Updated users command to fix GET_INVIS_LEV bug.
Updated the drink command to work in rooms where the sector type should logically allow it.
[Oct 04 2007] - Rumble
Increased the size of a mail message from 4k to 8k.
Updated remove_player so that the players command would not show phantom users when someone self-deletes.
Updated sedit_rooms_menu to prevent a crash bug when trying to display a shop with rooms that have been removed.
[Nov 01 2007] - Rumble
Updated mag_objectmagic bug where action description was not being used correctly on scrolls.
Increased the size of MAX_RAW_INPUT_LENGTH and PLR_DESC_LENGTH.
[Oct 19 2007] - Rumble
Fixed a few more 128 bit MOB_FLAGGED bugs.
[Oct 17 2007] - Rumble
Fixed loading of non-128 bit prefs in load_char. (thanks Ziz)
[Oct 15 2007] - Rumble
Removed some prototypes leftover from the old history command. (thanks Rhade)
[Oct 04 2007] - Rumble
Changed autoexit to display doors as Exits: n (e) w s. DISP_CLOSED_DOORS added
to cedit.
Added rcopy, ocopy, etc. for all forms of OLC. (thanks Neme)
[Oct 01 2007] - Rumble
Added trigedit variables %zonename% and %zonenumber%. (thanks Drefs)
Fixed memory leak in do_dig. (thanks Neme)
Added trigedit variables %roomflag% and object %affects%. (thanks Jamdog)
[Sep 27 2007] - Rumble
Update to do_hit to prevent crash if the player is AFF_CHARM somehow without a
master. (thanks Jamdog)
Removed alias.c. New ASCII aliases handled in players.c and saved in plrfiles.
[Sep 25 2007] - Rumble
Added set/not set to extra descriptions menu in oedit so a builder can tell if
they exist or not without having to enter the extra desc menu or stat the object.
Replaced [TRIG] flag (showvnum enabled) with [T<vnum>] to make things easier to stat.
[Sep 24 2007] - Rumble
Added %is_pc% to return -1 for objects. (thanks Jamdog)
Fixed do_gen_comm color bleed into last apostrophe in gossip/shout/grat/etc.
Fixed bug where object keywords took precedence over door keywords. i.e. open door would try to open an object with keyword door. (thanks Trulight)
[Sep 23 2007] - Rumble
Fixed minlev checks in do_grab, do_wield, and do_wear. (thanks Trulight)
Added trigedit variables(modifiable) Hunger, Thirst, and Drunk.
[Sep 15 2007] - Rumble
Fixed bug in unlimited drinks showing as empty. (thanks AaronGoulet)