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2034 lines
44 KiB
Text
Executable file
2034 lines
44 KiB
Text
Executable file
#24200
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Wall Road~
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You are walking next to the western city wall. It is built from large
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grey rocks that have been fastened to each other with some kind of mortar.
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It is far too high to climb. People are walking past you, hurrying to
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their destinations. To the north, you see the western bridge.
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~
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242 0 0 0 0 0
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D1
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~
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~
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0 -1 24201
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D2
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~
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~
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0 -1 24206
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E
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credits info~
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x---------------------------------------------------------------------x
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| NEW SOUTHERN MIDGAARD ZONE - FOR CIRCLEMUD 3.1 |
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| Written in 2002 by Crazyman |
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| www.nt.net/saarinen |
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x---------------------------------------------------------------------x
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I found the stock Southern Midgaard to be really confusing, so I
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decided to write a new one. This new zone features about 100 rooms,
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several new shops, a theatre, and a curling rink. I've used a few
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of the old Southern Midgaard rooms and objects, but everything else
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is totally different.
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Stuff You Need to Change:
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-------------------------
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The Chain
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1. In 79.wld, find room 7914.
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2. Change the room leading down (D5) to 3135.
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The Southwestern Gate:
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1. In 35.wld, find room 3505. Change the room leading north (D0)
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to 3112.
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The Central Bridge/The Dump
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1. In 30.wld, find room 3025 (The Common Square). Change the room
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leading south (D2) to 3118.
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2. In 30.wld, find room 3030 (The Dump). Change the room leading
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north (D0) to 3044.
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3. In 30.wld, find room 3044 (Poor Alley). Add a room leading
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south (D2) to room 3030 (The Dump).
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(You don't HAVE to make the above changes. They are just what I
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decided to do on my MUD. Place the zone wherever YOU want!)
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x---------------------------------------------------------------------x
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| Written entirely from scratch in WordPad. Feel |
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| free to edit, modify, and redistribute this zone! |
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x---------------------------------------------------------------------x
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Builder : Crazyman
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Zone : 242 New Southern Midgaard
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Began : 2001
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Player Level : 3-7
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Rooms : 98
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Mobs : 14
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Objects : 39
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Shops : 5
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Triggers : 0
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Links : 11e
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~
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E
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maps~
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SOUTHERN MIDGAARD
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To Wall Road To Central Square
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| | Midgaard
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<=== [Bridge] =============[Central========== River =============>
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| Bridge]
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| | Newspaper Docks--Docks
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| Bank | Office | |
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| | | | | |
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+----------+-------Southern------+---------+------+
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| | Square | | |
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| Computer | Empty Clothing |
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(Wall Store | Store (Wall
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Road) | Road)
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| Garden | Theatre City Hall |
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| | | | | |
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+----------+--------Razor's------+---------+------+--Prison
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| | Square | | |
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| Empty | Empty School |
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(Wall | (Wall
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Road) | Police Curling Road)
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| Cafe | Station Club |
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| | | | | |
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+----------+-----(Wall Road)-----+---------+------+
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MIDGAARD CURLING CLUB
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Sheet 1----Sheet 2----Sheet 3
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3182 3185 3188
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Sheet 1----Sheet 2----Sheet 3
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3181 3184 3187
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| | |
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Sheet 1----Sheet 2----Sheet 3
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3180 3183 3186
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3177-------3178------3179
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3172----Curling-----3174-----Curling-----Coffee
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| Club 3173 Club 3175 Shop 3176
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Entrance
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3171
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MIDGAARD THEATRE
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Catwalks---Catwalks---Catwalks---Catwalks
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3167 3168 3169 3170
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\
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\
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Ladder
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3166
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\
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\Back----Left----Centre----Right---Back---3164---Dressing
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Stage Stage Stage Stage Stage | Room 1 3165
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3159 3160 3161 3162 3163 |
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3153--3154-(Seats)-3155---3156 3157---Dressing
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| | | Room 2 3158
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3147--3148-(Seats)-3149---3150 3151---Dressing
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| | | Room 3 3152
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3141--3142-(Seats)-3143---3144 3145---Dressing
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| | | Room 4 3146
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3137------Snack Booth-----3139----------3140
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3138
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Theatre |
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Office 3136---Entrance
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~
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S
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#24201
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Emerald Avenue~
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You are on Emerald Avenue. The road looks brand new, as do the shops
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and buildings that line the road. This is obviously the newer part of
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Midgaard. People are bustling about, while street vendors are trying hard
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to sell hotdogs and other less legal merchandise. Streetlights can be
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seen along the road, and you also notice the odd tree.
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~
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242 0 0 0 0 0
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D0
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~
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~
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0 -1 24219
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D1
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~
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~
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0 -1 24202
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D2
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~
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~
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0 -1 24223
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D3
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~
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~
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0 -1 24200
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S
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#24202
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The Southern Square~
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You find yourself in the middle of the Southern Square. Tall buildings
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stand all around you, blocking out much of the sunlight. A twenty foot high
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stone statue of a man stands here, surrounded by a ring of bushes and
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flowers. From all around you, you can hear the bustle of daily city life in
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Midgaard. The central bridge is north, leading to the old part of Midgaard.
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~
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242 0 0 0 0 0
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D0
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~
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~
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0 -1 24218
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D1
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~
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~
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0 -1 24203
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D2
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~
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~
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0 -1 24208
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D3
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~
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~
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0 -1 24201
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E
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stone statue man~
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The statue is of a man, looking up to the sky. He's dressed in a
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suit, and he's wearing a top hat. At the base of the statue is
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a plaque, which looks like this:
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x-----------------------------------------------x
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| . SOUTHERN MIDGAARD RECONSTRUCTION MONUMENT . |
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| |
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| Completed on Friday, March 29, 2002. |
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| "The old south was a mess, |
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| this one is the best!" |
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| . . |
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x-----------------------------------------------x
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~
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S
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#24203
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Emerald Avenue~
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You are on Emerald Avenue. The road looks brand new, as do the shops
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and buildings that line the road. This is obviously the newer part of
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Midgaard. People are bustling about, while street vendors are trying hard
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to sell hotdogs and other less legal merchandise. Streetlights can be
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seen along the road, and you also notice the odd tree.
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~
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242 0 0 0 0 0
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D0
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~
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~
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0 -1 24220
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D1
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~
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~
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0 -1 24204
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D3
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~
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~
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0 -1 24202
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S
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#24204
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Emerald Avenue~
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You are on Emerald Avenue. The road looks brand new, as do the shops
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and buildings that line the road. This is obviously the newer part of
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Midgaard. People are bustling about, while street vendors are trying hard
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to sell hotdogs and other less legal merchandise. Streetlights can be
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seen along the road, and you also notice the odd tree. You can see the
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southern docks to the north.
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~
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242 0 0 0 0 0
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D0
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~
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~
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0 -1 24221
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D1
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~
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~
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0 -1 24205
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D2
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~
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~
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0 -1 24224
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D3
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~
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~
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0 -1 24203
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S
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#24205
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Wall Road~
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You are walking next to the eastern city wall. It is built from large
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grey rocks that have been fastened to each other with some kind of mortar.
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It is far too high to climb. People are walking past you, hurrying to
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their destinations. To the north, you can see the southern docks.
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~
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242 0 0 0 0 0
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D0
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~
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~
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0 -1 24222
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D2
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~
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~
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0 -1 24211
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D3
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~
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~
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0 -1 24204
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S
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#24206
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Wall Road~
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You are walking next to the western city wall. It is built from large
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grey rocks that have been fastened to each other with some kind of mortar.
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It is far too high to climb. People are walking past you, hurrying to
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their destinations.
|
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~
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242 0 0 0 0 0
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D0
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~
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~
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0 -1 24200
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D1
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~
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~
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0 -1 24207
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D2
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~
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~
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0 -1 24212
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S
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#24207
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Razor's Road~
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You are on Razor's Road. The road looks brand new, as do the shops
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and buildings that line the road. This is obviously the newer part of
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Midgaard. People are bustling about, while street vendors are trying hard
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to sell hotdogs and other less legal merchandise. Streetlights can be
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seen along the road, and you also notice the odd tree.
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~
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242 0 0 0 0 0
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D0
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~
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~
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0 -1 24225
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D1
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~
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~
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0 -1 24208
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D2
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~
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~
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0 -1 24228
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D3
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~
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~
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0 -1 24206
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S
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#24208
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Razor's Square~
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Razor's Square is the southernmost square in Midgaard. South of you
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is wall road, while to the north you can see most of the city of Midgaard.
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You can see some street vendors here, standing inside small kiosks. You
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can see everything from cheap jewelry to leather jackets for sale.
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~
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242 0 0 0 0 0
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D0
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~
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~
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0 -1 24202
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D1
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~
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~
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0 -1 24209
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D2
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~
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~
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0 -1 24214
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D3
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~
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~
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0 -1 24207
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S
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#24209
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Razor's Road~
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You are on Razor's Road. The road looks brand new, as do the shops
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and buildings that line the road. This is obviously the newer part of
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Midgaard. People are bustling about, while street vendors are trying hard
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to sell hotdogs and other less legal merchandise. A portion of the
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roof juts out from the northern building, just above the door. The overhang
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sticks out about ten feet from the building, and is about twenty feet wide.
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All along the bottom edge of it are lightbulbs. A double glass door leads
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north, while a few signs have been set up here on the sidewalk. You
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recognize this as the entrance to the Midgaard Theatre.
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~
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242 0 0 0 0 0
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D0
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~
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~
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0 -1 24226
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D1
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~
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~
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0 -1 24210
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D2
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~
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~
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0 -1 24229
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D3
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~
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~
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0 -1 24208
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E
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sign signs~
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The signs are all the same, and they look like this:
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x---------------------------------------------x
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| MIDGAARD THEATRE PRESENTS: |
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| T H E S T R E E T V E N D O R |
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| F R O M H E L L |
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| /| |\ |
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| __\ \ / /__ |
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| / \ |
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| / \ / \ |
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| | (.)\/(.) | |
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| | ^^ | |
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| | ____ | |
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| \ / \ / |
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| \__________/ |
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| \/\/ |
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| \/ |
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| Admission: Free |
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| |
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| Times: Hey, for a free play, we'll put it |
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| on when WE want. Too bad if you |
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| miss it! |
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| |
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x---------------------------------------------x
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~
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S
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#24210
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Razor's Road~
|
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You are on Razor's Road. The road looks brand new, as do the shops
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and buildings that line the road. This is obviously the newer part of
|
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Midgaard. People are bustling about, while street vendors are trying hard
|
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to sell hotdogs and other less legal merchandise. Streetlights can be
|
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seen along the road, and you also notice the odd tree.
|
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~
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242 0 0 0 0 0
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D0
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~
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~
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0 -1 24227
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D1
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~
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~
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0 -1 24211
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D2
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~
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~
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0 -1 24230
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D3
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~
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~
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0 -1 24209
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S
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#24211
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Wall Road~
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You are walking next to the eastern city wall. It is built from large
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grey rocks that have been fastened to each other with some kind of mortar.
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You can see a large stone entrance leading into the wall here, leading
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east. People are walking past you, hurrying to their destinations.
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~
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242 0 0 0 0 0
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D0
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~
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~
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0 -1 24205
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D2
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~
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~
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0 -1 24217
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D3
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~
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~
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0 -1 24210
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S
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#24212
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Southwest Gate~
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You are walking next to the western city wall, at the southwest gate.
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The gate is currently up, allowing people to freely pass. A dusty path
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leads south to the forest of Miden'Nir (Goblinic for 'Green Blood').
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You can still see the city to the east, but if you go south, there is
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fresh air and greenery.
|
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~
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242 0 0 0 0 0
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D0
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~
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~
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0 -1 24206
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D1
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~
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~
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0 -1 24213
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S
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#24213
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Wall Road~
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You are walking next to the southern city wall. It is built from large
|
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grey rocks that have been fastened to each other with some kind of mortar.
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It is far too high to climb. People are walking past you, hurrying to
|
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their destinations.
|
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~
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242 0 0 0 0 0
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D0
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~
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~
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0 -1 24231
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D1
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~
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~
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0 -1 24214
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D3
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~
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~
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0 -1 24212
|
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S
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#24214
|
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Wall Road~
|
|
You are walking next to the southern city wall. It is built from large
|
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grey rocks that have been fastened to each other with some kind of mortar.
|
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It is far too high to climb. People are walking past you, hurrying to
|
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their destinations.
|
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~
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242 0 0 0 0 0
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D0
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~
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~
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0 -1 24208
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D1
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~
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~
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0 -1 24215
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D3
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~
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~
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0 -1 24213
|
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S
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#24215
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Wall Road~
|
|
You are walking next to the southern city wall. It is built from large
|
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grey rocks that have been fastened to each other with some kind of mortar.
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It is far too high to climb. People are walking past you, hurrying to
|
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their destinations.
|
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~
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242 0 0 0 0 0
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D0
|
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~
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~
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0 -1 24232
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D1
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~
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~
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0 -1 24216
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D3
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~
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~
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0 -1 24214
|
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S
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#24216
|
|
Wall Road~
|
|
You are walking next to the southern city wall. It is built from large
|
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grey rocks that have been fastened to each other with some kind of mortar.
|
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It is far too high to climb. People are walking past you, hurrying to
|
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their destinations.
|
|
~
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242 0 0 0 0 0
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D0
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~
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~
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0 -1 24271
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D1
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~
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~
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0 -1 24217
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D3
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~
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~
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0 -1 24215
|
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S
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#24217
|
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Southeast Gate~
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You are walking next to the western city wall, at the southeast gate. The
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gate is closed and seems to have been that way for a long time. You are
|
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walking next to the western city wall, at the southeast gate. The gate is
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closed, blocking all passage and seems to have been that way for a long time.
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|
|
~
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242 0 0 0 0 0
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D0
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~
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~
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0 -1 24211
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D3
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~
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~
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0 -1 24216
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S
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#24218
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|
On the Central Bridge~
|
|
The central bridge is the main connection between northern and southern
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Midgaard. The bridge is constructed from iron support beams and concrete.
|
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It looks very solid. From below, you can see the swiftly flowing river,
|
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leading east and west. The tall buildings of southern Midgaard dominate the
|
|
southern skyline, while you can see the huge temple of Midgaard off in the
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north.
|
|
~
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|
242 0 0 0 0 0
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D2
|
|
~
|
|
~
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0 -1 24202
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|
S
|
|
#24219
|
|
The Bank of Midgaard~
|
|
You enter the doors and you find yourself in the bank of Midgaard. It's
|
|
a very large room, with high ceilings and a shiny polished floor. Large
|
|
windows let in light, giving the bank a bright glow. A long desk spans
|
|
the entire western wall, and behind it stand several tellers, looking
|
|
bored. An immensely thick steel door leads north, to the vault.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
door~
|
|
2 24298 24234
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24201
|
|
S
|
|
#24220
|
|
The Cooland Press Office~
|
|
You find yourself in a quiet newspaper office. A row of darkly tinted
|
|
windows look out onto the street, making this place fairly dark. A high
|
|
desk stands directly in front of you, and from behind it you can see
|
|
many desks with computers on them. Journalists are seated, typing up
|
|
stories for the Cooland Press.
|
|
~
|
|
242 8 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24203
|
|
S
|
|
#24221
|
|
The Southern Docks~
|
|
You're on the docks on the southern side of the river. The wooden docks
|
|
have been built fairly high off the river, making it impossible to access
|
|
the river from here. Several large crates and barrels are scattered around
|
|
here. Across the river, you can see the levee.
|
|
~
|
|
242 0 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24222
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24204
|
|
S
|
|
#24222
|
|
The Southern Docks~
|
|
You're on the docks on the southern side of the river. The wooden docks
|
|
have been built fairly high off the river, making it impossible to access
|
|
the river from here. Across the river, you can see a building that looks
|
|
like an old warehouse.
|
|
~
|
|
242 0 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24205
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24221
|
|
S
|
|
#24223
|
|
The Computer Store~
|
|
The computer store is the only one of its kind in Cooland. This store
|
|
is very large, with very high ceilings and bright lights. Wide shelves,
|
|
twenty feet high, run the entire length of the store. Aisles run in between
|
|
them. Computer parts of all kinds are neatly stacked on the shelves. Several
|
|
checkouts are located beside the door.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24201
|
|
S
|
|
#24224
|
|
Clothing Store~
|
|
You're in the Midgaard clothing store. It's a fairly small shop, with
|
|
rather low ceilings. Racks of clothing totally fill the store, making it
|
|
almost impossible to move. You can faintly hear some classical music being
|
|
played.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24204
|
|
S
|
|
#24225
|
|
South Gardens~
|
|
You leave the street and enter a beautiful garden. Tall trees of all
|
|
kinds are growing here, and a winding gravel path leads to a set of benches
|
|
in the middle. You can see flowers growing along the path. Even though
|
|
you're in the middle of the city, you feel as though you're in a deep
|
|
forest. As your eyes adjust to the lower light, you notice a rope softly
|
|
swaying in the wind, behind a thick tree.
|
|
~
|
|
242 0 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24207
|
|
D4
|
|
~
|
|
~
|
|
0 -1 24235
|
|
S
|
|
#24226
|
|
Midgaard Theatre~
|
|
You find yourself inside the lobby of the Midgaard Theatre. A rich
|
|
navy blue carpet covers the floor, while expensive looking wallpaper
|
|
covers the walls. An elaborate chandelier hangs from the ceiling. A
|
|
small ticket booth is located near the front door.
|
|
~
|
|
242 12 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24238
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24209
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24236
|
|
S
|
|
#24227
|
|
City Hall~
|
|
You're inside the Midgaard City Hall. It's a large domed room, almost
|
|
circular in shape, with a round skylight at the top, looking to the sky.
|
|
The walls are all solid wood. A large U shaped desk sits in the middle
|
|
of the room, where the secretary usually sits. A beautifully carved
|
|
staircase leads up to the mayor's office.
|
|
~
|
|
242 8 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24210
|
|
D4
|
|
~
|
|
~
|
|
0 -1 24298
|
|
S
|
|
#24228
|
|
An Empty Room~
|
|
You're inside a completely empty room. The walls are barren and the floor
|
|
is covered in dust. A few small tracks, most likely from rodents or
|
|
cockroaches, can be seen in the dust.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24207
|
|
S
|
|
#24229
|
|
An Empty Room~
|
|
You're inside a completely empty room. The walls are barren and the floor
|
|
is covered in dust. A few small tracks, most likely from rodents or
|
|
cockroaches, can be seen in the dust.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24209
|
|
S
|
|
#24230
|
|
Midgaard Public School~
|
|
You're inside the main lobby of Cooland's only school (no, we're not
|
|
counting that monkey school in Ape Village). Everything looks neat and
|
|
tidy, which is surprising for a public school. You notice the odd
|
|
student walking past you, giving you funny looks.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24210
|
|
S
|
|
#24231
|
|
The Midgaard Cafe~
|
|
The Midgaard Cafe is a nice little place, where people can come to eat
|
|
lunch or have snacks. The entire southern wall is covered in windows,
|
|
looking out onto Wall Road. Many round tables are scattered throughout
|
|
the room, with people seated around many of them. Plants and small potted
|
|
shrubs are also scattered around.
|
|
~
|
|
242 8 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24213
|
|
S
|
|
#24232
|
|
The Cityguard Headquarters~
|
|
You're in the cityguard headquarters. It's a large room, completely
|
|
filled with desks and filing cabinets. Guards are here, talking on the
|
|
phones and writing down stuff in books. They're ready to be dispatched
|
|
to whoever needs help.
|
|
~
|
|
242 8 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24215
|
|
S
|
|
#24234
|
|
The Bank of Midgaard - Vault~
|
|
You find yourself inside the bank vault. Row upon row of stainless steel
|
|
safety deposit boxes cover the walls. Three rows of extremely bright lights
|
|
shine down on you, making everything completely visible. It would be
|
|
impossible to hide in here.
|
|
~
|
|
242 8 0 0 0 0
|
|
D2
|
|
~
|
|
door~
|
|
2 24298 24219
|
|
S
|
|
#24235
|
|
The top of the Tree~
|
|
You climb the rope, and find yourself on a wooden platform at the top
|
|
of the tree. From here, you have an excellent view of Midgaard. From out
|
|
of nowhere, a thick chain falls out of the sky, right in front of your
|
|
face. It leads up into the clouds above.
|
|
~
|
|
242 0 0 0 0 0
|
|
D5
|
|
~
|
|
~
|
|
0 -1 24225
|
|
S
|
|
#24236
|
|
Theatre Office~
|
|
You're in the theatre office. Posters from past performances cover
|
|
the walls, and a thick dark carpet covers the floor. An ancient looking
|
|
wooden desk sits in far end of the room, covered with papers and old
|
|
documents. Only a single reading lamp is on, making this room fairly
|
|
dark.
|
|
~
|
|
242 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24226
|
|
S
|
|
#24237
|
|
Theatre Corridor~
|
|
You're in the main theatre corridor. The walls and ceiling have been
|
|
painted black, and the floor is also black. A dark wooden door leads south
|
|
to the main part of the theatre.
|
|
~
|
|
242 12 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24241
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24238
|
|
S
|
|
#24238
|
|
Snack Booth~
|
|
You're in the main theatre corridor, at the snack booth. A bar has been
|
|
built into the northern wall, and behind it a glass-doored fridge and a
|
|
selection of snacks can been seen. In between scenes, audience members come
|
|
here to get some food or a drink.
|
|
~
|
|
242 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24239
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24226
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24237
|
|
S
|
|
#24239
|
|
Theatre Corridor~
|
|
You're in the main theatre corridor. The walls and ceiling have been
|
|
painted black, and the floor is also black. A dark wooden door leads south
|
|
to the main part of the theatre. A set of stairs leads down the the dressing
|
|
rooms.
|
|
~
|
|
242 12 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24244
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24238
|
|
D5
|
|
~
|
|
~
|
|
0 -1 24240
|
|
S
|
|
#24240
|
|
Dressing Room Hallway~
|
|
You're in the dressing room hallway, in the basement of the theatre. It's
|
|
fairly narrow, with dark wallpaper covering the walls. A row of lights hangs
|
|
from the ceiling. Dressing room doors can been seen all along the hallway. A
|
|
wooden door leads south.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24245
|
|
D2
|
|
~
|
|
door~
|
|
1 24299 24296
|
|
D4
|
|
~
|
|
~
|
|
0 -1 24239
|
|
S
|
|
#24241
|
|
Left Aisle~
|
|
You're in the middle of the left aisle of the theatre. You can see the
|
|
stage up ahead, with some bright lights shining on it. All along the
|
|
sides of the aisle on the floor are small lights, leading the way. It's
|
|
very dark in here.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24247
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24242
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24237
|
|
S
|
|
#24242
|
|
In the Seats~
|
|
You're in the seats of the theatre. They're a dark red colour, and they
|
|
feel very soft. You can see the stage, far in front of you. Except for the
|
|
lights of the stage, this area is totally dark.
|
|
~
|
|
242 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24243
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24241
|
|
S
|
|
#24243
|
|
In the Seats~
|
|
You're in the seats of the theatre. They're a dark red colour, and they
|
|
feel very soft. You can see the stage, far in front of you. Except for the
|
|
lights of the stage, this area is totally dark.
|
|
~
|
|
242 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24244
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24242
|
|
S
|
|
#24244
|
|
Right Aisle~
|
|
You're in the middle of the right aisle of the theatre. You can see the
|
|
stage up ahead, with some bright lights shining on it. All along the
|
|
sides of the aisle on the floor are small lights, leading the way. It's
|
|
very dark in here.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24250
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24239
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24243
|
|
S
|
|
#24245
|
|
Dressing Room Hallway~
|
|
You're in the dressing room hallway, in the basement of the theatre. It's
|
|
fairly narrow, with dark wallpaper covering the walls. A row of lights hangs
|
|
from the ceiling. Dressing room doors can been seen all along the hallway.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24251
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24246
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24240
|
|
S
|
|
#24246
|
|
Dressing Room Four~
|
|
You're in dressing room number four. It's fairly small, with a makeup
|
|
counter along the northern wall, and a small couch along the eastern wall.
|
|
A large mirror, completely surrounded by lightbulbs, sits against the wall
|
|
behind the counter. A costume rack sits beside the door, packed with different
|
|
clothing and costumes.
|
|
~
|
|
242 8 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24245
|
|
S
|
|
#24247
|
|
Left Aisle~
|
|
You're in the middle of the left aisle of the theatre. You can see the
|
|
stage up ahead, with some bright lights shining on it. All along the
|
|
sides of the aisle on the floor are small lights, leading the way. It's
|
|
very dark in here.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24253
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24248
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24241
|
|
S
|
|
#24248
|
|
In the Seats~
|
|
You're in the seats of the theatre. They're a dark red colour, and they
|
|
feel very soft. You can see the stage, far in front of you. Except for the
|
|
lights of the stage, this area is totally dark.
|
|
~
|
|
242 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24249
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24247
|
|
S
|
|
#24249
|
|
In the Seats~
|
|
You're in the seats of the theatre. They're a dark red colour, and they
|
|
feel very soft. You can see the stage, far in front of you. Except for the
|
|
lights of the stage, this area is totally dark.
|
|
~
|
|
242 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24250
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24248
|
|
S
|
|
#24250
|
|
Right Aisle~
|
|
You're in the middle of the right aisle of the theatre. You can see the
|
|
stage up ahead, with some bright lights shining on it. All along the
|
|
sides of the aisle on the floor are small lights, leading the way. It's
|
|
very dark in here.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24256
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24244
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24249
|
|
S
|
|
#24251
|
|
Dressing Room Hallway~
|
|
You're in the dressing room hallway, in the basement of the theatre. It's
|
|
fairly narrow, with dark wallpaper covering the walls. A row of lights hangs
|
|
from the ceiling. Dressing room doors can been seen all along the hallway.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24257
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24252
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24245
|
|
S
|
|
#24252
|
|
Dressing Room Three~
|
|
You're in dressing room number three. It's fairly small, with a makeup
|
|
counter along the northern wall, and a small couch along the eastern wall.
|
|
A large mirror, completely surrounded by lightbulbs, sits against the wall
|
|
behind the counter. A costume rack sits beside the door, packed with different
|
|
clothing and costumes.
|
|
~
|
|
242 8 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24251
|
|
S
|
|
#24253
|
|
Left Aisle~
|
|
You're in the middle of the left aisle of the theatre. The stage is now
|
|
directly in front of you, with some stairs leading up to it. Bright
|
|
lights shine all across it, making it look quite bright.
|
|
~
|
|
242 12 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24254
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24247
|
|
D4
|
|
~
|
|
~
|
|
0 -1 24260
|
|
S
|
|
#24254
|
|
In the Seats~
|
|
You're in the seats of the theatre. They're a dark red colour, and they
|
|
feel very soft. You can see the stage, just in front of you. Except for the
|
|
lights of the stage, this area is totally dark.
|
|
~
|
|
242 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24255
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24253
|
|
S
|
|
#24255
|
|
In the Seats~
|
|
You're in the seats of the theatre. They're a dark red colour, and they
|
|
feel very soft. You can see the stage, just in front of you. Except for the
|
|
lights of the stage, this area is totally dark.
|
|
~
|
|
242 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24256
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24254
|
|
S
|
|
#24256
|
|
Right Aisle~
|
|
You're in the middle of the right aisle of the theatre. The stage is now
|
|
directly in front of you, with some stairs leading up to it. Bright
|
|
lights shine all across it, making it look quite bright.
|
|
~
|
|
242 12 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24250
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24255
|
|
D4
|
|
~
|
|
~
|
|
0 -1 24262
|
|
S
|
|
#24257
|
|
Dressing Room Hallway~
|
|
You're in the dressing room hallway, in the basement of the theatre. It's
|
|
fairly narrow, with dark wallpaper covering the walls. A row of lights hangs
|
|
from the ceiling. Dressing room doors can been seen all along the hallway.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24264
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24258
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24251
|
|
S
|
|
#24258
|
|
Dressing Room Two~
|
|
You're in dressing room number two. It's nicer than dressing rooms three and
|
|
four, with a makeup counter along the northern wall, and a large comfortable
|
|
looking couch along the eastern wall. A large mirror, completely surrounded by
|
|
lightbulbs, sits against the wall behind the counter. A costume rack sits
|
|
beside the door, packed with different clothing and costumes.
|
|
~
|
|
242 8 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24257
|
|
S
|
|
#24259
|
|
Back Stage~
|
|
You're standing backstage. The walls have been painted black, and you
|
|
can see all sorts of cables and ropes leading up here. A large thick
|
|
curtain hides most of the stage to the west. A few tools are scattered about
|
|
here, things like mops, brooms, and a vacuum cleaner. A row of four chairs
|
|
sits along the northern wall. You see a black ladder leading up to the
|
|
catwalk.
|
|
You see a sign hanging beside the stage entrance.
|
|
~
|
|
242 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24260
|
|
D4
|
|
~
|
|
~
|
|
0 -1 24266
|
|
E
|
|
sign~
|
|
The sign says:
|
|
|
|
QUIET!
|
|
~
|
|
S
|
|
#24260
|
|
Left Stage~
|
|
You're on stage, at the left end. Lights shine down from above, partially
|
|
blinding you. No sets are currently assembled, only a massive curtain hangs
|
|
behind you. The floor is of solid wood, and makes a slight creaking sound
|
|
as you walk. You can see the entire theatre from here. An opening in the
|
|
curtain leads west, backstage.
|
|
~
|
|
242 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24261
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24259
|
|
D5
|
|
~
|
|
~
|
|
0 -1 24253
|
|
S
|
|
#24261
|
|
Centre Stage~
|
|
Lights shine down from above, partially blinding you. No sets are
|
|
currently assembled, only a massive curtain hangs behind you. The floor is
|
|
of solid wood, and makes a slight creaking sound as you walk. You can see
|
|
the entire theatre from here.
|
|
~
|
|
242 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24262
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24260
|
|
S
|
|
#24262
|
|
Right Stage~
|
|
You're on stage, at the right end. Lights shine down from above,
|
|
partially blinding you. No sets are currently assembled, only a massive
|
|
curtain hangs behind you. The floor is of solid wood, and makes a slight
|
|
creaking sound as you walk. You can see the entire theatre from here. An
|
|
opening in the curtain leads east, backstage.
|
|
~
|
|
242 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24263
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24261
|
|
D5
|
|
~
|
|
~
|
|
0 -1 24256
|
|
S
|
|
#24263
|
|
Back Stage~
|
|
You're standing backstage. The walls have been painted black, and
|
|
you can see all sorts of cables and ropes leading up here. A large thick
|
|
curtain hides most of the stage to the west. A few tools are scattered about
|
|
here, things like mops, brooms, and a vacuum cleaner. A large costume rack
|
|
rests here, and costumes of kinds hang from its hangers. A door leads down
|
|
to the dressing rooms.
|
|
You notice a sign hanging near the stage entrance.
|
|
~
|
|
242 8 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24262
|
|
D5
|
|
~
|
|
~
|
|
0 -1 24264
|
|
E
|
|
sign~
|
|
The sign says:
|
|
|
|
QUIET!
|
|
~
|
|
S
|
|
#24264
|
|
Dressing Room Hallway~
|
|
You're in the dressing room hallway, in the basement of the theatre. It's
|
|
fairly narrow, with dark wallpaper covering the walls. A row of lights hangs
|
|
from the ceiling. Dressing room doors can been seen all along the hallway.
|
|
~
|
|
242 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24265
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24257
|
|
D4
|
|
~
|
|
~
|
|
0 -1 24263
|
|
S
|
|
#24265
|
|
Dressing Room One~
|
|
You're in dressing room number one. It's the largest and nicest of all of
|
|
the dressing rooms. A beautifully carved wooden makeup counter stands against
|
|
the eastern wall, with a gigantic mirror standing above it. A soft looking
|
|
recliner sits by the door, with a rack of magazines sitting beside it. A
|
|
filing cabinet sits in front of a tapestry that covers the entire northern
|
|
wall.
|
|
~
|
|
242 8 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24264
|
|
S
|
|
#24266
|
|
Black Ladder~
|
|
You are on a black metal ladder, leading up to the catwalks. The ladder
|
|
rungs are slick with condensation and bits of rust break off in your hands.
|
|
The rungs are almost ready to collapse.
|
|
~
|
|
242 8 0 0 0 0
|
|
D4
|
|
~
|
|
~
|
|
0 -1 24267
|
|
D5
|
|
~
|
|
~
|
|
0 -1 24259
|
|
S
|
|
#24267
|
|
Catwalk~
|
|
You're at the top of the ladder, on the catwalks. The floor is built
|
|
out of steel grating, and a railing has been built out of metal bars.
|
|
Everything has been painted black. From here, you have a great view
|
|
of the stage, as you can see everything perfectly.
|
|
~
|
|
242 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24268
|
|
D5
|
|
~
|
|
~
|
|
0 -1 24266
|
|
S
|
|
#24268
|
|
Catwalk~
|
|
You're at the top of the theatre, on the catwalks. The floor is built
|
|
out of steel grating, and a railing has been built out of metal bars.
|
|
Everything has been painted black. From here, you have a great view
|
|
of the stage, as you can see everything perfectly.
|
|
~
|
|
242 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24269
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24267
|
|
S
|
|
#24269
|
|
Catwalk~
|
|
You're at the top of the theatre, on the catwalks. The floor is built
|
|
out of steel grating, and a railing has been built out of metal bars.
|
|
Everything has been painted black. From here, you have a great view
|
|
of the stage, as you can see everything perfectly.
|
|
~
|
|
242 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24270
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24268
|
|
S
|
|
#24270
|
|
Catwalk~
|
|
You're at the top of the theatre, on the catwalks. The floor is built
|
|
out of steel grating, and a railing has been built out of metal bars.
|
|
Everything has been painted black. From here, you have a great view
|
|
of the stage, as you can see everything perfectly.
|
|
~
|
|
242 8 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24269
|
|
S
|
|
#24271
|
|
Midgaard Curling Club Entrance Hall~
|
|
You're in the entrance hall of the Midgaard Curling Club. A grey carpet
|
|
runs down the hallway, where it ends at a set of stairs leading up and to
|
|
the east. The walls are a pale beige colour, and an ancient looking tile
|
|
ceiling is slowly rotting away. This place looks like it's at least fifty
|
|
years old.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24272
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24216
|
|
S
|
|
#24272
|
|
Curling Club Entrance Stairs~
|
|
You're in the far end of the Midgaard Curling Club entrance hall. The
|
|
grey carpet ends here, and a short set of stairs leads up to east. A large
|
|
wooden door leads north, but it's blocked off.
|
|
~
|
|
242 12 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24271
|
|
D4
|
|
~
|
|
~
|
|
0 -1 24273
|
|
S
|
|
#24273
|
|
Curling Club~
|
|
You're inside the Midgaard Curling Club. A bar is located along the
|
|
western wall, and several large round tables are scattered around. Each
|
|
table has an ash tray on it, filled with ashes and cigarette butts. A railing
|
|
runs across the northern part of the room, and ten feet below it is the
|
|
spectators area. The wall in front of the spectators area is an enormous
|
|
window, looking out onto the curling rink. A small green safe with a beer
|
|
sticker on it sits in front of the railing, by the stairs leading down
|
|
to the hallway.
|
|
~
|
|
242 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24274
|
|
D5
|
|
~
|
|
~
|
|
0 -1 24272
|
|
S
|
|
#24274
|
|
Curling Club~
|
|
You're inside the Midgaard Curling Club. Directly behind you, on a table,
|
|
sits a 60" TV. Several large round tables are scattered around, and an ash
|
|
trays sit on each one. A railing runs across the northern part of the room,
|
|
but it curves downwards here opening up to a staircase. The wall in front of
|
|
the spectators area is an enormous window, looking out onto the curling rink.
|
|
~
|
|
242 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24275
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24273
|
|
D5
|
|
~
|
|
~
|
|
0 -1 24278
|
|
S
|
|
#24275
|
|
Curling Club~
|
|
You're inside the Midgaard Curling Club. Several large round tables are
|
|
scattered around. Each table has an ash tray on it, filled with ashes and
|
|
cigarette butts. A railing runs across the northern part of the room, and ten
|
|
feet below it is the spectators area. The wall in front of the spectators area
|
|
is an enormous window, looking out onto the curling rink.
|
|
~
|
|
242 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24276
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24274
|
|
S
|
|
#24276
|
|
Curling Club Coffee Shop~
|
|
You're inside the Midgaard Curling Club Coffee Shop. A rounded
|
|
wooden bar sits along the eastern wall, and behind it you see several
|
|
tables covered with glasses, and a large stove. About a dozen tables are
|
|
here, waiting for people to sit at them. Several thickly plated windows
|
|
look out onto the street to the south. The actual building looks very
|
|
solid, as if it was made to withstand an earthquake.
|
|
~
|
|
242 8 0 0 0 0
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24275
|
|
S
|
|
#24277
|
|
Spectator's Area~
|
|
You find yourself at the far left end of the spectator's area of
|
|
the curling club. An enormous window looks south onto the curling
|
|
rink. Many wooden chairs are here, lined up facing the window. Behind you,
|
|
a large bulletin board has been attached to the wall. It's covered with
|
|
posters and advertisements. At the top of the wall is a railing. A set of
|
|
doors leads north onto the ice.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24280
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24278
|
|
E
|
|
advertisements bulletin board posters~
|
|
The posters look like this:
|
|
*********************************************
|
|
* CURLING RESULTS *
|
|
* *
|
|
* Friday, March 22, 2002 *
|
|
* ____ *
|
|
* ___\\____ *
|
|
* /_________\ *
|
|
* |___________| *
|
|
* \_________/ *
|
|
* *
|
|
* TEAM PD, BD, NC, GS - DEFEATED *
|
|
* *
|
|
* Quote: "Nice take out P Diddy!" *
|
|
* *
|
|
*********************************************
|
|
~
|
|
S
|
|
#24278
|
|
Spectator's Area~
|
|
You find yourself at the far left end of the spectator's area of
|
|
the curling club. An enormous window looks south onto the curling
|
|
rink. Many wooden chairs are here, lined up facing the window. Behind you,
|
|
a stair case leads up to the curling club.
|
|
~
|
|
242 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24279
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24277
|
|
D4
|
|
~
|
|
~
|
|
0 -1 24274
|
|
D5
|
|
~
|
|
~
|
|
0 -1 24289
|
|
S
|
|
#24279
|
|
Spectator's Area~
|
|
You find yourself at the far left end of the spectator's area of
|
|
the curling club. An enormous window looks south onto the curling
|
|
rink. Many wooden chairs are here, lined up facing the window. Behind you,
|
|
a large bulletin board has been attached to the wall. It's covered with
|
|
posters and advertisements. At the top of the wall is a railing. A set of
|
|
doors leads north onto the ice.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24286
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24278
|
|
E
|
|
advertisements bulletin board posters~
|
|
The posters look like this:
|
|
*********************************************
|
|
* THE HARDCORE BONSPIEL *
|
|
* *
|
|
* Wednesday, March 27, 2002 *
|
|
* *
|
|
* ____ *
|
|
* ___\\____ *
|
|
* /_________\ *
|
|
* |___________| *
|
|
* \_________/ *
|
|
* *
|
|
* *
|
|
* $250 per team *
|
|
* *
|
|
* No drunken antics on the ice this time! *
|
|
* *
|
|
*********************************************
|
|
~
|
|
S
|
|
#24280
|
|
Sheet 1~
|
|
You're standing at the southern end of sheet 1. The ice is slippery,
|
|
and it's fairly cold in here. You can hear the light humming of a machine
|
|
somewhere. Bright lights shine down on you from above, illuminating this
|
|
area quite well.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24281
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24283
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24277
|
|
S
|
|
#24281
|
|
Sheet 1~
|
|
You're standing on the very middle of sheet 1. The ice is slippery,
|
|
and it's fairly cold in here. You can hear the light humming of a machine
|
|
somewhere. Bright lights shine down on you from above, illuminating this
|
|
area quite well.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24282
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24284
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24280
|
|
S
|
|
#24282
|
|
Sheet 1~
|
|
You're standing at the northern end of sheet 1. The ice is slippery,
|
|
and it's fairly cold in here. You can hear the light humming of a machine
|
|
somewhere. Bright lights shine down on you from above, illuminating this
|
|
area quite well.
|
|
~
|
|
242 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24285
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24281
|
|
S
|
|
#24283
|
|
Sheet 2~
|
|
You're standing at the southern end of sheet 2. The ice is slippery,
|
|
and it's fairly cold in here. You can hear the light humming of a machine
|
|
somewhere. Bright lights shine down on you from above, illuminating this
|
|
area quite well.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24284
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24286
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24280
|
|
S
|
|
#24284
|
|
Sheet 2~
|
|
You're standing on the very middle of sheet 2. The ice is slippery,
|
|
and it's fairly cold in here. You can hear the light humming of a machine
|
|
somewhere. Bright lights shine down on you from above, illuminating this
|
|
area quite well.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24285
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24287
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24283
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24281
|
|
S
|
|
#24285
|
|
Sheet 2~
|
|
You're standing at the northern end of sheet 2. The ice is slippery,
|
|
and it's fairly cold in here. You can hear the light humming of a machine
|
|
somewhere. Bright lights shine down on you from above, illuminating this
|
|
area quite well.
|
|
~
|
|
242 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24288
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24284
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24282
|
|
S
|
|
#24286
|
|
Sheet 3~
|
|
You're standing at the southern end of sheet 3. The ice is slippery,
|
|
and it's fairly cold in here. You can hear the light humming of a machine
|
|
somewhere. Bright lights shine down on you from above, illuminating this
|
|
area quite well.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24287
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24279
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24283
|
|
S
|
|
#24287
|
|
Sheet 3~
|
|
You're standing on the very middle of sheet 3. The ice is slippery,
|
|
and it's fairly cold in here. You can hear the light humming of a machine
|
|
somewhere. Bright lights shine down on you from above, illuminating this
|
|
area quite well.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24288
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24286
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24284
|
|
S
|
|
#24288
|
|
Sheet 3~
|
|
You're standing at the northern end of sheet 3. The ice is slippery,
|
|
and it's fairly cold in here. You can hear the light humming of a machine
|
|
somewhere. Bright lights shine down on you from above, illuminating this
|
|
area quite well.
|
|
~
|
|
242 8 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24287
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24285
|
|
S
|
|
#24289
|
|
Washrooms~
|
|
You're in the curling club washrooms. Surprisingly enough, this place is
|
|
quite clean. Several toilets are here, along with some urinals with motion
|
|
detectors. No more touching filthy handles!
|
|
~
|
|
242 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 -1 24290
|
|
D4
|
|
~
|
|
~
|
|
0 -1 24278
|
|
S
|
|
#24290
|
|
Locker Room~
|
|
You're in a locker room. Blue lockers run the entire length of the room,
|
|
and benches sit in front of them. You notice the odd gym bag sitting on top
|
|
of the lockers. At the back of the room you notice a door, leading north.
|
|
~
|
|
242 8 0 0 0 0
|
|
D0
|
|
~
|
|
door~
|
|
1 24299 24291
|
|
D3
|
|
~
|
|
~
|
|
0 -1 24289
|
|
S
|
|
#24291
|
|
Passageway~
|
|
You're in an old dark passageway. The paint is peeling off the walls,
|
|
and a single light bulb hangs from the ceiling. The floor is cement, and
|
|
has scuff marks all over it. The passage is quite wide. It seems as though
|
|
this hall used to be used for hauling equipment and goods. A rough wooden
|
|
door here leads south.
|
|
~
|
|
242 9 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24292
|
|
D2
|
|
~
|
|
door~
|
|
1 24299 24290
|
|
S
|
|
#24292
|
|
Passageway~
|
|
You're in an old dark passageway. The paint is peeling off the walls,
|
|
and a single light bulb hangs from the ceiling. The floor is cement, and
|
|
has scuff marks all over it. The passage is quite wide. It seems as though
|
|
this hall used to be used for hauling equipment and goods.
|
|
~
|
|
242 9 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24293
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24291
|
|
S
|
|
#24293
|
|
Passageway~
|
|
You're in an old dark passageway. The paint is peeling off the walls,
|
|
and a single light bulb hangs from the ceiling. The floor is cement, and
|
|
has scuff marks all over it. The passage is quite wide. It seems as though
|
|
this hall used to be used for hauling equipment and goods.
|
|
~
|
|
242 9 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24294
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24292
|
|
S
|
|
#24294
|
|
Passageway~
|
|
You're in an old dark passageway. The paint is peeling off the walls,
|
|
and a single light bulb hangs from the ceiling. The floor is cement, and
|
|
has scuff marks all over it. The passage is quite wide. It seems as though
|
|
this hall used to be used for hauling equipment and goods.
|
|
~
|
|
242 9 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24295
|
|
D1
|
|
~
|
|
door~
|
|
1 24299 24297
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24293
|
|
S
|
|
#24295
|
|
Passageway~
|
|
You're in an old dark passageway. The paint is peeling off the walls,
|
|
and a single light bulb hangs from the ceiling. The floor is cement, and
|
|
has scuff marks all over it. The passage is quite wide. It seems as though
|
|
this hall used to be used for hauling equipment and goods.
|
|
~
|
|
242 9 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 -1 24296
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24294
|
|
S
|
|
#24296
|
|
Passageway~
|
|
You're in an old dark passageway. The paint is peeling off the walls,
|
|
and a single light bulb hangs from the ceiling. The floor is cement, and
|
|
has scuff marks all over it. The passage is quite wide. It seems as though
|
|
this hall used to be used for hauling equipment and goods. A wooden door
|
|
leads north.
|
|
~
|
|
242 9 0 0 0 0
|
|
D0
|
|
~
|
|
door~
|
|
1 24299 24240
|
|
D2
|
|
~
|
|
~
|
|
0 -1 24295
|
|
S
|
|
#24297
|
|
A Storeroom~
|
|
You're inside an old dusty storeroom. White sheets cover several
|
|
large items, and they're covered with dust and cobwebs. You notice a
|
|
calender on the wall, and it's from over 30 years ago. This place
|
|
obviously isn't used anymore.
|
|
~
|
|
242 9 0 0 0 0
|
|
D3
|
|
~
|
|
door~
|
|
1 24299 24294
|
|
S
|
|
#24298
|
|
The Mayor's Office~
|
|
You are in the not very big office of the Mayor of Midgaard. A large and
|
|
polished but completely empty desk is standing in front of an armchair that
|
|
looks so comfortable that it most of all resembles a bed with the head end
|
|
raised slightly. Windows look in all directions, giving a great view of
|
|
the city.
|
|
~
|
|
242 8 0 0 0 0
|
|
D5
|
|
~
|
|
~
|
|
0 -1 24227
|
|
S
|
|
$~
|