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This just converts the few DOS text files still in here to standard text files (line-endings), removes all the trailing spaces on lines, removes all the trailing blank lines, and replaces all the tabs (except in .zon files, where they seem to be common) with expanded spaces. It's easy to confirm this is actually a non-change, except for whitespace: * `git show -w` shows this commit as only removing 8 trailing blank lines. This should make no difference to tbaMUD itself, but it will make working on these files, especially with scripts and automated tools, much easier. This is the base change for a set of other changes I will put up once/if this merges, without this, the others are just too complicated to wrangle.
1773 lines
44 KiB
Text
1773 lines
44 KiB
Text
#12000
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Rome Zone Description Room~
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Builder : Onivel of JediMUD
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Zone : 120 Rome
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Began : ?
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Player Level : 4-34
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Rooms : 68
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Mobs : 39
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Objects : 37
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Shops : 6
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Triggers : 4
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Theme : Ancient Rome
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Zone 120 is linked to the following zones:
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50 Great Eastern Desert at 12068 (east ) ---> 5028
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~
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120 0 0 0 0 0
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S
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#12001
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The Judging Booth~
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You stand in the midst of a small room with windows on the east and south
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walls. These windows provide a complete view of the competition fields.
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There are several scorecards, pencils and other items that are used by the
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judges sitting on a table. The only exit is a trapdoor leading down.
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~
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120 8 0 0 0 0
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D5
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There is a rickety ladder leading down.
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~
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trapdoor~
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1 12033 12002
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E
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pencils pencil~
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An ordinary #2 lead pencil. Judging by the teeth marks on the shaft, the
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user should see a dentist very soon!
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~
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E
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scorecards~
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The cards all have been filled in with the judges evaluations of today's
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combatants. It seems that Sparticus is having a good day.
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~
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S
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#12002
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Caesar's Private Box~
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This is the best view in the house! You can see gladiators fighting or
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the chariot races with an unobstructed view. The seats are upholstered in
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red velvet and are in top-notch condition. There is a rickety ladder leading
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up and a marble staircase leading down.
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~
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120 12 0 0 0 0
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D4
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You see a rickety ladder with a trapdoor leading up.
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~
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trapdoor~
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1 12033 12001
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D5
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There is a marble staircase leading down.
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~
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~
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0 -1 12003
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S
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#12003
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The West Side Of The Commoner's Seating Area~
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This is the western side commoner's seating area. There are row upon
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row of rough wooden benches bolted to the floor. There is stadium garbage
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everywhere and the smell makes you want to puke. Stairs lead up to Caesar's
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private box, a small ramp leads down to the playing field and a hallway
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leads south.
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~
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120 0 0 0 0 1
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D2
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You see a small hallway that leads to a larger area.
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~
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~
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0 -1 12004
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D4
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Watch your step!
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~
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~
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0 -1 12002
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D5
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Watch your step!
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~
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~
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0 -1 12010
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E
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seats benches~
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The benches are made of rough cut lumber that has dried and split over time.
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You would probably get splinters if sat on them. The words 'BURT WAS HERE' have
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been carved into one of the benches with exquisite care.
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~
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S
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#12004
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The Southern Commoner's Seats~
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This is the southeastern part of the common seating areas. The benches
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here are made of stone and are probably centuries old. A few scratches on
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one of the benches catch your eye. An acrid smell is coming from the east
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and a tunnel leads off to the north.
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~
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120 0 0 0 0 1
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D0
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The tunnel looks like it leads to another seating area.
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~
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~
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0 -1 12003
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D1
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There is an acrid smell coming from that direction.
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~
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~
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0 -1 12011
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E
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marks scratches~
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They look like they form the words "Onivel Cinemod Semaj" But you could be
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mistaken.
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~
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S
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#12005
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The Abandoned Gate~
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This used to be a gateway to and from western Rome. There is an iron gate
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blocking your way and judging by the amount of rust and foliage growing on the
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bars, it hasn't been open for years. Looking through the gate at the barren
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landscape that lies beyond, you can see why. A dirt road leads off to the east,
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and a store is directly south.
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~
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120 0 0 0 0 1
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D1
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Through the clouds of dust, you can make out a passable road.
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~
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~
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0 -1 12012
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D2
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You can barely make out a storefront through the foliage.
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~
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~
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0 -1 12006
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D3
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The gate has been permanently rusted shut and is further secured by a large
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chain and padlock. Don't even bother THINKING about trying to open it.
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~
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gate~
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2 -1 -1
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E
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gate~
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The gate has been permanently rusted shut and is further secured by a large
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chain and padlock. Don't even bother THINKING about trying to open it.
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~
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S
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#12006
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Swords 'R Us~
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Welcome to the weaponshop of Titus Andronicus!! Rare halberds, whips,
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swords and other instruments of death are proudly displayed on the walls
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and in gleaming glass cases. More common weapons are stacked like wood on
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the floor. To the north you can barely make out a gate. There is a very
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secure looking door to the south.
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~
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120 136 0 0 0 0
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D0
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You can see a city gate to the north.
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~
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~
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0 -1 12005
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D2
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There is a very secure looking door blocking your progress.
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~
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door~
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2 12034 12007
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E
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swords weapons armor halberds whips~
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Titus has enough hardware in here to outfit a large army. Maybe that's why
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he has a lucrative contract to sell weapons to the Emperor's armies for
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outrageous prices.
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~
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S
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#12007
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The Back Room~
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If you thought that there were a lot of weapons in the front of the store,
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you haven't seen anything yet!! There is barely enough room to walk amongst
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the crates of armor and swords. No wonder Rome will stand for a thousand
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years. The only exit is through a door to the north.
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~
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120 9 0 0 0 0
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D0
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Through the piles of weapons, you can see a door leading north to the rest of
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the store.
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~
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door~
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2 12034 12006
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E
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weapons swords crates armor weapon sword crate~
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There are literally thousands of each. Take your pick.
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~
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S
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#12008
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Peanut Heaven~
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You are now so high up that you begin to feel lightheaded and your nose
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feels like it is going to start bleeding. There aren't even benches to sit
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on here; just bare dirty stone. The view of the surrounding country is
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spectacular. Unfortunately you can barely see the playing field. There is
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a set of steps here, leading down.
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~
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120 0 0 0 0 1
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D5
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Watch your step!
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~
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~
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0 -1 12015
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E
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landscape country~
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You can see the entire city of Rome from here. The buildings housing the
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Roman government are to the east. To the south east, off in the distance, is
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the massive aqueduct and further in that direction lies the Mountain of the
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Gods.
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~
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S
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#12009
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The Practice And Warm-up Area~
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There are many gladiators, chariot drivers and their coaches here, warming
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up in preparation for the games. The dust rising from the parched earth makes
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you want to sneeze. A short tunnel leads east and the thunder of pounding
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hooves and the clash of weapons can be heard coming from the south.
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~
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120 0 0 0 0 2
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D1
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There is a large oval dirt-track in that direction.
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~
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~
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0 -1 12016
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D2
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You can hear the clash of weapons and the thunder of hooves in that
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direction.
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~
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~
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0 -1 12010
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E
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coach trainer~
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The coach tell you "Stop bothering my athletes and get lost! "
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~
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E
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chariot~
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You see a two wheeled open cart which is obviously meant to be pulled by
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horses. The flaming paint-job and the large '01' stenciled on the side identify
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the chariot as belonging to Drucilis 'Lightning-whip' Octavious, a favorite
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driver of the masses.
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~
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E
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driver~
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The driver is too busy changing a wheel on his chariot to notice you.
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~
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E
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gladiator~
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He is a big muscular man with lots of armor. He sizes you up and decides
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that you aren't worth his time or trouble.
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~
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S
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#12010
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The Jousting Arena~
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This is a wide open grassy plane... LOOK OUT!!!! You are almost
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skewered by a gladiator's lance as he makes his charge. A practicing
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area is due north.
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~
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120 4 0 0 0 2
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D0
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Through a small tunnel you can see athletes stretching and warming up for
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the games.
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~
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~
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0 -1 12009
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D4
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You see a set of steps leading up into the spectator stands.
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~
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~
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0 -1 12003
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E
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gladiator~
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He is in the final stages of a charge against his opponent... THUD! CLANG!
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CRASH!!!!... Judging from the blood and the amount of distance that now
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separates the gladiators head from the rest of his body, you can safely assume
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that this was the final combat of his life.
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~
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S
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#12011
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The First-Aid Station~
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This is the place to come to if one is overcome by the heat and gore.
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(Or if a lion gets loose) You see a jar of live leeches and other barbaric
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medical apparati lying about here. From the west comes the roar of the
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crowd, and a hall leads east. The healer will be with you shortly.
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~
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120 12 0 0 0 0
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D1
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You see hundreds, perhaps thousands of people.
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~
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~
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0 -1 12018
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D3
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Rows of stone bleachers lie to the west.
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~
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~
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0 -1 12004
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E
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leech leeches~
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DISGUSTING! Each is about the size of matchbox and very slimy. You are VERY
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glad that you have access to a cleric!
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~
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S
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#12012
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A Dirt Road~
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You are on a parched and dusty rural road which runs east and west. There
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is a structure lying to the south.
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~
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120 0 0 0 0 2
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D1
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Through the dust, you see a paved road.
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~
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~
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0 -1 12019
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D2
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It is difficult to see through the haze and dust.
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~
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~
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0 -1 12013
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D3
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It is difficult to see through the haze and dust.
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~
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~
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0 -1 12005
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S
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#12013
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The Commoner's House~
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You are standing in the main living quarters of a common Roman citizen.
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The furnishings are sparse and it is warm here. A putrid odor is coming
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from the east and passages lead north and south.
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~
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120 8 0 0 0 0
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D0
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A dusty road lies to the north.
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~
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~
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0 -1 12012
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D1
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What is that smell??!!! It is enough to make a yak gag!!!
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~
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~
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0 -1 12020
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D2
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You hazard a guess that a bedroom lies in that direction.
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~
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~
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0 -1 12014
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E
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furnishings furniture~
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The furniture that you see is very simple and plain. It is made of rough
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hewn wood and fastened together with nails. It looks very uncomfortable.
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~
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S
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#12014
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The Bedchamber~
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This is the bedroom. There is a hard and lumpy bed in the far corner.
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It looks like the commoner's wife has been shirking her duties lately, as
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there is a big pile of soiled laundry here. The only way out is from where
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you came.
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~
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120 12 0 0 0 0
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D0
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You see the living quarters to the north.
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~
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~
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0 -1 12013
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E
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laundry wash clothing~
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It smells of sweat and is covered with mud.
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~
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S
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#12015
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The Noblemans' Box~
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These are the 'better' seats used primarily by the upper class of Rome.
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There is a large seating area to the east and a staircase leading up here. The
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view of the chariot track is pretty good.
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~
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120 0 0 0 0 0
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D1
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Rows upon rows of bleachers lie to the east.
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~
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~
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0 -1 12022
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D4
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The stairs look safe enough.
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~
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~
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0 -1 12008
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S
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#12016
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The Race Track~
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This is a hard dirt track about a quarter of a mile long. There are hoof
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prints everywhere, and you see a large cloud of dust approaching. You had
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better move before you get run over. A small tunnel leads west, you can see
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the crowd to the east. You can hear loud snarls and roars coming from below.
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~
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120 0 0 0 0 2
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D3
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You see athletes warming up and stretching.
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~
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~
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0 -1 12009
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D4
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~
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~
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0 -1 12023
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D5
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Do you like lots of live lions that haven't been fed for a few days?
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~
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~
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0 -1 12017
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S
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#12017
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The Lion Pit~
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As you land at the bottom of this dirt-walled pit, the realization that a
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pit full of lions is NOT a good thing to be hanging around in. Several of
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the gladiators gather around the edge of the pit to watch your demise. You
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look around you, and all you see is tawny fur and gaping jaws... it is too
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late to run, too late to hide.
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Twelve lions rip you and your belongings into a gory mass of bloodied
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leather, bronze, and bone.
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What's that old saying?
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Cats killed the curious? Something like that, I'm sure...
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~
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120 12 0 0 0 0
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S
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T 12000
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#12018
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The South Entrance To The Coliseum~
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You are standing at the south entrance to the Coliseum. There are
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citizens of Rome everywhere, apparently in a mad rush to get in. A
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statue of Caligula the Mad Emperor overlooks the area. There are long
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lines standing to the east, and an acrid smell is coming from the west.
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A busy road lies to the south.
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~
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120 4 0 0 0 1
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D1
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The lines are very long and people look impatient.
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~
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~
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0 -1 12025
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D2
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A road lies in that direction.
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~
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~
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0 -1 12019
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D3
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An acrid, almost medicinal smell is coming from that direction.
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~
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~
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0 -1 12011
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E
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statue caligula~
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A larger than life stone statue of Caligula, the Mad Emperor, looks at you.
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It looks like it is holding a phallus. He has got a grin on his face that seems
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to say 'My horse would like you, I bet... '
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~
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S
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#12019
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The Main Highway~
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This is a well built and heavily traveled road running from east to west
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and there is a large structure built entirely of stone to the north.
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~
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120 0 0 0 0 1
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D0
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You can hear the roar of a large crowd of people coming from that direction.
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~
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~
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0 -1 12018
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D1
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The highway continues to the east.
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~
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~
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0 -1 12026
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D3
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The highway continues to the west.
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~
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~
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0 -1 12012
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S
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#12020
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The Outhouse~
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PEEEEEEEEEEEEEEEE-YEEEEEWWWWWWWW!!!!! Boy does it stink in here!!! You
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taste bile in your mouth and your eyes begin to water. As you wipe away your
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tears, you see that this is a small room, in the far corner of which a hole
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is dug. The odor intensifies as you move closer and there is a roll of toilet
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paper sitting on the ground. The only exit is to the west and your nose and
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stomach are strongly suggesting that you use it.
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~
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120 8 0 0 0 0
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D3
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The living quarters lie in that direction. Why don't you stop pussyfooting
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around and go that way??!! Please?
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~
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~
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0 -1 12013
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E
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roll paper~
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Hey!! This is first-class stuff!! - White Cloud brand with lotion. The
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roll is about half-used.
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~
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E
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hole toilet~
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You walk over to the hole and see that there is a large turd floating in a
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pool black water about 2 feet below the surface of the ground. As you lean
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closer to get a better look, your nose catches a concentrated dose of the
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fragrant aroma wafting upwards. Your stomach decides that it has had enough of
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this shoddy treatment and you puke until it is empty.
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~
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S
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#12021
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The Slave Quarters~
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This is where the slaves sleep. There are hard boards set out for use
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as beds and not much else. The only exit is to the east.
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~
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120 8 0 0 0 0
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D1
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To the east, a well manicured path winds through the nobleman's estate.
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~
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~
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0 -1 12027
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S
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#12022
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The Common Seating~
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This is where many of the common Roman citizens are seated during the
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games. These are the cheapest seats in the house, as glare from the sun
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is usually a problem during the afternoon. Like the other common seating
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areas, this place could stand extensive renovation and a thorough cleaning.
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This area extends to the south and a much more elegant seating area can be
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seen to the west.
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~
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120 0 0 0 0 1
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D2
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The common seating area continues.
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~
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~
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0 -1 12023
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D3
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The seating gets much fancier and elegant in that direction.
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~
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~
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0 -1 12015
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S
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#12023
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The Common Seating~
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This is where many of the common Roman citizens are seated during the
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games. Like the other commoners' areas in the coliseum, it could use
|
|
extensive renovation and cleaning. This area extends to the north and
|
|
lots of noise can be heard coming from the south.
|
|
~
|
|
120 0 0 0 0 1
|
|
D0
|
|
The common seating area continues.
|
|
~
|
|
~
|
|
0 -1 12022
|
|
D2
|
|
You see hundreds, perhaps thousands of people.
|
|
~
|
|
~
|
|
0 -1 12024
|
|
S
|
|
#12024
|
|
The East Entrance To The Coliseum~
|
|
You are standing at the east entrance to the Coliseum. There are people
|
|
everywhere, apparently in a mad rush to get in. A statue of Tiberius, an
|
|
Emperor of a time long since passed, stands here looking out over the crowd.
|
|
There is a passage to the north, the ticket booth is to the south and a gate
|
|
opening to the city lies to the east.
|
|
~
|
|
120 4 0 0 0 1
|
|
D0
|
|
You see rows upon rows of dilapidated wooden bleachers.
|
|
~
|
|
~
|
|
0 -1 12023
|
|
D1
|
|
Nero Drive lies in that direction.
|
|
~
|
|
~
|
|
0 -1 12031
|
|
D2
|
|
There are VERY long lines standing outside the ticket booth.
|
|
~
|
|
~
|
|
0 -1 12025
|
|
E
|
|
statue tiberius~
|
|
The statue of Tiberius, made of iron, stands here.
|
|
~
|
|
S
|
|
#12025
|
|
The Ticket Booth~
|
|
Long lines are standing here, waiting to buy tickets. There are three
|
|
vendors working furiously. Ticket stubs litter the ground and you can see
|
|
that the people are getting very impatient. There is a large, open cashbox
|
|
here. Main entrances to the Coliseum are to the north and west.
|
|
~
|
|
120 8 0 0 0 0
|
|
D0
|
|
You see hundreds, if not thousands of people.
|
|
~
|
|
~
|
|
0 -1 12024
|
|
D3
|
|
You see hundreds, if not thousands of people.
|
|
~
|
|
~
|
|
0 -1 12018
|
|
E
|
|
cashbox~
|
|
It is a shame that the exchange rate for Roman money is so low. What amounts
|
|
to a fortune in Rome isn't even worth one gold coin. The contents of the box
|
|
add up to about... Well forget it. It isn't worth your time or trouble to
|
|
carry it around.
|
|
~
|
|
S
|
|
#12026
|
|
A Paved Road~
|
|
You are on a paved road that runs east to west. You can see an elaborate
|
|
looking estate to the south and to the north-west, off in the distance, you
|
|
can see a very large stone structure.
|
|
~
|
|
120 0 0 0 0 1
|
|
D1
|
|
The road leads off to the east.
|
|
~
|
|
~
|
|
0 -1 12033
|
|
D2
|
|
It looks like a Nobleman's estate. We are talking RICH nobleman's estate.
|
|
~
|
|
estate house~
|
|
0 -1 12027
|
|
D3
|
|
The road leads west towards the highway.
|
|
~
|
|
~
|
|
0 -1 12019
|
|
E
|
|
structure~
|
|
That would probably be the Coliseum. There are a few good matches scheduled
|
|
for today.
|
|
~
|
|
S
|
|
#12027
|
|
A Noble Estate~
|
|
You are on the grounds of a nobleman's estate which is hundreds of times
|
|
the size and splendor of anything that a common citizen of Rome would ever
|
|
hope to own. Everything is lush and green. The grass is perfectly manicured
|
|
and the trees are all bearing fruit. Ornamental plants are in perfectly
|
|
situated to enhance and adorn the three statues of dedicated to gods Jupiter,
|
|
Venus and Neptune. A tranquil path leads east and west, there is a paved road
|
|
to the north and an extravagant house lies to the south.
|
|
~
|
|
120 0 0 0 0 2
|
|
D0
|
|
You see a paved road in the distance.
|
|
~
|
|
~
|
|
0 -1 12026
|
|
D1
|
|
The path leads east through the estate.
|
|
~
|
|
~
|
|
0 -1 12034
|
|
D2
|
|
You see an incredible house off in the distance.
|
|
~
|
|
~
|
|
0 -1 12028
|
|
D3
|
|
Off through the trees, you see a small, plain hut.
|
|
~
|
|
~
|
|
0 -1 12021
|
|
E
|
|
trees tree shrubs shrub plants plant~
|
|
All of the plants, trees and shrubs are perfectly trimmed, without so much as
|
|
a dead leaf anywhere to be seen. You welcome the shade that they give from the
|
|
harsh sun above.
|
|
~
|
|
E
|
|
Neptune~
|
|
The statue of Neptune is made of pure jade and is holding a crystal trident.
|
|
It is sitting in the center of a small pond which has hundreds of beautiful fish
|
|
swimming in it.
|
|
~
|
|
E
|
|
Jupiter~
|
|
A statue made of pure gold depicts Jupiter sitting on his throne. The throne
|
|
looks like it is made of silver.
|
|
~
|
|
E
|
|
Venus~
|
|
Venus, the Roman goddess of beauty and knowledge is displayed in a all of her
|
|
splendor.
|
|
~
|
|
S
|
|
#12028
|
|
An Opulent House~
|
|
You stand in a house, the size and splendor of which almost defies the
|
|
imagination. The floor is done with hand crafted marble tile with silver
|
|
and jeweled inlays. The light coming through the exquisitely crafted stained
|
|
glass windows bathes the room in splendor and the furniture looks as though
|
|
it was made by master craftsmen from all over the empire. A path through the
|
|
estate is north of here.
|
|
~
|
|
120 12 0 0 0 0
|
|
D0
|
|
You see a well manicured path that winds through the estate.
|
|
~
|
|
~
|
|
0 -1 12027
|
|
E
|
|
furniture~
|
|
You hope to eventually be able to own a piece of furniture just like these
|
|
someday. These are only dreams, of course.
|
|
~
|
|
E
|
|
windows~
|
|
They are intricate and the scenes that they depict cast honor on several of
|
|
the gods.
|
|
~
|
|
E
|
|
floor tile~
|
|
Very expensive! A lot of master craftsmen labored long and hard to produce
|
|
such a work of art.
|
|
~
|
|
S
|
|
#12029
|
|
The Great North Gate~
|
|
This is the northern gateway to the city of Rome. The huge gate appears
|
|
to be closed and locked against intrusion. A large road muddy road runs
|
|
through the gate and into the countryside. Nero Drive runs south from here.
|
|
~
|
|
120 0 0 0 0 1
|
|
D0
|
|
The gate is made of solid iron and is well maintained.
|
|
~
|
|
gate~
|
|
2 -1 -1
|
|
D2
|
|
Nero Drive continues in that direction.
|
|
~
|
|
~
|
|
0 -1 12030
|
|
E
|
|
road~
|
|
The road is wide and very muddy.
|
|
~
|
|
E
|
|
gate~
|
|
The gate is made of solid iron and is well maintained.
|
|
~
|
|
S
|
|
#12030
|
|
Nero Drive~
|
|
You are walking on a paved road that runs south through the city of Rome.
|
|
A great gate is directly north of here. The Roman citizens are very friendly
|
|
and tip their hats or say hello as you pass.
|
|
~
|
|
120 0 0 0 0 1
|
|
D0
|
|
To the north, you can see a gate leading out of the city.
|
|
~
|
|
~
|
|
0 -1 12029
|
|
D2
|
|
Nero Drive continues in that direction.
|
|
~
|
|
~
|
|
0 -1 12031
|
|
D3
|
|
You see the bakery of Rome.
|
|
~
|
|
~
|
|
0 -1 12062
|
|
S
|
|
#12031
|
|
Nero Drive~
|
|
You are walking on a great paved road that runs north and south through
|
|
the city. People are hurrying from one place to another, but always stop
|
|
to say hello. Most of the people are either coming from or going to the
|
|
town square. Nero Drive continues to the north, and you can see a large
|
|
open area to the south.
|
|
~
|
|
120 0 0 0 0 1
|
|
D0
|
|
Nero drive continues in that direction.
|
|
~
|
|
~
|
|
0 -1 12030
|
|
D2
|
|
It looks like the town square.
|
|
~
|
|
~
|
|
0 -1 12032
|
|
D3
|
|
You see the an opulent estate.
|
|
~
|
|
~
|
|
0 -1 12024
|
|
S
|
|
#12032
|
|
The Town Square~
|
|
You are standing in the middle of a large open area which is the common
|
|
area of Rome. During the day, this place is alive with the hustle and
|
|
bustle of all of the citizens of Rome and everyone in the city is sure to
|
|
stop by at some time or another. There are several street vendors peddling
|
|
their wares and the overall atmosphere is carnival-like in nature. To the
|
|
southeast, off in the distance, you can see the aqueduct and the buildings
|
|
of the Roman government lie to the northwest. Nero Drive leads north and
|
|
south from here and Clay Avenue runs east.
|
|
~
|
|
120 0 0 0 0 1
|
|
D0
|
|
Nero Drive heads in the direction of the northern gate.
|
|
~
|
|
~
|
|
0 -1 12031
|
|
D1
|
|
Nero Drive heads in the direction of the south gate.
|
|
~
|
|
~
|
|
0 -1 12039
|
|
D2
|
|
A street made of hard packed clay runs in that direction towards the
|
|
aqueduct and buildings of the Roman government.
|
|
~
|
|
~
|
|
0 -1 12033
|
|
E
|
|
aqueduct~
|
|
To the southeast, off in the distance, stands a large stone structure that is
|
|
used to channel water into the city.
|
|
~
|
|
E
|
|
vendor vendors~
|
|
There are several sidewalk vendors here, selling fresh fruits and vegetables,
|
|
home baked goods, fine jewelry and other items. Most of the items for sale are
|
|
of very high quality.
|
|
~
|
|
S
|
|
#12033
|
|
Nero Drive~
|
|
You are walking on a paved road that runs north and south through the
|
|
city of Rome. There are many people here, as polite as always. Most of
|
|
them are either coming from or going to the town square which lies to the
|
|
north. Nero Drive continues to the south. There is an observation area
|
|
overlooking the aqueduct to the east and a paved road leads west.
|
|
~
|
|
120 0 0 0 0 1
|
|
D0
|
|
The town square lies in that direction.
|
|
~
|
|
~
|
|
0 -1 12032
|
|
D1
|
|
The aqueduct and mountain of the gods are in that direction.
|
|
~
|
|
~
|
|
0 -1 12040
|
|
D2
|
|
Nero Drive continues toward the South Gate.
|
|
~
|
|
~
|
|
0 -1 12034
|
|
D3
|
|
A paved road runs west through the city.
|
|
~
|
|
~
|
|
0 -1 12026
|
|
S
|
|
#12034
|
|
Nero Drive~
|
|
This is a busy paved road that runs north through the city. The people
|
|
of Rome are very friendly and say hello as you pass. A gate leading out of
|
|
the city lies to the south and a small path goes west towards a nobleman's
|
|
estate. To the east, off in the distance, lies the great mountain. It is
|
|
rumored that the Gods watch over and protect the empire from there.
|
|
~
|
|
120 0 0 0 0 1
|
|
D0
|
|
Nero Drive leads in that direction.
|
|
~
|
|
~
|
|
0 -1 12033
|
|
D2
|
|
You see many people entering and leaving the city through a large gate in the
|
|
walls protecting the city.
|
|
~
|
|
~
|
|
0 -1 12035
|
|
D3
|
|
It looks like a nobleman's estate. We are talking RICH nobleman's estate.
|
|
~
|
|
~
|
|
0 -1 12027
|
|
S
|
|
#12035
|
|
The South Gate~
|
|
This is the southern gateway to the city of Rome. The bronze gate is
|
|
closed and locked. Looking through the bars, you see a heavily traveled
|
|
road leading out of the city. Nero Drive starts here and runs north and
|
|
a wizard's shop lies to the east.
|
|
~
|
|
120 0 0 0 0 1
|
|
D0
|
|
Nero Drive leads towards the center of town.
|
|
~
|
|
~
|
|
0 -1 12034
|
|
D1
|
|
A small store, from which an occasional detonation can be heard, lies off
|
|
in that direction. It appears to be surrounded by a rolling pink mist.
|
|
~
|
|
~
|
|
0 -1 12042
|
|
D2
|
|
The gate appears to be closed and locked against intruders.
|
|
~
|
|
gate~
|
|
2 -1 -1
|
|
E
|
|
gate~
|
|
The gate appears to be closed and locked against intruders.
|
|
~
|
|
S
|
|
#12036
|
|
The Emperor's Private Office~
|
|
You are standing in the Emperor's private office. The room is richly
|
|
furnished with the finest of the loot brought back from conquests of far
|
|
away lands. There is a massive, intricately carved desk here, upon which
|
|
are important documents, decrees and other paperwork involved in running
|
|
the empire. On the far wall, there is a marble bookcase that is well
|
|
stocked with the works of Homer, Plato, Socrates and other wise men.
|
|
Further, it seems that the current Emperor likes flowers as there are
|
|
many potted and cut specimens throughout the room. There is a french
|
|
door leading to the waiting room and a wooden door to the south.
|
|
~
|
|
120 8 0 0 0 0
|
|
D1
|
|
Through the door, you see a waiting room.
|
|
~
|
|
doors french~
|
|
2 12035 12043
|
|
D2
|
|
The south door leads directly to the senate chambers.
|
|
~
|
|
door wooden~
|
|
2 12035 12037
|
|
E
|
|
flowers plants flower plant~
|
|
The plants contribute to a very relaxing atmosphere.
|
|
~
|
|
E
|
|
bookcase books~
|
|
The books are very old and contain the wisdom of wise men from throughout the
|
|
entire Roman empire. They appear to be collecting dust.
|
|
~
|
|
E
|
|
documents decrees paperwork document decree papers paper~
|
|
The documents are all written on reed scrolls made in Egypt and have been
|
|
sealed with wax.
|
|
~
|
|
E
|
|
desk~
|
|
The desk is made of solid walnut and gold inlay. It is exquisitely carved
|
|
with superior craftsmanship, the likes of which has rarely been seen. It was
|
|
probably brought to Rome from Gaul.
|
|
~
|
|
S
|
|
#12037
|
|
The Senate Chambers~
|
|
This is the working room where elected senators from all over the empire
|
|
gather to advise the Emperor. An official seal of the Emperor is hanging on
|
|
the far wall. There is a wooden door to the north and a bronze door to the
|
|
east and doublehung door to the south.
|
|
~
|
|
120 8 0 0 0 0
|
|
D0
|
|
The door is made of thick walnut.
|
|
~
|
|
door wooden~
|
|
2 12035 12036
|
|
D1
|
|
The door leads to the foyer.
|
|
~
|
|
door bronze~
|
|
1 12036 12044
|
|
D2
|
|
~
|
|
door doublehung~
|
|
1 12037 12038
|
|
S
|
|
#12038
|
|
The House Of Commons~
|
|
This is the lower house of the advising body to the Emperor. Common men
|
|
from all parts of Rome work here to further assist the senators in advising
|
|
the Emperor on critical matters of state. The seal of the Emperor is painted
|
|
on the far wall. The only exit is to the north.
|
|
~
|
|
120 8 0 0 0 0
|
|
D0
|
|
You see that the doublehung door leads to the senate chambers.
|
|
~
|
|
door doublehung~
|
|
1 12104 12037
|
|
S
|
|
#12039
|
|
Clay Avenue~
|
|
You are on a wide well traveled road running east and west through the
|
|
heart of Rome. There are large crowds of people to the west and the road
|
|
continues to the east. The aqueduct is directly south of here.
|
|
~
|
|
120 0 0 0 0 1
|
|
D1
|
|
Clay Avenue continues in that direction.
|
|
~
|
|
~
|
|
0 -1 12046
|
|
D2
|
|
You see an entrance to the aqueduct.
|
|
~
|
|
~
|
|
0 -1 12041
|
|
D3
|
|
There are large crowds of people in that direction.
|
|
~
|
|
~
|
|
0 -1 12032
|
|
E
|
|
crowds people~
|
|
It looks like some kind of bizarre or festival is occurring to the west.
|
|
There are hundreds of people of all classes shopping, talking or eating.
|
|
~
|
|
S
|
|
#12040
|
|
The Observation Lookout~
|
|
You are on a platform overlooking a massive aqueduct. There is a
|
|
telescope mounted to the railing that surrounds the area and you can
|
|
hear the gurgle of water as it is channeled into the city. Off in
|
|
the distance, you can see the Mountain of the Gods.
|
|
There is a sign mounted to the railing and a ramp leads west.
|
|
~
|
|
120 0 0 0 0 1
|
|
D3
|
|
You can see a busy street in that direction.
|
|
~
|
|
~
|
|
0 -1 12033
|
|
E
|
|
sign~
|
|
********************************************
|
|
* *
|
|
* The Roman Aquarian and Mountain *
|
|
* Observation Platform *
|
|
* *
|
|
* Designed and built by the Froboz *
|
|
* Magic Platform Company *
|
|
* *
|
|
********************************************
|
|
~
|
|
E
|
|
aqueduct~
|
|
The aqueduct is a massive stone structure that channels water into Rome from
|
|
the Mountain of the Gods. During the rainy season, it is filled to the top.
|
|
However, due to recent drought, the water level appears to be very low.
|
|
~
|
|
E
|
|
telescope~
|
|
If it were operational, it would offer a spectacular view of the Mountain of
|
|
the Gods. Unfortunately, it appears to have been vandalized.
|
|
~
|
|
S
|
|
#12041
|
|
The Aqueduct~
|
|
You are in a massive stone structure that has been designed to channel
|
|
water into the city of Rome. Due to the recent drought, the water level
|
|
is low, allowing passage without a boat. The walls and floor are covered
|
|
with algae and slime producing treacherous footing conditions. There are
|
|
exits to the north, south and east.
|
|
~
|
|
120 12 0 0 0 6
|
|
D0
|
|
You can see a wide street to the north.
|
|
~
|
|
~
|
|
0 -1 12039
|
|
D1
|
|
You see more aqueduct.
|
|
~
|
|
~
|
|
0 -1 12048
|
|
D2
|
|
You see more aqueduct.
|
|
~
|
|
~
|
|
0 -1 12041
|
|
D3
|
|
You see more aqueduct.
|
|
~
|
|
~
|
|
0 -1 12054
|
|
E
|
|
slime algae~
|
|
Due to the availability of moisture and nutrients, a green, viscous slime has
|
|
grown and covered everything with a slippery coating. It seems to go out of its
|
|
way to drip on you.
|
|
~
|
|
S
|
|
#12042
|
|
The Mage's Shop~
|
|
You are standing in the mage's shop. Magical ointments, charms and
|
|
potions are sitting on shelves and behind a glass counter. There is a
|
|
dense neon blue fog hugging the floor here, making it impossible to see
|
|
below your knees. You suddenly hear mutterings coming from the back
|
|
room, possibly from...
|
|
KKKKKAAAAAABBBBOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOMMMMMMMMMMMMMMMM!!!!!!
|
|
You are deafened by the noise from a tremendous explosion and the
|
|
concussion from the blast staggers you! The shopkeeper seems to pay
|
|
no heed to this. The door to the back room opens and an older man,
|
|
wearing a pointed hat, whose face is smudged with soot sticks his head
|
|
out. 'Is everyone alright? Sorry about that. I was testing a new
|
|
spell. I'll try to give advance notice next time.', he says. The door
|
|
then closes.
|
|
~
|
|
120 8 0 0 0 0
|
|
D1
|
|
The door is reinforced with steel and looks VERY sturdy. Considering the
|
|
'test' that you just witnessed, you are glad that it stands between you and
|
|
whatever is going on in the back room.
|
|
~
|
|
door~
|
|
2 12038 12049
|
|
D3
|
|
You see the south gate through the door.
|
|
~
|
|
~
|
|
0 -1 12035
|
|
E
|
|
fog mist~
|
|
This is some really strange stuff! You have never seen anything this color
|
|
before. Your legs are totally obscured from the knee down.
|
|
~
|
|
S
|
|
#12043
|
|
The Waiting Room~
|
|
You are standing in a very large room with a high ceiling and there
|
|
are a few people waiting here to see the Emperor on urgent matters. The
|
|
master scheduler tells you to have a seat and sends a page to inform the
|
|
his highness of your arrival. There are large doors to the east and west
|
|
and an exit leads south to the foyer.
|
|
~
|
|
120 8 0 0 0 0
|
|
D1
|
|
There is a sign on the door that says: MUNICIPAL COURT OF ROME. It appears
|
|
to be open.
|
|
~
|
|
~
|
|
0 -1 12050
|
|
D2
|
|
The foyer is directly to the south.
|
|
~
|
|
~
|
|
0 -1 12044
|
|
D3
|
|
There is a large door to the west.
|
|
~
|
|
door~
|
|
2 12035 12036
|
|
S
|
|
#12044
|
|
The Entrance Foyer~
|
|
You have just entered the main government building of the Roman Empire
|
|
and are standing in a massive room with an elaborately decorated domed roof.
|
|
There are many people here; messengers and senators being the most numerous.
|
|
There is a large, ornate door to the west, a hallway leads north and marble
|
|
stairs that lead out of the building are to the south.
|
|
~
|
|
120 8 0 0 0 0
|
|
D0
|
|
You see a hallway leading north to what looks like a waiting room.
|
|
~
|
|
~
|
|
0 -1 12043
|
|
D3
|
|
There is a large door to the west that blocks your path.
|
|
~
|
|
door~
|
|
1 12036 12037
|
|
D5
|
|
You see a stairway leading out of the building.
|
|
~
|
|
~
|
|
0 -1 12045
|
|
S
|
|
#12045
|
|
Outside The Capitol Building~
|
|
You stand on white marble steps that lead up and into the Capitol
|
|
Building. There are several statues, none of any real significance,
|
|
at the entrance to the building. The main entrance to the building
|
|
is at the top of the steps.
|
|
~
|
|
120 0 0 0 0 1
|
|
D4
|
|
The steps lead into the Capitol Building.
|
|
~
|
|
~
|
|
0 -1 12044
|
|
D5
|
|
The steps terminate onto Clay Avenue.
|
|
~
|
|
~
|
|
0 -1 12046
|
|
E
|
|
statue statues~
|
|
There is really nothing noteworthy about them.
|
|
~
|
|
E
|
|
stairs stairway steps~
|
|
The stairs are immaculately polished and made of white marble.
|
|
~
|
|
S
|
|
#12046
|
|
Clay Avenue~
|
|
You are standing on a wide, heavily traveled road that runs east and west
|
|
through the heart of the city. There are marble steps leading up. To the
|
|
south, off in the distance, you can see a large stone structure and a mountain
|
|
that is partially obscured by the haze. There is a general store to the north.
|
|
~
|
|
120 0 0 0 0 1
|
|
D0
|
|
The general store lies in that direction.
|
|
~
|
|
~
|
|
0 -1 12063
|
|
D1
|
|
There is what appears to be a large gate in that direction.
|
|
~
|
|
~
|
|
0 -1 12051
|
|
D3
|
|
Clay Avenue continues.
|
|
~
|
|
~
|
|
0 -1 12039
|
|
D4
|
|
There are some white marble steps leading up.
|
|
~
|
|
~
|
|
0 -1 12045
|
|
E
|
|
mountain~
|
|
Off to the southwest, you can see a huge mountain that is partially obscured
|
|
by the haze. It is rumored that the gods reside there and protect the city.
|
|
~
|
|
E
|
|
stone structure aqueduct~
|
|
You see a massive stone structure, built several centuries ago, that is used
|
|
to channel water into the city.
|
|
~
|
|
S
|
|
#12047
|
|
The Summit Of The Mountain Of The Gods~
|
|
You are at the summit of a very high mountain and are standing above
|
|
the clouds. The sun is shining brilliantly here and the clouds below
|
|
look like balls of cotton. The path that you have been walking on is
|
|
damp and the scent of lilac is in the air.
|
|
~
|
|
120 0 0 0 0 5
|
|
D5
|
|
You see a damp path leading back down the mountain.
|
|
~
|
|
~
|
|
0 -1 12052
|
|
S
|
|
#12048
|
|
The Aqueduct~
|
|
You are in a massive stone structure that has been designed to channel
|
|
water into the city of Rome. Due to the recent drought, the water level
|
|
is low, allowing passage without a boat. The walls and floor are covered
|
|
with algae and slime, producing treacherous footing conditions. There are
|
|
exits in all four cardinal directions.
|
|
~
|
|
120 8 0 0 0 6
|
|
D0
|
|
The aqueduct continues.
|
|
~
|
|
~
|
|
0 -1 12057
|
|
D1
|
|
The aqueduct continues.
|
|
~
|
|
~
|
|
0 -1 12041
|
|
D2
|
|
The aqueduct continues.
|
|
~
|
|
~
|
|
0 -1 12041
|
|
D3
|
|
The aqueduct continues.
|
|
~
|
|
~
|
|
0 -1 12048
|
|
E
|
|
slime algae~
|
|
Due to the availability of moisture and nutrients, a green viscous slime has
|
|
grown and covered everything with a slippery coating. It seems to go out of its
|
|
way to drip on you.
|
|
~
|
|
S
|
|
#12049
|
|
Froboz's Workshop~
|
|
You are standing in the workshop of Froboz the Great, the most powerful and
|
|
famous mage that Rome has ever known. Workbenches line the walls and are
|
|
covered with various test tubes, beakers, petri dishes and crucibles and there
|
|
is an odor in here that can best be described as a combination of old sweat
|
|
socks and burning tires. The only exit is back through the door through which
|
|
you came. In the middle of the room, you see a pile of ashes that looks like it
|
|
once was a body and Froboz is is busy making adjustments on a new type of magic
|
|
wand... Possibly the one responsible for the explosion a few minutes ago. He
|
|
removes a jeweler's loupe from his eye as he turns around. 'How in the name of
|
|
Merlin did you get in here??!! ' he asks. 'Oh, nevermind! Since you are here,
|
|
you can serve as witnesses to the final test of the new mages' spell:
|
|
"ectowatt". ' With this he makes a magical gesture and a paladin appears.
|
|
Crossing his fingers, Froboz waves the wand his direction and what happens next
|
|
is incredible! The Paladin is enveloped in what appears to be a small, well
|
|
contained, thermonuclear explosion. When the smoke clears you can see that the
|
|
paladin and all of equipment has been reduced to a large pile of flaming
|
|
cinders. Froboz throws his head back and cackles with insane glee. 'Now, my
|
|
young friends, what can I do for you? ', he asks.
|
|
~
|
|
120 8 0 0 0 0
|
|
D3
|
|
There is a door, reinforced with steel, in that direction.
|
|
~
|
|
door~
|
|
2 12038 12042
|
|
E
|
|
cinders ashes pile~
|
|
The ashes are a very fine grayish white powder that seems to be the only
|
|
worldly remains of Froboz's "test specimens".
|
|
~
|
|
E
|
|
workbench workbenches tubes beakers crucibles dishes~
|
|
These are all tools of great power. You cannot even begin to understand what
|
|
any of this stuff does.
|
|
~
|
|
S
|
|
#12050
|
|
The Courtroom~
|
|
You stand inside of a large courtroom in which common civil disputes and
|
|
criminal matters are decided. There is a judge's bench and a witness stand
|
|
on the far side of the room and a jury's box along side. The Emperor's seal
|
|
is prominently displayed on the wall behind the judge's stand, reminding all
|
|
who enter that he is an extension of his highness. There is a door, possibly
|
|
leading to the judge's chambers, to the east and the waiting room is to the
|
|
west.
|
|
~
|
|
120 8 0 0 0 0
|
|
D1
|
|
The door might lead into the judge's private chambers.
|
|
~
|
|
door~
|
|
1 12039 12055
|
|
D2
|
|
The holding cells lie in that direction.
|
|
~
|
|
~
|
|
0 -1 12060
|
|
D3
|
|
The waiting room lies in that direction.
|
|
~
|
|
~
|
|
0 -1 12043
|
|
E
|
|
seal~
|
|
The seal of the Emperor is mounted above the judge's stand.
|
|
~
|
|
E
|
|
bench stand box jury~
|
|
You see large wooden structures that are designed to separate the judge, jury
|
|
and witnesses from the rest of the courtroom. They are made of polished oak and
|
|
are strictly functional.
|
|
~
|
|
S
|
|
#12051
|
|
The East Gate Of Rome~
|
|
You are standing inside of the eastern gate of Rome. There are two tall
|
|
spires built into the city wall, from which the guards can see the whole
|
|
eastern side of the city. The gate is currently open and to the east,
|
|
there is a heavily used road, made of packed clay, that leads out of Rome.
|
|
Another road leads westward into the city.
|
|
~
|
|
120 0 0 0 0 1
|
|
D1
|
|
The clay road heads eastwards.
|
|
~
|
|
gate~
|
|
1 -1 12064
|
|
D3
|
|
The clay street leads into the city.
|
|
~
|
|
~
|
|
0 -1 12046
|
|
E
|
|
gate~
|
|
The gate is fabricated from iron and has been designed to keep intruders out
|
|
of the city.
|
|
~
|
|
E
|
|
spires towers~
|
|
There are two tall spires on either side of the gate and are constantly
|
|
manned by the city guards. They are made of stone and stand about 40 feet tall.
|
|
~
|
|
S
|
|
#12052
|
|
A Mountain Path~
|
|
You stand on a small trail that leads up and down. It has recently been
|
|
raining and there are small puddles everywhere. You are just below the
|
|
clouds and the view of the surrounding countryside is breathtaking.
|
|
~
|
|
120 0 0 0 0 5
|
|
D4
|
|
The trail leads up and enters the clouds.
|
|
~
|
|
~
|
|
0 -1 12047
|
|
D5
|
|
The trail leads down.
|
|
~
|
|
~
|
|
0 -1 12056
|
|
E
|
|
trail~
|
|
The mountain trail is a little muddy, due to the recent rains.
|
|
~
|
|
S
|
|
#12054
|
|
The Aqueduct~
|
|
You are in a massive stone structure that has been designed to channel
|
|
water into the city of Rome. Due to the recent drought, the water level
|
|
is low, allowing passage without a boat. The walls and floor are covered
|
|
with algae and slime, producing treacherous footing conditions. There are
|
|
exits in all four cardinal directions.
|
|
~
|
|
120 8 0 0 0 6
|
|
D0
|
|
The aqueduct continues.
|
|
~
|
|
~
|
|
0 -1 12041
|
|
D1
|
|
The aqueduct continues.
|
|
~
|
|
~
|
|
0 -1 12054
|
|
D2
|
|
The aqueduct continues.
|
|
~
|
|
~
|
|
0 -1 12057
|
|
D3
|
|
The aqueduct continues.
|
|
~
|
|
~
|
|
0 -1 12048
|
|
E
|
|
slime algae~
|
|
Due to the availability of moisture and nutrients, a green, viscous slime has
|
|
grown and covered the everything with a slippery coating. It seems to go out of
|
|
its way to drip on you.
|
|
~
|
|
S
|
|
#12055
|
|
The Judge's Chambers~
|
|
You are in a small room that is filled with legal tombs. There is a
|
|
small desk here, literally buried under legal documents. There is also
|
|
a small window overlooking the northern part of the city.
|
|
~
|
|
120 8 0 0 0 0
|
|
D3
|
|
The courtroom lies in that direction.
|
|
~
|
|
door~
|
|
1 12039 12050
|
|
E
|
|
papers documents~
|
|
There are hundreds of pages of petitions, lawsuits and court orders sitting
|
|
on the desk. One particularly interesting case involves a nobleman, a slave and
|
|
a roll of toilet paper.
|
|
~
|
|
E
|
|
tombs books~
|
|
The books are very large and filled with Roman legal precedent.
|
|
~
|
|
S
|
|
#12056
|
|
A Mountain Path~
|
|
You are standing on a small trail that leads through a grove of trees.
|
|
Every thing is lush and green here and it appears to have been raining
|
|
recently. 'This would be an ideal place for a picnic.' , you think to
|
|
yourself.
|
|
~
|
|
120 0 0 0 0 5
|
|
D4
|
|
You see a small trail leading further up the mountain.
|
|
~
|
|
~
|
|
0 -1 12052
|
|
D5
|
|
You see a small trail, leading down.
|
|
~
|
|
~
|
|
0 -1 12059
|
|
E
|
|
trail path~
|
|
The path is a little muddy, possibly due to a recent thundershower.
|
|
~
|
|
E
|
|
tree trees vegetation~
|
|
All of the vegetation is lush, green and in full bloom. You wish that you
|
|
could take the time to stop and enjoy it properly.
|
|
~
|
|
S
|
|
#12057
|
|
The Aqueduct~
|
|
You are in a massive stone structure that has been designed to channel
|
|
water into the city of Rome. Due to a recent drought, the water level is
|
|
low, allowing passage without a boat. The walls and floor are covered
|
|
with algae and slime, producing treacherous footing conditions. A valley
|
|
lies to the south and the other cardinal directions lead further into the
|
|
aqueduct.
|
|
~
|
|
120 8 0 0 0 6
|
|
D0
|
|
The aqueduct continues.
|
|
~
|
|
~
|
|
0 -1 12054
|
|
D1
|
|
The aqueduct continues.
|
|
~
|
|
~
|
|
0 -1 12054
|
|
D2
|
|
You see a gorgeous valley.
|
|
~
|
|
~
|
|
0 -1 12058
|
|
D3
|
|
The aqueduct continues....
|
|
~
|
|
~
|
|
0 -1 12041
|
|
E
|
|
slime algae~
|
|
Due to the availability of moisture and nutrients, a green, viscous slime has
|
|
grown and covered everything with a slippery coating. It seems to go out of its
|
|
way to drip on you.
|
|
~
|
|
S
|
|
#12058
|
|
The Valley Of The Gods~
|
|
You stand in a tranquil valley at the base of a large mountain. A quiet
|
|
stream, with fruit trees growing along its banks, winds its way peacefully
|
|
through the valley and enters a large stone structure that lies to the west.
|
|
There are birds singing and every now and then a ripple breaks the surface
|
|
of the stream. You can see a path leading through the trees to the up.
|
|
~
|
|
120 0 0 0 0 4
|
|
D0
|
|
A small path winds its way through the trees.
|
|
~
|
|
~
|
|
0 -1 12057
|
|
D4
|
|
You see a path leading up the mountain.
|
|
~
|
|
~
|
|
0 -1 12059
|
|
E
|
|
trees fruit~
|
|
The fruit trees, nourished by the fertile ground at the edge of the stream
|
|
and sustained by the brilliant sunshine, line the banks of the stream and are
|
|
laden with fruit.
|
|
~
|
|
E
|
|
fish~
|
|
A variety of species swims peacefully in the cool, clear water.
|
|
~
|
|
E
|
|
stream brook~
|
|
A stream of the clearest, cleanest water that you have ever seen winds its
|
|
way through the valley.
|
|
~
|
|
S
|
|
#12059
|
|
A Mountain Path~
|
|
You are standing on a path that leads up through a stand of large trees.
|
|
Everything is green and it seems like eternal spring - this is Mother Nature
|
|
at her finest. It is possible to descend into a tranquil valley from here.
|
|
~
|
|
120 0 0 0 0 5
|
|
D4
|
|
The path leads further up the mountain.
|
|
~
|
|
~
|
|
0 -1 12056
|
|
D5
|
|
The path widens out into a tranquil valley.
|
|
~
|
|
~
|
|
0 -1 12058
|
|
E
|
|
trees~
|
|
The trees are old and tower hundreds of feet above the ground. If you stand
|
|
still and listen carefully, you can hear the birds singing.
|
|
~
|
|
S
|
|
#12060
|
|
The Holding Cells~
|
|
You are standing in the holding cell area, just off of the cortroom. Those
|
|
who are recently convicted of serious crimes are brought here, pending torture
|
|
and execution. The courtroom lies to the north and another exit goes east.
|
|
~
|
|
120 8 0 0 0 0
|
|
D0
|
|
The courtroom lies to the north.
|
|
~
|
|
~
|
|
0 -1 12050
|
|
D1
|
|
~
|
|
~
|
|
0 -1 12061
|
|
E
|
|
cells cell~
|
|
You can see small and very cramped cells which are filthy. You shiver and
|
|
vow to never do anything that would cause you to become a resident.
|
|
~
|
|
S
|
|
#12061
|
|
The Torture Chamber~
|
|
You are standing in a very small room in which there are many tools
|
|
designed specifically for inflicting pain and suffering. Some of them
|
|
are familiar, such as the rack and the iron maidens. Others, you have
|
|
never seen before and they make you wonder about the kind of sadistic
|
|
mind that dreamt them up. The only exit is to the west.
|
|
~
|
|
120 8 0 0 0 0
|
|
D3
|
|
The holding cells lie in that direction.
|
|
~
|
|
~
|
|
0 -1 12060
|
|
S
|
|
#12062
|
|
The Roman Bakery~
|
|
You are standing in the bakery of Rome and your mouth waters at the
|
|
delicious aromas wafting from the kitchen. The only exit is to the east.
|
|
~
|
|
120 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 12030
|
|
S
|
|
#12063
|
|
The General Store~
|
|
You are standing in the only general store of Rome. The walls and shelves
|
|
are covered with all of the various items required by Roman citizens and
|
|
stalwart adventurers. Clay Avenue lies to the south.
|
|
~
|
|
120 8 0 0 0 0
|
|
D2
|
|
Clay Avenue lies in that direction.
|
|
~
|
|
~
|
|
0 -1 12046
|
|
S
|
|
#12064
|
|
Before Rome~
|
|
You travel upon an East-West road wide enough for 30 men to march
|
|
abreast. It is packed hard through heavy use. To the west stands the
|
|
Gates of Rome inviting you to enter and partake of all the glory and
|
|
splendor that is Rome.
|
|
~
|
|
120 8 0 0 0 1
|
|
D1
|
|
~
|
|
~
|
|
0 -1 12065
|
|
D3
|
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~
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gate~
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1 -1 12051
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S
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#12065
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Clay Road~
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You travel upon an East-West road wide enough for 30 men to march
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abreast. It is packed hard through heavy use. To the west, your eyes
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catch the splendors of a mighty city.
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~
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120 8 0 0 0 1
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D1
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~
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~
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0 -1 12066
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D3
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~
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~
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0 -1 12064
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S
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#12066
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Clay Road~
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You travel upon an East-West road wide enough for 30 men to march
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abreast.
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~
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120 8 0 0 0 1
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D1
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~
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~
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0 -1 12067
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D3
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~
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~
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0 -1 12065
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S
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#12067
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The End Of The Clay Road~
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The mighty clay road turns into lesser, but still well traveled roads
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here. You feel a surge run through your body as you look East into the
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lands that Rome turned into its mighty empire.
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~
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120 8 0 0 0 1
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D1
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A dirt trail leads towards the desert to the east.
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~
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~
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0 -1 12068
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D3
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The mighty clay road leads off in this direction.
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~
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~
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0 -1 12066
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S
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#12068
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A Small Dirt Trail~
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This small dirt path seems to be a joint between a large clay road
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located a short distance to the west and the expanse of sand which opens
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up before you to the east. The clay road appears to lead through the
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foothills towards the snowcapped mountain chain to the west. Perhaps
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there is a city or settlement in that direction.
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You cannot see any breaks in the horizon of the sand which fills your
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vision as you look to the east, it seems to stretch forever.
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~
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120 4 0 0 0 1
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D1
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The expanse of the Great Eastern Desert opens up before you.
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~
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~
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0 -1 5028
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D3
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A large clay road begins a short distance to the west.
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~
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~
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0 -1 12067
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S
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$~
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