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Full internationalization would be much cooler, but that's never going to happen. Given that, this will at least prevent folks from constantly having to look and switch between typing "armor" and "armour", depending on which zone each item originated in, etc. I could flip these either way, but a survey of the current state shows that about 80% of the mixed cases use the American spellings, while 20% use the British. And, most words *only* exist in this data in their American forms. So, it seems the majority prefer these spellings. In case anyone likes trivia: * The most common mixed words in here were "armour" and "colour", each of which occured about half as often as "armor" and "color", respectively. * The most British word in here was "theatre" (including other forms), which occured about twice as often as "theater". This stanardizes all of these (and other forms of these same words): * armour -> armor * colour -> color * favour -> favor * honour -> honor * civilise -> civilize * centre -> center * theatre -> theater * defence -> defense * offence -> offense * realise -> realize
1938 lines
36 KiB
Text
1938 lines
36 KiB
Text
#2000
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Entrance~
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The lighted passageway continues to the north where you can hear loud
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cheering and the sounds of battle. The walls are covered with posters
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announcing future bouts in the arena with some of the famous gladiators.
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One poster catches your eye as it is written in blood red ink.
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~
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20 0 0 0 0 0
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D0
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Nothing.
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~
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0 0 2001
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D3
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~
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0 0 2099
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E
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poster credits info~
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Builder : Rumble
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Zone : 20 Arena
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Began : 1998
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Player Level : 10-20
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Rooms : 100
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Mobs : 23
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Objects : 15
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Shops : 0
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Triggers : 0
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Theme : Gladiator Arena
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Plot : Modeled after a Roman amphitheater.
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Links : 00es
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~
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S
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#2001
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Spectators Entrance~
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A sign points spectators towards the stairs leading up into the balconies
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while another points down towards the gladiators cells. Yet another sign
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points north towards the Gladiators Entrance. The cheering is even louder
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here. You can barely hear the clash of weapons and screams of pain over it
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all.
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~
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20 4 0 0 0 0
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D0
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0 0 2002
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D2
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D4
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D5
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E
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sign~
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_____________________________
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| Up - Balconies |
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| Down - Gladiators Cells |
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|North - Entrance to the Arena|
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|_____________________________|
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~
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S
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#2002
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Gladiators Entrance~
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Five separate arenas are accessible here, one for each class and a fifth
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which can be used by any. To the north is the Mages Arena, down is the Warriors
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Arena. East is the Thieves Arena and west is the Clerics arena. Stairs leading
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up take you into the Main arena in the center of the Amphitheater.
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~
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20 0 0 0 0 0
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D0
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D5
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E
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sign~
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_______________________
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| North - Mages Arena |
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| East - Thieves Arena |
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| West - Clerics Arena |
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| Down - Warriors Arena |
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| Up - Main Arena |
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|_______________________|
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~
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S
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#2003
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Gladiators Cells~
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There is noise everywhere produced by the equipment of death, here a sword
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is being sharpened, there someone is heating metal plates to be used on fallen
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gladiators, to see if they are dead, here rods are produced, there whips to
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encourage unwilling participants.
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~
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20 0 0 0 0 0
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D0
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0 0 2006
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D4
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S
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#2004
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Training Room~
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These rooms are set aside by the Lanistas to train the gladiators. The
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various moves and attacks seem to be more for looks than anything else.
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Gladiators always have to play to the crowd.
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~
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20 0 0 0 0 0
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D3
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0 0 2003
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#2005
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Training Room~
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More gladiators spar and tussle back and forth across the room. Sawdust and
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dirt covers the floor. Everything in the room is spartan and dull. The only
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thing extravagant is a few bits of the gladiators weaponry and armor.
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~
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20 0 0 0 0 0
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D1
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#2006
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Gladiators Cells~
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As unattractive as being a Gladiator may sound, a gladiator's life takes on
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new meaning. First, his status is now voluntary rather than involuntary. He
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also becomes a member of a cohesive group that is known for its courage, good
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morale, and absolute fidelity to their master to the point of death.
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~
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20 0 0 0 0 0
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D0
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~
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0 0 2009
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D1
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door~
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D2
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D3
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door~
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1 0 2008
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S
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#2007
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Training Room~
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The Lanistas are hard at work preparing their gladiators for the big show.
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Many are scarred gladiator veterans themselves and know very well how to please
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the crowd.
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~
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20 0 0 0 0 0
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D3
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door~
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1 0 2006
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S
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#2008
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Training Room~
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A Lanistas demonstrates a few moves to a gladiator who is just learning the
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ropes. The motivation to learn is high since failing at this usually costs
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someone their life or limbs.
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~
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20 0 0 0 0 0
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D1
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door~
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1 0 2006
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S
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#2009
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Gladiators Cell~
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Gladiators are usually criminals, slaves, captured fugitives or prisoners of
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war. It would seem that for men of these categories it was a matter of going
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from the frying pan into the fire, but that is a misunderstanding. Becoming a
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gladiator is obviously better fate than being put to death by being set upon by
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wild animals or being tortured in the amphitheater.
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~
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20 0 0 0 0 0
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D0
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~
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~
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0 0 2012
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D1
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~
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0 0 2010
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D2
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~
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0 0 2006
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D3
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~
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~
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0 0 2011
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S
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#2010
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Training Room~
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A lone gladiator here is on the verge of a breakdown. He is faced with
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either fighting to the death in the arena or being hung for not fighting.
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Either way death is assured with time.
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~
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20 0 0 0 0 0
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D3
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~
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~
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0 0 2009
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S
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#2011
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Gladiators Room~
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A Gladiator devotes himself body and soul to the owner of his troupe or
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lanista by swearing an oath "to endure branding, chains, flogging or death
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by the sword" and to do whatever the master ordered.
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~
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20 0 0 0 0 0
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D1
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~
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~
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0 0 2009
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S
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#2012
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Gladiators Cells~
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No doubt it was thought too dangerous to allow private citizens to own
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and train gladiators who could be easily turned into a private army for
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revolutionary purposes. Therefore, with very few exceptions, gladiators are
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under the control and ownership of the emperor.
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~
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20 0 0 0 0 0
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D0
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~
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~
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0 0 2015
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D1
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~
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door~
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1 0 2013
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D2
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~
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~
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0 0 2009
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D3
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~
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door~
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1 0 2014
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S
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#2013
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Gladiators Room~
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A Gladiator devotes himself body and soul to the owner of his troupe or
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lanista by swearing an oath "to endure branding, chains, flogging or death
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by the sword" and to do whatever the master ordered.
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~
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20 0 0 0 0 0
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D3
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~
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door~
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1 0 2012
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S
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#2014
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Retiarii Cell~
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This room is set aside for the retiarii who fight with a net, a spiked
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trident and a dagger. The floor is lined with straw and a smelly pot sits
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in the corner. How could anyone live in these conditions?
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~
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20 0 0 0 0 0
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D1
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~
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door~
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1 0 2012
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S
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#2015
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Gladiators Cells~
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The gladiators life becomes a model of military discipline and through
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courageous behavior he is also now capable of achieving honor similar to
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that enjoyed by Roman soldiers on the battlefield.
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~
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20 0 0 0 0 0
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D0
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~
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~
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0 0 2018
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D1
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~
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door~
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1 0 2016
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D2
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~
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0 0 2012
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D3
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~
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door~
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1 0 2017
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S
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#2016
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Murmillones Cell~
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This room is set aside for the murmillones, so called from the fish
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ornament on their helmets. Each murmillo is armed with a short, thick
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sword, an oblong shield and leg and arm shields of metal. A smelly pot
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sits in the corner.
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~
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20 0 0 0 0 0
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D3
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~
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door~
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1 0 2015
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S
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#2017
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Retiarii Cell~
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This is where the retiarii wait to be brought up to the arena for their
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bouts. Most of them are dressed up in funny armor and look like common
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thieves.
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~
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20 0 0 0 0 0
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D1
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~
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door~
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1 0 2015
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S
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#2018
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Gladiators Cells~
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Gladiators are owned by a person called a lanista and are trained in the
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lanistas school. Training involves the learning of a series of figures
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which are broken down into various phases. The training of gladiators has
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been taken over by the state.
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~
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20 0 0 0 0 0
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D0
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~
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~
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0 0 2021
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D1
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~
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door~
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1 0 2019
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D2
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~
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0 0 2015
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D3
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~
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door~
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1 0 2020
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S
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#2019
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Murmillones Cell~
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This is where the murmillones wait to be brought up to the arena for
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their bouts. Most of them are dressed up in funny armor and look like common
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thieves.
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~
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20 0 0 0 0 0
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D3
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~
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door~
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1 0 2018
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S
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#2020
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Samnites Cell~
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This is where the Samnites wait to be brought up to the arena for their
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bouts. Most of them are dressed up in funny armor and look like common
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thieves.
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~
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20 0 0 0 0 0
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D1
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~
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door~
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1 0 2018
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S
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#2021
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Prisons~
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Cell doors to the east and west are closed and barred from the outside. You
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hear voices muttering in a different and very strange language behind each door.
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~
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20 0 0 0 0 0
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D0
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~
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~
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0 0 2024
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D1
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~
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door~
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1 0 2022
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D2
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~
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0 0 2018
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D3
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~
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door~
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1 0 2023
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S
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#2022
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Thracian Cell~
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This is where the Thracians wait to be brought up to the arena for their
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bouts. Most of them are dressed up in funny armor and look like common
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thieves.
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~
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20 0 0 0 0 0
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D3
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~
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door~
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1 0 2021
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S
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#2023
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Ostrich Cell~
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This is where the exotic animals for the arena games are kept until
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needed. Straw lines the floor and the animals' refuse is thick on the floor.
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The animals are starved before the games so they will be crazed and
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aggressive.
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~
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20 0 0 0 0 0
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D1
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~
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door~
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1 0 2021
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S
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#2024
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Prisons~
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These dungeons are damp, dark and reek of some unidentifiable source. All
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the victims to be led into the arena are kept down here until their fight.
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Those that do not fight are killed.
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~
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20 0 0 0 0 0
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D0
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~
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~
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0 0 2027
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D1
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~
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door~
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1 0 2025
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D2
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~
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~
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0 0 2021
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D3
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~
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door~
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1 0 2026
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S
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#2025
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Animal Cell~
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This is where the exotic animals for the arena games are kept until
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needed. Straw lines the floor and the animals' refuse is thick on the floor.
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The animals are starved before the games so they will be crazed and
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aggressive.
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~
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20 0 0 0 0 0
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D3
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~
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door~
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1 0 2024
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S
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#2026
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Elephant Cell~
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This is where the exotic animals for the arena games are kept until
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needed. Straw lines the floor and the animals' refuse is thick on the floor.
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The animals are starved before the games so they will be crazed and
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aggressive.
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~
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20 0 0 0 0 0
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D1
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~
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door~
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1 0 2024
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S
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#2027
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Prisons~
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The smell of refuse is strong here, coming mostly from behind the closed
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doors to the east and west. The prisons continue north and south with a long
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hallway of cells.
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~
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20 0 0 0 0 0
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D0
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~
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~
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0 0 2030
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D1
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~
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door~
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1 0 2028
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D2
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~
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~
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0 0 2024
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D3
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~
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door~
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1 0 2029
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S
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#2028
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Giraffe Cell~
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This is where the exotic animals for the arena games are kept until
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needed. Straw lines the floor and the animals' refuse is thick on the floor.
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The animals are starved before the games so they will be crazed and
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aggressive.
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~
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20 0 0 0 0 0
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D3
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~
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door~
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1 0 2027
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S
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#2029
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Lion Cell~
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This is where the exotic animals for the arena games are kept until
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needed. Straw lines the floor and the animals' refuse is thick on the floor.
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The animals are starved before the games so they will be crazed and
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aggressive.
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~
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20 0 0 0 0 0
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D1
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~
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door~
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1 0 2027
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S
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#2030
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Prisons~
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Doors to the east and west lead to the prison cells. You hear growling and
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snarling in both directions. The prisons continue north and south with no end
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in sight.
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~
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20 0 0 0 0 0
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D0
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~
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~
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0 0 2032
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D1
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~
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door~
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1 0 2031
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D2
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~
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~
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0 0 2027
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D3
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~
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door~
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1 0 2034
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S
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#2031
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Animal Cell~
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This is where the exotic animals for the arena games are kept until
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needed. Straw lines the floor and the animals' refuse is thick on the floor.
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The animals are starved before the games so they will be crazed and
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aggressive.
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~
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20 0 0 0 0 0
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D3
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~
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door~
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1 0 2030
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S
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#2032
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Prisons~
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The Prison to the south is full of activity while to the north you see a
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trail of blood. You also notice light filtering in from the north penetrating
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the gloom.
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~
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20 0 0 0 0 0
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D0
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~
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~
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0 0 2033
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D2
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~
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~
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0 0 2030
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S
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#2033
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Prisons~
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The prison continues north out the back entrance of the amphitheater and
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south deeper into the prisons. A trail of blood leads east. Wheelbarrow
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treadmarks are visible in the blood.
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~
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20 0 0 0 0 0
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D0
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~
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~
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0 0 2097
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D1
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~
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~
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0 0 2096
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D2
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~
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~
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0 0 2032
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S
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#2034
|
|
Training Room~
|
|
Another practice room the Lanistas set aside for their gladiators. The
|
|
competition is intense and good gladiators can make their owners very wealthy
|
|
and famous.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
door~
|
|
1 0 2030
|
|
S
|
|
#2035
|
|
Mages Arena~
|
|
This arena was built solely for gladiatorial duels between mages. The
|
|
air in this room seems to be charged and you can feel the powerful residue
|
|
of forces that have been unleashed during previous battles. The walls glow
|
|
with a faint phosphorescent light, making the paintings of various mages
|
|
locked in battle along the walls seem alive.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2036
|
|
D2
|
|
~
|
|
~
|
|
0 0 2038
|
|
S
|
|
#2036
|
|
Mages Arena~
|
|
This arena was built solely for gladiatorial duels between mages. The
|
|
air in this room seems to be charged and you can feel the powerful residue
|
|
of forces that have been unleashed during previous battles. The walls glow
|
|
with a faint phosphorescent light, making the paintings of various mages
|
|
locked in battle along the walls seem alive.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2037
|
|
D2
|
|
~
|
|
~
|
|
0 0 2039
|
|
D3
|
|
~
|
|
~
|
|
0 0 2035
|
|
S
|
|
#2037
|
|
Mages Arena~
|
|
This arena was built solely for gladiatorial duels between mages. The
|
|
air in this room seems to be charged and you can feel the powerful residue
|
|
of forces that have been unleashed during previous battles. The walls glow
|
|
with a faint phosphorescent light, making the paintings of various mages
|
|
locked in battle along the walls seem alive.
|
|
~
|
|
20 0 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 2040
|
|
D3
|
|
~
|
|
~
|
|
0 0 2036
|
|
S
|
|
#2038
|
|
Mages Arena~
|
|
This arena was built solely for gladiatorial duels between mages. The
|
|
air in this room seems to be charged and you can feel the powerful residue
|
|
of forces that have been unleashed during previous battles. The walls glow
|
|
with a faint phosphorescent light, making the paintings of various mages
|
|
locked in battle along the walls seem alive.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2035
|
|
D1
|
|
~
|
|
~
|
|
0 0 2039
|
|
D2
|
|
~
|
|
~
|
|
0 0 2041
|
|
S
|
|
#2039
|
|
Mages Arena~
|
|
This arena was built solely for gladiatorial duels between mages. The
|
|
air in this room seems to be charged and you can feel the powerful residue
|
|
of forces that have been unleashed during previous battles. The walls glow
|
|
with a faint phosphorescent light, making the paintings of various mages
|
|
locked in battle along the walls seem alive.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2036
|
|
D1
|
|
~
|
|
~
|
|
0 0 2040
|
|
D2
|
|
~
|
|
~
|
|
0 0 2042
|
|
D3
|
|
~
|
|
~
|
|
0 0 2038
|
|
S
|
|
#2040
|
|
Mages Arena~
|
|
This arena was built solely for gladiatorial duels between mages. The
|
|
air in this room seems to be charged and you can feel the powerful residue
|
|
of forces that have been unleashed during previous battles. The walls glow
|
|
with a faint phosphorescent light, making the paintings of various mages
|
|
locked in battle along the walls seem alive.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2037
|
|
D2
|
|
~
|
|
~
|
|
0 0 2043
|
|
D3
|
|
~
|
|
~
|
|
0 0 2039
|
|
S
|
|
#2041
|
|
Mages Arena~
|
|
This arena was built solely for gladiatorial duels between mages. The
|
|
air in this room seems to be charged and you can feel the powerful residue
|
|
of forces that have been unleashed during previous battles. The walls glow
|
|
with a faint phosphorescent light, making the paintings of various mages
|
|
locked in battle along the walls seem alive.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2038
|
|
D1
|
|
~
|
|
~
|
|
0 0 2042
|
|
S
|
|
#2042
|
|
Mages Arena~
|
|
This arena was built solely for gladiatorial duels between mages. The
|
|
air in this room seems to be charged and you can feel the powerful residue
|
|
of forces that have been unleashed during previous battles. The walls glow
|
|
with a faint phosphorescent light, making the paintings of various mages
|
|
locked in battle along the walls seem alive.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2039
|
|
D1
|
|
~
|
|
~
|
|
0 0 2043
|
|
D2
|
|
~
|
|
~
|
|
0 0 2002
|
|
D3
|
|
~
|
|
~
|
|
0 0 2041
|
|
S
|
|
#2043
|
|
Mages Arena~
|
|
This arena was built solely for gladiatorial duels between mages. The
|
|
air in this room seems to be charged and you can feel the powerful residue
|
|
of forces that have been unleashed during previous battles. The walls glow
|
|
with a faint phosphorescent light, making the paintings of various mages
|
|
locked in battle along the walls seem alive.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2040
|
|
D3
|
|
~
|
|
~
|
|
0 0 2042
|
|
S
|
|
#2044
|
|
Thieves Arena~
|
|
This room was made especially for gladiatorial bouts between thieves.
|
|
Pillars of black marble and widely spaced torches cause shadows to dance wildly
|
|
around the room. A thief could easily practice his skills in hiding and
|
|
backstabbing in such a room. Life size drawings of famous thieves cover the
|
|
walls, which one of them isn't a drawing?
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2045
|
|
D2
|
|
~
|
|
~
|
|
0 0 2047
|
|
S
|
|
#2045
|
|
Thieves Arena~
|
|
This room was made especially for gladiatorial bouts between thieves.
|
|
Pillars of black marble and widely spaced torches cause shadows to dance wildly
|
|
around the room. A thief could easily practice his skills in hiding and
|
|
backstabbing in such a room. Life size drawings of famous thieves cover the
|
|
walls, which one of them isn't a drawing?
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2046
|
|
D2
|
|
~
|
|
~
|
|
0 0 2048
|
|
D3
|
|
~
|
|
~
|
|
0 0 2044
|
|
S
|
|
#2046
|
|
Thieves Arena~
|
|
This room was made especially for gladiatorial bouts between thieves.
|
|
Pillars of black marble and widely spaced torches cause shadows to dance wildly
|
|
around the room. A thief could easily practice his skills in hiding and
|
|
backstabbing in such a room. Life size drawings of famous thieves cover the
|
|
walls, which one of them isn't a drawing?
|
|
~
|
|
20 0 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 2049
|
|
D3
|
|
~
|
|
~
|
|
0 0 2045
|
|
S
|
|
#2047
|
|
Thieves Arena~
|
|
This room was made especially for gladiatorial bouts between thieves.
|
|
Pillars of black marble and widely spaced torches cause shadows to dance wildly
|
|
around the room. A thief could easily practice his skills in hiding and
|
|
backstabbing in such a room. Life size drawings of famous thieves cover the
|
|
walls, which one of them isn't a drawing?
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2044
|
|
D1
|
|
~
|
|
~
|
|
0 0 2048
|
|
D2
|
|
~
|
|
~
|
|
0 0 2050
|
|
D3
|
|
~
|
|
~
|
|
0 0 2002
|
|
S
|
|
#2048
|
|
Thieves Arena~
|
|
This room was made especially for gladiatorial bouts between thieves.
|
|
Pillars of black marble and widely spaced torches cause shadows to dance wildly
|
|
around the room. A thief could easily practice his skills in hiding and
|
|
backstabbing in such a room. Life size drawings of famous thieves cover the
|
|
walls, which one of them isn't a drawing? Are you ready to Rumble?
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2045
|
|
D1
|
|
~
|
|
~
|
|
0 0 2049
|
|
D2
|
|
~
|
|
~
|
|
0 0 2051
|
|
D3
|
|
~
|
|
~
|
|
0 0 2047
|
|
S
|
|
#2049
|
|
Thieves Arena~
|
|
This room was made especially for gladiatorial bouts between thieves.
|
|
Pillars of black marble and widely spaced torches cause shadows to dance wildly
|
|
around the room. A thief could easily practice his skills in hiding and
|
|
backstabbing in such a room. Life size drawings of famous thieves cover the
|
|
walls, which one of them isn't a drawing?
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2046
|
|
D2
|
|
~
|
|
~
|
|
0 0 2052
|
|
D3
|
|
~
|
|
~
|
|
0 0 2048
|
|
S
|
|
#2050
|
|
Thieves Arena~
|
|
This room was made especially for gladiatorial bouts between thieves.
|
|
Pillars of black marble and widely spaced torches cause shadows to dance wildly
|
|
around the room. A thief could easily practice his skills in hiding and
|
|
backstabbing in such a room. Life size drawings of famous thieves cover the
|
|
walls, which one of them isn't a drawing?
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2047
|
|
D1
|
|
~
|
|
~
|
|
0 0 2051
|
|
S
|
|
#2051
|
|
Thieves Arena~
|
|
This room was made especially for gladiatorial bouts between thieves.
|
|
Pillars of black marble and widely spaced torches cause shadows to dance wildly
|
|
around the room. A thief could easily practice his skills in hiding and
|
|
backstabbing in such a room. Life size drawings of famous thieves cover the
|
|
walls, which one of them isn't a drawing?
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2048
|
|
D1
|
|
~
|
|
~
|
|
0 0 2052
|
|
D3
|
|
~
|
|
~
|
|
0 0 2050
|
|
S
|
|
#2052
|
|
Thieves Arena~
|
|
This room was made especially for gladiatorial bouts between thieves.
|
|
Pillars of black marble and widely spaced torches cause shadows to dance wildly
|
|
around the room. A thief could easily practice his skills in hiding and
|
|
backstabbing in such a room. Life size drawings of famous thieves cover the
|
|
walls, which one of them isn't a drawing?
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2049
|
|
D3
|
|
~
|
|
~
|
|
0 0 2051
|
|
S
|
|
#2053
|
|
Clerics Arena~
|
|
This arena was made specifically for gladiatorial matches between clerics.
|
|
The room is well-lit by some unseen source from high above. Though clerics are
|
|
usually thought of as healers they can also be deadly opponents. Murals of
|
|
clerics from the past hang on all the walls.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2054
|
|
D2
|
|
~
|
|
~
|
|
0 0 2056
|
|
S
|
|
#2054
|
|
Clerics Arena~
|
|
This arena was made specifically for gladiatorial matches between clerics.
|
|
The room is well-lit by some unseen source from high above. Though clerics are
|
|
usually thought of as healers they can also be deadly opponents. Murals of
|
|
clerics from the past hang on all the walls.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2055
|
|
D2
|
|
~
|
|
~
|
|
0 0 2057
|
|
D3
|
|
~
|
|
~
|
|
0 0 2053
|
|
S
|
|
#2055
|
|
Clerics Arena~
|
|
This arena was made specifically for gladiatorial matches between clerics.
|
|
The room is well-lit by some unseen source from high above. Though clerics are
|
|
usually thought of as healers they can also be deadly opponents. Murals of
|
|
clerics from the past hang on all the walls.
|
|
~
|
|
20 0 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 2058
|
|
D3
|
|
~
|
|
~
|
|
0 0 2054
|
|
S
|
|
#2056
|
|
Clerics Arena~
|
|
This arena was made specifically for gladiatorial matches between clerics.
|
|
The room is well-lit by some unseen source from high above. Though clerics are
|
|
usually thought of as healers they can also be deadly opponents. Murals of
|
|
clerics from the past hang on all the walls.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2053
|
|
D1
|
|
~
|
|
~
|
|
0 0 2057
|
|
D2
|
|
~
|
|
~
|
|
0 0 2059
|
|
S
|
|
#2057
|
|
Clerics Arena~
|
|
This arena was made specifically for gladiatorial matches between clerics.
|
|
The room is well-lit by some unseen source from high above. Though clerics are
|
|
usually thought of as healers they can also be deadly opponents. Murals of
|
|
clerics from the past hang on all the walls. Are you ready to Rumble?
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2054
|
|
D1
|
|
~
|
|
~
|
|
0 0 2058
|
|
D2
|
|
~
|
|
~
|
|
0 0 2060
|
|
D3
|
|
~
|
|
~
|
|
0 0 2056
|
|
S
|
|
#2058
|
|
Clerics Arena~
|
|
This arena was made specifically for gladiatorial matches between clerics.
|
|
The room is well-lit by some unseen source from high above. Though clerics are
|
|
usually thought of as healers they can also be deadly opponents. Murals of
|
|
clerics from the past hang on all the walls.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2055
|
|
D1
|
|
~
|
|
~
|
|
0 0 2002
|
|
D2
|
|
~
|
|
~
|
|
0 0 2061
|
|
D3
|
|
~
|
|
~
|
|
0 0 2057
|
|
S
|
|
#2059
|
|
Clerics Arena~
|
|
This arena was made specifically for gladiatorial matches between clerics.
|
|
The room is well-lit by some unseen source from high above. Though clerics are
|
|
usually thought of as healers they can also be deadly opponents. Murals of
|
|
clerics from the past hang on all the walls.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2056
|
|
D1
|
|
~
|
|
~
|
|
0 0 2060
|
|
S
|
|
#2060
|
|
Clerics Arena~
|
|
This arena was made specifically for gladiatorial matches between clerics.
|
|
The room is well-lit by some unseen source from high above. Though clerics are
|
|
usually thought of as healers they can also be deadly opponents. Murals of
|
|
clerics from the past hang on all the walls.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2057
|
|
D1
|
|
~
|
|
~
|
|
0 0 2061
|
|
D3
|
|
~
|
|
~
|
|
0 0 2059
|
|
S
|
|
#2061
|
|
Clerics Arena~
|
|
This arena was made specifically for gladiatorial matches between clerics.
|
|
The room is well-lit by some unseen source from high above. Though clerics are
|
|
usually thought of as healers they can also be deadly opponents. Murals of
|
|
clerics from the past hang on all the walls.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2058
|
|
D3
|
|
~
|
|
~
|
|
0 0 2060
|
|
S
|
|
#2062
|
|
Warriors Arena~
|
|
This large dome-ceiling room has been set aside for gladiatorial fights
|
|
between warriors of great strength and weapon-skills. The room has a slight
|
|
smoky haze from the torches sputtering in brackets lining the walls.
|
|
Paintings of famous battles and past gladiators cover the room floor to
|
|
ceiling.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2063
|
|
D2
|
|
~
|
|
~
|
|
0 0 2065
|
|
S
|
|
#2063
|
|
Warriors Arena~
|
|
This large dome-ceiling room has been set aside for gladiatorial fights
|
|
between warriors of great strength and weapon-skills. The room has a slight
|
|
smoky haze from the torches sputtering in brackets lining the walls.
|
|
Paintings of famous battles and past gladiators cover the room floor to
|
|
ceiling.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2064
|
|
D2
|
|
~
|
|
~
|
|
0 0 2066
|
|
D3
|
|
~
|
|
~
|
|
0 0 2062
|
|
S
|
|
#2064
|
|
Warriors Arena~
|
|
This large dome-ceiling room has been set aside for gladiatorial fights
|
|
between warriors of great strength and weapon-skills. The room has a slight
|
|
smoky haze from the torches sputtering in brackets lining the walls.
|
|
Paintings of famous battles and past gladiators cover the room floor to
|
|
ceiling.
|
|
~
|
|
20 0 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 2067
|
|
D3
|
|
~
|
|
~
|
|
0 0 2063
|
|
S
|
|
#2065
|
|
Warriors Arena~
|
|
This large dome-ceiling room has been set aside for gladiatorial fights
|
|
between warriors of great strength and weapon-skills. The room has a slight
|
|
smoky haze from the torches sputtering in brackets lining the walls.
|
|
Paintings of famous battles and past gladiators cover the room floor to
|
|
ceiling.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2065
|
|
D1
|
|
~
|
|
~
|
|
0 0 2066
|
|
D2
|
|
~
|
|
~
|
|
0 0 2068
|
|
S
|
|
#2066
|
|
Warriors Arena~
|
|
This large dome-ceiling room has been set aside for gladiatorial fights
|
|
between warriors of great strength and weapon-skills. The room has a slight
|
|
smoky haze from the torches sputtering in brackets lining the walls.
|
|
Paintings of famous battles and past gladiators cover the room floor to
|
|
ceiling. Are you ready to Rumble?
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2063
|
|
D1
|
|
~
|
|
~
|
|
0 0 2067
|
|
D2
|
|
~
|
|
~
|
|
0 0 2069
|
|
D3
|
|
~
|
|
~
|
|
0 0 2065
|
|
S
|
|
#2067
|
|
Warriors Arena~
|
|
This large dome-ceiling room has been set aside for gladiatorial fights
|
|
between warriors of great strength and weapon-skills. The room has a slight
|
|
smoky haze from the torches sputtering in brackets lining the walls.
|
|
Paintings of famous battles and past gladiators cover the room floor to
|
|
ceiling.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2064
|
|
D2
|
|
~
|
|
~
|
|
0 0 2070
|
|
D3
|
|
~
|
|
~
|
|
0 0 2066
|
|
D4
|
|
~
|
|
~
|
|
0 0 2002
|
|
S
|
|
#2068
|
|
Warriors Arena~
|
|
This large dome-ceiling room has been set aside for gladiatorial fights
|
|
between warriors of great strength and weapon-skills. The room has a slight
|
|
smoky haze from the torches sputtering in brackets lining the walls.
|
|
Paintings of famous battles and past gladiators cover the room floor to
|
|
ceiling.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2065
|
|
D1
|
|
~
|
|
~
|
|
0 0 2069
|
|
S
|
|
#2069
|
|
Warriors Arena~
|
|
This large dome-ceiling room has been set aside for gladiatorial fights
|
|
between warriors of great strength and weapon-skills. The room has a slight
|
|
smoky haze from the torches sputtering in brackets lining the walls.
|
|
Paintings of famous battles and past gladiators cover the room floor to
|
|
ceiling.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2066
|
|
D1
|
|
~
|
|
~
|
|
0 0 2070
|
|
D3
|
|
~
|
|
~
|
|
0 0 2068
|
|
S
|
|
#2070
|
|
Warriors Arena~
|
|
This large dome-ceiling room has been set aside for gladiatorial fights
|
|
between warriors of great strength and weapon-skills. The room has a slight
|
|
smoky haze from the torches sputtering in brackets lining the walls.
|
|
Paintings of famous battles and past gladiators cover the room floor to
|
|
ceiling.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2067
|
|
D3
|
|
~
|
|
~
|
|
0 0 2069
|
|
S
|
|
#2071
|
|
Main Arena~
|
|
The arena continues east and south. The walls are too steep and sloped
|
|
inward to climb to the north or west. The crowd above starts yelling at
|
|
you to begin fighting soon or they would send in some real gladiators.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2074
|
|
D2
|
|
~
|
|
~
|
|
0 0 2072
|
|
S
|
|
#2072
|
|
Main Arena~
|
|
The floor of the arena is covered with a fine sand. The crowd cheers in
|
|
anticipation of the fighting and bloodshed. The sound is deafening and
|
|
definitely distracting.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2071
|
|
D1
|
|
~
|
|
~
|
|
0 0 2075
|
|
D2
|
|
~
|
|
~
|
|
0 0 2073
|
|
D5
|
|
~
|
|
~
|
|
0 0 2002
|
|
S
|
|
#2073
|
|
Main Arena~
|
|
The crowd is deafening and the heat stifling. The sand is baking underneath
|
|
your feet. This is where the gladiators fight to the death for the pleasure of
|
|
the citizens of Rome.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2072
|
|
D1
|
|
~
|
|
~
|
|
0 0 2076
|
|
S
|
|
#2074
|
|
Main Arena~
|
|
The arena floor is slick with blood and other bodily fluids that make
|
|
your stomach turn. Above you is the Imperial Box where Emperor Titus
|
|
commands the fights of the arena.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2077
|
|
D2
|
|
~
|
|
~
|
|
0 0 2075
|
|
D3
|
|
~
|
|
~
|
|
0 0 2071
|
|
S
|
|
#2075
|
|
Main Arena~
|
|
You stand in the center of the arena. The crowd starts to calm down
|
|
and silence blankets the arena as everyone waits in anticipation. Are
|
|
you ready to Rumble?
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2074
|
|
D1
|
|
~
|
|
~
|
|
0 0 2078
|
|
D2
|
|
~
|
|
~
|
|
0 0 2076
|
|
D3
|
|
~
|
|
~
|
|
0 0 2072
|
|
S
|
|
#2076
|
|
Main Arena~
|
|
Thousands of battles and even more deaths have colored the sand on the
|
|
arena floor a sickly brown. Slaves are dumping fresh sand over the
|
|
stains, but it doesn't seem to be helping.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
Nothing.
|
|
~
|
|
~
|
|
0 0 2075
|
|
D1
|
|
~
|
|
~
|
|
0 0 2079
|
|
D3
|
|
~
|
|
~
|
|
0 0 2073
|
|
S
|
|
#2077
|
|
Main Arena~
|
|
The crowd is going wild and you start to wonder if some of them may come
|
|
down into the arena after you. In the crowd above you sits the prestigious
|
|
magistrates, senators, augurs and priests of Rome.
|
|
~
|
|
20 0 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 2078
|
|
D3
|
|
~
|
|
~
|
|
0 0 2074
|
|
S
|
|
#2078
|
|
Main Arena~
|
|
The walls slope inwards above you making them impossible to scale.
|
|
The heat and noise of the crowd is very aggravating. Your foot sinks
|
|
into a puddle of blood from the last person who came into this arena.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2077
|
|
D2
|
|
~
|
|
~
|
|
0 0 2079
|
|
D3
|
|
~
|
|
~
|
|
0 0 2075
|
|
S
|
|
#2079
|
|
Main Arena~
|
|
Prisoners can fight for their freedom here to become gladiators and make
|
|
some good money or, even better, become a famous gladiator and be held in
|
|
awe by all the citizens of Rome.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2078
|
|
D3
|
|
~
|
|
~
|
|
0 0 2076
|
|
S
|
|
#2080
|
|
Roman Ampitheater~
|
|
The arena below you is empty right now, but from the shouting of the
|
|
crowd you expect the games are about to begin. The crowd that seems to
|
|
be more of a mob than anything else is growing impatient.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2081
|
|
D2
|
|
~
|
|
~
|
|
0 0 2095
|
|
S
|
|
#2081
|
|
Roman Ampitheater~
|
|
The amphitheater is a microcosm of Roman society. The seating
|
|
arrangements reflect the stratification of Roman society. The emperor
|
|
has a special box for himself and his family. Senators and knights sit in
|
|
their own special section. Soldiers are separated from civilians, married
|
|
men, from bachelors. Boys and their tutors sit together. Women, except
|
|
for the Vestal Virgins who sit in the best seats with religious officials,
|
|
sit with the poorest men in the top tier.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2082
|
|
D3
|
|
~
|
|
~
|
|
0 0 2080
|
|
S
|
|
#2082
|
|
Imperial Box~
|
|
The emperor sits on his lavish throne, watching the bouts that he has
|
|
provided for his people so they will look upon him with favor. The Vestal
|
|
Virgins sit to both sides of the emperor fanning themselves from the
|
|
oppressive heat.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2083
|
|
D3
|
|
~
|
|
~
|
|
0 0 2081
|
|
S
|
|
#2083
|
|
Roman Amphitheater~
|
|
Certain criminals are executed here by being given to the wild beasts
|
|
or are forced to fight to the death as gladiators. It also represents the
|
|
domination of Rome over its enemies: prisoners of war are either executed
|
|
or forced to fight each other as gladiators. But for the professional
|
|
gladiator it is also a place of redemption, in which one can overcome death
|
|
by victory or by stoically accepting it.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2084
|
|
D3
|
|
~
|
|
~
|
|
0 0 2082
|
|
S
|
|
#2084
|
|
Roman Amphitheater~
|
|
Several slaves walk into the arena with barrows of sand to cover over the
|
|
blood stains and prepare for the next bout. The populace is once again
|
|
getting restless.
|
|
~
|
|
20 0 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 2085
|
|
D3
|
|
~
|
|
~
|
|
0 0 2083
|
|
S
|
|
#2085
|
|
Roman Amphitheater~
|
|
Slaves, that had been forced to exhaust themselves helping to finish
|
|
building the very amphitheater in which they are to die, are pushed into the
|
|
arena. As the mob screams, howls and roars, barred doors are lifted,
|
|
releasing man-eating lions and tigers who have not been fed for quite a time.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2084
|
|
D2
|
|
~
|
|
~
|
|
0 0 2086
|
|
S
|
|
#2086
|
|
Roman Amphitheater~
|
|
At last this fighting seems to have gone on long enough to satisfy,
|
|
momentarily, the mob. The few survivors retire to get their laurel crowns,
|
|
their bags of gold and to anticipate the adulation of Rome. Squads of
|
|
little men run into the arena with ropes and metal hooks to drag the bodies of the
|
|
dead and wounded to a mortuary cell where valuable weapons and armor are
|
|
retrieved and sorted out. The gasping, bleeding, groaning and wounded are
|
|
finished off. The bodies are then piled into carts to be taken and flung
|
|
into a nameless common grave.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2085
|
|
D2
|
|
~
|
|
~
|
|
0 0 2087
|
|
S
|
|
#2087
|
|
Roman Amphitheater~
|
|
Flashing swords, the clash of steel, and the first wounds arouse the
|
|
passions, the hatred and the desperate fury of the gladiators and inflame
|
|
the blood-lust of the mob. The shouts and yells and screams of the
|
|
onlookers grow to a huge, roaring crescendo of sound as one Samnite after
|
|
another go down with their stomachs gashed open or their necks spouting
|
|
blood and one Thracian after another crumbles with a Samnite sword through
|
|
his chest. Reinforcements are rushed in to restore the balance and to add
|
|
to the pile of bleeding, writhing bodies on the sand-strewn floor.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2086
|
|
D2
|
|
~
|
|
~
|
|
0 0 2088
|
|
S
|
|
#2088
|
|
Roman Amphitheater~
|
|
Another fanfare of trumpets announces the entry of two teams of 24
|
|
gladiators in charge of two renowned trainers, themselves former gladiators
|
|
who, scarred and maimed, have somehow survived with their glory from many a
|
|
combat. According to tradition, 24 men heavily armed as the ancient
|
|
Samnites, Rome's oldest enemies, face 24 lightly clad and lightly armed
|
|
'Thracians,' each with exposed chests. Both teams march smartly up to face
|
|
the Emperor in his resplendent Imperial Box to shout as one man: 'Hail,
|
|
Caesar. Those about to die salute you.'
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2087
|
|
D3
|
|
~
|
|
~
|
|
0 0 2089
|
|
S
|
|
#2089
|
|
Roman Amphitheater~
|
|
A tremendous fanfare of trumpets follows the entrance of the Emperor.
|
|
The Games begin. It is the turn of the gladiators, men trained for battle,
|
|
sworn to the gladiators' oath to suffer death by fire, in chains, under
|
|
the lash or by the sword as their master might decide and to obey as a
|
|
true gladiator should.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2088
|
|
D3
|
|
~
|
|
~
|
|
0 0 2090
|
|
S
|
|
#2090
|
|
Roman Amphitheater~
|
|
You walk under a spread of canvas which sailors of the fleet have slung
|
|
as a partial roof from masts all around the amphitheater's rim, to serve
|
|
as a shield against the sun. It makes a hothouse of the upper seats.
|
|
After the solemn, long procession of civic dignitaries, priests and
|
|
performers, together with images of the gods, the entry of the Emperor
|
|
Titus across the floor of the arena is the signal for renewed frenzied
|
|
applause from the restive crowd.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2089
|
|
D3
|
|
~
|
|
~
|
|
0 0 2091
|
|
S
|
|
#2091
|
|
Roman Amphitheater~
|
|
The first rows are filled with senators, priests, augurs, magistrates,
|
|
and other officials of distinction. Up to the first 17 rows are crammed
|
|
with the worthy citizens of wealth and standing. Above them and entirely
|
|
filling the second and third rows up to the very top is the mob making up
|
|
the great mass of the inhabitants of the Imperial City.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2090
|
|
D3
|
|
~
|
|
~
|
|
0 0 2092
|
|
S
|
|
#2092
|
|
Roman Amphitheater~
|
|
The whole amphitheater and the lavish shows held in it are arranged to
|
|
keep the populace of this city amused. Excitable and noisy, the crowds
|
|
near-animal instincts and passions, unrestrained by education, good manners
|
|
or breeding, are squashed promiscuously together, men, women and children,
|
|
crying, shouting and sweating in a deafening crescendo of noise.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2093
|
|
D1
|
|
~
|
|
~
|
|
0 0 2091
|
|
S
|
|
#2093
|
|
Roman Amphitheater~
|
|
It is here the Romans hold their gladiatorial games, with man against
|
|
man or man against beast. Trap doors in the floor allow famous gladiators
|
|
to make grand entrances, or to allow the Caesar to spring animals into the
|
|
arena. The Colosseum looks like it could hold about 50,000 spectators.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2094
|
|
D2
|
|
~
|
|
~
|
|
0 0 2092
|
|
S
|
|
#2094
|
|
Roman Amphitheater~
|
|
You have entered a great oval amphitheater, also known as the Colosseum.
|
|
Crowds of people pour in through the entrance, pushing, shoving and
|
|
scrambling to fill the top half of the immense number of seats looking down
|
|
on the huge arena. It looks like the whole of Rome is here.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2095
|
|
D2
|
|
~
|
|
~
|
|
0 0 2093
|
|
D5
|
|
~
|
|
~
|
|
0 0 2001
|
|
S
|
|
#2095
|
|
Roman Amphitheater~
|
|
Thousands of people are crowded together, pushing, shoving, trying to
|
|
find the best view of the arena below. A bout must be getting started soon.
|
|
Gladiators fight for money or in order to compensate for crimes they have
|
|
committed. The money is good and the adoration of the people of Rome is even
|
|
better.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2080
|
|
D2
|
|
~
|
|
~
|
|
0 0 2094
|
|
S
|
|
#2096
|
|
Mortuary Cell~
|
|
The losers of various bouts in the arena are piled high while slaves sort
|
|
through the corpses, retrieving the weapons and armor for a future battle.
|
|
Flies are everywhere and you gag at the stench.
|
|
~
|
|
20 0 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 2033
|
|
S
|
|
#2097
|
|
Outside the Amphitheater~
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The amphitheater towers above you to the south and you stare at the impressive
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Roman architecture. The smell of death hangs heavy in the air. So many
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gladiators have fought and died in this place.
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~
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20 0 0 0 0 0
|
|
D0
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|
~
|
|
~
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0 0 2098
|
|
D2
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|
~
|
|
~
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0 0 2033
|
|
S
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|
#2098
|
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Common Grave~
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A massive hole has been dug here to dump all the corpses from the arena
|
|
fights. A few beggars scrounge through the corpses looking for valuables. The
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stench is overpowering.
|
|
~
|
|
20 0 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 2097
|
|
S
|
|
#2099
|
|
Trophy Room~
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Trophies line the walls of all the famous gladiators. You notice five
|
|
medals hanging inside a glass case. Four of them are for the strongest
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gladiators of each class; Mage, Thief, Warrior and Cleric. The fifth is
|
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for the strongest gladiator alive, no matter what class. Do you think you
|
|
could compete for and win one of them? A sign listing the rules of the
|
|
arena is posted here.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2000
|
|
E
|
|
godsign sign~
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|
This arena is not meant for random player killing of anyone within,
|
|
but was instead made for players to challenge and fight against each other
|
|
to see who is the strongest. Players can challenge each other in any of
|
|
the arenas. The strongest of each class will be awarded a medal, or if
|
|
he/she is the strongest of all classes he/she will also receive the
|
|
gladiators medal. There will only be one medal for each class and the
|
|
gladiators medal. Who ever holds a medal MUST meet all challenges, within
|
|
one day of the challenge, or forfeit their right to keep it. Do not make
|
|
the gods interfere. If you can't meet a challenge for whatever reason,
|
|
simply give up the medal and win it back at another time. If you are
|
|
going to be gone for more than a week, junk the medal and inform the gods
|
|
so other players can compete for it. Player looting and Player stealing
|
|
is NOT allowed. Matches can be played to the death or the first to flee.
|
|
Either way the loser, if he has the medal, must give it to the winner.
|
|
The gods will give out the medals to the first champions.
|
|
After that we expect the players to handle it.
|
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Again, don't make the gods interfere!
|
|
Rumble
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|
~
|
|
S
|
|
$~
|