
wear apparent on the ground.
|
|
~
|
|
54 1 0 0 0 1
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5469
|
|
D5
|
|
You see a small iron circle imbedded in the ground.
|
|
~
|
|
manhole man hole~
|
|
1 -1 5478
|
|
S
|
|
#5471
|
|
Alley~
|
|
You are in a tiny ally between the temple and the bank. You hear
|
|
some shouting and general roadwork to the south. The ground is rough
|
|
and in need of repair. In the road is a small pothole.
|
|
~
|
|
54 5 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5469
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5425
|
|
E
|
|
pothole~
|
|
Why are you looking in a pothole? Are you poor or something?
|
|
~
|
|
S
|
|
#5472
|
|
Alley~
|
|
You are on a small alley between the repair shop and the general
|
|
store. Nothing much here but small rodents and dust.
|
|
~
|
|
54 5 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5425
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5473
|
|
S
|
|
#5473
|
|
Alley~
|
|
This is a small corner in the alley behind the warehouses and the guild
|
|
of warriors. You notice some small scrapings to the west.
|
|
~
|
|
54 1 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5472
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5474
|
|
S
|
|
#5474
|
|
Alley~
|
|
The alley ends here as do the footprints you had noticed earlier.
|
|
~
|
|
54 1 0 0 0 1
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5473
|
|
D5
|
|
You see a small round iron plate set in the ground.
|
|
~
|
|
manhole man hole~
|
|
1 -1 5481
|
|
S
|
|
#5475
|
|
Underground~
|
|
You are in a small underground passage beneath the city. You see a
|
|
small glint of light from above and the passage continues south.
|
|
~
|
|
54 9 0 0 0 1
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5476
|
|
D4
|
|
~
|
|
man hole manhole~
|
|
1 -1 5459
|
|
S
|
|
#5476
|
|
Underground~
|
|
The passage continues north and south.
|
|
~
|
|
54 9 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5475
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5477
|
|
S
|
|
#5477
|
|
Underground~
|
|
The tunnel branches here going north, east, and west.
|
|
~
|
|
54 9 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5476
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5478
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5479
|
|
S
|
|
#5478
|
|
Underground~
|
|
The alley turns again here and heads south and west. You notice a
|
|
small glint of light from above.
|
|
~
|
|
54 9 0 0 0 1
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5457
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5477
|
|
D4
|
|
~
|
|
manhole man hole~
|
|
1 -1 5470
|
|
S
|
|
#5479
|
|
Underground~
|
|
The passage ends here and you hear some low chanting from the west.
|
|
You also notice the clearing of dust on the ground but can't seem to
|
|
find any door in that direction.
|
|
~
|
|
54 9 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5477
|
|
S
|
|
#5480
|
|
Underground~
|
|
The small passage continues north and south from here.
|
|
~
|
|
54 9 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5457
|
|
D2
|
|
~
|
|
~
|
|
0 -1 5481
|
|
S
|
|
#5481
|
|
Underground~
|
|
The small passage heads north and east from here. You here the sounds
|
|
of the city above you.
|
|
~
|
|
54 9 0 0 0 1
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5480
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5482
|
|
D4
|
|
~
|
|
manhole man hole~
|
|
1 -1 5474
|
|
S
|
|
#5482
|
|
Underground~
|
|
The tunnel continues you west and east. Hopefully you have a good sense
|
|
of direction.
|
|
~
|
|
54 9 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5492
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5481
|
|
S
|
|
#5483
|
|
River Ishtar~
|
|
High above you on the top of the city wall guards look down to see if
|
|
you wish to exit the city via water. To do so they must open the iron
|
|
grating in front of you from above. The horrid smell of the dump wafts
|
|
down from the shore.
|
|
~
|
|
54 0 0 0 0 7
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5624
|
|
D3
|
|
~
|
|
grating~
|
|
1 -1 5484
|
|
S
|
|
#5484
|
|
River Ishtar~
|
|
The gentle flow of the river carries you eastward, looking up you
|
|
see couples strolling along the road. To the west you see the southern
|
|
bridge and to the east you see the iron grating protecting the city from
|
|
unwanted guests.
|
|
~
|
|
54 0 0 0 0 7
|
|
D1
|
|
~
|
|
grating~
|
|
1 -1 5483
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5485
|
|
S
|
|
#5485
|
|
River Ishtar~
|
|
You hear your voice echo as you float under the bridge above. The
|
|
city construction crews have just recently finished the small ladder
|
|
giving common-folk easy access to the river. To the west and east you
|
|
see the river flowing by the city.
|
|
~
|
|
54 0 0 0 0 7
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5484
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5486
|
|
D4
|
|
~
|
|
~
|
|
0 -1 5412
|
|
S
|
|
#5486
|
|
River Ishtar~
|
|
This part of the river seems alive with activity. Boats moored to
|
|
the docks near the ramp north of here make navigation a bit more trying.
|
|
As the river flows eastward you can see the southern bridge in that
|
|
direction.
|
|
~
|
|
54 0 0 0 0 7
|
|
D0
|
|
~
|
|
~
|
|
0 -1 5443
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5485
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5487
|
|
S
|
|
#5487
|
|
River Ishtar~
|
|
The river flows through a huge iron grating from the wilderness
|
|
through the city. Strong guards above await word to open the portal
|
|
should any citizen require exit or entry.
|
|
~
|
|
54 0 0 0 0 7
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5486
|
|
D3
|
|
~
|
|
grating~
|
|
1 -1 5623
|
|
S
|
|
#5488
|
|
A Dark Passage~
|
|
You seem to have stumbled into a small hand made passage. The wall
|
|
to the west doesn't look quite right but searching it reveals no secret
|
|
doors. The only exit it seems is east.
|
|
~
|
|
54 9 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5489
|
|
S
|
|
#5489
|
|
A Dark Passage~
|
|
The small passage continues east and west from here. Again you
|
|
notice something peculiar about the wall, this time to the north,
|
|
but you fail to find any secret doors. Voices can be faintly heard
|
|
from the north.
|
|
~
|
|
54 9 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5490
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5488
|
|
S
|
|
#5490
|
|
A Dark Passage~
|
|
The small passage continues west and east from here.
|
|
~
|
|
54 9 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5491
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5489
|
|
E
|
|
boulder~
|
|
A huge boulder stands here. In its center someone has carved out a perfect
|
|
round hole.
|
|
~
|
|
S
|
|
#5491
|
|
A Dark Passage~
|
|
The small passage ends here for no apparent reason. Looking around
|
|
you find a small ladder half buried in the dirt. setting it up you find
|
|
a trap door in the ceiling. The passage continues west from here.
|
|
~
|
|
54 9 0 0 0 1
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5490
|
|
D4
|
|
~
|
|
secret~
|
|
1 -1 5570
|
|
E
|
|
fire~
|
|
Moving closer you see this fire is actually FROZEN in place. The flames
|
|
still radiate heat, but are not actually burning. Looking around you notice a
|
|
small hole about the size of a piece of charcoal at the base of the flames.
|
|
~
|
|
S
|
|
#5492
|
|
Underground~
|
|
The small passage continues west and east.
|
|
~
|
|
54 9 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5493
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5482
|
|
S
|
|
#5493
|
|
Underground~
|
|
The small passage continues west and east.
|
|
~
|
|
54 9 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 5500
|
|
D3
|
|
~
|
|
~
|
|
0 -1 5492
|
|
S
|
|
$~
|