mirror of
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Minor Bugfix: All game configuration settings now reference the world config structure, not the individual config variables found in config.c. ------------------------------------------------------------------------ rumble | 2008-03-22 13:27:00 +0100 (Sat, 22 Mar 2008) | 1 line Added lib/world/qst/ directory, index, index.mini, and 0.qst. ------------------------------------------------------------------------ jeremyosborne | 2008-03-08 03:27:51 +0100 (Sat, 08 Mar 2008) | 3 lines Bugfix: the include directory (for .h files) is now referenced correctly in the depend statement. Deletion: listrent.c removed as a separate utility. ------------------------------------------------------------------------ jeremyosborne | 2008-03-08 03:08:51 +0100 (Sat, 08 Mar 2008) | 1 line Enhancement: utils/ Makefile will now use a depends file, and looks for dependen cies in the ../ directory (shrinks the necessary information to make each utilit y). ------------------------------------------------------------------------ Rumble | 2008-03-06 23:39:35 +0100 (Thu, 06 Mar 2008) | 1 line Made TBA specific changes. do_cheat, removed help level checking, and advance to level 32. ------------------------------------------------------------------------ jeremyosborne | 2008-03-06 18:37:12 +0100 (Thu, 06 Mar 2008) | 1 line Minor Update: Changed header of Makefile.in to read 'tbaMUD' and also added in a ttribution for the changes. (Thanks seqwith.) ------------------------------------------------------------------------ jeremyosborne | 2008-03-06 18:31:07 +0100 (Thu, 06 Mar 2008) | 4 lines Changed Makefile.in to use glob expressions when building the objects. This translates into no longer a need to update Makefile.in whenever a new .c file is added to the mud code. Other Makefile.* have not yet been changed (and need review, anyway). All CXREF cruft left in Makefile.in has been removed. tbaMUD is now using Doxygen. Technically, CXREF provides a bit more auto-documentation than Doxygen does, however the tbaMUD (and legacy circle code) has never been marked-up with the special CXREF codes required to effectively use the program. Since Doxygen is easier to use, and provides almost as much functionality as CXREF, CXREF support has been dropped. ------------------------------------------------------------------------ jeremyosborne | 2008-03-06 08:31:02 +0100 (Thu, 06 Mar 2008) | 1 line Bug Fix: asciiflag_conv* functions now can handle a negative numeric value. ------------------------------------------------------------------------ jeremyosborne | 2008-03-06 08:16:06 +0100 (Thu, 06 Mar 2008) | 1 line Bug fix/enhancement: Charmed mobs (specifically charmed mobs with a ->master) will no longer attempt to wander off. ------------------------------------------------------------------------ jeremyosborne | 2008-03-06 08:13:38 +0100 (Thu, 06 Mar 2008) | 6 lines Based on the compiler warning about mag_materials being an unused function, and the clone spell being unused. Bug fix: Clone can now be cast. It is an 'ignore' target spell. Fix and Modification: Clone, being an effectively unused spell that is only used by mortal Magic Users at level 30, is now implemented as very simple example of how to use mag_materials(). The item required by mag_materials is vnum 161, which in stock tbaMUD is some sacrificial entrails. ------------------------------------------------------------------------ jeremyosborne | 2008-03-05 01:43:09 +0100 (Wed, 05 Mar 2008) | 3 lines Bug Fix for "Did you mean:" including DG commands. ------------------------------------------------------------------------ jeremyosborne | 2008-03-05 01:29:18 +0100 (Wed, 05 Mar 2008) | 3 lines Bug Fix: do_simple_move slightly rewritten to handle Leave triggers that purge a door. Documentation: do_simple_move documented. ------------------------------------------------------------------------ Laoris | 2008-03-01 08:22:12 +0100 (Sat, 01 Mar 2008) | 1 line Trial run of columnizer function on commands list to see how people like it. ------------------------------------------------------------------------ jeremyosborne | 2008-02-26 22:36:17 +0100 (Tue, 26 Feb 2008) | 1 line asciimap, an in game automap, along with a couple of minor bug fixes to do with the automap, patched in (Thanks Jamdog). ------------------------------------------------------------------------ jeremyosborne | 2008-02-22 04:08:05 +0100 (Fri, 22 Feb 2008) | 1 line Minor update: Relocate local variable declaration to the top of ACMD(do_help) ------------------------------------------------------------------------ jeremyosborne | 2008-02-22 04:04:37 +0100 (Fri, 22 Feb 2008) | 6 lines Checked in the following placeholders for do_gen_tog: #define SCMD_AUTOLOOT 24 #define SCMD_AUTOGOLD 25 #define SCMD_AUTOSPLIT 26 #define SCMD_AUTOSAC 27 #define SCMD_AUTOASSIST 28 ------------------------------------------------------------------------ jeremyosborne | 2008-02-22 03:57:06 +0100 (Fri, 22 Feb 2008) | 1 line The Autoquest patch, along with a couple of minor bug fixes, has been integrated into tbaMUD. (Thanks Jamdog, Kenneth Ray and Morgaelin.) ------------------------------------------------------------------------ jeremyosborne | 2008-02-18 21:46:45 +0100 (Mon, 18 Feb 2008) | 2 lines Minor Fix: Casted NOWHERE, NOTHING, NOBODY and NOFLAG as IDXTYPE for the signed short int index types. ------------------------------------------------------------------------ jeremyosborne | 2008-02-18 03:36:16 +0100 (Mon, 18 Feb 2008) | 7 lines Added a new atoidx() conversion function for dealing with string to IDXTYPE conversions (in utils.c, prototype exported through utils.h). Added IDXTYPE_MIN and IDXTYPE_MAX defines (in structs.h). Replaced atoi references with atoidx in do_oasis_zedit (in zedit.c). ------------------------------------------------------------------------ Rumble | 2008-02-18 01:44:13 +0100 (Mon, 18 Feb 2008) | 1 line Fixed direction mapping to give readable directions instead of sub commands. ------------------------------------------------------------------------ jeremyosborne | 2008-02-18 00:26:15 +0100 (Mon, 18 Feb 2008) | 5 lines Since general olc editing are automatically saved to disk, 'shutdown reboot' has been changed to not-autosave by default. (Small change made to do_shutdown in act.wizard.c). ------------------------------------------------------------------------ jeremyosborne | 2008-02-18 00:12:12 +0100 (Mon, 18 Feb 2008) | 3 lines Changed: struct attack_hit_type moved to fight.h attack_hit_text exported through fight.h ------------------------------------------------------------------------ jeremyosborne | 2008-02-17 22:32:51 +0100 (Sun, 17 Feb 2008) | 7 lines - do_file heads or tails files correctly and has also been enhanced to return file info (act.wizard.c) - defines made for common log files created by autorun, and those used by do_file (db.h) - utility functions added: file_head(), file_tail(), file_sizeof(), and file_numlines() (defined utils.c and exported through utils.h) ------------------------------------------------------------------------ Rumble | 2008-02-16 23:24:05 +0100 (Sat, 16 Feb 2008) | 1 line Fixed export command. (thanks Kyle) ------------------------------------------------------------------------ jeremyosborne | 2008-02-16 22:42:46 +0100 (Sat, 16 Feb 2008) | 1 line Files are now tagged as executable. Should be able to be checked out from subver sion and executed without running chmod. ------------------------------------------------------------------------ Rumble | 2008-02-15 17:03:06 +0100 (Fri, 15 Feb 2008) | 1 line Fixed strcat() writing out of bounds in cedit.c since strdup() only malloc() strlen(str)+1 bytes. (thanks Buggo) and moved attack_hit_text back. ------------------------------------------------------------------------ jeremyosborne | 2008-02-13 20:41:02 +0100 (Wed, 13 Feb 2008) | 1 line Event queue function definitions, global variables and defines doxygenated. ------------------------------------------------------------------------ Rumble | 2008-02-12 00:23:38 +0100 (Tue, 12 Feb 2008) | 1 line Updated levels command to use an arg/range and added color parsing to greetings. (thanks Jamdog) ------------------------------------------------------------------------ jeremyosborne | 2008-02-11 21:06:10 +0100 (Mon, 11 Feb 2008) | 1 line Doxygen comments completed for weather.c ------------------------------------------------------------------------ Rumble | 2008-02-11 03:52:50 +0100 (Mon, 11 Feb 2008) | 1 line Corrected several 64-bit warnings. (thanks Buggo) ------------------------------------------------------------------------ Rumble | 2008-02-10 22:56:56 +0100 (Sun, 10 Feb 2008) | 1 line Added get_flag_by_name allowing for new trigedit variable checks like %actor.pref(FLAG)% checks. (thanks Jamdog) ------------------------------------------------------------------------ jeremyosborne | 2008-02-08 21:22:26 +0100 (Fri, 08 Feb 2008) | 3 lines COMPLETE: tbaMUD code re-org of global and local scope function and variable declarations. There may be a few things that I did not catch (some non extern keyword declarations of function prototypes within other functions, for example). BUG FIX: Unused functions encrypt_hex() and decrypt_hex() removed from mail.c. ------------------------------------------------------------------------ jeremyosborne | 2008-02-05 23:31:09 +0100 (Tue, 05 Feb 2008) | 2 lines Continued clean-up of 'extern' references to functions and variables. BUG UNCOVERED: set_title() in class.c incorrectly handles the const nature of the char * returned from title_female and title_male. ------------------------------------------------------------------------ jeremyosborne | 2008-02-05 19:38:17 +0100 (Tue, 05 Feb 2008) | 3 lines More work on mud clean-up. New file: spec_procs.h Created this file to house the legacy special procedures (spec_procs.c and castle.c) and special feature assignment in general. ------------------------------------------------------------------------ jeremyosborne | 2008-02-05 00:59:44 +0100 (Tue, 05 Feb 2008) | 3 lines - Minor Bugfix: Fixed parse error in mobact.c - Minor Bugfix: act.h is now included in all of the act functions. Forgot to do that the first time :( - Additions: ban.h has been added as the external entry point into the ban.c globals and functions. Files needing ban.h have been updated. ------------------------------------------------------------------------ jeremyosborne | 2008-02-04 20:02:11 +0100 (Mon, 04 Feb 2008) | 1 line All act*.c functions, defines and globals have been prototyped/declared in act.h. The file act.h does not contain every ACMD, only those ACMDs and utility functions available within the act*.c files. ------------------------------------------------------------------------ Rumble | 2008-02-04 17:59:47 +0100 (Mon, 04 Feb 2008) | 1 line Fixed the last few flags missed for the 128 bit conversion. ------------------------------------------------------------------------ Laoris | 2008-02-04 07:27:56 +0100 (Mon, 04 Feb 2008) | 3 lines Adding a column formatter for lists. Accepts printf-like arguments. Only used by medit right now. ------------------------------------------------------------------------ jeremyosborne | 2008-02-04 07:09:19 +0100 (Mon, 04 Feb 2008) | 2 lines - Changed the 'struct queue' to 'struct dg_queue' to avoid namespace conflicts. - Ongoing cleanup to mud project. ------------------------------------------------------------------------ Rumble | 2008-02-04 00:07:09 +0100 (Mon, 04 Feb 2008) | 1 line Fixed run_autowiz which ran twice on advancement. ------------------------------------------------------------------------ jeremyosborne | 2008-02-03 03:46:22 +0100 (Sun, 03 Feb 2008) | 1 line act.h created and added. This header will be the external entry point for the functions, function subcommands and variables within the act*.c files. It is not designed to be the entry point for all ACMD functions. ------------------------------------------------------------------------ jeremyosborne | 2008-02-03 02:44:29 +0100 (Sun, 03 Feb 2008) | 1 line Merge of another part of the code cleanup, the dg script stuff. ------------------------------------------------------------------------ jeremyosborne | 2008-02-02 08:56:03 +0100 (Sat, 02 Feb 2008) | 1 line Modularizing and organizing files continues. Committing comm.c and comm.h because they are hairy, and I don't want to do them over if my hard drive crashes. ------------------------------------------------------------------------ jeremyosborne | 2008-02-02 07:05:08 +0100 (Sat, 02 Feb 2008) | 4 lines - Marking all file scope functions as 'static' - Reorganization of the global variables and functions. ------------------------------------------------------------------------ jeremyosborne | 2008-01-31 10:20:47 +0100 (Thu, 31 Jan 2008) | 1 line * Protected the conf.h.* system config files from multiple calls. ------------------------------------------------------------------------ jeremyosborne | 2008-01-31 09:56:18 +0100 (Thu, 31 Jan 2008) | 1 line * Removed extraneous references to TRUE / FALSE and YES / NO defines. ------------------------------------------------------------------------ jeremyosborne | 2008-01-31 09:46:20 +0100 (Thu, 31 Jan 2008) | 2 lines * BUGFIX: NUM_POSITIONS set to 8 (was incorrectly set to 15 before) * Migrated NUM_* settings from oasis.h to more appropriate locations near where they are defined. (For Example: NUM_POSITIONS moved to structs.h next to the POSITION_* defines.) ------------------------------------------------------------------------ jeremyosborne | 2008-01-31 03:58:28 +0100 (Thu, 31 Jan 2008) | 1 line Added Appendix A - Coder Support. Right now, it simply speaks to the fact that we have included doxygen config files, are working to document the source code, and provides a rudimentary "do this" guide to create the doxygen cross references. ------------------------------------------------------------------------ jeremyosborne | 2008-01-30 07:12:07 +0100 (Wed, 30 Jan 2008) | 2 lines - All .h files now have doxygen recognized headers, and the format is slightly altered to ease editing of headers. - Protected all .h files from multiple calls. (Standard format is #ifndef _HEADE R_H_ #define _HEADER_H_ .... #endif) ------------------------------------------------------------------------ jeremyosborne | 2008-01-29 11:18:14 +0100 (Tue, 29 Jan 2008) | 1 line constants.h, structs.h and utils.h now protected from multiple includes. This is sometimes overkill, but good practice overall. ------------------------------------------------------------------------ jeremyosborne | 2008-01-29 10:38:18 +0100 (Tue, 29 Jan 2008) | 1 line Updated documentation for constants.c and constants.h. ------------------------------------------------------------------------ jeremyosborne | 2008-01-29 10:15:25 +0100 (Tue, 29 Jan 2008) | 3 lines The standard Doxygen configuration doxyfiles (config files) for tbaMUD. One is to be used with the Graphviz DOT (dox_withGraphs), one is designed to be used if Graphviz is not available. Now just need a short document describing the usage of doxygen. ------------------------------------------------------------------------ jeremyosborne | 2008-01-29 10:11:36 +0100 (Tue, 29 Jan 2008) | 1 line Minor document correction in struct dex_app_tpe. ------------------------------------------------------------------------ jeremyosborne | 2008-01-28 20:53:51 +0100 (Mon, 28 Jan 2008) | 1 line *bugfix* do_drink command: When a container is empty, the correct, "It is empty." message is now displayed. ------------------------------------------------------------------------ jeremyosborne | 2008-01-28 07:58:15 +0100 (Mon, 28 Jan 2008) | 3 lines Merging changes to trunk for: * utils.h, utils.c and structs.h doxygen comments * adding file dox_withGraphs.doxyfile
183 lines
8 KiB
C
183 lines
8 KiB
C
/**
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* @file screen.h
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* Header file with ANSI color codes for online color.
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*
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* Part of the core tbaMUD source code distribution, which is a derivative
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* of, and continuation of, CircleMUD.
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*
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* All rights reserved. See license for complete information.
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* Copyright (C) 1993, 94 by the Trustees of the Johns Hopkins University
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* CircleMUD is based on DikuMUD, Copyright (C) 1990, 1991.
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*/
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#ifndef _SCREEN_H_
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#define _SCREEN_H_
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#define CNRM "\x1B[0;0m" /* "Normal" */
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#define CNUL "" /* No Change */
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#define KNRM "\x1B[0m" /* Foreground "Normal" */
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#define KBLK "\x1b[0;30m" /* Foreground Black */
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#define KRED "\x1B[0;31m" /* Foreground Dark Red */
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#define KGRN "\x1B[0;32m" /* Foreground Dark Green */
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#define KYEL "\x1B[0;33m" /* Foreground Dark Yellow */
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#define KBLU "\x1B[0;34m" /* Foreground Dark Blue */
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#define KMAG "\x1B[0;35m" /* Foreground Dark Magenta */
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#define KCYN "\x1B[0;36m" /* Foreground Dark Cyan */
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#define KWHT "\x1B[0;37m" /* Foreground Dark White (Light Gray) */
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#define KNUL "" /* Foreground No Change */
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#define BBLK "\x1B[1;30m" /* Foreground Bright Black (Dark Gray) */
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#define BRED "\x1B[1;31m" /* Foreground Bright Red */
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#define BGRN "\x1B[1;32m" /* Foreground Bright Green */
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#define BYEL "\x1B[1;33m" /* Foreground Bright Yellow */
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#define BBLU "\x1B[1;34m" /* Foreground Bright Blue */
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#define BMAG "\x1B[1;35m" /* Foreground Bright Magenta */
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#define BCYN "\x1B[1;36m" /* Foreground Bright Cyan */
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#define BWHT "\x1B[1;37m" /* Foreground Bright White */
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#define BKBLK "\x1B[40m" /* Background Black */
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#define BKRED "\x1B[41m" /* Background Dark Red */
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#define BKGRN "\x1B[42m" /* Background Dark Green */
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#define BKYEL "\x1B[43m" /* Background Dark Yellow */
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#define BKBLU "\x1B[44m" /* Background Dark Blue */
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#define BKMAG "\x1B[45m" /* Background Dark Magenta */
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#define BKCYN "\x1B[46m" /* Background Dark Cyan */
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#define BKWHT "\x1B[47m" /* Background Dark White (Light Gray) */
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#define FBLK "\x1B[5;30m" /* Foreground Flashing Black (silly) */
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#define FRED "\x1B[5;31m" /* Foreground Flashing Dark Red */
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#define FGRN "\x1B[5;32m" /* Foreground Flashing Dark Green */
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#define FYEL "\x1B[5;33m" /* Foreground Flashing Dark Yellow */
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#define FBLU "\x1B[5;34m" /* Foreground Flashing Dark Blue */
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#define FMAG "\x1B[5;35m" /* Foreground Flashing Dark Magenta */
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#define FCYN "\x1B[5;36m" /* Foreground Flashing Dark Cyan */
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#define FWHT "\x1B[5;37m" /* Foreground Flashing Light Gray */
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#define BFBLK "\x1B[1;5;30m" /* Foreground Flashing Dark Gray */
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#define BFRED "\x1B[1;5;31m" /* Foreground Flashing Bright Red */
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#define BFGRN "\x1B[1;5;32m" /* Foreground Flashing Bright Green */
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#define BFYEL "\x1B[1;5;33m" /* Foreground Flashing Bright Yellow */
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#define BFBLU "\x1B[1;5;34m" /* Foreground Flashing Bright Blue */
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#define BFMAG "\x1B[1;5;35m" /* Foreground Flashing Bright Magenta */
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#define BFCYN "\x1B[1;5;36m" /* Foreground Flashing Bright Cyan */
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#define BFWHT "\x1B[1;5;37m" /* Foreground Flashing Bright White */
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#define CBEEP "\x07"
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#define CAT "@@"
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#define CAMP "&"
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#define CSLH "\\"
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#define CUDL "\x1B[4m" /* Underline ANSI code */
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#define CFSH "\x1B[5m" /* Flashing ANSI code. Change to #define CFSH "" if
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* you want to disable flashing colour codes
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*/
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#define CRVS "\x1B[7m" /* Reverse video ANSI code */
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/* conditional color. pass it a pointer to a char_data and a color level. */
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#define C_OFF 0
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#define C_SPR 1
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#define C_NRM 2
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#define C_CMP 3
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#define _clrlevel(ch) (!IS_NPC(ch) ? (PRF_FLAGGED((ch), PRF_COLOR_1) ? 1 : 0) + \
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(PRF_FLAGGED((ch), PRF_COLOR_2) ? 2 : 0) : 0)
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#define clr(ch,lvl) (_clrlevel(ch) >= (lvl))
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/* Player dependant foreground color codes */
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#define CCNRM(ch,lvl) (clr((ch),(lvl))?KNRM:KNUL)
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#define CCBLK(ch,lvl) (clr((ch),(lvl))?KBLK:CNUL)
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#define CCRED(ch,lvl) (clr((ch),(lvl))?KRED:KNUL)
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#define CCGRN(ch,lvl) (clr((ch),(lvl))?KGRN:KNUL)
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#define CCYEL(ch,lvl) (clr((ch),(lvl))?KYEL:KNUL)
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#define CCBLU(ch,lvl) (clr((ch),(lvl))?KBLU:KNUL)
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#define CCMAG(ch,lvl) (clr((ch),(lvl))?KMAG:KNUL)
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#define CCCYN(ch,lvl) (clr((ch),(lvl))?KCYN:KNUL)
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#define CCWHT(ch,lvl) (clr((ch),(lvl))?KWHT:KNUL)
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/* Bright colors */
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#define CBRED(ch,lvl) (clr((ch),(lvl))?BRED:CNUL)
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#define CBGRN(ch,lvl) (clr((ch),(lvl))?BGRN:CNUL)
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#define CBYEL(ch,lvl) (clr((ch),(lvl))?BYEL:CNUL)
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#define CBBLU(ch,lvl) (clr((ch),(lvl))?BBLU:CNUL)
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#define CBMAG(ch,lvl) (clr((ch),(lvl))?BMAG:CNUL)
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#define CBCYN(ch,lvl) (clr((ch),(lvl))?BCYN:CNUL)
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#define CBWHT(ch,lvl) (clr((ch),(lvl))?BWHT:CNUL)
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#define CBBLK(ch,lvl) (clr((ch),(lvl))?BBLK:CNUL)
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/* Flashing colors */
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#define CCFRED(ch,lvl) (clr((ch),(lvl))?FRED:CNUL)
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#define CCFGRN(ch,lvl) (clr((ch),(lvl))?FGRN:CNUL)
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#define CCFYEL(ch,lvl) (clr((ch),(lvl))?FYEL:CNUL)
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#define CCFBLU(ch,lvl) (clr((ch),(lvl))?FBLU:CNUL)
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#define CCFMAG(ch,lvl) (clr((ch),(lvl))?FMAG:CNUL)
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#define CCFCYN(ch,lvl) (clr((ch),(lvl))?FCYN:CNUL)
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#define CCFWHT(ch,lvl) (clr((ch),(lvl))?FWHT:CNUL)
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/* Flashing bright colors */
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#define CBFRED(ch,lvl) (clr((ch),(lvl))?BFRED:CNUL)
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#define CBFGRN(ch,lvl) (clr((ch),(lvl))?BFGRN:CNUL)
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#define CBFYEL(ch,lvl) (clr((ch),(lvl))?BFYEL:CNUL)
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#define CBFBLU(ch,lvl) (clr((ch),(lvl))?BFBLU:CNUL)
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#define CBFMAG(ch,lvl) (clr((ch),(lvl))?BFMAG:CNUL)
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#define CBFCYN(ch,lvl) (clr((ch),(lvl))?BFCYN:CNUL)
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#define CBFWHT(ch,lvl) (clr((ch),(lvl))?BFWHT:CNUL)
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/* Background colors */
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#define CBKRED(ch,lvl) (clr((ch),(lvl))?BKRED:CNUL)
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#define CBKGRN(ch,lvl) (clr((ch),(lvl))?BKGRN:CNUL)
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#define CBKYEL(ch,lvl) (clr((ch),(lvl))?BKYEL:CNUL)
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#define CBKBLU(ch,lvl) (clr((ch),(lvl))?BKBLU:CNUL)
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#define CBKMAG(ch,lvl) (clr((ch),(lvl))?BKMAG:CNUL)
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#define CBKCYN(ch,lvl) (clr((ch),(lvl))?BKCYN:CNUL)
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#define CBKWHT(ch,lvl) (clr((ch),(lvl))?BKWHT:CNUL)
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#define CBKBLK(ch,lvl) (clr((ch),(lvl))?BKBLK:CNUL)
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#define COLOR_LEV(ch) (_clrlevel(ch))
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/* Simplified color codes */
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#define QNRM CCNRM(ch,C_SPR)
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#define QBLK CCBLK(ch,C_SPR)
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#define QRED CCRED(ch,C_SPR)
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#define QGRN CCGRN(ch,C_SPR)
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#define QYEL CCYEL(ch,C_SPR)
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#define QBLU CCBLU(ch,C_SPR)
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#define QMAG CCMAG(ch,C_SPR)
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#define QCYN CCCYN(ch,C_SPR)
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#define QWHT CCWHT(ch,C_SPR)
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/* simplified brights */
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#define QBBLK CBBLK(ch,C_SPR)
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#define QBRED CBRED(ch,C_SPR)
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#define QBGRN CBGRN(ch,C_SPR)
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#define QBYEL CBYEL(ch,C_SPR)
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#define QBBLU CBBLU(ch,C_SPR)
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#define QBMAG CBMAG(ch,C_SPR)
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#define QBCYN CBCYN(ch,C_SPR)
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#define QBWHT CBWHT(ch,C_SPR)
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/* Simplified Flashing */
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#define QFRED CCFRED(ch,C_SPR)
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#define QFGRN CCFGRN(ch,C_SPR)
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#define QFYEL CCFYEL(ch,C_SPR)
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#define QFBLU CCFBLU(ch,C_SPR)
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#define QFMAG CCFMAG(ch,C_SPR)
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#define QFCYN CCFCYN(ch,C_SPR)
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#define QFWHT CCFWHT(ch,C_SPR)
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/* Simplified Bright Flashing */
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#define QBFRED CBFRED(ch,C_SPR)
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#define QBFGRN CBFGRN(ch,C_SPR)
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#define QBFYEL CBFYEL(ch,C_SPR)
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#define QBFBLU CBFBLU(ch,C_SPR)
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#define QBFMAG CBFMAG(ch,C_SPR)
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#define QBFCYN CBFCYN(ch,C_SPR)
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#define QBFWHT CBFWHT(ch,C_SPR)
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/* Simplified Backgrounds */
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#define QBKBLK CBKBLK(ch,C_SPR)
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#define QBKRED CBKRED(ch,C_SPR)
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#define QBKGRN CBKGRN(ch,C_SPR)
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#define QBKYEL CBKYEL(ch,C_SPR)
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#define QBKBLU CBKBLU(ch,C_SPR)
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#define QBKMAG CBKMAG(ch,C_SPR)
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#define QBKCYN CBKCYN(ch,C_SPR)
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#define QBKWHT CBKWHT(ch,C_SPR)
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#endif /* _SCREEN_H_ */
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