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1011 lines
20 KiB
Text
1011 lines
20 KiB
Text
#28700
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innkeeper reilly~
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Reilly the Innkeeper~
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The innkeeper watches for customers and drinks imported Scotch.
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~
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Reilly doesn't keep this inn open by sitting and watching the goblins invade!
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He looks more like a hobo than an innkeeper but you can at least see that he is
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wearing a huge Scotch sword at his side. He is also drinking from a huge bottle
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of Scotch whiskey, probably not the single-malt variety.
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~
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190682 0 0 0 524400 0 0 0 200 E
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30 10 -8 6d6+300 5d5+5
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300 90000
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8 8 1
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BareHandAttack: 13
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Str: 18
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StrAdd: 100
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E
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#28701
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priest pater vinci~
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Pater Vinci~
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Pater Vinci greets you as you pass by.
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~
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Pater Vinci did not bear a weapon in the good old days, but now the goblins
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ought to avoid him, because the good priest fought for King Korbor before he
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took holy orders, and still carries a sturdy club.
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~
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10456 0 0 0 8200 0 0 0 900 E
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15 15 1 3d3+150 2d2+2
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150 22500
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8 8 1
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E
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#28702
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sheriff zeb~
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Zeb Rykalp~
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Zeb Rykalp, sheriff of Ofingia, watches you closely.
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~
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You had better keep on Zeb's good side. He has few qualms about roughing up
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the Midgaarders, and is ever-vigilant for evil.
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~
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10588 0 0 0 8 0 0 0 700 E
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15 15 1 3d3+150 2d2+2
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150 22500
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8 8 1
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E
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#28703
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smith dorig dwarf~
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Dorig Foehammer~
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Dorig the dwarf welds bars together with a 10 pound hammer.
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~
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He is too strong for you to beat easily in a fight, and if he had a beer or
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two in him Dorig would be invincible. At least, he would think himself
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invincible.
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~
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190686 0 0 0 524400 0 0 0 700 E
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30 10 -8 6d6+300 5d5+5
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300 90000
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8 8 1
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E
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#28704
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carpenter joel~
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Joel Kreb~
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Joel Kreb, the village carpenter, rests with an axe close at hand.
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~
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That axe he has has a long spike opposite its blade, and you do not think it
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is intended for wood, but for flesh and bone, particularly of goblin-kind.
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~
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190686 0 0 0 524400 0 0 0 700 E
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30 10 -8 6d6+300 5d5+5
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300 90000
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8 8 1
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E
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#28705
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maxtrum halfling shopkeeper~
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Maxtrum Holloknob~
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A stout halfling shopkeeper eyes your moneybag with a glinting eye.
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~
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Guard your wallet carefully! Rumor has it that Maxtrum rarely runs out of
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money, which would be wonderful, if only his customers didn't so often find
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their pockets lighter after leaving his store, though they bought nothing.
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~
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190686 0 0 0 524400 0 0 0 700 E
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30 10 -8 6d6+300 5d5+5
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300 90000
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8 8 1
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E
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#28706
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churt elf elven alchemist~
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Churt Agenris~
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An elven alchemist inhales the fumes deeply and sighs happily.
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~
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Churt notices you gagging as you enter his shop and peers at you with some
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surprise. He is a powerful wizard, having practiced such great spells as
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`Churt's Irresistible Retch' and `Word of Command: Go away, I... ' Well, never
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mind that one.
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~
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190686 0 0 0 524400 0 0 0 700 E
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30 10 -8 6d6+300 5d5+5
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300 90000
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8 8 1
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E
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#28707
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dek ranger elf elven leatherworker~
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Dek Shattershock~
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A retired elven ranger works here as a leatherworker.
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~
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Dek Shattershock- the name inspires fear in goblin and githyanki warrior
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alike! You ought to be scared, too, you shrimp.
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~
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190686 0 0 0 524400 0 0 0 700 E
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30 10 -8 6d6+300 5d5+5
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300 90000
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8 8 1
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E
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#28708
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marya woman baker~
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Marya the Baker~
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A young Ofintine woman kneads dough here.
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~
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She is not a noblewoman, but is a lady all the same. After all, lady means
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`loaf-kneader' just as lord means `loaf-ward' in the old Anglo- Saxon tongue.
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She has bashed more goblins with her rolling pin than Jewish rye has caraway
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seeds.
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~
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190686 0 0 0 524400 0 0 0 700 E
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30 10 -8 6d6+300 5d5+5
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300 90000
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8 8 1
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E
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#28709
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serathana priestess librarian~
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Serathana the Guardian of Lore~
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A priestess watches you carefully.
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~
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This priestess is an old friend of Dek, Dorig, Churt, and Maxtrum. They
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saved the world from destruction, but there isn't much need for heroes in
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peacetime. You can see Sara's long spear hung on the wall where she can
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instantly reach it.
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~
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190494 0 0 0 524400 0 0 0 700 E
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30 10 -8 6d6+300 5d5+5
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300 90000
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8 8 1
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E
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#28710
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kelek guard captain~
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Sir Kelek~
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Passing guards raise their visors in salute to Sir Kelek, their captain.
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~
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He did not reach this rank by staying close by the Newbie Zone.
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~
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14618 0 0 0 0 0 0 0 700 E
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10 17 4 2d2+100 1d2+1
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100 10000
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8 8 1
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E
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#28711
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king korbor~
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King Korbor~
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Clad in bright mail and girt with a sword, King Korbor goes to war.
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~
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Once King Korbor sat in his lofty hall, but now he marches with his army to
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drive off the goblins which threaten his realm.
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~
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14618 0 0 0 0 0 0 0 800 E
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15 15 1 3d3+150 2d2+2
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150 22500
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8 8 1
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E
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#28712
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tim thief boy~
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Tim the Thief~
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A small boy sneaks silently through the shadows.
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~
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Guard your money! It is that dratted Tim!
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~
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34908 0 0 0 0 0 0 0 100 E
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8 18 5 1d1+80 1d2+1
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80 6400
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8 8 1
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E
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T 28700
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#28713
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sir mischa~
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Sir Mischa~
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Sir Mischa guards his town from evil creatures.
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~
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This knight could easily kill Curley GreenLeaf.
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~
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6472 0 0 0 0 0 0 0 700 E
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10 17 4 2d2+100 1d2+1
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100 10000
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8 8 1
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E
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#28714
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guard~
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the Ofintine guard~
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A guard of Ofintinia patrolls his town.
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~
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A sturdy guardsman, loyal to King Korbor.
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~
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6472 0 0 0 0 0 0 0 400 E
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6 18 6 1d1+60 1d2+1
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60 3600
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8 8 1
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E
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#28715
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guard~
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the Ofintine guard~
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An Ofintine guard watches the gate.
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~
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A sturdy guardsman, ever vigilant for evil.
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~
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6410 0 0 0 0 0 0 0 400 E
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6 18 6 1d1+60 1d2+1
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60 3600
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8 8 1
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E
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#28716
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volunteer~
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an Ofintine volunteer~
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An Ofintine volunteer patrolls his town.
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~
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He has taken up arms to fight the goblins.
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~
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4168 0 0 0 0 0 0 0 400 E
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3 19 8 0d0+30 1d2+0
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30 900
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8 8 1
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E
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#28717
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volunteer~
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an Ofintine volunteer~
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A citizen of Ofinitine looks fierce and determined.
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~
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She has taken up arms to fight the goblins.
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~
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4168 0 0 0 0 0 0 0 400 E
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3 19 8 0d0+30 1d2+0
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30 900
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8 8 2
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E
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#28718
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man~
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a Lonoyan man~
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A man of Ofingia stands here.
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~
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He won't desert his town for a million goblins, all waving axes.
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~
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72 0 0 0 0 0 0 0 400 E
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2 20 8 0d0+20 1d2+0
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20 400
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8 8 1
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E
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#28719
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woman~
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a Lonoyan citizen~
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An Lonoyan woman walks through town.
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~
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Though the goblins poured in through every gate, she would stay here.
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~
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72 0 0 0 0 0 0 0 400 E
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2 20 8 0d0+20 1d2+0
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20 400
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8 8 2
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E
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#28720
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boy~
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a small boy~
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A small boy runs around shouting at unseen foes.
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~
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He is ready for the goblins when they come!
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~
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200 0 0 0 0 0 0 0 300 E
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1 20 9 0d0+10 1d2+0
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10 100
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8 8 1
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E
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#28721
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girl~
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a young girl~
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A Lonoyan girl stands here.
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~
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You are sure she has killed many trolls and more goblins.
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~
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200 0 0 0 0 0 0 0 300 E
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1 20 9 0d0+10 1d2+0
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10 100
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8 8 2
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E
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#28722
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big dog~
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the big dog~
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A huge dog runs about, tongue lolling out of his mouth in a silly way.
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~
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A big goofy retriever, with a rough, coarse black coat.
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~
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4296 0 0 0 0 0 0 0 0 E
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1 20 9 0d0+10 1d2+0
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10 100
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8 8 1
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BareHandAttack: 4
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E
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#28723
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dog~
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Reilly's dog~
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You cringe in fear when a small black dog growls menacingly.
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~
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Reilly's miniature schnauzer looks tougher than a small dragon.
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~
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4296 0 0 0 0 0 0 0 0 E
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6 18 6 1d1+60 1d2+1
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60 3600
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8 8 1
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E
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#28724
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farmer man~
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a Lonoyan farmer~
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A farmer strolls about town in his Sunday clothes.
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~
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As he walks past you, you see him stop and stare with an expression of
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recognition, changing to anger. Perhaps you left his gate open on the way here.
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~
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200 0 0 0 0 0 0 0 400 E
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2 20 8 0d0+20 1d2+0
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20 400
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8 8 1
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E
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#28725
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dwarf~
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a dwarf~
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A drunken Dwarf rests here, singing loud enough to wake the dead.
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~
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It takes more than a beer or two to intoxicate the sturdy mountain folk; he
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must have had enough to stun a giant.
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~
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200 0 0 0 0 0 0 0 400 E
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2 20 8 0d0+20 1d2+0
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20 400
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8 8 1
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E
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#28726
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hobbit~
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a hobbit landowner~
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A fine fat gentlehobbit swaggers around, whistling merrily.
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~
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There aren't too many hobbits living in Lonoya, and he is most likely a
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visitor from the Shire.
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~
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200 0 0 0 0 0 0 0 400 E
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2 20 8 0d0+20 1d2+0
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20 400
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8 8 1
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E
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#28727
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woman barmaid maid~
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the bar maid~
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A lovely Lonoyan woman serves mead to Reilly's customers.
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~
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No one bothers her as she serves drinks, because they know that she has a
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dagger ready for anyone who gets `fresh'.
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~
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200 0 0 0 0 0 0 0 400 E
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2 20 8 0d0+20 1d2+0
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20 400
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8 8 2
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E
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#28728
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man~
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the old man~
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An old Lonoyan man sweeps the road clean.
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~
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Too old to wield a glaive, this man has taken upon himself the task of
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picking up the litter that passerby drop in Lonoyan gutters. Ofingia, the
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"Jewel of Lonoya", would not sparkle as it does in Korbor's crown if he was not
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so busy. The old man really hates adventurers who don't clean up after
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themselves.
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~
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200 0 0 0 0 0 0 0 400 E
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2 20 8 0d0+20 1d2+0
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20 400
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8 8 1
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E
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#28729
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goblin~
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the goblin~
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A forest goblin roams Lonoya, arguing with himself.
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~
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He doesn't seem to notice you right away, but I wouldn't wait for him to stop
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talking and see you. Goblins hate strangers, especially if they are armed.
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~
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6248 0 0 0 0 0 0 0 -250 E
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4 19 7 0d0+40 1d2+0
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40 1600
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8 8 1
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E
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#28730
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goblin raider~
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the goblin~
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A goblin raider prowls Lonoya, looking for travellers to rob.
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~
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Stumpy-short but thick, green-skinned and great-headed. Ugly, ain't he?
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~
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6248 0 0 0 0 0 0 0 -250 E
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5 19 7 1d1+50 1d2+0
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50 2500
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8 8 1
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E
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#28731
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goblin~
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the goblin~
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A goblin crouches in ambush here.
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~
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Another goblin, another battle, another notch in your newbie dagger.
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~
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6248 0 0 0 0 0 0 0 -250 E
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5 19 7 1d1+50 1d2+0
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50 2500
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8 8 1
|
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E
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#28732
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goblin~
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the goblin watchman~
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A goblin stands watch here.
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~
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Goblins, it seems, are not trusty watchmen. You'd expect no more.
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~
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6250 0 0 0 0 0 0 0 -250 E
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5 19 7 1d1+50 1d2+0
|
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50 2500
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4 8 1
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E
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#28733
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serpent~
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the serpent~
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A great serpent slithers through the caverns, ignoring you.
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~
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For a little while you fear poison, but this snake looks about as harmless as
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any forty-five-foot reptile can. Perhaps this serpent lives off the carcasses
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of those killed by these goblins.
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~
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76 0 0 0 0 0 0 0 0 E
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5 19 7 1d1+50 1d2+0
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50 2500
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8 8 0
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E
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#28734
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gnome~
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the lost gnome~
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A stone-gnome is far from home.
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~
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He is wandering, as you are, through these tunnels to find an exit.
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~
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2268 0 0 0 589824 0 0 0 400 E
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2 20 8 0d0+20 1d2+0
|
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20 400
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8 8 1
|
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E
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#28735
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goblin~
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the goblin guard~
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A goblin stands here alert, vigilant for intruders.
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~
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No one will pass by him unnoticed.
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~
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6250 0 0 0 0 0 0 0 -350 E
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5 19 7 1d1+50 1d2+0
|
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50 2500
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8 8 1
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E
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#28736
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goblin~
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the goblin~
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A green-skinned goblin warrior stands here, clutching a bloody scimitar.
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~
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He looks tougher than the average goblin.
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~
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6248 0 0 0 0 0 0 0 -400 E
|
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6 18 6 1d1+60 1d2+1
|
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60 3600
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8 8 1
|
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E
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#28737
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goblin~
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the goblin warrior~
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A goblin warrior glares at you, angry at having been awakened.
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~
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He looks tougher than the average goblin.
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~
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6248 0 0 0 0 0 0 0 -400 E
|
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6 18 6 1d1+60 1d2+1
|
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60 3600
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4 8 1
|
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E
|
|
#28738
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hobgoblin goblin~
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a hobgoblin~
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A large goblin clad in stinking hides glares at you.
|
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~
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You would NEVER wear his armor; untanned cowhide is not your style. He
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doesn't seem to mind it, however, and in any case this fellow is a dangerous foe
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for any knight.
|
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~
|
|
6248 0 0 0 0 0 0 0 -400 E
|
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8 18 5 1d1+80 1d2+1
|
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80 6400
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8 8 1
|
|
E
|
|
#28739
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toadstool goblin chieftain~
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Toadstool the Goblin~
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Toadstool, chief of the forest goblins, shouts and throws things at you.
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~
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|
What does he throw? Rocks, mostly. Toadstool is taller than a dwarf, and
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ugly as a toad. He is larger than any goblin you have seen, in fact; maybe
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Toadstool is orcish or half-orcish.
|
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~
|
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6248 0 0 0 0 0 0 0 -500 E
|
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10 17 4 2d2+100 1d2+1
|
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100 10000
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8 8 1
|
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E
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#28740
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goblin~
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the goblin~
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A goblin gnaws a bone here.
|
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~
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That bone looks very tasty, but he probably won't share it.
|
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~
|
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6248 0 0 0 0 0 0 0 -250 E
|
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4 19 7 0d0+40 1d2+0
|
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40 1600
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8 8 1
|
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E
|
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#28741
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groff troll cook~
|
|
Groff the Troll~
|
|
A huge hairy troll stirs a bubbling pot.
|
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~
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|
As you watch, safely hidden, he picks up a dead goblin and throws it into his
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pot, followed by a few spotted mushrooms and a halfling. Then he catches sight
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of you, and wonders what flavor you'd add to his concoction. Oops! Should have
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stayed still, you idiot.
|
|
~
|
|
46 0 0 0 0 0 0 0 -800 E
|
|
12 16 2 2d2+120 2d2+2
|
|
120 14400
|
|
8 8 1
|
|
E
|
|
#28742
|
|
mimic barrel~
|
|
the mimic~
|
|
A sturdy oaken barrel bound with iron hoops stands in the corner.
|
|
~
|
|
This barrel has no tap, but perhaps you could borrow one from the goblins.
|
|
No, I doubt it. Besides, there is something queer about that cask. Did it just
|
|
move?
|
|
~
|
|
196618 0 0 0 0 0 0 0 10 E
|
|
11 17 3 2d2+110 1d2+1
|
|
110 12100
|
|
8 8 0
|
|
E
|
|
#28743
|
|
mimic cabinet~
|
|
the mimic~
|
|
A cabinet marked `Magical Items Only' stands in the corner.
|
|
~
|
|
You nearly open the cabinet when you realize goblins don't write in the
|
|
Common Speech. Perhaps it's a trap.
|
|
~
|
|
196618 0 0 0 0 0 0 0 10 E
|
|
11 17 3 2d2+110 1d2+1
|
|
110 12100
|
|
8 8 0
|
|
E
|
|
#28744
|
|
hybrid centipede cementipede~
|
|
the Cementipede~
|
|
A strange hybrid of stone and centipede prowls the caves.
|
|
~
|
|
Half-crawler, half-concrete; it could only be the legendary Cementipede!
|
|
~
|
|
73944 0 0 0 0 0 0 0 0 E
|
|
4 19 7 0d0+40 1d2+0
|
|
40 1600
|
|
8 8 0
|
|
BareHandAttack: 8
|
|
E
|
|
#28745
|
|
goblin~
|
|
the goblin~
|
|
A drunken goblin staggers around.
|
|
~
|
|
You don't want to THINK about what he's been drinking.
|
|
~
|
|
6248 0 0 0 0 0 0 0 -250 E
|
|
4 19 7 0d0+40 1d2+0
|
|
40 1600
|
|
8 8 1
|
|
E
|
|
#28746
|
|
warg~
|
|
the hungry warg~
|
|
A hungry warg stands here, growling at you.
|
|
~
|
|
The goblins sometimes ride wargs, and maybe this one is trained as a mount.
|
|
You only know that the white fangs it now shows as it sees you approaching look
|
|
very sharp.
|
|
~
|
|
104 0 0 0 0 0 0 0 -350 E
|
|
5 19 7 1d1+50 1d2+0
|
|
50 2500
|
|
8 8 0
|
|
E
|
|
#28747
|
|
mold~
|
|
the green mold~
|
|
A peculiar green mold looks at you from the wall.
|
|
~
|
|
Looks at you? Molds don't usually have EYES! But this one does.
|
|
~
|
|
196682 0 0 0 0 0 0 0 0 E
|
|
12 16 2 2d2+120 2d2+2
|
|
120 14400
|
|
8 8 0
|
|
BareHandAttack: 1
|
|
Str: 3
|
|
Dex: 3
|
|
Int: 3
|
|
Wis: 3
|
|
E
|
|
#28748
|
|
orc~
|
|
the orc~
|
|
An Orc guards the caves here.
|
|
~
|
|
He is not as large as the usual Orc, probably half a goblin.
|
|
~
|
|
6250 0 0 0 0 0 0 0 -400 E
|
|
6 18 6 1d1+60 1d2+1
|
|
60 3600
|
|
4 8 1
|
|
E
|
|
#28749
|
|
goblin~
|
|
the goblin~
|
|
A goblin miner chips away at the mountains' stony innards.
|
|
~
|
|
He doesn't seem to be in the best of spirits. It's been a long day.
|
|
~
|
|
6248 0 0 0 0 0 0 0 -250 E
|
|
5 19 7 1d1+50 1d2+0
|
|
50 2500
|
|
8 8 1
|
|
E
|
|
#28750
|
|
stalker~
|
|
the Stalker~
|
|
The invisible stalker is, fortunately, not after you.
|
|
~
|
|
You can't see him.
|
|
~
|
|
239704 0 0 0 590076 0 0 0 -1000 E
|
|
33 9 -9 6d6+330 5d5+5
|
|
330 108900
|
|
8 8 0
|
|
BareHandAttack: 10
|
|
E
|
|
#28751
|
|
kobold~
|
|
the kobold~
|
|
A kobold slave hauls rubble for the goblins.
|
|
~
|
|
He is always looking for a way to escape.
|
|
~
|
|
76 0 0 0 0 0 0 0 -100 E
|
|
4 19 7 0d0+40 1d2+0
|
|
40 1600
|
|
8 8 0
|
|
E
|
|
#28752
|
|
goblin~
|
|
the goblin~
|
|
A goblin miner rests here, out of his master's sight.
|
|
~
|
|
He is not too tired to kill you with that big nasty pick.
|
|
~
|
|
6250 0 0 0 0 0 0 0 -250 E
|
|
5 19 7 1d1+50 1d2+0
|
|
50 2500
|
|
5 5 1
|
|
E
|
|
#28753
|
|
mimic boulder~
|
|
the mimic~
|
|
A great boulder nearly blocks the tunnel.
|
|
~
|
|
Where did that thing come from? It didn't just MOVE, did it? Hmmm...
|
|
~
|
|
196618 0 0 0 0 0 0 0 -10 E
|
|
14 16 1 2d2+140 2d2+2
|
|
140 19600
|
|
8 8 0
|
|
E
|
|
#28754
|
|
goblin~
|
|
the goblin~
|
|
A goblin slave driver supervises the miners and cracks his whip!
|
|
~
|
|
He lashes fiercely at you with that great whip when he sees you in his mine
|
|
tunnels.
|
|
~
|
|
6252 0 0 0 0 0 0 0 -800 E
|
|
8 18 5 1d1+80 1d2+1
|
|
80 6400
|
|
8 8 1
|
|
BareHandAttack: 2
|
|
E
|
|
#28755
|
|
slave~
|
|
the human slave~
|
|
An Ofintine works as a goblin slave, with no hope of escape.
|
|
~
|
|
The goblins captured him in a raid and now work him to death in their huge
|
|
mines.
|
|
~
|
|
72 0 0 0 0 0 0 0 400 E
|
|
2 20 8 0d0+20 1d2+0
|
|
20 400
|
|
8 8 1
|
|
E
|
|
#28756
|
|
slave~
|
|
the human slave~
|
|
An Ofintine works as a goblin slave, with no hope of escape.
|
|
~
|
|
The goblins captured her in a raid and now work her to death in their huge
|
|
mines.
|
|
~
|
|
72 0 0 0 0 0 0 0 400 E
|
|
2 20 8 0d0+20 1d2+0
|
|
20 400
|
|
8 8 2
|
|
E
|
|
#28757
|
|
goblin blacksmith~
|
|
the goblin blacksmith~
|
|
Wielding two great hammers, the goblin smith toils at his forge.
|
|
~
|
|
His knotted, iron-hard muscles attest to long hours at the anvil.
|
|
~
|
|
6250 0 0 0 0 0 0 0 -800 E
|
|
8 18 5 1d1+80 1d2+1
|
|
80 6400
|
|
8 8 1
|
|
E
|
|
#28758
|
|
goblin~
|
|
the goblin~
|
|
A goblin pumps the great forge-bellows here.
|
|
~
|
|
He works at a furious pace as the overseer cracks his whip, to keep the
|
|
goblins' iron furnace white-hot.
|
|
~
|
|
6248 0 0 0 0 0 0 0 -250 E
|
|
5 19 7 1d1+50 1d2+0
|
|
50 2500
|
|
8 8 1
|
|
E
|
|
#28759
|
|
kobold slave~
|
|
the kobold slave~
|
|
A kobold shuffles quickly about, carrying iron ore and lime.
|
|
~
|
|
He avoids the whip nimbly as he feeds the roaring furnace.
|
|
~
|
|
76 0 0 0 0 0 0 0 -100 E
|
|
4 19 7 0d0+40 1d2+0
|
|
40 1600
|
|
8 8 0
|
|
E
|
|
#28760
|
|
giant overseer~
|
|
the hill giant~
|
|
A hill giant `encourages' the slaves with a huge flint-studded whip.
|
|
~
|
|
He is not very bright, as few giants are, and might think you work here if
|
|
you stay much longer. Like any evil giant, he loves causing pain.
|
|
~
|
|
6378 0 0 0 0 0 0 0 -900 E
|
|
12 16 2 2d2+120 2d2+2
|
|
120 14400
|
|
8 8 1
|
|
E
|
|
#28761
|
|
mimic pig iron~
|
|
the mimic~
|
|
A glowing iron pig cools in the sand, away from the others.
|
|
~
|
|
This iron pig seems to be chuckling softly. Odd.
|
|
~
|
|
196618 0 0 0 0 0 0 0 -10 E
|
|
14 16 1 2d2+140 2d2+2
|
|
140 19600
|
|
8 8 0
|
|
E
|
|
#28762
|
|
ogre~
|
|
the ogre~
|
|
A large ogre trudges about, pushing boulders that must weigh tons.
|
|
~
|
|
He looks very strong.
|
|
~
|
|
6346 0 0 0 0 0 0 0 -900 E
|
|
12 16 2 2d2+120 2d2+2
|
|
120 14400
|
|
8 8 1
|
|
E
|
|
#28763
|
|
elf elven~
|
|
an Elf~
|
|
An Elven hunter stalks goblins here.
|
|
~
|
|
He, like you, has crept into Goblin-Town to hunt goblins. Seems as though he
|
|
is doing a good job of it, so why not let him continue?
|
|
~
|
|
2392 0 0 0 1048688 0 0 0 1000 E
|
|
6 18 6 1d1+60 1d2+1
|
|
60 3600
|
|
4 8 1
|
|
E
|
|
#28764
|
|
dragon~
|
|
the red dragon~
|
|
A large red dragon stands here, angry that you disturbed his rest.
|
|
~
|
|
He can't see you when he's sleeping, and you had best let him stay that way.
|
|
|
|
~
|
|
90218 0 0 0 16 0 0 0 -1000 E
|
|
20 14 -2 4d4+200 3d3+3
|
|
200 40000
|
|
4 8 0
|
|
E
|
|
#28765
|
|
troll guard~
|
|
the troll guard~
|
|
A huge troll of the Olog-Hai stands guard here.
|
|
~
|
|
Oh dear! Time to leave the way you came in!
|
|
~
|
|
6378 0 0 0 0 0 0 0 -900 E
|
|
12 16 2 2d2+120 2d2+2
|
|
120 14400
|
|
8 8 1
|
|
BareHandAttack: 13
|
|
Str: 24
|
|
Int: 3
|
|
Wis: 3
|
|
E
|
|
#28766
|
|
orc~
|
|
the orc~
|
|
A large Orc stands here, looking for dinner.
|
|
~
|
|
Offering him a waybread was a BAD idea, you now think. Orcs don't like elves
|
|
very much. Well, they do like elves dead. In fact, they like almost any meat.
|
|
You probably look like a tasty meal.
|
|
~
|
|
108 0 0 0 0 0 0 0 -800 E
|
|
8 18 5 1d1+80 1d2+1
|
|
80 6400
|
|
8 8 1
|
|
E
|
|
#28767
|
|
wall~
|
|
the living wall~
|
|
A section of stone wall has many treasures embedded in it.
|
|
~
|
|
You have heard of walls that came alive by wicked sorcery and absorb great
|
|
treasures within their magical masonry.
|
|
~
|
|
253978 0 0 0 16 0 0 0 -750 E
|
|
33 9 -9 6d6+330 5d5+5
|
|
330 108900
|
|
8 8 0
|
|
E
|
|
#28768
|
|
mimic chest~
|
|
the mimic~
|
|
A fine iron-bound chest would catch any cabinetmaker's eye.
|
|
~
|
|
The chest was truly the work of a master carpenter.
|
|
~
|
|
196618 0 0 0 0 0 0 0 -10 E
|
|
14 16 1 2d2+140 2d2+2
|
|
140 19600
|
|
8 8 0
|
|
E
|
|
#28769
|
|
goblin moragd~
|
|
Moragd the Goblin~
|
|
Moragd the Goblin stands here.
|
|
~
|
|
Moragd is a great goblin warrior, son of Gorgh the Knob-headed.
|
|
~
|
|
6378 0 0 0 0 0 0 0 -900 E
|
|
12 16 2 2d2+120 2d2+2
|
|
120 14400
|
|
8 8 1
|
|
E
|
|
#28770
|
|
goblin gorgh~
|
|
Gorgh the Goblin~
|
|
Gorgh the Knob-Headed stands here.
|
|
~
|
|
Gorgh, father of Moragd , is the greatest goblin warrior yet to taint this
|
|
world.
|
|
~
|
|
6378 0 0 0 0 0 0 0 -900 E
|
|
12 16 2 2d2+120 2d2+2
|
|
120 14400
|
|
8 8 1
|
|
E
|
|
#28771
|
|
goblin Khos~
|
|
Khos the Goblin~
|
|
Khos the Greatnosed stands here.
|
|
~
|
|
Khos, Gorgh, and Moragd are the three best soldiers of the Great Goblin.
|
|
~
|
|
6378 0 0 0 0 0 0 0 -900 E
|
|
12 16 2 2d2+120 2d2+2
|
|
120 14400
|
|
8 8 1
|
|
E
|
|
#28772
|
|
goblin~
|
|
the goblin~
|
|
A goblin warrior stands here.
|
|
~
|
|
Ugly, slime-green, and bull-strong.
|
|
~
|
|
6248 0 0 0 0 0 0 0 -400 E
|
|
6 18 6 1d1+60 1d2+1
|
|
60 3600
|
|
8 8 1
|
|
E
|
|
#28773
|
|
ogre guard Thrash~
|
|
Thrash the Ogre~
|
|
Thrash the Ogre Mercenary guards the Great Goblin.
|
|
~
|
|
You are sure you have seen Thrash before, somewhere. Maybe he was in the
|
|
Grunting Boar the other day with Pippin. Anyway, the Great Goblin has hired him
|
|
as a bodyguard.
|
|
~
|
|
6254 0 0 0 16 0 0 0 -900 E
|
|
27 11 -6 5d5+270 4d4+4
|
|
270 72900
|
|
8 8 1
|
|
BareHandAttack: 10
|
|
E
|
|
#28774
|
|
giant guard Throm~
|
|
Throm the Giant~
|
|
Throm the Giant guards the Great Goblin.
|
|
~
|
|
You are sure you have seen Throm before, somewhere. Maybe he was at the
|
|
weapon shop the other day? Anyway, the Great Goblin has hired this renowned
|
|
giant to guard his person.
|
|
~
|
|
6254 0 0 0 16 0 0 0 -900 E
|
|
23 13 -3 4d4+230 3d3+3
|
|
230 52900
|
|
8 8 1
|
|
BareHandAttack: 13
|
|
Str: 25
|
|
Int: 3
|
|
Wis: 3
|
|
E
|
|
#28775
|
|
human guard Tarus~
|
|
Tarus~
|
|
Tarus the Swordpupil guards the Great Goblin.
|
|
~
|
|
You are sure you have seen Tarus before, perhaps on BluemageMUD. This sturdy
|
|
human is one of the Great Goblin's bodyguards.
|
|
~
|
|
6254 0 0 0 16 0 0 0 -900 E
|
|
23 13 -3 4d4+230 3d3+3
|
|
230 52900
|
|
8 8 1
|
|
E
|
|
#28776
|
|
great goblin~
|
|
the Great Goblin~
|
|
The Great Goblin sees you and calls his guards!
|
|
~
|
|
His head is bigger than any goblin's you have seen, and he is quite proud of
|
|
it. This goblin is quite strong, and quite ugly, and has quite a few guards
|
|
around him. Kill him, and King Korbor will repay you handsomely.
|
|
~
|
|
6254 0 0 0 0 0 0 0 -990 E
|
|
17 15 0 3d3+170 2d2+2
|
|
170 28900
|
|
8 8 1
|
|
E
|
|
$
|