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1506 lines
25 KiB
Text
Executable file
1506 lines
25 KiB
Text
Executable file
#23400
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Newbie School~
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Welcome. We hope you have alot of fun here. Please go down to start your
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training. When you have finished the school, you can go down, and fight in the
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combat arena. Good Luck!
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234 152 0 0 0 0
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D5
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0 0 23401
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E
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credits info~
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Builder : Radiax
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Zone : 234 Newbie School
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Began : 1998
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Player Level : 1-4
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Rooms : 73
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Mobs : 12
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Objects : 36
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Shops : 2
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Triggers : 3
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Theme :
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Plot :
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Links : 00, 72u
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Map : 30
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~
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#23401
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Newbie School~
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Following these halls will lead you to rooms that will teach you some of the
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basics commands that will be very useful for your journeys here in the realm of
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Time Warp. Please continue East.
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234 152 0 0 0 0
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D1
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D4
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#23402
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Newbie School~
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Typing @RLOOK@n either in small case, upper case, or mixed will allow you to
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see the Room name and Room Description also any players or Monsters or items.
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You also can just type @RL@n to view the room. Please continue North or South
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to read more on commands. After you are done, continue East.
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234 152 0 0 0 0
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D0
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0 0 23403
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D2
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D3
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#23403
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Newbie School~
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Typing @R AUTOEXIT @n will toggle your exits so when you enter a new room or
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type Look, you can see the available exits. Closed Doors or Gates will not
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display an exit, until you open them. Read the room descriptions for hints in
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finding hidden exits. There is a curtain on the north wall swaying slightly as
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if air is flowing in from somewhere.
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234 152 0 0 0 0
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curtain curtains~
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1 0 23470
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curtain~
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A beautiful set of curtains is blocking your view to the north.
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~
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#23404
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Newbie School~
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@R Color Complete @n will allow you to see colors displayed throughout the
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game, and can help you easily identify certain things like, boards, atms, mobs,
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corpses, you bleeding... Etc etc. You can also talk in different colors and
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make your title colorful. Type @RHELP ANSI@n @nto view how to do this, and to
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get a list of the colors.
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234 152 0 0 0 0
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D0
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#23405
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Newbie School~
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To see who is currently playing in Time Warp type @R WHO. @n This will give
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you a display of both the Visible immortals and Mortals. It will also tell you
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the class and race of a player and if they belong to a guild or clan. It will
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also let you know if a player is currently away from thier PC. Typing @R AFK
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@n will toggle this Display.
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234 152 0 0 0 0
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D1
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D3
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#23406
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Newbie School~
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@RCommands @nwill bring up a list of available commands that you can use.
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This will show game commands, typing @RSocials @nwill show you actions that you
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can use.
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234 152 0 0 0 0
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D2
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#23407
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Newbie School~
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AUTO's. @RAutoSac @nwill allow you to sacarifice corpses of mobs that you
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defeat. @RAutoLoot @ngives you the ability to take all the items from a corpse
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of a mob you defeat (this will work before the autosac). @RAutogold @ntakes
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only the gold from the defeated mobs. Autoloot overrides autogold, so you will
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still take items. @RAutosplit @nwill split your gold from a defeated mob and
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disperse it to all the people within your group. All these commands are
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toggles, so you can turn them on or off at will. Type @RTOGGLE @nto see all
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the available toggles that you can turn on or off.
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234 152 0 0 0 0
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D2
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#23408
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Newbie School~
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@RWimpy @nis a safety command that lets you flee from combat if you go below
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the set wimpy. For example if you type wimpy 10 you will flee from combat if
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you fall below 10 hitpoints. Flee is not guaranteed. You can fail from
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fleeing, but it will continue to flee if possible. Make sure you keep an eye
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on your hitpoints. A scroll of Recall will save you if you feel your wimpy
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won't.
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234 152 0 0 0 0
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D0
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#23409
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Newbie School~
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You can regain hitpoints, mana points, and movement points by @RSleeping
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@nand @Rresting. @n Sleeping is exactly as it states, you fall asleep, you can
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still check your stats and listen to Gossips, group talks, view the Who list
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and simple commands. Resting allows you to sit down, you can listen to talk,
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as well as all other channels that you belong to. You can also do more
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commands that sleeping will not allow you to do, but some commands require you
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to be standing. Resting does not heal hitpoints as fast as sleeping, but will
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restore movement points just as fast. Being Drunk and sleeping increases the
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Rate of Mana point rejuvenation.
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~
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234 152 0 0 0 0
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D3
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D5
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#23410
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Newbie School~
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@RScan @nlets you see what Mobs are in the following rooms. It will only
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show you mobs in rooms within two paces of the room you are in. It will not
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show you mobs in a room with a closed door. Scan will also let you see if a
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Player is within 2 spaces of you. Scan will not work around corners, it only
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works in a straight line.
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234 152 0 0 0 0
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D3
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D4
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#23411
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Newbie School~
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@RWhere@n will display all players that are currently in your zone. It will
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not tell you where they are, just that they are within the same zone as you.
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234 152 0 0 0 0
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D3
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#23412
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Newbie School~
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To equip and unequip items the following commands will be needed. @RWear
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@nputs armour on the appropriate body part. @RHold @nlets you hold onto a
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light, as well as some weapons. @RWield @nequips your main weapon. Shields
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will be considered a wearable. To unequip items just @RRemove @nthe item you
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want, use specific names such as remove sword.
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234 152 0 0 0 0
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D2
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#23413
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Newbie School~
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Spells, for all those magic users and clerics. To cast spells you need to
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use the @RCast @ncommand followed by apostrophes. For example to cast a Heal
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spell, type cast 'heal' or cast 'heal' joeschmo
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#23414
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Newbie School~
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To do actions that are not available on the socials list, you can use the
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@REmote @ncommand. For example emote hops about happily. Will display
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yourname hops about happily to everyone in the same room as you. @RGemote
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@nwill allow you to send socials to the entire game. For example Gemote
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smiles, displays Gossip yourname smiles happily, to the entire mud.
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234 152 0 0 0 0
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D1
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D3
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#23415
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Newbie School~
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In some instances you may need to know what time of day it is. For example
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buying items from a store that has only day time hours, and/or gates that lock
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at nightfall, and unlock at sunrise. To view the time and date, type @RTime@n.
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234 152 0 0 0 0
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D1
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#23416
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Newbie School~
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You can send any items you do not want to a specified place, known as a
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donation room. Please @RDonate @n any unwanted items. The short name for this
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is @RDon@n. Not all items will make it to the donation room so don't use it
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for a storage place.
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234 152 0 0 0 0
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D2
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#23417
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Newbie School~
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We have enabled @RAuctions @non this mud. You can auction any item you have
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in your inventory. This will send a message to all players stating what item
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and price you are auctioning off. This auctioneer will give three chances for
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someone to bid on the item. Then the auction will be complete.
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#23418
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Newbie School~
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There are @RBoards @nlocated throughout the mud. The major board is located
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very close to the center of town. Please view the boards daily. This will
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contain important information, code changes that will effect you, or maybe
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upcoming quests. Another feature for you to view is the @RMOTD@n. You can
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type MOTD or can view it when you log onto the game. This part is automatic,
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but you can view it at any time. If you have any problems Please type @RBUG@n
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and your message so we may correct the problem.
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#23419
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Newbie School~
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Before engaging in combat, you should check to see if you are able to handle
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the Mob. The @RConsider@n command will let you know how well matched you are
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to the mob. Typing @RCon@n mobname will display this info. You can consider
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another player, especially if you are not in town and you are wondering if you
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can take on another player. Pkilling is not allowed in Town or in the newbie
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school/zone area.
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234 152 0 0 0 0
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#23420
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Newbie School~
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There may be times you need help to kill a main mob, or even a group of
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mobs. If you ask other players to join you, you can go around in your own
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group. To follow someone, type @RFollow Playername@n or you can type @RFol
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Playername@n. If you enable Autoassist, you will automatically fight when your
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partner fights. However this won't work if a spell is cast first. To view the
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stats of your party, type @RGroup@n this will display level, hit/mana/movement
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points. To talk to your party so noone else can hear you, type @RGT@n.
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234 152 0 0 0 0
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#23421
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Newbie School~
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@REQ@n lets you see what you have equipped. To see what you have in your
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Inventory type @Rinv@n. This will be useful if you want to sell some items.
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The @RScore@n allows you to check your stats, ac, class, money, time you have
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spent in the game and also what you are affected by, such as a strength, bless,
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armor spell. The short cut for this is @RSC@n.
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234 152 0 0 0 0
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#23422
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Newbie School~
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You will find a guild somewhere in town, that will have a guildmaster. If
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you find the guildmaster that supports your class, you will find that he can
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train you. To see how you can be trained, type @RPractice@n. This will give
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you a list of skills and/or spells that you can learn. This will also tell you
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how many practice points you have. Train as much as you can until you cannot
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train anymore for that Skill/spell, this will make your fail rate decrease.
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You gain Practice Points when you level, but you may not gain skills/spells
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each level.
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#23423
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Newbie Shop~
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Welcome to the minimart. To see what the merchant has for sale type
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@RList@n. To buy an item type @RBuy #1@n. Or you can use the Item name, if
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there is multiple items with the same name, use the # method. To buy multiple
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items such as 5 rations of food, you would type @RBuy 5 #2@n. To sell items in
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your inventory just type @RSell item@n.
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234 152 0 0 0 0
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D1
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#23424
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Newbie School~
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In town you will stumble across the Postmaster. The postmaster will allow
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you to send mail to players that are part of this mud. It will send it to the
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player if that player is in the game or not. When that players joins the mud,
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they will receive a personal announcement that they have mail. To send a
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message, go to the postmaster and type @RMail recipient@n. If I wanted to send
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mail to Rumble, I would type @RMail Rumble@n. Just type your massage in, and
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then on a new line type /s to save and send the mail. To receive mail, go to
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the postmaster and type @RReceive mail@n. Sending mail will cost you 150 gold.
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234 152 0 0 0 0
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D2
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#23425
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Newbie School~
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The last stage of School. WOO HOO, wait, one more thing to do yet. Time to
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put your knowledge to the test. To the east and west are some practice mobs
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for you test your skills and commands. Going down will send you down into the
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Newbie zone, which was designed for you to hone your skills and make your way
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to the next experience level. Good Luck!
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D3
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D5
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#23426
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The Fight~
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Here are some simple mobs for you to fight and to learn your basic skills.
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They should not be difficult. But, be sure to set your wimpy and be ready to
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flee.
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D3
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#23427
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The Fight~
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A few pathetic mobs are here to practice on. Be sure to consider all mobs
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before attacking them. This way you will know how likely it is you will win or
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flee.
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234 8 0 0 0 0
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D1
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0 0 23425
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#23428
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Arena~
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Welcome to the combat zone. Here you will find critters roaming around,
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looking forward to a good fight. Remember to CON the mobs.. Some mobs may be
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a bit too tough for you. Fighting in here until you are level 5 is
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recommended, however you can roam around anytime you like. Be careful though,
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because outside of this zone, some mobs will attack you!
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234 8 0 0 0 0
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D1
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0 0 23430
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#23429
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Arena~
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Here is a fountain that you can fill up your Goatskin. The water is crystal
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clear, but the surrounding walls are very musky. The fountain looks clean and
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safe to drink from.
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D1
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D2
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#23430
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Arena~
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The smell of death is all around you. You can hear tiny pitter patter of
|
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footsteps to the east, west and south. You could be mistaken, but you think
|
|
you see little red eyes watching you.
|
|
~
|
|
234 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 23431
|
|
D2
|
|
~
|
|
~
|
|
0 0 23439
|
|
D3
|
|
~
|
|
~
|
|
0 0 23428
|
|
E
|
|
eyes~
|
|
When you lean over to try to see the eyes, you hear something scurry off, and
|
|
tiny squeek of laughter.
|
|
~
|
|
S
|
|
#23431
|
|
Arena~
|
|
Little footprints head in all directions. A small mouse hole is in the base
|
|
of the northern wall. The sounds of little footsteps echo throughout the
|
|
arena.
|
|
~
|
|
234 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 23432
|
|
D2
|
|
~
|
|
~
|
|
0 0 23438
|
|
D3
|
|
~
|
|
~
|
|
0 0 23430
|
|
S
|
|
#23432
|
|
Arena~
|
|
The stench here seems to be of a different origin... As if it was human
|
|
instead of creature. Did someone you know, not make it far enough? They
|
|
probably didn't use the CON command!
|
|
~
|
|
234 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 23433
|
|
D2
|
|
~
|
|
~
|
|
0 0 23437
|
|
D3
|
|
~
|
|
~
|
|
0 0 23431
|
|
S
|
|
#23433
|
|
Arena~
|
|
A loud wailing can be heard to the distant south. It sounds almost like an
|
|
animal crying. The arena continues in all directions except to the north.
|
|
~
|
|
234 8 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 23434
|
|
D2
|
|
~
|
|
~
|
|
0 0 23436
|
|
D3
|
|
~
|
|
~
|
|
0 0 23432
|
|
S
|
|
#23434
|
|
Arena~
|
|
This room has a peaceful feeling. You feel as though you can rest here
|
|
without anything bothering you. You feel refreshed in this room. Safe rooms
|
|
are a blessing to troubled adventurers.
|
|
~
|
|
234 24 0 0 0 0
|
|
D2
|
|
~
|
|
~
|
|
0 0 23435
|
|
D3
|
|
~
|
|
~
|
|
0 0 23433
|
|
S
|
|
#23435
|
|
Arena~
|
|
The sounds of battle echo through out the hall. The air is thin within this
|
|
arena, maybe it gives the creatures an advantage in combat??? A knocked over
|
|
sign is lying here.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23434
|
|
D2
|
|
~
|
|
~
|
|
0 0 23448
|
|
D3
|
|
~
|
|
~
|
|
0 0 23436
|
|
E
|
|
sign~
|
|
Be courteous to other players. If there is a player in a room and there are
|
|
mobs. Do not attack the mobs, unless you ask the player, or the player is
|
|
asleep. Offenders will be punished.
|
|
~
|
|
S
|
|
#23436
|
|
Arena~
|
|
This room seems to be darker than the rest of the arena. You can make out
|
|
little red eyes following your every movement. They seem to stay just far
|
|
enough away to hide themselves from view.
|
|
~
|
|
234 9 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23433
|
|
D1
|
|
~
|
|
~
|
|
0 0 23435
|
|
D2
|
|
~
|
|
~
|
|
0 0 23447
|
|
D3
|
|
~
|
|
~
|
|
0 0 23437
|
|
S
|
|
#23437
|
|
Arena~
|
|
Everything echo's in this room, the clanging of swords, ring through your
|
|
head.. The clanging of armor is continuous. Not a good place to be if you
|
|
have a headache.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23432
|
|
D1
|
|
~
|
|
~
|
|
0 0 23436
|
|
D2
|
|
~
|
|
~
|
|
0 0 23446
|
|
D3
|
|
~
|
|
~
|
|
0 0 23438
|
|
S
|
|
#23438
|
|
Arena~
|
|
The ground here seems to be really soft. A closer examination, suggests
|
|
that there are creatures that live underground. The holes are too small for
|
|
you to enter.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23431
|
|
D1
|
|
~
|
|
~
|
|
0 0 23437
|
|
D2
|
|
~
|
|
~
|
|
0 0 23445
|
|
D3
|
|
~
|
|
~
|
|
0 0 23439
|
|
S
|
|
#23439
|
|
Arena~
|
|
This is an odd room, it has a tree growing in the center. This is the only
|
|
tree in the arena, and it looks to be in good health. How can this be so?
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23430
|
|
D1
|
|
~
|
|
~
|
|
0 0 23438
|
|
D2
|
|
~
|
|
~
|
|
0 0 23444
|
|
D3
|
|
~
|
|
~
|
|
0 0 23440
|
|
E
|
|
tree~
|
|
This Tree is magical. The fallen leaves off of this tree provides some
|
|
nourishment.
|
|
~
|
|
S
|
|
#23440
|
|
Arena~
|
|
This is a typical room in the arena. It is clear of everything except the
|
|
occasional wandering mob. The air has a stench of death and blood is
|
|
splattered everywhere.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23428
|
|
D1
|
|
~
|
|
~
|
|
0 0 23439
|
|
D2
|
|
~
|
|
~
|
|
0 0 23443
|
|
D3
|
|
~
|
|
~
|
|
0 0 23441
|
|
S
|
|
#23441
|
|
Arena~
|
|
The wall here has something scratched into it. You also see a small stone
|
|
sticking out of the wall, the rest of the wall is smooth. To the north you
|
|
notice a fountain. Nothing else of interest is here.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23429
|
|
D1
|
|
~
|
|
door~
|
|
1 0 23440
|
|
D2
|
|
~
|
|
~
|
|
0 0 23442
|
|
E
|
|
wall scratched stone~
|
|
The little stone screams, Push the button.
|
|
~
|
|
S
|
|
T 23400
|
|
#23442
|
|
Arena~
|
|
The ground seems a bit grainy here. It is like wet sand. Wet from blood.
|
|
How would the inside of an Arena get sand in it? This is obviously not a
|
|
normal area.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23441
|
|
D1
|
|
~
|
|
~
|
|
0 0 23443
|
|
D2
|
|
~
|
|
~
|
|
0 0 23455
|
|
S
|
|
#23443
|
|
Arena~
|
|
A grainy wet sand sticks to everything. It is a dark, almost red, brown
|
|
from the blood that is pooled about the room. The amount of death involved has
|
|
left a lingering smell.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23440
|
|
D1
|
|
~
|
|
~
|
|
0 0 23444
|
|
D2
|
|
~
|
|
~
|
|
0 0 23454
|
|
D3
|
|
~
|
|
~
|
|
0 0 23442
|
|
S
|
|
#23444
|
|
Arena~
|
|
The temperature in this room seems to have increased. There is no cool wind
|
|
at all. You can hear the hissing of mobs all around you. Their beady eyes are
|
|
all that is visible as they circle in the darkness.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23439
|
|
D1
|
|
~
|
|
~
|
|
0 0 23445
|
|
D2
|
|
~
|
|
~
|
|
0 0 23453
|
|
D3
|
|
~
|
|
~
|
|
0 0 23443
|
|
S
|
|
#23445
|
|
Arena~
|
|
The sand sticks to the bottom of your feet and smells metallic. The sand is
|
|
scattered and piled in various ways as if people have struggled in a fight
|
|
here.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23438
|
|
D1
|
|
~
|
|
~
|
|
0 0 23446
|
|
D2
|
|
~
|
|
~
|
|
0 0 23452
|
|
D3
|
|
~
|
|
~
|
|
0 0 23444
|
|
S
|
|
#23446
|
|
Arena~
|
|
The sand covers a few dismembered body parts. A few bleached white bones
|
|
stick out a odd angles as if someone was trying to create a design. They seem
|
|
to have failed.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23437
|
|
D1
|
|
~
|
|
~
|
|
0 0 23447
|
|
D2
|
|
~
|
|
~
|
|
0 0 23451
|
|
D3
|
|
~
|
|
~
|
|
0 0 23445
|
|
S
|
|
#23447
|
|
Arena~
|
|
The ground here is sandy, but very firm. You can hear the sound of water to
|
|
the south west. The sand seems to give way to a more solid rock floor that
|
|
slopes up.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23436
|
|
D1
|
|
~
|
|
~
|
|
0 0 23448
|
|
D2
|
|
~
|
|
~
|
|
0 0 23450
|
|
D3
|
|
~
|
|
~
|
|
0 0 23446
|
|
S
|
|
#23448
|
|
Arena~
|
|
The musky smell seems to be very light in this section of the arena. The
|
|
whole atmosphere seems to have changed. The wall here seems to be in better
|
|
shape than the rest of the Arena. How odd.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23435
|
|
D2
|
|
~
|
|
~
|
|
0 0 23449
|
|
D3
|
|
~
|
|
~
|
|
0 0 23447
|
|
S
|
|
#23449
|
|
Inside Lake~
|
|
You enter some shallow water. You barely splash around as you move. The
|
|
water level barely covers the bottom of your feet. You can see some ripples
|
|
forming in the southwest.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23448
|
|
D2
|
|
~
|
|
~
|
|
0 0 23462
|
|
D3
|
|
~
|
|
~
|
|
0 0 23450
|
|
S
|
|
#23450
|
|
Inside Lake~
|
|
You sink knee deep into water. This will make it hard for you to flee
|
|
rapidly. There are some wakes coming from the south. You wonder if you
|
|
disturbed something.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23447
|
|
D1
|
|
~
|
|
~
|
|
0 0 23449
|
|
D2
|
|
~
|
|
~
|
|
0 0 23461
|
|
D3
|
|
~
|
|
~
|
|
0 0 23451
|
|
S
|
|
#23451
|
|
Inside Lake~
|
|
The water in this lake seems oddly warm. It is almost as if.............
|
|
The color of this @Ylake@n is undeterminable. However, you do notice a small
|
|
wake coming from the south east.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23446
|
|
D1
|
|
~
|
|
~
|
|
0 0 23450
|
|
D2
|
|
~
|
|
~
|
|
0 0 23460
|
|
D3
|
|
~
|
|
~
|
|
0 0 23452
|
|
S
|
|
#23452
|
|
Indoor Lake~
|
|
You splash into some water. It seems as if there is a lake within this
|
|
arena. How did this Lake get here? It must have been made by someone or
|
|
something. This is definately not natural.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23445
|
|
D1
|
|
~
|
|
~
|
|
0 0 23451
|
|
D2
|
|
~
|
|
~
|
|
0 0 23459
|
|
D3
|
|
~
|
|
~
|
|
0 0 23453
|
|
S
|
|
#23453
|
|
Arena~
|
|
You seem to be on a bank of a cavern lake. The path here is somewhat
|
|
narrow. You almost have to walk sideways. Looking down the cliff you can see
|
|
little nests.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23444
|
|
D1
|
|
~
|
|
~
|
|
0 0 23452
|
|
D2
|
|
~
|
|
~
|
|
0 0 23458
|
|
D3
|
|
~
|
|
~
|
|
0 0 23454
|
|
E
|
|
nest~
|
|
These nests are snug in the dirt. Trying to remove them seems impossible.
|
|
This looks like a breeding ground.
|
|
~
|
|
S
|
|
#23454
|
|
Arena~
|
|
The terrain here is rocky and a tad bit sandy. To the east there is a large
|
|
rigged boulder which almost blocks your way. The rock is slick from water and
|
|
blood.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23443
|
|
D1
|
|
~
|
|
~
|
|
0 0 23453
|
|
D2
|
|
~
|
|
~
|
|
0 0 23457
|
|
D3
|
|
~
|
|
~
|
|
0 0 23455
|
|
S
|
|
#23455
|
|
Arena~
|
|
There is nothing here but sand and some bones. You cannot make out what
|
|
type of creature they come from. It could be human, a really short and
|
|
deformed one.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23442
|
|
D1
|
|
~
|
|
~
|
|
0 0 23454
|
|
D2
|
|
~
|
|
~
|
|
0 0 23456
|
|
S
|
|
#23456
|
|
Arena~
|
|
Crunch, Crunch, Crunch. You cannot take a step without stepping on some
|
|
bones. The bones break everytime you step on them. Some of these bones seem
|
|
to have been here for a very long time. Some of them are beneath the large
|
|
rocks that occupy this space also.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23455
|
|
D1
|
|
~
|
|
~
|
|
0 0 23457
|
|
D2
|
|
~
|
|
~
|
|
0 0 23469
|
|
S
|
|
#23457
|
|
Arena~
|
|
The beach and the rocks merge together here. You can see that the rocks
|
|
form a breaking point for the water. During a high tide, the water seems to
|
|
come up to this point. Hopefully you won't be in the middle of combat when it
|
|
rises.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23454
|
|
D1
|
|
~
|
|
~
|
|
0 0 23458
|
|
D2
|
|
~
|
|
~
|
|
0 0 23468
|
|
D3
|
|
~
|
|
~
|
|
0 0 23456
|
|
S
|
|
#23458
|
|
Arena~
|
|
The path here leads north and gets very narrow. There is water coming from
|
|
the east. The bank here is very travel worn, you can't make out a single set
|
|
of tracks.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23453
|
|
D1
|
|
~
|
|
~
|
|
0 0 23459
|
|
D2
|
|
~
|
|
~
|
|
0 0 23467
|
|
D3
|
|
~
|
|
~
|
|
0 0 23457
|
|
S
|
|
#23459
|
|
Indoor Lake~
|
|
You sink down in the water to your chest. It is a little bit difficult to
|
|
move here. Fighting here would be a bad mistake. The current of the water is
|
|
coming from the east.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23452
|
|
D1
|
|
~
|
|
~
|
|
0 0 23460
|
|
D2
|
|
~
|
|
~
|
|
0 0 23466
|
|
D3
|
|
~
|
|
~
|
|
0 0 23458
|
|
S
|
|
#23460
|
|
Inside Lake~
|
|
The waters current is coming from the east. It is almost as if something is
|
|
trying to force the water in every direction you walk. You can hear a faint
|
|
splash coming from the east.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23451
|
|
D1
|
|
~
|
|
~
|
|
0 0 23461
|
|
D2
|
|
~
|
|
~
|
|
0 0 23465
|
|
D3
|
|
~
|
|
~
|
|
0 0 23459
|
|
S
|
|
#23461
|
|
The Source~
|
|
You see ripples generating here in the center of this lake. This leads you
|
|
to believe that there must be something alive in here. You hear an odd noise.
|
|
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23450
|
|
D1
|
|
~
|
|
~
|
|
0 0 23462
|
|
D2
|
|
~
|
|
~
|
|
0 0 23464
|
|
D3
|
|
~
|
|
~
|
|
0 0 23460
|
|
S
|
|
#23462
|
|
In the Lake~
|
|
You fall waist deep into the water. You can feel a small current trying to
|
|
push you to the east. A rock wall to the east is worn smooth from years of
|
|
erosion.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23449
|
|
D2
|
|
~
|
|
~
|
|
0 0 23463
|
|
D3
|
|
~
|
|
~
|
|
0 0 23461
|
|
S
|
|
#23463
|
|
Arena~
|
|
You sink down into water that is about 6 feet deep. You have a wall to your
|
|
east and south. You could swear that something moved passed your leg. You can
|
|
see green moss floating all around you.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23462
|
|
D3
|
|
~
|
|
~
|
|
0 0 23464
|
|
S
|
|
#23464
|
|
Arena~
|
|
This room is about half sand and half water. There seems to be quite a lot
|
|
of ripples coming from the north. It is a lot for an indoor lake. If you
|
|
concentrate close enough, you could swear the ground is moving.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23461
|
|
D1
|
|
~
|
|
~
|
|
0 0 23463
|
|
D3
|
|
~
|
|
~
|
|
0 0 23465
|
|
S
|
|
#23465
|
|
Arena~
|
|
There seems to be a lot of grass growing here. The water comes right up to
|
|
the grass, but does not seem to drown the grass. The grass however has been
|
|
trampled on, many of times. This is a good sign that something lives around
|
|
here. You see a large rope dangling from the ceiling. It looks strong enough
|
|
to support you.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23460
|
|
D1
|
|
~
|
|
~
|
|
0 0 23464
|
|
D3
|
|
~
|
|
~
|
|
0 0 23466
|
|
D4
|
|
~
|
|
~
|
|
0 0 23472
|
|
S
|
|
#23466
|
|
Arena~
|
|
You wade up to your ankles in water. The inside lake seems to get its
|
|
source from the south. A small trickle of water seems to come from underneath
|
|
the wall.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23459
|
|
D1
|
|
~
|
|
~
|
|
0 0 23465
|
|
D3
|
|
~
|
|
~
|
|
0 0 23467
|
|
S
|
|
#23467
|
|
Arena~
|
|
A trail here leads right into the wall. How strange, there is no way to go
|
|
through the wall. It is as if someone forgot to finish building in here.
|
|
None the less, this room has 3 other exits and is big enough to be in combat.
|
|
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23458
|
|
D1
|
|
~
|
|
~
|
|
0 0 23466
|
|
D3
|
|
~
|
|
~
|
|
0 0 23468
|
|
S
|
|
#23468
|
|
Arena~
|
|
The rock here is very flat, smooth and shiny. It seems to be made from a
|
|
fine polished marble. Something here catches the light and reflects back at
|
|
you.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23457
|
|
D1
|
|
~
|
|
~
|
|
0 0 23467
|
|
D3
|
|
~
|
|
~
|
|
0 0 23469
|
|
S
|
|
#23469
|
|
Arena~
|
|
A pool of blood fills the center of the room. The scent of death is in the
|
|
air. Hopefully you can overcome the sensation and fight your way to victory
|
|
and fame.
|
|
~
|
|
234 8 0 0 0 0
|
|
D0
|
|
~
|
|
~
|
|
0 0 23456
|
|
D1
|
|
~
|
|
~
|
|
0 0 23468
|
|
S
|
|
#23470
|
|
A Hidden Room~
|
|
Congratulations, you have found the Hidden room. Always be on the look out
|
|
for key phrases or words that may be further explored. Please continue back to
|
|
the main Hallway.
|
|
~
|
|
234 152 0 0 0 0
|
|
D2
|
|
~
|
|
curtain curtains~
|
|
1 0 23403
|
|
S
|
|
#23471
|
|
A Hidden Store~
|
|
You enter a small, cluttered room which is filled with shelves of boots and
|
|
pants. There are various types of items ranging from leather to plate mail.
|
|
~
|
|
234 152 0 0 0 0
|
|
D1
|
|
~
|
|
~
|
|
0 0 23441
|
|
S
|
|
T 23401
|
|
T 23402
|
|
#23472
|
|
A Small Room~
|
|
The room ends abruptly with no way out except back down into the arena.
|
|
High overhead, out of reach, a trapdoor to leads to freedom out of this newbie
|
|
training nightmare.
|
|
~
|
|
234 12 0 0 0 0
|
|
D5
|
|
~
|
|
~
|
|
0 0 23465
|
|
S
|
|
$~
|