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919 lines
18 KiB
Text
919 lines
18 KiB
Text
#31800
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Dock Area Zone Description Room~
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Kaan
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Zone 318 is linked to the following zones:
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315 McGintey Business District at 31801 (north) ---> 31571
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315 McGintey Business District at 31804 (north) ---> 31573
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322 McGintey Bay at 31842 (south) ---> 32273
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322 McGintey Bay at 31843 (south) ---> 32275
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322 McGintey Bay at 31844 (south) ---> 32277
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322 McGintey Bay at 31846 (south) ---> 32271
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322 McGintey Bay at 31847 (south) ---> 32269
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322 McGintey Bay at 31848 (south) ---> 32267
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322 McGintey Bay at 31849 (south) ---> 32265
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~
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318 0 0 0 0 0
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#31801
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West Main~
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The road continues downhill to the south, toward wine, women and drunken
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brawls. The stench fish and sea-goers gets stronger and stronger with each step
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you take down toward the docks. To the north is the way into the main business
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section of the City.
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~
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318 0 0 0 0 0
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D0
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0 0 31571
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D2
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0 0 31802
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#31802
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West Main~
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You are nearing sea level, which is just south and downhill from where you
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stand. The repugnant smell of fish and guts, sailors and sweat is still all
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around you, but to your shame you find that you are beginning to get a bit used
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to it. North leads the way uphill into McGintey's business district.
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318 0 0 0 0 0
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D0
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0 0 31801
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D2
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0 0 31803
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#31803
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West Main~
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You have come to the southern end of West Main, where the street stops it's
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travel downhill and south, allowing the Dock Road to take over, which is just
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west from here. The road heads north, uphill toward the main city section of
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McGintey Cove, or east into a tightly packed alley where a sizable crowd of
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people seem to be gathered around, watching something.
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318 0 0 0 0 0
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D0
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0 0 31802
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D1
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0 0 31807
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D3
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0 0 31824
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#31804
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East Main~
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The road heads south at a steep downhill angle, making travel a bit
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difficult, especially with the poor condition if the roads. To the north is the
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main business section of McGintey Cove.
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318 0 0 0 0 0
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D0
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0 0 31573
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D2
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0 0 31805
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#31805
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East Main~
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The road heads steeply downhill toward the docks and all the mariad life
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which seems to frequent that area. Just south of you is the final step where
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you reach sea level and what looks to be the grubbiest section of any town you
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have ever seen begins. To the north, the road heads uphill toward the main
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business area for the Cove.
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318 0 0 0 0 0
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D0
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0 0 31804
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D2
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0 0 31806
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#31806
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East Main~
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You have reached the bottom of the large hill which runs north from here into
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the main business area. South of you is mroe of the road, which runs along side
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a very large building, presumably the Boat Station, where one may book passage
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to any of the islands of Dibrova. West of you is an alley where it looks like a
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sizable crowd has gathered, all intent and yelling at something in their center.
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~
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318 0 0 0 0 0
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D0
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~
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0 0 31805
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D2
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0 0 31808
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D3
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0 0 31807
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#31807
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Alley at the Cock Fights~
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You stand in a cramped alley which is made all the more cramped by all the
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people who have crowded together to watch and bet on these beasts which battle
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on the ground in the center of this man-made ring. The exits lead east and
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west.
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318 0 0 0 0 0
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D1
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0 0 31806
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D3
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0 0 31803
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#31808
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East Main~
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The road runs north and south here. On your west is the wall of the enormous
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boat station here in McGintey Cove. The entrance looks to be just south of
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here. To the east is an old, three story building which looks from this angle
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to be completely abandoned.
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318 0 0 0 0 0
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D0
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0 0 31806
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D1
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0 0 31850
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D2
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0 0 31809
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#31809
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East Main~
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You stand on before a huge concrete building which holds the Boat Station
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here in McGintey Cove. This Boat Station is said to be the largest commercial
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outlet for personal travel overseas in Dibrova. A great number of people go in
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and come out of this place, many obviously foreigners. The entrance to the Boat
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Station is to the west and the road runs north and south.
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~
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318 0 0 0 0 0
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D0
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0 0 31808
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D2
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0 0 31810
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D3
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0 0 31813
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#31810
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East Main~
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The road continues north and south, a small shop lies just east of you. To
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the south you can see the very tops of ships' masts that are docked in the
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harbor. The shop east of here looks to be that of a netweaver's.
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318 0 0 0 0 0
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D0
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0 0 31809
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D1
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0 0 31812
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D2
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0 0 31811
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#31811
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East Main~
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Still heading north and south, this road has turned from the easily traveled
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paving to the north to a muddy, sludgy mess that you must literally make an
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effort each time you take a step to lift your foot high enough to clear the mud
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that threathens to ruin your footwear and bog you down. To the east is a very
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crude looking building, a sign hanging out front with no writing, just a badly
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painted picture of a cracked beer mug on it. To the west, a narrow, dark alley
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allows limited access.
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318 0 0 0 0 0
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D0
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0 0 31810
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D1
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0 0 31831
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D2
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0 0 31832
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D3
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0 0 31820
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#31812
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Netweaver~
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This small shop is festooned with nets of assorted size, color and shape.
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Most are made for fishing, for those commercial fisherman who supply the town
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with fish to eat. Some, however, are made for a more deadly purpose, one which
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a player may find quite useful....
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318 0 0 0 0 0
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D3
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0 0 31810
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#31813
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McGintey Boat Station~
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Upon entering into this huge hall, the first thing you notice is the rush of
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sound that comes at you from every side. It seems everyone is trying
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desperately to yell over everyone else to make sure they get the right ticket to
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the right destination. The next thing you notice is the amount of people who
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seem to have found a home here at the station, on the benches which are rowed
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neatly in the center of the floor. These benches were obviously intended for
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use by the customers who await the arrival of their boat, but it seems that some
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the lower class, possibly less fortunates have decide that these benches work
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very well as a bed, too. There are ticket booths to the north and south. The
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exit is east.
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318 0 0 0 0 0
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D0
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0 0 31817
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D1
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0 0 31809
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D2
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0 0 31815
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D3
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0 0 31814
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#31814
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McGintey Boat Station~
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This part of the station is no different from the front section. Bums and
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screaming people. Everywhere. Love it here, yep! (That WAS sarcasm) There are
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more ticket booths to the north, the south, and the west. The exit is off to
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the east. Past more bums.
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~
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318 0 0 0 0 0
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D0
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0 0 31818
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D1
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0 0 31813
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D2
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0 0 31816
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D3
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0 0 31819
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#31815
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Dibrova Travels~
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You stand at a glass window with a small hole cut in the bottom center. A
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sign hangs behind the receptionist, detailing the ports of call for this
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particular travel company.
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318 0 0 0 0 0
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D0
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0 0 31813
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#31816
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Travels Abroad~
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You stand at a glass window with a small hole cut in the bottom center. A
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sign hangs behind the receptionist, detailing the ports of call for this
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particular travel company.
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318 0 0 0 0 0
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D0
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0 0 31814
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#31817
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Island Escapes~
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You stand at a glass window with a small hole cut in the bottom center. A
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sign hangs behind the receptionist, detailing the ports of call for this
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particular travel company.
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318 0 0 0 0 0
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D2
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0 0 31813
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#31818
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Ocean Adventures~
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You stand at a glass window with a small hole cut in the bottom center. A
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sign hangs behind the receptionist, detailing the ports of call for this
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particular travel company.
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318 0 0 0 0 0
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D2
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0 0 31814
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#31819
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Hodges Travel, Inc.~
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You stand at a glass window with a small hole cut in the bottom center. A
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sign hangs behind the receptionist, detailing the ports of call for this
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particular travel company.
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318 0 0 0 0 0
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D1
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0 0 31814
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#31820
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Narrow Alley~
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With the Boat Station wall to your north and the wall of a two story brothel
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to your south, this alley is so covered in shadows as to be dark. It continues
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west into more darkness or allows entrance back onto East Main to the east.
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~
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318 257 0 0 0 0
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D1
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0 0 31811
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D3
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0 0 31821
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#31821
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Narrow Alley~
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The alley stills seems to lead somewhere to the west, but still without
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enough light to see by. A faint trickle of light comes from the east, where the
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alley opens up into the main street.
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~
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318 257 0 0 0 0
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D1
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0 0 31820
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D3
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0 0 31822
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#31822
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Dead End in Narrow Alley~
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Ahhh, finally some light! Although, with the light that is available here,
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you may have been better off not seeing. There is a small, hooded lantern
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casting light on the alley floor where five large punks huddle around a craps
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game they were gambling on. Notice the word 'WERE' there. See, you have
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interrupted their game, and they don't seem pleased. No, not at all.
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~
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318 1 0 0 0 0
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D0
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door~
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1 0 31823
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D1
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0 0 31821
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#31823
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The HQ of the Bloody Scythe Gang~
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This place, what appears to be an abandoned warehouse, is home to one of the
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deadliest gangs of thugs in McGintey Cove. All crime, all prostitution, and all
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illegal gambling activities are controlled from this room. Well, that is all
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crime, prostitution and gambling that the Dead Boys (McGintey's other gang)
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don't control is controlled from here. Seems that the Bloody Scythes don't take
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a shine to having unexpected company, either. Better duck!
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~
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318 0 0 0 0 0
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D2
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~
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door~
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1 0 31822
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#31824
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Dock Road~
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You are at the northern end of Dock Road which at this point, isn't anywhere
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near the docks, but leads to them directly. To the east is West Main street and
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to the south is the way leading to the docks.
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~
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318 0 0 0 0 0
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D1
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~
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~
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0 0 31803
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D2
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~
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0 0 31825
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#31825
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Dock Road~
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The road heads south toward the docks where all vessels commercial and
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private are kept when in port. The sound of the sea begins to be much more
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prevalent as you make your way toward the docks. The sounds, the smell, and the
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excitement of a busy seaport seems to call to you as you hurry along.
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~
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318 0 0 0 0 0
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D0
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~
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~
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0 0 31824
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D2
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0 0 31826
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#31826
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Dock Road~
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The Dock Road continues south toward the docks or north toward a large hill
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which leads up into the main business section of McGintey Cove.
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~
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318 0 0 0 0 0
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D0
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~
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0 0 31825
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D2
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~
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0 0 31827
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S
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#31827
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Dock Road~
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Dock Road comes to an intersection on itself just south of you, where it
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splits east and west and runs along the docks where all of the many ships are
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kept while in port. To the east is a small dirt trail. It looks to be fairly
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well used, however there is something about it, something slightly unsettling
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that makes you think maybe you'd better not head that way. Don't you have a
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ship to catch anyway?
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~
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318 0 0 0 0 0
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D0
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~
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~
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0 0 31826
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D1
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~
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~
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0 0 31828
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D2
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~
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0 0 31848
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S
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#31828
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Dirt Trail~
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The trail makes a turn to the north, where it leads up to a small wooden
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shack, sittig all by itself in the shadow of this big city. How in the world
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did this little shack go unnoticed by you when you walked by on Dock Road?
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~
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318 0 0 0 0 0
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D0
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~
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~
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0 0 31829
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D3
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~
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0 0 31827
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S
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#31829
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In Front of a Shack~
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You stand before the shack, wondering if it would be a good idea to knock, or
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just walk right in. There is definately someone home from the sounds you can
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from out here, there are probably quite a few someones home. They are making a
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loud-assed racket. You may head south away from the shack or north into it.
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~
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318 0 0 0 0 0
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D0
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~
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door~
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1 0 31830
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D2
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~
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~
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0 0 31828
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S
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#31830
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HQ for the Dead Boys~
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These boys are, of course, not dead. In fact, they are far from it. They
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seem to have a non-stop party that goes on and on and on. Almost makes you want
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to join them, but just as you begin to think these party animals might be cool
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to hang out with for a few drunken hours, they turn as one and decide that
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kicking your ass would be more fun than the beer for a while. Hey, you know,
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You Gotta Fight... For Your Right...
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~
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318 0 0 0 0 0
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D2
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~
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door~
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1 0 31829
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S
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#31831
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The Cracked Mug~
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A gaggle of sailors all huddle around an old battered piano, most of them
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drunker than drunk can be. They all sing along in off-keys to an off-key tune
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played by a sailor who probably has never touched a piano before in his life.
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Seems like a harmless enough place to come in and have a drink or two...
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~
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318 8 0 0 0 0
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D3
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~
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~
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0 0 31811
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S
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#31832
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East Main~
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East Main heads south toward the docks, which you can faintly see in the
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distance now. A wide road heads off to your east, past a bar and a warehouse.
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To the west is nicely kept house decorated in pastel colors. For some reason,
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there are a number of women leaning on the front balcony, smiling and waving.
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Hm, you must look extra good today or something!
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~
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318 0 0 0 0 0
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D0
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~
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~
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0 0 31811
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D1
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~
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~
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0 0 31834
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D2
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~
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~
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0 0 31839
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D3
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~
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~
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0 0 31833
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S
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#31833
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Myra's House of Ill Repute~
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Madame Myra hosts the only business of this nature in this town, thereby
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granting her the luxury of picking and choosing her custom, not to mention her
|
|
price. A sign on the wall catches your eye.
|
|
~
|
|
318 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 31832
|
|
S
|
|
#31834
|
|
Warehouse Road~
|
|
The road runs along a couple of large warehouses which seem for the most part
|
|
unused or at least, unguarded. One lies directly south from you and the other
|
|
just northeast. To the west is East Main.
|
|
~
|
|
318 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 31835
|
|
D2
|
|
~
|
|
~
|
|
0 0 31840
|
|
D3
|
|
~
|
|
~
|
|
0 0 31832
|
|
S
|
|
#31835
|
|
Warehouse Road~
|
|
The road runs east and west from here, dead ending just east at a large,
|
|
empty looking house. To the north is the entrance to a large warehouse.
|
|
~
|
|
318 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31838
|
|
D1
|
|
~
|
|
~
|
|
0 0 31836
|
|
D3
|
|
~
|
|
~
|
|
0 0 31834
|
|
S
|
|
#31836
|
|
Warehouse Road~
|
|
The road ends here, warehouse walls to the north and south with no entrances,
|
|
and an old, empty looking house to the east. To the west the street heads
|
|
toward East Main and the docks.
|
|
~
|
|
318 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 31837
|
|
D3
|
|
~
|
|
~
|
|
0 0 31835
|
|
S
|
|
#31837
|
|
Abandoned Building~
|
|
This ransacked home must have been the home of either the owner of these
|
|
warehouses or the place where the guard lived who watched over them. It makes
|
|
little difference who lived here then, because the house has been completely
|
|
gutted by the various hoodlums and punks of the town. It also looks as if it
|
|
could be a favorite of some of the squatters of this town. The exit lies west.
|
|
~
|
|
318 8 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 31836
|
|
S
|
|
#31838
|
|
Warehouse~
|
|
A few crates lay scattered throughout the room, all of them seem to have the
|
|
appearance of having been left here for quite some time. Never hurts to check,
|
|
though...
|
|
~
|
|
318 8 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 31835
|
|
S
|
|
#31839
|
|
East Main~
|
|
East Main runs south into Dock Road, the road which runs east to west along
|
|
the docks where all vessels are required to tie up when in port. To the west is
|
|
a small motel which offers vacancy, however it does look as if it would most
|
|
probably be a favorite hangout for sailors and call girls, not the affluent
|
|
qworld traveller type like yourself.
|
|
~
|
|
318 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31832
|
|
D2
|
|
~
|
|
~
|
|
0 0 31842
|
|
D3
|
|
~
|
|
~
|
|
0 0 31841
|
|
S
|
|
#31840
|
|
Warehouse~
|
|
Boxes and crates litter the floor. Your footsteps echo hollowly in this huge
|
|
building, convincing you that you are most probably alone in this place. A
|
|
quick search might reveal a prize or two.
|
|
~
|
|
318 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31834
|
|
S
|
|
#31841
|
|
Roach Motel~
|
|
There is a door in the east wall, presumably leading to the rooms where one
|
|
might rest for the night. A man sits behind a thick plate of glass reading a
|
|
small pamphlet and ignoring you. It seems if you want any help, you'll have to
|
|
ask for it.
|
|
~
|
|
318 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 31839
|
|
S
|
|
#31842
|
|
Dock Road~
|
|
You stand on the Dock Road which runs east to west along McGintey's docks.
|
|
To the south is Dock 5, designated for pleasure crafts and commercial travel.
|
|
To your north East Main heads up toward the main business district of McGinety
|
|
Cove.
|
|
~
|
|
318 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31839
|
|
D1
|
|
~
|
|
~
|
|
0 0 31843
|
|
D2
|
|
~
|
|
~
|
|
0 0 32273
|
|
D3
|
|
~
|
|
~
|
|
0 0 31846
|
|
S
|
|
#31843
|
|
Dock Road~
|
|
You stand on the Dock Road which runs east to west along McGintey's docks.
|
|
To the south is Dock 6, designated for pleasure crafts only. To your north is
|
|
the wall of a large warehouse, the entrance to which must be on another side.
|
|
~
|
|
318 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 31844
|
|
D2
|
|
~
|
|
~
|
|
0 0 32275
|
|
D3
|
|
~
|
|
~
|
|
0 0 31842
|
|
S
|
|
#31844
|
|
Dock Road~
|
|
You stand on the Dock Road which runs east to west along McGintey's docks.
|
|
To the south is Dock 7, the last of seven docks, this one designated as pleasure
|
|
crafts only. The shipyard lies to the east or you may head west back along the
|
|
Dock Road.
|
|
~
|
|
318 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 31845
|
|
D2
|
|
~
|
|
~
|
|
0 0 32277
|
|
D3
|
|
~
|
|
~
|
|
0 0 31843
|
|
S
|
|
#31845
|
|
Shipyard~
|
|
This is where the boats of McGintey Cove are made and repaired. Hard working
|
|
men work round the clock to make sure that the commerce and trade which this
|
|
great city depends so much on does not come to a halt.
|
|
~
|
|
318 0 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 31844
|
|
S
|
|
#31846
|
|
Dock Road~
|
|
You stand on the Dock Road which runs east and west along McGintey's docks.
|
|
To the south is Dock 4 which is designated as commercial travel only.
|
|
~
|
|
318 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 31842
|
|
D2
|
|
~
|
|
~
|
|
0 0 32271
|
|
D3
|
|
~
|
|
~
|
|
0 0 31847
|
|
S
|
|
#31847
|
|
Dock Road~
|
|
You stand on the Dock Road which runs east and west along McGintey's docks.
|
|
To the south is Dock 3 which is designated as commercial travel only.
|
|
~
|
|
318 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 31846
|
|
D2
|
|
~
|
|
~
|
|
0 0 32269
|
|
D3
|
|
~
|
|
~
|
|
0 0 31848
|
|
S
|
|
#31848
|
|
Dock Road~
|
|
You stand on the Dock Road which runs east and west along McGintey's docks.
|
|
To the south is Dock 2 which is designated as commercial travel and commercial
|
|
business. To the north, Dock Road runs toward a large hill that leads up into
|
|
the main business section of the Cove.
|
|
~
|
|
318 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 31827
|
|
D1
|
|
~
|
|
~
|
|
0 0 31847
|
|
D2
|
|
~
|
|
~
|
|
0 0 32267
|
|
D3
|
|
~
|
|
~
|
|
0 0 31849
|
|
S
|
|
#31849
|
|
Dock Road~
|
|
You have come to the western end of Dock Road, where the only exit besides
|
|
the way you came os south, onto Dock 1, designated as commercial business crafts
|
|
only.
|
|
~
|
|
318 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 31848
|
|
D2
|
|
~
|
|
~
|
|
0 0 32265
|
|
S
|
|
#31850
|
|
A Garbage Littered Hallway~
|
|
You stand just inside a building that appears to have been some sort of
|
|
housing project in it heyday. There are doors both north and south of you -
|
|
both of them are closed at this time. Of course, the doors don't look like they
|
|
would do much to keep anyone in or out of the rooms beyond. They are all nasty
|
|
and corroded, most of the wood peeling away in strips. The hallway heads east
|
|
into more filth, best to watch your step, there is no light and you could trip
|
|
on some garbage.
|
|
~
|
|
318 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 31851
|
|
D3
|
|
~
|
|
~
|
|
0 0 31808
|
|
S
|
|
#31851
|
|
Bottom Floor of an Old Apartment Building~
|
|
This place appears to have been abandoned quite some time ago - like years -
|
|
but you never know. There are doors to the east, south and north from where you
|
|
stand now. The hallway leads west toward the doorless entrance out onto East
|
|
Main. Was that a -clunk! - you just heard from one of the levels above?
|
|
~
|
|
318 8 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 31850
|
|
S
|
|
$~
|