mirror of
https://github.com/tbamud/tbamud.git
synced 2025-12-31 14:38:49 +01:00
[Sep 25 2007] - Rumble Added set/not set to extra descriptions menu in oedit so a builder can tell if they exist or not without having to enter the extra desc menu or stat the object. Replaced [TRIG] flag (showvnum enabled) with [T<vnum>] to make things easier to stat. [Sep 24 2007] - Rumble Added %is_pc% to return -1 for objects. (thanks Jamdog) Fixed do_gen_comm color bleed into last apostrophe in gossip/shout/grat/etc. Fixed bug where object keywords took precedence over door keywords. i.e. open door would try to open an object with keyword door. (thanks Trulight) [Sep 23 2007] - Rumble Fixed minlev checks in do_grab, do_wield, and do_wear. (thanks Trulight) Added trigedit variables(modifiable) Hunger, Thirst, and Drunk. [Sep 15 2007] - Rumble Fixed bug in unlimited drinks showing as empty. (thanks AaronGoulet) |
||
|---|---|---|
| .. | ||
| etc | ||
| house | ||
| misc | ||
| plralias | ||
| plrfiles | ||
| plrobjs | ||
| plrvars | ||
| text | ||
| world | ||
| README | ||
Getting To Know Your "lib" Directory ------------------------------------------------------------------------------ etc/ Files maintained by the game which you should not touch while the game is running. house/ Crash-save files for player houses. misc/ Miscellaneous database files such as fight messages, invalid names, and socials. plralias/ All of your player's aliases are stored here in the same three letter encoding scheme as the plrobjs/ directory. plrfiles/ ASCII player files. plrobjs/ The hierarchy containing player object files (i.e. crash files, rent files, cryo-rent files, etc.). plrvars/ Trigger variables. text/ Files meant to be directly read by players such as MOTD (message of the day), help files, and the immortal handbook. You can change these files while the game is running, and then have the mud re-read them using the 'reboot' command. world/ The hierarchy of the world files (mobiles, objects, shops, rooms, triggers, and zones).