tbamud/src/oasis.h
Rumble ebc985f010 jeremyosborne | 2008-04-04 02:36:38 +0200 (Fri, 04 Apr 2008) | 1 line
Minor Bugfix: All game configuration settings now reference the world config 
structure, not the individual config variables found in config.c.
------------------------------------------------------------------------
 rumble | 2008-03-22 13:27:00 +0100 (Sat, 22 Mar 2008) | 1 line

Added lib/world/qst/ directory, index, index.mini, and 0.qst.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-08 03:27:51 +0100 (Sat, 08 Mar 2008) | 3 lines

Bugfix: the include directory (for .h files) is now referenced correctly in the
depend statement.
Deletion: listrent.c removed as a separate utility.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-08 03:08:51 +0100 (Sat, 08 Mar 2008) | 1 line

Enhancement: utils/ Makefile will now use a depends file, and looks for dependen
cies in the ../ directory (shrinks the necessary information to make each utilit
y).
------------------------------------------------------------------------
 Rumble | 2008-03-06 23:39:35 +0100 (Thu, 06 Mar 2008) | 1 line

Made TBA specific changes. do_cheat, removed help level checking, and advance to
level 32.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-06 18:37:12 +0100 (Thu, 06 Mar 2008) | 1 line

Minor Update: Changed header of Makefile.in to read 'tbaMUD' and also added in a
ttribution for the changes. (Thanks seqwith.)
------------------------------------------------------------------------
 jeremyosborne | 2008-03-06 18:31:07 +0100 (Thu, 06 Mar 2008) | 4 lines

Changed Makefile.in to use glob expressions when building the objects. This 
translates into no longer a need to update Makefile.in whenever a new .c file 
is added to the mud code. Other Makefile.* have not yet been changed (and 
need review, anyway).

All CXREF cruft left in Makefile.in has been removed. tbaMUD is now using 
Doxygen. Technically, CXREF provides a bit more auto-documentation than Doxygen
does, however the tbaMUD (and legacy circle code) has never been marked-up with 
the special CXREF codes required to effectively use the program. Since Doxygen 
is easier to use, and provides almost as much functionality as CXREF, CXREF 
support has been dropped.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-06 08:31:02 +0100 (Thu, 06 Mar 2008) | 1 line

Bug Fix: asciiflag_conv* functions now can handle a negative numeric value.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-06 08:16:06 +0100 (Thu, 06 Mar 2008) | 1 line

Bug fix/enhancement: Charmed mobs (specifically charmed mobs with a ->master) 
will no longer attempt to wander off.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-06 08:13:38 +0100 (Thu, 06 Mar 2008) | 6 lines

Based on the compiler warning about mag_materials being an unused function, and
the clone spell being unused.

Bug fix: Clone can now be cast. It is an 'ignore' target spell.

Fix and Modification: Clone, being an effectively unused spell that is only used
by mortal Magic Users at level 30, is now implemented as very simple example of
how to use mag_materials(). The item required by mag_materials is vnum 161, 
which in stock tbaMUD is some sacrificial entrails.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-05 01:43:09 +0100 (Wed, 05 Mar 2008) | 3 lines

Bug Fix for "Did you mean:" including DG commands.
------------------------------------------------------------------------
 jeremyosborne | 2008-03-05 01:29:18 +0100 (Wed, 05 Mar 2008) | 3 lines

Bug Fix: do_simple_move slightly rewritten to handle Leave triggers that purge a
 door.

Documentation: do_simple_move documented.
------------------------------------------------------------------------
 Laoris | 2008-03-01 08:22:12 +0100 (Sat, 01 Mar 2008) | 1 line

Trial run of columnizer function on commands list to see how people like it.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-26 22:36:17 +0100 (Tue, 26 Feb 2008) | 1 line

asciimap, an in game automap, along with a couple of minor bug fixes to do with
the automap, patched in (Thanks Jamdog).
------------------------------------------------------------------------
 jeremyosborne | 2008-02-22 04:08:05 +0100 (Fri, 22 Feb 2008) | 1 line

Minor update: Relocate local variable declaration to the top of ACMD(do_help)
------------------------------------------------------------------------
 jeremyosborne | 2008-02-22 04:04:37 +0100 (Fri, 22 Feb 2008) | 6 lines

Checked in the following placeholders for do_gen_tog:
#define SCMD_AUTOLOOT   24
#define SCMD_AUTOGOLD   25
#define SCMD_AUTOSPLIT  26
#define SCMD_AUTOSAC    27
#define SCMD_AUTOASSIST 28
------------------------------------------------------------------------
 jeremyosborne | 2008-02-22 03:57:06 +0100 (Fri, 22 Feb 2008) | 1 line

The Autoquest patch, along with a couple of minor bug fixes, has been integrated
into tbaMUD. (Thanks Jamdog, Kenneth Ray and Morgaelin.)
------------------------------------------------------------------------
 jeremyosborne | 2008-02-18 21:46:45 +0100 (Mon, 18 Feb 2008) | 2 lines

Minor Fix:
Casted NOWHERE, NOTHING, NOBODY and NOFLAG as IDXTYPE for the signed short int 
index types.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-18 03:36:16 +0100 (Mon, 18 Feb 2008) | 7 lines

Added a new atoidx() conversion function for dealing with string to IDXTYPE 
conversions (in utils.c, prototype exported through utils.h).
Added IDXTYPE_MIN and IDXTYPE_MAX defines (in structs.h).
Replaced atoi references with atoidx in do_oasis_zedit (in zedit.c).
------------------------------------------------------------------------
 Rumble | 2008-02-18 01:44:13 +0100 (Mon, 18 Feb 2008) | 1 line

Fixed direction mapping to give readable directions instead of sub commands. 
------------------------------------------------------------------------
 jeremyosborne | 2008-02-18 00:26:15 +0100 (Mon, 18 Feb 2008) | 5 lines

Since general olc editing are automatically saved to disk, 'shutdown reboot' has
been changed to not-autosave by default. (Small change made to do_shutdown in 
act.wizard.c).
------------------------------------------------------------------------
 jeremyosborne | 2008-02-18 00:12:12 +0100 (Mon, 18 Feb 2008) | 3 lines

Changed:
struct attack_hit_type moved to fight.h
attack_hit_text exported through fight.h
------------------------------------------------------------------------
 jeremyosborne | 2008-02-17 22:32:51 +0100 (Sun, 17 Feb 2008) | 7 lines

- do_file heads or tails files correctly and has also been enhanced to return 
file info (act.wizard.c)
- defines made for common log files created by autorun, and those used by 
do_file (db.h)
- utility functions added: file_head(), file_tail(), file_sizeof(), and 
file_numlines() (defined utils.c and exported through utils.h)
------------------------------------------------------------------------
 Rumble | 2008-02-16 23:24:05 +0100 (Sat, 16 Feb 2008) | 1 line

Fixed export command. (thanks Kyle)
------------------------------------------------------------------------
 jeremyosborne | 2008-02-16 22:42:46 +0100 (Sat, 16 Feb 2008) | 1 line

Files are now tagged as executable. Should be able to be checked out from subver
sion and executed without running chmod.
------------------------------------------------------------------------
 Rumble | 2008-02-15 17:03:06 +0100 (Fri, 15 Feb 2008) | 1 line

 Fixed strcat() writing out of bounds in cedit.c since strdup() only malloc() 
strlen(str)+1 bytes. (thanks Buggo) and moved attack_hit_text back.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-13 20:41:02 +0100 (Wed, 13 Feb 2008) | 1 line

Event queue function definitions, global variables and defines doxygenated.
------------------------------------------------------------------------
 Rumble | 2008-02-12 00:23:38 +0100 (Tue, 12 Feb 2008) | 1 line

Updated levels command to use an arg/range and added color parsing to greetings.
 (thanks Jamdog)
------------------------------------------------------------------------
 jeremyosborne | 2008-02-11 21:06:10 +0100 (Mon, 11 Feb 2008) | 1 line

Doxygen comments completed for weather.c
------------------------------------------------------------------------
 Rumble | 2008-02-11 03:52:50 +0100 (Mon, 11 Feb 2008) | 1 line

Corrected several 64-bit warnings. (thanks Buggo)
------------------------------------------------------------------------
 Rumble | 2008-02-10 22:56:56 +0100 (Sun, 10 Feb 2008) | 1 line

Added get_flag_by_name allowing for new trigedit variable checks like 
%actor.pref(FLAG)% checks. (thanks Jamdog)
------------------------------------------------------------------------
 jeremyosborne | 2008-02-08 21:22:26 +0100 (Fri, 08 Feb 2008) | 3 lines

COMPLETE: tbaMUD code re-org of global and local scope function and variable 
declarations. There may be a few things that I did not catch (some non extern 
keyword declarations of function prototypes within other functions, for 
example).

BUG FIX: Unused functions encrypt_hex() and decrypt_hex() removed from mail.c.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-05 23:31:09 +0100 (Tue, 05 Feb 2008) | 2 lines

Continued clean-up of 'extern' references to functions and variables.
BUG UNCOVERED: set_title() in class.c incorrectly handles the const nature of 
the char * returned from title_female and title_male.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-05 19:38:17 +0100 (Tue, 05 Feb 2008) | 3 lines

More work on mud clean-up.
New file: spec_procs.h
Created this file to house the legacy special procedures (spec_procs.c and 
castle.c) and special feature assignment in general.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-05 00:59:44 +0100 (Tue, 05 Feb 2008) | 3 lines

- Minor Bugfix: Fixed parse error in mobact.c
- Minor Bugfix: act.h is now included in all of the act functions. Forgot to do
that the first time :(
- Additions: ban.h has been added as the external entry point into the ban.c 
globals and functions. Files needing ban.h have been updated.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-04 20:02:11 +0100 (Mon, 04 Feb 2008) | 1 line

All act*.c functions, defines and globals have been prototyped/declared in 
act.h. The file act.h does not contain every ACMD, only those ACMDs and 
utility functions available within the act*.c files.
------------------------------------------------------------------------
 Rumble | 2008-02-04 17:59:47 +0100 (Mon, 04 Feb 2008) | 1 line

Fixed the last few flags missed for the 128 bit conversion.
------------------------------------------------------------------------
 Laoris | 2008-02-04 07:27:56 +0100 (Mon, 04 Feb 2008) | 3 lines

Adding a column formatter for lists.  Accepts printf-like arguments.
Only used by medit right now.

------------------------------------------------------------------------
 jeremyosborne | 2008-02-04 07:09:19 +0100 (Mon, 04 Feb 2008) | 2 lines

- Changed the 'struct queue' to 'struct dg_queue' to avoid namespace conflicts.
- Ongoing cleanup to mud project.
------------------------------------------------------------------------
 Rumble | 2008-02-04 00:07:09 +0100 (Mon, 04 Feb 2008) | 1 line

Fixed run_autowiz which ran twice on advancement.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-03 03:46:22 +0100 (Sun, 03 Feb 2008) | 1 line

act.h created and added. This header will be the external entry point for the 
functions, function subcommands and variables within the act*.c files. It is 
not designed to be the entry point for all ACMD functions.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-03 02:44:29 +0100 (Sun, 03 Feb 2008) | 1 line

Merge of another part of the code cleanup, the dg script stuff.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-02 08:56:03 +0100 (Sat, 02 Feb 2008) | 1 line

Modularizing and organizing files continues. Committing comm.c and comm.h 
because they are hairy, and I don't want to do them over if my hard drive 
crashes.
------------------------------------------------------------------------
 jeremyosborne | 2008-02-02 07:05:08 +0100 (Sat, 02 Feb 2008) | 4 lines

- Marking all file scope functions as 'static'
- Reorganization of the global variables and functions.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-31 10:20:47 +0100 (Thu, 31 Jan 2008) | 1 line

* Protected the conf.h.* system config files from multiple calls.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-31 09:56:18 +0100 (Thu, 31 Jan 2008) | 1 line

* Removed extraneous references to TRUE / FALSE and YES / NO defines.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-31 09:46:20 +0100 (Thu, 31 Jan 2008) | 2 lines

* BUGFIX: NUM_POSITIONS set to 8 (was incorrectly set to 15 before)
* Migrated NUM_* settings from oasis.h to more appropriate locations near where
they are defined. (For Example: NUM_POSITIONS moved to structs.h next to the 
POSITION_* defines.)
------------------------------------------------------------------------
 jeremyosborne | 2008-01-31 03:58:28 +0100 (Thu, 31 Jan 2008) | 1 line

Added Appendix A - Coder Support. Right now, it simply speaks to the fact that 
we have included doxygen config files, are working to document the source code, 
and provides a rudimentary "do this" guide to create the doxygen cross 
references.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-30 07:12:07 +0100 (Wed, 30 Jan 2008) | 2 lines

- All .h files now have doxygen recognized headers, and the format is slightly 
altered to ease editing of headers.
- Protected all .h files from multiple calls. (Standard format is #ifndef _HEADE
R_H_ #define _HEADER_H_ .... #endif)
------------------------------------------------------------------------
 jeremyosborne | 2008-01-29 11:18:14 +0100 (Tue, 29 Jan 2008) | 1 line

constants.h, structs.h and utils.h now protected from multiple includes. This is
 sometimes overkill, but good practice overall.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-29 10:38:18 +0100 (Tue, 29 Jan 2008) | 1 line

Updated documentation for constants.c and constants.h.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-29 10:15:25 +0100 (Tue, 29 Jan 2008) | 3 lines

The standard Doxygen configuration doxyfiles (config files) for tbaMUD. One is 
to be used with the Graphviz DOT (dox_withGraphs), one is designed to be used if
Graphviz is not available.

Now just need a short document describing the usage of doxygen.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-29 10:11:36 +0100 (Tue, 29 Jan 2008) | 1 line

Minor document correction in struct dex_app_tpe.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-28 20:53:51 +0100 (Mon, 28 Jan 2008) | 1 line

*bugfix* do_drink command: When a container is empty, the correct, "It is 
empty." message is now displayed.
------------------------------------------------------------------------
 jeremyosborne | 2008-01-28 07:58:15 +0100 (Mon, 28 Jan 2008) | 3 lines

Merging changes to trunk for:
* utils.h, utils.c and structs.h doxygen comments
* adding file dox_withGraphs.doxyfile
2008-04-12 01:31:58 +00:00

445 lines
15 KiB
C

/**
* @file oasis.h
* Oasis online creation general defines.
*
* Part of the core tbaMUD source code distribution, which is a derivative
* of, and continuation of, CircleMUD.
*
* This source code, which was not part of the CircleMUD legacy code,
* is attributed to:
* By Levork. Copyright 1996 by Harvey Gilpin, 1997-2001 by George Greer.
*/
#ifndef _OASIS_H_
#define _OASIS_H_
#include "utils.h" /* for ACMD macro */
#define _OASISOLC 0x206 /* 2.0.6 */
/* Used to determine what version of OasisOLC is installed.
Ex: #if _OASISOLC >= OASIS_VERSION(2,0,0) */
#define OASIS_VERSION(x,y,z) (((x) << 8 | (y) << 4 | (z))
#define AEDIT_PERMISSION 999 /* arbitrary number higher than max zone vnum*/
#define HEDIT_PERMISSION 888 /* arbitrary number higher then max zone vnum*/
#define ALL_PERMISSION 666 /* arbitrary number higher then max zone vnum*/
/* Macros, defines, structs and globals for the OLC suite. You will need
to adjust these numbers if you ever add more. Note: Most of the NUM_ and
MAX_ limits have been moved to more appropriate locations. */
#define MAX_PEOPLE 10 /* Max # of people you want to sit in furniture. */
/* Limit information. */
#define MAX_ROOM_NAME 75
#define MAX_MOB_NAME 50
#define MAX_OBJ_NAME 50
#define MAX_ROOM_DESC 2048
#define MAX_EXIT_DESC 256
#define MAX_EXTRA_DESC 512
#define MAX_MOB_DESC 1024
#define MAX_OBJ_DESC 512
#define MAX_DUPLICATES 100 /* when loading in zedit */
/* arbitrary limits - roll your own */
/* max weapon is 50d50 .. avg. 625 dam... */
#define MAX_WEAPON_SDICE 50
#define MAX_WEAPON_NDICE 50
#define MAX_OBJ_WEIGHT 1000000
#define MAX_OBJ_COST 2000000
#define MAX_OBJ_RENT 2000000
#define MAX_CONTAINER_SIZE 10000
#define MAX_MOB_GOLD 100000
#define MAX_MOB_EXP 150000
/* this is one mud year.. */
#define MAX_OBJ_TIMER 1071000
/* this defines how much memory is alloacted for 'bit strings' when saving in
* OLC. Remember to change it if you go for longer bitvectors. */
#define BIT_STRING_LENGTH 33
/* The data types for miscellaneous functions. */
#define OASIS_WLD 0
#define OASIS_MOB 1
#define OASIS_OBJ 2
#define OASIS_ZON 3
#define OASIS_EXI 4
#define OASIS_CFG 5
/* Utilities exported from oasis.c. */
void cleanup_olc(struct descriptor_data *d, byte cleanup_type);
void get_char_colors(struct char_data *ch);
void split_argument(char *argument, char *tag);
void send_cannot_edit(struct char_data *ch, zone_vnum zone);
/* OLC structures. */
/* NO and YES are defined in utils.h. Removed from here. */
struct oasis_olc_data {
int mode; /* how to parse input */
zone_rnum zone_num; /* current zone */
room_vnum number; /* vnum of subject */
int value; /* mostly 'has changed' flag*/
char *storage; /* used for 'tedit' */
struct char_data *mob; /* used for 'medit' */
struct room_data *room; /* used for 'redit' */
struct obj_data *obj; /* used for 'oedit' */
struct zone_data *zone; /* used for 'zedit' */
struct shop_data *shop; /* used for 'sedit' */
struct config_data *config; /* used for 'cedit' */
struct aq_data *quest; /* used for 'qedit' */
struct extra_descr_data *desc; /* used in '[r|o|m]edit' */
struct social_messg *action; /* Aedit uses this one */
struct trig_data *trig;
int script_mode;
int trigger_position;
int item_type;
struct trig_proto_list *script; /* for assigning triggers in [r|o|m]edit*/
struct help_index_element*help; /* Hedit uses this */
};
/* Exported globals. */
extern const char *nrm, *grn, *cyn, *yel;
/* Descriptor access macros. */
#define OLC(d) ((d)->olc)
#define OLC_MODE(d) (OLC(d)->mode) /**< Parse input mode. */
#define OLC_NUM(d) (OLC(d)->number) /**< Room/Obj VNUM. */
#define OLC_VAL(d) (OLC(d)->value) /**< Scratch variable. */
#define OLC_ZNUM(d) (OLC(d)->zone_num) /**< Real zone number. */
#define OLC_STORAGE(d) (OLC(d)->storage) /**< char pointer. */
#define OLC_ROOM(d) (OLC(d)->room) /**< Room structure. */
#define OLC_OBJ(d) (OLC(d)->obj) /**< Object structure. */
#define OLC_ZONE(d) (OLC(d)->zone) /**< Zone structure. */
#define OLC_MOB(d) (OLC(d)->mob) /**< Mob structure. */
#define OLC_SHOP(d) (OLC(d)->shop) /**< Shop structure. */
#define OLC_DESC(d) (OLC(d)->desc) /**< Extra description. */
#define OLC_CONFIG(d) (OLC(d)->config) /**< Config structure. */
#define OLC_TRIG(d) (OLC(d)->trig) /**< Trigger structure. */
#define OLC_QUEST(d) (OLC(d)->quest) /**< Quest structure */
#define OLC_ACTION(d) (OLC(d)->action) /**< Action structure */
#define OLC_HELP(d) (OLC(d)->help) /**< Hedit structure */
/* Other macros. */
#define OLC_EXIT(d) (OLC_ROOM(d)->dir_option[OLC_VAL(d)])
/* Cleanup types. */
#define CLEANUP_ALL 1 /* Free the whole lot. */
#define CLEANUP_STRUCTS 2 /* Don't free strings. */
#define CLEANUP_CONFIG 3 /* Used just to send proper message. */
/* Submodes of AEDIT connectedness */
#define AEDIT_CONFIRM_SAVESTRING 0
#define AEDIT_CONFIRM_EDIT 1
#define AEDIT_CONFIRM_ADD 2
#define AEDIT_MAIN_MENU 3
#define AEDIT_ACTION_NAME 4
#define AEDIT_SORT_AS 5
#define AEDIT_MIN_CHAR_POS 6
#define AEDIT_MIN_VICT_POS 7
#define AEDIT_HIDDEN_FLAG 8
#define AEDIT_MIN_CHAR_LEVEL 9
#define AEDIT_NOVICT_CHAR 10
#define AEDIT_NOVICT_OTHERS 11
#define AEDIT_VICT_CHAR_FOUND 12
#define AEDIT_VICT_OTHERS_FOUND 13
#define AEDIT_VICT_VICT_FOUND 14
#define AEDIT_VICT_NOT_FOUND 15
#define AEDIT_SELF_CHAR 16
#define AEDIT_SELF_OTHERS 17
#define AEDIT_VICT_CHAR_BODY_FOUND 18
#define AEDIT_VICT_OTHERS_BODY_FOUND 19
#define AEDIT_VICT_VICT_BODY_FOUND 20
#define AEDIT_OBJ_CHAR_FOUND 21
#define AEDIT_OBJ_OTHERS_FOUND 22
/* Submodes of OEDIT connectedness. */
#define OEDIT_MAIN_MENU 1
#define OEDIT_KEYWORD 2
#define OEDIT_SHORTDESC 3
#define OEDIT_LONGDESC 4
#define OEDIT_ACTDESC 5
#define OEDIT_TYPE 6
#define OEDIT_EXTRAS 7
#define OEDIT_WEAR 8
#define OEDIT_WEIGHT 9
#define OEDIT_COST 10
#define OEDIT_COSTPERDAY 11
#define OEDIT_TIMER 12
#define OEDIT_VALUE_1 13
#define OEDIT_VALUE_2 14
#define OEDIT_VALUE_3 15
#define OEDIT_VALUE_4 16
#define OEDIT_APPLY 17
#define OEDIT_APPLYMOD 18
#define OEDIT_EXTRADESC_KEY 19
#define OEDIT_CONFIRM_SAVEDB 20
#define OEDIT_CONFIRM_SAVESTRING 21
#define OEDIT_PROMPT_APPLY 22
#define OEDIT_EXTRADESC_DESCRIPTION 23
#define OEDIT_EXTRADESC_MENU 24
#define OEDIT_LEVEL 25
#define OEDIT_PERM 26
#define OEDIT_DELETE 27
#define OEDIT_COPY 28
/* Submodes of REDIT connectedness. */
#define REDIT_MAIN_MENU 1
#define REDIT_NAME 2
#define REDIT_DESC 3
#define REDIT_FLAGS 4
#define REDIT_SECTOR 5
#define REDIT_EXIT_MENU 6
#define REDIT_CONFIRM_SAVEDB 7
#define REDIT_CONFIRM_SAVESTRING 8
#define REDIT_EXIT_NUMBER 9
#define REDIT_EXIT_DESCRIPTION 10
#define REDIT_EXIT_KEYWORD 11
#define REDIT_EXIT_KEY 12
#define REDIT_EXIT_DOORFLAGS 13
#define REDIT_EXTRADESC_MENU 14
#define REDIT_EXTRADESC_KEY 15
#define REDIT_EXTRADESC_DESCRIPTION 16
#define REDIT_DELETE 17
#define REDIT_COPY 18
/* Submodes of ZEDIT connectedness. */
#define ZEDIT_MAIN_MENU 0
#define ZEDIT_DELETE_ENTRY 1
#define ZEDIT_NEW_ENTRY 2
#define ZEDIT_CHANGE_ENTRY 3
#define ZEDIT_COMMAND_TYPE 4
#define ZEDIT_IF_FLAG 5
#define ZEDIT_ARG1 6
#define ZEDIT_ARG2 7
#define ZEDIT_ARG3 8
#define ZEDIT_ZONE_NAME 9
#define ZEDIT_ZONE_LIFE 10
#define ZEDIT_ZONE_BOT 11
#define ZEDIT_ZONE_TOP 12
#define ZEDIT_ZONE_RESET 13
#define ZEDIT_CONFIRM_SAVESTRING 14
#define ZEDIT_ZONE_BUILDERS 15
#define ZEDIT_SARG1 20
#define ZEDIT_SARG2 21
/* Submodes of MEDIT connectedness. */
#define MEDIT_MAIN_MENU 0
#define MEDIT_KEYWORD 1
#define MEDIT_S_DESC 2
#define MEDIT_L_DESC 3
#define MEDIT_D_DESC 4
#define MEDIT_NPC_FLAGS 5
#define MEDIT_AFF_FLAGS 6
#define MEDIT_CONFIRM_SAVESTRING 7
/* Numerical responses. */
#define MEDIT_NUMERICAL_RESPONSE 10
#define MEDIT_SEX 11
#define MEDIT_HITROLL 12
#define MEDIT_DAMROLL 13
#define MEDIT_NDD 14
#define MEDIT_SDD 15
#define MEDIT_NUM_HP_DICE 16
#define MEDIT_SIZE_HP_DICE 17
#define MEDIT_ADD_HP 18
#define MEDIT_AC 19
#define MEDIT_EXP 20
#define MEDIT_GOLD 21
#define MEDIT_POS 22
#define MEDIT_DEFAULT_POS 23
#define MEDIT_ATTACK 24
#define MEDIT_LEVEL 25
#define MEDIT_ALIGNMENT 26
#define MEDIT_DELETE 27
#define MEDIT_COPY 28
/* Submodes of SEDIT connectedness. */
#define SEDIT_MAIN_MENU 0
#define SEDIT_CONFIRM_SAVESTRING 1
#define SEDIT_NOITEM1 2
#define SEDIT_NOITEM2 3
#define SEDIT_NOCASH1 4
#define SEDIT_NOCASH2 5
#define SEDIT_NOBUY 6
#define SEDIT_BUY 7
#define SEDIT_SELL 8
#define SEDIT_PRODUCTS_MENU 11
#define SEDIT_ROOMS_MENU 12
#define SEDIT_NAMELIST_MENU 13
#define SEDIT_NAMELIST 14
#define SEDIT_COPY 15
#define SEDIT_NUMERICAL_RESPONSE 20
#define SEDIT_OPEN1 21
#define SEDIT_OPEN2 22
#define SEDIT_CLOSE1 23
#define SEDIT_CLOSE2 24
#define SEDIT_KEEPER 25
#define SEDIT_BUY_PROFIT 26
#define SEDIT_SELL_PROFIT 27
#define SEDIT_TYPE_MENU 29
#define SEDIT_DELETE_TYPE 30
#define SEDIT_DELETE_PRODUCT 31
#define SEDIT_NEW_PRODUCT 32
#define SEDIT_DELETE_ROOM 33
#define SEDIT_NEW_ROOM 34
#define SEDIT_SHOP_FLAGS 35
#define SEDIT_NOTRADE 36
/* Submodes of CEDIT connectedness. */
#define CEDIT_MAIN_MENU 0
#define CEDIT_CONFIRM_SAVESTRING 1
#define CEDIT_GAME_OPTIONS_MENU 2
#define CEDIT_CRASHSAVE_OPTIONS_MENU 3
#define CEDIT_OPERATION_OPTIONS_MENU 4
#define CEDIT_DISP_EXPERIENCE_MENU 5
#define CEDIT_ROOM_NUMBERS_MENU 6
#define CEDIT_AUTOWIZ_OPTIONS_MENU 7
#define CEDIT_OK 8
#define CEDIT_NOPERSON 9
#define CEDIT_NOEFFECT 10
#define CEDIT_DFLT_IP 11
#define CEDIT_DFLT_DIR 12
#define CEDIT_LOGNAME 13
#define CEDIT_MENU 14
#define CEDIT_WELC_MESSG 15
#define CEDIT_START_MESSG 16
/* Numerical responses. */
#define CEDIT_NUMERICAL_RESPONSE 20
#define CEDIT_LEVEL_CAN_SHOUT 21
#define CEDIT_HOLLER_MOVE_COST 22
#define CEDIT_TUNNEL_SIZE 23
#define CEDIT_MAX_EXP_GAIN 24
#define CEDIT_MAX_EXP_LOSS 25
#define CEDIT_MAX_NPC_CORPSE_TIME 26
#define CEDIT_MAX_PC_CORPSE_TIME 27
#define CEDIT_IDLE_VOID 28
#define CEDIT_IDLE_RENT_TIME 29
#define CEDIT_IDLE_MAX_LEVEL 30
#define CEDIT_DTS_ARE_DUMPS 31
#define CEDIT_LOAD_INTO_INVENTORY 32
#define CEDIT_TRACK_THROUGH_DOORS 33
#define CEDIT_NO_MORT_TO_IMMORT 34
#define CEDIT_MAX_OBJ_SAVE 35
#define CEDIT_MIN_RENT_COST 36
#define CEDIT_AUTOSAVE_TIME 37
#define CEDIT_CRASH_FILE_TIMEOUT 38
#define CEDIT_RENT_FILE_TIMEOUT 39
#define CEDIT_MORTAL_START_ROOM 40
#define CEDIT_IMMORT_START_ROOM 41
#define CEDIT_FROZEN_START_ROOM 42
#define CEDIT_DONATION_ROOM_1 43
#define CEDIT_DONATION_ROOM_2 44
#define CEDIT_DONATION_ROOM_3 45
#define CEDIT_DFLT_PORT 46
#define CEDIT_MAX_PLAYING 47
#define CEDIT_MAX_FILESIZE 48
#define CEDIT_MAX_BAD_PWS 49
#define CEDIT_SITEOK_EVERYONE 50
#define CEDIT_NAMESERVER_IS_SLOW 51
#define CEDIT_USE_AUTOWIZ 52
#define CEDIT_MIN_WIZLIST_LEV 53
#define CEDIT_MAP_OPTION 54
#define CEDIT_MAP_SIZE 55
#define CEDIT_MINIMAP_SIZE 56
/* Hedit Submodes of connectedness. */
#define HEDIT_CONFIRM_SAVESTRING 0
#define HEDIT_CONFIRM_EDIT 1
#define HEDIT_CONFIRM_ADD 2
#define HEDIT_MAIN_MENU 3
#define HEDIT_ENTRY 4
#define HEDIT_KEYWORDS 5
#define HEDIT_MIN_LEVEL 6
int save_config( IDXTYPE nowhere );
/* Prototypes to keep. */
void clear_screen(struct descriptor_data *);
int can_edit_zone(struct char_data *ch, zone_rnum rnum);
ACMD(do_oasis);
/* public functions from medit.c */
void medit_setup_existing(struct descriptor_data *d, int rnum);
void medit_save_internally(struct descriptor_data *d);
void medit_parse(struct descriptor_data *d, char *arg);
void medit_string_cleanup(struct descriptor_data *d, int terminator);
ACMD(do_oasis_medit);
/* public functions from oedit.c */
void oedit_setup_existing(struct descriptor_data *d, int rnum);
void oedit_save_internally(struct descriptor_data *d);
void oedit_parse(struct descriptor_data *d, char *arg);
void oedit_string_cleanup(struct descriptor_data *d, int terminator);
ACMD(do_oasis_oedit);
/* public functions from redit.c */
void redit_setup_existing(struct descriptor_data *d, int rnum);
void redit_string_cleanup(struct descriptor_data *d, int terminator);
void redit_save_internally(struct descriptor_data *d);
void redit_save_to_disk(zone_vnum zone_num);
void redit_parse(struct descriptor_data *d, char *arg);
void free_room(struct room_data *room);
ACMD(do_oasis_redit);
/* public functions from sedit.c */
void sedit_setup_existing(struct descriptor_data *d, int rnum);
void sedit_save_internally(struct descriptor_data *d);
void sedit_parse(struct descriptor_data *d, char *arg);
ACMD(do_oasis_sedit);
/* public functions from zedit.c */
void zedit_parse(struct descriptor_data *d, char *arg);
ACMD(do_oasis_zedit);
/* public functions from cedit.c */
void cedit_save_to_disk( void );
void cedit_parse(struct descriptor_data *d, char *arg);
void cedit_string_cleanup(struct descriptor_data *d, int terminator);
ACMD(do_oasis_cedit);
/* public functions from dg_olc.c */
void trigedit_parse(struct descriptor_data *d, char *arg);
ACMD(do_oasis_trigedit);
/* public functions from from aedit.c */
void aedit_parse(struct descriptor_data * d, char *arg);
ACMD(do_oasis_aedit);
ACMD(do_astat);
/* public functions from hedit.c */
void hedit_parse(struct descriptor_data *d, char *arg);
void hedit_string_cleanup(struct descriptor_data *d, int terminator);
void free_help(struct help_index_element *help);
ACMD(do_oasis_hedit);
/* public functions from tedit.c */
void tedit_string_cleanup(struct descriptor_data *d, int terminator);
ACMD(do_tedit);
/* public functions from qedit.c */
ACMD(do_oasis_qedit);
/* public functions from oasis_copy.c */
int buildwalk(struct char_data *ch, int dir);
ACMD(do_dig);
ACMD(do_oasis_copy);
/* public functions from oasis_delete.c */
int free_strings(void *data, int type);
/* public functions from oasis_list.c */
void print_zone(struct char_data *ch, zone_rnum rnum);
/** @deprecated is do_oasis_links intentionally dead code? */
ACMD(do_oasis_links);
ACMD(do_oasis_list);
#endif /* _OASIS_H_ */