This should be my last batch of these big fixes.
That's not to say there aren't still more things to fix. There
certainly are. But, I expect my future fixes will be smaller.
Full internationalization would be much cooler, but that's never going
to happen. Given that, this will at least prevent folks from constantly
having to look and switch between typing "armor" and "armour", depending
on which zone each item originated in, etc.
I could flip these either way, but a survey of the current state shows
that about 80% of the mixed cases use the American spellings, while 20%
use the British. And, most words *only* exist in this data in their
American forms. So, it seems the majority prefer these spellings.
In case anyone likes trivia:
* The most common mixed words in here were "armour" and "colour", each of
which occured about half as often as "armor" and "color", respectively.
* The most British word in here was "theatre" (including other forms),
which occured about twice as often as "theater".
This stanardizes all of these (and other forms of these same words):
* armour -> armor
* colour -> color
* favour -> favor
* honour -> honor
* civilise -> civilize
* centre -> center
* theatre -> theater
* defence -> defense
* offence -> offense
* realise -> realize
These are mostly cases of confusion between the "on the body"
and "about the body" slots (5 and 12).
But, there are also some that seem to just be misconfigured,
like non-weapons being wielded, worn items being unwearable,
weapons being worn instead of wielded, and items being worn
instead of held.
I have an independent MUD codebase that reads these files, and
so this gives me an ability to somewhat orthogonally test these,
and easily find this sort of issue.
I did avoid all the cases where it was clear this was done
intentionally, like all the cases where the second neck was
used for the missing face slot (masks, etc).
The ones fixed here all seem to really be (minor) bugs.