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1936 lines
37 KiB
Text
1936 lines
37 KiB
Text
#2000
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Entrance~
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The lighted passageway continues to the north where you can hear loud
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cheering and the sounds of battle. The walls are covered with posters
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announcing future bouts in the arena with some of the famous gladiators.
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One poster catches your eye as it is written in blood red ink.
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~
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20 0 0 0 0 0
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D0
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Nothing.
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~
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0 0 2001
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D3
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~
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0 0 2099
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E
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poster credits info~
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Builder : Rumble
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Zone : 20 Arena
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Began : 1998
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Player Level : 10-20
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Rooms : 100
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Mobs : 23
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Objects : 15
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Shops : 0
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Triggers : 0
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Theme : Gladiator Arena
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Plot : Modeled after a roman ampitheater.
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Links : 00es
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~
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S
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#2001
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Spectators Entrance~
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A sign points spectators towards the stairs leading up into the balconies
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while another points down towards the gladiators cells. Yet another sign
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points north towards the Gladiators Entrance. The cheering is even louder
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here. You can barely hear the clash of weapons and screams of pain over it
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all.
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~
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20 4 0 0 0 0
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D0
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0 0 2002
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D2
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D4
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0 0 2094
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D5
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~
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0 0 2003
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E
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sign~
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_____________________________
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| Up - Balconies |
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| Down - Gladiators Cells |
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|North - Entrance to the Arena|
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|_____________________________|
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~
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S
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#2002
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Gladiators Entrance~
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Five separate arena's are accessible here, Four for each class and a
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fifth which can be used by any. To the north is the Mages Arena, down
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is the Warriors Arena. East is the Thieves Arena and west is the Clerics
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arena. Stairs leading up take you into the Main arena in the center of the
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Ampitheater.
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~
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20 0 0 0 0 0
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D0
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D1
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D4
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D5
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E
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sign~
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_______________________
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| North - Mages Arena |
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| East - Thieves Arena |
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| West - Clerics Arena |
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| Down - Warriors Arena |
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| Up - Main Arena |
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|_______________________|
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~
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S
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#2003
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Gladiators Cells~
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There is noise everywhere produced by the equipment of death, here a sword
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is being sharpened, there someone is heating metal plates to be used on fallen
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gladiators, to see if they are dead, here rods are produced, there whips to
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encourage unwilling participants.
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~
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20 0 0 0 0 0
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D0
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D3
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D4
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0 0 2001
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S
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#2004
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Training Room~
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These rooms are set aside by the Lanistas to train the gladiators. The
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vairous moves and attacks seem to be more for looks than anything else.
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Gladiators always have to play to the crowd.
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~
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20 0 0 0 0 0
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D3
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0 0 2003
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S
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#2005
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Training Room~
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More gladiators spar and tussle back and forth across the room. Sawdust and
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dirt covers the floor. Everything in the room is spartan and dull. The only
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thing extravagant is a few bits of the gladiators weaponry and armor.
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~
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20 0 0 0 0 0
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D1
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0 0 2003
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#2006
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Gladiators Cells~
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As unattractive as being a Gladiator may sound, a gladiator's life takes on
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new meaning. First, his status is now voluntary rather than involuntary. He
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also becomes a member of a cohesive group that is known for its courage, good
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morale, and absolute fidelity to their master to the point of death.
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~
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D0
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0 0 2009
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D1
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door~
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D2
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D3
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door~
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1 0 2008
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S
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#2007
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Training Room~
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The Lanistas are hard at work preparing their gladiators for the big show.
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Many are scarred gladiator veterans themselves and know very well how to please
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the crowd.
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~
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20 0 0 0 0 0
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D3
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door~
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1 0 2006
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S
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#2008
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Training Room~
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A Lanistas demonstrates a few moves to a gladiator who is just learning the
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ropes. The motivation to learn is high since failing at this usually costs
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someone their life or limbs.
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~
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20 0 0 0 0 0
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D1
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door~
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1 0 2006
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S
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#2009
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Gladiators Cell~
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Gladiators are usually criminals, slaves, captured fugitives or
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prisoners of war. It would seem that for men of these categories it
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was a matter of going from the frying pan into the fire, but that is
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a misunderstanding. Becoming a gladiator is obviously better fate
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than being put to death by being set upon by wield animals or being
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tortured in the amphitheater
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~
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20 0 0 0 0 0
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D0
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0 0 2012
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D1
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0 0 2010
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D2
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0 0 2006
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D3
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0 0 2011
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S
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#2010
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Training Room~
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A lone gladiator here is on the verge of a breakdown. He is faced with
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either fighting to the death in the arena or being hung for not fighting.
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Either way death is assured with time.
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~
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20 0 0 0 0 0
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D3
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0 0 2009
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S
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#2011
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Gladiators Room~
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A Gladiator devotes himself body and soul to the owner of his troupe or
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lanista by swearing an oath "to endure branding, chains, flogging or death
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by the sword" and to do whatever the master ordered.
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~
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20 0 0 0 0 0
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D1
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0 0 2009
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S
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#2012
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Gladiators Cells~
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No doubt it was thought too dangerous to allow private citizens to own
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and train gladiators, who could be easily turned into a private army for
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revolutionary purposes. Therefore, with very few exceptions, gladiators are
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under the control and ownership of the emperor.
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~
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20 0 0 0 0 0
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D0
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0 0 2015
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D1
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door~
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1 0 2013
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D2
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0 0 2009
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D3
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door~
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1 0 2014
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S
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#2013
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Gladiators Room~
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A Gladiator devotes himself body and soul to the owner of his troupe or
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lanista by swearing an oath "to endure branding, chains, flogging or death
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by the sword" and to do whatever the master ordered.
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~
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20 0 0 0 0 0
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D3
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door~
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1 0 2012
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S
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#2014
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Retiarius Cell~
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This room is set aside for the Retiarius who fight with a net, a spiked
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trident and a dagger. The floor is lined with straw and a smelly pot sits
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in the corner, how could anyone live in these conditions?
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~
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20 0 0 0 0 0
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D1
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door~
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1 0 2012
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S
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#2015
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Gladiators Cells~
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The gladiators life becomes a model of military discipline and through
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courageous behavior he is also now capable of achieving honor similar to
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that enjoyed by Roman soldiers on the battlefield.
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~
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D0
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0 0 2018
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D1
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door~
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1 0 2016
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D2
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0 0 2012
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D3
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door~
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1 0 2017
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S
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#2016
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Mirmillones Cell~
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This room is set aside for the Mirmillones, so called from the fish
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ornament on their helmets, armed with a short, thick sword, an oblong shield
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and leg and arm shields of metal. A smelly pot sits in the corner.
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~
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20 0 0 0 0 0
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D3
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door~
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1 0 2015
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S
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#2017
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Retiarrus Cell~
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This is where the Retiarris wait to be brought up to the arena for their
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bouts. Most of them are dressed up in funny armor and look like common
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thieves.
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~
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20 0 0 0 0 0
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D1
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door~
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1 0 2015
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S
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#2018
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Gladiators Cells~
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Gladiators are owned by a person called a lanista and are trained in the
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lanistas school . Training involves the learning of a series of figures,
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which are broken down into various phases. The training of gladiators has
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been taken over by the state.
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~
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20 0 0 0 0 0
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D0
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0 0 2021
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D1
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door~
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1 0 2019
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D2
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0 0 2015
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D3
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door~
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1 0 2020
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S
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#2019
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Mirmillones Cell~
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This is where the Mirmillones wait to be brought up to the arena for
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their bouts. Most of them are dressed up in funny armor and look like common
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thieves.
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~
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20 0 0 0 0 0
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D3
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door~
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1 0 2018
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S
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#2020
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Samnites Cell~
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This is where the Samnites wait to be brought up to the arena for their
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bouts. Most of them are dressed up in funny armor and look like common
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thieves.
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~
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20 0 0 0 0 0
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D1
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~
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door~
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1 0 2018
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S
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#2021
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Prisons~
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Cell doors to the east and west are closed and barred from the outside, you
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hear voices muttering in a different and very strange language behind each door.
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~
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20 0 0 0 0 0
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D0
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0 0 2024
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D1
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door~
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1 0 2022
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D2
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0 0 2018
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D3
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door~
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1 0 2023
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S
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#2022
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Thraecian Cell~
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This is where the Thraecians wait to be brought up to the arena for their
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bouts. Most of them are dressed up in funny armor and look like common
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thieves.
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~
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20 0 0 0 0 0
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D3
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door~
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1 0 2021
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S
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#2023
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Ostrich Cell~
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This is where the exotic animals for the arena games are kept until
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needed. Straw lines the floor and the animals refuse is thick on the floor.
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The animals are starved before the games so they will be crazed and
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aggressive.
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~
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20 0 0 0 0 0
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D1
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~
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door~
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1 0 2021
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S
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#2024
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Prisons~
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These dungeons are damp, dark and reek of some unidentifiable source. All
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the victims to be led into the arena are kept down here until their fight.
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Those that do not fight are killed.
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~
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20 0 0 0 0 0
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D0
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~
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0 0 2027
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D1
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door~
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1 0 2025
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D2
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0 0 2021
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D3
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door~
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1 0 2026
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S
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#2025
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Animals Cell~
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This is where animals for the arena games are kept until needed. Straw
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lines the floor and the animals refuse is thick on the floor. The animals
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are starved before the games so they will be crazed and aggressive.
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~
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20 0 0 0 0 0
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D3
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~
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door~
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1 0 2024
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S
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#2026
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Elephants Cell~
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This is where the exotic animals for the arena games are kept until
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needed. Straw lines the floor and the animals refuse is thick on the floor. The
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animals are starved before the games so they will be crazed and aggressive.
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~
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20 0 0 0 0 0
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D1
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~
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door~
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1 0 2024
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S
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#2027
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Prisons~
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The smell of refuse is strong here, coming mostly from behind the closed
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doors to the east and west. The prisons continue north and south with a long
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hallway of cells.
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~
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20 0 0 0 0 0
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D0
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~
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~
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0 0 2030
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D1
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~
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door~
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1 0 2028
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D2
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~
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0 0 2024
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D3
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~
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door~
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1 0 2029
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S
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#2028
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Giraffes Cell~
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This is where the exotic animals for the arena games are kept until
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needed. Straw lines the floor and the animals refuse is thick on the
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floor. The animals are starved before the games so they will be crazed
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and aggressive.
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~
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20 0 0 0 0 0
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D3
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~
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door~
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1 0 2027
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S
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#2029
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Lions Cell~
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This is were the wild animals for the arena games are kept until
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needed. Straw lines the floor and the animals refuse is thick on the floor.
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The animals are starved before the games so they will be crazed and
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aggressive.
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~
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20 0 0 0 0 0
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D1
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door~
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1 0 2027
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S
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#2030
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Prisons~
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Doors to the east and west lead to the prison cells. You hear growling and
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snarling in both directions. The prisons continue north and south with no end
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in sight.
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~
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20 0 0 0 0 0
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D0
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~
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0 0 2032
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D1
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door~
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1 0 2031
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D2
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0 0 2027
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D3
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~
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door~
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1 0 2034
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S
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#2031
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Animals Cell~
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This is were the wild animals for the arena games are kept until
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needed. Straw lines the floor and the animals refuse is thick on the floor.
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The animals are starved before the games so they will be crazed and
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aggressive.
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~
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20 0 0 0 0 0
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D3
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~
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door~
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1 0 2030
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S
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#2032
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Prisons~
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The Prison to the south is full of activity while to the north you see a
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trail of blood. You also notice light filtering in from the north penetrating
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the gloom.
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~
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20 0 0 0 0 0
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D0
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~
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0 0 2033
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D2
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0 0 2030
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S
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#2033
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Prisons~
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The prison continues north out the back entrance of ampitheater and south
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deeper into the prisons. A trail of blood leads to the east. Wheelbarrow
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treadmarks are visible in the blood.
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~
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20 0 0 0 0 0
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D0
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~
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0 0 2097
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D1
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0 0 2096
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D2
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~
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~
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0 0 2032
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S
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#2034
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Training Room~
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Another practice room the Lanistas set aside for their gladiators. The
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competition is intense and a good gladiator can make their owner very wealthy
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and famous.
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~
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20 0 0 0 0 0
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D1
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~
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door~
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1 0 2030
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S
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#2035
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Mages Arena~
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This arena was built solely for gladiatorial duels between mages. The
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air in this room seems to be charged and you can feel the powerful residue
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of forces that have been unleashed during previous battles. The walls glow
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with a faint phosphurescent light, making the paintings of various mages
|
|
locked in battle along the walls seem alive.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2036
|
|
D2
|
|
~
|
|
~
|
|
0 0 2038
|
|
S
|
|
#2036
|
|
Mages Arena~
|
|
This arena was built solely for gladiatorial duels between mages. The
|
|
air in this room seems to be charged and you can feel the powerful residue
|
|
of forces that have been unleashed during previous battles. The walls glow
|
|
with a faint phosphurescent light, making the paintings of various mages
|
|
locked in battle along the walls seem alive.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2037
|
|
D2
|
|
~
|
|
~
|
|
0 0 2039
|
|
D3
|
|
~
|
|
~
|
|
0 0 2035
|
|
S
|
|
#2037
|
|
Mages Arena~
|
|
This arena was built solely for gladiatorial duels between mages. The
|
|
air in this room seems to be charged and you can feel the powerful residue
|
|
of forces that have been unleashed during previous battles. The walls glow
|
|
with a faint phosphurescent light, making the paintings of various mages
|
|
locked in battle along the walls seem alive.
|
|
~
|
|
20 0 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 2040
|
|
D3
|
|
~
|
|
~
|
|
0 0 2036
|
|
S
|
|
#2038
|
|
Mages Arena~
|
|
This arena was built solely for gladiatorial duels between mages. The
|
|
air in this room seems to be charged and you can feel the powerful residue
|
|
of forces that have been unleashed during previous battles. The walls glow
|
|
with a faint phosphurescent light, making the paintings of various mages
|
|
locked in battle along the walls seem alive.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2035
|
|
D1
|
|
~
|
|
~
|
|
0 0 2039
|
|
D2
|
|
~
|
|
~
|
|
0 0 2041
|
|
S
|
|
#2039
|
|
Mages Arena~
|
|
This arena was built solely for gladiatorial duels between mages. The air
|
|
in this room seems to be charged and you can feel the powerful residue of
|
|
forces that have been unleashed during previous battles. The walls glow with a
|
|
faint phosphurescent light, making the paintings of various mages locked in
|
|
battle along the walls seem alive. Are you ready to Rumble?
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2036
|
|
D1
|
|
~
|
|
~
|
|
0 0 2040
|
|
D2
|
|
~
|
|
~
|
|
0 0 2042
|
|
D3
|
|
~
|
|
~
|
|
0 0 2038
|
|
S
|
|
#2040
|
|
Mages Arena~
|
|
This arena was built solely for gladiatorial duels between mages. The air
|
|
in this room seems to be charged and you can feel the powerful residue of
|
|
forces that have been unleashed during previous battles. The walls glow with a
|
|
faint phosphurescent light, making the paintings of various mages locked in
|
|
battle along the walls seem alive.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2037
|
|
D2
|
|
~
|
|
~
|
|
0 0 2043
|
|
D3
|
|
~
|
|
~
|
|
0 0 2039
|
|
S
|
|
#2041
|
|
Mages Arena~
|
|
This arena was built solely for gladiatorial duels between mages. The air
|
|
in this room seems to be charged and you can feel the powerful residue of
|
|
forces that have been unleashed during previous battles. The walls glow with a
|
|
faint phosphurescent light, making the paintings of various mages locked in
|
|
battle along the walls seem alive.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2038
|
|
D1
|
|
~
|
|
~
|
|
0 0 2042
|
|
S
|
|
#2042
|
|
Mages Arena~
|
|
This arena was built solely for gladiatorial duels between mages. The air
|
|
in this room seems to be charged and you can feel the powerful residue of
|
|
forces that have been unleashed during previous battles. The walls glow with a
|
|
faint phosphurescent light, making the paintings of various mages locked in
|
|
battle along the walls seem alive.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2039
|
|
D1
|
|
~
|
|
~
|
|
0 0 2043
|
|
D2
|
|
~
|
|
~
|
|
0 0 2002
|
|
D3
|
|
~
|
|
~
|
|
0 0 2041
|
|
S
|
|
#2043
|
|
Mages Arena~
|
|
This arena was built solely for gladiatorial duels between mages. The air
|
|
in this room seems to be charged and you can feel the powerful residue of
|
|
forces that have been unleashed during previous battles. The walls glow with a
|
|
faint phosphurescent light, making the paintings of various mages locked in
|
|
battle along the walls seem alive.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2040
|
|
D3
|
|
~
|
|
~
|
|
0 0 2042
|
|
S
|
|
#2044
|
|
Thieves Arena~
|
|
This room was made especially for gladiatorial bouts between thieves.
|
|
Pillars of black marble and widely spaced torches cause shadows to dance wildly
|
|
around the room. A thief could easily practice his skills in hiding and
|
|
backstabbing in such a room. Life size drawings of famous thieves cover the
|
|
walls, which one of them isn't a drawing?
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2045
|
|
D2
|
|
~
|
|
~
|
|
0 0 2047
|
|
S
|
|
#2045
|
|
Thieves Arena~
|
|
This room was made especially for gladiatorial bouts between thieves.
|
|
Pillars of black marble and widely spaced torches cause shadows to dance wildly
|
|
around the room. A thief could easily practice his skills in hiding and
|
|
backstabbing in such a room. Life size drawings of famous thieves cover the
|
|
walls, which one of them isn't a drawing?
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2046
|
|
D2
|
|
~
|
|
~
|
|
0 0 2048
|
|
D3
|
|
~
|
|
~
|
|
0 0 2044
|
|
S
|
|
#2046
|
|
Thieves Arena~
|
|
This room was made especially for gladiatorial bouts between thieves.
|
|
Pillars of black marble and widely spaced torches cause shadows to dance wildly
|
|
around the room. A thief could easily practice his skills in hiding and
|
|
backstabbing in such a room. Life size drawings of famous thieves cover the
|
|
walls, which one of them isn't a drawing?
|
|
~
|
|
20 0 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 2049
|
|
D3
|
|
~
|
|
~
|
|
0 0 2045
|
|
S
|
|
#2047
|
|
Thieves Arena~
|
|
This room was made especially for gladiatorial bouts between thieves.
|
|
Pillars of black marble and widely spaced torches cause shadows to dance wildly
|
|
around the room. A thief could easily practice his skills in hiding and
|
|
backstabbing in such a room. Life size drawings of famous thieves cover the
|
|
walls, which one of them isn't a drawing?
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2044
|
|
D1
|
|
~
|
|
~
|
|
0 0 2048
|
|
D2
|
|
~
|
|
~
|
|
0 0 2050
|
|
D3
|
|
~
|
|
~
|
|
0 0 2002
|
|
S
|
|
#2048
|
|
Thieves Arena~
|
|
This room was made especially for gladiatorial bouts between thieves.
|
|
Pillars of black marble and widely spaced torches cause shadows to dance wildly
|
|
around the room. A thief could easily practice his skills in hiding and
|
|
backstabbing in such a room. Life size drawings of famous thieves cover the
|
|
walls, which one of them isn't a drawing? Are you ready to Rumble?
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2045
|
|
D1
|
|
~
|
|
~
|
|
0 0 2049
|
|
D2
|
|
~
|
|
~
|
|
0 0 2051
|
|
D3
|
|
~
|
|
~
|
|
0 0 2047
|
|
S
|
|
#2049
|
|
Thieves Arena~
|
|
This room was made especially for gladiatorial bouts between thieves.
|
|
Pillars of black marble and widely spaced torches cause shadows to dance wildly
|
|
around the room. A thief could easily practice his skills in hiding and
|
|
backstabbing in such a room. Life size drawings of famous thieves cover the
|
|
walls, which one of them isn't a drawing?
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2046
|
|
D2
|
|
~
|
|
~
|
|
0 0 2052
|
|
D3
|
|
~
|
|
~
|
|
0 0 2048
|
|
S
|
|
#2050
|
|
Thieves Arena~
|
|
This room was made especially for gladiatorial bouts between thieves.
|
|
Pillars of black marble and widely spaced torches cause shadows to dance wildly
|
|
around the room. A thief could easily practice his skills in hiding and
|
|
backstabbing in such a room. Life size drawings of famous thieves cover the
|
|
walls, which one of them isn't a drawing?
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2047
|
|
D1
|
|
~
|
|
~
|
|
0 0 2051
|
|
S
|
|
#2051
|
|
Thieves Arena~
|
|
This room was made especially for gladiatorial bouts between thieves.
|
|
Pillars of black marble and widely spaced torches cause shadows to dance wildly
|
|
around the room. A thief could easily practice his skills in hiding and
|
|
backstabbing in such a room. Life size drawings of famous thieves cover the
|
|
walls, which one of them isn't a drawing?
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2048
|
|
D1
|
|
~
|
|
~
|
|
0 0 2052
|
|
D3
|
|
~
|
|
~
|
|
0 0 2050
|
|
S
|
|
#2052
|
|
Thieves Arena~
|
|
This room was made especially for gladiatorial bouts between thieves.
|
|
Pillars of black marble and widely spaced torches cause shadows to dance wildly
|
|
around the room. A thief could easily practice his skills in hiding and
|
|
backstabbing in such a room. Life size drawings of famous thieves cover the
|
|
walls, which one of them isn't a drawing?
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2049
|
|
D3
|
|
~
|
|
~
|
|
0 0 2051
|
|
S
|
|
#2053
|
|
Clerics Arena~
|
|
This arena was made specifically for gladiatorial matches between clerics.
|
|
The room is well-lit by some unseen source from high above. Though clerics are
|
|
usually thought of as healers they can also be deadly opponents. Murals of
|
|
clerics from the past hang on all the walls.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2054
|
|
D2
|
|
~
|
|
~
|
|
0 0 2056
|
|
S
|
|
#2054
|
|
Clerics Arena~
|
|
This arena was made specifically for gladiatorial matches between clerics.
|
|
The room is well-lit by some unseen source from high above. Though clerics are
|
|
usually thought of as healers they can also be deadly opponents. Murals of
|
|
clerics from the past hang on all the walls.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2055
|
|
D2
|
|
~
|
|
~
|
|
0 0 2057
|
|
D3
|
|
~
|
|
~
|
|
0 0 2053
|
|
S
|
|
#2055
|
|
Clerics Arena~
|
|
This arena was made specifically for gladiatorial matches between clerics.
|
|
The room is well-lit by some unseen source from high above. Though clerics are
|
|
usually thought of as healers they can also be deadly opponents. Murals of
|
|
clerics from the past hang on all the walls.
|
|
~
|
|
20 0 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 2058
|
|
D3
|
|
~
|
|
~
|
|
0 0 2054
|
|
S
|
|
#2056
|
|
Clerics Arena~
|
|
This arena was made specifically for gladiatorial matches between clerics.
|
|
The room is well-lit by some unseen source from high above. Though clerics are
|
|
usually thought of as healers they can also be deadly opponents. Murals of
|
|
clerics from the past hang on all the walls.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2053
|
|
D1
|
|
~
|
|
~
|
|
0 0 2057
|
|
D2
|
|
~
|
|
~
|
|
0 0 2059
|
|
S
|
|
#2057
|
|
Clerics Arena~
|
|
This arena was made specifically for gladiatorial matches between clerics.
|
|
The room is well-lit by some unseen source from high above. Though clerics are
|
|
usually thought of as healers they can also be deadly opponents. Murals of
|
|
clerics from the past hang on all the walls. Are you ready to Rumble?
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2054
|
|
D1
|
|
~
|
|
~
|
|
0 0 2058
|
|
D2
|
|
~
|
|
~
|
|
0 0 2060
|
|
D3
|
|
~
|
|
~
|
|
0 0 2056
|
|
S
|
|
#2058
|
|
Clerics Arena~
|
|
This arena was made specifically for gladiatorial matches between clerics.
|
|
The room is well-lit by some unseen source from high above. Though clerics are
|
|
usually thought of as healers they can also be deadly opponents. Murals of
|
|
clerics from the past hang on all the walls.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2055
|
|
D1
|
|
~
|
|
~
|
|
0 0 2002
|
|
D2
|
|
~
|
|
~
|
|
0 0 2061
|
|
D3
|
|
~
|
|
~
|
|
0 0 2057
|
|
S
|
|
#2059
|
|
Clerics Arena~
|
|
This arena was made specifically for gladiatorial matches between clerics.
|
|
The room is well-lit by some unseen source from high above. Though clerics are
|
|
usually thought of as healers they can also be deadly opponents. Murals of
|
|
clerics from the past hang on all the walls.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2056
|
|
D1
|
|
~
|
|
~
|
|
0 0 2060
|
|
S
|
|
#2060
|
|
Clerics Arena~
|
|
This arena was made specifically for gladiatorial matches between clerics.
|
|
The room is well-lit by some unseen source from high above. Though clerics are
|
|
usually thought of as healers they can also be deadly opponents. Murals of
|
|
clerics from the past hang on all the walls.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2057
|
|
D1
|
|
~
|
|
~
|
|
0 0 2061
|
|
D3
|
|
~
|
|
~
|
|
0 0 2059
|
|
S
|
|
#2061
|
|
Clerics Arena~
|
|
This arena was made specifically for gladiatorial matches between clerics.
|
|
The room is well-lit by some unseen source from high above. Though clerics are
|
|
usually thought of as healers they can also be deadly opponents. Murals of
|
|
clerics from the past hang on all the walls.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2058
|
|
D3
|
|
~
|
|
~
|
|
0 0 2060
|
|
S
|
|
#2062
|
|
Warriors Arena~
|
|
This large dome-ceiling room has been set aside for gladiatorial fights
|
|
between warriors of great strength and weapon-skills. The room has a slight
|
|
smoky haze from the torches sputtering in brackets lining the walls.
|
|
Paintings of famous battles and past gladiators cover the room floor to
|
|
ceiling.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2063
|
|
D2
|
|
~
|
|
~
|
|
0 0 2065
|
|
S
|
|
#2063
|
|
Warriors Arena~
|
|
This large dome-ceiling room has been set aside for gladiatorial fights
|
|
between warriors of great strength and weapon-skills. The room has a slight
|
|
smoky haze from the torches sputtering in brackets lining the walls.
|
|
Paintings of famous battles and past gladiators cover the room floor to
|
|
ceiling.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2064
|
|
D2
|
|
~
|
|
~
|
|
0 0 2066
|
|
D3
|
|
~
|
|
~
|
|
0 0 2062
|
|
S
|
|
#2064
|
|
Warriors Arena~
|
|
This large dome-ceiling room has been set aside for gladiatorial fights
|
|
between warriors of great strength and weapon-skills. The room has a slight
|
|
smoky haze from the torches sputtering in brackets lining the walls.
|
|
Paintings of famous battles and past gladiators cover the room floor to
|
|
ceiling.
|
|
~
|
|
20 0 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 2067
|
|
D3
|
|
~
|
|
~
|
|
0 0 2063
|
|
S
|
|
#2065
|
|
Warriors Arena~
|
|
This large dome-ceiling room has been set aside for gladiatorial fights
|
|
between warriors of great strength and weapon-skills. The room has a slight
|
|
smoky haze from the torches sputtering in brackets lining the walls.
|
|
Paintings of famous battles and past gladiators cover the room floor to
|
|
ceiling.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2065
|
|
D1
|
|
~
|
|
~
|
|
0 0 2066
|
|
D2
|
|
~
|
|
~
|
|
0 0 2068
|
|
S
|
|
#2066
|
|
Warriors Arena~
|
|
This large dome-ceiling room has been set aside for gladiatorial fights
|
|
between warriors of great strength and weapon-skills. The room has a slight
|
|
smoky haze from the torches sputtering in brackets lining the walls.
|
|
Paintings of famous battles and past gladiators cover the room floor to
|
|
ceiling. Are you ready to Rumble?
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2063
|
|
D1
|
|
~
|
|
~
|
|
0 0 2067
|
|
D2
|
|
~
|
|
~
|
|
0 0 2069
|
|
D3
|
|
~
|
|
~
|
|
0 0 2065
|
|
S
|
|
#2067
|
|
Warriors Arena~
|
|
This large dome-ceiling room has been set aside for gladiatorial fights
|
|
between warriors of great strength and weapon-skills. The room has a slight
|
|
smoky haze from the torches sputtering in brackets lining the walls.
|
|
Paintings of famous battles and past gladiators cover the room floor to
|
|
ceiling.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2064
|
|
D2
|
|
~
|
|
~
|
|
0 0 2070
|
|
D3
|
|
~
|
|
~
|
|
0 0 2066
|
|
D4
|
|
~
|
|
~
|
|
0 0 2002
|
|
S
|
|
#2068
|
|
Warriors Arena~
|
|
This large dome-ceiling room has been set aside for gladiatorial fights
|
|
between warriors of great strength and weapon-skills. The room has a slight
|
|
smoky haze from the torches sputtering in brackets lining the walls.
|
|
Paintings of famous battles and past gladiators cover the room floor to
|
|
ceiling.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2065
|
|
D1
|
|
~
|
|
~
|
|
0 0 2069
|
|
S
|
|
#2069
|
|
Warriors Arena~
|
|
This large dome-ceiling room has been set aside for gladiatorial fights
|
|
between warriors of great strength and weapon-skills. The room has a slight
|
|
smoky haze from the torches sputtering in brackets lining the walls.
|
|
Paintings of famous battles and past gladiators cover the room floor to
|
|
ceiling.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2066
|
|
D1
|
|
~
|
|
~
|
|
0 0 2070
|
|
D3
|
|
~
|
|
~
|
|
0 0 2068
|
|
S
|
|
#2070
|
|
Warriors Arena~
|
|
This large dome-ceiling room has been set aside for gladiatorial fights
|
|
between warriors of great strength and weapon-skills. The room has a slight
|
|
smoky haze from the torches sputtering in brackets lining the walls.
|
|
Paintings of famous battles and past gladiators cover the room floor to
|
|
ceiling.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2067
|
|
D3
|
|
~
|
|
~
|
|
0 0 2069
|
|
S
|
|
#2071
|
|
Main Arena~
|
|
The arena continues east and south the walls are too steep and sloped
|
|
inward to climb to the north or west. The crowd above starts yelling at
|
|
you to begin fighting soon or they would send in some real gladiators.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2074
|
|
D2
|
|
~
|
|
~
|
|
0 0 2072
|
|
S
|
|
#2072
|
|
Main Arena~
|
|
The floor of the arena is covered with a fine sand. The crowd cheers in
|
|
anticipation of the fighting and blood shed. The sound is deafening and
|
|
definitely distracting.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2071
|
|
D1
|
|
~
|
|
~
|
|
0 0 2075
|
|
D2
|
|
~
|
|
~
|
|
0 0 2073
|
|
D5
|
|
~
|
|
~
|
|
0 0 2002
|
|
S
|
|
#2073
|
|
Main Arena~
|
|
The crowd is deafening and the heat stifling. The sand is baking underneath
|
|
your feet. This is where the gladiators fight to the death for the pleasure of
|
|
the citizens of Rome.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2072
|
|
D1
|
|
~
|
|
~
|
|
0 0 2076
|
|
S
|
|
#2074
|
|
Main Arena~
|
|
The arena floor is slick with blood and other bodily fluids that make
|
|
your stomach turn. Above you is the Imperial Box where Emporer Titus
|
|
commands the fights of the arena.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2077
|
|
D2
|
|
~
|
|
~
|
|
0 0 2075
|
|
D3
|
|
~
|
|
~
|
|
0 0 2071
|
|
S
|
|
#2075
|
|
Main Arena~
|
|
You stand in the center of the arena, the crowd starts to calm down and
|
|
silence blankets the arena as everyone waits in anticipation. Are you
|
|
ready to Rumble?
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2074
|
|
D1
|
|
~
|
|
~
|
|
0 0 2078
|
|
D2
|
|
~
|
|
~
|
|
0 0 2076
|
|
D3
|
|
~
|
|
~
|
|
0 0 2072
|
|
S
|
|
#2076
|
|
Main Arena~
|
|
Thousands of battles and even more deaths have colored the sand on the
|
|
arena floor a sickly brown. Slaves are dumping fresh sand over the
|
|
stains, but it doesn't seem to be helping.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
Nothing.
|
|
~
|
|
~
|
|
0 0 2075
|
|
D1
|
|
~
|
|
~
|
|
0 0 2079
|
|
D3
|
|
~
|
|
~
|
|
0 0 2073
|
|
S
|
|
#2077
|
|
Main Arena~
|
|
The crowd is going wild and you start to wonder if some of them may come
|
|
down into the arena after you. In the crowd above you sits the prestigous
|
|
magistrates senators augurs and priests of Rome.
|
|
~
|
|
20 0 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 2078
|
|
D3
|
|
~
|
|
~
|
|
0 0 2074
|
|
S
|
|
#2078
|
|
Main Arena~
|
|
The walls slope inwards above you making it impossible to scale. The
|
|
heat and noise of the crowd is very aggravating. Your foot sinks into
|
|
a puddle of blood from the last person who came into this arena.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2077
|
|
D2
|
|
~
|
|
~
|
|
0 0 2079
|
|
D3
|
|
~
|
|
~
|
|
0 0 2075
|
|
S
|
|
#2079
|
|
Main Arena~
|
|
Prisoners can fight for their freedom here to become gladiators and make
|
|
some good money or even better become a famous gladiator and be in awe
|
|
from all the citizens of Rome.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2078
|
|
D3
|
|
~
|
|
~
|
|
0 0 2076
|
|
S
|
|
#2080
|
|
Roman Ampitheatre~
|
|
The arena below you is empty right now, but from the shouting of the
|
|
crowd you expect the games are about to begin. The crowd that seems to
|
|
be more of a mob than anything else is growing impatient.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2081
|
|
D2
|
|
~
|
|
~
|
|
0 0 2095
|
|
S
|
|
#2081
|
|
Roman Ampitheatre~
|
|
The amphitheater is a microcosm of Roman society. The seating
|
|
arrangements reflect the stratification of Roman society. The emperor
|
|
has a special box for himself and his family. Senators and knights sit in
|
|
their own special section. Soldiers are separated from civilians, married
|
|
men, from bachelors. Boys and their tutors sit together. Women, except
|
|
for the Vestal Virgins who sit in the best seats with religious officials,
|
|
sit with the poorest men in the top tier.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2082
|
|
D3
|
|
~
|
|
~
|
|
0 0 2080
|
|
S
|
|
#2082
|
|
Imperial Box~
|
|
The emporer sits on his lavish throne, watching the bouts that he has
|
|
provided for his people so they will look upon him with favor. The Vestal
|
|
Virgins sit to both sides of the emporer fanning themselves from the
|
|
opressive heat.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2083
|
|
D3
|
|
~
|
|
~
|
|
0 0 2081
|
|
S
|
|
#2083
|
|
Roman Ampitheatre~
|
|
Certain criminals are executed here by being given to the wild beasts
|
|
or are forced to fight to the death as gladiators. It also represents the
|
|
domination of Rome over its enemies: prisoners of war are either executed
|
|
or forced to fight each other as gladiators. But for the professional
|
|
gladiator it is also a place of redemption, in which one can overcome death
|
|
by victory or by stoically accepting it.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2084
|
|
D3
|
|
~
|
|
~
|
|
0 0 2082
|
|
S
|
|
#2084
|
|
Roman Ampitheatre~
|
|
Several slaves walk into the arena with barrows of sand to cover over the
|
|
blood stains and prepare for the next bout. The populace is once again
|
|
getting restless.
|
|
~
|
|
20 0 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 2085
|
|
D3
|
|
~
|
|
~
|
|
0 0 2083
|
|
S
|
|
#2085
|
|
Roman Ampitheatre~
|
|
Slaves, that had been forced to exhaust themselves helping to finish
|
|
building the very amphitheatre in which they are to die, are pushed into the
|
|
arena. As the mob screams, howls and roars, barred doors are lifted,
|
|
releasing man-eating lions and tigers who have not been fed for quite a time.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2084
|
|
D2
|
|
~
|
|
~
|
|
0 0 2086
|
|
S
|
|
#2086
|
|
Roman Ampitheatre~
|
|
At last this fighting seems to have gone on long enough to satisfy,
|
|
momentarily, the mob. The few survivors retire to get their laurel crowns,
|
|
their bags of gold and to anticipate the adulation of Rome. Squads of
|
|
little men run into the arena with ropes and metal hooks to drag the bodies of the
|
|
dead and wounded to a mortuary cell where valuable weapons and armour are
|
|
retrieved and sorted out. The gasping, bleeding, groaning and wounded are
|
|
finished off. The bodies are then piled into carts to be taken and flung
|
|
into a nameless common grave.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2085
|
|
D2
|
|
~
|
|
~
|
|
0 0 2087
|
|
S
|
|
#2087
|
|
Roman Ampitheatre~
|
|
Flashing swords, the clash of steel, and the first wounds arouse the
|
|
passions, the hatred and the desperate fury of the gladiators and inflame
|
|
the blood-lust of the mob. The shouts and yells and screams of the
|
|
onlookers grow to a huge, roaring crescendo of sound as one Samnite after
|
|
another go down with their stomachs gashed open or their necks spouting
|
|
blood and one Thracian after another crumbles with a Samnite sword through
|
|
his chest. Reinforcements are rushed in to restore the balance and to add
|
|
to the pile of bleeding, writhing bodies on the sand-strewn floor.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2086
|
|
D2
|
|
~
|
|
~
|
|
0 0 2088
|
|
S
|
|
#2088
|
|
Roman Ampitheatre~
|
|
Another fanfare of trumpets announces the entry of two teams of 24
|
|
gladiators in charge of two renowned trainers, themselves former gladiators
|
|
who, scarred and maimed, have some how survived with their glory from many a
|
|
combat. According to tradition, 24 men heavily armed as the ancient
|
|
Samnites, Rome's oldest enemies, face 24 lightly clad and lightly armed
|
|
'Thracians,' each with exposed chests. Both teams march smartly up to face
|
|
the Emperor in his resplendent Imperial Box to shout as one man: 'Hail,
|
|
Caesar. Those about to die salute you.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2087
|
|
D3
|
|
~
|
|
~
|
|
0 0 2089
|
|
S
|
|
#2089
|
|
Roman Ampitheatre~
|
|
A tremendous fanfare of trumpets follows the entrance of the Emporer.
|
|
The Games begin. It is the turn of the gladiators, men trained for battle,
|
|
sworn to the gladiators' oath to suffer death by fire, in chains, under
|
|
the lash or by the sword as their master might decide and to obey as a
|
|
true gladiator should.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2088
|
|
D3
|
|
~
|
|
~
|
|
0 0 2090
|
|
S
|
|
#2090
|
|
Roman Ampitheatre~
|
|
You walk under a spread of canvas which sailors of the fleet have slung
|
|
as a partial roof from masts all around the amphitheatre's rim, to serve
|
|
as a shield against the sun. It makes a hothouse of the upper seats.
|
|
After the solemn, long procession of civic dignitaries, priests and
|
|
performers, together with images of the gods, the entry of the Emperor
|
|
Titus across the floor of the arena is the signal for renewed frenzied
|
|
applause from the restive crowd.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2089
|
|
D3
|
|
~
|
|
~
|
|
0 0 2091
|
|
S
|
|
#2091
|
|
Roman Ampitheatre~
|
|
The first rows are filled with senators, priests, augars, magistrates,
|
|
and other officials of distinction. Up to the first 17 rows are crammed
|
|
with the worthy citizens of wealth and standing. Above them and entirely
|
|
filling the second and third rows up to the very top is the mob making up
|
|
the great mass of the inhabitants of the Imperial City.
|
|
~
|
|
20 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 2090
|
|
D3
|
|
~
|
|
~
|
|
0 0 2092
|
|
S
|
|
#2092
|
|
Roman Ampitheatre~
|
|
The whole amphitheatre and the lavish shows held in it are arranged to
|
|
keep the populace of this city amused. Excitable and noisy the crowds
|
|
near-animal instincts and passions unrestrained by education, good manners
|
|
or breeding, are squashed promiscuously together, men, women and children,
|
|
crying, shouting and sweating in a deafening crescendo of noise.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2093
|
|
D1
|
|
~
|
|
~
|
|
0 0 2091
|
|
S
|
|
#2093
|
|
Roman Ampitheatre~
|
|
It is here the Roman's hold their gladiatorial games, with man against
|
|
man or man against beast. Trap doors in the floor allow famous gladiators
|
|
to make grand entrances, or to allow the Caesar to spring animals into the
|
|
arena. The Colosseum looks like it could hold about 50,000 spectators,
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2094
|
|
D2
|
|
~
|
|
~
|
|
0 0 2092
|
|
S
|
|
#2094
|
|
Roman Ampitheatre~
|
|
You have entered a great oval amphitheatre, also known as the Colosseum,
|
|
crowds of people pour in through the entrance, pushing, shoving and
|
|
scrambling to fill the top half of the immense number of seats looking down
|
|
on the huge arena. It looks like the whole of Rome is here.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2095
|
|
D2
|
|
~
|
|
~
|
|
0 0 2093
|
|
D5
|
|
~
|
|
~
|
|
0 0 2001
|
|
S
|
|
#2095
|
|
Roman Ampitheatre~
|
|
Thousands of people are crowded together, pushing, shoving, trying to
|
|
find the best view of the arena below. A bout must be getting started soon.
|
|
Gladiators fight for money or in order to compensate for crimes they have
|
|
comitted. The money is good and the adoration of the people of Rome is even
|
|
better.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2080
|
|
D2
|
|
~
|
|
~
|
|
0 0 2094
|
|
S
|
|
#2096
|
|
Mortuary Cell~
|
|
The losers of various bouts in the arena are piled high while slaves sort
|
|
through the corpses retrieving the weapons and armor for a future battle.
|
|
Flies are everywhere and you gag at the stench.
|
|
~
|
|
20 0 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 0 2033
|
|
S
|
|
#2097
|
|
Outside the Ampitheater~
|
|
The ampitheater towers above you to the south and you stare at the impressive
|
|
roman architecture. The smell of death hangs heavy in the air. So many
|
|
gladiators have fought and died in this place.
|
|
~
|
|
20 0 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 2098
|
|
D2
|
|
~
|
|
~
|
|
0 0 2033
|
|
S
|
|
#2098
|
|
Common Grave~
|
|
A massive hole has been dug here to dump all the corpses from the arena
|
|
fights. A few beggars scrounge through the corpses looking for valuables. The
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stench is overpowering.
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~
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20 0 0 0 0 0
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D2
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~
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~
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0 0 2097
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S
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#2099
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Trophy Room~
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Trophies line the walls of all the famous gladiators. You notice 5
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medals hanging inside a glass case, 4 of them are for the strongest
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gladiators of each class, Mage, Thief, Warrior and Cleric. The fifth is
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for the strongest gladiator alive, no matter what class. Do you think you
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could compete for and win one of them? A sign listing the rules of the
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arena is posted here.
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~
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20 0 0 0 0 0
|
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D1
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~
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~
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0 0 2000
|
|
E
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godsign~
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This arena is not meant for random player killing of anyone within,
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but was instead made for players to challenge and fight against each other
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|
to see who is the strongest. Players can challenge each other in any of
|
|
the arenas, the strongest of each class will be awarded a medal, or if
|
|
he/she is the strongest of all classes he/she will also receive the
|
|
gladiators medal. There will only be one medal for each class and the
|
|
gladiators medal. Who ever holds a medal MUST meet all challenges, within
|
|
one day of the challange, or forfeit their right to keep it. Do not make
|
|
the gods interfere. If you can't meet a challenge for whatever reason
|
|
simply give up the medal and win it back at another time. If you are
|
|
going to be gone for more than a week junk the medal and inform the gods
|
|
so other players can compete for it. Player looting and Player stealing
|
|
is NOT allowed. Matches can be played to the death or the first to flee.
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|
Either way the loser, if he has the medal, must give it to the winner.
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|
The gods will give out the medals to the first champions.
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|
After that we expect the players to handle it.
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|
Again, don't make the gods interfere!
|
|
Rumble
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|
~
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|
S
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|
$~
|